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{{era|acch|ac|acbl|acl|ac2|ac2d|acb|acr|acpl}}
{{Era|Culture}}{{WP-REAL|Parkour}}
{{Working Revamp|Nostalgia AC}}
{{Dialogue|Rosa|Climbing a bit of scaffolding is all well and good, but let's see how you do out in the open.|Ezio|Top of that tower, then? Torno fra un attimo. (I'll be right back.)|Rosa challenging Ezio Auditore.|Assassin's Creed II|By Leaps and Bounds}}
[[File:Codex_free_run.jpg|thumb|300px|Altaïr's [[Codex]] sketch on free running.]]
[[File:Zw-codex-23.png|thumb|250px|The [[Altaïr Ibn-La'Ahad's Codex|Codex]] sketch on freerunning]]
'''Freerunning''' or '''free running''' is a form of acrobatics in which participants, known as free runners, use the city and urban landscape to perform movements through its structures. It is one of the core gameplay mechanics of the [[Assassin's Creed series|''Assassin's Creed'' series]], and utilized mainly by [[Assassins]], [[Templars]], and [[guards]], although in some circumstances you may be able to force civilians into using this technique to get to their destination, pass you or the obstacle in their way. Freerunners are sometimes known as tracuers, a practitioner of the french martial art of Parkour; a very similar form of movement through and around obstacles, much like the freerunning performed by Ezio Auditore da Firenze, and Altaïr Ibn-La'Ahad.
'''Freerunning''' is a form of acrobatics in which participants navigate through a landscape by performing fluid movements over and across urban or natural structures.


==Third Crusade==
This particular form of movement was utilized primarily by members of the [[Assassins|Assassin Order]], and was a vital asset both during and after assassinations. Over time, Assassins would also use a series of tools to supplement their climbing and freerunning abilities. Other than the Assassins, several factions were also known to be adept freerunners, including [[Agile guards]], [[Thieves]], [[Borgia messengers]], [[Papal Guard|Papal guards]], [[Followers of Romulus]], and [[Janissaries]]. Additionally, freerunning was integrated into the [[Animi Training Program]], in order for Abstergo recruits to mimic the skills learned predominantly by Assassins in history.
[[File:Altair_free-run.jpg|thumb|250px|[[Altaïr Ibn-La'Ahad|Altaïr]] doing a gap jump in [[Jerusalem]].]]
Altaïr is able to climb up any wall if its surface is not too flat, and possesses anything he can possibly grab onto (such as windows, cracks or ledges). In addition, he can use many of the following movements:


*'''Swing''' is a movement where Altaïr swings onto a bar and lets go, in order to grab another object, or to drop to the ground.
==Vertical movement==
*'''Drop''' is the act of dropping from a hanging position or bar.
[[File:Sixth day 4.png|thumb|250px|right|[[Ezio Auditore da Firenze|Ezio Auditore]] climbing up onto a bar]]
*'''Wallpass''' is the climbing of a tall wall by kicking its surface once to propel upward.
In general, vertical movements involved climbing or scaling structures that provided adequate handholds, or a texture rough enough to grip. Inversely, they also allowed one to safely drop down from a height.
*'''Climb-up''' is the movement of climbing an obstacle from a hanging position into a position where Altaïr's upper body is above the obstacle, supported by his arms.
*'''Wallpass''' was the act of climbing a tall wall by kicking its surface once to propel upwards.<ref name="AC">''[[Assassin's Creed]]''</ref>
*'''Pass''' involves quickly and smoothly passing over medium sized obstacles.
*'''Climb-up''' was the movement of pulling oneself up onto an obstacle from a hanging position.<ref name="AC" />
*'''Roll''', often called a breakfall, is a forward roll where the hands, arms, and diagonal of the back contact the ground.
*'''Drop''' was the act of jumping downwards, after releasing one's grip from a hanging position or bar.<ref name="AC" />
*'''Arm jump''' is to land on the side of an obstacle in a hanging position, the hands gripping the top edge, holding the body, ready to perform a muscle up.
*'''Long jump''' was a leap from a high height, and was usually followed by a break fall.<ref name="AC" />
*'''Long jump''' is a jump from a high height, and is usually followed by a roll.
*'''Climb leap''' was a vertical jump while holding onto a vertical surface, which allowed one to grab potentially out-of-reach handholds.<ref name="AC2">''[[Assassin's Creed II]]''</ref>
*'''Gap jump''' is similar to a long jump except over an open expanse.
*'''Beam jump''' was performed from [[Horses|horseback]], and allowed one to use the horse's momentum to leap from the saddle, grab a beam, and swing around to either land on it, or on an adjacent one.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref>
*'''Precision jump''' is a static or moving jump from one object to a precise spot on another object of a small surface, such as low walls or pillars.
*The '''[[Leap of Faith]]''' was performed only by trained Assassins and certain Templars and Abstergo recruits, which involved leaping from a significant height onto a cushioned material.<ref name="AC" />
*'''Leap to swing''' is a variation of the Leap of Faith which is consisting in diving towards an horizontal rope from a high point and to absorb the fall by grabbing the rope at the last second.<ref>''[[Assassin's Creed Unity]]'' </ref>


