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==ASoE==
;[[Assassin's Creed: Mirage – A Soar of Eagles 1]]
;[[Assassin's Creed: Mirage – A Soar of Eagles 2]]
;[[Assassin's Creed: Mirage – A Soar of Eagles 3]]
*[[Aksumite Kingdom]]
*[[Arwe]]
*[[Church of Abuna Yemata]]
*[[Endubis]]
*[[Memnon (eagle)]]
*[[Nibris]]
*[[Fuladh Al Haami]]
*[[Roshan]]


*'''July 3:''' Robert delivered his first report called “Childhood through Imprisonment". Aidan commended him about his thorough work and detailed report as well as other side notes made to highlight the customs of the time period, but also warned about forming a too personal attachment to Arno's life and emotions, reminding him that he was Robert Fraser and not the other way around. As he was venturing deeper into the memories it was becoming difficult for him to keep the two personalities separated, Aidan trying to remedy the problem supplied Robert with information on the Assassin Order tainted by Abstergo Entertainment, hoping to prevent him to empathize with them, hopefully decreasing his attachment to Arno.<ref name=":0" />
==Le Trésor Perdu d'Aliénor==
*'''July 4-10:''' As the days of investigation progressed, Fraser finished compiling his second report “Imprisonment through apprenticeship” analyzing even more in depth the feelings and ideals of Arno. Aidan finally informed him that he had the Bleeding effect and that he arranged a meeting with [[Victoria Bibeau|Dr. Victoria Bibeau]], to make sure that he was in optimal condidtion between sessions, as the memories he was relieving were full of interesting information on the Assassins and their customs and they needed his full potential to separate Arno's mind from his, so he could continue his investigation. The same afternoon of the meeting with Bibeau, she wrote a report and sent it to Aidan, in which she informed on Fraser's condition, detailing how albeit having passed the bleeding effect with negative results and not showing the classic symptoms, he was clearly having a hard time keeping distances with his project, believing himself to be Arno at some points, as he also thought he underwent Arno's initiation into the brotherhood causing havoc in Fraser's mind highlighting that ever since Robert experienced that specific memory something triggered in him. After Aidan received the psychological evaluation report, he informed Mélanie on the matter, which instructed Aidan to keep an eye on Robert as he was their most valuable asset at the moment that was capable of exploiting information on the era.<ref name=":0" />
*[https://assassinscreed.fandom.com/fr/wiki/Assassin%27s_Creed:_Le_Tr%C3%A9sor_Perdu_d%27Ali%C3%A9nor 1]
*'''July 11:''' After his medical evaluations, Robert took the necessary precautions to keep up his work without getting consumed by the Bleeding Effect and continued his research, finally, handing in the first part of his third report called “Arno: Enemies and Allies” which detailed Arno's pursuit of De La Serre's murderers and the reunion with Élise. Aidan responded once again with positive feedback and congratulated him about his thorough and highly detailed work, but stressing nonetheless, that Robert could speak to Bibeau whenever he wanted to or when he felt overwhelmed. He also mentioned that the fact of Robert being able to sort out what might and might not trigger him, was already a sign of good progress in terms of rehabilitation. Aidan insisted on the task he had at hand, as it was important information he was getting out of Arno's memories, also advising him that he must remember that he was relieving memories of people who were long dead and that he must stay focused, as what he was experiencing through the Animus would be essential to the creation of the unbeatable gameplay Abstergo Entertainment wanted to include in their upcoming historical videogames, stating that it was also good to have Élise back in the crosshairs as Arno and Élise reunited under a partnership in that segment of Arno's memories, mentioning how Abstergo liked to include strong female characters in their games, even more if they were real.<ref name=":0" />
*'''July 12:'''  Robert kept on following Victoria's instructions on his designated medical treatment hopefully overcoming his seizures. Over the days, while being at home, Robert wrote some kind of memoir on a note as Victoria told him that it would help him separate his inner self from Arno's, but while he was writing down his feelings about his current situation, he went out of control and what looked like Arno's personality took over expressing feelings of anger towards the order of the Assassins as he couldn't understand why his mentor was killed by one of their own, after that, he started writing in perfect french about how much he loved Élise, and how they should escape the Assassins and Templars alike as their lives weren't their own.<ref name=":0" />
*'''July 14:''' During [[Storming of the Bastille|Bastille Day]], Robert sent an email to Victoria telling her that the flashbacks had struck him again and that it was the worst ones by far. He described how the festivities triggered smells of strawberries and tastes of pastries and also how he could feel every scratched knee, tree climbed and every moment spent with Élise. He also mentioned that Élise was a recurring subject in his dreams, ultimately leading him to break up with his real life girlfriend, Anne. He couldn't take it anymore, he was totally besotted with Élise. He asked himself whether he should continue on the case, asking Victoria to take him off the program, unless he wanted him to become Arno entirely, highlighting that from time to time he didn't even know if he was either Robert or Arno himself. He finished his mail by mentioning to Bibeau that if [[Sage|Sages]] could reincarnate in people why Arno couldn't, showing a clear state of dementia. After receiving Robert's email, Victoria worried even more about his case, advising him to take medication she had in stock that might help overcome the flashbacks until they could figure another way to deal with his dementia. Also, Victoria confessed to him that ever since the acknowledgement of the existence of Sages she didn't know what to think nor believe about the reincarnations, only knowing for sure that Arno's memories were the main cause of his hallucinations and nothing else according to her medical evalutations.<ref name=":0" />
*'''July 18:''' Robert was somewhat stabilized and resumed his work, right when he was contacted by Mélanie to inform him that the Licensing Division from Abstergo Industries was interested in creating action figures and that the Arno assignment was a source of interest to them. Mélanie wanted to know about Robert's insights on how they could deal with the designs tasking him to draw some sketches.<ref name=":0" />
*'''July 19-28:''' Victoria wasn't quite sure if Robert was ready to resume his work and instructed Abstergo to allow him a medical leave of absence. Robert spent a week and a half on recovery under the supervision of Victoria in order to prevent any other seizure until he was ready to be reinstated once again. During his recovery, Robert had the time to cope with his inner self and the personality of Arno, realizing that what Abstergo was doing with the memories of people was inhumane, and that he wasn't fully on board with it, alongside Victoria Bibeau they decided to have him reinstated back on the program in order to infiltrate Aidan's office, leak all the documents and files on his research to the Assassins and destroy them all afterwards to slow down Abstergo's progress.<ref name=":0" />
*'''July 29:''' Robert was declared healed of his dementia produced by the bleeding effect and reassigned to the Arno Dorian case, following his return, he wrote a general mail to the Abstergo Staff stating that he was grateful of the genuine concern received by the medical team, as well as his supervisor, Aidan St. Claire, over his mental state during the course of his investigation on Arno's memories and claiming that he was now clean and able to work at his best for the sake of Abstergo Entertainment development on their new game, inspired by Arno's life.<ref name=":0" />
*'''July 30:''' 
**Aidan greeted Robert back into the staff by sending him an email in which he noted how great it was to see that the week in recovery recommended by Victoria did its part on solving the problem with the Bleeding effect. Once Robert Fraser returned to his workstation, he put his plan of destroying the documents in motion. However, Robert was caught while doing so and subsequently terminated by the Templars. On Victoria's side, she pleaded misguided ignorance and thanks to her numerous friends in Abstergo who vouched for her, successfully convinced the Templars that she did what she did because she truly believed it was the right thing to do at the time. She was subsequently offered to join their cause and became a member of the Templar Order.<ref name=":0" />
**Upon Fraser's termination, Mélanie ordered Aidan to recover what was left from the files to give to Templar initiate [[Percy Westcreek]], an employee from the Abstergo Archival Department for him to review and to help finish Arno's genetic memories where Robert left off. Afterwards, Aidan was also terminated as the Templars thought it was unacceptable that an incident like Frasier's act of sabotage could happen under his watch. Percy was curiously enough one of the few individuals that possessed the [[Eagle Vision]], so Mélanie would sometimes pass him some artifacts to analyze them such as the Chalice of Initiation of the French Brotherhood of Assassins and the recovered watch from Arno himself. Eventually, Percy finally encountered the Sage and Grand Templar Master [[François-Thomas Germain]] on the 21rst of January 1793 at King Louis XVI's execution, which granted him a promotion amidst the Templar ranks as well as the title of [[Journeyman]] which allowed him full access to a document containing classified information such as the [[Isu|ISU]] research and technology and Abstergo's Project Phoenix. Once Percy had finished reading the full document, he was made aware of Abstergo's true intentions upon finding the remains of the sage: to recover them before the Assassins.<ref name=":0" />
*'''July 31-August:''' Thanks to Percy's swift and methodic work on the Arno Dorian Case as well as the advantage of his Eagle Vision which helped accomplish his work,  Mélanie provided Percy with a trip on an Abstergo Entertainment private jet to investigate the French Assassins' hideout underneath the Sainte-Chapelle, hoping that Percy's Eagle Vision would help him discover some secrets others might have missed. Sometime later, Percy was assigned to investigate Fraser's apartment in which using his Eagle Vision he discovered a set of fingerprints that belonged to an individual known as [[Bishop|“Bishop”]] which was tied to the Assassins, meaning that they were on the same tracks as Asbtergo and that possibly they already had the information they needed. Nevertheless, all the work done by Percy was enough to be noticed by Alan Rikkin himself and after an unanimous vote he was inducted officially into the Templar order, and was assigned as replacement of Aidan St. Claire's post as Helix Project Coordinator, explaining that he had to be terminated due to his incompetence that caused the massive leak of information on the Dorian Case.<ref name=":0" />
*'''August 6:''' Mélanie Lemay called Álvaro Gramática to inform him of some periodic attempts by outside sources to access their storage servers, where they kept the helix memories for further analysis that had struck Abstergo Montreal's facility, and that in light of recent events, it was crucial that they had proper countermeasures to protect their data on their research as their only option as of then, was to shut down the servers in order to isolate the hackers and flush them out of their network. However, Álvaro advised not to worry about these grouped attacks as they were mere decoys for them not to focus in the right intruders. Álvaro sent out Violet D'acosta to help her secure their servers installing a new proprietary system that was able to detect and flush out rogue divers from the systems and protect them from any other attacks. However, albeit being reassured, Mélanie did not quite understand the endgoal behind the attacks. Álvaro then proceeded to explain that, in fact, the attackers were infiltrating Helix to sequence genetic memories just as they were doing for their own research, so it was imperative that violence should be used if necessary to maintain national security. Mélanie, committed to the cause as she was, agreed.<ref name="ACU" />
*'''August 21:''' [[Violet da Costa|Violet Da Costa]] informed Mélanie Lemay that their new security team installed at Abstergo Montreal to monitor the recent cyber attacks, discovered a huge amount of unauthorized data packs entering and leaving the Helix Servers. Violet outlined how they were just going to enter Beta version for Helix the previous week from that moment, but that this was an indicator of something troubling: That anyone could infiltrate the servers or communicate through them without prior authorization. Obviously, this was a problem, so, after some digging, they figured out how the attackers managed to get in and how they'd use to communicate between each other. Violet's team pulled some information out of those packs and discovered a conversation of two entities that talked about Humanity and control over the world, leaving everyone in the room troubled.<ref name="ACU" />
