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[[File:Zw-thebarber.png|thumb|The Barber.]]'''Baltasar da Silva, '''also known as the '''Barber''', is a character in ''[[Assassin's Creed: Project Legacy]]'', and a multiplayer character in ''[[Assassin's Creed: Brotherhood]]''. He uses a sharp [[Multiplayer Weapons#Razor|razor]] as his primary weapon.
{{Era|Technology}}
[[File:BarberRender.png|thumb|200px|right|The Barber]]
{{Quote|There's nothing like a nice day at work for the Barber: Whistle a catchy tune, place yourself behind your client, adjust his chair to the perfect height, gently pass your hand under his chin, pull back his head, slowly take out your Razor and slit his throat.|Description of the Barber.}}
The '''Barber''' (harvested from: [[Baltasar de Silva]]) was an Animi Avatar used by [[Abstergo Industries]], to train the recruits in the [[Assassin's Creed: Brotherhood|first stage]] of their [[Animi Training Program]]. He used a sharp [[Straight razor|razor]] as his weapon.


==Unique Abilities==
==Unique moves==
'''''The Straight Shave (Low Profile)'''''
The Barber had several unique moves:
: The Barber approaches his target from behind and forces him/her on their knees. He then holds their chin, causing the neck to extend, takes out his razor and slices the target's throat. The target then falls to the ground, dead.


'''''(Low Profile, Front)'''''


'''''The Double Swipe (Low Profile)'''''
The Barber walks towards his target and swiftly pulls out his razor from his belt, flicks it open, and uses the momentum to slash them across their neck. He then brings his razor back rapidly and cuts open his victim's jugular, leading them to choke on their own blood.
: As he walks towards his target, the barber swiftly pulls out his razor and delivers a double slice to the neck, effectively ending their life.


'''''(Low Profile, Back)'''''


'''''The Cut-Throat Razor (High Profile)'''''
The Barber approaches his target from behind and places one of his hands down hard on their shoulder, forcing them onto their knees. Holding their chin upwards, he exposes their neck, before taking out his razor and slicing their throat. From there, his victim falls forward to the ground, dying of blood loss from their wound.
: The barber fluidly side steps in front of his target as he delivers a lethal slash with his razor to the neck.
 
'''''(High Profile, Front)'''''
 
The Barber rushes towards his target as he draws his razor from its sheath, before slashing at their torso violently. Afterwards, he brings his razor back and slices upward into their throat, while they are too shocked to move, sending his victim spinning to the floor and leaving them to bleed to death.
 
'''''(High Profile, Back)'''''
 
The Barber slides along the floor from behind his target, with his razor in hand and maintaining his balance all the way, before slicing the crevice behind their knee as he makes his way around to the front of them. Twisting around rather swiftly, the Barber delivers a lethal slash with his razor to their neck, sending them spinning as they try to stem the bleeding. It is too late however, and his victim collapses to the floor, dead.
 
'''''(Bench Kill)'''''
 
The Barber walks up to his seated target and grabs them by their head, before lifting them slightly off the bench. While they are standing with their knees bent, the Barber takes out his razor and slashes them forcefully across their neck, sending his victim falling to the ground with their jugular sliced after he releases his grip.
 
'''''(Aerial Kill)'''''
 
The Barber leaps from a rooftop and lands on top of his target, before grabbing their head and roughly slashing them across their neck. Afterwards, he folds his razor away as he stands up, leaving his victim on the floor to die from blood loss.


==Customization==
==Customization==
The Barber could be customized in several ways:
Colors:
Colors:
*Basic: Green vest
*Basic: Green vest.
*Extra 1: Red vest
*Extra 1: Red vest.
*Extra 2: Black vest
*Extra 2: Black vest.
*Extra 3: Gold vest
*Extra 3: Gold vest.
 
Gear:
Gear:
*Advanced: Dual leather vambraces.
*Advanced: Added dual leather vambraces.
*Superior: Second dark layer of clothing under colored vest, darker and designed leggings, 2 added stripes on white cloth hanging from belt, added buckles to the back of boots, added golden trim to vambraces, boots, vest, and belt.
*Superior: A second dark layer of clothing under his colored vest, darker and designed leggings, two added stripes on the white cloth hanging from his belt, added buckles to the back of his boots, and an added golden trim to his vambraces, boots, vest, and belt.
*Elite: Added left leather spaulder with pouches attached to a golden trimmed strap.
*Elite: An added leather spaulder on his left, with pouches attached to a golden trimmed strap.


