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==ASoE==
;[[Assassin's Creed: Mirage – A Soar of Eagles 1]]
;[[Assassin's Creed: Mirage – A Soar of Eagles 2]]
;[[Assassin's Creed: Mirage – A Soar of Eagles 3]]
*[[Aksumite Kingdom]]
*[[Arwe]]
*[[Church of Abuna Yemata]]
*[[Endubis]]
*[[Memnon (eagle)]]
*[[Nibris]]
*[[Fuladh Al Haami]]
*[[Roshan]]


==Next victims==
==Le Trésor Perdu d'Aliénor==
===Roman Kingdom===
*[https://assassinscreed.fandom.com/fr/wiki/Assassin%27s_Creed:_Le_Tr%C3%A9sor_Perdu_d%27Ali%C3%A9nor 1]
*Shields of Mars
*Temple of Laran
*Campus Martius
*Domus Regia
*Naevia
*Laran
*Palus Caprae
*Thresu
*Prize of the Versipellis
<!--
==The First Conspiracy==
{{Era|Memories}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
|name=The First Conspiracy
|image=
|description=
|type=Main {{c|The Sword of Mars}}
|fullsync=
|previous=[[Warfare at the Abbey]]
|next=[[Of Wolves and Men]]
|source=
|location=[[Temple of Laran]], Banks of the [[Tiber]] ([[Rome]])
|date=717 BCE
}}
'''The First Conspiracy''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
==Echoes of Revolution==
''The Witnesses are members of the [[Shields of Mars]], a secret group of freedom fighters founded by King [[Romulus]] himself to protect the [[Rome|Romans]] from the darkness that seems to edge closer to the city of the [[Seven Hills of Rome|Seven Hills]] with each passing year. A conspiracy is underway against Romulus to overthrow him and subjugate the people of Rome. The conspirators have gathered in an [[Temple of Laran|ancient temple]] to officiate the propitiatory ritual for the King's [[assassination]], to be carried out the next day, during a speech to the troops gathered on the [[Campus Martius]]. The characters must prevent an Etruscan [[Priest]] from completing the ritual and laying the foundation of "the rising [[Instruments of the First Will|Cult of Uni]]" at all costs.''
*[https://www.pocketgamer.com/echoes-of-revolution/sugar-creative-interview-assassins-creed/ 1]
*[https://www.echoesofrevolution.com/ 2]


==Intro==
===Boston===
The opening in the cave ceiling lets out the smoke of the flames that illuminates the [[Domus Regia]], the King's House. Flickering light plays over the image of the god [[Mars]] engraved on the [[bronze]] [[shield]] hanging over Romulus' seat. The ninth hour has passed, and you are resting around the hearth, eating [[honey]]-glazed mushrooms on the eve of the King's speech to the troops, on the Campus Martius. A [[hood]]ed woman named [[Naevia]] runs into the Domus, gasping for breath. Bending down on one knee, she reports of an assassination plan aimed at the King! Some of the {{Wiki|Senate of the Roman Kingdom|senators}}, ''pater familias'', and militia captains, unhappy with the King's politics, have been persuaded by an unknown group that Romulus has softened to such an extent that Rome risks conquest. Behind the conspiracy is a shady Etruscan man whose identity Naevia has yet to discover.
<!--
 
;General
==Key objectives==
<tabber>
<tabber>
|-|1 - LISTEN TO THE CONSPIRATORS' SPEECH=
|-|Intro=
In the heart of the swamps north of the [[Tiber]] River stands an old temple dedicated to [[Laran]], the {{Wiki|Etruscan religion|Etruscan god}} of war. Despite this, the effigies that now decorate the temple portray the goddess [[Juno|Uni]] instead. Before putting an end to the conspiracy, the Witnesses must identify who is behind the assassination plan and what their intentions are should they successfully kill the King.
;Welcome to Boston
250 years ago, Boston stood at the heart of the Revolution that led to the beginning of a nation.<br>Travel back in time and relive the key events of the American Revolution.


The Etruscan Priest is officiating an important ritual to the gods in the ancient temple of Laran, north of the Campus Martius over the Tiber River. You are the Shields of Mars—you must stop this conspiracy before it can develop any further. Once you reach the temple, you spot men and women in fine clothes, their identities concealed behind bronze masks, each accompanied by personal [[Soldier|guards]].
Welcome to Echoes of Revolution: Boston
;Challenges
*''Entering the Temple:'' The Witnesses must find a way to enter the Temple of Laran, where the traitors will participate in the ritual. The Witnesses employ stealth, disguise, or cunning to gain access to the restricted area without raising suspicion.
*''Body Guards:'' Personal guards accompany each of the guests. Some stay close to their wards, while others remain discretely around the temple's perimeter. If the Witnesses are not disguised as guests, any Stealth check made to infiltrate the structure requires 1 Raise.
*''Make the Traitors Talk:'' If the Witnesses are able to [[Interrogation|interrogate]] any of the participants in the ritual, they can identify most of the conspirators, as they can be recognized despite their masks by their posture or voice. As far as their motives are concerned, some seem to be here merely out of curiosity, while others are convinced of the need for betrayal and are persuading others. Before taking action against the Etruscan Priest, in order to try to gain enough information the Witnesses must make at least 3 separate Approach checks.<br><br>During the completion of this Challenge, the Witnesses discover one of the following pieces of information for each successful Approach check:
#The source of Romulus' power is the magical sword he has carried since his first battle. It is imperative to steal it from him.
#The goddess Uni (Juno) herself has ordered the Etruscan to oust the ailing Romulus to create a new order to rule and subjugate Rome.
#Senator Caius of the {{Wiki|Gens}} (Family) {{Wiki|Galeria gens|Galeria}} is the spokesman for the Etruscan within the walls of Rome and has long been operating in the shadows to recruit the traitors gathered here tonight.
;Weaknesses
*''Dead Traitors Wear No Masks (minor):'' The characters could ambush any conspirators arriving late, posing as them to enter the temple, speak with the other guests, and get close to the Etruscan. This can overcome the ''Bodyguards'' and ''Cultists'' Challenges, or give the Witnesses a Free Raise when facing the ''Make the Traitors Talk'' Challenge.
|-|2 - ASSASSINATE THE ETRUSCAN PRIEST DURING THE RITUAL=
After trying to collect information about the traitors involved and their plan to kill Romulus the next day during his speech to the troops at the [[Palus Caprae]] (Goat Marsh), the Witnesses can proceed with their own assassination. The Priest has declared that he can feel a great spiritual force in the temple's foundations and its alignment with the full [[moon]] about to rise. If the Etruscan Priest were to be "accidentally" killed during the ritual, the superstitious Romans might perceive it to be a very bad omen, casting a pall over the whole idea of a conspiracy.


Apparently, [[Thresu]]—the Etruscan Priest of Uni, the mighty goddess you all know as Juno—has sensed an otherworldly force pulsating beneath the Laran temple's foundations. As the moon ascends in the dark sky, the priest narrates how it aligns with cosmic forces beyond mortal comprehension in a crescendo that guides the ritual to its final step, which needs all lights but the moon's to be extinguished. Time to [[The Creed|work in the dark to serve the light]]: a mishap or an accident during the sacred rites might cast an ominous shadow over the conspirators' designs...
|-|End=
;Challenges
;Echoes of Revolution: Boston complete
*''Move Undetected:'' Setting the plan in motion without being detected by the many guards in the temple and by the circle of cultists who guard the altar is very difficult unless the Witnesses use diversions and camouflage techniques.
Well done. You have synchronized all the memories from around Boston and seen the city as it once was at the height of the Revolution. You have completed Echoes of Revolution: Boston.  
*''Set the Trap:'' Whatever idea the Witnesses come up with to assassinate the Etruscan Priest and make it seem like the will of the gods, it requires 3 separate Approach checks.
;Weaknesses
*''Whispers (minor):'' Not all of the guests are convinced by the Priest's words. The Witnesses can try to instill doubt in the minds of those present: the Priest is a foreigner, he has gathered everyone in a foreign temple, and is inviting them to enter the cult of a foreign goddess. This can lower by 1 the number of separate Approach checks required to overcome the ''Set the Trap in Motion'' Challenge.
</tabber>


==Notable NPCs==
|-|Credits=
;Thresu, Etruscan Priest of Uni
Created by Sugar Creative in partnership with Revolutionary Spaces and Ubisoft
A great public speaker and natural charmer, Thresu is one of the most prominent members of the Cult of Uni, a shadowy collective that operates throughout the [[Italy|Italian]] peninsula. The cult worships a goddess called Uni, Juno's Etruscan counterpart, and plots to control the known world. Thresu has started infiltrating every corner of Roman, {{Wiki|Sabines|Sabine}}, and {{Wiki|Latins|Latin}} society, even bringing some prominent ''pater familias'', captains, and {{Wiki|Senate of the Roman Kingdom|senators}} into his conspiracy against Romulus. By doing this, he pulls the wool over their eyes with promises of conquest and power while slowly indoctrinating them into the cult of the ancient Isu Juno.


==References==
;Boston250
{{Reflist}}
The creation of Echoes of Revolution: Boston has been generously supported and sponsored by Boston250<br>With special thanks to Alex Meadow, Ellen Garrity Foord & Megan Le
{{ACRPGSequences}}


==Of Wolves and Men==
;Media Cymru
{{Era|Memories}}
The creation of Echoes of Revolution: Boston has been supported by Media Cymru, and the UK Government<br>With special thanks to Sara Pepper
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Memory Infobox
|name=Of Wolves and Men
|image=
|description=
|type=Main {{c|The Sword of Mars}}
|fullsync=
|previous=[[The First Conspiracy]]
|next=[[For Benefit of All]]
|source=
|location=[[Campus Martius]], [[Rome]]
|date=717 BCE
}}
'''Of Wolves and Men''' was a [[genetic memory]].<ref>''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]''</ref>


==Description==
;Villa Albertine
''When a violent storm whips up during a speech by [[Romulus]], a handful of killers take advantage of the chaos to try to [[Assassination|assassinate]] the [[Monarchy|monarch]]. Aided by the Witnesses, the King escapes, and leads them to the [[Colosseum Vault|Temple of Uni]], where Romulus intends to hide the [[Sword of Eden]] that the conspirators want to take from him along with the crown. There, the characters enter the underground hall of an [[Isu]] [[Temple (Isu)|temple]] to face a supernatural and unexpected guardian, learning dark secrets and bitter truths.''
The release of Echoes of Revolution: NYC has been supported by Villa Albertine


==Intro==
;Revolutionary Spaces
After sabotaging the [[Priest]] of [[Juno|Uni]]'s ritual, you find yourself at the [[Palus Caprae]] on [[Campus Martius]], where the King is speaking to his troops. The city's most influential {{Wiki|Patrician (ancient Rome)|patricians}} are present—you think you recognize some of them from the [[Temple of Laran|temple]]. After a while, the clouds that had been stifling the [[Seven Hills of Rome|seven hills]] over the past few days break into a sudden, violent storm above the parade ground. Everybody scatters for cover.
Echoes of Revolution: Boston has been created with the support and involvement of Revolutionary Spaces<br>With special thanks to Matt Wilding


==Key objectives==
;Sugar Creative
<tabber>
Jason Veal, William Humphrey, Chris Barnes, Anders Gillies, Matt Robinson, Kiran Bharadia, Faye Allen, Oliver Brunyate, Alex Pitt, Dan Hayes, and Jonny Tooze
|-|1 - PROTECT THE KING=
The Witnesses must protect Romulus and avoid getting killed themselves in the attempt. The heavy rain and mist make it difficult to fight back the killers, as well as covering their escape.


Amidst the chaos, killers wearing dark tunics and [[bronze]] masks emerge from the mist, armed with [[bow]]s and [[Short blade|daggers]]. Their target is clearly Romulus. They approach menacingly, bowstrings taut. It looks like your actions at the temple were not enough to stamp out this conspiracy. The King of Rome is in danger!
;T-Mobile
;Challenges
Echoes of Revolution: Boston would not have been possible without the R&D support provided by T-Mobile<br>With special thanks to Louisa Spring and Courtney Tononi
*''[[Arrow]]s of Uni:'' Hissing arrows fly through the mist. All Witnesses must make a Reaction check to avoid being injured. It is necessary to make at least 2 Approach checks with 1 Raise to eliminate the [[Archer]]s.
*''Daggers of Uni:'' The killers—armed with short, vicious blades—are set on targeting Romulus, but everybody in their way instantly becomes a target. Defeating the Daggers of Uni requires at least 3 separate Approach checks.
;Weaknesses
*''Protect the King! (minor):'' There are still a number of loyal guards nearby, and a Witness might leave the combat to muster a handful to the King's side, turning the tide of battle in his favor. In this case, only 2 Approach checks are required to defeat the ''Daggers of Uni'' Challenge, and the Approach checks made to overcome the ''Arrows of Uni'' Challenge require no Raise.
|-|2 - CONFRONT THE GUARDIAN=
The [[Instruments of the First Will|Cultists of Uni]] want to end Romulus' reign and seize the [[Excalibur|Sword of Mars]]. By now, it is clear that they have poisoned the minds of many {{Wiki|Patrician (ancient Rome)|patricians}} and {{Wiki|Senate of the Roman Kingdom|senators}}, and the King has no choice than to take drastic action: Romulus leads the Witnesses to a mysterious underground temple beneath the Temple of Laran. Beyond a secret door known only to him is an Isu Vault hidden dozens of feet below the surface. However, neither the Witnesses nor the King of Rome know that a fierce beast lurks in the shadows of the vault, waiting for them.


