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{{Era|AC2|Brotherhood|PL|Renaissance|bbook|FC|Good}}
{{Era|Locations|Good}}{{WP-REAL}}
{{WP-REAL|Monteriggioni}}
{{Update|''[[Assassin's Creed: Recollection]]'' and ''[[Assassin's Creed: Nexus VR]]''}}
{{WPlocations}}
{{Quote|This place just keeps getting better.|Ezio Auditore returning to Monteriggioni in January 1500.|Assassin's Creed: Brotherhood|Homecoming (Brotherhood)}}
{{Location infobox
{{Location infobox
|name     = Monteriggioni
|name = Monteriggioni
|image     = Monteriggioni from the Villa Rooftop.jpg
|image = Monteriggioni from the Villa Rooftop.jpg
|imgdesc  =
|rulers = [[House of Auditore]]<br />[[House of Medici]]
|hidep    = No
|factions = [[Assassins]]<br />[[Mercenaries]]<br />[[Thieves]]<br />[[Courtesans]]
|state    =
|date = 1213
|rulers   = [[House of Auditore]]
|abandoned = 2 January 1500, later retaken between 1507 and 1554.
|factions = [[Assassins]]<br>[[Mercenaries]]<br>[[Thieves]]<br>[[Courtesans]]
|coordinates = 43°23'25.3"N 11°13'20.6"E<ref>''[[Assassin's Creed: Atlas]]</ref>
|hideh    = No
|landmark = [[Villa Auditore]]<br />[[Auditore Family Crypt]]
|founded  =
|targets = [[Pietro de Galencia]]
|date     = 1213
}}
|abandoned = 2 January 1500, later retaken between 1507 and 1554, abandoned after 1554
'''Monteriggioni''' is a town and commune of [[Tuscany]], [[Italy]]. Built in the year 1213 by the overlords of [[Siena]], Monteriggioni was actively involved in the defense of Tuscany against [[Florence|Florentine]] attempts to gain more territory.
|hidea    = No
|landmark = [[Villa Auditore]]<br>[[Auditore Family Crypt]]
|flags    =
|targets  = }}
{{quote|This place just keeps getting better.|Ezio while returning to the city in 1500.|Assassin's Creed: Brotherhood}}


'''Monteriggioni''' was a town and commune of [[Tuscany]], [[Italy]], and was built in the 13th century by the overlords of [[Siena]]. Monteriggioni was actively involved in the defense of Tuscany against [[Florence|Florentine]] attempts to gain more territory.
At the front of this conflict was the [[House of Auditore|Auditore family]], who later became the town's rulers and protectors. They constructed Monteriggioni's famous walls, and the largest structure within them, the [[Villa Auditore]].


At the front of this conflict was the [[House of Auditore|Auditore family]], who became the town's rulers and protectors. They constructed Monteriggioni's famous walls, and the largest structure within them, the [[Villa Auditore]].
Monteriggioni also served as the headquarters of the [[Italian Brotherhood of Assassins|Italian Brotherhood]] of [[Assassins]] from the early 14th century, when [[Domenico Auditore]] [[Renovation|renovated]] the villa, to the year 1500, when the town was [[siege of Monteriggioni|besieged]] by [[Cesare Borgia]].


==History==
==History==
===Domenico Auditore===
===Domenico Auditore===
In 1290, the Villa Auditore was constructed, though the identity of whoever built it was unknown. 30 years later, in 1320, the exterior of the villa was subsequently damaged in a Florentine attack.<ref name="AC2">''[[Assassin's Creed II]]''</ref>
In 1290, the Villa Auditore was constructed, though the identity of the one who built it is unknown. Thirty years later, in 1320, the exterior of the villa was damaged in a Florentine attack.<ref name="Villa Database">''[[Assassin's Creed II]]'' – [[Database: Villa Auditore]]</ref>


Some time after the death of [[Dante Alighieri]] in 1321, [[Domenico Auditore]] bought and renovated the villa - changing the exterior, and adding a painting gallery - using funds he had gained from [[Marco Polo]]. Domenico and his son used Monteriggioni as a base of operations in their silent war against the [[Templars]].<ref name="AC2" />
[[File:ACIVilla.jpg|thumb|250px|left|The Villa Auditore in 1327]]
Some time after the death of [[Dante Alighieri]] in 1321, Domenico Auditore bought and [[Renovation|renovated]] the villa using funds he had gained from [[Marco Polo]]. Subsequently, Domenico and [[Renato Auditore|his son]] used Monteriggioni as a base of operations in their secret war against the [[Templars]].<ref name="Paying Respects">''[[Assassin's Creed II]]'' – [[Paying Respects]]</ref> During the villa's restoration, Domenico changed its exterior and added a [[painting gallery]].<ref>''[[Assassin's Creed: Identity]]'' – [[Database: Villa Auditore (Identity)|Database: Villa Auditore]]</ref>  He also hid the [[Armor of Altaïr|armor]] of [[Altaïr Ibn-La'Ahad]] in the [[Sanctuary]] underneath the villa, which could only be unlocked using six [[Assassin Seals]] hidden in [[Assassin Tombs|tombs]] dedicated to past Assassins.<ref name="Floating conversations">''[[Assassin's Creed II]]'' – [[Floating conversations]]</ref>


In 1296, what would become the [[Auditore Family Crypt]] was built in the town. After buying the villa, Domenico hid the [[Armor of Altaïr|Armor]] of [[Altaïr Ibn-La'Ahad]] in the [[Sanctuary]] under the villa, which could only be unlocked by [[Assassin's Seal|Assassin seals]] that were scattered around Italy, hidden in sarcophagi of famous historical [[Assassins]].<ref name="AC2" />
Near the end of Domenico's life, what would become the [[Auditore Family Crypt]] was built in the town. Domenico's memoirs, which told of how he had arrived in [[Florence]] and had taken the name "Auditore", would later be inscribed upon the crypt's walls.<ref name="Paying Respects" />


