Welcome to Assassin's Creed Wiki! Log in and join the community.

Pierre Bertin: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Kaloneous
And that's all folks, finally
 
m Text replacement - "<gallery captionalign="center" position="center" spacing="small" widths="180">" to "<gallery captionalign="center" position="center" widths="180">"
 
(18 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{Era|Realworld}}
{{Era|RW}}
'''Pierre Bertin''', sometimes known under the alias '''Ellipse et Boulon''' or '''Sifflet''', is a Lead Character Artist working at [[Ubisoft]] Annecy, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Revelations]]'' and the upcoming ''[[Assassin's Creed III]]''. His areas of specialty are 3D modelling, texture creation and concepts of rigging all of which he has employed in creating artwork for the multiplayer element of the ''Assassin's Creed'' series.
'''Pierre Bertin''', sometimes known under the aliases of '''Ellipse et Boulon''' or '''Sifflet''', is a Lead Character Artist at [[Ubisoft]] Annecy. He is best known for his work on the [[assassin's Creed (series)|''Assassin's Creed'' series]] with ''[[Assassin's Creed: Revelations]]'' and ''[[Assassin's Creed III]]''.


==Role==
He graduated from Ecole Emile Cohl Art School in 2010 and joined Ubisoft in 2011. His areas of specialty are 3D modeling, texture creation, and concepts of rigging, all of which he has employed in creating artwork for the multiplayer element of the ''Assassin's Creed'' series.
For ''Assassin's Creed III'', Bertin worked mainly in the accurate creation of in-game 3D models of characters and clothing.  


Currently Bertin is back working on the multiplayer component of ''Assassin's Creed III'' at Ubisoft Annecy with much of the same team that worked on ''Revelations''.
==Accredited games==
 
*''Test Drive Unlimited 2'' (2009) - Eden Games - Level Artist
===Games credited===
*''Assassin's Creed: Revelations'' (2011) - Ubisoft - Character Artist
*''Assassin's Creed III'' (2012), Ubisoft - Character Artist
*''Assassin's Creed III'' (2012) - Ubisoft - Character Artist
*''Assassin's Creed: Revelations'' (2011), Ubisoft - Character Artist
* Test Drive Unlimited 2 (2009) Eden Games – Level Artist
 
==Educational background==
*Ecole Emile Cohl - Art School graduate (2006 – 2010)
 
===Specialities===
*3D Modelling
*Texture creation and concepts of rigging
*3DS Max,
*Maya,
*ZBrush,
*Crazybump,
*Photoshop,
*Illustrator


==Gallery==
==Gallery==
The following gallery contains Pierre Bertin's concept development art for the multiplayer element of the ''Assassin's Creed'' series.
===''Assassin's Creed: Revelations''===
===''Assassin's Creed: Revelations''===
<gallery captionalign="left" spacing="small">
The following is a sample gallery of Antoine Rol's character modelling and concept art for ''Assassin's Creed: Revelations''. 
Bombardier development modelling by Pierre Bertin.jpg|Bombardier development.
<gallery captionalign="center" position="center" widths="180">
Bombardier texture modelling by Pierre Bertin.jpg|Bombardier texture modelling.
Bombardier development modelling by Pierre Bertin.jpg|Development art of the [[Bombardier]], depicting his customization options
Champion development modelling by Pierre Bertin.jpg|Champion development modelling.
Champion development modelling by Pierre Bertin.jpg|Development art of the [[Champion]], depicting his customization options
Champion texture modelling by Pierre Bertin.jpg|Champion texture modelling.
Champion texture modelling by Pierre Bertin.jpg|Early texture models for the Champion
Connor artwork by Pierre Bertin.jpg|[[Connor]] concept art.
Bombardier texture modelling by Pierre Bertin.jpg|Early texture models for the Bombardier
Temple artwork by Pierre Bertin.jpg|Temple artwork.
Temple artwork by Pierre Bertin.jpg|Temple artwork
</gallery>
</gallery>


==Trivia==
===''Assassin's Creed III''===
*Bertin is fluent in both French and English.
The following is a sample gallery of Antoine Rol's character modelling and concept art for ''Assassin's Creed III''.
 
<gallery captionalign="center" position="center" widths="180">
==References==
Victor Wolcott - The Mountebank by Sifflet.jpg|Concept art for the [[Mountebank]]
*[http://www.pierrebertin.com/ Official Website].
The Mountebank - customs by Sifflet.jpg|Concept art for the Mountebank's customization options
*[http://ellipse-et-boulon.blogspot.ie/ Pierre Bertin]’s official blog.
Eleanor Mallow - The Red Coat by Sifflet.jpg|Concept art for the [[Red Coat]]
The Red coat - customs by Sifflet.jpg|Concept art for the Red Coat's customization options
The Highlander by Sifflet.jpg|Concept art for the [[Highlander]]
The Highlander - customs by Sifflet.jpg|Concept art for the Highland's customization options
The Coyote man by Sifflet.jpg|Concept art for the [[Coyote Man]]
The Coyote man - customs by Sifflet.jpg|Concept art for the Coyote Man's customization options
The Hunstman - Highpoly by Sifflet.jpg|Early texture models for the [[Huntsman]]
The silent shadow - Highpoly by Sifflet.jpg|Early texture models for the [[Silent Shadow]]
The Huntsman - lowpoly by Sifflet.jpg|In-game models for the Huntsman
The Silent shadow - Lowpoly by Sifflet.jpg|In-game models for the Silent Shadow
Connor artwork by Pierre Bertin.jpg|Concept art of [[Ratonhnhaké:ton|Connor]]
</gallery>


==External links==
*[http://www.pierrebertin.com/ Pierre Bertin]'s official website.
*[http://ellipse-et-boulon.blogspot.ie/ Pierre Bertin]'s official blog.
{{DEFAULTSORT: Bertin, Pierre}}
{{DEFAULTSORT: Bertin, Pierre}}
[[Category:Development Team]]
[[Category:Development team]]
[[Category:Assassin's Creed: Revelations Development Team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed III Development Team]]
[[Category:Assassin's Creed III development team]]
<!--[zh:皮埃尔·贝尔汀]-->

Latest revision as of 02:10, 25 May 2026

Pierre Bertin, sometimes known under the aliases of Ellipse et Boulon or Sifflet, is a Lead Character Artist at Ubisoft Annecy. He is best known for his work on the Assassin's Creed series with Assassin's Creed: Revelations and Assassin's Creed III.

He graduated from Ecole Emile Cohl Art School in 2010 and joined Ubisoft in 2011. His areas of specialty are 3D modeling, texture creation, and concepts of rigging, all of which he has employed in creating artwork for the multiplayer element of the Assassin's Creed series.

Accredited games[edit | edit source]

  • Test Drive Unlimited 2 (2009) - Eden Games - Level Artist
  • Assassin's Creed: Revelations (2011) - Ubisoft - Character Artist
  • Assassin's Creed III (2012) - Ubisoft - Character Artist

Gallery[edit | edit source]

Assassin's Creed: Revelations[edit | edit source]

The following is a sample gallery of Antoine Rol's character modelling and concept art for Assassin's Creed: Revelations.

Assassin's Creed III[edit | edit source]

The following is a sample gallery of Antoine Rol's character modelling and concept art for Assassin's Creed III.

External links[edit | edit source]