Welcome to Assassin's Creed Wiki! Log in and join the community.

Monteriggioni: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>M.C.Tales
Re-sorted in Monteriggioni category; general improvements.
 
(370 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
{{Era|Good}}
{{Era|Locations|Good}}{{WP-REAL}}
{{revamp}}
{{Update|''[[Assassin's Creed: Recollection]]'' and ''[[Assassin's Creed: Nexus VR]]''}}
{{WP-REAL}}
{{Quote|This place just keeps getting better.|Ezio Auditore returning to Monteriggioni in January 1500.|Assassin's Creed: Brotherhood|Homecoming (Brotherhood)}}
{{Location Infobox
{{Location infobox
|image    = Zw-model-of-city.png
|name = Monteriggioni
|icon    =  
|image = Monteriggioni from the Villa Rooftop.jpg
|heldby  = [[House of Auditore|Auditore]]
|rulers = [[House of Auditore]]<br />[[House of Medici]]
|factions = [[Assassins]]<br>[[Mercenaries]]<br>[[Thieves]]<br>[[Courtesans]]
|factions = [[Assassins]]<br />[[Mercenaries]]<br />[[Thieves]]<br />[[Courtesans]]
|targets  =  
|date = 1213
|flags    =  
|abandoned = 2 January 1500, later retaken between 1507 and 1554.
|seenin  = ''[[Assassin's Creed II]]''<br>''[[Assassin's Creed: Brotherhood]]''
|coordinates = 43°23'25.3"N 11°13'20.6"E<ref>''[[Assassin's Creed: Atlas]]</ref>
|landmark = [[Villa Auditore]]<br />[[Auditore Family Crypt]]
|targets = [[Pietro de Galencia]]
}}
}}
'''Monteriggioni''' is a town and commune of [[Tuscany]], [[Italy]]. Built in the year 1213 by the overlords of [[Siena]], Monteriggioni was actively involved in the defense of Tuscany against [[Florence|Florentine]] attempts to gain more territory.


'''Monteriggioni''' is a city in and commune of [[Tuscany]], [[Italy]], featuring in ''[[Assassin's Creed II]]'' and ''[[Assassin's Creed: Brotherhood]]''. Built in the 13th Century by the overlords of Siena, Monteriggioni was actively involved in the defense of Tuscany against [[Florence|Florentine]] attempts to gain more territory. At the front of this conflict was the [[House of Auditore|Auditore]] family who became the city's rulers and protectors. They constructed Monteriggioni's famous walls, which can still be seen today. The Auditore also built the centerpiece of the town, the [[Villa Auditore]].
At the front of this conflict was the [[House of Auditore|Auditore family]], who later became the town's rulers and protectors. They constructed Monteriggioni's famous walls, and the largest structure within them, the [[Villa Auditore]].


== History ==
Monteriggioni also served as the headquarters of the [[Italian Brotherhood of Assassins|Italian Brotherhood]] of [[Assassins]] from the early 14th century, when [[Domenico Auditore]] [[Renovation|renovated]] the villa, to the year 1500, when the town was [[siege of Monteriggioni|besieged]] by [[Cesare Borgia]].
In 1290, [[Domenico Auditore]] founded the Villa Auditore and quite possibly Monteriggioni itself. Domenico and his son used Monteriggioni as a base of operations in their silent war against the Templars. In 1296, Domenico built the [[Auditore Family Crypt]] in the city. He hid the [[Altaïr's armor|armor]] of [[Altaïr Ibn-La'Ahad]] in a vault under the villa, which could only be unlocked by [[Assassin's Seal|Assassin seals]] that were lost through time.


In 1454, [[Mario Auditore]] was made sole ruler of Monteriggioni when his brother, [[Giovanni Auditore da Firenze|Giovanni]], moved to [[Florence]]. The city had been very frequently attacked by Florence, which caused Monteriggioni to fall into disrepair.
==History==
===Domenico Auditore===
In 1290, the Villa Auditore was constructed, though the identity of the one who built it is unknown. Thirty years later, in 1320, the exterior of the villa was damaged in a Florentine attack.<ref name="Villa Database">''[[Assassin's Creed II]]'' – [[Database: Villa Auditore]]</ref>


In 1476, Mario's nephew, [[Ezio Auditore da Firenze]], took shelter in Monteriggioni and later became the city's biggest investor and co-ruler with Mario. For over twenty years, Monteriggioni prospered. In 1499, [[Cesare Borgia]] led [[Siege of Monteriggioni|an attack]] on Monteriggioni that included the use of cannons, which heavily reduced the city's population and wealth. However, the city was rebuilt again and the Auditore continued their control over it.
[[File:ACIVilla.jpg|thumb|250px|left|The Villa Auditore in 1327]]
Some time after the death of [[Dante Alighieri]] in 1321, Domenico Auditore bought and [[Renovation|renovated]] the villa using funds he had gained from [[Marco Polo]]. Subsequently, Domenico and [[Renato Auditore|his son]] used Monteriggioni as a base of operations in their secret war against the [[Templars]].<ref name="Paying Respects">''[[Assassin's Creed II]]'' – [[Paying Respects]]</ref> During the villa's restoration, Domenico changed its exterior and added a [[painting gallery]].<ref>''[[Assassin's Creed: Identity]]'' – [[Database: Villa Auditore (Identity)|Database: Villa Auditore]]</ref>  He also hid the [[Armor of Altaïr|armor]] of [[Altaïr Ibn-La'Ahad]] in the [[Sanctuary]] underneath the villa, which could only be unlocked using six [[Assassin Seals]] hidden in [[Assassin Tombs|tombs]] dedicated to past Assassins.<ref name="Floating conversations">''[[Assassin's Creed II]]'' – [[Floating conversations]]</ref>