===Mario Auditore===
===Mario Auditore===
[[File:PL Memory DefensiveMeasures.jpg|thumb|250px|The walls of Monteriggioni.]]
{{Quote|Monteriggioni has long stood against her attackers by tucking in and outlasting. The Fiorentini may strike at any time, but they will find us prepared!|Mario Auditore, regarding the defense of Monteriggioni.|Assassin's Creed: Project Legacy|Italian Wars: Chapter 3 – Mario Auditore}}
{{quote|Monteriggioni has long stood against her attackers by tucking in and outlasting. The Fiorentini may strike at any time, but they will find us prepared!|[[Mario Auditore]], regarding the defense of Monteriggioni.|Assassin's Creed: Project Legacy}}
[[File:PL Memory DefensiveMeasures.jpg|thumb|250px|The walls of Monteriggioni]]
In 1355,<ref>''[[Assassin's Creed: Syndicate]]'' – [[Database: Reconstructed Data 012]]</ref> the Italian Assassins stole the [[Shroud of Eden 1|Shroud of Eden]] from the French Templar [[Geoffroy de Charny]] and brought it to Monteriggioni.<ref name="ACPL Christmas">''[[Assassin's Creed: Project Legacy]]'' – [[Holidays: Chapter 1 - Ghosts of Christmas Past]]</ref> Upon confirming the Shroud's validity, [[Renato Auditore]] decided that the Shroud needed to be hidden.<ref name="ACPL Mario Auditore">''[[Assassin's Creed: Project Legacy]]'' – [[Italian Wars: Chapter 3 - Mario Auditore]]</ref> After concealing the artifact with claims of fraud and falsified church records, the city well was drained and excavated further in order to store the Shroud.<ref name="ACPL Christmas"/>


At some point in the early-mid 14th century, [[the Shroud]] was brought to Monteriggioni by the Assassins. They falsified Church records to claim the artifact was merely a forgery, before hollowing out the well of the town and leaving the [[Pieces of Eden|Piece of Eden]] in a lair of elaborate traps.<ref name="Project Legacy - Mario Auditore">''[[Assassin's Creed: Project Legacy]]'' - [[Chapter 3 - Mario Auditore]]</ref>
In 1454, [[Mario Auditore]] was made sole ruler of Monteriggioni when his brother [[Giovanni Auditore da Firenze|Giovanni]] moved to Florence.<ref>''[[Assassin's Creed II]]'' [[Database: Mario Auditore (Assassin's Creed II)|Database: Mario Auditore]]</ref> The town came under frequent attack by Florence during this time, leading Mario to strengthen the town's economy and defenses in order to better withstand Florentine pressures.<ref name="ACPL Mario Auditore" />


In 1454, [[Mario Auditore]] was made sole ruler of Monteriggioni when his brother [[Giovanni Auditore da Firenze|Giovanni]] moved to [[Florence]]. The town came under frequent attack by Florence during this time, leading Mario to strengthen the town's economy and defenses in order to better withstand Florentine pressure.<ref name="AC2" /><ref name="Project Legacy - Mario Auditore" />
Soon after, Mario discovered that a man named [[Luciano Pezzati]] was causing strife within the town, by turning families against each other. After he was captured and interrogated, Luciano revealed that Florence was planning a [[Defense of Monteriggioni|large attack]] on Monteriggioni. Mario rallied his forces and successfully repelled the Florentine forces led by [[Federico da Montefeltro]].<ref name="ACPL Mario Auditore" />


Soon after, Mario discovered that a man named [[Luciano Pezzati]] was causing strife within the town by turning families against each other. After he was captured and interrogated, Luciano revealed that Florence was planning a [[Defense of Monteriggioni|large attack]] on Monteriggioni. Rallying his forces, Mario successfully repelled the Florentine forces led by [[Federico da Montefeltro]].<ref name="Project Legacy - Mario Auditore" />
[[File:Running The Ramparts.jpg|thumb|250px|left|The defense of Monteriggioni]]
After defending the town, Mario continued to interrogate Luciano, only to discover that the purpose of the Florentine attack was to acquire an ancient artifact hidden underneath the town. With the help of several architects and historians, Mario eventually discovered the Shroud in the hollowed-out well of the town, and had it removed from Monteriggioni by Giovanni.<ref name="ACPL Mario Auditore" />


[[File:Running The Ramparts.jpg|thumb|250px|left|The defense of Monteriggioni.]]
Over the next twenty years, Monteriggioni gradually fell into disrepair as Mario devoted more of his time to war and the Brotherhood. By 1476, most of the town's shops had closed, the number of visitors to Monteriggioni had decreased, and the upkeep of the Villa Auditore had been neglected.<ref name="Floating conversations" />
After defending the town, Mario continued to interrogate Luciano, only to discover that the purpose of the Florentine attack was to acquire an ancient artifact hidden underneath the town. With the help of several architects and historians, Mario eventually discovered the Shroud in the hollowed-out well of the town, and had it removed from Monteriggioni by Giovanni.<ref name="Project Legacy - Mario Auditore" />


Over the next twenty years, Monteriggioni gradually fell into disrepair as Mario devoted more of his time to war and the Brotherhood. By 1476, most of the town's shops had closed, the number of visitors to Monteriggioni had decreased and the upkeep of the Villa Auditore had been neglected.<ref name="AC2" />
===Ezio Auditore===
In early 1477, Mario's nephew, [[Ezio Auditore da Firenze|Ezio Auditore]], took shelter in Monteriggioni,<ref>''[[Assassin's Creed II]]'' – [[Roadside Assistance]]</ref> and later became the town's biggest investor and co-ruler with Mario.<ref>''[[Assassin's Creed II]]'' – [[Casa Dolce Casa]]</ref> For the next twenty-three years, Monteriggioni prospered as Ezio used the funds he had gathered during his adventures to reopen the town's shops, barracks,<ref name="AC2">''[[Assassin's Creed II]]</ref> the [[Felina]] [[brothel]]<ref>''[[Assassin's Creed: Identity]]'' – [[Database: Felina Quarters]]</ref> and [[Thief|thieves]]' guild. The town's church, well, and mines were also reopened.<ref name="AC2" />
 
Significant improvements were also made to the town's infrastructure, and the Villa Auditore was gradually renovated.<ref name="AC2" /> By December 1499,<ref>''[[Assassin's Creed II]]'' – [[X Marks the Spot]]</ref> Monteriggioni had become a vital headquarters of the Assassins, whose flag flew over the town.<ref name="AC2" /> Around this time, Mario also added [[cannon]]s to the town's defenses.<ref>''[[Assassin's Creed: Brotherhood]]'' – [[Homecoming (Brotherhood)|Homecoming]]</ref>
 
[[File:Vilified_3_v.png|thumb|250px|Monteriggioni under siege]]
On 2 January 1500, Cesare Borgia—Captain-General of the [[Papacy|Papal]] Army—led a [[Siege of Monteriggioni|siege]] on Monteriggioni in order to recover the [[Apple of Eden 6|Apple of Eden]] that Ezio had taken from the Templars. Though the Assassins were able to temporarily hold off the attack while the citizens were evacuated, the town eventually fell, resulting in Mario being killed and the buildings of Monteriggioni suffering significant damage.<ref>''[[Assassin's Creed: Brotherhood]]'' – [[Vilified]]</ref>
 
