Ann Lemay: Difference between revisions
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'''Ann Lemay''' was formerly a writer and Narrative Designer at [[Ubisoft|Ubisoft Montreal]], where she worked as a consultant writer for the ''[[Assassin's Creed: Revelations]]'' narrative and storyline design, and as a scriptwriter for the short animated film ''[[Assassin's Creed: Embers]]''. Additionally, she oversaw the narrative script and storyline for the ''[[Assassin's Creed Encyclopedia]]''. | |||
==Biography== | ==Biography== | ||
Lemay holds a Bachelor of Arts in both Art History and in Design Art. She is currently working towards a B.A in English and Creative Writing. Lemay initially started her career in 1997 by working with Ubisoft as a Graphic Designer, before going freelance into other areas of the computer game industry. She briefly returned to Ubisoft in 2005 for 2 years before going freelance again, but returned to Ubisoft in 2010 to work on a number of projects. | |||
== | |||
* | ==Credits== | ||
* | *''Speed Busters: American Highways'' (1998) - Ubisoft | ||
* | *''Hype: The Time Quest ''(1999) - Ubisoft | ||
* | *''Walt Disney's The Jungle Book: Rhythm n' Groove'' (2000) - Buena Vista Games, Inc. | ||
* | *''F1 Racing Championship'' (2000) - Video System Co., Ltd. | ||
* | *''Batman: Vengeance'' (2001) - Ubisoft | ||
* | *''Still Life'' (2005) - MC2-Microïds | ||
* | * ''Open Season'' (2006) - Ubisoft | ||
*''Naruto: Rise of a Ninja'' (2007) - Ubisoft | |||
*''Assassin's Creed: Embers'' (2011) - Ubisoft | |||
*''Assassin's Creed: Revelations'' (2011) - Ubisoft | |||
*''Mass Effect 3'' (2012) - BioWare Edmonton | |||
*''Dragon Age: Inquisition'' (2014) - BioWare Edmonton | |||
==Trivia== | ==Trivia== | ||
* | *''Assassin's Creed: Revelations'' was not the first time that Lemay had worked with [[Alexandre Amancio]], as they had both worked together on the 2005 game ''Still Life''. | ||
*In fact, Lemay and Amancio started at the same time in 2007 at Ubisoft, although Lemay left after | **In fact, Lemay and Amancio started at the same time in 2007 at Ubisoft, although Lemay left after two years to pursue freelance interests. | ||
*She | *She also supervised a mentoring initiative for new writers at Ubisoft. | ||
*According to [[Gabe Graziani]]'s Twitter account, Lemay had been working closely with [[Darby McDevitt]] since 2010, to ensure that key elements remain accurate both in ''Assassin's Creed: Revelations'' and the ''Assassin's Creed Encyclopedia''. | |||
==External links== | ==External links== | ||
*[http://ca.linkedin.com/in/annlemay Ann Lemay]at Linkedin | *[http://ca.linkedin.com/in/annlemay Ann Lemay]'s professional profile at Linkedin. | ||
*[http://www.imdb.com/name/nm3065098/ Ann Lemay] at the | *[http://www.imdb.com/name/nm3065098/ Ann Lemay]'s profile at the Internet Movie Database. | ||
{{DEFAULTSORT:Lemay, Ann}} | |||
[[Category:Development team]] | |||
[[Category:Development | [[Category:Assassin's Creed: Revelations development team]] | ||
[[Category:Assassin's Creed: Revelations]] | <!--[zh:安·勒迈]--> | ||
Latest revision as of 22:11, 10 May 2026
Ann Lemay was formerly a writer and Narrative Designer at Ubisoft Montreal, where she worked as a consultant writer for the Assassin's Creed: Revelations narrative and storyline design, and as a scriptwriter for the short animated film Assassin's Creed: Embers. Additionally, she oversaw the narrative script and storyline for the Assassin's Creed Encyclopedia.
Biography[edit | edit source]
Lemay holds a Bachelor of Arts in both Art History and in Design Art. She is currently working towards a B.A in English and Creative Writing. Lemay initially started her career in 1997 by working with Ubisoft as a Graphic Designer, before going freelance into other areas of the computer game industry. She briefly returned to Ubisoft in 2005 for 2 years before going freelance again, but returned to Ubisoft in 2010 to work on a number of projects.
Credits[edit | edit source]
- Speed Busters: American Highways (1998) - Ubisoft
- Hype: The Time Quest (1999) - Ubisoft
- Walt Disney's The Jungle Book: Rhythm n' Groove (2000) - Buena Vista Games, Inc.
- F1 Racing Championship (2000) - Video System Co., Ltd.
- Batman: Vengeance (2001) - Ubisoft
- Still Life (2005) - MC2-Microïds
- Open Season (2006) - Ubisoft
- Naruto: Rise of a Ninja (2007) - Ubisoft
- Assassin's Creed: Embers (2011) - Ubisoft
- Assassin's Creed: Revelations (2011) - Ubisoft
- Mass Effect 3 (2012) - BioWare Edmonton
- Dragon Age: Inquisition (2014) - BioWare Edmonton
Trivia[edit | edit source]
- Assassin's Creed: Revelations was not the first time that Lemay had worked with Alexandre Amancio, as they had both worked together on the 2005 game Still Life.
- In fact, Lemay and Amancio started at the same time in 2007 at Ubisoft, although Lemay left after two years to pursue freelance interests.
- She also supervised a mentoring initiative for new writers at Ubisoft.
- According to Gabe Graziani's Twitter account, Lemay had been working closely with Darby McDevitt since 2010, to ensure that key elements remain accurate both in Assassin's Creed: Revelations and the Assassin's Creed Encyclopedia.