==Renaissance==
==Horizontal movement==
[[File:Climbing_rome.jpg|thumb|250px|[[Ezio Auditore da Firenze|Ezio]] climbing a structure in [[Rome]].]]
[[File:Altair free-run.jpg|thumb|250px|[[Altaïr Ibn-La'Ahad]] performing a gap jump]]
In addition to all the movements of the [[Third Crusade]], several new ones are introduced.
Horizontal movements generally involved moving over large distances such as [[swimming]], sprinting, running or walking, or methods that allowed one to clear obstacles, such as gaps or breaks.
===Fast Climb===
*'''Swing''' was a movement in which one swung onto a bar and let go, enabling one to grab another object or drop to the ground.<ref name="AC" />
By moving in High Profile, Ezio can climb up structures much faster than Altaïr. However, the scheme of the ledges he will grab onto must be regular, and he must start in a standing position on a ledge.
*'''Pass''' involved quickly and smoothly passing over medium sized obstacles.<ref name="AC" />
===Climb Leap===
*'''Break fall''' was a forward roll where the hands, arms, and diagonal of the back made contact with the ground.<ref name="AC" />
{{quote|Begin in a hanging position, then jump to the ledge above you. As you reach it, grab it with your hand and pull yourself up!|Rosa|Assassin's Creed II}}
*'''Arm jump''' was to land on the side of an obstacle in a hanging position, hands gripping the top edge and holding the body in place.<ref name="AC" />
This movement is first shown to Ezio by Rosa in [[Venice]], and allows him to grab a potentially out-of-reach handhold by performing a vertical jump while climbing.
*'''Back eject''' was to jump backwards from a hanging position onto an opposite structure.<ref name="AC2" />
===Sprint Jump===
*'''Gap jump''' was performed similarly to a long jump, except over an open expanse between two relatively level areas.<ref name="AC" />
The Sprint Jump is a maneuver unlocked in the [[Bonfire of the Vanities]] [[DLC|downloadable content]], but can only be used in the [[Oltrarno District]] of [[Florence]]. The Sprint Jump allows Ezio to jump twice as far as normal. This move is performed by sprinting straight onto and jumping from a springboard.
*'''Precision jump''' was a moving jump from one object to a specific spot on another object, usually with a small surface.<ref name="AC" />
===Swinging===
*'''Dive''' was only used with merchant stalls, where one jumped hands-first through an open stall and used a roll to get back up quickly.<ref name="AC" />
Ezio can also swing from lanterns and pots hanging off of structures in order to navigate cities quicker.
*'''Spring jump''' could only be done using a springboard, such as those in the [[Oltrarno District]] of [[Florence]]. It allowed one to jump forward twice as far, through the external force of the device.<ref>''[[Assassin's Creed II]]'' - ''[[Bonfire of the Vanities (DLC)|Bonfire of the Vanities]]''</ref>
*'''Corner swing''' was when one would sharply turn a corner, by jumping forward and grabbing onto a lantern (or any other fixture) mounted on a building's corner, then using one's momentum to swing on it.<ref name="ACB" />
*'''Vault''' was to use one's own momentum to pass over or slide under obstacles.<ref>''[[Assassin's Creed III]]''</ref>
 