===Lo Sparviero===
Following this, Monteriggioni was taken over by the [[House of Medici]]. They sent the soldiers from the {{wiki|Republic of Siena|Republic}} of [[Siena]] to protect the town. With the exception of the Villa Auditore, Monteriggioni was eventually renovated and became inhabited once more.<ref>''[[Assassin's Creed: Identity]]''</ref>


===Ezio Auditore===
The Assassins abandoned the town, relocating their headquarters to [[Rome]]. However, one lone Assassin, [[Lo Sparviero]], remained in Monteriggioni to protect the citizens and guard the town's secrets.<ref name="Journal 1">''[[Assassin's Creed: Identity]]'' – [[Niccolò Machiavelli's journal]] – [[Database: Journal – The Corrupted|Entry #1]]: "The Corrupted"</ref>
On New Year's Eve 1476, Mario's nephew, [[Ezio Auditore da Firenze|Ezio Auditore]], took shelter in Monteriggioni, and later became the town's biggest investor, and co-ruler with Mario. For over 23 years, Monteriggioni prospered as Ezio used the funds gathered during his adventures to reopen the town's shops, barracks, brothel and thieves' guild.<ref name="AC2" />


Significant improvements were also made to the town's infrastructure, and the Villa Auditore was renovated. By December 1499, Monteriggioni had become a vital headquarters of the Assassins, whose flag flew over the town. Around this time, cannons were added to the town's defenses by Mario.<ref name="AC2" /><ref name="Brotherhood">''[[Assassin's Creed: Brotherhood]]''</ref>
[[File:The Corrupted.jpg|thumb|250px|left|Lo Sparviero in Monteriggioni]]
Around 1502, [[Pietro de Galencia]], a Templar spy who had been living in Monteriggioni under the guise of a [[doctor]], learned of a secret path to the town's tunnels after kidnapping an elderly man, whose son was an Assassin.<ref name="Journal 2">''[[Assassin's Creed: Identity]]'' – [[Niccolò Machiavelli's journal]] – [[Database: Journal – A Healer's Blood|Entry #2]]: "A Healer's Blood"</ref> To distract Lo Sparviero while he explored the tunnels, Pietro hired three [[Mercenary|mercenaries]] disguised as tax collectors to harass the citizens, and bribed the Captain of the Guard to protect the mercenaries.<ref name="Journal 1" /> While Lo Sparviero dealt with the mercenaries,<ref>''[[Assassin's Creed: Identity]]'' – [[The Corrupted]]</ref> Pietro navigated the tunnels and found an old chest hidden by Mario,<ref name="Journal 2"/> which contained the blueprints of a [[Hidden Blade]].<ref>''[[Assassin's Creed: Identity]]'' – [[Niccolò Machiavelli's journal]] – [[Database: Journal – An Assassin's Requiem|Entry #4]]: "An Assassin's Requiem"</ref>


[[File:Vilified_3_v.png|thumb|250px|Monteriggioni under siege.]]On January 2nd 1500, [[Cesare Borgia]] - Captain-General of the Papal Army - led a [[Fall of Monteriggioni|siege on Monteriggioni]] in order to recover the [[Sixth Apple|Apple of Eden]] that had been taken by Ezio from the [[Templars]]. Though the Assassins were able to temporarily hold off the attack while the citizens were evacuated, the town eventually fell; resulting in Mario being killed, and the buildings of Monteriggioni suffering significant damage.<ref name="Brotherhood" />
After discovering the theft of the chest, Lo Sparviero searched for the thief, to no avail.<ref name="Journal 1" /> Eventually, after a few days, the man held prisoner by Pietro escaped and alerted the citizens to Pietro's treachery, just as the Templar was preparing to flee Monteriggioni. Thinking quickly, Pietro summoned his henchmen to the front of the town church,<ref name="Journal 2" /> but Lo Sparviero found them and, after a short chase, assassinated Pietro.<ref>''[[Assassin's Creed: Identity]]'' – [[A Healer's Blood]]</ref> He then searched the man's home and learned of his affiliation with the Templars and theft of the chest, though it was too late to recover the latter, as it had already been sent to Cesare Borgia.<ref name="Journal 2" />


The Assassins abandoned the town, relocating their headquarters to [[Rome]]. However, at some later point afterwards, an elderly Ezio returned to Monteriggioni, entering the Sanctuary underneath the Villa Auditore for unknown reasons.<ref name="Brotherhood" />
At some later point, an elderly Ezio returned to Monteriggioni and entered the Sanctuary underneath the Villa Auditore. There, Ezio left a clue for the [[72|password]] to the [[Colosseum Vault]], which would eventually be found by his descendant, [[Desmond Miles]].<ref name="Modern times">''[[Assassin's Creed: Brotherhood]]'' – [[21st century conversations|Modern day]]</ref>


Prior to 1554, the Auditore family regained control of Monteriggioni, though the town was betrayed in 1554 by Giovannino Zeti, the keeper of the garrison and a Florentine exile, who was allowed to return to Florence in exchange for the keys to the city. Though the town was soon attacked and conquered by the [[House of Medici|Medici]] of Florence, they were allowed to continue their leadership over Monteriggioni, due to the Auditore's good relations with the Medici.<ref name="AC2" /><ref name="Brotherhood" />
Decades later, the Auditore family regained control of Monteriggioni, though the town was betrayed in 1554 by [[Giovannino Zeti]], the keeper of the garrison and a Florentine exile, who was allowed to return to Florence in exchange for the keys to the city. Though the town was soon conquered by the Medici family of Florence, the Auditore were allowed to continue their leadership over Monteriggioni, due to their good relations with the Medici.<ref>''[[Assassin's Creed II]]'' – [[Database: Monteriggioni]]</ref><ref>''[[Assassin's Creed: Identity]]'' – [[Database: Monteriggioni (Identity)|Database: Monteriggioni]]</ref>


===Modern Monteriggioni===
===Modern Monteriggioni===
[[File:Zw-acb-Monteriggioni_future.jpg|thumb|250px|left|Modern-day Monteriggioni.]]
{{Dialogue|Desmond|I figured you'd like it nowadays. Seems not to have changed much.|Shaun|Exactly. History is the study of change. Change is life. When things become static, it means they're dead.|Desmond and Shaun discussing modern Monteriggioni.|Assassin's Creed: Brotherhood|21st century conversations}}
{{dialogue|Desmond|Huh. I figured you'd like it nowadays. Seems not to have changed much.|Shaun|Exactly. History is the study of change. Change is life. When things become static, it means they're dead.|Desmond and Shaun discussing modern Monteriggioni.|Assassin's Creed: Brotherhood}}
By the 21st century, the town remained largely unchanged from its [[Renaissance]] appearance, and had become a tourist attraction, with a plaque in front of the ruined Villa Auditore commemorating the siege of the town by the [[House of Borgia|Borgia]].<ref name="Modern times" />
 
