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'''Ann Lemay''' was formerly a writer and Narrative Designer at [[Ubisoft|Ubisoft Montreal]], where she worked as a consultant writer for the ''[[Assassin's Creed: Revelations]]'' narrative and storyline design, and as a scriptwriter for the short animated film ''[[Assassin's Creed: Embers]]''. Additionally, she oversaw the narrative script and storyline for the ''[[Assassin's Creed Encyclopedia]]''.


{{era|Realworld}}{{stub}}{{Imageneed}} Ann Lemay is a Writer & Narrative Designer at [[Ubisoft]] Montréal currently working as a consultant writer for the [[Assassin's Creed Revelations]] narrative and storyline design, and as a scriptwriter for the upcoming short animated film [[Assassin's Creed: Embers]]. Additionally, she is also overseeing the narrative script and storyline for the [[Assassin’s Creed: The Encyclopedia]].
==Biography==
==Biography==
She holds a B.A in Art History and another B.A in Design Art. She is currently working towards a B.A in English and Creative Writing. While Lemay initially started her career in 1997 by working with Ubisoft as a Graphic Designer before going freelance into other areas of the computer game industry. She briefly returned to Ubisoft in 2005 for 2 years before going free lance again but returned to Ubisoft in 2010 to work on a number of projects.
Lemay holds a Bachelor of Arts in both Art History and in Design Art. She is currently working towards a B.A in English and Creative Writing. Lemay initially started her career in 1997 by working with Ubisoft as a Graphic Designer, before going freelance into other areas of the computer game industry. She briefly returned to Ubisoft in 2005 for 2 years before going freelance again, but returned to Ubisoft in 2010 to work on a number of projects.
==Games Credited==
 
*Naruto: Rise of a Ninja (2007), Ubisoft, Inc.
==Credits==
*Open Season (2006), Ubisoft, Inc.
*''Speed Busters: American Highways'' (1998) - Ubisoft
*[[Wikipedia:Still Life|Still Life]] (2005), [[Wikipedia:MC2-Microïds|MC2-Microïds]]
*''Hype: The Time Quest ''(1999) - Ubisoft
*Batman: Vengeance (2001), Ubi Soft Entertainment Software
*''Walt Disney's The Jungle Book: Rhythm n' Groove'' (2000) - Buena Vista Games, Inc.
*F1 Racing Championship (2000), Video System Co., Ltd.
*''F1 Racing Championship'' (2000) - Video System Co., Ltd.
*Walt Disney's The Jungle Book: Rhythm n' Groove (2000), Buena Vista Games, Inc.
*''Batman: Vengeance'' (2001) - Ubisoft
*Hype: The Time Quest (1999), Ubi Soft Entertainment, Inc.
*''Still Life'' (2005) - MC2-Microïds
*Speed Busters: American Highways (1998), Ubi Soft Entertainment Software
* ''Open Season'' (2006) - Ubisoft
*''Naruto: Rise of a Ninja'' (2007) - Ubisoft
*''Assassin's Creed: Embers'' (2011) - Ubisoft
*''Assassin's Creed: Revelations'' (2011) - Ubisoft
*''Mass Effect 3'' (2012) - BioWare Edmonton
*''Dragon Age: Inquisition'' (2014) - BioWare Edmonton
 
==Trivia==
==Trivia==
*Assassin’s Creed: Revelations isn’t the first time that Lemay has worked with [[Alexandre Amancio]] as they both worked together on the 2005 game Still Life.
*''Assassin's Creed: Revelations'' was not the first time that Lemay had worked with [[Alexandre Amancio]], as they had both worked together on the 2005 game ''Still Life''.
*In fact, Lemay and Amancio started at the same time in 2007 at Ubisoft, although Lemay left after 2 years to pursue freelance interests.
**In fact, Lemay and Amancio started at the same time in 2007 at Ubisoft, although Lemay left after two years to pursue freelance interests.
*She is also currently running a Mentoring Initiative for new writers at the Ubisoft.
*She also supervised a mentoring initiative for new writers at Ubisoft.
*According to [[Gabe Graziani]]'s Twitter account, Lemay had been working closely with [[Darby McDevitt]] since 2010, to ensure that key elements remain accurate both in ''Assassin's Creed: Revelations'' and the ''Assassin's Creed Encyclopedia''.
 
==External links==
==External links==
*[http://ca.linkedin.com/in/annlemay Ann Lemay]at Linkedin
*[http://ca.linkedin.com/in/annlemay Ann Lemay]'s professional profile at Linkedin.
*[http://www.imdb.com/name/nm3065098/ Ann Lemay] at the internet movie database
*[http://www.imdb.com/name/nm3065098/ Ann Lemay]'s profile at the Internet Movie Database.
[[Category:Article stubs]]
{{DEFAULTSORT:Lemay, Ann}}
[[Category:Articles needing images]]
[[Category:Development team]]
[[Category:Development Team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed: Revelations]]
<!--[zh:安·勒迈]-->

Latest revision as of 22:11, 10 May 2026

Ann Lemay was formerly a writer and Narrative Designer at Ubisoft Montreal, where she worked as a consultant writer for the Assassin's Creed: Revelations narrative and storyline design, and as a scriptwriter for the short animated film Assassin's Creed: Embers. Additionally, she oversaw the narrative script and storyline for the Assassin's Creed Encyclopedia.

Biography[edit | edit source]

Lemay holds a Bachelor of Arts in both Art History and in Design Art. She is currently working towards a B.A in English and Creative Writing. Lemay initially started her career in 1997 by working with Ubisoft as a Graphic Designer, before going freelance into other areas of the computer game industry. She briefly returned to Ubisoft in 2005 for 2 years before going freelance again, but returned to Ubisoft in 2010 to work on a number of projects.

Credits[edit | edit source]

  • Speed Busters: American Highways (1998) - Ubisoft
  • Hype: The Time Quest (1999) - Ubisoft
  • Walt Disney's The Jungle Book: Rhythm n' Groove (2000) - Buena Vista Games, Inc.
  • F1 Racing Championship (2000) - Video System Co., Ltd.
  • Batman: Vengeance (2001) - Ubisoft
  • Still Life (2005) - MC2-Microïds
  • Open Season (2006) - Ubisoft
  • Naruto: Rise of a Ninja (2007) - Ubisoft
  • Assassin's Creed: Embers (2011) - Ubisoft
  • Assassin's Creed: Revelations (2011) - Ubisoft
  • Mass Effect 3 (2012) - BioWare Edmonton
  • Dragon Age: Inquisition (2014) - BioWare Edmonton

Trivia[edit | edit source]

  • Assassin's Creed: Revelations was not the first time that Lemay had worked with Alexandre Amancio, as they had both worked together on the 2005 game Still Life.
    • In fact, Lemay and Amancio started at the same time in 2007 at Ubisoft, although Lemay left after two years to pursue freelance interests.
  • She also supervised a mentoring initiative for new writers at Ubisoft.
  • According to Gabe Graziani's Twitter account, Lemay had been working closely with Darby McDevitt since 2010, to ensure that key elements remain accurate both in Assassin's Creed: Revelations and the Assassin's Creed Encyclopedia.

External links[edit | edit source]

  • Ann Lemay's professional profile at Linkedin.
  • Ann Lemay's profile at the Internet Movie Database.