==Trivia==
==Trivia==
*The barber bears a certain resemblance to [[wikipedia:Johnny Depp|Johnny Depp]]'s portrayal of [[wikipedia:Sweeney Todd|Sweeney Todd]], the Demon Barber of Fleet Street. They both kill people with straight razors, and have black hair with streaks of white in them.
*The Barber was always the target that a recruit must kill in the Introductory Session of the Animi Training Program's first stage, therefore he was the only character that a recruit could not choose in the session.
*He was originally called the Butcher.
*In the [[Assassin's Creed IV: Black Flag|quaternary stage]] of the Animus program, the Barber's ''Low Profile, Back'' kill was used as a basic kill for the dagger.
*He also bears a striking resemblance to [[wikipedia: Gangs of New York|Gangs of New York]]'s Bill "The Butcher" Cutting.


==Gallery==
==Gallery==
 
<gallery captionalign="center" position="center" widths="180">
<gallery captionalign="left">
Barber..jpg|Concept art of the Barber
barber_colors.jpg|The Barber's Colors in Multiplayer
barber_colors.jpg|The Barber's colors
barber_gear.jpg|The Barber's gear in Multiplayer
barber_gear.jpg|The Barber's gear
Barber - In-game Models.jpg|Concept models for the Barber
Barber - Early Texture Models.jpg|Early texture models for the Barber
Barber 3D model.png|Unofficial concept models for the Barber
</gallery>
</gallery>


==Videos==
==Appearances==
[[Video:ACB Beta: Barber ( Disguise  Smoke)|thumb|300px|left]]
*''[[Assassin's Creed: Brotherhood]]''


{{Template:ACBH}}
==References==
[[Category:Assassin's Creed: Brotherhood Multiplayer Characters]]
*''[[Assassin's Creed: Brotherhood]]''
{{ACBH}}
{{MPChars}}
[[Category:Animi Avatars]]
[[Category:Primary stage avatars]]

Latest revision as of 04:45, 4 May 2026

The Barber
"There's nothing like a nice day at work for the Barber: Whistle a catchy tune, place yourself behind your client, adjust his chair to the perfect height, gently pass your hand under his chin, pull back his head, slowly take out your Razor and slit his throat."
―Description of the Barber.

The Barber (harvested from: Baltasar de Silva) was an Animi Avatar used by Abstergo Industries, to train the recruits in the first stage of their Animi Training Program. He used a sharp razor as his weapon.

Unique moves[edit | edit source]

The Barber had several unique moves:

(Low Profile, Front)

The Barber walks towards his target and swiftly pulls out his razor from his belt, flicks it open, and uses the momentum to slash them across their neck. He then brings his razor back rapidly and cuts open his victim's jugular, leading them to choke on their own blood.

(Low Profile, Back)

The Barber approaches his target from behind and places one of his hands down hard on their shoulder, forcing them onto their knees. Holding their chin upwards, he exposes their neck, before taking out his razor and slicing their throat. From there, his victim falls forward to the ground, dying of blood loss from their wound.

(High Profile, Front)

The Barber rushes towards his target as he draws his razor from its sheath, before slashing at their torso violently. Afterwards, he brings his razor back and slices upward into their throat, while they are too shocked to move, sending his victim spinning to the floor and leaving them to bleed to death.

(High Profile, Back)

The Barber slides along the floor from behind his target, with his razor in hand and maintaining his balance all the way, before slicing the crevice behind their knee as he makes his way around to the front of them. Twisting around rather swiftly, the Barber delivers a lethal slash with his razor to their neck, sending them spinning as they try to stem the bleeding. It is too late however, and his victim collapses to the floor, dead.

(Bench Kill)

The Barber walks up to his seated target and grabs them by their head, before lifting them slightly off the bench. While they are standing with their knees bent, the Barber takes out his razor and slashes them forcefully across their neck, sending his victim falling to the ground with their jugular sliced after he releases his grip.

(Aerial Kill)

The Barber leaps from a rooftop and lands on top of his target, before grabbing their head and roughly slashing them across their neck. Afterwards, he folds his razor away as he stands up, leaving his victim on the floor to die from blood loss.

Customization[edit | edit source]

The Barber could be customized in several ways:

Colors:

  • Basic: Green vest.
  • Extra 1: Red vest.
  • Extra 2: Black vest.
  • Extra 3: Gold vest.

Gear:

  • Advanced: Added dual leather vambraces.
  • Superior: A second dark layer of clothing under his colored vest, darker and designed leggings, two added stripes on the white cloth hanging from his belt, added buckles to the back of his boots, and an added golden trim to his vambraces, boots, vest, and belt.
  • Elite: An added leather spaulder on his left, with pouches attached to a golden trimmed strap.

Trivia[edit | edit source]

  • The Barber was always the target that a recruit must kill in the Introductory Session of the Animi Training Program's first stage, therefore he was the only character that a recruit could not choose in the session.
  • In the quaternary stage of the Animus program, the Barber's Low Profile, Back kill was used as a basic kill for the dagger.

Gallery[edit | edit source]

Appearances[edit | edit source]

References[edit | edit source]