The town withstood many attacks from Florence, as the [[House of Medici|Medici]] wanted to control Tuscany, until the city was betrayed in 1554 by Giovannino Zeti, the keeper of the garrison and a Florentine exile, who was allowed to return to Florence in exchange for the keys. However, due to the Auditore's good relations with the Medici, they were allowed to continue their leadership over it.
Near the end of Domenico's life, what would become the [[Auditore Family Crypt]] was built in the town. Domenico's memoirs, which told of how he had arrived in [[Florence]] and had taken the name "Auditore", would later be inscribed upon the crypt's walls.<ref name="Paying Respects" />


In 2012, [[Desmond Miles]], [[Lucy Stillman]], [[Shaun Hastings]] and [[Rebecca Crane]], modern day Assassins, set up a temporary hideout in the [[Sanctuary]] beneath the [[Villa Auditore]].
===Mario Auditore===
{{Quote|Monteriggioni has long stood against her attackers by tucking in and outlasting. The Fiorentini may strike at any time, but they will find us prepared!|Mario Auditore, regarding the defense of Monteriggioni.|Assassin's Creed: Project Legacy|Italian Wars: Chapter 3 – Mario Auditore}}
[[File:PL Memory DefensiveMeasures.jpg|thumb|250px|The walls of Monteriggioni]]
In 1355,<ref>''[[Assassin's Creed: Syndicate]]'' – [[Database: Reconstructed Data 012]]</ref> the Italian Assassins stole the [[Shroud of Eden 1|Shroud of Eden]] from the French Templar [[Geoffroy de Charny]] and brought it to Monteriggioni.<ref name="ACPL Christmas">''[[Assassin's Creed: Project Legacy]]'' – [[Holidays: Chapter 1 - Ghosts of Christmas Past]]</ref> Upon confirming the Shroud's validity, [[Renato Auditore]] decided that the Shroud needed to be hidden.<ref name="ACPL Mario Auditore">''[[Assassin's Creed: Project Legacy]]'' – [[Italian Wars: Chapter 3 - Mario Auditore]]</ref> After concealing the artifact with claims of fraud and falsified church records, the city well was drained and excavated further in order to store the Shroud.<ref name="ACPL Christmas"/>


[[File:Assassinscreed2v135.jpg|thumb|center|720px|Panoramic view of Monteriggioni.]]
In 1454, [[Mario Auditore]] was made sole ruler of Monteriggioni when his brother [[Giovanni Auditore da Firenze|Giovanni]] moved to Florence.<ref>''[[Assassin's Creed II]]'' – [[Database: Mario Auditore (Assassin's Creed II)|Database: Mario Auditore]]</ref> The town came under frequent attack by Florence during this time, leading Mario to strengthen the town's economy and defenses in order to better withstand Florentine pressures.<ref name="ACPL Mario Auditore" />


== Renovations ==
Soon after, Mario discovered that a man named [[Luciano Pezzati]] was causing strife within the town, by turning families against each other. After he was captured and interrogated, Luciano revealed that Florence was planning a [[Defense of Monteriggioni|large attack]] on Monteriggioni. Mario rallied his forces and successfully repelled the Florentine forces led by [[Federico da Montefeltro]].<ref name="ACPL Mario Auditore" />
[[File:Zw-architect.png|thumb|The Monteriggioni architect, a skilled man.]]
In his adventures, Ezio discovered the [[Auditore Family Villa]] in the city of Monteriggioni, perched atop a [[Tuscany|Tuscan]] hill. The city had become run down and was badly in need of repair when he first arrived. The [[Villa Auditore|Villa]] became Ezio’s domain, and through time, he was able to invest in renovations, bringing the city back to its former glory. Ezio decorated the villa with famous Renaissance [[paintings]], a collection of his [[Assassin's Creed II Weapons|weapons]] and [[armor]], and stored a variety of collected objects. Also flags are added to buildings, changing from the Auditore symbol to the Assassin's logo when the villa is fully renovated.


A list of what Ezio will be able to improve/add to the Villa:
[[File:Running The Ramparts.jpg|thumb|250px|left|The defense of Monteriggioni]]
*A bank (which will grant a great boost in the Villa's fame) at the cost of 1,500 florins for the first renovation, 5,000 for the second and 9,000 for the third one. It does nothing else.
After defending the town, Mario continued to interrogate Luciano, only to discover that the purpose of the Florentine attack was to acquire an ancient artifact hidden underneath the town. With the help of several architects and historians, Mario eventually discovered the Shroud in the hollowed-out well of the town, and had it removed from Monteriggioni by Giovanni.<ref name="ACPL Mario Auditore" />
*A [[Doctors|Doctor]]. There is no need to "buy" the doctor as his shop is already open. However, the player can renovate his shop two times at the cost of 3,000 and 5,000 florins.
*A [[Tailor]] at the cost of 1,000 florins. The subsequent renovations cost 2,500 and 5,000 florins.
*A [[Blacksmith]]. Similar to the doctor, the Blacksmith is already open. It is still possible to renovate the shop two more times for 7,000 and 12,000 florins.
*An [[Art Merchants|Art Merchant]] for 1,000 florins. 5,000 and 8,000 florins are respectively for the second and third renovations.
*Restore the Church (for a fame's boost similar to the one obtained with the bank) at the the cost of 4,000 florins.
*Restore the Well (another fame boost) at the cost of 4,000 florins.
*Add a Thieves' Guild (fame boost) at the cost of 3,000 florins.
*Add a Brothel (fame boost) at the cost of 3,000 florins.
*Add Military Barracks (fame boost) at the cost of 3,000 florins.
*Reopen the Mine (fame boost) at the cost of 4,000 florins.