The wind dies down and the mist clears, allowing you to see a few feet further than you did moments before. The rain, for its part, shows no sign of abating, your path now a veritable quagmire. Following you should at least prove impossible. The small steps of the Temple of Laran appear before you once again, leading to welcome shelter. Inside, the abandoned bronze masks still lie on the cold ground, as does the body of the Priest of Uni.
;Niantic Spatial
Echoes of Revolution: Boston is powered by Niantic Spatial<br>With special thanks to Joe Gabriel


Under your questioning gaze, Romulus advances with a decisive step towards a wall, feeling it with his left hand until he locates a particular carving. Sighing, the King draws his [[sword]], inserting its pommel into the carving. With a resounding "click", geometric lines glow an intense yellow, a loud noise of grinding [[stone]] echoes through the temple and a secret door opens diagonally in the wall. What lies beyond is alien to Roman technology in every way. The King of Rome enters the dark, smooth tunnel behind the door and descends into the Earth's belly, down to an immense circular hall beneath a 25-foot-high dome. Perfectly square monoliths rise around the hall's perimeter, each bearing indecipherable geometric shapes and glimmering with a soft bluish glow.
;Ubisoft
Echoes of Revolution: Boston has been created in partnership with Ubisoft and the Assassin's Creed teams, using the digital world of Assassin's Creed III and Assassin's Creed Rogue<br>With special thanks to Amy Jenkins-Le Guerroué, Romain Fascialé, and Martina Strina


Before you have taken in what you are witnessing, a terrible growl breaks the air. Two glowing yellow eyes blink open. A massive, snarling shape darts toward you, swift and lethal as a predator.
;Welsh Government
;Challenges
The creation of Echoes of Revolution: Boston has been supported of the Welsh Government.<br>With special thanks to Jack Sargeant
*''Face the Fury:'' The [[Werewolf|creature]] that attacks the Witnesses is so fast that they fail to give it a good look, before they react instinctively and try to dodge its furious attacks. On a failure, a Witness automatically triggers the Brutal Combat Setback.
*''Howl of Terror:'' The creature lets loose a deafening howl that threatens to burst the Witnesses' eardrums.
;Weaknesses
*''Animal Companion (minor):'' If a Witness has the Animal Companion Skill active, their faithful friend warns them of the ambush just before it's too late. In this case, a Witness has 1 Free Raise when facing the Face the Fury Challenge and does not automatically trigger the Brutal Combat Setback on a failure.
|-|3 - DEFEAT THE GUARDIAN=
After the confusion of the initial attack, the Witnesses finally see what confronts them: a humanoid creature about 10 feet tall, with a massive, sinewy structure covered by dark, shaggy fur and tatters of ancient clothes. The beast's huge hands end in tremendous claws, and the head resembles that of a giant [[wolf]] with glowing yellow eyes.


The air quivers with an eerie silence as you confront this beast that straddles the realms of myth and reality. The monstrous being, a grotesque hybrid of man and wolf, clenches its claws, ready to rend and tear once again. However, it stands still for a moment to let you look at its figure. And so you do, and your eyes stare at that beast long enough to understand it's not just a bad dream. No, you just stumbled upon one of the terrors from {{Wiki|Etruscan religion|Etruscan}} and Latin legend: the dreaded [[wikt:versipellis|Versipellis]], commonly known as a werewolf.
;Challenges
*''Mighty Foe:'' The Versipellis is a formidable adversary, able to quickly regenerate its wounds. Defeating it requires at least 3 separate Approach checks with 1 Raise. Also, if a Witness fails this Challenge, they automatically trigger the Brutal Combat Setback.
*''Lethal Blow:'' Once the ''Mighty Foe'' Challenges have been completed, it is time to inflict the coup de grace. This requires at least 2 separate Approach checks.
;Weaknesses
*''Once Were Brothers (major):'' The monster is actually [[Remus]], the twin brother of the King. After a few moments of horrified stupor Romulus recognizes him, and he and the Witnesses can try to snap him out of his beastly curse. In this case, the Witnesses immediately achieve the Defeat the Guardian Key Objective.
</tabber>
</tabber>


==Debrief==
;People of the Revolution
"All these years... enough! [[Mars]]! I refuse your gift! I renounce my revenge! I renounce hatred! I renounce this corrupt existence. As I finally take my last steps toward {{Wiki|Avernus}}." The voice of Remus echoes in the hall as the monster calls for surrender and falls to his knees. The creature collapses heavily on the ground. As if a ritual or a curse were breaking, his unnatural eyes change to a warm hazel color, while its feral limbs slowly return to those of a young man. A thin line of blood trickles slowly from the fallen body towards the Witnesses' feet. As the Simulation starts to fade out, you can see the Witnesses picking up the body of Remus, setting him on the altar at the center of the hall, before placing the Sword of Eden back in his arms.
<tabber>
|-|John Adams=
John Adams was a foundational figure of the American Revolution. A Harvard-educated lawyer from Massachusetts, Adams rose to prominence by opposing the 1765 Stamp Act, serving as a delegate to the First and Second Continental Congresses, and working to build the newly formed American navy.


==Notable NPCs==
While sympathetic to the patriot cause, his belief in the rule of law led him to successfully defend British soldiers involved in the 1770 Boston Massacre. In Congress, he was instrumental in persuading delegates to declare independence, nominating George Washington as commander of the Continental Army, and playing a key role in drafting the Declaration of Independence in 1776. Later, he was central in negotiating the 1783 Treaty of Paris, which officially ended the Revolutionary War. Adams later authored the 1780 Massachusetts Constitution, influencing the future U.S. Constitution. He served as the first vice president under Washington and as the second president of the United States.
;Remus
Born alongside his twin brother Romulus, Remus shares a mysterious origin story shrouded in myth. In life, Remus had an undisciplined spirit, constantly challenging the status quo and questioning authority, and a deep sense of justice and a burning desire for equality, all traits that later inspired the remorseful Romulus during his reign and eventually led him to found the [[Shields of Mars]].
-->


==Done==
|-|Samuel Adams=
<!--
Born in Boston, Samuel Adams was a pivotal Founding Father, political philosopher, and civic leader who galvanized colonial resistance against British authority. He strongly opposed the Stamp Act and other parliamentary taxation measures, leading to his involvement in the formation and operation of the Sons of Liberty in Boston. During the 1760s and 1770s he coordinated anti-British activities both within Boston and across the colonies, including the Boston Tea Party.<br><br>As a delegate to the Continental Congress, Adams was a firm advocate for separating from Britain, signing the Declaration of Independence in 1776. He was also involved in drafting the Articles of Confederation and, after the war, served as governor of Massachusetts.
{{Era|Organizations}}{{WP-REAL|German military administration in occupied France during World War II}}
'''Occupied France''', officially the '''Military Administration in France''', was an {{Wiki|Military Administration (Nazi Germany)|interim occupation government}} established by [[Nazi Party|Nazi]] [[Germany]] during [[World War II]]<ref name="Wiki">{{WP|German military administration in occupied France during World War II}}</ref> after their invasion of [[France]] in 1940 and specifically [[Paris]] in June of the same year. The Nazi administration ruled over the north of the country, while a {{Wiki|Vichy France|nominal French government}} operated from {{Wiki|Vichy}} in the south, though the Nazis would expand to control the entire country by November 1942. The [[Normandy landings]] of 1944 began the process of reclaiming France and the occupation fell in August 1944.<ref name="Unity DB">''[[Assassin's Creed: Unity]]'' – [[Database: 20. WW2]]</ref>


==Appearances==
|-|Crispus Attucks=
*''[[Assassin's Creed: Unity]]'' {{1st}}
Crispus Attucks was one of the first casualties of the American Revolution. As an escaped slave working as a sailor and dock worker in Boston, he became a protest leader and the first victim of the Boston Massacre. During the confrontation with British soldiers on King Street, Attucks stood at the forefront of a crowd, demanding that the soldiers leave. When the soldiers opened fire, Attucks was shot twice in the chest, dying instantly.<br><br>Although his death was used as political propaganda to fuel anti-British sentiment during the period, his status as a martyr was cemented by 19th-century abolitionists who highlighted his sacrifice as a testament to Black patriotism.
*''[[Assassin's Creed Roleplaying Game]]''


==References==
|-|Benjamin Franklin=
{{Reflist}}
Benjamin Franklin was one of the Founding Fathers. A seasoned diplomat in London, he initially opposed the Stamp Act and, upon returning to America, he helped draft the Declaration of Independence in 1776. One of his most significant contributions to the Revolution was serving as the primary American envoy to France from 1776 to 1778. Using his fame as a scientist and diplomatic expertise, he secured essential French financial and military support. This support is widely regarded as being instrumental in turning the tide of the war.<br><br>Franklin is the only Founding Father to sign all three major documents establishing the United States: the Declaration of Independence (1776), the Treaty of Paris ending the war (1783), and the U.S. Constitution (1787).
[[Category:France]]
[[Category:French governments]]


{{Era|Landmarks}}{{WP-REAL}}
|-|John Hancock=
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
John Hancock was an American merchant, statesman, and prominent Patriot leader during the American Revolution. Inheriting a massive fortune from his uncle, Hancock became one of New England’s wealthiest men and used this wealth and influence to oppose British taxation policies. His defiance made him popular in Boston, particularly after customs officials seized his ship, the Liberty, in 1768 on charges of smuggling.<br><br>Hancock served as the President of the Second Continental Congress from 1775 to 1777, and after the war, he served as the first and third Governor of Massachusetts. He is best known for being the first person to sign the Declaration of Independence in 1776, doing so with a large, bold signature to defy King George III.
The '''Folies Bergère''' is a {{Wiki|cabaret}} music hall in [[Paris]], [[France]].<ref name="Lugers">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Lugers & Ballerinas]]</ref>  


In 1942, during the [[Nazi Party|Nazi]] [[Occupied France|occupation]], the Folies Bergère hosted a private party organized by ''{{Wiki|Schutzstaffel|SS}}'' member and low-ranking [[Templars|Templar]] [[Wilhelm Schmidt]]. Attended by [[Wehrmacht]] [[soldier]]s, [[officer]]s, and local celebrities, the party was also infiltrated by a group of Assassins seeking to recover intel regarding the activities of Templar Seneschal [[Heinz Müller]]. The Assassins managed to uncover information about the movement of troops towards the [[Pas-de-Calais]] region and the kidnapping of a French [[Lèo Dubois|professor]] of medieval history in a makeshift office used by Schmidt. Before leaving the party, the group [[Assassination|assassinated]] Schmidt.<ref name="Lugers"/>
|-|Thomas Jefferson=
Thomas Jefferson was a pivotal figure in the American Revolution, acting as a leading intellectual, a political activist, and the primary author of the Declaration of Independence. Throughout the conflict, while he did not fight on the battlefield, he sought to transform the American colonies into a modern republic, advocating for the separation of church and state, the abolition of feudal inheritance laws, and widespread educational reform. As a delegate to the Second Continental Congress in 1776, the 33-year-old Virginian was tasked with drafting the document that justified the colonies’ break from Great Britain, articulating the foundational American ideals of ''"Life, Liberty, and the pursuit of Happiness"''.


==Appearances==
|-|Marquis de Lafayette=
*''[[Assassin's Creed Roleplaying Game]]''
Marquis de Lafayette was a French aristocrat and military officer who played a crucial role in the American Revolution, acting as a vital link between the American colonies and France. Inspired by the American cause of liberty, the 19-year-old defied King Louis XVI and traveled to America in 1777, volunteering to serve without pay.<br><br>He quickly formed a close bond with George Washington and was commissioned as a major general in the Continental Army. Lafayette proved his bravery and skill in battle and was wounded in action. This led him to return to France and lobby for increased military aid, successfully securing French troops and supplies for the colonies. Returning to America in 1781, he led American forces against Lord Cornwallis in Virginia, setting the stage for the decisive American-French victory at the Siege of Yorktown.<br><br>After returning to France after the war, Lafayette remained a lifelong friend of the United States and was granted honorary U.S. citizenship in 2002.


