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{{Era|RW}}
'''Patrick Lambert''' is a concept artist for [[Ubisoft|Ubisoft Montreal]]. His first credited role on a game is the 1999 game ''Disciples: Sacred Lands''. However, he became even more famous through his work for the ''Prince of Persia'' and ''[[Assassin's Creed (series)|Assassin's Creed]]'' franchises.


==Games credited==
*''Disciples: Sacred Lands'' (1999) - GT Interactive
*''Vampire: The Masquerade - Redemption'' (2000) - Activision
*''Disciples: Sacred Lands (Gold Edition)'' (2001) - Strategy First
*''Disciples II: Dark Prophecy'' (2002) Strategy First
*''Disciples II: Rise of the Elves'' (2003) - Strategy First
*''Prince of Persia: Warrior Within'' (2004) - Ubisoft
*''Platinum Solitaire'' (2005) - Gameloft
*''AND 1 Streetball'' (2006) - Gameloft
*''Wild West Guns'' (2008) - Gameloft
*''Prince of Persia'' (2008) - Ubisoft
*''[[Assassin's Creed II]]'' (2009) - Ubisoft
*''Prince of Persia: The Forgotten Sands'' (2010) - Ubisoft
*''[[Assassin's Creed: Brotherhood]]'' (2010) - Ubisoft
*''[[Assassin's Creed: Revelations]]'' (2011) - Ubisoft


 
==External links==
<span style="font-size:9.0pt;line-height:115%;font-family: "Arial","sans-serif"">{{Apprentice Revamp|Amnestyyy|Elchzard}}</span>{{era|Realworld}} {{stub}}{{Imageneed}}
*[http://www.giantbomb.com/patrick-lambert/72-22856/ Patrick Lambert on GiantBomb]
 
{{DEFAULTSORT:Lambert, Patrick}}
'''Patrick Lambert''' is a concept artist for [[Ubisoft]] Montreal. His first credited role on a game is the 1999 game ''Disciples: Sacred Lands''. However, he became even more famous through his work for the Prince of Persia and Assassin's Creed franchises.
[[Category:Development team]]
==Games credited==
[[Category:Assassin's Creed II development team]]
*[[Assassin's Creed: Brotherhood]] (2011), Ubisoft
[[Category:Assassin's Creed: Brotherhood development team]]
*''Prince of Persia: The Forgotten Sands'' (2010), Ubisoft
[[Category:Assassin's Creed: Revelations development team]]
*[[Assassin's Creed II]] (2009), Ubisoft
[[Category:Assassin's Creed III development team]]
*''Prince of Persia'' (2008), Ubisoft
[[Category:Assassin's Creed IV: Black Flag development team]]
*''Wild West Guns'' (2008), Gameloft
[[Category:Assassin's Creed: Unity development team]]
*''AND 1 Streetball ''(2006), Gameloft
<!--[zh:帕特里克·兰伯特]-->
*''Platinum Solitaire ''(2005), Gameloft
*''Prince of Persia: Warrior Within'' (2004), Ubisoft
*''Disciples II: Rise of the Elves'' (2003), Strategy First
*''Disciples II: Dark Prophecy'' (2002), Strategy First
*''Disciples: Sacred Lands (Gold Edition) ''(2001), Strategy First
*''Vampire: The Masquerade - Redemption ''(2000), Activision
*''Disciples: Sacred Lands'' (1999), GT Interactive

Latest revision as of 03:22, 14 May 2026

Patrick Lambert is a concept artist for Ubisoft Montreal. His first credited role on a game is the 1999 game Disciples: Sacred Lands. However, he became even more famous through his work for the Prince of Persia and Assassin's Creed franchises.

Games credited[edit | edit source]

  • Disciples: Sacred Lands (1999) - GT Interactive
  • Vampire: The Masquerade - Redemption (2000) - Activision
  • Disciples: Sacred Lands (Gold Edition) (2001) - Strategy First
  • Disciples II: Dark Prophecy (2002) Strategy First
  • Disciples II: Rise of the Elves (2003) - Strategy First
  • Prince of Persia: Warrior Within (2004) - Ubisoft
  • Platinum Solitaire (2005) - Gameloft
  • AND 1 Streetball (2006) - Gameloft
  • Wild West Guns (2008) - Gameloft
  • Prince of Persia (2008) - Ubisoft
  • Assassin's Creed II (2009) - Ubisoft
  • Prince of Persia: The Forgotten Sands (2010) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed: Revelations (2011) - Ubisoft

External links[edit | edit source]