==Gameplay==
Over the next twenty years, Monteriggioni gradually fell into disrepair as Mario devoted more of his time to war and the Brotherhood. By 1476, most of the town's shops had closed, the number of visitors to Monteriggioni had decreased, and the upkeep of the Villa Auditore had been neglected.<ref name="Floating conversations" />
Any and every improvement to the city will help develop the local economy, rewarding the player with periodic income, which can be reinvested in the city or used elsewhere in the game. Renovations usually add treasure chests to the renovated area. For however much you spend on renovations, you will be paid back 10% of the investment per 20 minutes. For example, if you renovate the well for 4,000 florins, your periodic income generated from the town will increase by 400.


Furthermore any renovations for the four "active" shops (art merchant, blacksmith, doctor and tailor) will allow the player a discount up to the 15% (with three renovations) of the item's original price.
===Ezio Auditore===
In early 1477, Mario's nephew, [[Ezio Auditore da Firenze|Ezio Auditore]], took shelter in Monteriggioni,<ref>''[[Assassin's Creed II]]'' – [[Roadside Assistance]]</ref> and later became the town's biggest investor and co-ruler with Mario.<ref>''[[Assassin's Creed II]]'' – [[Casa Dolce Casa]]</ref> For the next twenty-three years, Monteriggioni prospered as Ezio used the funds he had gathered during his adventures to reopen the town's shops, barracks,<ref name="AC2">''[[Assassin's Creed II]]</ref> the [[Felina]] [[brothel]]<ref>''[[Assassin's Creed: Identity]]'' – [[Database: Felina Quarters]]</ref> and [[Thief|thieves]]' guild. The town's church, well, and mines were also reopened.<ref name="AC2" />


There is a chest inside the Villa, in the same room where you decide on renovations, that will store the money your investments earn you. It receives a deposit (deposit varies based on total investment amount) every 20 minutes, but has a limit on how much it can hold. If you let it fill, any excess will be lost to [[Claudia Auditore da Firenze|Claudia]]. For this reason, it's recommended to return to the Villa to empty it periodically. It is set up to where the chest will be full after 4 deposits (every 1 hour and 20 minutes).
Significant improvements were also made to the town's infrastructure, and the Villa Auditore was gradually renovated.<ref name="AC2" /> By December 1499,<ref>''[[Assassin's Creed II]]'' – [[X Marks the Spot]]</ref> Monteriggioni had become a vital headquarters of the Assassins, whose flag flew over the town.<ref name="AC2" /> Around this time, Mario also added [[cannon]]s to the town's defenses.<ref>''[[Assassin's Creed: Brotherhood]]'' – [[Homecoming (Brotherhood)|Homecoming]]</ref>


Throughout the city, Ezio can find [[Monteriggioni Statuettes|eight statuettes]] of some of the gods worshiped in ancient [[Rome]]. Each pair of statuettes belong to a pedestal, and every completed pedestal rewards Ezio with a hefty 2,000 florin reward.
[[File:Vilified_3_v.png|thumb|250px|Monteriggioni under siege]]
On 2 January 1500, Cesare Borgia—Captain-General of the [[Papacy|Papal]] Army—led a [[Siege of Monteriggioni|siege]] on Monteriggioni in order to recover the [[Apple of Eden 6|Apple of Eden]] that Ezio had taken from the Templars. Though the Assassins were able to temporarily hold off the attack while the citizens were evacuated, the town eventually fell, resulting in Mario being killed and the buildings of Monteriggioni suffering significant damage.<ref>''[[Assassin's Creed: Brotherhood]]'' – [[Vilified]]</ref>


If a player earns enough [[Uplay]] points, they can also unlock the [[Auditore Family Crypt]], another secret location that reveals more about the Auditore family and its humble origins.
===Lo Sparviero===
Following this, Monteriggioni was taken over by the [[House of Medici]]. They sent the soldiers from the {{wiki|Republic of Siena|Republic}} of [[Siena]] to protect the town. With the exception of the Villa Auditore, Monteriggioni was eventually renovated and became inhabited once more.<ref>''[[Assassin's Creed: Identity]]''</ref>


==Gallery==
The Assassins abandoned the town, relocating their headquarters to [[Rome]]. However, one lone Assassin, [[Lo Sparviero]], remained in Monteriggioni to protect the citizens and guard the town's secrets.<ref name="Journal 1">''[[Assassin's Creed: Identity]]'' – [[Niccolò Machiavelli's journal]] – [[Database: Journal – The Corrupted|Entry #1]]: "The Corrupted"</ref>
<gallery captionalign="left">
Images.jpeg|Map of Monteriggioni
AssassinsCreedBrotherhoodE32010SinglePlayerGameplayMovie.jpg|[[Siege of Monteriggioni]]
Siege-of-Monteriggioni.jpg|Siege of Monteriggioni
Monteriggioni3.png|Modern day Assassins in the [[Sanctuary]].
Blasted Church2..jpg|Ezio riding through a besieged Monterrigioni.
Arguement.png|Shaun and Desmond arguing in the Sanctuary.
</gallery>