*'''October 5:''' On behalf of what was happening around the world, [[Shaun Hastings]] and [[Rebecca Crane|Rebbeca Crane]] were always working to come up with new ways of helping the brotherhood. In order to better understand the origins of their enemy, The Templars, Shaun volunteered to delve into his genetic memories to explore various patrilineal and matrilineal lines into the past focusing on the 9th, 10th and 11th century in search of Assassins and/ or Templars in his bloodline. The research lasted for seven sessions over three weeks starting on the 5th of October.<ref name="ACV" />
*'''October 13:''' Gavin Banks alongside Galina Voronina finally made their move on the Abstergo Laboratory in Paris where the Templars had John Standish's body and the original Shroud of Eden they were using to boost the progress on the Phoenix Project, leading a team of assassins to the facility to destroy them both. Sigma Team was dispatched to counter the Assassins, resulting in a harsh pursuit across the country all the way to La Rochelle where the Altaïr II was waiting for them, Sigma Team was ambushed and quickly outnumbered. [[Sorkin]], a survivor from [[Adriano Maestranzi|2012's Florence raid]] was stabbed seven times by Galina Voronina before the Assassins could make their escape, leaving Sigma Team no option but to retreat.<ref name="ACRG" />
*'''October:''' During the attack led by Gavin and his assassins, Álvaro was critically injured by the blast of a grenade tossed by Shaun Hastings. However, the [[Shrouds of Eden|Shroud of Eden]] managed to heal him for one last time, [[Consus]], the precursor entity that lived in the tissue of the shroud, revived him. Álvaro spoke with it before it faded away, thanking him and telling him goodbye. The original Shroud of Eden had lost its power and was now a simple piece of fancy looking cloth.<ref name="ACS" />
*'''October 20:''' Shaun and Rebecca discovered that one of Shaun's ancestors named [[Alrekr Thorvaldson|Alrek Thorvaldson]] had in his possession a wooden plank that had a carving of Thor's Hammer on it, which was without a doubt an ISU relic. Alrek was at some point captured and sold as a slave escaping his captivity 10 years later and settling down in Jutland losing the whereabouts of such plank in the process. Shaun grew somewhat irritated about the failure of their research but kept on a good spirit, proposing that they could explore the memories of his grandfather to “Give a Nazi a proper bollocking”.<ref name="ACV" />
*'''October 27:''' Mélanie Lemay called Álvaro Gramática to inform him that the previous group that hacked into Helix two months ago attacked again. Álvaro proceeded to ask what the intruders had stolen, but apparently nothing was taken out of their servers, all the files had just been scanned as a result of a massive data sweep. Mélanie was concerned that [[Erudito]] was responsible for this but Álvaro denied it as everything that had been scanned in the first attack would have already been spread in the media or publicly posted online, so he discarded them. She then suggested John Standish's group, the Instruments of the first will, but Álvaro also denied the eventuality as they were still low in numbers at that time, and too fractured to coordinate such attacks. Mélanie, stressed out, asked who could have breached their servers, he confessed that he had his suspicions but did not know yet, but that in the meantime, she should get someone to fast track the memories of Arno Dorian to check if they had missed something as he was worried that the Assassins knew something they didn't. Mélanie agreed, reassuring Álvaro that she would get someone on the matter immediately.<ref name="ACU" />
*'''October 28-30:''' Following the escape of Gavin and his Assassins after the destruction of Abstergo's Lab in Paris, [[Laetitia England]] requested a meeting with Juhani Otso Berg for a debriefing. She wanted to know how a top secret lab such as the one in Paris was discovered and subsequently destroyed by just a few Assassins. Berg expressed his frustration and outlined that she should have listened to him at the time she decided to disband his team to send him on a fool's errand around the globe in search of relics and that if they hadn't let the Assassins regroup for a year none of that would have happened, stating also that the group of Assassins which raided the lab weren't simple assassin brawlers. It was none other than Gavin Banks, a long time enemy among Templar ranks well known for his strategy and information network around the world, thus, it was a mistake to have underestimated him. Laetitia admitted her wrongs and authorized the reassignment of Sigma Team but that the research for Sages was still a priority. Berg asked for Violet Da Costa to be reinstated back with him, but she wasn't available as she was in Montréal trying to figure out how to stop the hackers interested in the Helix servers and Juno. Berg requested to be transferred alongside her so he could ensure her security if any other strike had to occur. Laetitia granted him his request and Berg left for Montréal to ensure the Building's protection and to protect Mélanie Lemay's leads on potential Sages.<ref name="ACRG" />
*'''Early November:''' 
**[[William Miles]] took over the leadership of the Assassins once again, he designated a woman nicknamed [[Bishop|The Enabler, a.k.a “Bishop”]] among the Initiates, to be the official handler of the Initiates and their worldwide network. After Shaun's callout for help, the Initiates allied with them and started working together as a whole. Bishop was put in charge of helping them synchronize genetic memories from Abstergo Industries cloud server, monitor the Assassins by assigning them wherever the Brotherhood needed them to be sent out, and acting against the Templars if necessary. Bishop spotted among her scannings a new [[Helix Initiate|Helix user]] that was working in Abstergo, that had just completed a set of memories involving a Sage and Grand Master Templar from the 14th century [[Jacques de Molay]], drawing her attention to this individual, thus contacting him instantly, hacking his interface. Bishop explained to the Helix user that he was being manipulated by Abstergo to sift through memories for their own benefit, following which she asked him to experience an unsequenced set of Arno Dorian's memories as an introduction to the Assassins and Templars to show him irrefutable proof that Abstergo was indeed a cover up for their true intentions on the world. Once the Initiate had completed the first sequence, Bishop offered him a chance to join the Assassins.
**After the Initiate accepted her offer, Bishop sent him a video file of Abstergo's Phoenix Project, explaining that the Templars were searching for Sages both in the present and the past so they could sequence a full Precursor genome. The Initiate was then tasked with exploring Arno's memories. In this way, the Assassins hoped to find out where the remains of the Sage [[François-Thomas Germain|François Germain]] had ended up and recover them before the Templars could, as it was reported by Abstergo that Arno crossed paths with said sage at some point in his life. After completing certain sets of memory sequences, Abstergo began performing a server sweep as they were on high alert due to the recent attacks by hackers in order to flush out any possible intruder or rogue element, forcing the Initiate's avatar to flee through Helix rifts to avoid being detected, transporting him into other historical periods in Paris. Eventually, the Initiate discovered that Arno buried the remains of François-Thomas Germain in the Parisian catacombs leaving Bishop satisfied with the results of the Initiate's investigation as the fact that Germain's body was within the catacombs all these years meant that the bones would be too degraded for Abstergo to collect genetic memory data from them. After awarding the Initiate for his thorough work, Bishop told him that she would stay in touch with him for further assignments, but until then, she urged him to continue searching Arno's memories for any information that could aid the Assassins. <ref name="ACU" />
**Sometime later, the Initiate had managed to access an additional sequence of memories that weren't part of the pack Bishop had passed him. When accessing them, he triggered a glitch in the system that locked them out of Helix alerting Bishop. However, she was able to stabilize the connection, allowing the Initiate to continue his work and eventually discovered that in the Early 1880's Arno discovered an Apple of Eden underneath the [[Saint-Denis|Saint-Denis Basilica]] and sent it out to Egypt where it would be guarded by the Brotherhood.<ref name="ACU" />
**Shortly after the arrival of Juhani Otso Berg at Abstergo Entertainment joining Violet Da Costa at her assigned workstation, a Helix research analyst nicknamed [[Numbskull|“Numbskull”]]  triggered a virus while exploring the genetic memories of colonial Templar [[Shay Cormac|Shay Patrick Cormac]]. The virus ejected all of the Employees from their animi and had to be escorted by Violet through an evacuation procedure overseen by Mélanie Lemay. Once the building was cleared, Violet insisted on destroying the memories as they were the source of the malware, but Berg proposed to study them instead, recruiting the analyst responsible for the release of the virus in the building's computer systems to fix them. Violet wanted the analyst to help her reboot the Helix software from the [[bunker]] so they could access Shay Cormac's memories, but the access elevator to the underground levels were also shut down as the virus had spread through the totality of the building's systems.<ref name="ACRG" />
**Over the next five days, Violet oversaw the analyst reviewing of the memory sequences that were available, as well as simultaneously performing maintenance on the rest of the systems throughout the facility in order to flush the virus out.<ref name="ACRG" />
**The analyst was able to explore Cormac's genetic memories during several sessions, however, the animus kicked him out from time to time due to the rogue files damaged by the virus, when this would happen, the Analyst would go on repairing colleagues' computers and tablets left in the offices by the panick that ensued as the evacuation took place, thus, restoring the majority of the devices overtime. After a week, Violet and the Analyst were able to completely restore the Helix servers. After completing their task, Mélanie Lemay, Berg and Violet Da Costa invited the analyst into the CCO's office where they congratulated him for his thorough work on the Shay Cormac case. At that moment, Berg told the analyst that his research served them well as they could send a powerful message to the Assassins by uploading Shay's memories to their network, stating that when pressed, what an Assassin truly wants isn't freedom, but order. It was then revealed to the analyst that Mélanie, Violet and Berg were all members of the [[Templar Order]]. From there, the analyst was given a choice to join the Templars, or refuse and be killed by Berg to ensure that no one outside the Templar Order knew of their continued existence.<ref name="ACRG" />
**Following the upload of Cormac's video file in the Assassin network under Berg's command, reports of assassins emptying a few safehouses, shutting down servers and installing new firewalls started to emerge, resulting in the evacuation of the infiltrated Initiates within Abstergo Entertainment, which, Berg had already spotted, and had been monitoring his communications with other Initiates as well as their desperate way to cover their tracks and escape, eliminating them before they could exfiltrate and regroup. After the threats at Abstergo Entertainment were finally neutralized, Violet and Berg were on stand-by for new orders and the possible reinstatement of [[Sorkin]] in their team, as the duo had the knowledge that he survived to his injuries but was still in rehabilitation.<ref name="ACRG" />
*'''November 2:''' Melanie Lemay lamented to [[Álvaro Gramática]] the [[Noob|analyst's]] departure, as it would have been skilled enough to explore [[Arno Dorian]]'s genetic memories. Since the analyst's departure, Abstergo had trouble finding researchers who were able to handle the memories of individuals with a high count of [[Isu|First Civilization]] DNA.<ref name="ACU" />
*'''November 5:''' Eric Cooper texted Emmett Leary to inform him that he had set up a headquarters in [[Paris]], and were waiting on him to connect to the servers of a local [[Helix]] hub.<ref name="ACI" />
*'''December 1:''' Álvaro Gramática, still in shock due to the massive loss of data caused by the destruction of the [[Abstergo Industries Paris facility|lab in Paris]], the complete degradation of [[John Standish|John Standish's]] body as well as the original [[Shroud of Eden 1|Shroud of eden]], tried to organize a new initiative that would accelerate the gathering of data by merging  industry and Entertainment, therefore, [[Helix]], in the lives of everyone. From [[Bodyband|wristbands]] to healthcare clinics that would allow them to take samples of every individual that interacts with them, Álvaro was convinced that this was the only way to hopefully research and acquire descendants with a high ISU DNA concentration.<ref name="ACS" />


