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{{Era|AC|Secret Crusade}}
{{Era|Culture}}
{{Revamp}}
{{Quote|Put obstacles between yourself and your quarry. Never be found by a backwards glance.|Al Mualim to Altaïr Ibn-La'Ahad, 1191.|Assassin's Creed: The Secret Crusade}}
[[File:Buarue.jpg|thumb|250px|The [[Bureau]], the starting point of every investigation.]]
[[File:AC bureau concept.png|thumb|250px|The Bureau, the starting point of every investigation in the 12th century]]
{{quote|Put obstacles between yourself and your quarry. Never be found by a backwards glance.|Al Mualim tutoring Altaïr of stealth at investigation.|Assassin's Creed: The Secret Crusade}}
'''Investigations''' were intelligence-gathering protocols utilized by the [[Assassin Brotherhood]] to identify target vulnerabilities and secure tactical advantages preceding the [[assassination]] of a [[Templar]]. While primarily focused on observation and information retrieval, these procedures occasionally necessitated the elimination of minor threats or witnesses to ensure the success of the broader operation. In the 12th century, the gathered intelligence was relayed to a local [[Assassin bureau|bureau]] [[Rafiq|leader]], who would then grant a [[feather]] as a formal marker of authority to proceed with the execution.
 
'''Investigations''' were tasks that [[Assassins]] had to complete before an Assassination could be done.


==Description==
==Description==
Investigations were tasks that had be performed by [[Altaïr Ibn-La'Ahad|Altaïr]] and other Assassins before an assassination could be sanctioned. They allowed Altaïr and Assassins to learn of the sins and atrocities performed within the cities of the Holy Land by his 9 targets. Investigating revealed how your targets were taking advantage of their power and influence as the war intensified.
Intelligence gathering was a foundational duty typically assigned to lower-ranking members of the Assassin Brotherhood, who documented a target's movements and associations. This data was then relayed to the bureau leader who would subsequently authorize a higher-ranked Assassin to carry out the execution. Following his failure at [[Solomon's Temple]] in 1191, [[Altaïr Ibn-La'Ahad]] was stripped of his rank and reduced to a [[novice]] once more. Consequently, he was tasked with personally tracking his targets—a duty previously performed for him by others.<ref name="Eavesdropping Masun">''[[Assassin's Creed]]'' – [[Eavesdropping (Masun)]]</ref> Investigation served to identify key tactical opportunities, as the Order maintained that rigorous preparation was essential to ensuring a decisive victory.<ref name="Knowledge Tamir">''[[Assassin's Creed]]'' – [[Knowledge (Tamir)]]</ref>


It was while stalking the streets of that particular district most affected, that Altaïr gained knowledge upon how the people had been suffering due to the ill and selfish acts carried out by these major public figures. Tied into this was also where and when the targets daily routines and personal selfish habits will leave them most vulnerable to a silent public assassination strike.
By the 15th century, the Assassins had decreased significantly in number, and as such, they would investigate their targets themselves. However, they also relied on their allies for valuable information, being the [[Thief|thieves]], the [[Courtesan|courtesans]], and the [[Mercenary|mercenaries]].<ref name="AC2">''[[Assassin's Creed II]]''</ref>


After immediately making contact with the [[Assassin's Bureau]] Altaïr and other Assassins will receive directions and advice on where best to begin and carry out your investigation. However, visiting the bureau before the public figure assassination is not necessary, locating the first [[View Point|view point]] for a district, can save you time when it comes to the cutscene, since you can quickly complete your investigation via syncing each viewpoint and doing the nearby missions before arriving at the Bureau, allowing you to combine two cutscenes into one and make the game flow more smoothly.
==Types of investigation==
===Pickpocketing===
{{Main|Pickpocketing}}
[[File:AC1_Altair_Target_Pickpocket.png|thumb|250px|Altaïr about to pickpocket a target]]
Pickpocketing served as a primary method for securing physical intelligence from couriers or associates of a target. By tailing these individuals through urban crowds, Assassins could discreetly acquire documents without alerting the enemy. However, failed attempts carried the risk of exposure, often leading to immediate intervention by city guards.<ref>''[[Assassin's Creed]]'' – [[Pickpocketing (Tamir)]]</ref>