[[File:The Corrupted.jpg|thumb|250px|left|Lo Sparviero in Monteriggioni]]
Around 1502, [[Pietro de Galencia]], a Templar spy who had been living in Monteriggioni under the guise of a [[doctor]], learned of a secret path to the town's tunnels after kidnapping an elderly man, whose son was an Assassin.<ref name="Journal 2">''[[Assassin's Creed: Identity]]'' – [[Niccolò Machiavelli's journal]] – [[Database: Journal – A Healer's Blood|Entry #2]]: "A Healer's Blood"</ref> To distract Lo Sparviero while he explored the tunnels, Pietro hired three [[Mercenary|mercenaries]] disguised as tax collectors to harass the citizens, and bribed the Captain of the Guard to protect the mercenaries.<ref name="Journal 1" /> While Lo Sparviero dealt with the mercenaries,<ref>''[[Assassin's Creed: Identity]]'' – [[The Corrupted]]</ref> Pietro navigated the tunnels and found an old chest hidden by Mario,<ref name="Journal 2"/> which contained the blueprints of a [[Hidden Blade]].<ref>''[[Assassin's Creed: Identity]]'' – [[Niccolò Machiavelli's journal]] – [[Database: Journal – An Assassin's Requiem|Entry #4]]: "An Assassin's Requiem"</ref>


{{ACII}}
After discovering the theft of the chest, Lo Sparviero searched for the thief, to no avail.<ref name="Journal 1" /> Eventually, after a few days, the man held prisoner by Pietro escaped and alerted the citizens to Pietro's treachery, just as the Templar was preparing to flee Monteriggioni. Thinking quickly, Pietro summoned his henchmen to the front of the town church,<ref name="Journal 2" /> but Lo Sparviero found them and, after a short chase, assassinated Pietro.<ref>''[[Assassin's Creed: Identity]]'' – [[A Healer's Blood]]</ref> He then searched the man's home and learned of his affiliation with the Templars and theft of the chest, though it was too late to recover the latter, as it had already been sent to Cesare Borgia.<ref name="Journal 2" />
[[Category:Assassin's Creed II Locations]]
 
[[Category:Assassin's Creed: Brotherhood Locations]]
At some later point, an elderly Ezio returned to Monteriggioni and entered the Sanctuary underneath the Villa Auditore. There, Ezio left a clue for the [[72|password]] to the [[Colosseum Vault]], which would eventually be found by his descendant, [[Desmond Miles]].<ref name="Modern times">''[[Assassin's Creed: Brotherhood]]'' – [[21st century conversations|Modern day]]</ref>
[[Category:Assassin's Order]]
 
Decades later, the Auditore family regained control of Monteriggioni, though the town was betrayed in 1554 by [[Giovannino Zeti]], the keeper of the garrison and a Florentine exile, who was allowed to return to Florence in exchange for the keys to the city. Though the town was soon conquered by the Medici family of Florence, the Auditore were allowed to continue their leadership over Monteriggioni, due to their good relations with the Medici.<ref>''[[Assassin's Creed II]]'' – [[Database: Monteriggioni]]</ref><ref>''[[Assassin's Creed: Identity]]'' – [[Database: Monteriggioni (Identity)|Database: Monteriggioni]]</ref>
 
===Modern Monteriggioni===
{{Dialogue|Desmond|I figured you'd like it nowadays. Seems not to have changed much.|Shaun|Exactly. History is the study of change. Change is life. When things become static, it means they're dead.|Desmond and Shaun discussing modern Monteriggioni.|Assassin's Creed: Brotherhood|21st century conversations}}
By the 21st century, the town remained largely unchanged from its [[Renaissance]] appearance, and had become a tourist attraction, with a plaque in front of the ruined Villa Auditore commemorating the siege of the town by the [[House of Borgia|Borgia]].<ref name="Modern times" />
 
[[File:ACBH_Modern_Monteriggioni.png|thumb|250px|Monteriggioni in 2012]]
On 9 September 2012, a small team of [[Modern times|modern-day]] Assassins, composed of Desmond Miles, [[Lucy Stillman]], [[Shaun Hastings]], and [[Rebecca Crane]], arrived in Monteriggioni to seek refuge from the Templars of [[Abstergo Industries]]. They set up a temporary hideout in the Sanctuary beneath the Villa Auditore, where the cell signals that Abstergo was using to locate them could not reach.<ref name="Modern times" />
 
The group remained there for the next month as Desmond used the [[Animus]] to determine the location of Ezio's Apple of Eden, venturing above ground only at night or when supplies were needed. Also, while Desmond explored Monteriggioni at night during his breaks from the Animus, he managed to recover some of his [[Monteriggioni artifacts|ancestors' possessions]]. After discovering the Apple's location and the password to the door of the Colosseum Vault, the team left the town for Rome on 10 October 2012, [[72]] days from the launch of [[Eye-Abstergo|Abstergo's satellite]].<ref name="Modern times" />
 
Around the same time, Abstergo used Monteriggioni as a simulated location in the [[Assassin's Creed: Brotherhood|first stage]] of their [[Animi Training Program]].<ref>''[[Assassin's Creed: Brotherhood]]'' – [[Multiplayer/ACBH|Multiplayer]]</ref>
 
In 2016, Monteriggioni was used as a simulated location by [[Abstergo Entertainment]] for their [[Identity Project]]. Like most of the simulated locations in the project, Monteriggioni had two aesthetic variations, and as such, could be utilized during daytime and nighttime.<ref>''[[Assassin's Creed: Identity]]'' – [[Contracts (Identity Project)|Contracts]]</ref>
 
==Renovations==
Upon his arrival in Monteriggioni, Ezio was able to invest in the renovation of various buildings throughout the town, with the help of an [[architect]] hired by Mario. As the town was renovated, the appearance of the Villa also improved, and flags (marked first with Auditore crest, and then with the [[Assassin insignia]]) were also added to buildings.<ref name="AC2" />
 
