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{{Era|Realworld}}
{{Era|RW}}
'''Johan Grenier''' is a Character Artist working at [[Ubisoft]] Annecy, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'' and the upcoming ''[[Assassin's Creed III]]''. His areas of specialty are concept art, high-end real-time character development and design, all of which he has employed in creating artwork for the multiplayer element of the ''Assassin's Creed'' series.
'''Johan Grenier''' is a character artist working at [[Ubisoft]] Annecy. His areas of specialty are concept art, high-end real-time character development and design, all of which he has employed in creating artwork for the [[Assassin's Creed (series)|''Assassin's Creed'' series]], and its multiplayer component in particular.


== Role ==
==Games credited==
For ''Assassin's Creed III'', Grenier worked mainly in the accurate creation of historical characters and clothing. From design to integration into the game engine, high definition texturing and modeling of certain characters, along with modeling high definition garments.
*''[[Assassin's Creed: Brotherhood]]'' (2010) - Ubisoft
*''[[Assassin's Creed: Revelations]]'' (2011) - Ubisoft
*''[[Assassin's Creed III]]'' (2012) - Ubisoft
*''[[Assassin's Creed IV: Black Flag]]'' (2013) - Ubisoft
*''[[Assassin's Creed: Unity]]'' (2014) - Ubisoft


Currently, Grenier is back working on the multiplayer component of ''Assassin's Creed III'' at Ubisoft Annecy, with much of the same team that worked on ''Brotherhood'' and ''Revelations''.
==Gallery==
===''Assassin's Creed: Brotherhood''===
<gallery captionalign="center" position="center" widths="180">
The Captain.jpg
Smuggler Official UbiConcept.jpg
The Pariah.jpg
The Officer (Agent).jpg
Coutesan in-game concept.JPG
Courtesan 02.jpg
The Knight (Heavy Soldier).jpg
The Marquis.jpg
The Thief Concept Art.jpg
The Nobleman.jpg
The Engineer.jpg
The Hellequin.jpg
The Mercenary Development Art.jpg
</gallery>


=== Games credited ===
===''Assassin's Creed: Revelations''===
*''Assassin's Creed III'' (2011), Ubisoft
<gallery captionalign="center" position="center" widths="180">
*''Assassin's Creed: Revelations'' (2011), Ubisoft
ACR multiplayer unknown female character 01.jpg
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft
Mirela Djuric - Concept Art.jpg
Guardian concept.jpg
Renegade concept art by Johan Grenier.jpg
Bombardier concept.jpg
ACR multiplayer unknown female character 02.jpg
ACR DLC Character 01.jpg
Corsair concept image.jpg
The Trickster concept images.jpg
Guardian Concept renders.jpg
Renegade Concept renders.jpg
ACR multiplayer weapons by Johan Grenier.jpg
Vanguard customization.png
The Vanguard Texturing Concepts.jpg
Crusader customization.png
Crusader Texture concepts.jpg
Deacon customization.png
Deacon Texturing concepts.jpg
</gallery>


== Education and experience ==
===''[[Assassin's Creed III]]''===
*Character Artist - ''Assassin's Creed III'' (2011), Ubisoft
<gallery captionalign="center" position="center" widths="180">
*Character Artist - ''Assassin's Creed: Revelations'' (2010–2011), Ubisoft
Kuruk, the bear by johan g.jpg
*Character Artist - ''Assassin's Creed: Brotherhood'' (2009–2010), Ubisoft
Matthew Davenport, the commander by johan g.jpg
*Ecole Emile Cohl (2004–2008) - Diploma in Art, with a specialization in Multimedia Art.
Gillian McCarthy, the Lady Maverick by johan g.jpg
Joe, the Night stalker by johan g.jpg
Kuruk, the bear - Outfits by johan g.jpg
Matthew Davenport, the commander outfits by johan g.jpg
Gillian McCarthy, the Lady Maverick alt outfits by johan g.jpg
Alt outfits - Joe, the Night stalker by johan g.jpg
Alsoomse, the independent by johan g.jpg
Alsoomse, the independent - Texture models by johan g.jpg
</gallery>


== Specialities ==
===''[[Assassin's Creed IV: Black Flag]]''===
*Concept art
<gallery captionalign="center" position="center" widths="180">
*Illustration
File:The Cutthroat, Adrien Flood by johan g.jpg
*3D modelling
File:The Duelist,Renaldo Aguilar by johan g.jpg
*Texturing
File:The Mercenary, Kumi Berko by johan g.jpg
*Skinning
File:Assassin's Creed 4 characters. by johan g.jpg
*Character rigging
File:ACBF MP Jing Lang.png
*Paintings
*Sculpture
 
== Gallery ==
The following gallery contains Johan Grenier's concept development art for the multiplayer element of the ''Assassin's Creed'' series.
 