=== 2015 ===
==Echoes of Revolution==
*[https://www.pocketgamer.com/echoes-of-revolution/sugar-creative-interview-assassins-creed/ 1]
*[https://www.echoesofrevolution.com/ 2]


* '''Early January:''' Following Álvaro Gramática's plan to merge Helix and the everyday life of the people, [[Abstergo Industries]] in collaboration with [[MysoreTech]] launched the [[Brahman V.R.|Animus VR]] in the US at an affordable price and in many different versions, in order to target a wider range of consumers. In this way, the already important number of Abstergo products in the average american house would double within the year accompanied by the various healthcare products such as [[Herne+]] and [[Bodyband|bodybands]] that would be sold in new clinics installed around the world to provide them.<ref name="ACS" /><ref name="TEG2" />
;Boston
* '''September 25:''' Isabelle Ardant visited Álvaro Gramática at his [[Phoenix Project|facility in Australia]], main base of operations for the Phoenix Project, to inform him of new findings related to a possible [[Shroud of Eden 2|second shroud of eden]] that would be located somewhere in London. She proceeded to explain that their findings a couple of years ago about the [[Koh-i-Noor|Kooh-i-noor]] made them unearth the genetic line of [[Arbaaz Mir]] who was an active Assassins during the 1840's. Álvaro was confused as to what that information had to do with the obtention of a new shroud, to which Isabelle brought up a file in which the genetic line exposed that Arbaaz's son, [[Jayadeep Mir]], was active in London in the 1860's and was assigned to help the Assassin twins [[Jacob Frye|Jacob]] and [[Evie Frye|Evie]] Frye look after another Shroud and secure it before the Templar [[Crawford Starrick]] could, Grand Master of the british rite, at the time. Álvaro was overjoyed by her findings and immediately demanded [[Juhani Otso Berg]] and [[Sigma Team|his team]] to be assigned on the obtention of the artifact.<ref name="ACS" />
*People of the Revolution
* '''October 4:''' Isabelle Ardant's calendar had her birthday marked on it for celebration.<ref name="ACS" />
**John Adams
* '''October 10:'''  One of the new clinics installed in New York City as part of the initiative led by Álvaro Gramática, received the visit from a [[Elijah's mother|woman]] and her 10 year old child, which turned out to be the illegitimate son of [[Desmond Miles]], [[Elijah]]. Isabelle Ardant immediately reported to Gramática as she was in desperate need to prove herself to Abstergo, wanting to get the breakthrough of her career. Isabelle informed Álvaro that when the mother walked her son in the clinic, the boy's DNA not only revealed that he was Desmond's child but that he also was a Sage. Álvaro expressed his excitement to Isabelle stating that he wanted to cut the boy to pieces as he had done before with [[Desmond Miles|subject 17]] in order to expand his research, but Isabelle opposed herself to this claiming that it was her project and allowing such treatment would be inhumane. Instead, she proposed it would be better to place him in an Animus for the next 50 years to come, highlighting the massive amount of Data they could extract from his genetic memories. Álvaro was somewhat irritated at the idea of not having him on his table of operations, but Isabelle's insights suggested that it would be better to let the child grow and have him monitored until the time to capture him was due.<ref name="ACS" />
**Stamp Act
* '''October 15:'''  Isabelle Ardant arranged a meeting with [[Mitsuko Nakamura]], director of research of Abstergo Industries' [[Lineage Discovery and Acquisition]], to inform her about her project of monitoring Elijah to subsequently use him in the future, putting him inside an animus to exploit his genetic data, as his heritage was one of the most unique high isu-concentrated DNA Abstergo ever recorded. Proposing to wait until he was mature enough for his body to resist the effects of the animus and study his DNA for the next 50 years to come.<ref name="ACS" />
**Joseph Warren
* '''October 17:'''  [[Alan Rikkin]], grand master of the templar order and CEO of Abstergo Industries at the time, summoned Isabelle at a conference as he had heard of her new initiative. Isabelle, hungry for renown as she was, saw this as her ultimate opportunity to stand out once and for good, presenting her project and obtaining her long desired approval from Alan Rikkin and the board, charging Isabelle to handle the research and acquisition of the new Shroud of Eden and monitoring of the descendant of Subject 17.<ref name="ACS" />
*The Flag
* '''October:'''  Having observed a sudden rise of Templar presence in London, [[Bishop]] decided to investigate calling in [[Shaun Hastings]] and [[Rebecca Crane]] to help her.<ref name="ACS" />
**William Moultrie (mo)
* '''October 24:'''
*An American Navy
** Bishop dispatched Shaun Hastings and Rebecca Crane to Isabelle's office in London to gather information on pieces of Eden in order to identify what Abstergo was looking for. The duo arrived at the office and hacked Isabelle's personal computer revealing meetings, plannings for new projects and ancestry lines with the names of all the existing assassins in the UK. While Rebecca was scanning her files, she noticed that Isabelle was having a meeting later that evening in her office. Rebecca saw this as an opportunity to assassinate Isabelle and decided alongside Shaun to go off-books and take their chances. They rigged the place with explosives to secure an escape route in case they needed to flee and waited to ambush her.<ref name="ACS" />
**John Paul Jones
** Several hours later, Isabelle arrived and called Álvaro Gramática to inform him that Sigma Team was called in to search for the Shroud of Eden and that she would inform him whenever they obtained results. Right when she ended the call, Shaun and Rebecca emerged from their hiding spots and confronted Isabelle. However, Sigma team operatives Juhani Otso Berg and Violet Da Costa intercepted the two assassins before they could make their move. Isabelle ordered Berg to apprehend them but Rebecca activated the explosives causing an explosion shattering the office's main window allowing them to jump, performing a leap of faith, thus, escaping the complex. <ref name="ACS" />
*Green Dragon
** After escaping Isabelle's Office, Shaun and Rebecca headed to a secret hideout where they would rest and recover, once there, Bishop contacted them, informing Rebecca that the data she had downloaded hours earlier contained the genetic lines of two individuals named Jacob and Evie Frye, two Assassin twins that operated in Victorian London in the 1860's and at some point got in contact with another Shroud of Eden that had been hidden in London ever since they recovered it. Shaun stated that they would need backup to overcome Sigma Team as they were alone. Bishop reassured them that she would send help and that an [[Helix Initiate|Initiate]] was already synchronizing with the memories by the time they managed to download them, so they only had to focus on securing the Shroud once it was located by the Initiate. However, after she had checked on the hideout, she contacted the Initiate to instruct him that he needed to double up his work as the attempt at assassinating Isabelle compromised the Assassin anonymity in London, therefore, Bishop wanted to be one step ahead of Abstergo at all times.<ref name="ACS" />
**William Bowes
* '''October 25-26:''' Overnight, Bishop checked upon the duo to see if everything was alright and noticed Shaun was still awake, surprised, she asked him what was wrong. Shaun confessed that he was still grieving over the loss of Desmond and felt bad for the hostile persona Shaun always displayed everytime Desmond was around him because of jealousy. However, his confession was abruptly stopped when [[Galina Voronina]] made her entry behind Shaun's back, scaring him. After a few formalities, Galina instructed Shaun to rest as they had a tough task ahead of them.<ref name="ACS" />
**James Lovell (Mo)
* '''October 27-31:'''
*Minutemen
**The following days after Galina's arrival, the Initiate finally managed to discover the location of the Shroud through the memories he was tasked to explore. The artifact was hidden inside a vault under [[Buckingham Palace vault|Buckingham Palace]]. Bishop dispatched the team to retrieve the artifact before the Templars, but Isabelle was already on site with Sigma operatives. Rebecca, baffled by the setback the presence of Templars represented, wanted to abort the mission. However, Shaun proposed that it was the perfect time to get rid of Sigma and retrieve the artifact at the same time. Galina agreed and tossed a smoke grenade into the vault as Sigma Team and Isabelle were about to leave with the Shroud, causing a distraction. Galina engaged in hand to hand combat with Juhani Otso Berg, while Shaun used his [[Hidden Blade|shock blade]] to assassinate Isabelle taking advantage of the fight's havoc. Berg ordered Violet Da Costa to take away the Shroud and secure it, though, before leaving with the shroud she waved her gun at Shaun in an attempt to kill him, but Rebecca stood across the trajectory of the bullet in order to save him, thus, taking the shot instead. Galina managed to knock out Berg and was about to finish him but was forced to retreat as a Templar strike team arrived and opened fire over her. Shaun ordered Galina to find an exit while holding Rebbecca who was badly injured. Galina used another smoke grenade to eliminate the strike team, offering the opportunity to escape from the vault.<ref name="ACS" />
**Timothy Bigelow (soldier)
**Shortly after escaping from the vault under Buckingham Palace, Violet delivered the Shroud of Eden to Álvaro Gramática at his top secret lab where he worked on Project Phoenix. There, she learned about Álvaro's true intentions with the newly acquired piece of eden: Recreate from scratch a fully functional precursor body. Álvaro explained that it would be possible as the shroud heals and reconstructs tissue on a cellular level, so, folding it over precursor tissue or DNA would slowly but effectively end up regenerating a precursor being. Violet handed over the Shroud to Gramática, and as she saw him go away to report to Alan Rikkin about the obtention of the Shroud, Violet summoned Juno through a computer to inform her that she had delivered the Shroud as she asked, but that she was scared for her. Juno greeted Violet stating that she served her well and that she was ought to save all of humanity, reassuring her that there was no reason whatsoever to fear anything.<ref name="ACS" />
*A Light in the Dark
**After the successful recovery of the Shroud of Eden at the Buckingham incident, Laetitia England ordered Juhani Otso Berg to deliver Shay Patrick Cormac's [[Precursor box|Precursor Box]] to Álvaro Gramática in an attempt to boost the Phoenix's Project progress and protect it from further raids or incursions the Assassins might organize to steal it.<ref name="ACCR" />
**Joseph Warren
*'''November 1:''' Isabelle Ardant had a planned vacation with her family to the Dominican Republic, however she was Assassinated by Shaun Hastings in the Buckingham Palace vault days prior.<ref name="ACS" />
*A Tea Party
**John Spurr
**Stamp Act
*Liberty Tree
*James Otis
*Justice on Trial
**John Adams
**Matthew Kilroy
**Hugh Montgomery
**Patrick Carr (Mo)
**Jon Jefferies (Mo)
**Jane Whitehouse (Mo)


*'''December:'''
;NYC
**Two months after the Incident at Buckingham Palace, the Assassins were focusing on finding the location of
*People of the Revolution
**Caesar Glover
**Nathan Hale
**Battle of Long Island
**Francis Lewis
**Hercules Mulligan
**Isaac Sears
**Anna Strong
**Caleb Brewster
*Passing Judgment
**Fraunces Tavern
**Samuel Birch
**Boston King
**Evacuation Day {{WP|Evacuation Day (New York)}}
**Nova Scotia (Mo)
**Dunmore's Proclamation/Royal Ethiopian Regiment (Mo)
*Defending the Hudson
**HMS Phoenix (1759)/HMS Rose (1757)
*Colonial House
**Hercules Mulligan (Mo)
**Agent 355
**James Rivington (Mo)
*Escaping Brooklyn
**Battle of Long Island
**Caesar Glover
*Fire Suspects
**John Baltus Dash
*Supplying the Revolution
**Francis Lewis
*Liberty Raised
**Hercules Mulligan
**Stamp Act (Mo)
**Battle of Golden Hill (Mo)
*Nine Men's Morris
**Charles Inglis
**Hector de Crevecoeur
**Abraham Woodhull
*Printing Pressure
**Hanover Square
**James Rivington (Mo)
**Royal Gazette
**James Parker
**Hugh Gaine (mo)
**Samuel Loudon (mo)
*Articles & cartoons
[MISSING]
*Tearing down the King
**Isaac Sears
*The Turtle
**David Bushnell
**Ezra Lee
**HMS Eagle (1774)
**Turtle (submersible)
 
===Boston===
<!--
;General
<tabber>
|-|Intro=
;Welcome to Boston
250 years ago, Boston stood at the heart of the Revolution that led to the beginning of a nation.<br>Travel back in time and relive the key events of the American Revolution.
 
Welcome to Echoes of Revolution: Boston
 
|-|End=
;Echoes of Revolution: Boston complete
Well done. You have synchronized all the memories from around Boston and seen the city as it once was at the height of the Revolution. You have completed Echoes of Revolution: Boston.
 
|-|Credits=
Created by Sugar Creative in partnership with Revolutionary Spaces and Ubisoft
 
;Boston250
The creation of Echoes of Revolution: Boston has been generously supported and sponsored by Boston250<br>With special thanks to Alex Meadow, Ellen Garrity Foord & Megan Le
 
;Media Cymru
The creation of Echoes of Revolution: Boston has been supported by Media Cymru, and the UK Government<br>With special thanks to Sara Pepper
 
;Villa Albertine
The release of Echoes of Revolution: NYC has been supported by Villa Albertine
 
;Revolutionary Spaces
Echoes of Revolution: Boston has been created with the support and involvement of Revolutionary Spaces<br>With special thanks to Matt Wilding
 
;Sugar Creative
Jason Veal, William Humphrey, Chris Barnes, Anders Gillies, Matt Robinson, Kiran Bharadia, Faye Allen, Oliver Brunyate, Alex Pitt, Dan Hayes, and Jonny Tooze
 
;T-Mobile
Echoes of Revolution: Boston would not have been possible without the R&D support provided by T-Mobile<br>With special thanks to Louisa Spring and Courtney Tononi
 
;Niantic Spatial
Echoes of Revolution: Boston is powered by Niantic Spatial<br>With special thanks to Joe Gabriel
 
;Ubisoft
Echoes of Revolution: Boston has been created in partnership with Ubisoft and the Assassin's Creed teams, using the digital world of Assassin's Creed III and Assassin's Creed Rogue<br>With special thanks to Amy Jenkins-Le Guerroué, Romain Fascialé, and Martina Strina
 
;Welsh Government
The creation of Echoes of Revolution: Boston has been supported of the Welsh Government.<br>With special thanks to Jack Sargeant
 
</tabber>
 
;People of the Revolution
<tabber>
|-|John Adams=
John Adams was a foundational figure of the American Revolution. A Harvard-educated lawyer from Massachusetts, Adams rose to prominence by opposing the 1765 Stamp Act, serving as a delegate to the First and Second Continental Congresses, and working to build the newly formed American navy.
 