===Active buildings===
{| border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="25%" |Name
! width="25%" |First renovation
! width="25%" |Second renovation
! width="25%" |Third renovation
|-
|[[Bank]]
|1,500ƒ
|5,000ƒ
|9,000ƒ
|-
|[[Doctor]]
|3,000ƒ
|5,000ƒ
|N/A
|-
|[[Tailor]]
|1,000ƒ
|2,500ƒ
|5,000ƒ
|-
|[[Blacksmith]]
|5,000ƒ
|7,000ƒ
|12,000ƒ
|-
|[[Art merchant|Art Merchant]]
|1,000ƒ
|5,000ƒ
|8,000ƒ
|}
 
===Restored buildings===
{| border="1" cellspacing="0" cellpadding="2" width="70%" style="text-align:center;"
! width="50%" |Name
! width="50%" |Cost
|-
|Church
|4,000ƒ
|-
|Well
|4,000ƒ
|-
|Thieves' Guild
|3,000ƒ
|-
|Brothel
|3,000ƒ
|-
|Military Barracks
|3,000ƒ
|-
|Mine
|4,000ƒ
|}
 
==Trivia==
;History
*Historically, Monteriggioni and its characteristic walls were built by the Sienese in 1213, with [[Dante Alighieri]] mentioning both in his ''Inferno''. The in-game database, however, states that the Auditore family, which would rule Monteriggioni only at a later time, constructed the walls.
*The Villa Auditore does not actually exist in Monteriggioni. It appears to be modeled on the {{wiki|Villa di Maiano}} near Florence.
 
;''Assassin's Creed II''
*Throughout the town, Ezio could find eight [[Monteriggioni statuette|statuettes]] of Ancient Roman [[Isu|gods]]. Each pair of statuettes belonged to a pedestal, and each completed pedestal rewarded Ezio with 2,000 florins. Additionally, finding all of the statuettes granted the '''"Myth Maker"''' [[Assassin's Creed II achievements|achievement]].
*After restoring the mine, well, and church, hidden [[treasure chest]]s could be found within each structure. The towers on the walls of Monteriggioni also contained treasures; however, these chests could only be reached after the barracks, brothel, and thieves' guild were renovated.
*The tunnel and traps that Mario Auditore crossed to reach the Shroud in 1454 were absent by the time Ezio arrived in Monteriggioni.
*Ezio would receive 10% revenue of each investment's price every twenty minutes. Furthermore, any renovations of the four shops allowed him to receive discounts of up to 15% on all of the items' original prices.
*The Auditore Family Crypt could be unlocked through [[Uplay]].
*Once it was fully renovated, Monteriggioni had a total of 3,500 residents.
*Total renovation cost of the town was estimated at 91,000ƒ.
*The achievement '''"Podestà of Monteriggioni"''' could be gained by reaching 80% of Villa Auditore's total value.
 
;''Assassin's Creed: Brotherhood''
*In ''[[Assassin's Creed: Brotherhood]]'', the entrance to the Auditore Crypt was missing in Sequence 1. However, it appeared once more in modern-day Monteriggioni.
*When Ezio returned to Monteriggioni after the [[confrontation in the Vatican]], none of the merchants could be interacted with.
*As of 1500, there were at least 500 residents of Monteriggioni, which could be seen in the beginning of ''Brotherhood'' during the attack of the Papal forces.
*Desmond could leave the Animus at any time and explore Monteriggioni, though only for ten minute intervals. However, for the first time before doing so, he had to equip a watch and an earpiece, in order to remain in contact with his team.
*In modern-day Monteriggioni, a red trail was visible while using [[Eagle Vision]]. The trail led from the back entrance of the Villa Auditore to the fountain bearing the Assassin insignia. After the completion of Sequence 6, the trail was no longer present. [[Darby McDevitt]] and [[Falko Poiker]] explained in an [http://www.youtube.com/watch?v=6QoEt3F-RYg interview] that the trail was intended to help players find their way back to the Sanctuary, though its red color was an oversight.
*By 2012, the shops Ezio had renovated had been replaced with different businesses. A tourist information booth stood where the art merchant had been, the tailor's shop had been replaced by a bakery and café, the doctor's shop had been converted into a tavern, and the blacksmith's shop had been converted into a hotel. Only the bank retained its original purpose.
*During the initial Siege of Moneteriggioni memories, several wall towers had been destroyed by Borgia siege weapons but when Ezio and the residents of the city escaped, the wall towers were still there as if they were never attacked by the Borgia.
*The Italian text from the World Preservation Site plaque in front of the villa incorrectly stated the town was attacked by the forces of "Pope Alexander IV", as opposed to "[[Rodrigo Borgia|Alexander VI]]".
*During Sequence 1, Ezio could enter Mario's study. While the Codex Wall was present, the [[Altaïr Ibn-La'Ahad's Codex|Codex]] pages themselves would not glow with the markings forming the [[Earth|world]] map, when seen using the Eagle Vision.
*The faction flags seen on the towers near the faction buildings in ''[[Assassin's Creed II]]'' were not present in ''Brotherhood''.
 
;''Assassin's Creed: Identity''
*The entrance to the Auditore Family Crypt was covered by the newly-renovated buildings and could not be seen.
*Two database entries can be retrieved in the two aesthetic variations of Monteriggioni during missions: [[Database: Villa Auditore (Identity)|Villa Auditore]] during Daytime, and [[Database: Felina Quarters|Felina]] during Nighttime.
*Some roads were blocked by fences in the Nighttime aesthetic variation.
*Flags of the Medici family can be seen hanging from the wall tower, replacing the previous Assassin flags.
 