[[File:ACBH_Modern_Monteriggioni.png|thumb|250px|Monteriggioni in 2012]]
On 9 September 2012, a small team of [[Modern times|modern-day]] Assassins, composed of Desmond Miles, [[Lucy Stillman]], [[Shaun Hastings]], and [[Rebecca Crane]], arrived in Monteriggioni to seek refuge from the Templars of [[Abstergo Industries]]. They set up a temporary hideout in the Sanctuary beneath the Villa Auditore, where the cell signals that Abstergo was using to locate them could not reach.<ref name="Modern times" />


By the [[Modern times|21st century]], the town remained largely unchanged from its Renaissance appearance, and had become a tourist attraction, with a plaque in front of the ruined Villa Auditore commemorating the siege of the town by the [[House of Borgia|Borgia]].<ref name="Brotherhood" />
The group remained there for the next month as Desmond used the [[Animus]] to determine the location of Ezio's Apple of Eden, venturing above ground only at night or when supplies were needed. Also, while Desmond explored Monteriggioni at night during his breaks from the Animus, he managed to recover some of his [[Monteriggioni artifacts|ancestors' possessions]]. After discovering the Apple's location and the password to the door of the Colosseum Vault, the team left the town for Rome on 10 October 2012, [[72]] days from the launch of [[Eye-Abstergo|Abstergo's satellite]].<ref name="Modern times" />


On the 9th of September 2012, a small team of modern-day Assassins, composed of [[Desmond Miles]], [[Lucy Stillman]], [[Shaun Hastings]] and [[Rebecca Crane]], arrived in the town of Monteriggioni to seek refuge from the Templars of [[Abstergo Industries]]. They set up a temporary hideout in the Sanctuary beneath the Villa Auditore, where the cell signals that Abstergo was using to locate them could not reach.<ref name="Brotherhood" />
Around the same time, Abstergo used Monteriggioni as a simulated location in the [[Assassin's Creed: Brotherhood|first stage]] of their [[Animi Training Program]].<ref>''[[Assassin's Creed: Brotherhood]]'' – [[Multiplayer/ACBH|Multiplayer]]</ref>


The group remained there for the next month as Desmond used the [[Animus]] to determine the location of Ezio's Apple of Eden, venturing above ground only at night or when supplies were needed. Also, while Desmond explored Monteriggioni at night, during his breaks from the Animus, he managed to recover [[Artifacts|some of his ancestors' possessions]]. After discovering the Apple's location, and the [[72|password]] to the door of the [[Colosseum Vault]], the team left the town for Rome on October 10th 2012, 72 days from the launch of Abstergo's satellite.<ref name="Brotherhood" />
In 2016, Monteriggioni was used as a simulated location by [[Abstergo Entertainment]] for their [[Identity Project]]. Like most of the simulated locations in the project, Monteriggioni had two aesthetic variations, and as such, could be utilized during daytime and nighttime.<ref>''[[Assassin's Creed: Identity]]'' – [[Contracts (Identity Project)|Contracts]]</ref>


==Renovations==
==Renovations==
Upon his arrival in Monteriggioni, Ezio was able to invest in the renovation of various buildings throughout the town, with the help of an [[Architects|architect]] hired by Mario. As the town was renovated, the appearance of the Villa also improved, and flags (marked first with Auditore crest, then with the [[Assassin insignia]]) were also added to buildings.<ref name="AC2" />
Upon his arrival in Monteriggioni, Ezio was able to invest in the renovation of various buildings throughout the town, with the help of an [[architect]] hired by Mario. As the town was renovated, the appearance of the Villa also improved, and flags (marked first with Auditore crest, and then with the [[Assassin insignia]]) were also added to buildings.<ref name="AC2" />


===Active Buildings===
===Active buildings===
{|border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{| border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!width="25%"|Name
! width="25%" |Name
!width="25%"|First Renovation
! width="25%" |First renovation
!width="25%"|Second Renovation
! width="25%" |Second renovation
!width="25%"|Third Renovation
! width="25%" |Third renovation
|-
|-
|Bank
|[[Bank]]
|1,500''f''
|1,500ƒ
|5,000''f''
|5,000ƒ
|9,000''f''
|9,000ƒ
|-
|-
|[[Doctors|Doctor]]
|[[Doctor]]
|3,000''f''
|3,000ƒ
|5,000''f''
|5,000ƒ
|N/A
|N/A
|-
|-
|[[Tailors|Tailor]]
|[[Tailor]]
|1,000''f''
|1,000ƒ
|2,500''f''
|2,500ƒ
|5,000''f''
|5,000ƒ
|-
|-
|[[Blacksmiths|Blacksmith]]
|[[Blacksmith]]
|7,000''f''
|5,000ƒ
|12,000''f''
|7,000ƒ
|N/A
|12,000ƒ
|-
|-
|[[Art Merchants|Art Merchant]]
|[[Art merchant|Art Merchant]]
|1,000''f''
|1,000ƒ
|5,000''f''
|5,000ƒ
|8,000''f''
|8,000ƒ
|}
|}


===Restored Buildings===
===Restored buildings===
{|border="1" cellspacing="0" cellpadding="2" width="70%" style="text-align:center;"
{| border="1" cellspacing="0" cellpadding="2" width="70%" style="text-align:center;"
!width="50%"|Name
! width="50%" |Name
!width="50%"|Cost
! width="50%" |Cost
|-
|-
|Church
|Church
|4,000''f''
|4,000ƒ
|-
|-
|Well
|Well
|4,000''f''
|4,000ƒ
|-
|-
|[[Thieves]]' Guild
|Thieves' Guild
|3,000''f''
|3,000ƒ
|-
|-
|[[Brothels|Brothel]]
|Brothel
|3,000''f''
|3,000ƒ
|-
|-
|Military Barracks
|Military Barracks
|3,000''f''
|3,000ƒ
|-
|-
|Mine
|Mine
|4,000''f''
|4,000ƒ
|}
|}


==Achievement==
==Trivia==
The [[Assassin's Creed II Achievements|achievement]], "Podestà of Monteriggioni" can be gained by reaching 80% of the Villa total value.
;History
*Historically, Monteriggioni and its characteristic walls were built by the Sienese in 1213, with [[Dante Alighieri]] mentioning both in his ''Inferno''. The in-game database, however, states that the Auditore family, which would rule Monteriggioni only at a later time, constructed the walls.
*The Villa Auditore does not actually exist in Monteriggioni. It appears to be modeled on the {{wiki|Villa di Maiano}} near Florence.