=== ''Assassin's Creed: Brotherhood'' ===
<gallery captionalign="left" spacing="small">
Coutesan in-game concept.JPG|[[Courtesan (Animi Avatar)|Courtesan]] character concept.
Courtesan 02.jpg|Courtesan concept art.
The Knight (Heavy Soldier).jpg|[[Knight]] character concept art.
The Marquis.jpg|[[Marquis]] character concept art.
The Captain.jpg|[[Captain]] character concept art.
Smuggler Official UbiConcept.jpg|[[Smuggler]] character concept art.
The Pariah.jpg|[[Pariah]] character concept art, created by Johan Grenier and [[Antoine Rol]].
The Officer (Agent).jpg|[[Officer]] character concept art.
The Thief Concept Art.jpg|[[Thief (Animi Avatar)|Thief]] character development art, created by Johan Grenier and [[Anaïs Bernabé]].
The Nobleman.jpg|[[Nobleman (Animi Avatar)|Nobleman]] character development art, created by Johan Grenier and Anaïs Bernabé.
The Engineer.jpg|[[Engineer]] character development art, created by Johan Grenier and Anaïs Bernabé.
The Hellequin.jpg|[[Hellequin]] character development art, created by Johan Grenier and Anaïs Bernabé.
The Mercenary Development Art.jpg|[[Mercenary (Animi Avatar)|Mercenary]] character development art, created by Johan Grenier, Anaïs Bernabé and Remi Farjuad.
</gallery>
</gallery>
 
===''[[Assassin's Creed: Unity]]''===
=== ''Assassin's Creed: Revelations'' ===
<gallery captionalign="center" position="center" widths="180">
<gallery captionalign="left" spacing="small">
File:ACU Art Royalist.jpg
Corsair concept image.jpg|[[Corsair]] customization concept art.
File:ACU Art Medieval heavy soldier.jpg
ACR multiplayer unknown female character 01.jpg|Corsair character concept art.
File:ACU Art Medieval Characters.jpg
ACR DLC Character 02.jpg|Corsair character development art.
The Trickster concept images.jpg|[[Trickster]] customization concept art.
Vanguard concept.jpg|[[Vanguard]] character concept art.
The Vanguard Texturing Concepts.jpg|Vanguard character development art.
Bombardier concept.jpg|[[Bombardier]] character concept art.
ACR DLC Character 01.jpg|[[Brigand]] character development art.
ACR multiplayer unknown female character 02.jpg|Brigand character concept art.
Guardian concept.jpg|Guardian character concept art.
Guardian Concept renders.jpg|Guardian customization concept art.
Crusader customization.png|Crusader customization development art.
Crusader Texture concepts.jpg|Crusader texture development art.
Deacon customization.png|Deacon customization development art.
Deacon Texturing concepts.jpg|Deacon texture development art.
Deacon concept.jpg|Deacon character concept art.
Renegade concept art by Johan Grenier.jpg|Renegade character concept art, by Johan Grenier.
Renegade Concept renders.jpg|Renegade customization concept art.
ACR multiplayer weapons by Johan Grenier.jpg|[[Multiplayer weapons (Revelations)|Multiplayer weapons]] concept art, by Johan Grenier.
</gallery>
</gallery>


== Trivia ==
==References==
*Grenier is bilingual, being fluent in both French and English.
*{{ArtStation|||johan_g|Johan Grenier}}
 
*[https://www.linkedin.com/in/johan-grenier-25136626 Johan Grenier]'s professional profile on LinkedIn.
== References ==
*[http://www.mobygames.com/developer/sheet/view/by_title/developerId,473525/ Johan Grenier]'s {{Wiki|MobyGames}} profile.
*[http://cghub.com/images/view/274385/ Johan Grenier]'s portfolio
*[http://fr.linkedin.com/pub/johan-grenier/26/366/251 Johan Grenier]'s professional profile on LinkedIn.
*[http://www.mobygames.com/developer/sheet/view/by_title/developerId,473525/ Johan Grenier]'s profile on MobyGames.
 
{{DEFAULTSORT: Grenier, Johan}}
{{DEFAULTSORT: Grenier, Johan}}
 
[[Category:Development team]]
[[Category:Development Team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Revelations Development Team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed III Development Team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed IV: Black Flag development team]]
[[Category:Assassin's Creed: Unity development team]]
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Latest revision as of 01:49, 25 May 2026

Johan Grenier is a character artist working at Ubisoft Annecy. His areas of specialty are concept art, high-end real-time character development and design, all of which he has employed in creating artwork for the Assassin's Creed series, and its multiplayer component in particular.

Games credited[edit | edit source]

Gallery[edit | edit source]

Assassin's Creed: Brotherhood[edit | edit source]

Assassin's Creed: Revelations[edit | edit source]

Assassin's Creed III[edit | edit source]

Assassin's Creed IV: Black Flag[edit | edit source]

Assassin's Creed: Unity[edit | edit source]

References[edit | edit source]