==Appearances==
{{GalleryBox|Monteriggioni}}
*''[[Assassin's Creed II]]'' {{1st}}
*''[[Assassin's Creed: Renaissance]]''
*''[[Assassin's Creed: Project Legacy]]''
*''[[Assassin's Creed: Brotherhood]]''
*[[Assassin's Creed: Brotherhood (novel)|''Assassin's Creed: Brotherhood'' novel]]
*''[[Assassin's Creed: Recollection]]''
*''[[Assassin's Creed: Initiates]]''
*''[[Assassin's Creed: Identity]]''
*''[[Assassin's Creed: Syndicate]]'' {{Mdat}}
*''[[Assassin's Creed: Nexus VR]]''
 
==References==
{{Scroll box|content={{Reflist}}}}
{{AC2}}
{{ACB}}
{{ACFC}}
{{ACID}}
{{ACN}}
[[Category:Tuscany]]
[[Category:Monteriggioni| ]]
[[Category:Monteriggioni| ]]
[[Category:Assassin headquarters]]
[[Category:Animi virtual locations]]
[[Category:Primary stage locations]]
[[Category:Cities in Italy]]
<!--Interwiki links
[de:Monteriggioni]
[es:Monteriggioni]
[fr:Monteriggioni]
[hu:Monteriggioni]
[it:Monteriggioni]
[nl:Monteriggioni]
[pl:Monteriggioni]
[pt-br:Monteriggioni]
[ru:Монтериджони]-->

Latest revision as of 16:35, 11 May 2026

Patience, brothers. Soon we will reveal the secrets of Assassin's Creed: Recollection and Assassin's Creed: Nexus VR.

This article has been identified as being out of date. Please update the article to reflect recent releases and then remove this template once done.

"This place just keeps getting better."
―Ezio Auditore returning to Monteriggioni in January 1500.[src]-[m]

Monteriggioni is a town and commune of Tuscany, Italy. Built in the year 1213 by the overlords of Siena, Monteriggioni was actively involved in the defense of Tuscany against Florentine attempts to gain more territory.

At the front of this conflict was the Auditore family, who later became the town's rulers and protectors. They constructed Monteriggioni's famous walls, and the largest structure within them, the Villa Auditore.

Monteriggioni also served as the headquarters of the Italian Brotherhood of Assassins from the early 14th century, when Domenico Auditore renovated the villa, to the year 1500, when the town was besieged by Cesare Borgia.

History[edit | edit source]

Domenico Auditore[edit | edit source]

In 1290, the Villa Auditore was constructed, though the identity of the one who built it is unknown. Thirty years later, in 1320, the exterior of the villa was damaged in a Florentine attack.[2]

The Villa Auditore in 1327

Some time after the death of Dante Alighieri in 1321, Domenico Auditore bought and renovated the villa using funds he had gained from Marco Polo. Subsequently, Domenico and his son used Monteriggioni as a base of operations in their secret war against the Templars.[3] During the villa's restoration, Domenico changed its exterior and added a painting gallery.[4] He also hid the armor of Altaïr Ibn-La'Ahad in the Sanctuary underneath the villa, which could only be unlocked using six Assassin Seals hidden in tombs dedicated to past Assassins.[5]

Near the end of Domenico's life, what would become the Auditore Family Crypt was built in the town. Domenico's memoirs, which told of how he had arrived in Florence and had taken the name "Auditore", would later be inscribed upon the crypt's walls.[3]

Mario Auditore[edit | edit source]

"Monteriggioni has long stood against her attackers by tucking in and outlasting. The Fiorentini may strike at any time, but they will find us prepared!"
―Mario Auditore, regarding the defense of Monteriggioni.[src]-[m]
The walls of Monteriggioni

In 1355,[6] the Italian Assassins stole the Shroud of Eden from the French Templar Geoffroy de Charny and brought it to Monteriggioni.[7] Upon confirming the Shroud's validity, Renato Auditore decided that the Shroud needed to be hidden.[8] After concealing the artifact with claims of fraud and falsified church records, the city well was drained and excavated further in order to store the Shroud.[7]

In 1454, Mario Auditore was made sole ruler of Monteriggioni when his brother Giovanni moved to Florence.[9] The town came under frequent attack by Florence during this time, leading Mario to strengthen the town's economy and defenses in order to better withstand Florentine pressures.[8]

Soon after, Mario discovered that a man named Luciano Pezzati was causing strife within the town, by turning families against each other. After he was captured and interrogated, Luciano revealed that Florence was planning a large attack on Monteriggioni. Mario rallied his forces and successfully repelled the Florentine forces led by Federico da Montefeltro.[8]

The defense of Monteriggioni

After defending the town, Mario continued to interrogate Luciano, only to discover that the purpose of the Florentine attack was to acquire an ancient artifact hidden underneath the town. With the help of several architects and historians, Mario eventually discovered the Shroud in the hollowed-out well of the town, and had it removed from Monteriggioni by Giovanni.[8]

Over the next twenty years, Monteriggioni gradually fell into disrepair as Mario devoted more of his time to war and the Brotherhood. By 1476, most of the town's shops had closed, the number of visitors to Monteriggioni had decreased, and the upkeep of the Villa Auditore had been neglected.[5]

Ezio Auditore[edit | edit source]

In early 1477, Mario's nephew, Ezio Auditore, took shelter in Monteriggioni,[10] and later became the town's biggest investor and co-ruler with Mario.[11] For the next twenty-three years, Monteriggioni prospered as Ezio used the funds he had gathered during his adventures to reopen the town's shops, barracks,[12] the Felina brothel[13] and thieves' guild. The town's church, well, and mines were also reopened.[12]

Significant improvements were also made to the town's infrastructure, and the Villa Auditore was gradually renovated.[12] By December 1499,[14] Monteriggioni had become a vital headquarters of the Assassins, whose flag flew over the town.[12] Around this time, Mario also added cannons to the town's defenses.[15]