==References==
|-|Paul Revere=
{{Reflist}}
Paul Revere was a prominent Boston silversmith, industrialist, and dedicated Patriot. A leading member of the Sons of Liberty, Revere organized intelligence networks to monitor British troops and co-originated anti-British agitation, including taking part in the 1773 Boston Tea Party. During the war, Revere served in the Massachusetts Militia and manufactured gunpowder for the Continental Army.<br><br>He is most well known for his dramatic midnight ride on April 18, 1775, to warn colonists of advancing British forces. Following instructions, a ''"one if by land, two if by sea"'' signal was placed in the Old North Church, alerting Revere to the British route across the Charles River. Along with William Dawes and others, Revere spread the alarm from Boston to Lexington, enabling leaders John Hancock and Samuel Adams to escape and allowing militiamen to prepare for the crucial battles of Lexington and Concord. Though captured by a British patrol shortly after his ride, his mission was successful. This was later immortalized in Henry Wadsworth Longfellow’s 1861 poem, ''"Paul Revere's Ride"'' transforming him into a lasting symbol of American independence and civic bravery.


|-|Joseph Warren=
Joseph Warren was a Founding Father of the United States and a central leader in the Patriot movement in Boston during the early American Revolution. A respected physician and member of the Sons of Liberty, Warren became a key political organizer. He often acted as a master spy, utilizing his intelligence network to stay ahead of British movements. Notably, on April 18, 1775, it was Warren who dispatched Paul Revere and William Dawes on their famous midnight ride to warn John Hancock and Samuel Adams of the British march toward Lexington and Concord.<br><br>Despite having little formal military training, Warren was later appointed a major general and showed immense courage by volunteering as a private soldier in the Battle of Bunker Hill on June 17, 1775, where he was killed in action at age 34.


{{Era|Locations}}{{WP-REAL}}
|-|George Washington=
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
George Washington was the commander-in-chief of the Continental Army during the American Revolution. Tasked with fighting a superior British force, Washington formed the colonial militias into a disciplined fighting force. Despite losing more battles than he won, his resilience, strategic retreats, and crucial victories, such as the final victory at Yorktown, secured American independence.<br><br>Unanimously elected, Washington served as president from 1789 to 1797, where he implemented a strong, well-financed national government, including the creation of a national bank. His dedication to civilian control of the military, together with his voluntary retirement after two terms, helped secure the stability of American democracy.
The '''Pas-de-Calais''' is a {{Wiki|Departments of France|department}} in northern [[France]]. Among its components feature the port city of [[Calais]] and the {{Wiki|Communes of France|commune}} of [[Saint-Omer]].<ref name="Wiki">{{WP|Pas-de-Calais}}</ref>


Beginning in 1942, during the [[Nazi Party|Nazi]] [[Occupied France|occupation]], [[Templars|Templar]] Seneschal and Nazi officer [[Heinz Müller]] ordered troops be deployed towards Pas-de-Calais in search of a [[Piece of Eden]].<ref name="Lugers">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Lugers & Ballerinas]]</ref> In January 1943,<ref name="Timeline">''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]'' – Key Events Overview: "January 1943 CE"</ref>  a group of Assassins arrived at Saint-Omer, following intel retrieved from [[Wilhelm Schmidt]]. In the nightfall, they successfully managed to pass the roadblocks and ''[[Wehrmacht]]'' patrols that littered the town and eventually reached the [[Abbey of Saint-Bertin]], finding it filled with Müller's ''{{Wiki|Schutzstaffel|SS}}'' troops. Soon after, the city and abbey was attacked by {{Wiki|Royal Air Force}} bombers, with the Assassins being trapped in the rubble while Müller escaped alive.<ref name="Warfare">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Warfare at the Abbey]]</ref>  
</tabber>


==Appearances==
;Memories
*''[[Assassin's Creed Roleplaying Game]]''
<tabber>
|-|Banner=
;The Flag
You are outside Faneuil Hall. In 1776, while the Revolution was in full swing, this area was a hotbed of Patriotic sentiment. Talks were delivered here and revolutionary banners displayed openly despite the British occupation. Alongside Samuel Adams, create a banner and unfurl it on the front of the building in defiance at British rule.<br><br>Enter the streets of revolutionary era Boston and head to Faneuil Hall.


==References==
;Historical details
{{Reflist}}
When the Thirteen Colonies of America were seceding from the British at the start of the revolution, it became necessary for a flag to be created to symbolize the patriot cause and rally individuals for the Revolution!<br><br>These flags were often created by local artists and revolutionary groups to reflect the locations or the key messages that they stood for. One famous example is The Moultrie Flag. Commissioned by Colonel William Moultrie in 1775 to prepare for war with Britain, it depicts a white crescent moon with the word “LIBERTY” inscribed within it on a field of navy blue.


;Instructions
Objective
Alongside Sons of Liberty member Samuel Adams, and the proud revolutionaries in Boston, design a banner to show your defiance of British rule.


{{Era|Locations}}{{WP-REAL}}
Creating
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
Tap on the highlighted items on the table to customize each element of your banner. \nYou can choose the slogan, emblem, pattern, and cloth.
'''Saint-Omer''' is a {{Wiki|Communes of France|commune}} and sub-prefecture of the [[Pas-de-Calais]] {{Wiki|Departments of France|department}} in [[France]]. It is home to the ruins of the [[Abbey of Saint-Bertin]].<ref name="Wiki">{{WP|Saint-Omer}}</ref>


Beginning in 1942, during the [[Nazi Party|Nazi]] [[Occupied France|occupation]], [[Templars|Templar]] Seneschal and Nazi officer [[Heinz Müller]] ordered troops be deployed towards Pas-de-Calais in search of a [[Piece of Eden]], while also having Professor [[Lèo Dubois]] kidnapped<ref name="Lugers">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Lugers & Ballerinas]]</ref> and taken to the city of Saint-Omer.<ref name="Warfare">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Warfare at the Abbey]]</ref> In January 1943,<ref name="Timeline">''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]'' – Key Events Overview: "January 1943 CE"</ref>  a group of Assassins arrived at Saint-Omer, following intel retrieved from [[Wilhelm Schmidt]]. In the nightfall, they successfully managed to pass the roadblocks and ''[[Wehrmacht]]'' patrols that littered the town and eventually reached the Abbey of Saint-Bertin, finding it filled with Müller's ''{{Wiki|Schutzstaffel|SS}}'' troops. The group managed to fight off an ambush and save Dubois, though an attack on Saint-Omer by {{Wiki|Royal Air Force}} bombers ended with the Assassins being trapped in the rubble while Müller escaped alive.<ref name="Warfare"/>
Flying the banner
Once you're happy with your design, tap the highlighted ladder to unfurl your banner.


==Appearances==
;What happens
*''[[Assassin's Creed Roleplaying Game]]''
*'''Samuel Adams:''' [Start] ''Greetings friend. Make your banner then head to the ladder to unfurl it on the building.''
*'''Samuel Adams:''' [Decal chosen] ''We need a strong image that speaks to the justness of our cause..''
*'''Samuel Adams:''' [Pattern chosen] ''Remember, it is through our own hands that we make our destiny.''
*'''Samuel Adams:''' [Phrase chosen] ''Let them know it only takes a tireless minority committed to liberty.''
*'''Samuel Adams:''' [Ladder tapped] ''Shall we unfurl your creation? Look up at the front of the building.''
*'''Samuel Adams:''' [Banner shown] ''A fine creation, a banner like that will inspire all who see it!''


==References==
;Outcome
{{Reflist}}
*Banner Created
Your banner proudly flies over Boston and stands as a rallying symbol for the Revolution. It joins the many patriotic flags that are being created all over America to show protest and pride in the creation of a new nation.


;Log
Outside the famous Faneuil Hall I joined Patriot Samuel Adams and constructed my own revolutionary banner. Unfurling it on the front of the building I made my opposition to British rule clear.


{{Era|Landmarks}}{{WP-REAL}}
|-|Boats=
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
;An American Navy
The '''Abbey of Saint-Bertin''' was a [[Benedictines|Benedictine]] monastic abbey in [[Saint-Omer]], [[Pas-de-Calais]], [[France]] established in the 7th century.<ref name="Wiki">{{WP|Abbey of Saint-Bertin}}</ref>
This area, now known as Boston Common, was public common Iand used as a training ground for Soldiers throughout the Revolution. In 1775, the British Navy controlled the Atlantic and Congress decided to create a new Continental Navy. Train alongside naval captain John Paul Jones to learn to command a ship. \n\nLook out over the docks of revolutionary era Boston and begin your naval training.


==History==
;Historical details
In the 880s, [[Eivor Varinsdottir]] hid the pommel of [[Excalibur]] in the abbey while returning to [[Paris]].<ref name="Abbey">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Big Trouble in Glastonbury Abbey]]</ref>
At the start of the American Revolution, the Royal Navy faced little opposition from the fledgling American Navy. Several colonies maintained small state navies, and in 1775 Congress authorized the creation of a Continental Navy. These forces amounted to only several dozen small vessels and a handful of frigates.\n\nOne particularly notable American naval officer of the Revolutionary War was John Paul Jones. Among several victories he was responsible for the capture of the Royal Navy frigate Serapis. He came to be regarded as the father of the American Navy due to his advocacy for and training of American Naval officers.


Beginning in 1942, during the [[Nazi Party|Nazi]] [[Occupied France|occupation]], [[Templars|Templar]] Seneschal and Nazi officer [[Heinz Müller]] ordered troops be deployed towards Pas-de-Calais in search of a [[Piece of Eden]], while also having Professor [[Lèo Dubois]] kidnapped<ref name="Lugers">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Lugers & Ballerinas]]</ref> and taken to the monastery.<ref name="Warfare">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Warfare at the Abbey]]</ref> In January 1943,<ref name="Timeline">''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]'' – Key Events Overview: "January 1943 CE"</ref>  a group of Assassins arrived at Saint-Omer, following intel retrieved from [[Wilhelm Schmidt]]. In the nightfall, they successfully managed to pass the roadblocks and ''[[Wehrmacht]]'' patrols that littered the town and eventually reached the [[Abbey of Saint-Bertin]], finding it filled with [[Heinz Müller]]'s ''{{Wiki|Schutzstaffel|SS}}'' troops. Approaching the structure, they caught a glimpse of the kidnapped professor [[Lèo Dubois]] being escorted out of the monastery before a surprise ambush. The group managed to fight off the attackers and save Dubois, who informed them that Müller located a [[Shard of Eden]] hidden in the abbey, where he and his guards were now barricated in. As German troops began to converge on the abbey, air raid sirens throughout Saint-Omer warned of a {{Wiki|Royal Air Force}} attack on the outpost. The approaching planes bombed the abbey, trapping the Assassins in the rubble while allowing Müller to escape with the artifact.<ref name="Warfare"/>
;Instructions
Objective
Join Captain John Paul Jones to take command of a ship and complete the training exercise in the shortest time possible, demonstrating and honing your skills.  


==Appearances==
The course
*''[[Assassin's Creed Roleplaying Game]]''
To complete the course, you must sail through all the checkpoints in the lowest time possible.\n \nYou can lower your time by sinking the other ships as you go.


==References==
Controlling your ship
{{Reflist}}
Rotate the wheel by drawing a circle on your screen to steer the ship.\n\nDrag the sail bar up or down to control speed.


Firing your cannons
Tap the cannon icons to fire from either side of your ship. \n\nAfter each volley, your cannons will be temporarily unavailable while your crew reloads; time your shots wisely.


{{Era|Locations}}{{WP-REAL}}
;What happens
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*'''Cpt. John Paul Jones:''' [Start] ''America will need a strong navy. Sail through all four checkpoints as fast as you can!''
'''Glastonbury''' is a town in Somerset, [[England]].<ref name="Wiki">{{WP|Glastonbury}}</ref> Located in the valley of [[Avalon]], it is home to [[Glastonbury Tor]]<ref name="Chapter 07">''[[Assassin's Creed: Valhalla – Sword of the White Horse]]'' – Chapter 07</ref> and the ruins of [[Glastonbury Abbey]].<ref name="Trouble">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Big Trouble in Glastonbury Abbey]]</ref> It also hosts a yearly [[Glastonbury Festival|performing arts festival]].<ref name="Festival">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Glastonbury Festival (memory)|Glastonbury Festival]]</ref>
*'''Cpt. John Paul Jones:''' [Checkpoint 1] ''Maneuverability will let you have the weather gauge. Staying upwind of your target gives you the advantage.''
*'''Cpt. John Paul Jones:''' [Checkpoint 2] ''Remember, position will be critical for you to run alongside your enemy and give them a broadside. ''
*'''Cpt. John Paul Jones:''' [Checkpoint 3] ''Pray you remember this training when you find yourself in the fray, and you will be fine.''


==Appearances==
;Outcome
*''[[Assassin's Creed Roleplaying Game]]''
*Naval practice complete
Congratulations, you have completed the course. The skills that you have learned today will underpin the formation of the new American navy.\n \nHopefully it will be enough to help us defend ourselves against the most powerful navy in the world.


==References==
;Log
{{Reflist}}
With the Congressional decision to create a new Continental Navy, I trained with John Paul Jones and learned to captain a ship.


|-|GDT=
;Green Dragon
The Green Dragon Tavern stands before you. In its original form, in 1775, it was used by the Sons of Liberty for their resistance activities in British-occupied Boston. Join William Bowes, a member of the Sons of Liberty, find a cipher hidden in the tavern, to decrypt an urgent secret message.\n\nEnter revolutionary era Boston and head to the famous Green Dragon Tavern.