{|border="1" cellpadding="2" style="text-align:center"
;''Assassin's Creed II''
!width="64"|Icon
*Throughout the town, Ezio could find eight [[Monteriggioni statuette|statuettes]] of Ancient Roman [[Isu|gods]]. Each pair of statuettes belonged to a pedestal, and each completed pedestal rewarded Ezio with 2,000 florins. Additionally, finding all of the statuettes granted the '''"Myth Maker"''' [[Assassin's Creed II achievements|achievement]].
!width="300"|Name
*After restoring the mine, well, and church, hidden [[treasure chest]]s could be found within each structure. The towers on the walls of Monteriggioni also contained treasures; however, these chests could only be reached after the barracks, brothel, and thieves' guild were renovated.
!width="200"|How to obtain
*The tunnel and traps that Mario Auditore crossed to reach the Shroud in 1454 were absent by the time Ezio arrived in Monteriggioni.
!width="64"|Points
*Ezio would receive 10% revenue of each investment's price every twenty minutes. Furthermore, any renovations of the four shops allowed him to receive discounts of up to 15% on all of the items' original prices.
!width="64"|Trophy
*The Auditore Family Crypt could be unlocked through [[Uplay]].
|-
*Once it was fully renovated, Monteriggioni had a total of 3,500 residents.
|[[File:PodestàOfMonteriggioni-ACII-trophy.PNG|64px]]
*Total renovation cost of the town was estimated at 91,000ƒ.
!Podestà of Monteriggioni
*The achievement '''"Podestà of Monteriggioni"''' could be gained by reaching 80% of Villa Auditore's total value.
|Reach 80% of your stronghold's total value.
|30[[File:G.png]]
|Bronze
|}
 
==Trivia==
===''Assassin's Creed II''===
*Throughout the town, Ezio can find [[Monteriggioni Statuettes|eight statuettes]] of some of the gods worshipped in ancient [[Rome]]. Each pair of statuettes belong to a pedestal, and each completed pedestal rewards Ezio with 2,000 florins.
*After restoring the Mine, Well, and the Church, hidden [[treasure chests]] can be found within each structure. The towers on the walls of Monteriggioni also contain treasure, but these chests only appear after the Mercenary Barracks, Brothel and Thieves' Guild are renovated.
*However much you spend on renovations, you will be paid back 10% of the investment per 20 minutes.
*Furthermore, any renovations on the four "active" shops will allow the player to receive discounts of up to 15% (with three renovations) on all the items' original prices.
*The [[Auditore Family Crypt]] can be unlocked in [[Uplay]]. The crypt reveals more about the Auditore family and its humble origins.
*Monteriggioni had a total of 3500 residents maximum after its renovation reaches 100% completion.


===''Assassin's Creed: Brotherhood''===
;''Assassin's Creed: Brotherhood''
*The town is host to a [[Multiplayer/ACBH#Locations|multiplayer map]].
*In ''[[Assassin's Creed: Brotherhood]]'', the entrance to the Auditore Crypt was missing in Sequence 1. However, it appeared once more in modern-day Monteriggioni.
*In ''[[Assassin's Creed: Brotherhood]]'', the entrance to the Auditore Crypt is missing in Sequence 1. However, it appears again in modern-day Monteriggioni, outside the Animus.
*When Ezio returned to Monteriggioni after the [[confrontation in the Vatican]], none of the merchants could be interacted with.
*When Ezio returns to Monteriggioni after the [[Confrontation in the Vatican]], all of the shops are unavailable for purchasing equipment from.
*As of 1500, there were at least 500 residents of Monteriggioni, which could be seen in the beginning of ''Brotherhood'' during the attack of the Papal forces.
*As of 1500, there were at least 500 residents of Monteriggioni, which can be seen in the beginning of ''Brotherhood'' when Ezio must try and help the residents escape.
*Desmond could leave the Animus at any time and explore Monteriggioni, though only for ten minute intervals. However, for the first time before doing so, he had to equip a watch and an earpiece, in order to remain in contact with his team.
*The player is allowed to exit the Animus at any time to explore Monteriggioni, though only for ten minutes. The first time before doing so, Desmond must equip a watch and wireless earpiece, in order to remain in contact with Lucy, Rebecca and Shaun.
*In modern-day Monteriggioni, a red trail was visible while using [[Eagle Vision]]. The trail led from the back entrance of the Villa Auditore to the fountain bearing the Assassin insignia. After the completion of Sequence 6, the trail was no longer present. [[Darby McDevitt]] and [[Falko Poiker]] explained in an [http://www.youtube.com/watch?v=6QoEt3F-RYg interview] that the trail was intended to help players find their way back to the Sanctuary, though its red color was an oversight.
*In modern-day Monteriggioni, a strange red trail is visible when [[Eagle Vision]] is activated. The trail leads from the back entrance of the Villa Auditore to the beginning of the steps in front of the fountain bearing the Assassin insignia. After the completion of Sequence 6, the trail is no longer visible.
*By 2012, the shops Ezio had renovated had been replaced with different businesses. A tourist information booth stood where the art merchant had been, the tailor's shop had been replaced by a bakery and café, the doctor's shop had been converted into a tavern, and the blacksmith's shop had been converted into a hotel. Only the bank retained its original purpose.
**[[Darby McDevitt]] and [[Falko Poiker]] explained that the trail was intended to help gamers find their way back to the Sanctuary, though its red color was an oversight.<ref>[http://www.youtube.com/watch?v=6QoEt3F-RYg Darby McDevitt/Fabio Poiker interview - part 1]</ref>
*During the initial Siege of Moneteriggioni memories, several wall towers had been destroyed by Borgia siege weapons but when Ezio and the residents of the city escaped, the wall towers were still there as if they were never attacked by the Borgia.
*In 2012, the Art Merchant's shop is an information booth, while the Tailor's shop is a beverage stall.
*The Italian text from the World Preservation Site plaque in front of the villa incorrectly stated the town was attacked by the forces of "Pope Alexander IV", as opposed to "[[Rodrigo Borgia|Alexander VI]]".
*In the English version of ''Brotherhood'', the plaque in front of the villa correctly says that the town was attacked by the forces of [[Pope Alexander VI]], however, the Italian translation reads "Pope Alexander IV", reversing the "V" and "I".
*During Sequence 1, Ezio could enter Mario's study. While the Codex Wall was present, the [[Altaïr Ibn-La'Ahad's Codex|Codex]] pages themselves would not glow with the markings forming the [[Earth|world]] map, when seen using the Eagle Vision.
*In Sequence 1, you can go behind the Villa and enter Mario's study. The [http://assassinscreed.wikia.com/wiki/Codex_Wall Codex wall ]is present, but unlike [http://assassinscreed.wikia.com/wiki/Assassin's_Creed_II Assassin's Creed 2,] The [http://assassinscreed.wikia.com/wiki/Codex Codex] will not glow in [[Eagle Vision]].
*The faction flags seen on the towers near the faction buildings in ''[[Assassin's Creed II]]'' were not present in ''Brotherhood''.