==Altaïr's Investigations==
By acquiring these materials, the Brotherhood gained vital tactical data, including maps detailing sentry positions, personal correspondence, and manifests. Such materials were crucial for identifying a target’s connections and predicting their future movements.<ref>''[[Assassin's Creed]]'' – [[Pickpocketing (Garnier de Naplouse)]]</ref>
===Pickpocketing===
There would be a person with a bit of useful information, be it a map or a letter, that they placed in a pouch around their waist. When Pickpocketing targets were first located, they would be seen talking with another person.<ref name="AC">''[[Assassin's Creed]]''</ref>


===Eavesdropping===
===Eavesdropping===
Once at the objective, Altaïr found a bench near the target and sat down. Afterwards, he locked on to the target and eavesdropped.<ref name="AC" />
{{Main|Eavesdropping}}
[[File:AC1_Altair_Eavesdrop.png|thumb|left|250px|Altaïr eavesdropping on a target]]
Assassins frequently monitored public spaces to identify individuals discussing their targets. By discreetly blending into the environment—often by utilizing nearby benches—operatives could overhear sensitive information without alerting their quarry,<ref name="Eavesdropping Masun">''[[Assassin's Creed]]'' – [[Eavesdropping (Masun)]]</ref> or by tailing them as they moved.<ref name="AC2" />


The camera will then zoom in on the target and anyone they are speaking with, and a short conversation (usually regarding information on an assassination target) will be heard.<ref name="AC" />
Eavesdropping on a target’s associates or rivals provided the Brotherhood with critical intelligence, such as scheduled meetings, internal betrayals, and specific vulnerabilities in a target's routine.<ref name="Knowledge Tamir"/><ref name="AC2"/>


===Interrogation===
===Interrogation===
To start an Interrogation you need to know who needs interrogating, and in most objectives, you are shown who it is. You normally see them publicly speaking for a short moment, praising Altaïr's current target and then start walking. That's when you target them. Follow your target for a few minutes, keeping your distance. The game recommends you should Interrogate in a secluded place, however if your location is away from guards, with only a few peasants, this is still fine. Once ready to perform a interrogation, make sure you have your [[Fists]] equipped. Failure to do so could mean you cut down your target. Once you are ready, start to hit the target. In most cases they will fight back with punches. After four or five punches, the target will cower and kneel down offering you information about your current objective. After the interrogation, Altaïr will end up killing the target. This may attract guards depending on where you're located, so get ready to run and hide if Altaïr killed him in a rather public place. In a secluded area you should be pretty safe from the guards' attention.<ref name="AC" />
{{Main|Interrogation}}
 
[[File:AC1_Altair_Interrogation.png|thumb|250px|Altaïr interrogating an orator]]
==Informants Investigations==
Interrogation was a method utilized to extract intelligence from individuals who possessed sensitive information but were unwilling to share it voluntarily. Typically targeting [[Herald|public orators]] or associates of a target, Assassins would shadow these individuals until they reached a secluded area, where physical force was used to compel cooperation.<ref name="Interrogation Tamir">''[[Assassin's Creed]]'' – [[Interrogation (Tamir)]]</ref>
Informants usually have 2 types of investigations for Altaïr, such as:


====Flag Collecting====
During his [[Quest for the Chalice]], Altaïr would find such individuals and torture them into speaking by pressing certain pressure points on their bodies,<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref> conversely, during his [[Hunt for the Nine]], he utilized [[Fist|physical coercion]] against orators and associates, executing them with his [[Hidden Blade]] once the intelligence was secured to ensure the secrecy of his investigation.<ref name="Interrogation Tamir"/>
An informant may test you by asking you to collect flags. This is to be done within three to five minutes. Then, you must return to the informant.


The flags will always be placed in a path, not randomly. Sometimes, this path will bring you to a flag other than those for the test, like a Templar flag. It is highly recommended that you have your GPS enabled while performing this task.
The Assassin [[Ezio Auditore da Firenze]] was also known to interrogate people by beating them up, but he spared their life after the interrogation was over.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref>