{{Era|Landmarks}}{{WP-REAL}}
;Historical details
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The Green Dragon Tavern was a popular meeting place for the Sons of Liberty, a clandestine group of Revolutionaries who worked for America's independence. Their work was kept secret through a network of supporters and through a range of spy craft during the revolution, from coded lantern signals to invisible ink and complex ciphers. \n \nAmong the most notable ciphers of the era was that developed by James Lovell, though it frequently failed in practice. Lovell's hints at the keyword were often so obscure as to be useless, as this instruction to John Adams illustrates: \"You certainly can recollect the name of that family where you and I spent our last evening together... Make regular alphabets in number equal to the first sixth part of that family name.\" Adams struggled so persistently with the cipher that he once accused Benjamin Franklin of deliberately withholding information, having simply failed to decode his letter.
'''Glastonbury Abbey''' was a monastery in [[Glastonbury]], [[England]] founded in the 8th century and {{Wiki|Dissolution of the monasteries|dissolved}} in 1539.<ref name="Wiki">{{WP|Glastonbury Abbey}}</ref>


In 883, the abbey was used as the headquarters for the [[Descendants of the Round Table]] under the command of [[Elaine Pendragon]].<ref name="Mouse">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[A Game of Cat and Mouse]]</ref> That same year, [[Eivor Varinsdottir]], along with [[Niamh of Argyll]] and some allies, infiltrated the abbey and defeated Elaine, putting an end to the threat they posed to both the [[Raven Clan]] and the [[Women of the Mist]].<ref name="Trouble">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Big Trouble in Glastonbury Abbey]]</ref>
;Instructions
Objective
William Bowes, member of the Sons of Liberty, is deciphering an important letter for John Adams while he is away. Find the cipher he has hidden somewhere in the tavern.


==Appearances==
Interaction
*''[[Assassin's Creed Roleplaying Game]]''
Tap on objects in the tavern to interact with them.


==References==
Eagle Vision
{{Reflist}}
If you need a hint, tap the Eagle Vision button to see what you need to investigate in the room.


;What happens
*[Start] I need to find the hidden locked box and the key to it so I can get to the cipher. I heard him talk about paper, a painting, and the lanterns.
*[BookcaseTappedClosed] This bookcase looks like it moves, but it's too heavy to pull. Maybe there's a secret way of opening?
*[LanternFirst] The lanterns seems to control something in the room. I need to work out the pattern.
*[Painting] Ah, this must be a pattern to the lanterns. I should see if I can make them match.
*[LanternComplete] That opened a hidden area behind the bookcase. There is the locked box!
*[BoxNoKey] Hmm, this box is locked. There must be a key hidden somewhere.
*[FirstPaper] This scrap of a drawing seems important. I'll place it on the table over there.
*[TableMissing] I need to find some more pieces of drawing to work out what this is showing.
*[AllPaper] That looks like it's all of them. I should look at what it's made on the table.
*[TableComplete] This shows the dragon sign on the wall. I should take a closer look and see if it matches.
*[DragonComplete] This now matches the drawing. I've found a key in its mouth!
*[Key] You have aligned the section of the Green Dragon sign to match the design from the pieces of paper. This has opened a secret compartment and you have found a key.\n\nThis must be a key to the locked box that contains the cipher.
*[BoxWithKey] The key opened it and the cipher is inside. Now I can read the letter!


{{Era|Individuals}}
;Outcome
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*Message Deciphered
{{Quote|I always suspected that your reputation was nothing more than embellishments and the sweat of others. Now, my Norse friend, do enlighten me. Where is [[Excalibur]]?|Leofwine taunting Eivor Varinsdottir, 883.|Assassin's Creed Roleplaying Game|A Game of Cat and Mouse}}
You have successfully helped the Sons of Liberty decipher a secret message vital to the Revolution. \n\nClandestine communications are essential for effectively fighting against the British, so long as they are not too complicated to decode!
'''Leofwine''' was a member of the [[Descendants of the Round Table]], under their leader [[Elaine Pendragon|Mordred]] who operated out of their headquarters at [[Glastonbury Abbey]].<ref name="Mouse">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[A Game of Cat and Mouse]]</ref>


In 883, Leofwine led a group of [[Mercenary|mercenaries]] in a number of raids near [[Ravensthorpe]] seeking [[Eivor Varinsdottir]], who had been travelling in [[Ireland]] at the time. Upon her return, he managed to capture her, unknowing she had allowed this in order to gather information. As he began to attempt an interrogation, he was interrupted by an attack by [[Niamh of Argyll]] and some of Eivor's companions.
;Log
Surprised, Leofwine was quickly defeated.<ref name="Mouse"/>
Alongside William Bowes, a member of the Sons of Liberty, I solved the puzzle of the Green Dragon tavern and managed to find the cipher to an urgent secret message.


==Appearances==
|-|Gear=
*''[[Assassin's Creed Roleplaying Game]]''
;Minutemen
The British had left Boston by 1778, and this area of Boston Common then served as an encampment and training ground for the Patriot militias. Gather your gear and prepare to join the fight as one of the famous Minutemen.\n\nEnter revolutionary era Boston and head to the street next to the encampments on Boston Common.


==References==
;Historical details
{{Reflist}}
As war broke out between the American colonies and Great Britain, the Americans were forced to adjust and evolve their military. This was previously defined by informal militia but as events around Boston became more tense, many communities in Massachusetts began to create more elite regiments. \n\nTheir regiments trained more frequently and were expected to be ready quickly, “at a minute’s warning...” They became known as “Minute Men.” These regiments were made of men from all economic and racial backgrounds and formed the backbone of the Revolutionary forces.\n


;Instructions
Objective
Colonel Bigelow commanded the Massachusetts Militia camped here. You need to collect your gear from around the camp.


{{Era|Individuals}}
Needed gear
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
Check the notice board or tap the icon to see the full list of gear you need to find.
'''Alston''', also known as '''The Black Knight''', was a member of the [[Descendants of the Round Table]] and the husband of [[Elaine Pendragon]]. A skilled and valiant knight, Alston effectively acted as his wife's fiercest defendant.<ref name="Trouble">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Big Trouble in Glastonbury Abbey]]</ref>


==Appearances==
Collection
*''[[Assassin's Creed Roleplaying Game]]''
Explore the camp and keep an eye out for highlighted objects. \n\nWhen you're close enough to a piece of gear, it will light up. Tap it to collect it.


==References==
;What happens
{{Reflist}}
*'''MILITIA:''' [Start] ''Thank you for answering the call of your country. Gather your seven items of gear.''
*'''MILITIA:''' [2 collected] ''This gear will be essential. You will need to gather 5 more.''
*'''MILITIA:''' [4 collected] ''Have a spring in your step Patriot. You need to gather three more.''
*'''MILITIA:''' [6 collected] ''Have a spring in your step Patriot. You need to gather only one more.''


Equipment:
*Blanket
**Soldiers' blankets were mostly made of wool, linen, or the mixed cloth linsey-woolsey,  and came in a variety of colors and patterns. There was no official provision of blankets, and most were donated from people's own homes.
*Canteen
**A canteen - made of wood, tin, or glass - was vital for militia soldiers to carry water on the march. With a typical day's march covering 8 to 13 miles and a canteen holding just 1.4 liters, a soldier had to make that supply last the entire day unless he found a chance to refill it.
*Tricorn Hat
**Perhaps one of the most iconic and easily recognized pieces of clothing from the colonial era is the tri-corner hat, or more simply known as the tricorn. Although the style originated in Europe, it is now associated with the American Revolutionary War and the nation's fight for freedom.
*Powder Horns
**A militia soldier needed two powder horns: a large one, for the coarse powder used in the main charge in the musket, and a small one, to hold the more finely ground powder that was used in the priming pan. These were made from real horns that were often obtained from domestic cattle.
*Musket
**The most common weapon used during the American Revolution was the musket - a long smoothbore gun without grooves inside its barrel, fired from the shoulder. These weapons were slow, complicated to load and extremely inaccurate, and were normally only fired in volleys.
*Sword
**During the Revolutionary War, most infantrymen carried a hanger as a secondary weapon, a type of short sword with a blade about twenty-five inches long, designed to supplement their musket in close combat. This sword is based on the one carried by Massachusetts minute man James Taylor.
*Worm
**‘The Worm' was the name given to a corkscrew-shaped piece of metal which was used to extract any residual debris from the barrel of the soldier's musket when cleaning it. Every soldier had to carry one in order to keep the musket ready to use.


{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Elaine Pendragon''', also known as '''Mordred''', was a leader of the [[Descendants of the Round Table]] operating out of [[Glastonbury Abbey]].<ref name="Mouse">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[A Game of Cat and Mouse]]</ref> Directly descended from [[Arthur Pendragon]] through his son [[Mordred]], Elaine was driven by a thirst for power and focused on obtaining [[Excalibur]] so she could control all of [[England]]. A tall woman and a born leader, Elaine fought in full [[armor]] bearing the crests of her ancestor. She was married to [[Alston]].<ref name="Trouble">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Big Trouble in Glastonbury Abbey]]</ref>


In 883, [[Eivor Varinsdottir]], along with [[Niamh of Argyll]] and some allies, infiltrated the abbey and defeated Elaine, putting an end to the threat they posed to both the [[Raven Clan]] and the [[Women of the Mist]].<ref name="Trouble"/>
;Outcome
*READY FOR DUTY
EQUIPMENT COLLECTED


==Appearances==
;Log
*''[[Assassin's Creed Roleplaying Game]]''
I joined the famous Minutemen at the encampment on Boston Common. There, under the command of Commander Bigelow, I gathered my gear and prepared to fight for the Patriot cause.


==References==
|-|Lanterns=
{{Reflist}}
;A Light in the Dark
You are opposite the house of the renowned patriot Paul Revere. In 1775, during the British occupation of Boston, this spot was a hub of revolutionary sentiment. Learn from Patriot leader Joseph Warren how to signal with lantern light, in order to warn patriots about the movements of the British troops. \n\nEnter revolutionary era Boston and head through the streets around the house of Paul Revere.


;Historical details
Paul Revere was a Revolutionary soldier and express rider who transported important documents and messages during the war. \n \nOn the night of April 18th, 1775, in response to a coded message delivered by the light of two lanterns in the tower of Old North church, he undertook a perilous ride to Lexington with the news that the British soldiers stationed in Boston were about to march. The successful raising of the alarm proved pivotal, allowing the Revolutionary forces to prepare and to their subsequent victory at the battles at Lexington and Concord.


{{Era|Individuals}}
;Instructions
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
Objective
'''Ian''' (died 1870) was a member of the [[Descendants of the Round Table (later incarnation)|Descendants of the Round Table]]. In 1870, Ian was murdered<ref name="Knight">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[A Knight's Quest]]</ref> as part of a [[Templars|Templar]] plot to force the group to disclose the location of [[Excalibur]].<ref name="Table">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[The Round Table]]</ref> One of Ian's last actions was to etch a [[Templar insignia|small Templar symbol]] in the mud near his hand as to leave behind a hint to the identity of his attackers.<ref name="Knight"/>
Joseph Warren and other revolutionary spies would send covert messages using the light and shadows cast by lanterns.  


==Appearances==
Aligning the shadows
*''[[Assassin's Creed Roleplaying Game]]'' {{Corpse}}
Tap on a lantern to select it, then drag anywhere on the screen to rotate the shape in front of it. \n\nAlign the shadow until it forms a recognizable image.


==References==
;What happens
{{Reflist}}
*'''Joseph Warren:''' [1 Lantern Tap] ''Greetings Patriot, let's see if you've got what it takes to make it as a spy.''
*'''Joseph Warren:''' [1 Lantern Tap p2] ''We used lanterns like this to signal to Paul Revere that the British were coming in 1775.''
*'''Joseph Warren:''' [1 Lantern Tap p3] ''Patterns can be simple or more complex like these shadows. ''
*'''Joseph Warren:''' [1 Lantern Solution] ''Well done. See if you can solve the others.''
*'''Joseph Warren:''' [2 Lantern Tap] ''Now try this one. It's a bit more difficult than the last.''
*'''Joseph Warren:''' [2 Lantern Solution] ''This sort of subterfuge is essential when conveying information without it being known. ''
*'''Joseph Warren:''' [3 Lantern Tap] ''Remember, the work we do in the shadows is just as important as that on the battlefield.''
*'''Joseph Warren:''' [3 Lantern Solution] ''We used lanterns like this to signal to Paul Revere that the British were coming in 1775.''
*'''Joseph Warren:''' [3 Lantern Solution p2.] ''It was a simple trick, but with some fast riding it saved the day.''
*'''Joseph Warren:''' [4 Lantern Tap] ''Let's see how you handle this one. Good luck.''