==Gallery==
;''Assassin's Creed: Identity''
<gallery captionalign="left" widths="180">
*The entrance to the Auditore Family Crypt was covered by the newly-renovated buildings and could not be seen.
Images.jpeg|Map of Monteriggioni.
*Two database entries can be retrieved in the two aesthetic variations of Monteriggioni during missions: [[Database: Villa Auditore (Identity)|Villa Auditore]] during Daytime, and [[Database: Felina Quarters|Felina]] during Nighttime.
z_3a8cc374.jpg|Multiplayer map of Monteriggioni.
*Some roads were blocked by fences in the Nighttime aesthetic variation.
Zw-model-of-city.png|An architect's model of Monteriggioni.
*Flags of the Medici family can be seen hanging from the wall tower, replacing the previous Assassin flags.
Siege-of-Monteriggioni.jpg|Concept art of the fall of Monteriggioni.
Modern Monteriggioni Concept.JPG|Concept art of modern-day Monteriggioni by [[Gilles Beloeil]].
Images-3.jpeg|Ezio overlooking Monteriggioni.
Rosa HQ.jpg|The courtesan guild in Monteriggioni.
AssassinsCreedBrotherhoodE32010SinglePlayerGameplayMovie.jpg|The fall of Monteriggioni.
Monteriggioni_outlands.jpg|The countryside just outside Monteriggioni.
Monteriggioni_Gateway.jpg|Entrance to Monteriggioni.
Monteriggioni_Streets.jpg|The streets of Monteriggioni.
Monteriggioni at Night.jpg|Monteriggioni at night.
Monteriggioni Streets Aerial View.jpg|Panoramic aerial view of the Monteriggioni streets.
Monteriggioni Fields.jpg|Panoramic view of the Monteriggioni outlands.
</gallery>


{{wide image|Villa Audito.jpg|1000px|Monteriggioni with the Villa at the center.}}
==Appearances==
{{GalleryBox|Monteriggioni}}
*''[[Assassin's Creed II]]'' {{1st}}
*''[[Assassin's Creed: Renaissance]]''
*''[[Assassin's Creed: Project Legacy]]''
*''[[Assassin's Creed: Brotherhood]]''
*[[Assassin's Creed: Brotherhood (novel)|''Assassin's Creed: Brotherhood'' novel]]
*''[[Assassin's Creed: Recollection]]''
*''[[Assassin's Creed: Initiates]]''
*''[[Assassin's Creed: Identity]]''
*''[[Assassin's Creed: Syndicate]]'' {{Mdat}}
*''[[Assassin's Creed: Nexus VR]]''


==References==
==References==
{{reflist}}
{{Scroll box|content={{Reflist}}}}
 
{{AC2}}
{{ACII}}
{{ACB}}
{{ACBH}}
{{ACFC}}
{{ACFC}}
 
{{ACID}}
[[es:Monteggrioni]]
{{ACN}}
[[Category:Italy]]
[[Category:Cities of Europe]]
[[Category:Tuscany]]
[[Category:Tuscany]]
[[Category:Monteriggioni| ]]
[[Category:Monteriggioni| ]]
[[Category:Assassin's Creed II Locations]]
[[Category:Assassin headquarters]]
[[Category:Assassin's Creed: Brotherhood Locations]]
[[Category:Animi virtual locations]]
[[Category:Assassin's Creed: Brotherhood Multiplayer Locations]]
[[Category:Primary stage locations]]
[[Category:Assassin's Creed: Project Legacy Locations]]
[[Category:Cities in Italy]]
[[Category:Assassin's Creed (French Comic) Locations]]
 
[[Category:Assassin Order Headquarters]]
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Latest revision as of 16:35, 11 May 2026

Patience, brothers. Soon we will reveal the secrets of Assassin's Creed: Recollection and Assassin's Creed: Nexus VR.

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"This place just keeps getting better."
―Ezio Auditore returning to Monteriggioni in January 1500.[src]-[m]

Monteriggioni is a town and commune of Tuscany, Italy. Built in the year 1213 by the overlords of Siena, Monteriggioni was actively involved in the defense of Tuscany against Florentine attempts to gain more territory.

At the front of this conflict was the Auditore family, who later became the town's rulers and protectors. They constructed Monteriggioni's famous walls, and the largest structure within them, the Villa Auditore.

Monteriggioni also served as the headquarters of the Italian Brotherhood of Assassins from the early 14th century, when Domenico Auditore renovated the villa, to the year 1500, when the town was besieged by Cesare Borgia.

History[edit | edit source]

Domenico Auditore[edit | edit source]

In 1290, the Villa Auditore was constructed, though the identity of the one who built it is unknown. Thirty years later, in 1320, the exterior of the villa was damaged in a Florentine attack.[2]

The Villa Auditore in 1327

Some time after the death of Dante Alighieri in 1321, Domenico Auditore bought and renovated the villa using funds he had gained from Marco Polo. Subsequently, Domenico and his son used Monteriggioni as a base of operations in their secret war against the Templars.[3] During the villa's restoration, Domenico changed its exterior and added a painting gallery.[4] He also hid the armor of Altaïr Ibn-La'Ahad in the Sanctuary underneath the villa, which could only be unlocked using six Assassin Seals hidden in tombs dedicated to past Assassins.[5]

Near the end of Domenico's life, what would become the Auditore Family Crypt was built in the town. Domenico's memoirs, which told of how he had arrived in Florence and had taken the name "Auditore", would later be inscribed upon the crypt's walls.[3]

Mario Auditore[edit | edit source]

"Monteriggioni has long stood against her attackers by tucking in and outlasting. The Fiorentini may strike at any time, but they will find us prepared!"
―Mario Auditore, regarding the defense of Monteriggioni.[src]-[m]
The walls of Monteriggioni

In 1355,[6] the Italian Assassins stole the Shroud of Eden from the French Templar Geoffroy de Charny and brought it to Monteriggioni.[7] Upon confirming the Shroud's validity, Renato Auditore decided that the Shroud needed to be hidden.[8] After concealing the artifact with claims of fraud and falsified church records, the city well was drained and excavated further in order to store the Shroud.[7]