While sympathetic to the patriot cause, his belief in the rule of law led him to successfully defend British soldiers involved in the 1770 Boston Massacre. In Congress, he was instrumental in persuading delegates to declare independence, nominating George Washington as commander of the Continental Army, and playing a key role in drafting the Declaration of Independence in 1776. Later, he was central in negotiating the 1783 Treaty of Paris, which officially ended the Revolutionary War. Adams later authored the 1780 Massachusetts Constitution, influencing the future U.S. Constitution. He served as the first vice president under Washington and as the second president of the United States.
 
|-|Samuel Adams=
Born in Boston, Samuel Adams was a pivotal Founding Father, political philosopher, and civic leader who galvanized colonial resistance against British authority. He strongly opposed the Stamp Act and other parliamentary taxation measures, leading to his involvement in the formation and operation of the Sons of Liberty in Boston. During the 1760s and 1770s he coordinated anti-British activities both within Boston and across the colonies, including the Boston Tea Party.<br><br>As a delegate to the Continental Congress, Adams was a firm advocate for separating from Britain, signing the Declaration of Independence in 1776. He was also involved in drafting the Articles of Confederation and, after the war, served as governor of Massachusetts.
 
|-|Crispus Attucks=
Crispus Attucks was one of the first casualties of the American Revolution. As an escaped slave working as a sailor and dock worker in Boston, he became a protest leader and the first victim of the Boston Massacre. During the confrontation with British soldiers on King Street, Attucks stood at the forefront of a crowd, demanding that the soldiers leave. When the soldiers opened fire, Attucks was shot twice in the chest, dying instantly.<br><br>Although his death was used as political propaganda to fuel anti-British sentiment during the period, his status as a martyr was cemented by 19th-century abolitionists who highlighted his sacrifice as a testament to Black patriotism.
 
|-|Benjamin Franklin=
Benjamin Franklin was one of the Founding Fathers. A seasoned diplomat in London, he initially opposed the Stamp Act and, upon returning to America, he helped draft the Declaration of Independence in 1776. One of his most significant contributions to the Revolution was serving as the primary American envoy to France from 1776 to 1778. Using his fame as a scientist and diplomatic expertise, he secured essential French financial and military support. This support is widely regarded as being instrumental in turning the tide of the war.<br><br>Franklin is the only Founding Father to sign all three major documents establishing the United States: the Declaration of Independence (1776), the Treaty of Paris ending the war (1783), and the U.S. Constitution (1787).
 
|-|John Hancock=
John Hancock was an American merchant, statesman, and prominent Patriot leader during the American Revolution. Inheriting a massive fortune from his uncle, Hancock became one of New England’s wealthiest men and used this wealth and influence to oppose British taxation policies. His defiance made him popular in Boston, particularly after customs officials seized his ship, the Liberty, in 1768 on charges of smuggling.<br><br>Hancock served as the President of the Second Continental Congress from 1775 to 1777, and after the war, he served as the first and third Governor of Massachusetts. He is best known for being the first person to sign the Declaration of Independence in 1776, doing so with a large, bold signature to defy King George III.
 
|-|Thomas Jefferson=
Thomas Jefferson was a pivotal figure in the American Revolution, acting as a leading intellectual, a political activist, and the primary author of the Declaration of Independence. Throughout the conflict, while he did not fight on the battlefield, he sought to transform the American colonies into a modern republic, advocating for the separation of church and state, the abolition of feudal inheritance laws, and widespread educational reform. As a delegate to the Second Continental Congress in 1776, the 33-year-old Virginian was tasked with drafting the document that justified the colonies’ break from Great Britain, articulating the foundational American ideals of ''"Life, Liberty, and the pursuit of Happiness"''.
 
|-|Marquis de Lafayette=
Marquis de Lafayette was a French aristocrat and military officer who played a crucial role in the American Revolution, acting as a vital link between the American colonies and France. Inspired by the American cause of liberty, the 19-year-old defied King Louis XVI and traveled to America in 1777, volunteering to serve without pay.<br><br>He quickly formed a close bond with George Washington and was commissioned as a major general in the Continental Army. Lafayette proved his bravery and skill in battle and was wounded in action. This led him to return to France and lobby for increased military aid, successfully securing French troops and supplies for the colonies. Returning to America in 1781, he led American forces against Lord Cornwallis in Virginia, setting the stage for the decisive American-French victory at the Siege of Yorktown.<br><br>After returning to France after the war, Lafayette remained a lifelong friend of the United States and was granted honorary U.S. citizenship in 2002.
 
|-|Paul Revere=
Paul Revere was a prominent Boston silversmith, industrialist, and dedicated Patriot. A leading member of the Sons of Liberty, Revere organized intelligence networks to monitor British troops and co-originated anti-British agitation, including taking part in the 1773 Boston Tea Party. During the war, Revere served in the Massachusetts Militia and manufactured gunpowder for the Continental Army.<br><br>He is most well known for his dramatic midnight ride on April 18, 1775, to warn colonists of advancing British forces. Following instructions, a ''"one if by land, two if by sea"'' signal was placed in the Old North Church, alerting Revere to the British route across the Charles River. Along with William Dawes and others, Revere spread the alarm from Boston to Lexington, enabling leaders John Hancock and Samuel Adams to escape and allowing militiamen to prepare for the crucial battles of Lexington and Concord. Though captured by a British patrol shortly after his ride, his mission was successful. This was later immortalized in Henry Wadsworth Longfellow’s 1861 poem, ''"Paul Revere's Ride"'' transforming him into a lasting symbol of American independence and civic bravery.
 
|-|Joseph Warren=
Joseph Warren was a Founding Father of the United States and a central leader in the Patriot movement in Boston during the early American Revolution. A respected physician and member of the Sons of Liberty, Warren became a key political organizer. He often acted as a master spy, utilizing his intelligence network to stay ahead of British movements. Notably, on April 18, 1775, it was Warren who dispatched Paul Revere and William Dawes on their famous midnight ride to warn John Hancock and Samuel Adams of the British march toward Lexington and Concord.<br><br>Despite having little formal military training, Warren was later appointed a major general and showed immense courage by volunteering as a private soldier in the Battle of Bunker Hill on June 17, 1775, where he was killed in action at age 34.
 
|-|George Washington=
George Washington was the commander-in-chief of the Continental Army during the American Revolution. Tasked with fighting a superior British force, Washington formed the colonial militias into a disciplined fighting force. Despite losing more battles than he won, his resilience, strategic retreats, and crucial victories, such as the final victory at Yorktown, secured American independence.<br><br>Unanimously elected, Washington served as president from 1789 to 1797, where he implemented a strong, well-financed national government, including the creation of a national bank. His dedication to civilian control of the military, together with his voluntary retirement after two terms, helped secure the stability of American democracy.
 
</tabber>
 
;Memories
<tabber>
|-|Banner=
;The Flag
You are outside Faneuil Hall. In 1776, while the Revolution was in full swing, this area was a hotbed of Patriotic sentiment. Talks were delivered here and revolutionary banners displayed openly despite the British occupation. Alongside Samuel Adams, create a banner and unfurl it on the front of the building in defiance at British rule.<br><br>Enter the streets of revolutionary era Boston and head to Faneuil Hall.
 
;Historical details
When the Thirteen Colonies of America were seceding from the British at the start of the revolution, it became necessary for a flag to be created to symbolize the patriot cause and rally individuals for the Revolution!<br><br>These flags were often created by local artists and revolutionary groups to reflect the locations or the key messages that they stood for. One famous example is The Moultrie Flag. Commissioned by Colonel William Moultrie in 1775 to prepare for war with Britain, it depicts a white crescent moon with the word “LIBERTY” inscribed within it on a field of navy blue.
 
;Instructions
Objective
Alongside Sons of Liberty member Samuel Adams, and the proud revolutionaries in Boston, design a banner to show your defiance of British rule.
 
Creating
Tap on the highlighted items on the table to customize each element of your banner. \nYou can choose the slogan, emblem, pattern, and cloth.
 
Flying the banner
Once you're happy with your design, tap the highlighted ladder to unfurl your banner.
 
;What happens
*'''Samuel Adams:''' [Start] ''Greetings friend. Make your banner then head to the ladder to unfurl it on the building.''
*'''Samuel Adams:''' [Decal chosen] ''We need a strong image that speaks to the justness of our cause..''
*'''Samuel Adams:''' [Pattern chosen] ''Remember, it is through our own hands that we make our destiny.''
*'''Samuel Adams:''' [Phrase chosen] ''Let them know it only takes a tireless minority committed to liberty.''
*'''Samuel Adams:''' [Ladder tapped] ''Shall we unfurl your creation? Look up at the front of the building.''
*'''Samuel Adams:''' [Banner shown] ''A fine creation, a banner like that will inspire all who see it!''
 
;Outcome
*Banner Created
Your banner proudly flies over Boston and stands as a rallying symbol for the Revolution. It joins the many patriotic flags that are being created all over America to show protest and pride in the creation of a new nation.
 
;Log
Outside the famous Faneuil Hall I joined Patriot Samuel Adams and constructed my own revolutionary banner. Unfurling it on the front of the building I made my opposition to British rule clear.
 
|-|Boats=
;An American Navy
This area, now known as Boston Common, was public common Iand used as a training ground for Soldiers throughout the Revolution. In 1775, the British Navy controlled the Atlantic and Congress decided to create a new Continental Navy. Train alongside naval captain John Paul Jones to learn to command a ship. \n\nLook out over the docks of revolutionary era Boston and begin your naval training.
 
;Historical details
At the start of the American Revolution, the Royal Navy faced little opposition from the fledgling American Navy. Several colonies maintained small state navies, and in 1775 Congress authorized the creation of a Continental Navy. These forces amounted to only several dozen small vessels and a handful of frigates.\n\nOne particularly notable American naval

Revision as of 00:50, 7 September 2026

ASoE

Assassin's Creed: Mirage – A Soar of Eagles 1
Assassin's Creed: Mirage – A Soar of Eagles 2
Assassin's Creed: Mirage – A Soar of Eagles 3

Le Trésor Perdu d'Aliénor

Echoes of Revolution

Boston
  • People of the Revolution
    • John Adams
    • Stamp Act
    • Joseph Warren
  • The Flag
    • William Moultrie (mo)
  • An American Navy
    • John Paul Jones
  • Green Dragon
    • William Bowes
    • James Lovell (Mo)
  • Minutemen
    • Timothy Bigelow (soldier)
  • A Light in the Dark
    • Joseph Warren
  • A Tea Party
    • John Spurr
    • Stamp Act
  • Liberty Tree
  • James Otis
  • Justice on Trial
    • John Adams
    • Matthew Kilroy
    • Hugh Montgomery
    • Patrick Carr (Mo)
    • Jon Jefferies (Mo)
    • Jane Whitehouse (Mo)
NYC
  • People of the Revolution
    • Caesar Glover
    • Nathan Hale
    • Battle of Long Island
    • Francis Lewis
    • Hercules Mulligan
    • Isaac Sears
    • Anna Strong
    • Caleb Brewster
  • Passing Judgment
    • Fraunces Tavern
    • Samuel Birch
    • Boston King
    • Evacuation Day Evacuation Day (New York) on Wikipedia
    • Nova Scotia (Mo)
    • Dunmore's Proclamation/Royal Ethiopian Regiment (Mo)
  • Defending the Hudson
    • HMS Phoenix (1759)/HMS Rose (1757)
  • Colonial House
    • Hercules Mulligan (Mo)
    • Agent 355
    • James Rivington (Mo)
  • Escaping Brooklyn
    • Battle of Long Island
    • Caesar Glover
  • Fire Suspects
    • John Baltus Dash
  • Supplying the Revolution
    • Francis Lewis
  • Liberty Raised
    • Hercules Mulligan
    • Stamp Act (Mo)
    • Battle of Golden Hill (Mo)
  • Nine Men's Morris
    • Charles Inglis
    • Hector de Crevecoeur
    • Abraham Woodhull
  • Printing Pressure
    • Hanover Square
    • James Rivington (Mo)
    • Royal Gazette
    • James Parker
    • Hugh Gaine (mo)
    • Samuel Loudon (mo)
  • Articles & cartoons

[MISSING]

  • Tearing down the King
    • Isaac Sears
  • The Turtle
    • David Bushnell
    • Ezra Lee
    • HMS Eagle (1774)
    • Turtle (submersible)

Boston

NYC

Missing gear pages

  • Blackbeard's Crimson Swords
  • Blades of the Damned
  • Dark Animus Corsair Pistol Swords
  • Dragon's Fang Swords
  • Ferraro's Rapiers
  • Le Bourgeoys Blades
  • Lightserver's Blades
  • Masterwork Blades
  • Naoe's Shadowblade
  • Order of Gold
  • Rustborne Swords
  • Serpent's Fang Cutlasses
  • Spring-Steel Swords
  • Uncrowned Prince
  • Baldwin's Golden Pistols
  • Blackbeard's Crimson Pistols
  • Dark Animus Corsair Flintlocks
  • Darkworker's Pistols
  • Diabolist's Pistols
  • Dragon's Roar Pistols
  • Fury of the Deep Pistols
  • Gargoyle's Breath
  • Peaceful Means
  • Rufino's Flintlocks
  • Rustic Flintlocks

