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Created page with "{{Spoilerhd|16 September 2026|Animus Hub}} thumb|200px Developers at Abstergo Entertainment had access to the Animus Omega, a proprietary Ancestral Memory Research tool. They used it to harvest genetic memories in order to transform them into virtual reality games and other immersive experiences. Here's a bone-chilling fact: When the workers didn't meet expectations, they were sometimes placed in a dungeon underneath the studio. Y..." |
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Developers at [[Abstergo Entertainment]] had access to the [[Animus|Animus Omega]], a proprietary Ancestral Memory Research tool. [[Abstergo Industries|They]] used it to harvest [[Genetic memory|genetic memories]] in order to transform them into virtual reality games and other immersive experiences. | |||
I wonder if they had a dungeon under where I used to work? | Here's a bone-chilling fact: When the workers didn't meet expectations, they were sometimes placed in a [[Bunker|dungeon]] underneath the studio. Yikes. | ||
[[Junko Maeda|I]] wonder if they had a dungeon under [[Abstergo Industries Hallen's Bluff facility|where]] I used to work? | |||
[[Category:Animus EGO database entries]] | [[Category:Animus EGO database entries]] | ||
[[Category:Database: Vault]] | [[Category:Database: Vault]] | ||
{{DEFAULTSORT:Animus Omega}} | {{DEFAULTSORT:Animus Omega}} | ||
Latest revision as of 16:41, 28 September 2026

Developers at Abstergo Entertainment had access to the Animus Omega, a proprietary Ancestral Memory Research tool. They used it to harvest genetic memories in order to transform them into virtual reality games and other immersive experiences.
Here's a bone-chilling fact: When the workers didn't meet expectations, they were sometimes placed in a dungeon underneath the studio. Yikes.