In 1454, Mario Auditore was made sole ruler of Monteriggioni when his brother Giovanni moved to Florence.[9] The town came under frequent attack by Florence during this time, leading Mario to strengthen the town's economy and defenses in order to better withstand Florentine pressures.[8]

Soon after, Mario discovered that a man named Luciano Pezzati was causing strife within the town, by turning families against each other. After he was captured and interrogated, Luciano revealed that Florence was planning a large attack on Monteriggioni. Mario rallied his forces and successfully repelled the Florentine forces led by Federico da Montefeltro.[8]

The defense of Monteriggioni

After defending the town, Mario continued to interrogate Luciano, only to discover that the purpose of the Florentine attack was to acquire an ancient artifact hidden underneath the town. With the help of several architects and historians, Mario eventually discovered the Shroud in the hollowed-out well of the town, and had it removed from Monteriggioni by Giovanni.[8]

Over the next twenty years, Monteriggioni gradually fell into disrepair as Mario devoted more of his time to war and the Brotherhood. By 1476, most of the town's shops had closed, the number of visitors to Monteriggioni had decreased, and the upkeep of the Villa Auditore had been neglected.[5]

Ezio Auditore[edit | edit source]

In early 1477, Mario's nephew, Ezio Auditore, took shelter in Monteriggioni,[10] and later became the town's biggest investor and co-ruler with Mario.[11] For the next twenty-three years, Monteriggioni prospered as Ezio used the funds he had gathered during his adventures to reopen the town's shops, barracks,[12] the Felina brothel[13] and thieves' guild. The town's church, well, and mines were also reopened.[12]

Significant improvements were also made to the town's infrastructure, and the Villa Auditore was gradually renovated.[12] By December 1499,[14] Monteriggioni had become a vital headquarters of the Assassins, whose flag flew over the town.[12] Around this time, Mario also added cannons to the town's defenses.[15]

Monteriggioni under siege

On 2 January 1500, Cesare Borgia—Captain-General of the Papal Army—led a siege on Monteriggioni in order to recover the Apple of Eden that Ezio had taken from the Templars. Though the Assassins were able to temporarily hold off the attack while the citizens were evacuated, the town eventually fell, resulting in Mario being killed and the buildings of Monteriggioni suffering significant damage.[16]

Lo Sparviero[edit | edit source]

Following this, Monteriggioni was taken over by the House of Medici. They sent the soldiers from the Republic of Siena to protect the town. With the exception of the Villa Auditore, Monteriggioni was eventually renovated and became inhabited once more.[17]

The Assassins abandoned the town, relocating their headquarters to Rome. However, one lone Assassin, Lo Sparviero, remained in Monteriggioni to protect the citizens and guard the town's secrets.[18]

Lo Sparviero in Monteriggioni

Around 1502, Pietro de Galencia, a Templar spy who had been living in Monteriggioni under the guise of a doctor, learned of a secret path to the town's tunnels after kidnapping an elderly man, whose son was an Assassin.[19] To distract Lo Sparviero while he explored the tunnels, Pietro hired three mercenaries disguised as tax collectors to harass the citizens, and bribed the Captain of the Guard to protect the mercenaries.[18] While Lo Sparviero dealt with the mercenaries,[20] Pietro navigated the tunnels and found an old chest hidden by Mario,[19] which contained the blueprints of a Hidden Blade.[21]

After discovering the theft of the chest, Lo Sparviero searched for the thief, to no avail.[18] Eventually, after a few days, the man held prisoner by Pietro escaped and alerted the citizens to Pietro's treachery, just as the Templar was preparing to flee Monteriggioni. Thinking quickly, Pietro summoned his henchmen to the front of the town church,[19] but Lo Sparviero found them and, after a short chase, assassinated Pietro.[22] He then searched the man's home and learned of his affiliation with the Templars and theft of the chest, though it was too late to recover the latter, as it had already been sent to Cesare Borgia.[19]

At some later point, an elderly Ezio returned to Monteriggioni and entered the Sanctuary underneath the Villa Auditore. There, Ezio left a clue for the password to the Colosseum Vault, which would eventually be found by his descendant, Desmond Miles.[23]

Decades later, the Auditore family regained control of Monteriggioni, though the town was betrayed in 1554 by Giovannino Zeti, the keeper of the garrison and a Florentine exile, who was allowed to return to Florence in exchange for the keys to the city. Though the town was soon conquered by the Medici family of Florence, the Auditore were allowed to continue their leadership over Monteriggioni, due to their good relations with the Medici.[24][25]

Modern Monteriggioni[edit | edit source]

Desmond: "I figured you'd like it nowadays. Seems not to have changed much."
Shaun: "Exactly. History is the study of change. Change is life. When things become static, it means they're dead."
—Desmond and Shaun discussing modern Monteriggioni.[src]-[m]

By the 21st century, the town remained largely unchanged from its Renaissance appearance, and had become a tourist attraction, with a plaque in front of the ruined Villa Auditore commemorating the siege of the town by the Borgia.[23]

Monteriggioni in 2012

On 9 September 2012, a small team of modern-day Assassins, composed of Desmond Miles, Lucy Stillman, Shaun Hastings, and Rebecca Crane, arrived in Monteriggioni to seek refuge from the Templars of Abstergo Industries. They set up a temporary hideout in the Sanctuary beneath the Villa Auditore, where the cell signals that Abstergo was using to locate them could not reach.[23]

The group remained there for the next month as Desmond used the Animus to determine the location of Ezio's Apple of Eden, venturing above ground only at night or when supplies were needed. Also, while Desmond explored Monteriggioni at night during his breaks from the Animus, he managed to recover some of his ancestors' possessions. After discovering the Apple's location and the password to the door of the Colosseum Vault, the team left the town for Rome on 10 October 2012, 72 days from the launch of Abstergo's satellite.[23]

Around the same time, Abstergo used Monteriggioni as a simulated location in the first stage of their Animi Training Program.[26]

In 2016, Monteriggioni was used as a simulated location by Abstergo Entertainment for their Identity Project. Like most of the simulated locations in the project, Monteriggioni had two aesthetic variations, and as such, could be utilized during daytime and nighttime.[27]

Renovations[edit | edit source]

Upon his arrival in Monteriggioni, Ezio was able to invest in the renovation of various buildings throughout the town, with the help of an architect hired by Mario. As the town was renovated, the appearance of the Villa also improved, and flags (marked first with Auditore crest, and then with the Assassin insignia) were also added to buildings.[12]

Active buildings[edit | edit source]