OG Ship cosmetics

OG Figureheads

Image Name Description Availability
The Jackdaw's figurehead A figurehead that once graced the bow of Edward Kenway's ship, the Jackdaw. Default
Aries figurehead A figurehead representing Aries PREREQUISITE
Purchase for 500 Reales and 25 wood
Phoenix figurehead A figurehead representing a rising pheonix, a legendary but likely imaginary bird. PREREQUISITE
Purchase for 800 Reales and 75 wood
Mermaid figurehead A figurehead representing a mermaid. PREREQUISITE
Purchase for 1250 Reales and 150 wood
Gargoyle figurehead A figurehead representing a gargoyle. PREREQUISITE
Purchase for 2000 Reales and 300 wood
Serpent figurehead A figurehead representing a serpent. Requires plan
3500 R
400 wood
El Impoluto's figurehead A figurehead representing a saint. Rumored to have belonged to El Impoluto, one of the most dangerous ships to ever sail the West Indies. Gained by completing community challenges
The Queen Anne's figurehead A figurehead that once belonged to Blackbeard's ship, the Queen Anne's Revenge Requires plan
5000 R
500 wood
The Ranger figurehead A figurehead which used to belong to Captain Charles Vane's ship, the Ranger Gained by completing half of the naval contracts.
The Royal Fortune's figurehead A figurehead which used to belong to Black Bart's ship, the Royal Fortune. Collected by Kenway's Fleet.
The Aquila's figurehead A figurehead which would one day belong to Connor Kenway's ship, the Aquila. Gained by plundering three royal convoys.
Elite figurehead A figurehead representing a Harpy, standard symbol of elite warships. Redeem on Uplay
Death Vessel figurehead A figurehead which used to belong to the legendary Death Vessel. Available through the Death Vessel Pack
Kraken figurehead A figurehead representing the legendary Kraken, feared by all the pirates of the open sea. Available through the Kraken Ship Pack
Altaïr figurehead A figurehead crafted as a tribute to Altair, the Assassin. Available through the Crusader & Florentine Pack
Ezio figurehead A figurehead crafted as a tribute to Ezio, the Assassin. Available through the Crusader & Florentine Pack
Aveline figurehead Through a bit of Animus trickery, we fashioned a figurehead in tribute to Aveline, our first Abstergo Entertainment hero. Aveline DLC
Black Ship figurehead A figurehead that once belonged to the Black Ship Black Island
The Revenge's figurehead A figurehead that once belonged to Stede Bonnet's ship, the Revenge. Mystery Island
Wilkinson Figurehead This stern maiden's crossed swords symbolize death in the glory of battle, belied by her modest dress. Schick promotion, later unlocked by default.

OG Sails

Image Name Description Availability
White sails A set of clean, white canvas sails. Default
Crimson sails A set of red canvas sails. PREREQUISITE
Purchase for 500 R
25 cloth
Red-striped sails A set of white canvas sails adorned with red stripes. PREREQUISITE
Purchase for 800 R
75 cloth
Tattered sails A set of tattered sails. PREREQUISITE
Purchase for 1250 R
150 cloth
Leather sails A set of leather sails. PREREQUISITE
Purchase for 2000R
300 cloth
Flower sails A set of sails with white floral pattern. Requires plan
3500 R
400 cloth
Black and Red sails A set of black sails adorned with red and white stripes. Gained by completing community challenges.
Grey sails A set of grey canvas sails. Requires plan
5000 R
500 cloth
Diamond sails A set of sails bearing diamonds patterns, praised for their beauty. Collected by Kenway's Fleet.
Gilded sails A set of blue sails with gilded gold patterns. Gained by completing all naval contracts.
Elite's sails A set of sails bearing the symbol of an Elite ship. Redeem on Uplay
Queen Anne's Revenge sails A set of sails that once belonged to Blackbeard's ship, the Queen Anne's Revenge.
The Royal Fortune's sails A set of sails that once propelled Black Bart's ship, the Royal Fortune.
The Benjamin's sails A set of sails that once propelled Benjamin Hornigold's ship, the Benjamin.
The Aquila's sails A set of sails that would later propel Connor Kenway's ship, the Aquila.
Death Vessel sails A set of sails that once belonged to the legendary Death Vessel. Available through the Death Vessel Pack
Kraken sails A set of sail [sic] representing the legendary Kraken, feared by all the pirates of the Open Sea. Available through the Kraken Ship Pack
Altaïr's sails A set of sails modeled after Altair ibn-La'Ahad's image. Available through the Crusader & Florentine Pack
Ezio's sails A set of sails modeled after Ezio Auditore da Firenze's image. Available through the Crusader & Florentine Pack
The Black Ship's Sails A set of sails that once propelled the Black Ship. Found in treasure chest at Black Island
The Revenge's Sails A set of sails that once propelled Stede Bonnet's ship, the Revenge Mystery Island
Black-skull sails A set of sails representing a black skull. Linking account to Assassin's Creed: Initiates, later unlocked by default
Spilt-blood sails A set of spilt blood sails. It's right there in the name. Linking account to Assassin's Creed: Initiates, later unlocked by default

OG Wheels

Image Name Description Availability
The Jackdaw's wheel A wheel that once belonged to Edward Kenway's signature ship, the Jackdaw. Default
Bronze wheel A wheel made of bronze. PREREQUISITE
Purchase for 500 R
25 metal
Flower wheel A wheel altered to form a symbol of a flower. PREREQUISITE
Purchase for 800 R
75 metal
Phoenix wheel A wheel made of brown wood with a golden metal circlet. PREREQUISITE
Purchase for 1250 R
150 metal
Eye of the Sea wheel A wheel made of dark brown with metal diamonds. PREREQUISITE
Purchase for 2000 R
300metal
Blackwood wheel A wheel made of sturdy blackwood. Requires plan
3500 R
400 metal
El Impoluto's wheel A wheel rumored to belong to the El Impoluto, one of the most dangerous ships across the West Indies. Gained by completing community challenges.
The Aquila's wheel A wheel that will one day belong to Connor Kenway's ship, the Aquila. Requires plan
5000 R
500 metal
Gilded wheel A wheel made of dark brown wood with inlaid rubies. Obtained as a reward of the Kenway's Fleet.
Queen Anne's Revenge wheel A wheel that once belonged to Blackbeard's ship, the Queen Anne's Revenge. Gained by completing half of the naval contracts.
Silver wheel A wheel made entirely of silver. Found in treasure chest at Cat Island
Elite wheel A wheel made of gold, symbol of elite ships. Redeem on Uplay
Death Vessel wheel A wheel that once belonged to the legendary Death Vessel. Available through the Death Vessel Pack
Kraken wheel A wheel representing the legendary Kraken, feared by all the pirate of the open sea. Available through the Kraken Ship Pack
Ivory wheel A wheel made entirely of ivory. Found in treasure chest in Havana

Ship cosmetics

Figureheads

Image Name Description Availability
The Jackdaw's Figurehead A figurehead that once graced the bow of Edward Kenway's ship, the Jackdaw. Default
Aries Figurehead A figurehead representing Aries. Purchase from Harbourmaster for 500 reales and 25 wood
Phoenix Figurehead A figurehead representing a rising pheonix, a legendary but likely imaginary bird. Purchase for 1100 reales and 75 wood at General Store on island at coordinates 550, 638
Mermaid Figurehead A figurehead representing a mermaid. Purchase from Harbourmaster for 800 reales and 50 wood
Gargoyle Figurehead A figurehead representing a gargoyle. Capture Fort Navassa
Serpent Figurehead A figurehead representing a serpent. Complete Salt Lagoon treasure map
El Impoluto Figurehead A figurehead representing a saint. Rumored to have belonged to El Impoluto, one of the most dangerous ships to ever sail the West Indies. Defeat the legendary ship El Impoluto
Queen Anne Figurehead A figurehead that once belonged to Blackbeard's ship, the Queen Anne's Revenge Complete Havana treasure map and purchase from harbour master for 8000 reales and 650 wood
Ranger Figurehead A figurehead which used to belong to Captain Charles Vane's ship, the Ranger Capture Fort Chinchorro
Royal Fortune Figurehead A figurehead which used to belong to Black Bart's ship, the Royal Fortune. Complete 7 Naval Contracts
Aquila Figurehead A figurehead which would one day belong to Connor Kenway's ship, the Aquila. Collect 25 art pieces
Elite Figurehead A figurehead representing a Harpy, standard symbol of elite warships. Capture Fort Serranilla
Death Vessel Figurehead A figurehead for the Death Vessel. Purchase from Tier II Harbourmaster for 3000 reales and 250 wood
Kraken Figurehead A figurehead representing a hideous underseas monster Purchase from Tier II Harbourmaster for 4500 reales and 200 metal
Altaïr Figurehead A figurehead crafted as a tribute to Altaïr, the Assassin. Purchased from Treasure Dealer for 200 wood and 2 Humpback Whale Skins
Ezio Figurehead A figurehead crafted as a tribute to Ezio, the Assassin. Purchased from Treasure Dealer for 200 wood and 2 Humpback Whale Skins
Aveline Figurehead A figurehead in tribute to Aveline. Found in underwater treasure chest at coordinates 28, 291
Revenge Figurehead A figurehead that once belonged to Stede Bonnet's ship, the Revenge. Found in treasure chest at Mystery Island
Bold-as-Gold Figurehead Bold as bronze, this figurehead symbolizes legacy and strength. Purchase the Master Assassin Naval Pack
Guardian Beast Figurehead Rearing and rampaging, the bronze heft of this figurehead connotes mastery over sand and sea. Found in underwater treasure chest west of Kingston, at coordinates 500,167
HMS Fearless Figurehead The unmistakable presence and indomitable spirit of a lion that stood proudly on twin legendary ships. Defeat the legendary ships HMS Fearless and Royal Sovereign
HMS Prince Figurehead A mysterious and foreboding figurehead that once belonged to HMS Prince. Defeat the legendary ship HMS Prince
La Dama Negra Figurehead This stern maiden's crossed swords symbolize death in the glory of battle, as befitting La Dama Negra. Defeat the legendary ship La Dama Negra
Pallas Athena Figurehead The gleaming eyes of the goddess of war lead from the front once again. Purchased from Treasure Dealer for 220 wood, 6 Howler Monkey Skins, 2 Red Howler Monkey Skins, and 3 Hutia Hides
Ivory Mariner Figurehead This ivory figurehead bears the stern focus of a mariner who has weathered countless seas. Its presence at the bow signals a vessel built for endurance. Twitch drop
Fallen Angel Figurehead A fiery demon wrapped in flames, wrapped in chains and fury. Purchase the Hellfire Naval Pack
Leviathan Figurehead A terrifying monster carved of dark wood and painted with an iridescent glow Purchase the Sea Serpent Naval Pack
Storm Spirit Figurehead A bronze dragon figurehead painted inlaid with vibrant jade, symbolizing power and speed. Purchase the Dragon Storm Naval Pack
Dark Animus Corsair Figurehead Reave the realms in search of truth. Purchased from the Exchange for 800 keys