====Templar Assassinations====
===Informers===
Sometimes, the informant might have angered a knight, or a group of knights. Fearful for his life, he will offer to give you information ''if'' you assassinate the offended knights within a set time limit. In addition, you ''must'' not become Exposed - if you become exposed even once, you will fail the mission. Once all targets have fallen, return to your Informant.<ref name="AC" />
{{Main|Informer}}
[[File:AC-Informant_2.png|thumb|left|250px|Altaïr talking to an informer]]
Within the organizational structure of the Levantine Brotherhood, lower-ranking members were often stationed as field contacts to conduct preliminary reconnaissance. These informers maintained a network of surveillance, relaying critical data to the Assassin authorized to execute the final contract. During his hunt for the nine Templars, Altaïr Ibn-La'Ahad frequently cooperated with these contacts, who often required his assistance with local operational needs before they could safely disclose their findings.<ref name="Archer">''[[Assassin's Creed]]'' – [[Archer Assassination (Garnier de Naplouse)]]</ref>


You must either use your [[Hidden Blade]] or [[Throwing Knives]] to complete it. If a Throwing Knife hits, it ''always'' kills a knight. However, beware of the Rooftop [[Archers]].<ref name="AC" />
These objectives included the elimination of strategic Templar sentries,<ref name="Archer"/> the destruction of merchant stalls belonging to Templar informers,<ref>''[[Assassin's Creed]]'' – [[Merchant Stand Destruction (Jubair al Hakim)]]</ref> and the recovery of lost flags.<ref>''[[Assassin's Creed]]'' – [[Flag Collection (Garnier de Naplouse)]]</ref> Altaïr was also required to provide armed escort for compromised agents<ref>''[[Assassin's Creed]]'' – [[Informer Escort (Tamir)]]</ref> or run to a second informer who possessed additional information within strict time constraints.<ref>''[[Assassin's Creed]]'' – [[Rooftop Race (Tamir)]]</ref>


==Types of Investigations==
During the Renaissance, lower ranking Assassins were not tasked to investigate for higher ranking ones. Instead, each Assassin investigated for themselves, or asked other Assassins and other allies for help.<ref name="AC2"/>
*[[Pickpocketing]]<ref name="AC" />
*[[Eavesdropping]]<ref name="AC" />
*[[Interrogation]]<ref name="AC" />
*[[Informants]]<ref name="AC" />
*[[Informants#Archers_Assassinations|Archer Assassination]]<ref name="AC (PC Version)">''[[Assassin's Creed#Editions|Assassin's Creed (PC Edition)]]''</ref>
*[[Informants#Rooftops.27_Run|Rooftop Race]]<ref name="AC (PC Version)" />
*[[Informants#Merchant_Destruction|Merchant Stand Destruction]]<ref name="AC (PC Version)" />
*[[Informants#Informant_Escort|Informant Escort]]<ref name="AC (PC Version)" />


==Trivia==
==Trivia==
Though there are 6 Investigation missions, a minimum of 3 are required to be completed before permission to begin the assassination is given by the Bureau Leader. Completing all the available investigations, however, increases the ease with which final kills can be made by giving you significant pieces of information that an incomplete investigation will not necessarily give you, as well as grounding the [[Assassin]] more fully in the story.
* In ''[[Assassin's Creed]]'', while there were six investigation missions available for each target, Altaïr was only required to complete two for the first three targets, and three for the remaining six, before being granted permission by the [[Rafiq]] to carry out the assassination. Completing all available investigations increased the ease of the operation, as they uncovered specific escape routes, guard postings, and movements of the target.
* The PC version of ''Assassin's Creed'' features four exclusive types of Informer challenges: Archer Stealth Assassination, Escort, Merchant Stand Destruction, and Rooftop Race.


==References==
==References==
{{reflist}}
{{Reflist}}
 
 
{{AC}}
{{AC}}
[[Category:Assassin's Creed Gameplay]]
{{ACAC}}
{{AC2}}
{{ACB}}
{{ACR}}
[[Category:Assassin Brotherhood]]

Latest revision as of 01:54, 4 May 2026

"Put obstacles between yourself and your quarry. Never be found by a backwards glance."
―Al Mualim to Altaïr Ibn-La'Ahad, 1191.[src]
The Bureau, the starting point of every investigation in the 12th century

Investigations were intelligence-gathering protocols utilized by the Assassin Brotherhood to identify target vulnerabilities and secure tactical advantages preceding the assassination of a Templar. While primarily focused on observation and information retrieval, these procedures occasionally necessitated the elimination of minor threats or witnesses to ensure the success of the broader operation. In the 12th century, the gathered intelligence was relayed to a local bureau leader, who would then grant a feather as a formal marker of authority to proceed with the execution.

