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{{Era|Realworld}}
{{Era|RW}}
[[File:Roger Mendoza.jpg|thumb|Roger Mendoza.]]
[[File:Roger Mendoza.jpg|thumb|Roger Mendoza]]
 
'''Roger Mendoza''' is the animal AI programmer on ''[[Assassin's Creed III|Assassin’s Creed III]]'' at [[Ubisoft|Ubisoft Montreal]].
'''Roger Mendoza''' is the animal AI programmer on ''[[Assassin’s Creed III]]'' at [[Ubisoft]] Montreal.


==Biography==
==Biography==
Upon graduating from the Universitat Ramon Llull in Barcelona, Spain with a degree in Multimedia (2002 – 2008), Medoza immediately started his career as a software engineer where he researched and developed experimental user interfaces among other duties for the company FUNITEC La Salle. <ref>[http://ca.linkedin.com/in/rogermendoza Linkedin Bio].</ref>
Upon graduating from the Universitat Ramon Llull in Barcelona, Spain with a degree in Multimedia (2002 – 2008), Medoza immediately started his career as a software engineer where he researched and developed experimental user interfaces among other duties for the company FUNITEC La Salle.<ref>[http://ca.linkedin.com/in/rogermendoza Linkedin Bio].</ref>


Following this he moved to Montreal, Canada in 2009 to begin working at Ubisoft Montreal.
Following this he moved to Montreal, Canada in 2009 to begin working at Ubisoft Montreal.


==Game Credits==
==Game credits==
*''Assassin’s Creed III'' (2012), Ubisoft
*''Unreleased driving game'', (2007) - FUNITEC La Salle
*''Shaun White Skateboarding'' (2009), Ubisoft
*''Shaun White Skateboarding'' (2009) - Ubisoft
*''Unreleased driving game'', (2007), FUNITEC La Salle
*''Assassin’s Creed III'' (2012) - Ubisoft


==Trivia==
==Trivia==
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==References==
==References==
{{Reflist}}
{{Reflist}}
{{DEFAULTSORT:Mendoza, Roger}}
{{DEFAULTSORT:Mendoza, Roger}}
[[Category:Development Team]]
[[Category:Development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed III development team]]

Latest revision as of 17:04, 28 May 2026

Roger Mendoza

Roger Mendoza is the animal AI programmer on Assassin’s Creed III at Ubisoft Montreal.

Biography[edit | edit source]

Upon graduating from the Universitat Ramon Llull in Barcelona, Spain with a degree in Multimedia (2002 – 2008), Medoza immediately started his career as a software engineer where he researched and developed experimental user interfaces among other duties for the company FUNITEC La Salle.[1]

Following this he moved to Montreal, Canada in 2009 to begin working at Ubisoft Montreal.

Game credits[edit | edit source]

  • Unreleased driving game, (2007) - FUNITEC La Salle
  • Shaun White Skateboarding (2009) - Ubisoft
  • Assassin’s Creed III (2012) - Ubisoft

Trivia[edit | edit source]

  • Mendoza is multi-lingual, speaking English, Spanish, French and Catalan.
  • He graduated with a Video Game Programming Diploma (2008 – 2009) from the Université de Sherbrooke as part of the Ubisoft Campus initiative.

External links[edit | edit source]

References[edit | edit source]