Sails

Image Name Description Availability
White Sails A set of clean, white canvas sails. Default
Crimson Sails A set of red canvas sails. Found in treasure chest at Cat Island
Red Striped Sails A set of white canvas sails adorned with red stripes. Purchased from Harbourmaster for 800 reales and 75 cloth
Tattered Sails A set of tattered sails. Found in underwater treasure chest at Abaco Island
Leather Sails A set of leather sails. Capture Fort Conttoyor
Flower Sails A set of sails with white floral pattern. Complete The Forts
Gray Sails A set of gray canvas sails. Capture fort Cabo de Cruz
Diamond Sails A set of sails bearing diamonds patterns, praised for their beauty. Purchased from Tier II Harbourmaster for 1200 reales and 150 cloth
Gilded Sails A set of blue sails with gold patterns. Purchased from Tier II Harbourmaster for 1700 reales and 250 cloth
Elite Sails A set of sails bearing the symbol of an Elite ship. Complete the Great Inagua map and purchase from harbourmaster for 2800 reales and 450 cloth
Queen Anne's Revenge Sails A set of sails that once belonged to Blackbeard's Queen Anne's Revenge. Complete A World Without Gold
The Royal Fortune's Sails A set of sails that once propelled Black Bart's ship, the Royal Fortune. Complete Royal Misfortune
The Benjamin's Sails A set of sails that once propelled Benjamin Hornigold's ship, the Benjamin. Complete Murder and Mayham
The Aquila's Sails A set of sails that would later propel Connor's ship, the Aquila. Collect 25 art pieces
Death Vessel Sails A set of sails that once belonged to the legendary Death Vessel. Purchased from Tier II Harbourmaster for 2200 reales and 350 cloth
Kraken Sails A set of sail [sic] representing the legendary Kraken, feared by all the pirates of the Open Sea. Found in treasure chest on island at coordinates 677,534
The Altaïr's Sails A set of sails modeled after Altair ibn-La'Ahad's image. Found in treasure chest at Great Inagua
The Ezio's Sails A set of sails modeled after Ezio Auditore da Firenze's image. Found in treasure chest at Great Inagua
The Black Ship's Sails A set of sails that once propelled the Black Ship. Found in treasure chest at Black Island
The Revenge's Sails A set of sails that once propelled Stede Bonnet's ship, the Revenge Found in underwater treasure chest at Mystery Island
Storm's End Sails The color of the sun and sky on the bright water. Purchased from the Exchange for 600 keys
Scarred Rigging Sails torn by shot and wind, yet still holding fast. They tell the story of a ship that has weathered countless battles and refused to sink. Purchased from the Exchange for 600 keys
Ebon Wind Sail Set Take flight beneath black sails adorned with a golden bird. Purchase the Master Assassin Naval Pack
Black Skull Sails A set of sails featuring the Black Skull. Complete all Naval Contracts
El Impoluto Sails A set of black sails adorned with red and white stripes. Taken from El Impoluto. Defeat the legendary ship El Impoluto
HMS Fearless Sails The stark black and white sails of the legendary twin ships, HMS Fearless and Royal Sovereign. Defeat the legendary ships HMS Fearless and Royal Sovereign
Gilt Lined Sails A striking set of sails that are guilded in gold. Complete the Restored Tattered Map and dig the treasure chest in Florida
HMS Prince Sails A set of rippling sails that once belonged to HMS Prince. Defeat the legendary ship HMS Prince
La Dama Negra Sails The striking, bold sails of La Dama Negra. Defeat the legendary ship La Dama Negra
Obsidian Sails The darkest of sails for the blackest of hearts. Complete the Restored Yellowed Map and dig the treasure chest in Black Island
Crimson Storm Sails Deep red sails, bearing the scars of many battles. Striking and bold, they make a commanding statement on the open sea while withstanding the rigors of naval combat. Redeem code ACBF-PHGN-SYBJ-RTRF
Dark Animus Corsair Sails Raise high the colors. Complete rank 5 of "Riptides" project
Spilt Blood Sails A set of spilt blood sails. It's right there in the name. Capture fort Castillo de Jagua
Wings of the Tempest Sails Ideal for ships built for high-adrenaline pursuits, rapid escapes, and fearless ocean crossings. Complete Red Bull promotional quiz
Ocean's Fury Sail Set Dark sails glowing with neon blue patterns shimmering like deep ocean currents. Purchase the Sea Serpent Naval Pack
Vermillion Seal Sail Set Bright orange and gold sails that ripple as if caught in a constant breeze. Purchase the Dragon Storm Naval Pack
Wind Demon Sail Set Red and black sails with flickering flame designs. Purchase the Hellfire Naval Pack

Wheels

Image Name Description Availability
The Jackdaw's Wheel A wheel that once belonged to Edward Kenway's signature ship, the Jackdaw. Default
Bronze Wheel A wheel made of bronze. Found in treasure chest in Matanzas
Flower Wheel A wheel altered to form a symbol of a flower. Found in underwater treasure chest in Caracol
Eye of the Sea Wheel A wheel made of dark brown with metal diamonds. Capture Fort Eleutherea
El Impoluto's Wheel A wheel rumored to belong to the El Impoluto, one of the most dangerous ships across the West Indies. Defeat the legendary ship El Impoluto
The Aquila's Wheel A wheel that will one day belong to Connor's ship, the Aquila. Collect 25 art pieces
Gilded Wheel A wheel made of dark brown wood with inlaid rubies. Purchase from Tier II Harbourmaster for 2200 reales and 140 metal
Queen Anne's Revenge Wheel A wheel that once belonged to Blackbeard's ship, the Queen Anne's Revenge. Complete Wayward Desires
Silver Wheel A wheel made entirely of silver. Capture Fort Gibara
Elite Wheel A wheel made of gold, symbol of elite ships. Complete the Restored Tattered Map and dig the treasure chest in Florida
Kraken Wheel A wheel representing the legendary Kraken, feared by all the pirate of the open sea. Purchase from Tier II Harbourmaster for 3000 reales and 200 metal
Ivory Wheel A wheel made entirely of ivory. Complete Pinos Isle treasure map and purchase from Harbourmaster for 4200 reales and 300 metal
Dark Animus Corsair Wheel Thrumming with energy, drawn from the source that powers the Animus itself. Complete rank 13 of "Eye in the Dark" project
Wheel of Doom Polished to perfection and gilded with class. Purchase the Master Assassin Naval Pack
Helm of the Night Owl The shades of night are gathering, it is time to take flight. Complete the Restored Yellowed Map and dig the treasure chest in Black Island
La Dama Negra Wheel The sturdy blackwood wheel of La Dama Negra. Defeat the legendary ship La Dama Negra
HMS Prince Wheel A wheel that once belonged to the legendary ship HMS Prince. Defeat the legendary ship HMS Prince
HMS Fearless Wheel A brown wood wheel with a golden metal circlet. Used on the legendary twin ships HMS Fearless and Royal Sovereign. Defeat the legendary ships HMS Fearless and Royal Sovereign
Ring of Fire Ship's Wheel Ship's wheel adorned with demonic motifs in vivid red and black. Purchase the Hellfire Naval Pack
Snakehead Ship's Wheel A serpent-themed ship's wheel bolstered with lapis lazuli and ebon wood. Purchase the Sea Serpent Naval Pack
Turn of Fate Ship's Wheel Ship's wheel made of tropical hardwoods and inlaid with bronze and jade. Purchase the Dragon Storm Naval Pack

Hulls

Image Name Description Availability
Dark Animus Corsair Hull Either everything is permitted, or nothing is. Purchase in the Exchange for 800 keys
Buried Treasure Hull Trim Reinforced black hull with intricate gold filigree, formidable and beautiful. Purchase the Master Assassin Naval Pack
El Impoluto Hull The regal white hull of El Impoluto, adorned with gold ornaments. Defeat the legendary ship El Impoluto
Gilded Hull Whether out of aspiration or mockery, the gilt-edged livery is reminiscent of the colors worn by royalty. Complete the Misteriosa map
La Dama Negra Hull The stately, enduring hull of La Dama Negra. Defeat the legendary ship La Dama Negra
HMS Prince Hull The imperial black and gold hull of the legendary ship HMS Prince. Defeat the legendary ship HMS Prince
HMS Fearless Hull Magnificent hull ornaments that graced the legendary twin ships HMS Fearless and Royal Sovereign. Defeat the legendary ships HMS Fearless and Royal Sovereign
Obsidian Hull Like a shadow splitting the water. Collect 30 art pieces
Pirate Hunter Hull Certain vessels of the Crown styled themselves as pirate hunters. The Jackdaw wears their colors now, to scorn such hubris. Purchase from Harbourmaster for 1700 reales and 250 cloth
The Jackdaw's Hull Hull ornaments that once belonged to Edward Kenway's signature ship, the Jackdaw. Default
Infernal Majesty's Hull Trim A black hull with orange trim and a fiery glow emanating from belowdecks. Purchase the Hellfire Naval Pack
Jade Envoy Hull Trim Hull painted in burnt orange with jade accents, sleek and elegant. Purchase the Dragon Storm Naval Pack
Kraken's Scale Hull Trim Hull patterned with subtle mauve and cerulean accents. Purchase the Sea Serpent Naval Pack

Crew attire

Image Name Description Availability
Sleek Crew Attire Dark and mean, with the bile to back it up. Complete the Restored Tattered Map and dig the treasure chest in Florida
Black & Gold Crew Attire Black garb with gold trim flaunts your crew's wealth and ferocity. Purchase the Master Assassin Naval Pack
Deceased Crew Attire A skeleton crew... Literally. Purchased for 206 bones at General Store on island at coordinates 550, 638
Rugged Rags Crew Attire These are your blood stains and black marks, wear them proud. Purchase from Harbourmaster for 900 reales and 50 cloth
Standard Crew Attire The default costume for your ship's crew. Default
Dark Animus Corsair Crew Attire The will to fight cannot be taken from you, nor your men. Complete rank 5 of "Undertow" project
Handsome Devils Crew Attire Devils they call us and devils we shall be. Complete all Naval Contracts
Devil's Deckhands Crew Attire Crew dressed in brown and black leather, fierce and relentless. Purchase the Hellfire Naval Pack
Pacific Pirate Crew Attire Crew dressed in flowing orange and white garments, agile and swift. Purchase the Dragon Storm Naval Pack
Sea Venom Crew Attire Sailors clad in dark garb with neon accents, agile and intimidating. Purchase the Sea Serpent Naval Pack

Gear

Outfits

Image Name Rarity Description Availability
Altaïr Ibn-La'Ahad's Robes Legendary A light but durable outfit designed to the exact specifications of the Levantine Mentor's original robes. Purchased from the Animus Hub exchange for 3000 keys
Brown Cloak Common A brown cloak praised by veteran sailors for its resistance. Looted from treasure chest in southeast Havana
Captain Drake's Outfit Legendary An impressively dashing outfit that once belonged to the legendary British explorer, Sir Francis Drake. Looted from treasure chest in Sacrifice Island
Captain Morgan's Redingote Legendary A tough and rugged redingote that once belonged to the great Captain Morgan. Looted from treasure chest in Black Island
Connor's Outfit Legendary The robes worn by Edward's grandson, the Master Assassin Ratonhnhaké:ton, colloquially known as Connor. Purchased from the Animus Hub exchange for 3000 keys
Crimson Cloak Rare A reddish cloak favored by the Spanish aristocracy. Complete the Anotto Bay treasure map
Dark Animus Corsair Robes Legendary Time for you to play pirate, for real this time. Complete rank 18 of "Eye in the Dark" project
Duncan Walpole's Robes Common The outfit worn by Assassin, Duncan Walpole. Acquired during Edward Kenway (memory)
Edward Kenway's Robes Common Taken from the fallen Assassin, Duncan Walpole, these sleek robes have been modified by Edward Kenway to suit his purpose and personality. Acquired during The Treasure Fleet
Edward the Legend Outfit Legendary Worn by Edward for a brief time near the end of his career, Captain Edward Kenway, Legend of the Open Sea, once had a taste for the finer, flashier things in life. This outfit is the apotheosis of that trend. Complete the restoration of the manor and other buildings at Great Inagua
Explorer Outfit Rare A simple brown outfit, favored by explorers for its sturdiness. Found in underwater treasure chest north of Corozal, at coordinates 28, 293
Ezio Auditore's Robes Legendary Beautifully tailored robes that replicate the look and feel of the Italian Mentor's robes. Purchased from the Animus Hub exchange for 3000 keys
Feline Pelt Outfit Rare A hand-made feline's pelt outfit. Soft and supple. Bought from the Treasure Dealer at Great Inagua for 2 Ocelot Pelt, 6 Jaguar Pelts, 2 Black Jaguar Pelts, and 1 White Jaguar Pelt
Foreign Diplomat Disguise Common Worn by the Italian diplomat Ruggiero Ferraro. Acquired during A Governor No Longer
Governor's Outfit Rare A prestigious outfit to bolster a governo's prestige in the eyes of their subjects. Complete the Isla Providencia treasure map
Hunter Outfit Rare A traditional hunting outfit that is ideal for stalking game. Complete the Santanillas treasure map
Haytham Kenway's Overcoat Legendary This overcoat was acquired at some point during Edward Kenway's travels through the West Indies and was later passed down to his son, Haytham. Collect all 11 portraits and hang them at the manor at Great Inagua
Master Assassin Outfit Legendary Exquisite detailing suggests that this brocade is worn ceremonially, although those who have earned the right to it surely possess the skills to wear it in the field. Complete Art Lover
Mayan Outfit Legendary According to legend, this outfit was created using scavenged First Civilization materials. Complete the Mayan Mysteries
Merchant Outfit Rare A gray and white outfir worn by merchants throughout the West Indies. Purchase from General Store for 3000 reales after Overrun and Outnumbered
Naoe's Robes Legendary Be mantled in silence and shadow, as the Kakushiba Ikki once were. Complete rank 12 of "Riptides" project
Officer's Outfit Rare A military uniform from the Royal Army. Found in treasure chest at Príncipe
Pirate Captain Outfit Rare A black and red costume worn by pirate captains to establish their authority. Complete the Ambergris Key treasure map
Pirate Cloak Common A standard cloak many pirates wear to express their pride. Purchase from Level I General Store for 600 reales
Politician's Outfit Rare An outfit popular among royal officials. Purchase from Level II General Store for 3000 reales after Overrun and Outnumbered
Privateer Outfit Rare A sleek outfit common among privateers in the West Indies. Purchase from Level II General Store for 3000 reales after Overrun and Outnumbered
Shark-Hunter Outfit Rare A hand-made shark hunter's outfit. Rough to the touch, easy on the eyes. Bought from the Treasure Dealer at Great Inagua for 2 Hammerhead Shark Bones, 2 Bull Shark Skins, and 1 Great White Shark Bone
Shade and Shadow Robes Legendary Worn predominantly by Brotherhood veterans conducting missions under cover of darkness. Complete the Sacrifice Island treasure map
Stealth Outfit Rare Covert outfit designed to blend into the wearer's surroundings. Complete 16 Assassin Contracts
Stede Bonnet's Attire Legendary This outfit once belonged to the gentleman pirate, Stede Bonnet. Looted from treasure chest in Mystery Island
Templar Armor Legendary A light and flexible armor taken off a long-dead Templar. Complete the four Templar Hunts
Whaler Outfit Rare A traditional whaler's outfit. Sturdy and comfortable in extreme conditions. Bought from the Treasure Dealer at Great Inagua for 2 Humpback Whale Skin and 2 Killer Whale Skin
Yasuke's Yoroi Legendary Armor that recalls the name and exploits of the legendary samurai. Complete rank 12 of "Undertow" project
Blackbeard's Crimson Outfit Legendary A dark, crimson outfit with signature beard accents and piratical detail. Purchase the Blackbeard's Crimson Pack
Dragonscale Armor Legendary Elegant, flowing robes worn over impressive bronze scale mail. Purchase the Dragon Storm Pack
Hellion Armor Legendary Demonic armor marked with fiery highlights, wisps of smoke, and intense shadows. Purchase the Hellfire Pack
Master Assassin Robes Legendary Black satin and gold leaf robes expressing the elegant violence of the Master Assassin. Purchase the Master Assassin Pack
Nomad's Bronze Ensemble Legendary Built for long journeys across untamed lands, blending practicality with the marks of countless adventures. Claimed from the Helix Store
Stormfury Shroud Legendary Eerie armor rippling with bio-luminescent accents, fit for an underwater predator. Purchase the Sea Serpent Pack