{{Era|Organizations}}
;Outcome
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*LANTERNS LIT
{{Youmay|the group active during Victorian times|the [[Descendants of the Round Table|group]] active until the Viking Age}}
You have demonstrated your ingenuity and are learning the skills you would need as a spy working for the Revolution.\n\nSending messages will allow for the supporters of the Revolution to share vital information about the British plans and troop movements.
{{Quote|We are the heirs to the King's will and descendants of the Women of the Mist, the protectors of Arthur's sword.|Amelia Fairchild on the group's heritage, 1870.|Assassin's Creed Roleplaying Game|The Round Table}}
The '''Descendants of the Round Table''' were a secret organization active in [[England]] from sometime after the [[Viking expansion]] until at least the [[Victorian era]], claiming descent from the [[Women of the Mist]]. Though using the same name as [[Descendants of the Round Table|another group]], their aims were diametrically opposed: while the other group sought to to obtain and utilize [[Excalibur]] as a means to control and rule all of England while antagonizing the Women of the Mist, this incarnation knew of the weapon's location and carried on the mission of the Women of the Mist in protecting it. Their symbol was a crest with three crowns.<ref name="Table">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[The Round Table]]</ref>


In 1870, the Descendants of the Round Table were the targets of a [[Templars|Templar]] attack, that led to the death of a number of their knights, such as [[Ian]].<ref name="Knight">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[A Knight's Quest]]</ref> The Templar agent responsible, along with a band of ruthless thugs, invaded their headquarters, intent on interrogating the leader of the group, [[Amelia Fairchild]]. Fairchild, though tied down, resisted the attempt bravely before being saved by a group of [[Assassins]] brought by fellow Descendant [[Chloe Taylor Cavendish]]. Threat averted, she thanked her saviors and awarded them with a prophecy about the location of the sword, seeing them as "deserving of all the honors befitting true knights".<ref name="Table"/>
;Log
Under the guidance of Patriot Joseph Warren I learned how to send messages with lantern light in the tradition of Paul Revere.


==Appearances==
|-|Muskets=
*''[[Assassin's Creed Roleplaying Game]]''
;Fighting for Freedom
The British had left Boston by 1778, and this area of Boston Common then served as an encampment and training ground for the Patriot militias. Join the Militia recruits and practice using a musket for the coming battles. \n\nEnter revolutionary era Boston and head to the military training grounds.


==References==
;Historical details
{{Reflist}}
Warfare during the Revolutionary war was defined by the musket. A complex weapon, it required loading by hand with powder, wadding, and ramrod - a slow process demanding extensive training to master. This training was also essential for developing the discipline and coordinated movement necessary for cohesion on the battlefield. \n\nThe musket's smooth, non-rifled barrel also made it highly inaccurate, meaning speed of fire mattered far more than precision. A well-trained British soldier could discharge four rounds a minute; most recruits, however, could manage only one or two, making rigorous training vital to the Revolutionary cause.


;Instructions
Objective
Members of the Massachusetts militia needed to learn how to use a musket by loading, aiming, and firing at the targets on the training grounds. Have a go!


{{Era|Individuals}}
Loading
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
After each shot, you must reload. \n\nTap on the screen when the triangle touches the bar to load, then repeat to prime your musket.
{{Quote|I am Galahad, Knight of the Round Table. You have killed one of my peers, and you will pay. By the blood of the King, Arthur Pendragon, if I am fated to meet my end, it shall be with honor.|Chloe Taylor Cavendish confronting the suspects of a peer's murder, 1870.|Assassin's Creed Roleplaying Game|The Round Table}}
'''Chloe Taylor Cavendish''', also referred to by the title of '''Galahad''', was a member of the [[Descendants of the Round Table (later incarnation)|Descendants of the Round Table]]. Athletic and above average in height, Cavendish was a determined warrior who proudly embraced the title she had earned.<ref name="Knight">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[A Knight's Quest]]</ref>


In 1870, the Descendants were the targets of a [[Templars|Templar]] attack,<ref name="Table">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[The Round Table]]</ref> leading to the death of many members. Cavendish first suspected the culprits to be part of the [[Assassins|Assassin Brotherhood]], having seen a group of them at the murder site of [[Ian]], a fellow member. Spotted by them, she escaped [[Freerunning|across the rooftops]] of London, though was eventually cornered by them. She drew her [[sword]] and removes her [[cape]], ready to confront them. Eventually, they managed to clear any misunderstanding about the murder, and Cavendish decided to take them to the headquarters of the Descendants of the Round Table so they could speak to [[Amelia Fairchild]], the leader.<ref name="Knight"/>
Aiming
To aim your musket, move your device; staying still will make the circle get smaller. \n\nYour shot will hit somewhere randomly within the circle, getting the circle to be smaller will help increase your accuracy.\n


Cavendish and the Assassins arrived at the headquarters and were ambushed by a group of street thugs hired by the Templars, though they were dealt with quickly and the Assassins advanced into the chamber of the leader of the Descendants. There, they found Fairchild being interrogated by a Templar agent and surrounded by their bodyguards. Dealing with the invading party, Cavendish helped Fairchild out of the binds while she thanked the Assassins for the help.<ref name="Table"/>
Firing
Tap on the screen to fire your musket.


==Appearances==
Targets
*''[[Assassin's Creed Roleplaying Game]]''
These are the targets you need to hit, there are four of each in total.


==References==
;Outcome
{{Reflist}}
*Practice Complete
**Excellent shooting [good]/Good shooting [bad]
You have completed your musket practice - one of many skills vital to master as a member of the Massachusetts Militia.


;Log
Joining the Patriot Militia recruits I practiced using a musket on targets in the Boston Common. I was commended for my shooting and my preparedness for the coming battles.


{{Era|Individuals}}
|-|Tea=
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
;A Tea Party
'''Amelia Fairchild''', also referred to by the title of '''Arthur''', was the leader of the [[Descendants of the Round Table (later incarnation)|Descendants of the Round Table]] in the late 1800s. The daughter of a [[British Army|British army]] colonel, Fairchild carried herself with regal authority, leading to her being described as embodiying "a unique amalgamation of wisdom, strength, and resilience".<ref name="Table">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[The Round Table]]</ref>
You are standing on the edge of the waterfront. Over the last 250 years, it has moved out, as during the Revolution it was further back. In 1773 and Boston was a powder keg of anger and revolutionary sentiment. Following a firebrand speech against the Stamp Act, join revolutionary John Spurr and throw British tea into the Harbor.\n\nEnter the docks of revolutionary era Boston and head to the waterfront.


In 1870, the Descendants of the Round Table were the targets of a [[Templars|Templar]] attack, that led to the death of a number of their knights, such as [[Ian]].<ref name="Knight">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[A Knight's Quest]]</ref> The Templar agent responsible, along with a band of ruthless thugs, invaded their headquarters and interrogated Fairchild about the location of [[Excalibur]], though she did not yield any information. She was saved from further torture by group of [[Assassins]] brought by fellow Descendant [[Chloe Taylor Cavendish]]. With the threat averted, she thanked her saviors and awarded them with a prophecy about the location of the sword, seeing them as "deserving of all the honors befitting true knights".<ref name="Table"/>
;Historical details
The Boston Tea Party marked a critical moment in the history of the American Revolution as an act of colonial defiance against British rule.\n\nOn 16 December 1773, American colonists marched from the Old South Meeting House to Boston Harbor, where they threw 340 chests of tea owned by the British East India Company into the water, destroying them.\n \nInitially a protest against the tax on tea, levied without representation in the British Parliament, it soon came to be seen as one of the first sparks of the revolution that would engulf America.


==Appearances==
;Instructions
*''[[Assassin's Creed Roleplaying Game]]''
Objective
Alongside revolutionary John Spurr, rioting during the Tea Party, throw the tea into the harbor and show your opposition to the Stamp Act.


==References==
Throwing the tea
{{Reflist}}
Tap and hold a crate of tea on the right to pick it up, then swipe up to throw it into the water. The faster your swipe, the further it travels.


{{Era|Timeline}}{{WP-REAL|St. Clair's defeat}}
Score
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The closer your crate lands to the center of the target, the more points you earn. You and John Spurr, will alternate turns. He's aiming to outscore you!
'''St. Clair's Defeat''', also known as the '''Battle of the Wabash River''' and the '''Battle of a Thousand Slain''', was a battle fought on November 1791 in the {{Wiki|Northwest Territory}} of the [[United States]] as a result of settler expansion into Native American territory. The [[United States Armed Forces|US army]], led by Major-General [[Arthur St. Clair]] was trounced by the combined forces of the {{Wiki|Northwestern Confederacy}} led by chiefs [[Mihšihkinaahkwa]], [[Weyapiersenwah]] and [[Buckongahelas]], leading to the worst defeat ever recorded at the hands of the Native Americans, where they lost almost a thousand men.<ref name="Wabash">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Battle of the Wabash]]</ref>


In the eve of the battle, [[American Brotherhood of Assassins|Colonial Assassin]] [[Ratonhnhaké:ton]] and a few allies arrived at the longhouse being used by the Confederacy, hoping to obtain permission to go to a parley with the American general to try to avoid bloodshed. Mihšihkinaahkwa invited the group to sit and present their case, eventually granting them permission. The following morning, the group proceeded to the enemy camp to speak to St. Clair, unknowing they had been betrayed by a [[Shawnee]] spy, and were met with an ambush. As multiple [[rifle]] barrels were pointed at them, St. Clair addressed the group, claiming to have met [[Haytham Kenway]] and proudly boasting he would have [[Mihšihkinaahkwa's Apple of Eden]] in his possession in a few hours. The general was cut off by muffled gunshots and screams as the Natives attacked the army in the middle of their morning meal, Mihšihkinaahkwa having apparently decided against waiting for the group's return.<ref name="Wabash"/>
;What happens
*'''John Spurr:''' [Before 1st throw] ''Right, let's show'em. We'll make Boston Harbor a teapot tonight!''
*'''John Spurr:''' [Before 2nd throw] ''Tis a mighty shame to waste all this tea, but we'll have no future if we don't act now.''
*'''John Spurr:''' [Before 3rd throw/Losing] ''Don't try to put the squeeze on me, buddy. I don't squeeze easily.''
*'''John Spurr:''' [Before 3rd throw/Winning] Don't be some ride grub. You still have a chance. Two crates left.''
*'''John Spurr:''' [Before 4th throw] ''We'll show that King George ain't nothing more than a clod. One crate left!''
*'''John Spurr:''' [Before 5th throw/Losing] ''You'll not make a mug of me. Watch this.''
*'''John Spurr:''' [Before 5th throw/Winning] ''Now don't you be calling me a chiseler. This is naught but skill.''
*'''John Spurr:''' [After final throw/Lost] ''Cock and pye! You have me. Fairly played, my friend.''
*'''John Spurr:''' [After final throw/Won] ''I knew your arms were light-timbered. Victory is mine!''


Being quickly overwhelmed, St. Clair retreated to [[Fort Jefferson]], having a soldier stay behind to gather his personal belongings. Ratonhnhaké:ton's group, having survived the ambush, entered the general's tent and stole his research, while cries of alarm outside indicated that the soldiers had been completely surrounded.<ref name="Wabash"/>
;Outcome
*DEFEAT
You have lost the contest with John Spurr but your actions in the Tea Party have filled the harbor with tea.\n\nA clear message of defiance has been sent to the British. This act will prove to be a rallying cry across the whole of America.
*DRAW
You have drawn the contest with John Spurr and your actions in the Tea Party have filled the harbor with tea.\n\nA clear message of defiance has been sent to the British. This act will prove to be a rallying cry across the whole of America.
*VICTORY
You have won the contest with John Spurr and your actions in the Tea Party have filled the harbor with tea. \n\nA clear message of defiance has been sent to the British. This act will prove to be a rallying cry across the whole of America.


==Appearances==
;Log
*''[[Assassin's Creed Roleplaying Game]]''
With anger at the unjust Stamp Act I joined fellow revolutionary John Spurr and threw crates of British tea into the Boston harbor.


==References==
|-|Tree=
{{Reflist}}
;Liberty Tree
In 1775, tensions were mounting in the city. Fiery speeches denouncing the destruction of the Liberty Tree and the Stamp Act were given at the Old South Meeting House, where you are now. Help James Otis, famous patriot orator, guide your speeches to make the hope embodied by the idea Liberty Tree flourish in the hearts of those who are listening.\n\nEnter revolutionary era Boston and look out over the Old South Meeting House.


;Historical details
The Liberty tree was a famous elm tree that stood near Boston Common which became a focal point in the protest against the stamp act and British rule. In 1775, as tensions grew in the city, Loyalists felled the tree to the outrage of revolutionary supporters. The Liberty Tree became an enduring symbol for the spirit of the Revolution. \n\nThe Old South Meeting House hosted some of the most important meetings of the Revolution including angry speeches on the destruction of the Liberty Tree and the pivotal debate on British taxation which led to the Boston Tea Party.


{{Era|Locations}}{{WP-REAL}}
;Instructions
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
Objective
The '''Wabash River''' is a 810 km long river that flows from [[Ohio]] through {{Wiki|Indiana}} and forming the Indiana-{{Wiki|Illinois}} border before flowing into the {{Wiki|Ohio River}}.<ref name="Wiki">{{WP|Wabash River}}</ref> One of its claims to fame is being the site of the worst defeat ever recorded at the hands of the Native Americans, during the 1791 event known as [[St. Clair's Defeat]].<ref name="Wabash">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Battle of the Wabash]]</ref>
James Otis gave powerful speeches at the Old South Meeting House. He sought to make the ideas of liberty grow in the people of Boston. \n\nYou need to guide these ideas and help the vision of a Liberty Tree flourish!


==Appearances==
Guiding the speeches

*''[[Assassin's Creed Roleplaying Game]]''
You need to guide the beam, representing his speeches, from the glowing window of the Old South Meeting House to the Liberty Tree above it using the reflective shards.