==Tools==
{{Quote|When he tires of running, an Assassin must take to the air.|Yusuf Tazim describing zipline uses to Ezio Auditore, 1511.|Assassin's Creed: Revelations|Advanced Tactics}}
[[File:ACR_Ezio_zipline.png|thumb|250px|right|Ezio using the Hookblade to traverse a zipline]]
As they used freerunning for travel and escape, Assassins (or their allies) developed tools that would improve their abilities. Among these were the [[Metal Cestus#Climb Leap Glove|Climb Leap Glove]] manufactured by [[Leonardo da Vinci]],<ref name="ACB" /> and the [[Hookblade]], which was used by the [[Ottoman Brotherhood of Assassins|Ottoman Assassins]].<ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref>
 
Though the climb leap technique could also be performed unaided,<ref name="AC2" /> the Climb Leap Glove improved the strength of one's grip, and allowed older or less experienced individuals to perform the technique.<ref name="ACB" />
 
The Hookblade aided in both vertical and horizontal movement. When used with [[zipline]]s posted on [[Constantinople]]'s rooftops, the Hookblade allowed one to travel great diagonal distances much quicker than running or climbing normally. The device also extended one's reach upwards during a climb leap, or forwards during an arm jump.<ref name="ACR" />
 
During the [[Louisiana Rebellion]], [[Aveline de Grandpré]] exploited the [[whip]] to navigate across different routes and rooftops, using it to swing to out of reach beams.<ref>''[[Assassin's Creed III: Liberation]]''</ref>
 
In 1868, the [[British Brotherhood of Assassins|British Assassins]] [[Jacob Frye|Jacob]] and [[Evie Frye]] had rope launchers fitted into their [[Assassin Gauntlet|Assassin gauntlets]] by [[Alexander Graham Bell]]. From that point on, they would utilize the rope launcher to swiftly scale tall buildings or form temporary ziplines.<ref name="ACS">''[[Assassin's Creed: Syndicate]]''</ref>


==Trivia==
==Trivia==
*There is a [[Bugs|bug]] present in ''[[Assassin's Creed]]'', ''[[Assassin's Creed II]] ''and ''[[Assassins Creed: Brotherhood]]'' in which [[citizens]] perform freerunning movements. This bug can be manually activated by throwing a civilian against a wall next to a river.
*There was a bug present in most installments of the series, where [[civilians]] in certain areas or circumstances were able to perform freerunning movements.
*As seen in [http://www.youtube.com/watch?v=ueBWEud8p9s here] the '''Passement''' was included in'' Assassin's Creed'', but is not a move that is well-known, nor is it easily accessible. It was removed in ''Assassin's Creed II''.
*Freerunning puzzles have become a mainstay in the series since ''[[Assassin's Creed II]]'', coming in the form of [[Assassin Tombs]], [[Secret location|Templar Lairs]], [[Lair of Romulus|Lairs of Romulus]], [[Memory Seals|Memory Seal]] locations, the locations for pieces of [[William Kidd|Captain Kidd's]] [[Rings of Eden|treasure]] map, and [[Tombs of the Fallen]].
*In ''Assassin's Creed: Brotherhood'', while trying to tackle [[Lucrezia Borgia]], there is occasionally a bug that makes her free-run over the gardens.
 