Swords

Name Type Rarity Damage Maximum Takedowns Perk Availability
Order of Gold<section begin="Order of Gold"/> Pistol Sword Legendary 38 3 Automatically fires a shot after each Perfect Dodge Purchased from Level III General Store for 29000 Reales<section end="Order of Gold"/>
Rustborne Swords<section begin="Rustborne Swords"/> Pistol Sword Legendary 17 4 Attacks deal more defense damage Twitch<section end="Rustborne Swords"/>
Ezio's Swords<section begin="Ezio's Swords (Resynced)"/> Cutlass Legendary 25 3 Able to perfect parry unstoppable attacks <section end="Ezio's Swords (Resynced)"/>
Altaïr's Swords<section begin="Altaïr's Swords (Resynced)"/> Cutlass Legendary 25 4 Takedowns recover some health <section end="Altaïr's Swords (Resynced)"/>
Dark Animus Corsair Pistol Swords<section begin="Dark Animus Corsair Pistol Swords"/> Pistol Sword Legendary 38 2 Killing enemies with these swords also damages nearby enemies Complete True Purpose<section end="Dark Animus Corsair Pistol Swords"/>
The Fortune<section begin="The Fortune"/> Cutlass Legendary 20 3 Each kill with a Heavy Strike kill gives some reales Follow the treasure map gained by collecting all 11 portraits<section end="The Fortune"/>
Blades of Toledo<section begin="Blades of Toledo (Resynced)"/> Cutlass Legendary 25 3 Heavy Strikes recover a small amount of health Purchased from Level III General Store for 24000 Reales<section end="Blades of Toledo (Resynced)"/>
Naoe's Shadowblade<section begin="Naoe's Shadowblade"/> Cutlass Legendary 25 4 Perfect Parry and Perfect Dodge are easier to perform <section end="Naoe's Shadowblade"/>
Spring-Steel Swords<section begin="Spring-Steel Swords"/> Cutlass Legendary 38 2 Able to parry gunshots <section end="Spring-Steel Swords"/>
Lightserver's Blades<section begin="Lightserver's Blades"/> Cutlass Legendary 38 2 Heavy Strike range is increased Purchase the Master Assassin Pack<section end="Lightserver's Blades"/>
Matched Golden Swords<section begin="Matched Golden Swords (Resynced)"/> Cutlass Legendary 25 4 Chain Takedowns are easier to perform and range is increased Purchased from Treasure Dealer in Great Inagua for 8 Deer Hide, 12 Crocodile Leather, 20 Sugar<section end="Matched Golden Swords (Resynced)"/>
Le Bourgeoys Blades<section begin="Le Bourgeoys Blades"/> Pistol Sword Legendary 38 2 Fire an extra shot with each Heavy Strike Complete Art Lover I<section end="Le Bourgeoys Blades"/>
Dual Cleavers<section begin="Dual Cleavers (Resynced)"/> Cutlass Legendary 38 2 Sword attack power is increased while health is low Purchased from Level III General Store for 19000 Reales<section end="Dual Cleavers (Resynced)"/>
Masterwork Blades<section begin="Masterwork Blades"/> Rapier Legendary 29 3 Heavy Strikes recover some health Purchased from Treasure Dealer in Great Inagua for 6 Wild Pig Hide, 4 Rabbit Pelt, 30 Aloe<section end="Masterwork Blades"/>
Dragon's Fang Swords<section begin="Dragon's Fang Swords"/> Cutlass Legendary 38 4 Killing enemies with these swords temporarily increases attack power Purchase the Dragon Storm Pack<section end="Dragon's Fang Swords"/>
Blades of the Damned<section begin="Blades of the Damned"/> Pistol Sword Legendary 38 2 Enemies sometime catch fire after their defense is broken Purchase the Hellfire Pack<section end="Blades of the Damned"/>
Serpent's Fang Cutlasses<section begin="Serpent's Fang Cutlasses"/> Cutlass Legendary 38 3 Perfect Parry recovers some health Purchase the Sea Serpent Pack<section end="Serpent's Fang Cutlasses"/>
Persian Scimitars<section begin="Persian Scimitars (Resynced)"/> Cutlass Legendary 38 4 Brutes cannot deny Chain Takedowns reward from Restored Weathered Map treasure<section end="Persian Scimitars (Resynced)"/>
Espada Ancha<section begin="Espada Ancha (Resynced)"/> Cutlass Rare 13 4 N/A found from an underwater chest in Shipwreck: The Black Trench<section end="Espada Ancha (Resynced)"/>
French Court Swords<section begin="French Court Swords (Resynced)"/> Rapier Rare 25 2 N/A Purchased from Level II General Store for 6500 Reales<section end="French Court Swords (Resynced)"/>
Pirate Scimitars<section begin="Pirate Scimitars (Resynced)"/> Cutlass Rare 38 3 N/A Purchased from Level II General Store for 11000 Reales<section end="Pirate Scimitars (Resynced)"/>
British Colonial Cutlasses<section begin="British Colonial Cutlasses (Resynced)"/> Cutlass Rare 25 3 N/A Purchased from Level II General Store for 6500 Reales<section end="British Colonial Cutlasses (Resynced)"/>
Scottish Broadswords<section begin="Scottish Broadswords (Resynced)"/> Cutlass Rare 38 2 N/A Reward from Treasure Map from Isla Providencia<section end="Scottish Broadswords (Resynced)"/>
Standard Pistol Swords<section begin="Standard Pistol Swords"/> Pistol Sword Rare 25 3 N/A Purchased from Level II General Store for 6500 Reales<section end="Standard Pistol Swords"/>
Captain Drake's Swords<section begin="Captain Drake's Swords (Resynced)"/> Rapier Rare 38 2 N/A Found in treasure chest at Sacrifice Island<section end="Captain Drake's Swords (Resynced)"/>
Ferraro's Rapiers<section begin="Ferraro's Rapiers"/> Rapier Rare 38 4 N/A Purchased from General Store on unmarked island in the north-west of Gibara for 16000 Reales<section end="Ferraro's Rapiers"/>
Officer's Rapiers<section begin="Officer's Rapiers (Resynced)"/> Rapier Rare 17 4 N/A Purchased from Level II General Store for 8500 Reales<section end="Officer's Rapiers (Resynced)"/>
British Cutlasses<section begin="British Cutlasses (Resynced)"/> Cutlass Common 17 2 N/A [Acquired during/Complete] Lively Havana<section end="British Cutlasses (Resynced)"/>
French Dress Swords<section begin="French Dress Swords (Resynced)"/> Rapier Common 20 2 N/A Purchased from any General Store for 1200 Reales<section end="French Dress Swords (Resynced)"/>
Spanish Cup-hilt Rapiers<section begin="Spanish Cup-hilt Rapiers (Resynced)"/> Rapier Common 17 2 N/A Found in treasure chest in Havana<section end="Spanish Cup-hilt Rapiers (Resynced)"/>
Officer's Smallswords<section begin="Officer's Smallswords (Resynced)"/> Rapier Common 13 2 N/A Default swords<section end="Officer's Smallswords (Resynced)"/>
German Rapiers<section begin="German Rapiers (Resynced)"/> Rapier Common 22 2 N/A Found in treasure chest on Crooked Island<section end="German Rapiers (Resynced)"/>
Privateer's Cutlasses<section begin="Privateer's Cutlasses (Resynced)"/> Cutlass Common 25 2 N/A Found in Treasure Chest on Florida island<section end="Privateer's Cutlasses (Resynced)"/>
Blackbeard's Crimson Swords<section begin="Blackbeard's Crimson Swords"/> Rapier Legendary 25 3 Breaking an enemy's defense also damages nearby enemies Purchase the Blackbeard's Crimson Pack<section end="Blackbeard's Crimson Swords"/>
Uncrowned Prince<section begin="Uncrowned Prince"/> Rapier Legendary 25 3 Recovers some health after breaking enemy defense Underwater treasure chest west of Kingston, at coordinates 500,167<section end="Uncrowned Prince"/><section end="Resynced Swords"/>
Name Description
Blackbeard's Crimson Swords Lethal swords modeled after Blackbeard's famous blade, ornate and menacing.
Uncrowned Prince Pulled from beneath the waves after centuries, this keris bahari sword was once the weapon of royalty from the old kingdom of Palembang.
Lightserver's Blades Sleek black blades with gold filigree, hones to deadly edges.
Dragon's Fang Swords A sword with a light, graceful design featuring a mystic jade edge.
Blades of the Damned A pair of swords glowing with hellfire and brimstone, fierce and powerful.
Serpent's Fang Cutlasses A pair of sharp, serpentine swords inspired by sea monster fangs, lit with neon patterns.
The Fortune A pair of unique swords once used by the infamous pirate, Edward Kenway.
Dual Cleavers A pair of simple meat cleavers typically used by butchers and made infamous by pirates as weapons of war.
Order of Gold Adorned with intricate patterns, these blades are a rare and deadly curiosity.
Ezio's Swords A pair of swords once owned by the legendary Assassin mentor, Ezio Auditore da Firenze.
Altaïr's Swords A pair of swords once owned by the legendary Assassin mentor, Altaïr Ibn-La'Ahad.
Naoe's Shadowblade A balanced katana shaped by shinobi combat principles, favoring fluid movement and rapid follow-up strikes. Performs best with evasive tactics.
Dark Animus Corsair Pistol Swords These blades dance with strange light, like tears in the fabric of the world.
Spring-Steel Swords A pair of swords that look unremarkable at first glance, but have the strength to deflect bullets if wielded properly.
Blades of Toledo A sleek pair of swords Edward Kenway acquired in the famous city of Toledo.
Le Bourgeoys Blades The only pair of pistol swords with a genuine original flintlock attached.
Persian Scimitars A beautiful and deadly pair of Persian scimitars, replete with embedded diamonds.
Matched Golden Swords A pair of legendary golden swords, praised far and wide for their exquisite beauty.
Masterwork Blades A pair of beautifully balanced swords forged by a master craftsman.
Espada Ancha Versatile soldier's swords, unremarkable in appearance but trustworthy in a fight.
French Court Swords A pair of swords famous for having a perfect balance between speed and power.
Pirate Scimitars A pair of devastating scimitars, praised from Barbados to Boston.
British Colonial Cutlasses A pair of cutlasses popular among the settlers of the British colonies in North America.
Scottish Broadswords Heavy broadswords that emphasize damage over finesse.
Standard Pistol Swords A pair of rare pistol swords, capable of firing a gunshot in the right circunstances.
Captain Drake's Swords A pair of silver broadswords rumored to have been used by the legendary privateer, Sir Francis Drake.
Ferraro's Rapiers A pair of rapiers that belonged to the Italian diplomat, Ruggiero Ferraro.
Officer's Rapiers A pair of extremely light rapiers praised for their swiftness.
German Rapiers A pair of traditional German rapiers typically used by Prussian court officers.
Privateer's Cutlasses A pair of cutlasses appreciated for their versatility by privateers throughout the West Indies.
British Cutlasses A pair of light cutlasses made popular by British privateers.
French Dress Swords A pair of elegant swords made popular by French court officers.
Spanish Cup-hilt Rapiers A pair of cheap yet efficient Spanish rapiers.
Officer's Smallswords A pair of small swords popular among officers in the British Army.
Rustborne Swords Versatile blades with integrated flintlocks, their bronze-hued surfaces worn by time and battle. Perfect for Assassins who strike swiftly, both in melee and from a distance.