==References==
Adjusting the shards
{{Reflist}}
Tap a shard, then drag the slider to change the direction it reflects the beam.\n \nEvery shard must be connected in sequence for the idea of the Liberty Tree to flourish.


Hint
If you need a hint, tap the icon to see the sequence the shards should be in.


{{Era|Landmarks}}{{WP-REAL|For Jefferson (Ohio)}}
;What happens
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*'''James Otis:''' [Start] ''From this meeting house I must ensure the Tree of Liberty flourishes. It will grow in three steps.''
'''Fort Jefferson''' was a [[fort]]ification erected by [[soldier]]s of the [[United States Armed Forces|United States Army]] in October 1791 during the {{Wiki|Northwest Indian War}}.<ref name="Wiki">{{WP|Fort Jefferson (Ohio)}}</ref> In november of the same year, it became the destination for the retreating army after the incredible losses of [[Arthur St. Clair|St. Clair]]'s [[St. Clair's Defeat|Defeat]].<ref name="Wabash">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Battle of the Wabash]]</ref>
*'''James Otis:''' [1st tree complete] ''Two more steps to go. This revolution is not born on the battlefield!''
*'''James Otis:''' [2nd tree complete] ''I will help them see that a man's house is his castle. One more step.''
*'''James Otis:''' [3rd tree complete] ''It is impossible for people to deny that nature grants all men a right to be free.''
*'''James Otis:''' [TreeWithoutAllShards] ''I need to connect all these ideas to galvanize the spirit of those who gather here.''


==Appearances==
;Outcome
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
*LIBERTY TREE FLOURISHES
Your words are a rousing call for independence. The Tree of Liberty grows in Boston from the ideas shared in the Old South Meeting House, stirring the hearts of people across the city.


==References==
;Log
{{Reflist}}
With James Otis I guided my ideas and made the Tree of Liberty flourish again at the Old South Meeting House.


|-|Trial=
;Justice on Trial
You are standing near the Old State House. In 1770, the Boston Massacre resulted in the deaths of five protestors just meters from here. It was a key moment that affected the course of events. Help John Adams, Patriot leader and influential lawyer, gather evidence in order to give Captain Thomas Preston a fair trial.\n\nEnter revolutionary era Boston and head to the street next to the Old State House.


{{Era|Individuals|Templars}}{{WP-REAL}}
;Historical details
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The Boston massacre was a confrontation between a small contingent of British soldiers and a crowd of around 300 revolutionary supporters in which five protestors were killed and six were injured. The Boston government was determined to give the soldiers a fair trial so that there could be no grounds for retaliation from the British. \n\nJohn Adams, despite being a member of the Sons of Liberty and revolutionary supporter, defended the men at trial. The trial resulted in Thomas Preston, the senior British officer present, being acquitted after the jury was convinced he had not ordered his troops to fire. In the trial of his eight other soldiers involved six of them were acquitted while two, Matthew Kilroy and Hugh Montgomery, were found guilty on the offense of manslaughter and sentenced a reduced punishment of a branding of the thumb.
Major-General '''Arthur St. Clair''' (1737 – 1818)<ref name="Wiki">{{WP|Arthur St. Clair}}</ref> was a [[Scotland|Scottish]]-[[United States|American]] soldier and politician, as well as a member of the [[Templars]].


Formerly part of the [[British Army]] during the [[Seven Years' War]], St. Clair became major general of the [[Continental Army]] during the [[American Revolutionary War]] and later served as President of the [[Continental Congress]], before becoming governor of the {{Wiki|Northwest Territory}} in 1788. In 1791, St. Clair led the American forces in an attempt to conquer the Northwest Territory at a [[St. Clair's Defeat|battle]] at the [[Wabash River]], leading to the the loss of almost a thousand men and worst defeat ever recorded at the hands of the Native Americans, a feat that became widely known as "St. Clair's Defeat".<ref name="Wabash">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Battle of the Wabash]]</ref>
;Instructions
Objective
John Adams investigated the Boston Massacre, presenting evidence to defend Thomas Preston and his men. Gather then submit evidence that answers three important questions.  


St. Clair, a Templar, had obtained intelligence regarding an [[Apples of Eden|Apple of Eden]] in the possession of [[Mihšihkinaahkwa]] and pushed for an attack, despite a group led by [[Ratonhnhaké:ton]] attempting to parley. Though he had prepared an ambush thanks to information from a [[Shawnee]] spy, St. Clair was surprised by the Natives attacking the army in the middle of their morning meal, Mihšihkinaahkwa having apparently decided against waiting for the diplomatic group's return. Being quickly overwhelmed, St. Clair retreated to [[Fort Jefferson]], having a soldier stay behind to gather his personal belongings, however, the group he had attempted to ambush entered his tent and stole all his research.<ref name="Wabash"/>
Examining evidence
Tap on items and witnesses around the scene to examine them. \n\nDrag on the screen to rotate items and uncover hidden clues.


==Appearances==
Reviewing evidence
*''[[Assassin's Creed Roleplaying Game]]''
Tap the evidence icon to review your collected evidence.\n\nOnce you have collected all the available evidence you will be able to access the questions.


==References==
Questions

{{Reflist}}
Tap the questions icon to view the three questions you must answer. \n\nTo submit evidence, tap on an empty box below the question and select the relevant item to submit.


Finalizing
Once you have submitted the required evidence for the three questions, return to the questions menu to finalize your case.


{{Era|Individuals}}{{WP-REAL|Little Turtle}}
;What happens
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*'''John Adams:''' ''Thank you for your help with this endeavor. Start by gathering the evidence we need.''
{{Wiki|Sachem|Sagamore}} '''Mihšihkinaahkwa''' (c.1747 — 1812),<ref name="Wiki">{{WP|Little Turtle}}</ref> also known as '''Little Turtle''', was the chief of the {{Wiki|Miami people}} of the {{Wiki|Northwest Territory}}. In the 1790s, he led a confederation of Native warriors to several significant victories against the American military forces, most notably the [[St. Clair's Defeat|battle]] of [[Wabash River]], where he was joined by allied chiefs [[Weyapiersenwah]] and [[Buckongahelas]].<ref name="Wabash">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Battle of the Wabash]]</ref>
Evidence:
*Injured arm
**A physician stated that British Captain Preston's arm was damaged from a woodblock thrown during the riot and that, resultantly, he was unable to fire his gun.
*Carr's testimony
**One of the victims, American rioter Patrick Carr, who died later in the care of Dr. Jon Jefferies, said that he bore the soldiers no ill will and that he was satisfied that the soldier had no malice but fired to defend himself.
*Bloodied Coal
**It seems like the Revolutionary rioters were throwing more than just snowballs. This coal has blood from a soldier on it.
*Preston's coat
**There are gunshot burns on British Captain Preston's coat. He must've narrowly missed being shot by his men.
**[Adams' comment] These gunshot marks came from behind. Preston must've stood in front of his men when they fired.
*Soldier's hat
**It seems like this British soldier must have taken quite the blow to the head.
**[Adams' comment] Seems like Kilroy took a nasty blow to the head.
*[Jane] Whitehouse's testimony
**One of the eyewitnesses to the massacre stated that she saw British Captain Preston stand in front of his men.
*Mysterious man
**Jane Whitehouse, a civilian eyewitness, reported that a man who did not look like an officer came behind the soldiers and walked backward and forward, encouraging them to fire. She was positive the man was not British Captain Preston.
*Montgomery's account
**One of the British soldiers involved in the massacre stated that they were grabbed and were directly ordered to fire.
*Kilroy's account
**British soldier Kilroy stated that the soldiers only fired when the order was given.
*'''John Adams:''' ''We've collected all of the evidence. We should now assign them to the questions.''


In the eve of the battle, [[American Brotherhood of Assassins|Colonial Assassin]] [[Ratonhnhaké:ton]] and a few allies arrived at the longhouse being used by the Confederacy, hoping to obtain permission to go to a parley with the American general to try to avoid bloodshed. Mihšihkinaahkwa invited the group to sit and present their case, and the three chiefs eventually granted them permission. The following morning, the leaders decided against waiting for the group to return, choosing instead to attack the soldiers during their morning meal. The battle ended in a great victory for the Natives, who managed to inflict great losses and force their retreat towards [[Fort Jefferson]].<ref name="Wabash"/>
*'''John Adams:''' [Question 1] ''What evidence proves Preston did not order his men to fire?''
[Present evidence]
*'''John Adams:''' [Answer 1] ''Based on testimony and marks on Preston's coat, it's clear he stood in front at the time. Therefore, he would not have called for them to fire unless he wanted to get shot!''


==Appearances==
*'''John Adams:''' [Question 2] ''What evidence proves Preston's men did not shoot with malice?''
*''[[Assassin's Creed Roleplaying Game]]''
[Present evidence]
*'''John Adams:''' [Answer 2] ''It's clear from the evidence that Preston's men did not shoot with malice. Kilroy had taken a substantial blow to the head and had large objects thrown at him. Even Carr said he had never seen soldiers bear half as much as those soldiers did.''


==References==
*'''John Adams:''' [Question 3] ''If not Preston, who told his men to fire?''
{{Reflist}}
[Present evidence]
*'''John Adams:''' [Answer 3] ''The real mystery then is, if not Preston, who told these men to fire? Montgomery recalled being grabbed from behind and hearing someone yell at him to fire. Miss Whitehouse saw a man in dark-colored clothing who approached the men from behind. Who it was that caused this terrible tragedy, we may never know.''


*'''John Adams:''' [All evidence presented] ''My thanks. We have served the cause of the law and shown our convictions this day.''


{{Era|Individuals}}{{WP-REAL|Blue Jacket}}
;Outcome
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*Verdict Reached
'''Weyapiersenwah''' (c. 1743 – 1810),<ref name="Wiki">{{WP|Blue Jacket}}</ref> also known as '''Blue Jacket''', was the war chief of the [[Shawnee]] people during the 1790s and the predecessor of {{Wiki|Tecumseh}}. In 1791 he took part in the [[St. Clair's Defeat|battle]] of the [[Wabash River]] alongside allied chiefs [[Mihšihkinaahkwa]] and [[Buckongahelas]].<ref name="Wabash">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Battle of the Wabash]]</ref>
You have helped John Adams gather the evidence and look at the questions central to the trial of those involved in the Boston Massacre. The pursuit of liberty under law demonstrates not just a passionate commitment to freedom but a willingness to hold all to its standards.  


In the eve of the battle, [[American Brotherhood of Assassins|Colonial Assassin]] [[Ratonhnhaké:ton]] and a few allies arrived at the longhouse being used by the Confederacy, hoping to obtain permission to go to a parley with the American general to try to avoid bloodshed. Mihšihkinaahkwa invited the group to sit and present their case, and the three chiefs eventually granted them permission. The following morning, the leaders decided against waiting for the group to return, choosing instead to attack the soldiers during their morning meal. The battle ended in a great victory for the Natives, who managed to inflict great losses and force their retreat towards [[Fort Jefferson]].<ref name="Wabash"/>
;Log
After the tragic events of the Boston Massacre I helped John Adams gather evidence in order to give Captain Thomas Preston a fair trial.  


==Appearances==
</tabber>
*''[[Assassin's Creed Roleplaying Game]]''
-->


==References==
===NYC===
{{Reflist}}
<!--
;General
<tabber>
|-|Intro=
;Welcome to Manhattan
250 years ago, New York City stood at the heart of the Revolution that led to the beginning of a nation. Travel back in time and relive the key events of the American Revolution.<br><br>Welcome to Echoes of Revolution: NYC


{{Era|Individuals}}{{WP-REAL}}
|-|End=
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
;Echoes of Revolution: NYC complete
'''Buckongahelas''' (c. 1720 – May 1805)<ref name="Wiki">{{WP|Buckongahelas}}</ref> was a preeminent [[Lenape]] chief, councilor, and combatant  since at least 1754, during the [[Seven Years' War]], remaining active in his later days taking part in the 1791 [[St. Clair's Defeat|battle]] of the [[Wabash River]] alongside allied chiefs [[Mihšihkinaahkwa]] and [[Weyapiersenwah]].<ref name="Wabash">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Battle of the Wabash]]</ref>
Well done. You have synchronized all the memories from around New York and seen the city as it once was at the height of the Revolution. You have completed Echoes of Revolution: NYC.


