Raphael Lacoste: Difference between revisions
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{{ | {{Era|RW}}[[File:Raphael Lacoste ArtDirector.jpg|thumb|250px|Raphael Lacoste]] | ||
'''Raphael Lacoste''' was the Art Director for ''[[Assassin's Creed: Valhalla]]''. He previously held the same position for ''[[Assassin's Creed: Revelations]]'' and was the Brand Art Director of the entire [[Assassin's Creed (series)|''Assassin's Creed'' series]] from 2012 to his decision to step down in 2021.<ref>[http://ca.linkedin.com/in/raphaellacoste?trk=pub-pbmap Linkedin Bio]</ref> | |||
==Biography== | ==Biography== | ||
Lacoste was born in Paris in 1974. After a few years working as photographer and composer for a theatre company, he went to the animation school of the National center of the comic strip in Angoulême, France to learn Softimage. He did there his first short movie “''Nîumb''” which was screened at Siggaph, Imagina and anima-mundi 2000. | |||
He worked then for Kalisto Entertainment as | |||
He worked then for Kalisto Entertainment as a Senior Background Artist. In 2002, he was contacted by [[Ubisoft]] to work as an Art Director on ''Prince of Persia: The Sands of Time''. Lacoste went on to work on such titles as ''Prince of Persia: The Two Thrones'' and ''[[Assassin's Creed]]'', winning a VES Award in February 2006 for his work on the "''Two Thrones''" cut scene. Wanting to challenge himself in the film industry, Lacoste stepped away from the game industry to work as a matte painter and Senior Concept Artist on such feature films as ''Terminator Salvation'', ''Journey to the Center of the Earth'', ''Death Race'', and ''Repo Men''. | |||
As of 2009, Lacoste returned to the video game industry, working as a Senior Art Director for EA, and again at Ubisoft Montreal on the ''Assassin's Creed'' series; to this end, he became the Art Director for ''Assassin's Creed: Revelations''. | |||
==Games credited== | |||
*''Assassin's Creed'' (2007) – [[Ubisoft]] | |||
*''Assassin's Creed: Revelations'' (2011) – Ubisoft | |||
*''Assassin's Creed III'' (2012) – Ubisoft | |||
*''[[Assassin's Creed IV: Black Flag]]'' (2013) – Ubisoft | |||
*''[[Assassin's Creed: Rogue]]'' (2014) – Ubisoft | |||
*''[[Assassin's Creed: Syndicate]]'' (2015) – Ubisoft | |||
*''[[Assassin's Creed: Origins]]'' (2017) – Ubisoft | |||
*''Assassin's Creed: Valhalla'' (2020) – Ubisoft | |||
==Trivia== | ==Trivia== | ||
* | *Currently, Lacoste has been an Art Director on videogames and cinematics (CG) for a multitude of years. | ||
* | *Lacoste had teachers such as René Laloux, the director of "''Time Masters''", "''Gandahar''", and "''Fantastic Planet''". Raphael was very impressed by the work of his teacher and has stated that Laloux was his main inspiration to moving into the computer game industry. | ||
*He | *He is particularly skilled in creating environments, moods, picture composition and lighting. | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | ===''Assassin's Creed''=== | ||
<gallery captionalign="center" position="center" widths="180"> | |||
</gallery></ | North Kingdom R.Lacoste.jpg | ||
AC1 South Kingdom R.Lacoste.jpg | |||
Masyaf by Raphael Lacoste.jpg | |||
</gallery> | |||
===''Assassin's Creed: Revelations''=== | |||
<gallery captionalign="center" position="center" widths="180"> | |||
Cappadocia concept.jpg | |||
</gallery> | |||
===''Assassin's Creed IV: Black Flag''=== | |||
<gallery captionalign="center" position="center" widths="180"> | |||
ACIV - Black Flag - Arrival in St Lucia by Raphael-Lacoste.jpg | |||
ACIV - Black Flag - Lost Island by Raphael-Lacoste.jpg | |||
ACIV Mangrove by Raphael-Lacoste.jpg | |||
AC IV Black Flag - The Bay by Raphael-Lacoste.jpg | |||
</gallery> | |||
===''Assassin's Creed: Rogue''=== | |||
<gallery captionalign="center" position="center" widths="180"> | |||
ACRG North Atlantic - Concept Art.jpg | |||
</gallery> | |||
===''Assassin's Creed: Syndicate''=== | |||
<gallery captionalign="center" position="center" widths="180"> | |||
ACS City of London - Concept Art.jpg | |||
ACS Jacob Frye Train - Concept Art.jpg | |||
</gallery> | |||
===''Assassin's Creed: Origins''=== | |||
<gallery captionalign="center" position="center" widths="180"> | |||
ACO Horus Temple - Concept Art.jpg | |||
ACO Desert Ruin - Concept Art.jpg | |||
ACO Concept Art Pyramids Nile.jpg | |||
ACO Memphis Dusk - Concept Art.jpg | |||
ACO Alexandria Rich District - Concept Art.jpg | |||
ACO Ptah Temple - Concept Art.jpg | |||
DTAE Ship Chase - Concept Art.png | |||
ACO Desert Pyramid Concept Art.jpg | |||
ACO Concept Desert Isu Pillars.jpg | |||
</gallery> | |||
===''Assassin's Creed: Valhalla''=== | |||
<gallery position="center" widths="180" captionalign="center"> | |||
ACV Icy Mountains - Concept Art.jpg | |||
</gallery> | |||