Pistols

Name Rarity Range Draw Speed Perk Availability
Dark Animus Corsair Flintlocks<section begin="Dark Animus Corsair Flintlocks"/> Legendary 22 1.00 Each pistol shot ricochets to a second target <section end="Dark Animus Corsair Flintlocks"/>
Darkworker's Pistols<section begin="Darkworker's Pistols"/> Legendary 22 1.50 While anonymous, pistols do not consume ammunition Purchase the Master Assassin Pack<section end="Darkworker's Pistols"/>
Dragon's Roar Pistols<section begin="Dragon's Roar Pistols"/> Legendary 28 1.50 Pistol range increased after a pistol shot kill Purchase the Dragon Storm Pack<section end="Dragon's Roar Pistols"/>
Diabolist's Pistols<section begin="Diabolist's Pistols"/> Legendary 20 1.20 Pistol shots set enemies near the target on fire Purchase the Hellfire Pack<section end="Diabolist's Pistols"/>
Fury of the Deep Pistols<section begin="Fury of the Deep Pistols"/> Legendary 28 1.50 Heals slightly after firing a headshot Purchase the Sea Serpent Pack<section end="Fury of the Deep Pistols"/>
Golden Flintlock Pistols<section begin="Golden Flintlock Pistols (Resynced)"/> Legendary 28 1.20 Killing an enemy with the postol will slow time briefly Purchased from Level III General Store for 18000 Reales<section end="Golden Flintlock Pistols (Resynced)"/>
Gargoyle's Breath<section begin="Gargoyle's Breath"/> Legendary 20 1.50 Explosive round. Consumes 100 Reales per shot from Restored Weathered Map treasure<section end="Gargoyle's Breath"/>
Captain Drake's Flintlocks<section begin="Captain Drake's Flintlocks (Resynced)"/> Legendary 24 1.20 Pistol shots kill Captains instantly (except Bosses) bought from secret General Store on unmarked island in the north-west of Gibara region at Coordinates 550, 638 (22000 Reales)<section end="Captain Drake's Flintlocks (Resynced)"/>
Rustic Flintlocks<section begin="Rustic Flintlocks"/> Legendary 22 1.20 After a Perfect Dodge, quick shooting immediately does not consume ammunition obtained from in-game online store for free (on map press Options-Button to access the store).<section end="Rustic Flintlocks"/>
Peaceful Means<section begin="Peaceful Means"/> Legendary 20 1.00 Pistol shots are quieter Purchased from Treasure Dealer for 3 Capuchin Monkey Pelt, 4 Iguana Leather, and 20 Rum Barrels.<section end="Peaceful Means"/>
Cannon-Barrel Pistols<section begin="Cannon-Barrel Pistols (Resynced)"/> Rare 21 1.12 N/A from locked chest in Jiguey (535, 511). It's a locked underwater chest, loot the key from the pirate leader on the beach inside Jiguey, in the same cave as the chest.<section end="Cannon-Barrel Pistols (Resynced)"/>
Captain Morgan's Pistols<section begin="Captain Morgan's Pistols (Resynced)"/> Rare 20 1.50 N/A Found in underwater treasure chest on Black Island<section end="Captain Morgan's Pistols (Resynced)"/>
Captain's Wheellock Pistols<section begin="Captain's Wheellock Pistols (Resynced)"/> Rare 20 1.50 N/A Found in treasure chest on Great Inagua<section end="Captain's Wheellock Pistols (Resynced)"/>
Spanish Officer Pistols<section begin="Spanish Officer Pistols (Resynced)"/> Rare 24 1.00 N/A Purchased from Level II General Store for 5500 Reales<section end="Spanish Officer Pistols (Resynced)"/>
Pirate Blunderbusses<section begin="Pirate Blunderbusses(Resynced)"/> Rare 20 1.00 N/A Purchased from Level II General Store for 6000 Reales<section end="Pirate Blunderbusses (Resynced)"/>
Baldwin's Golden Pistols<section begin="Baldwin's Golden Pistols"/> Rare 26 1.00 N/A Complete Plantain!<section end="Baldwin's Golden Pistols"/>
Standard Wheellock Pistols<section begin="Standard Wheellock Pistols (Resynced)"/> Common 20 1.12 N/A purchasable from any General Store (800 Reales)<section end="Standard Wheellock Pistols (Resynced)"/>
Common Flintlock Pistols<section begin="Common Flintlock Pistols (Resynced)"/> Common 20 1.00 N/A Default pistols<section end="Common Flintlock Pistols (Resynced)"/>
Rufino's Flintlocks<section begin="Rufino's Flintlocks"/> Legendary 20 1.20 Pistol kills make nearby enemies go berserk <section end="Rufino's Flintlocks"/>
Blackbeard's Crimson Pistols<section begin="Blackbeard's Crimson Pistols"/> Legendary 22 1.50 Increase morale damage from headshots Purchase the Blackbeard's Crimson Pack<section end="Blackbeard's Crimson Pistols"/><section end="Resynced Pistols"/>
Name Description
Rufino's Flintlocks A matched pair of pistols favored by the notorious rogue Rufino. Reliable at close range and quick to draw, they were made for shipboard skirmishes and sudden betrayals.
Blackbeard's Crimson Pistols Classic pirate pistols with aged metal and crimson highlights.
Dark Animus Corsair Flintlocks Truth and thunder in the palm of your hand.
Darkworker's Pistols Hand-carved ebony with gold-plated iron forming a lethal union.
Dragon's Roar Pistols Sleek pistols imbued with ornate scrollwork and glowing jade.
Diabolist's Pistols A set of pistols wreathed in infernal flames, emitting an aura of destruction.
Fury of the Deep Pistols Silvery, steel pistols adorned with deep-sea patterns and neon highlights.
Golden Flintlock Pistols A set of legendary, golden flintlock pistols, famed for their extraordinary precision.
Gargoyle's Breath Monstrous, leering faces adorn the grips of these pistols.
Captain Drake's Flintlocks A set of flintlock pistols once owned and used by captain and knight, Sir Francis Drake.
Rustic Flintlocks Firearms with rustic patinas, showing the marks of countless skirmishes. Compact, reliable, and ready for close encounters or unexpected duels.
Peaceful Means The method by which many disputes can be swiftly resolved.
Cannon-Barrel Pistols A set of pistols forged to resemble ship cannons.
Captain Morgan's Pistols A set of flintlock pistols once owned and used by Captain Morgan.
Captain's Wheellock Pistols A rare set of old wheellock pistols, coveted by soldiers for their sturdiness and sentimental value.
Spanish Officer Pistols A set of pistols, praised throughout the West Indies for their stability.
Pirate Blunderbusses A set of bulky blunderbusses, popular among pirates for their brashness.
Baldwin's Golden Pistols Inextricably tied to the fall of the Baldwin name, these pistols claimed the lives of at least two of their owners' family. They are likely to claim many more.
Standard Wheellock Pistols A set of wheellock pistols, perfect for reaching targets at great distances.
Common Flintlock Pistols A set of typical flintlock pistols, found all across the West Indies.

Trinkets

Image Name Rarity Description Perk Availability
Black Pearl Legendary This ominous trinket contain the ghosts of drowned sailors. Takedowns can chain to one more enemy Purchase from the Treasure Dealer for 60 wine, 40 spice, 30 tobacco and 20 aloe
Shark Teeth Legendary A symbol of fierceness and reckless bravery. Brutes cannot deny Chain Takedowns Purchase from a level 3 General Store for 25000 Reales
Templar Cross Legendary The secret symbol of the Templars. Reduce damage from enemy melee attacks Complete Damn Fine Gear
Hidden Ones Sigil Legendary The secret sigil of the Hidden Ones. Enemies' detection time is increased while crouched Complete The Pirate Captain (half of the Assassin's Contracts)
Brass Bird Trinket Legendary Kenway's lucky brass charm, linked to his iconic ship. Rope Dart cooldown is shorter Purchase the Master Assassin Pack
Wooden Eyeball Legendary This false eye provides extra insight. Quick shooting kills Brutes instantly Purchased from General Store at Great Inagua for 12000 Reales
Obsidian Monolith Legendary Darker than the blackest seaglass, gazing too long upon this particular material hurts the eyes. Perfect Dodge is easier to perform Complete rank 9 of "Eye in the Dark" project
Yax Tun Pendant Legendary This Mayan design brings fortune to its bearer. All gunshots are mysteriously absorbed Complete Mayan Mysteries
Guardian Beast Trinket Legendary Rendered in miniature, that its gaze might ward the steps of its keeper across land and sea. Health slowly regenerates while out of combat Found in underwater chest between pair of unnamed island south of San Ignacio wreck
Stormrunner Pendant Rare A lightweight circular pendant painted in striking blue and red pigments. Its design captures the spirit of relentless motion and high adrenaline, carried by travelers who refuse to tire, whether sprinting through crowded markets or scaling towering keeps. Increases the amount of healing from food, drink, and remedies Found in underwater chest off the coast of Nassau, at coordinates 615, 767
Hunter's Amulet Rare An amulet of good fortune favored by hunters. Animals' range of detection is reduced Buried treasure chest on Santanillas
Bloody Spanish Medal Rare One of Laurens Prins' trophies from his time as a soldier. Reduces damage from Spanish soldiers Inside Laurens Prins' Manor
Anchor Medallion Rare A lucky anchor medallion favored by sharp-eyed sailors. Increases the rewards from floating loot Found in a treasure chest on Sacrifice Island
Lock of Hair Rare A lock of Caroline's hair kept as a lucky keepsake. Restore some health after a perfect parry Complete Wayward Souls
Cross Pendant Rare A bejeweled cross once worn by the wealthiest citizen in Kingston. Reduces damage from British soldiers Complete Tithes Paid
Exotic Sea Shells Rare A string of sea shells gathered from around the world. Increases the wildlife products gained from skinning animals Found in treasure chest in southeast Havana
Small Goblet Rare A sacred grail said to prolong its owner's life. Increases the amount of healing from food, drink, and remedies Complete The Other Cheek
Jackdaw Totem Rare Carved by an unknown sculptor, it represents protection and gratitude. Falling from high places no longer damages Edward Complete A World Without Gold
Lodestone Rare A naturally magnetized piece of mineral. Loots nearby Corpses and Curios automatically Purchased from a Level II General Store for 7000 Reales
Folded Palm Rare A gambler's trinket meant to bring good fortune. Gain reales after each Takedown Complete Spiteful Soldier
Found Coin Rare A large gold coin turned into a good luck charm. Increase the amount of Reales gained Complete Art Lover I
Rabbit's Foot Common A lucky charm for warding off misfortune. Chance of staggering an enemy following a successful parry Complete The Taíno Assassin
Gold Earring Common Gold hoop earrings stolen from a lady with connections in high places. Reduces the gain of Wanted Level from acts of piracy Found in underwater chest at Salt Key Bank
Diamond Trinket Common This diamond trinket is as tough as nails and as hard as a rock. Oxygen drains slower while diving underwater Found in underwater treasure chest at Cape Bonavista
Demon-forged Pendant Legendary A fiery charm pulsating with dark energy from the lower planes. Berserk darts also sets enemy on fire Purchase the Hellfire Pack
Abyssal Pendant Legendary A silver snakehead charm, illuminated with an inner glow. Killing enemies also recovers some health Purchase the Sea Serpent Pack
Fortunate Circle Charm Legendary An elegant pendant in the form of a lucky jade circle. Impervious to attacks for a short duration after a Perfect Dodge Purchase the Dragon Storm Pack
Narwhal's Horn Rare The broken tip of a narwhal's horn. Enemy guards lose their defensive stance more quickly Found inside the house on Cat Island
Blackbeard's Trinket Legendary A lucky charm for the predator who stalked the seas. Kills further reduce enemy morale Pre-order reward
Small Bones Common The grim remains of a shaman once used for dark rituals. Heals after a successful assassination. Complete The Cursed Trinket