In the eve of the battle, [[American Brotherhood of Assassins|Colonial Assassin]] [[Ratonhnhaké:ton]] and a few allies arrived at the longhouse being used by the Confederacy, hoping to obtain permission to go to a parley with the American general to try to avoid bloodshed. Mihšihkinaahkwa invited the group to sit and present their case, and the three chiefs eventually granted them permission. The following morning, the leaders decided against waiting for the group to return, choosing instead to attack the soldiers during their morning meal. The battle ended in a great victory for the Natives, who managed to inflict great losses and force their retreat towards [[Fort Jefferson]].<ref name="Wabash"/>
|-|Credits=
Created by Gotham Center for New York History in partnership with Sugar Creative and Ubisoft


;Creative Wales
The creation of Echoes of Revolution: NYC has been supported by Creative Wales' Scale Up Fund.<br>With special thanks to Joedi Langley, Kathryn Wolfe-Adams, Beth Romais, Paul Osbaldeston and Charlie Thomas


==Appearances==
;Villa Albertine
*''[[Assassin's Creed Roleplaying Game]]''
The release of Echoes of Revolution: NYC has been supported by Villa Albertine


==References==
;The Gotham Center for New York City History
{{Reflist}}
Peter-Christian Aigner, Ted Knudsen


;Sugar Creative
Jason Veal, William Humphrey, Chris Barnes, Anders Gillies, Matt Robinson, Kiran Bharadia, Faye Allen, Oliver Brunyate, Alex Pitt, Dan Hayes, Jonny Tooze


{{Era|Isu|Technology}}
;Niantic Spatial
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
Echoes of Revolution: NYC is powered by Niantic Spatial<br>With special thanks to Joe Gabriel
'''Mihšihkinaahkwa's Apple of Eden''' was one of several [[Apples of Eden]], leftover [[Piece of Eden|pieces of technology]] created by the [[Isu]].


In 1791, the Apple was in possession of [[Mihšihkinaahkwa]], chief of the {{Wiki|Miami people}}. General and [[Templars|Templar]] [[Arthur St. Clair]], having obtained intelligence in regards to the artifact, as well as a possible [[Temple (Isu)|vault]] near [[Prophetstown]], attempted to use the [[United States Armed Forces|United States army]] to defeat Mihšihkinaahkwa and take the Apple for himself. However, St. Clair was forced to retreat to Fort Jefferson, having lost nearly a thousand men in battle and having his research stolen by a group of [[Assassins]] led by [[Ratonhnhaké:ton]].<ref name="Wabash">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Battle of the Wabash]]</ref>
;Ubisoft
Echoes of Revolution: NYC has been created in partnership with Ubisoft and the Assassin's Creed teams, using the digital world of Assassin's Creed III and Assassin's Creed Rogue.<br>With special thanks to Amy Jenkins-Le Guerroué, Romain Fascialé, and Martina Strina


==Appearances==
;Welsh Government
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
The creation of Echoes of Revolution: NYC has been made possible through the support of the Welsh Government.<br>With special thanks to Jack Sargeant, Charlie Thomas and Zowie Hay


==References==
</tabber>
{{Reflist}}


{{Era|Locations}}{{WP-REAL|Prophetstown State Park}}
;People of the Revolution
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
<tabber>
'''Prophetstown''' was a Native American village located north of present-day {{Wiki|Lafayette, Indiana}}, [[United States]].<ref name="Wiki">{{WP|Prophetstown State Park}}</ref> In the 1790s, there were rumors about a [[Temple (Isu)|secret vault]] in the area.<ref name="Wabash">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Battle of the Wabash]]</ref>
|-|Caesar Glover=
Caesar was one of hundreds of sailors, White and Black, who helped the Continental Army escape from Brooklyn in 1776, enabling the rebellion to survive. Born in Africa, he was enslaved as a child and brought to North America.<br><br>Somehow, he earned his freedom, and in 1775 he joined the Revolution as part of the Marblehead regiment. This group of seamen manned the boats in the New Jersey and New York campaigns, including the famous crossing of the Delaware River. Black New Englanders like Caesar were among the Continental Army’s first recruits, 150 of whom carried Washington’s troops from Brooklyn Heights to Peck Slip in August 1776. The amateur military, greatly outnumbered, was badly defeated in Long Island. But they were saved by a thick fog, an early historian writing that no one in the region could remember any such weather “within the space of twenty or thirty years\". If not for the skill of mariners like Caesar, military historians agree, no more than half of the decimated rebel army would have escaped.


==Appearances==
|-|Nathan Hale=
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
Nathan Hale is one of the American Revolution’s most famous spies and one of its earliest martyrs. Having volunteered to stay in New York after the Battle of Long Island in order to pass information to the Revolutionary cause, the 21-year-old Patriot was hanged by the occupying British government on September 22, 1776. This underscored the importance of effective espionage practices for the rebels. <br><br>Alongside George Washington’s spy ring on Long Island, intelligence-gathering was far more commonly done by everyday unsung heroes of the cause. Knowledge is typically passed mouth to mouth, through both formal and informal communication networks. Waitresses overhearing conversation between officers in a tavern passed information on to rebel informants. Slaves moving goods from city to country reported on the British army’s health. Families permitted to cross battlefield lines to visit relatives shared observations in conversation and correspondence.\n


==References==
|-|Alexander Hamilton=
{{Reflist}}
Alexander Hamilton was one of George Washington’s trusted advisers during the American Revolution and the first Secretary of the Treasury of the United States. Born in 1757 in the West Indies, he was orphaned at the age of 11. His cleverness showed early, and his employers pooled their money to send him to university. Hamilton moved to New York in 1773 and began attending King’s College (later Columbia University). By 1774, he was writing pro-rebel articles, and by 1775 he’d joined the volunteer militia to oppose the British. \n \nIn 1776 he formed his own artillery company, becoming a captain, before being appointed as aide-de-camp to Washington in 1777. A skilled military commander, his leadership was decisive in the Battle of Yorktown. After the war Hamilton went on to become a respected statesman, representing New York and the nation in the preservation of the principles of the revolution and formation of the new government.


{{Era|Timeline}}{{WP-REAL}}
|-|William Howe=
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
William Howe was the commander in chief of the British Army in North America (1776–78). Despite several military successes, he was unable to destroy the Continental Army and stem the American Revolution.\n \nWilliam Howe had been active in North America during the French and Indian War a few years earlier, where he earned a reputation as one of the army’s most brilliant young generals. He initially captured New York in 1776 when the British defeated the Americans at the Battle of Long Island and later led the campaign to capture Philadelphia. These victories were, however, not enough to defeat Washington's armies, and he resigned in 1778 to return to Britain.
The '''Battle of the Monongahela''' was a battle that took place on 9 July 1755 between [[British Army|British forces]] led by General [[Edward Braddock]] and [[French Army|French troops]] led by {{Wiki|Daniel Liénard de Beaujeu}}<ref name="Wiki">{{WP|Battle of the Monongahela}}</ref> and aided by a party of Native Americans led by the [[Templars|Templar]] [[Haytham Kenway]] and [[Kaniehtí:io]] of the [[Kanien'kehá:ka]].<ref name="Initiates">''[[Assassin's Creed: Initiates]]'' – [[Database: Death of the Dog]]</ref> The ambush led to Braddock's death and marked the end of the [[Braddock Expedition]].<ref name="III">''[[Assassin's Creed III]]'' – [[The Braddock Expedition (memory)|The Braddock Expedition]]</ref>


While crossing the {{Wiki|Monongahela River}},<ref name="George notebook">''[[George Washington's notebook]]'' – "15th July 1755"</ref> hoping to reach and conquer [[Fort Duquesne]],<ref name="Initiates"/> Braddock's forces were surprised by the French and their allies and the British strategy proved to be completely useless in such wooded terrain, with their forces being massacred: out of 1,600 men, 456 had been killed before Braddock's aide-de-camp [[George Washington]] organised their retreat. During the battle, Washington himself was hit by four bullets and had two horses die under him but survived mostly unscathed,<ref name="George notebook"/> a fact that led a {{Wiki|sachem}} to prophesize Washington would become "the leader of the nations".<ref name="Wabash">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Battle of the Wabash]]</ref>
|-|Thomas Jefferson=
Thomas Jefferson was a pivotal figure in the American Revolution, acting as a leading intellectual, a political activist, and the primary author of the Declaration of Independence. Throughout the conflict, while he did not fight on the battlefield, he sought to transform the American colonies into a modern republic, advocating for the separation of church and state, the abolition of feudal inheritance laws, and widespread educational reform. As a delegate to the Second Continental Congress in 1776, the 33-year-old Virginian was tasked with drafting the document that justified the colonies’ break from Great Britain, articulating the foundational American ideals of \"Life, Liberty, and the pursuit of Happiness\".\n


==Appearances==
|-|Marquis de Lafayette=
*''[[Assassin's Creed III]]'' {{1st}}
Marquis de Lafayette was a French aristocrat and military officer who played a crucial role in the American Revolution, acting as a vital link between the American colonies and France. Inspired by the American cause of liberty, the 19-year-old defied King Louis XVI and traveled to America in 1777, volunteering to serve without pay. \n \nHe quickly formed a close bond with George Washington and was commissioned as a major general in the Continental Army. Lafayette proved his bravery and skill in battle and was wounded in action. This led him to return to France and lobby for increased military aid, successfully securing French troops and supplies for the colonies. Returning to America in 1781, he led American forces against Lord Cornwallis in Virginia, setting the stage for the decisive American-French victory at the Siege of Yorktown.
*''[[Assassin's Creed: Forsaken]]''
*''[[Assassin's Creed: Initiates]]'' {{Mdat}}
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}


==References==
|-|Francis Lewis=
{{Reflist}}
Francis Lewis was a Welsh-born merchant and patriot who signed the Declaration of Independence and the Articles of Confederation. As a dedicated radical in New York, he served in the Stamp Act Congress and was a member of the Committee of Sixty and the New York Provincial Congress before joining the Continental Congress from 1775 to 1779. <br><br>During the Revolutionary War, Lewis utilized his commercial experience to help secure supplies for the Continental Army, particularly through his work on the Continental Board of Admiralty. His commitment to the patriot cause came at a high personal cost. Following the Battle of Long Island in 1776, British forces destroyed his estate in Queens and imprisoned his wife. While she was later released in a prisoner exchange, the harsh conditions of her captivity severely affected her health, leading to her death in 1779. Devastated by his wife's death, Lewis subsequently retired from politics, leaving Congress in 1779 and retiring completely by 1781.


{{Era|Locations}}{{WP-REAL}}
|-|Hercules Mulligan=
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
Hercules Mulligan was a vital spy for the Continental Army and a dedicated patriot during the American Revolution. Raised in New York City, he was an early member of the Sons of Liberty and a close associate of Alexander Hamilton, whom he mentored and introduced to revolutionary ideals. Working as a successful tailor, Mulligan cultivated relationships with high-ranking British Officers, allowing him to gather crucial intelligence directly from the enemy. Despite the dangers of operating within British-occupied New York, he operated as a confidential correspondent for George Washington, supplying information that helped shape the war's outcome. <br><br>Mulligan is credited with saving Washington’s life on two occasions by revealing plots to capture him. Even after being suspected of spying and briefly arrested, he continued his intelligence work with the help of his enslaved assistant, Cato. Following the war, Washington solidified Mulligan’s reputation as a patriot by having breakfast with him shortly after the British evacuation of New York.
The '''Kanawha River''' is a 156 km long tributary of the {{Wiki|Ohio River}}, located in the [[United States|U.S.]] state of {{Wiki|West Virginia}}<ref name="Wiki">{{WP|Kanawha River}}</ref>


In 1770,<ref group="note">Mentioned to take place 15 years after the Battle of the Monongahela, which happened in 1755.</ref> [[George Washington]] traveled with some [[soldier]]s to the Kanawha valley to reclaim the land promised to them by the [[United Kingdom|British government]]. There, they met a {{Wiki|sachem}} who prophesized Washington would become "the leader of the nations", having taken as a sign Washington being shot at but never harmed during the [[Battle of the Monongahela]] 15 years prior.<ref name="Wabash">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Battle of the Wabash]]</ref>
|-|Isaac Sears=
Isaac Sears was the public face of the Sons of Liberty in New York City, the second and perhaps most active chapter in the colonies. He was a prosperous merchant, like so many leaders of the underground rebel group. During the mid-1700s, he made fine income as a privateer, hunting the ships of imperial rivals for the British. Only when the Sugar Act brought an end to his trade in the West Indies did the sea captain turn against Britain. During the revolution he was a member of the Committee of Sixty and was involved in raids on British troops and in the destruction of Loyalist property throughout New York City.


==Appearances==
|-|Anna Strong=
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
Anna Smith Strong was the only recorded female member of the Culper Spy Ring, a secret network established to gather intelligence for General George Washington in British-occupied New York. Living in Setauket, Long Island, she utilized her position to pass messages while avoiding suspicion, partly because her relatives were Loyalists. <br><br>Strong’s fame stems from the ingenious clothesline code which she used to signal Caleb Brewster, a courier who transported intelligence across the Long Island Sound. When a message was ready to be picked up, she would hang a black petticoat on her clothesline, clearly visible from across the bay. She would add a specific number of white handkerchiefs to indicate which of the six designated coves Brewster should use to meet his contact.