*During the [[Da Vinci Disappearance]], Leonardo displays some skill in free running, despite never having done it.
==Gallery==
*In ''Assassin's Creed: Brotherhood'', Ezio is able to swing around a wooden beam while free running (if he jumps off of a galloping [[Horses|horse]]), rather than simply pulling himself up.
<gallery widths="180" position="center" captionalign="center">
*Altaïr's [[Codex]] sketch that shows free running is inspired by ancient natal charts.
BLB 2.png|Ezio Auditore scaling [[Santa Maria dei Frari]]
*Parkour would technically be a better name for the movements employed in the series. Freerunning usually includes more visually impressive, but less efficient moves, such as backflips and other acrobatically advanced techniques, while parkour is a less spectacular variation that allows for a higher efficiency of movement. The latter is a more accurate description of the in-game style.
ACII-Overbeams 3.png|Ezio moving along a rafter
*Contrary to popular belief, Ezio does use Passement, but only rarely (e.g. when jumping from one side of a well to another, he will use it).
Il Duomo's Secret 5.png|Ezio catching a ledge
[[Category:Gameplay]]
A Wolf in Sheep's Clothing 8.png|Ezio performing a corner swing
[[Category:Assassin's Creed Gameplay]]
ACShadows Promotional Screenshot 10.jpg|[[Fujibayashi Naoe]] freerunning on a roof
[[Category:Assassin's Creed II Gameplay]]
The Sage's Buried Secret 1.png|[[Edward Kenway]] freeruning through a [[Maya]] temple
[[Category:Assassin's Creed: Brotherhood Gameplay]]
ACFT - Saito freerunning in Manila.png|[[Shimazu Saito]] freerunning across [[Manila]]'s rooftops
[[Category:Assassin's Creed: Altaïr's Chronicles Gameplay]]
Journey to the New World 26.png|[[Haytham Kenway]] scaling the mast of the ''[[Providence]]''
[[Category:Assassin's Creed II: Discovery Gameplay]]
The Rebel Camp 2.png|[[Aveline de Grandpré]] navigating the outskirts of a [[Forts|fort]]
[[Category:Assassin's Creed: Revelations Gameplay]]
ACIII-RuinCerros 3.png|[[Ratonhnhaké:ton|Connor]] running along tree branches
[[Category:Assassin's Creed III Gameplay]]
Oak Island 9.png|Connor swinging from wooden beams
Leap to swing.png|[[Arno Dorian]] performing a leap to swing move
AC2 Desmond Warehouse Freerunning.png|[[Desmond Miles]] freerunning in the [[Rome hideout]]
Apple Retrieval 4.png|Desmond freerunning in the [[Colosseum Vault]]
AC3 Desmond Skyscrapper.png|Desmond freerunning through a skyscraper in [[New York City|New York]]
ACV - Animus Anomaly.jpg|[[Layla Hassan]] freerunning while completing an [[Animus Anomalies|Animus Anomaly]]
ACFT - Noa freerunning.png|[[Noa Kim]] freerunning at [[Yangon]]'s harbor
</gallery>
 
==References==
{{Reflist}}
[[Category:Assassin skills]]

Latest revision as of 15:44, 3 May 2026

Rosa: "Climbing a bit of scaffolding is all well and good, but let's see how you do out in the open."
Ezio: "Top of that tower, then? Torno fra un attimo. (I'll be right back.)"
—Rosa challenging Ezio Auditore.[src]-[m]
The Codex sketch on freerunning

Freerunning is a form of acrobatics in which participants navigate through a landscape by performing fluid movements over and across urban or natural structures.

This particular form of movement was utilized primarily by members of the Assassin Order, and was a vital asset both during and after assassinations. Over time, Assassins would also use a series of tools to supplement their climbing and freerunning abilities. Other than the Assassins, several factions were also known to be adept freerunners, including Agile guards, Thieves, Borgia messengers, Papal guards, Followers of Romulus, and Janissaries. Additionally, freerunning was integrated into the Animi Training Program, in order for Abstergo recruits to mimic the skills learned predominantly by Assassins in history.

Vertical movement[edit | edit source]

Ezio Auditore climbing up onto a bar

In general, vertical movements involved climbing or scaling structures that provided adequate handholds, or a texture rough enough to grip. Inversely, they also allowed one to safely drop down from a height.