Name First renovation Second renovation Third renovation
Bank 1,500ƒ 5,000ƒ 9,000ƒ
Doctor 3,000ƒ 5,000ƒ N/A
Tailor 1,000ƒ 2,500ƒ 5,000ƒ
Blacksmith 5,000ƒ 7,000ƒ 12,000ƒ
Art Merchant 1,000ƒ 5,000ƒ 8,000ƒ

Restored buildings[edit | edit source]

Name Cost
Church 4,000ƒ
Well 4,000ƒ
Thieves' Guild 3,000ƒ
Brothel 3,000ƒ
Military Barracks 3,000ƒ
Mine 4,000ƒ

Trivia[edit | edit source]

History
  • Historically, Monteriggioni and its characteristic walls were built by the Sienese in 1213, with Dante Alighieri mentioning both in his Inferno. The in-game database, however, states that the Auditore family, which would rule Monteriggioni only at a later time, constructed the walls.
  • The Villa Auditore does not actually exist in Monteriggioni. It appears to be modeled on the Villa di Maiano near Florence.
Assassin's Creed II
  • Throughout the town, Ezio could find eight statuettes of Ancient Roman gods. Each pair of statuettes belonged to a pedestal, and each completed pedestal rewarded Ezio with 2,000 florins. Additionally, finding all of the statuettes granted the "Myth Maker" achievement.
  • After restoring the mine, well, and church, hidden treasure chests could be found within each structure. The towers on the walls of Monteriggioni also contained treasures; however, these chests could only be reached after the barracks, brothel, and thieves' guild were renovated.
  • The tunnel and traps that Mario Auditore crossed to reach the Shroud in 1454 were absent by the time Ezio arrived in Monteriggioni.
  • Ezio would receive 10% revenue of each investment's price every twenty minutes. Furthermore, any renovations of the four shops allowed him to receive discounts of up to 15% on all of the items' original prices.
  • The Auditore Family Crypt could be unlocked through Uplay.
  • Once it was fully renovated, Monteriggioni had a total of 3,500 residents.
  • Total renovation cost of the town was estimated at 91,000ƒ.
  • The achievement "Podestà of Monteriggioni" could be gained by reaching 80% of Villa Auditore's total value.
Assassin's Creed: Brotherhood
  • In Assassin's Creed: Brotherhood, the entrance to the Auditore Crypt was missing in Sequence 1. However, it appeared once more in modern-day Monteriggioni.
  • When Ezio returned to Monteriggioni after the confrontation in the Vatican, none of the merchants could be interacted with.
  • As of 1500, there were at least 500 residents of Monteriggioni, which could be seen in the beginning of Brotherhood during the attack of the Papal forces.
  • Desmond could leave the Animus at any time and explore Monteriggioni, though only for ten minute intervals. However, for the first time before doing so, he had to equip a watch and an earpiece, in order to remain in contact with his team.
  • In modern-day Monteriggioni, a red trail was visible while using Eagle Vision. The trail led from the back entrance of the Villa Auditore to the fountain bearing the Assassin insignia. After the completion of Sequence 6, the trail was no longer present. Darby McDevitt and Falko Poiker explained in an interview that the trail was intended to help players find their way back to the Sanctuary, though its red color was an oversight.
  • By 2012, the shops Ezio had renovated had been replaced with different businesses. A tourist information booth stood where the art merchant had been, the tailor's shop had been replaced by a bakery and café, the doctor's shop had been converted into a tavern, and the blacksmith's shop had been converted into a hotel. Only the bank retained its original purpose.
  • During the initial Siege of Moneteriggioni memories, several wall towers had been destroyed by Borgia siege weapons but when Ezio and the residents of the city escaped, the wall towers were still there as if they were never attacked by the Borgia.
  • The Italian text from the World Preservation Site plaque in front of the villa incorrectly stated the town was attacked by the forces of "Pope Alexander IV", as opposed to "Alexander VI".
  • During Sequence 1, Ezio could enter Mario's study. While the Codex Wall was present, the Codex pages themselves would not glow with the markings forming the world map, when seen using the Eagle Vision.
  • The faction flags seen on the towers near the faction buildings in Assassin's Creed II were not present in Brotherhood.
Assassin's Creed: Identity
  • The entrance to the Auditore Family Crypt was covered by the newly-renovated buildings and could not be seen.
  • Two database entries can be retrieved in the two aesthetic variations of Monteriggioni during missions: Villa Auditore during Daytime, and Felina during Nighttime.
  • Some roads were blocked by fences in the Nighttime aesthetic variation.
  • Flags of the Medici family can be seen hanging from the wall tower, replacing the previous Assassin flags.

Appearances[edit | edit source]

References[edit | edit source]

  1. Assassin's Creed: Atlas
  2. Assassin's Creed IIDatabase: Villa Auditore
  3. 3.0 3.1 Assassin's Creed IIPaying Respects
  4. Assassin's Creed: IdentityDatabase: Villa Auditore
  5. 5.0 5.1 Assassin's Creed IIFloating conversations
  6. Assassin's Creed: SyndicateDatabase: Reconstructed Data 012
  7. 7.0 7.1 Assassin's Creed: Project LegacyHolidays: Chapter 1 - Ghosts of Christmas Past
  8. 8.0 8.1 8.2 8.3 Assassin's Creed: Project LegacyItalian Wars: Chapter 3 - Mario Auditore
  9. Assassin's Creed IIDatabase: Mario Auditore
  10. Assassin's Creed IIRoadside Assistance
  11. Assassin's Creed IICasa Dolce Casa
  12. 12.0 12.1 12.2 12.3 12.4 Assassin's Creed II
  13. Assassin's Creed: IdentityDatabase: Felina Quarters
  14. Assassin's Creed IIX Marks the Spot
  15. Assassin's Creed: BrotherhoodHomecoming
  16. Assassin's Creed: BrotherhoodVilified
  17. Assassin's Creed: Identity
  18. 18.0 18.1 18.2 Assassin's Creed: IdentityNiccolò Machiavelli's journalEntry #1: "The Corrupted"
  19. 19.0 19.1 19.2 19.3 Assassin's Creed: IdentityNiccolò Machiavelli's journalEntry #2: "A Healer's Blood"
  20. Assassin's Creed: IdentityThe Corrupted
  21. Assassin's Creed: IdentityNiccolò Machiavelli's journalEntry #4: "An Assassin's Requiem"
  22. Assassin's Creed: IdentityA Healer's Blood
  23. 23.0 23.1 23.2 23.3 Assassin's Creed: BrotherhoodModern day
  24. Assassin's Creed IIDatabase: Monteriggioni
  25. Assassin's Creed: IdentityDatabase: Monteriggioni
  26. Assassin's Creed: BrotherhoodMultiplayer
  27. Assassin's Creed: IdentityContracts