Monteriggioni under siege

On 2 January 1500, Cesare Borgia—Captain-General of the Papal Army—led a siege on Monteriggioni in order to recover the Apple of Eden that Ezio had taken from the Templars. Though the Assassins were able to temporarily hold off the attack while the citizens were evacuated, the town eventually fell, resulting in Mario being killed and the buildings of Monteriggioni suffering significant damage.[16]

Lo Sparviero[edit | edit source]

Following this, Monteriggioni was taken over by the House of Medici. They sent the soldiers from the Republic of Siena to protect the town. With the exception of the Villa Auditore, Monteriggioni was eventually renovated and became inhabited once more.[17]

The Assassins abandoned the town, relocating their headquarters to Rome. However, one lone Assassin, Lo Sparviero, remained in Monteriggioni to protect the citizens and guard the town's secrets.[18]

Lo Sparviero in Monteriggioni

Around 1502, Pietro de Galencia, a Templar spy who had been living in Monteriggioni under the guise of a doctor, learned of a secret path to the town's tunnels after kidnapping an elderly man, whose son was an Assassin.[19] To distract Lo Sparviero while he explored the tunnels, Pietro hired three mercenaries disguised as tax collectors to harass the citizens, and bribed the Captain of the Guard to protect the mercenaries.[18] While Lo Sparviero dealt with the mercenaries,[20] Pietro navigated the tunnels and found an old chest hidden by Mario,[19] which contained the blueprints of a Hidden Blade.[21]

After discovering the theft of the chest, Lo Sparviero searched for the thief, to no avail.[18] Eventually, after a few days, the man held prisoner by Pietro escaped and alerted the citizens to Pietro's treachery, just as the Templar was preparing to flee Monteriggioni. Thinking quickly, Pietro summoned his henchmen to the front of the town church,[19] but Lo Sparviero found them and, after a short chase, assassinated Pietro.[22] He then searched the man's home and learned of his affiliation with the Templars and theft of the chest, though it was too late to recover the latter, as it had already been sent to Cesare Borgia.[19]

At some later point, an elderly Ezio returned to Monteriggioni and entered the Sanctuary underneath the Villa Auditore. There, Ezio left a clue for the password to the Colosseum Vault, which would eventually be found by his descendant, Desmond Miles.[23]

Decades later, the Auditore family regained control of Monteriggioni, though the town was betrayed in 1554 by Giovannino Zeti, the keeper of the garrison and a Florentine exile, who was allowed to return to Florence in exchange for the keys to the city. Though the town was soon conquered by the Medici family of Florence, the Auditore were allowed to continue their leadership over Monteriggioni, due to their good relations with the Medici.[24][25]

Modern Monteriggioni[edit | edit source]

Desmond: "I figured you'd like it nowadays. Seems not to have changed much."
Shaun: "Exactly. History is the study of change. Change is life. When things become static, it means they're dead."
—Desmond and Shaun discussing modern Monteriggioni.[src]-[m]

By the 21st century, the town remained largely unchanged from its Renaissance appearance, and had become a tourist attraction, with a plaque in front of the ruined Villa Auditore commemorating the siege of the town by the Borgia.[23]

Monteriggioni in 2012

On 9 September 2012, a small team of modern-day Assassins, composed of Desmond Miles, Lucy Stillman, Shaun Hastings, and Rebecca Crane, arrived in Monteriggioni to seek refuge from the Templars of Abstergo Industries. They set up a temporary hideout in the Sanctuary beneath the Villa Auditore, where the cell signals that Abstergo was using to locate them could not reach.[23]

The group remained there for the next month as Desmond used the Animus to determine the location of Ezio's Apple of Eden, venturing above ground only at night or when supplies were needed. Also, while Desmond explored Monteriggioni at night during his breaks from the Animus, he managed to recover some of his ancestors' possessions. After discovering the Apple's location and the password to the door of the Colosseum Vault, the team left the town for Rome on 10 October 2012, 72 days from the launch of Abstergo's satellite.[23]

Around the same time, Abstergo used Monteriggioni as a simulated location in the first stage of their Animi Training Program.[26]

In 2016, Monteriggioni was used as a simulated location by Abstergo Entertainment for their Identity Project. Like most of the simulated locations in the project, Monteriggioni had two aesthetic variations, and as such, could be utilized during daytime and nighttime.[27]

Renovations[edit | edit source]

Upon his arrival in Monteriggioni, Ezio was able to invest in the renovation of various buildings throughout the town, with the help of an architect hired by Mario. As the town was renovated, the appearance of the Villa also improved, and flags (marked first with Auditore crest, and then with the Assassin insignia) were also added to buildings.[12]

Active buildings[edit | edit source]

Name First renovation Second renovation Third renovation
Bank 1,500ƒ 5,000ƒ 9,000ƒ
Doctor 3,000ƒ 5,000ƒ N/A
Tailor 1,000ƒ 2,500ƒ 5,000ƒ
Blacksmith 5,000ƒ 7,000ƒ 12,000ƒ
Art Merchant 1,000ƒ 5,000ƒ 8,000ƒ

Restored buildings[edit | edit source]

Name Cost
Church 4,000ƒ
Well 4,000ƒ
Thieves' Guild 3,000ƒ
Brothel 3,000ƒ
Military Barracks 3,000ƒ
Mine 4,000ƒ

Trivia[edit | edit source]