==External links== | ==External links== | ||
*[http://www.raphael-lacoste.com/acceuil.html Raphael Lacoste] | *[http://www.raphael-lacoste.com/acceuil.html Raphael Lacoste]'s official website. | ||
*[http://raph.com/3dartists/artgallery/ag-jury.html Raphael Lacoste]at the 3D | *[http://ca.linkedin.com/in/raphaellacoste?trk=pub-pbmap Raphael Lacoste]'s professional profile on LinkedIn. | ||
* | *[http://raph.com/3dartists/artgallery/ag-jury.html Raphael Lacoste]'s profile at the 3D Artists website. | ||
*{{imdb|name/nm2900037|Raphael Lacoste}} | |||
*{{ArtStation|||raphael-lacoste|Raphael Lacoste}} | |||
==References== | |||
{{Reflist}}{{DEFAULTSORT:Lacoste, Raphael}} | |||
<!--[es:Raphael Lacoste] | |||
[[Category:Development | [fr:Raphael Lacoste] | ||
[it:Raphael Lacoste]--> | |||
[[Category:Development team]] | |||
[[Category:Assassin's Creed development team]] | |||
[[Category:Assassin's Creed: Revelations development team]] | |||
[[Category:Assassin's Creed III development team]] | |||
[[Category:Assassin's Creed IV: Black Flag development team]] | |||
[[Category:Assassin's Creed: Rogue development team]] | |||
[[Category:Assassin's Creed: Syndicate development team]] | |||
[[Category:Assassin's Creed: Origins development team]] | |||
[[Category:Assassin's Creed: Odyssey development team]] | |||
[[Category:Assassin's Creed: Valhalla development team]] | |||
Latest revision as of 20:13, 24 May 2026

Raphael Lacoste was the Art Director for Assassin's Creed: Valhalla. He previously held the same position for Assassin's Creed: Revelations and was the Brand Art Director of the entire Assassin's Creed series from 2012 to his decision to step down in 2021.[1]
Biography[edit | edit source]
Lacoste was born in Paris in 1974. After a few years working as photographer and composer for a theatre company, he went to the animation school of the National center of the comic strip in Angoulême, France to learn Softimage. He did there his first short movie “Nîumb” which was screened at Siggaph, Imagina and anima-mundi 2000.
He worked then for Kalisto Entertainment as a Senior Background Artist. In 2002, he was contacted by Ubisoft to work as an Art Director on Prince of Persia: The Sands of Time. Lacoste went on to work on such titles as Prince of Persia: The Two Thrones and Assassin's Creed, winning a VES Award in February 2006 for his work on the "Two Thrones" cut scene. Wanting to challenge himself in the film industry, Lacoste stepped away from the game industry to work as a matte painter and Senior Concept Artist on such feature films as Terminator Salvation, Journey to the Center of the Earth, Death Race, and Repo Men.
As of 2009, Lacoste returned to the video game industry, working as a Senior Art Director for EA, and again at Ubisoft Montreal on the Assassin's Creed series; to this end, he became the Art Director for Assassin's Creed: Revelations.
Games credited[edit | edit source]
- Assassin's Creed (2007) – Ubisoft
- Assassin's Creed: Revelations (2011) – Ubisoft
- Assassin's Creed III (2012) – Ubisoft
- Assassin's Creed IV: Black Flag (2013) – Ubisoft
- Assassin's Creed: Rogue (2014) – Ubisoft
- Assassin's Creed: Syndicate (2015) – Ubisoft
- Assassin's Creed: Origins (2017) – Ubisoft
- Assassin's Creed: Valhalla (2020) – Ubisoft
Trivia[edit | edit source]
- Currently, Lacoste has been an Art Director on videogames and cinematics (CG) for a multitude of years.
- Lacoste had teachers such as René Laloux, the director of "Time Masters", "Gandahar", and "Fantastic Planet". Raphael was very impressed by the work of his teacher and has stated that Laloux was his main inspiration to moving into the computer game industry.
- He is particularly skilled in creating environments, moods, picture composition and lighting.
Gallery[edit | edit source]
Assassin's Creed[edit | edit source]
Assassin's Creed: Revelations[edit | edit source]
Assassin's Creed IV: Black Flag[edit | edit source]
Assassin's Creed: Rogue[edit | edit source]
Assassin's Creed: Syndicate[edit | edit source]
Assassin's Creed: Origins[edit | edit source]
Assassin's Creed: Valhalla[edit | edit source]
External links[edit | edit source]
- Raphael Lacoste's official website.
- Raphael Lacoste's professional profile on LinkedIn.
- Raphael Lacoste's profile at the 3D Artists website.
Raphael Lacoste at the Internet Movie Database
Raphael Lacoste's ArtStation profile
References[edit | edit source]
- Development team
- Assassin's Creed development team
- Assassin's Creed: Revelations development team
- Assassin's Creed III development team
- Assassin's Creed IV: Black Flag development team
- Assassin's Creed: Rogue development team
- Assassin's Creed: Syndicate development team
- Assassin's Creed: Origins development team
- Assassin's Creed: Odyssey development team
- Assassin's Creed: Valhalla development team