  • Wallpass was the act of climbing a tall wall by kicking its surface once to propel upwards.[1]
  • Climb-up was the movement of pulling oneself up onto an obstacle from a hanging position.[1]
  • Drop was the act of jumping downwards, after releasing one's grip from a hanging position or bar.[1]
  • Long jump was a leap from a high height, and was usually followed by a break fall.[1]
  • Climb leap was a vertical jump while holding onto a vertical surface, which allowed one to grab potentially out-of-reach handholds.[2]
  • Beam jump was performed from horseback, and allowed one to use the horse's momentum to leap from the saddle, grab a beam, and swing around to either land on it, or on an adjacent one.[3]
  • The Leap of Faith was performed only by trained Assassins and certain Templars and Abstergo recruits, which involved leaping from a significant height onto a cushioned material.[1]
  • Leap to swing is a variation of the Leap of Faith which is consisting in diving towards an horizontal rope from a high point and to absorb the fall by grabbing the rope at the last second.[4]

Horizontal movement[edit | edit source]

Altaïr Ibn-La'Ahad performing a gap jump

Horizontal movements generally involved moving over large distances such as swimming, sprinting, running or walking, or methods that allowed one to clear obstacles, such as gaps or breaks.

  • Swing was a movement in which one swung onto a bar and let go, enabling one to grab another object or drop to the ground.[1]
  • Pass involved quickly and smoothly passing over medium sized obstacles.[1]
  • Break fall was a forward roll where the hands, arms, and diagonal of the back made contact with the ground.[1]
  • Arm jump was to land on the side of an obstacle in a hanging position, hands gripping the top edge and holding the body in place.[1]
  • Back eject was to jump backwards from a hanging position onto an opposite structure.[2]
  • Gap jump was performed similarly to a long jump, except over an open expanse between two relatively level areas.[1]
  • Precision jump was a moving jump from one object to a specific spot on another object, usually with a small surface.[1]
  • Dive was only used with merchant stalls, where one jumped hands-first through an open stall and used a roll to get back up quickly.[1]
  • Spring jump could only be done using a springboard, such as those in the Oltrarno District of Florence. It allowed one to jump forward twice as far, through the external force of the device.[5]
  • Corner swing was when one would sharply turn a corner, by jumping forward and grabbing onto a lantern (or any other fixture) mounted on a building's corner, then using one's momentum to swing on it.[3]
  • Vault was to use one's own momentum to pass over or slide under obstacles.[6]

Tools[edit | edit source]

"When he tires of running, an Assassin must take to the air."
―Yusuf Tazim describing zipline uses to Ezio Auditore, 1511.[src]-[m]
Ezio using the Hookblade to traverse a zipline

As they used freerunning for travel and escape, Assassins (or their allies) developed tools that would improve their abilities. Among these were the Climb Leap Glove manufactured by Leonardo da Vinci,[3] and the Hookblade, which was used by the Ottoman Assassins.[7]

Though the climb leap technique could also be performed unaided,[2] the Climb Leap Glove improved the strength of one's grip, and allowed older or less experienced individuals to perform the technique.[3]

The Hookblade aided in both vertical and horizontal movement. When used with ziplines posted on Constantinople's rooftops, the Hookblade allowed one to travel great diagonal distances much quicker than running or climbing normally. The device also extended one's reach upwards during a climb leap, or forwards during an arm jump.[7]

During the Louisiana Rebellion, Aveline de Grandpré exploited the whip to navigate across different routes and rooftops, using it to swing to out of reach beams.[8]

In 1868, the British Assassins Jacob and Evie Frye had rope launchers fitted into their Assassin gauntlets by Alexander Graham Bell. From that point on, they would utilize the rope launcher to swiftly scale tall buildings or form temporary ziplines.[9]

Trivia[edit | edit source]

Gallery[edit | edit source]

References[edit | edit source]