History
  • Historically, Monteriggioni and its characteristic walls were built by the Sienese in 1213, with Dante Alighieri mentioning both in his Inferno. The in-game database, however, states that the Auditore family, which would rule Monteriggioni only at a later time, constructed the walls.
  • The Villa Auditore does not actually exist in Monteriggioni. It appears to be modeled on the Villa di Maiano near Florence.
Assassin's Creed II
  • Throughout the town, Ezio could find eight statuettes of Ancient Roman gods. Each pair of statuettes belonged to a pedestal, and each completed pedestal rewarded Ezio with 2,000 florins. Additionally, finding all of the statuettes granted the "Myth Maker" achievement.
  • After restoring the mine, well, and church, hidden treasure chests could be found within each structure. The towers on the walls of Monteriggioni also contained treasures; however, these chests could only be reached after the barracks, brothel, and thieves' guild were renovated.
  • The tunnel and traps that Mario Auditore crossed to reach the Shroud in 1454 were absent by the time Ezio arrived in Monteriggioni.
  • Ezio would receive 10% revenue of each investment's price every twenty minutes. Furthermore, any renovations of the four shops allowed him to receive discounts of up to 15% on all of the items' original prices.
  • The Auditore Family Crypt could be unlocked through Uplay.
  • Once it was fully renovated, Monteriggioni had a total of 3,500 residents.
  • Total renovation cost of the town was estimated at 91,000ƒ.
  • The achievement "Podestà of Monteriggioni" could be gained by reaching 80% of Villa Auditore's total value.
Assassin's Creed: Brotherhood
  • In Assassin's Creed: Brotherhood, the entrance to the Auditore Crypt was missing in Sequence 1. However, it appeared once more in modern-day Monteriggioni.
  • When Ezio returned to Monteriggioni after the confrontation in the Vatican, none of the merchants could be interacted with.
  • As of 1500, there were at least 500 residents of Monteriggioni, which could be seen in the beginning of Brotherhood during the attack of the Papal forces.
  • Desmond could leave the Animus at any time and explore Monteriggioni, though only for ten minute intervals. However, for the first time before doing so, he had to equip a watch and an earpiece, in order to remain in contact with his team.
  • In modern-day Monteriggioni, a red trail was visible while using Eagle Vision. The trail led from the back entrance of the Villa Auditore to the fountain bearing the Assassin insignia. After the completion of Sequence 6, the trail was no longer present. Darby McDevitt and Falko Poiker explained in an interview that the trail was intended to help players find their way back to the Sanctuary, though its red color was an oversight.
  • By 2012, the shops Ezio had renovated had been replaced with different businesses. A tourist information booth stood where the art merchant had been, the tailor's shop had been replaced by a bakery and café, the doctor's shop had been converted into a tavern, and the blacksmith's shop had been converted into a hotel. Only the bank retained its original purpose.
  • During the initial Siege of Moneteriggioni memories, several wall towers had been destroyed by Borgia siege weapons but when Ezio and the residents of the city escaped, the wall towers were still there as if they were never attacked by the Borgia.
  • The Italian text from the World Preservation Site plaque in front of the villa incorrectly stated the town was attacked by the forces of "Pope Alexander IV", as opposed to "Alexander VI".
  • During Sequence 1, Ezio could enter Mario's study. While the Codex Wall was present, the Codex pages themselves would not glow with the markings forming the world map, when seen using the Eagle Vision.
  • The faction flags seen on the towers near the faction buildings in Assassin's Creed II were not present in Brotherhood.
Assassin's Creed: Identity
  • The entrance to the Auditore Family Crypt was covered by the newly-renovated buildings and could not be seen.
  • Two database entries can be retrieved in the two aesthetic variations of Monteriggioni during missions: Villa Auditore during Daytime, and Felina during Nighttime.
  • Some roads were blocked by fences in the Nighttime aesthetic variation.
  • Flags of the Medici family can be seen hanging from the wall tower, replacing the previous Assassin flags.

Appearances[edit | edit source]

References[edit | edit source]

  1. Assassin's Creed: Atlas
  2. Assassin's Creed IIDatabase: Villa Auditore
  3. 3.0 3.1 Assassin's Creed IIPaying Respects
  4. Assassin's Creed: IdentityDatabase: Villa Auditore
  5. 5.0 5.1 Assassin's Creed IIFloating conversations
  6. Assassin's Creed: SyndicateDatabase: Reconstructed Data 012
  7. 7.0 7.1 Assassin's Creed: Project LegacyHolidays: Chapter 1 - Ghosts of Christmas Past
  8. 8.0 8.1 8.2 8.3 Assassin's Creed: Project LegacyItalian Wars: Chapter 3 - Mario Auditore
  9. Assassin's Creed IIDatabase: Mario Auditore
  10. Assassin's Creed IIRoadside Assistance
  11. Assassin's Creed IICasa Dolce Casa
  12. 12.0 12.1 12.2 12.3 12.4 Assassin's Creed II
  13. Assassin's Creed: IdentityDatabase: Felina Quarters
  14. Assassin's Creed IIX Marks the Spot
  15. Assassin's Creed: BrotherhoodHomecoming
  16. Assassin's Creed: BrotherhoodVilified
  17. Assassin's Creed: Identity
  18. 18.0 18.1 18.2 Assassin's Creed: IdentityNiccolò Machiavelli's journalEntry #1: "The Corrupted"
  19. 19.0 19.1 19.2 19.3 Assassin's Creed: IdentityNiccolò Machiavelli's journalEntry #2: "A Healer's Blood"
  20. Assassin's Creed: IdentityThe Corrupted
  21. Assassin's Creed: IdentityNiccolò Machiavelli's journalEntry #4: "An Assassin's Requiem"
  22. Assassin's Creed: IdentityA Healer's Blood
  23. 23.0 23.1 23.2 23.3 Assassin's Creed: BrotherhoodModern day
  24. Assassin's Creed IIDatabase: Monteriggioni
  25. Assassin's Creed: IdentityDatabase: Monteriggioni
  26. Assassin's Creed: BrotherhoodMultiplayer
  27. Assassin's Creed: IdentityContracts