Description[edit | edit source]

Intelligence gathering was a foundational duty typically assigned to lower-ranking members of the Assassin Brotherhood, who documented a target's movements and associations. This data was then relayed to the bureau leader who would subsequently authorize a higher-ranked Assassin to carry out the execution. Following his failure at Solomon's Temple in 1191, Altaïr Ibn-La'Ahad was stripped of his rank and reduced to a novice once more. Consequently, he was tasked with personally tracking his targets—a duty previously performed for him by others.[1] Investigation served to identify key tactical opportunities, as the Order maintained that rigorous preparation was essential to ensuring a decisive victory.[2]

By the 15th century, the Assassins had decreased significantly in number, and as such, they would investigate their targets themselves. However, they also relied on their allies for valuable information, being the thieves, the courtesans, and the mercenaries.[3]

Types of investigation[edit | edit source]

Pickpocketing[edit | edit source]

Main article: Pickpocketing
Altaïr about to pickpocket a target

Pickpocketing served as a primary method for securing physical intelligence from couriers or associates of a target. By tailing these individuals through urban crowds, Assassins could discreetly acquire documents without alerting the enemy. However, failed attempts carried the risk of exposure, often leading to immediate intervention by city guards.[4]

By acquiring these materials, the Brotherhood gained vital tactical data, including maps detailing sentry positions, personal correspondence, and manifests. Such materials were crucial for identifying a target’s connections and predicting their future movements.[5]

Eavesdropping[edit | edit source]

Main article: Eavesdropping
Altaïr eavesdropping on a target

Assassins frequently monitored public spaces to identify individuals discussing their targets. By discreetly blending into the environment—often by utilizing nearby benches—operatives could overhear sensitive information without alerting their quarry,[1] or by tailing them as they moved.[3]

Eavesdropping on a target’s associates or rivals provided the Brotherhood with critical intelligence, such as scheduled meetings, internal betrayals, and specific vulnerabilities in a target's routine.[2][3]

Interrogation[edit | edit source]

Main article: Interrogation
Altaïr interrogating an orator

Interrogation was a method utilized to extract intelligence from individuals who possessed sensitive information but were unwilling to share it voluntarily. Typically targeting public orators or associates of a target, Assassins would shadow these individuals until they reached a secluded area, where physical force was used to compel cooperation.[6]

During his Quest for the Chalice, Altaïr would find such individuals and torture them into speaking by pressing certain pressure points on their bodies,[7] conversely, during his Hunt for the Nine, he utilized physical coercion against orators and associates, executing them with his Hidden Blade once the intelligence was secured to ensure the secrecy of his investigation.[6]

The Assassin Ezio Auditore da Firenze was also known to interrogate people by beating them up, but he spared their life after the interrogation was over.[8][9]

Informers[edit | edit source]

Main article: Informer
Altaïr talking to an informer

Within the organizational structure of the Levantine Brotherhood, lower-ranking members were often stationed as field contacts to conduct preliminary reconnaissance. These informers maintained a network of surveillance, relaying critical data to the Assassin authorized to execute the final contract. During his hunt for the nine Templars, Altaïr Ibn-La'Ahad frequently cooperated with these contacts, who often required his assistance with local operational needs before they could safely disclose their findings.[10]

These objectives included the elimination of strategic Templar sentries,[10] the destruction of merchant stalls belonging to Templar informers,[11] and the recovery of lost flags.[12] Altaïr was also required to provide armed escort for compromised agents[13] or run to a second informer who possessed additional information within strict time constraints.[14]

During the Renaissance, lower ranking Assassins were not tasked to investigate for higher ranking ones. Instead, each Assassin investigated for themselves, or asked other Assassins and other allies for help.[3]

Trivia[edit | edit source]

  • In Assassin's Creed, while there were six investigation missions available for each target, Altaïr was only required to complete two for the first three targets, and three for the remaining six, before being granted permission by the Rafiq to carry out the assassination. Completing all available investigations increased the ease of the operation, as they uncovered specific escape routes, guard postings, and movements of the target.
  • The PC version of Assassin's Creed features four exclusive types of Informer challenges: Archer Stealth Assassination, Escort, Merchant Stand Destruction, and Rooftop Race.

References[edit | edit source]