==Notes==
|-|George Washington=
<references group="note"/>
George Washington was the commander-in-chief of the Continental Army during the American Revolution. Tasked with fighting a superior British force, Washington formed the colonial militias into a disciplined fighting force. Despite losing more battles than he won, his resilience, strategic retreats, and crucial victories, such as the final victory at Yorktown, secured American independence. \n \nUnanimously elected, Washington served as president from 1789 to 1797, where he implemented a strong, well-financed national government, including the creation of a national bank. His dedication to civilian control of the military, together with his voluntary retirement after two terms, helped secure the stability of American democracy.
</tabber>


==References==
;Memories
{{Reflist}}
<tabber>
 
|-|Birch=
{{Era|Landmarks}}{{WP-REAL|Hôtel de la Marine}}
;Passing Judgment
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
You are at Fraunces Tavern. In 1783, as the war came to an end, a joint British and American commission overseen by Brigadier General Birch convened here to review the claims of Black Loyalist ex-slaves seeking freedom and evacuation with the British Army. Boston King was one of these ex slaves. In this memory he presents his case to the panel to obtain a certificate of freedom.<br><br>Enter the streets of revolutionary era New York and head from City Hall towards Fraunces Tavern.
The '''Hôtel du Garde-Meuble de la Couronne''', now known as the '''Hôtel de la Marine''', is a building on the [[Place de la Concorde]] in [[Paris]], [[France]]. Originally the home to the {{Wiki|Garde-Meuble de la Couronne|office}} responsible for managing the furnishing of all royal properties, it was occuppied by the Ministry of the Navy following the [[French Revolution]].<ref name="Wiki">{{WP|Hôtel de la Marine}}</ref> In 1792, a set of diamonds belonging to the [[French Crown Jewels]] was moved to the building for safe storage.<ref name="Wiki"/> In September, rioters looted the location and made off with a selection of the gems there.<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref> While the thieves were quickly arrested and executed nearby, many items were never recovered.<ref name="DB">''[[Assassin's Creed: Unity]]'' – [[Database: Theft of the French Crown Jewels]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
 
==References==
{{Reflist}}
 
{{Era|Landmarks}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''La Limace Noir''' (French: ''The Black Slug'') was a {{Wiki|guinguette}} managed by criminal [[Jean le Chien]] in southern [[Paris]], [[France]]. It was used as a front for many ilicit activities, which took place in its cellars, including a 1792 auction of the recently stolen [[French Crown Jewels]]. These cellars had two entrances, one accessible directly from the main hall and another hidden in a drainage tunnel opening on the banks of the [[Seine]]. The 1792 auction was attended by [[Templars]] led by [[Justine Delarue]] and [[Assassins]] led by [[Arno Dorian]], the latter of which managed to steal the [[Hope Diamond|French Blue]] among the auctioned pieces.<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
 
==References==
{{Reflist}}
 
 
{{Era|Culture}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The '''French Crown Jewels''' (French: ''Joyaux de la Couronne de France'') is the name given to the collection of jewels that were symbols of Royal or Imperial power of [[France]] between 752 and 1870.<ref name="Wiki">{{WP|French Crown Jewels}}</ref> In 1691, the collection was comprised of 5,885 diamonds, 1,588 precious stones, and 488 pearls. Its three most famous diamonds were the {{Wiki|Regent Diamond|Regent}}, a white 140.64-carat diamond, the {{Wiki|Sancy}}, a 55.23-carat pale yellow diamond that [[Louis XIV of France|Louis XIV]] liked to affix to his hat, and the [[Hope Diamond|French Blue]], a blue diamond weighing 115 carats brought from the colonies of the [[India|Indies]]<ref name="DB">''[[Assassin's Creed: Unity]]'' – [[Database: Theft of the French Crown Jewels]]</ref> by jeweler [[Jean-Baptiste Tavernier]].<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref>
 
In September 1792, rioters looted the Royal Treasury<ref name="DB"/> and made off with a selection of the gems there.<ref name="Patriote">''[[Assassin's Creed: Unity]]'' – [[Database: Le Patriote 1791]]</ref> In the days following the theft, the criminals organized a clandestine auction to resell the pieces at ''[[La Limace Noir]]''. Through an informant, the [[Assassins]] learned of the auction and of the [[Templars]]' interest in certain lots. Led by [[Arno Dorian]], a group of Assassins infiltrated the auction and managed to steal the French Blue, despite the presence of Templars led by [[Justine Delarue]].<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref> The thieves were quickly arrested and executed at the [[Place de la Concorde]], though many items were never recovered.<ref name="DB"/> In the same year, Arno recovered three other diamonds and saw that they were returned to the [[National Convention]].<ref>''[[Assassin's Creed: Unity]]'' – [[French Crown Jewels (memory)|French Crown Jewels]]</ref>
 
==Appearances==
*''[[Assassin's Creed: Unity]]'' {{1st}}
*''[[Assassin's Creed Roleplaying Game]]''
 
==References==
{{Reflist}}
 
 
{{Era|Technology|Isu}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The '''Hope Diamond''', also called the '''French Blue''' (''Le bleu de [[France]]''), is a [[Piece of Eden]] in the form of a [[diamond]]. With unknown powers and abilities, the diamond is said to carry a curse that leads its wearers to an early, violent death. First recorded owner of the gem was jeweler [[Jean-Baptiste Tavernier]], who sold it to King [[Louis XIV of France]] in 1668. In 1792, during the French Revolution, the diamond was stolen from the royal treasury, alongside other [[French Crown Jewels]]. In the days following the theft, the diamond was included in an auction organized by [[Jean le Chien]] at ''[[La Limace Noir]]'', where it attracked the attention of both [[Assassins]] and [[Templars]]. At the auction, the Assassin group led by Arno Dorian managed to steal the jewel and keep it out of the hands of the Templars led by [[Justine Delarue]].<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref>
 
==Owners==
*[[Jean-Baptiste Tavernier]]
*[[Louis XIV of France]]
*[[Louis XVI of France]]
*[[Marie Antoinette]]
*[[Jean le Chien]]
 
==Appearances==
*''[[Assassin's Creed: Unity]]'' {{1st}}
*''[[Assassin's Creed Roleplaying Game]]''
 
==References==
{{Reflist}}
 
 
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Nickname}}
'''Jean le Chien''' (French: "Jean the Dog") was a [[France|French]] criminal, considered an expert in [[smuggling]], {{Wiki|Fence (criminal)|fencing}}, and burglary. He also ran ''[[La Limace Noir]]'', a {{Wiki|guinguette}} he used as a front for his illicit activities. In 1792, he organized an auction for the recently stolen [[French Crown Jewels]] in the cellars of his tavern. The auction was attended by [[Templars]] led by [[Justine Delarue]] and [[Assassins]] led by [[Arno Dorian]], who managed to steal the [[Hope Diamond|French Blue]] among the auctioned pieces.<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
 
==References==
{{Reflist}}
 
 
{{Era|Individuals|Templars}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Justine Delarue''' was a [[Templars|Templar Knight]] active in [[France]] during the [[French Revolution|revolution]]. The youngest daughter of a disgraced nobleman, Justine was adopted at a young age by a [[Master Templar]] who trained her into a weapon against the [[Assassins]], teaching her to anticipate their techniques and exploit its weaknesses. In 1792, she led a group of Templars in a mission to acquire the [[Hope Diamond|French Blue]] from an auction at ''[[La Limace Noir]]'', though the jewel was stolen by Assassins led by [[Arno Dorian]].<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
 
==References==
{{Reflist}}
 
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Jean-Baptiste Tavernier''' (1605–1689) was a French gem merchant and traveler,<ref name="Wiki">{{WP|Jean-Baptiste Tavernier}}</ref> and the first known owner of the [[Hope Diamond|French Blue]], one of the [[French Crown Jewels]],<ref name="Jewel">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Jewel]]</ref> also known as the "Tavernier Blue" after him.<ref name="Wiki"/>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
 
==References==
{{Reflist}}
 
 
 
{{Era|Individuals|Assassins}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Lavinia''' was a member of the [[British Brotherhood of Assassins|British Brotherhood]] of [[Assassins]] and, alongside [[Alice (Assassin)|Alice]] and [[Michel Reuge]], one of the discoverers of the sealed sarcophagus that housed the [[Aegis]], during an expedition to [[Bath, Somerset]] in the 1840s. The trio set up an [[Michel Reuge's Vault|underground chamber]] in [[London]] to guard the item, only for Alice to become obsessed with unlocking the sarcophagus and betray Lavinia and Reuge to the [[Templars]].<ref name="Alice">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[Alice's Return]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
 
==References==
{{Reflist}}
 
{{Era|Individuals|Assassins}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|See, Michel? I told you it could be done, the puzzle could be solved. I could solve it. If only you gave me the time I needed then...|Alice's dying words, 1869|Assassin's Creed Roleplaying Game|Alice's Return}}
'''Alice''' (died 1869) was a member of the [[British Brotherhood of Assassins|British Brotherhood]] of [[Assassins]] and, alongside [[Lavinia]] and [[Michel Reuge]], one of the discoverers of the sealed sarcophagus that housed the [[Aegis]], during an expedition to [[Bath, Somerset]] in the 1840s. The trio set up an [[Michel Reuge's Vault|underground chamber]] in [[London]] to guard the item, only for Alice to become obsessed with unlocking the sarcophagus and betray Lavinia and Reuge to the [[Templars]]. Instead of allowing her to continue attempting to open the casket, the Templars imprisoned and tortured her, keeping her captive for over 20 years. During this time, Alice's obsession did not abate, and she continued to hum the melodies produced by the [[Secrets of London|music boxes]] she knew were the key to open the sarcophagus.<ref name="Alice">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[Alice's Return]]</ref>
 
In 1869, she escaped captivity and immediately returned to the vault. Alice created a number of bombs and caltrops to aid in her endeavour, boobytrapping the vault and the tunnels leading to it. One of the items created by her was a small music box that detonated in [[Southwark]], alerting [[Jacob Frye|Jacob]] and [[Evie Frye]] and causing them to return to the vault. At the chamber, which she had filled with thick white smoke and a discordant tune from a music box, Alice attempted to open the sarcophagus while humming to the tune. In spite of their hindered visibility and hearing, as well as Alice's own [[Short blade|knives]], the Assassins managed to fatally wound Alice.<ref name="Alice"/>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
 
==References==
{{Reflist}}
 
 
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Juliette Merion''' (born c. 1921) was a French cabaret dancer who worked at the [[Folies Bergère]] in [[Paris]]. A woman with a beautiful voice and curly hair, during the city's [[Occupied France|occupation]] by [[Nazi Party|Nazi]] forces, she was the subject of the flirtation of [[Germany|German]] officer [[Oskar Fiedler]].<ref name="Lugers">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Lugers & Ballerinas]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
 
==References==
{{Reflist}}
 
 
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|I want to make people cry even when they don't understand my words.|Édith Piaf|Assassin's Creed Roleplaying Game|Lugers & Ballerinas}}
'''Édith Giovanna Gassion''' (1915 – 1963), known as '''Édith Piaf''', was a French singer, lyricist, and actress.<ref name="Lugers">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Lugers & Ballerinas]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
 
==References==
{{Reflist}}
 
 
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|Today, only the person who no longer believes in a happy ending, only he who has consciously renounced it, is able to live. A happy century does not exist; but there are moments of happiness, and there is freedom in the moment.|Ernst Jünger|Assassin's Creed Roleplaying Game|Lugers & Ballerinas}}
'''Ernst Jünger''' (1895 – 1998) was a German author, highly decorated soldier, philosopher, and entomologist who served as army captain, intelligence officer, and mail censor in [[Paris]] during its [[Occupied France|occupation]] in [[World War II]]. He was known to posess strong feelings against [[Nazi Party|Nazi]] totalitarianism and its goal of world domination.<ref name="Lugers">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Lugers & Ballerinas]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
 
==References==
{{Reflist}}
 
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Léonie Marie Julie Bathiat''' (1898 – 1992), known professionally as '''Arletty''', was a [[France|French]] actress, singer, and fashion model. During the [[Occupied France|occupation]] of [[Paris]] by the [[Nazi Party|Nazi]] forces, she engaged in an affair with German Luftwaffe officer [[Hans Jürgen Soehring]].<ref name="Lugers">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Lugers & Ballerinas]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
 
==References==
{{Reflist}}
 
 
{{Era|Individuals}}{{WP-REAL|fr:Hans Jürgen Soehring}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Hans Jürgen Soehring''' (1908 – 1960) was a [[Germany|German]] Luftwaffe officer active in [[World War II]]. During the Nazi [[Occupied France|occupation]] of [[Paris]], he engaged in an affair with [[France|French]] actress [[Arletty]].<ref name="Lugers">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Lugers & Ballerinas]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
 
==References==
{{Reflist}}
 
 
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|I will risk everything to avoid being bored.|Porfirio Rubirosa|Assassin's Creed Roleplaying Game|Lugers & Ballerinas}}
'''Porfirio Rubirosa''' (1909 – 1965) was a {{Wiki|Dominican Republic|Dominican}} diplomat, race car driver, soldier, political assassin, and polo player. During [[World War II]] he was stationed at the Dominican embassy in [[Paris]], where he lived with his wife [[Danielle Darrieux]].<ref name="Lugers">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Lugers & Ballerinas]]</ref>
 
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
 
==References==
{{Reflist}}
 
 
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|In order to survive, you have to be alone with yourself to regenerate the spirit.|Danielle Darrieux|Assassin's Creed Roleplaying Game|Lugers & Ballerinas}}
'''Danielle Yvonne Marie Antoinette Darrieux''' (1917 – 2017), best known as simply '''Danielle Darrieux''', was a [[France|French]] actress, singer, and dancer. In 1942, she lived in [[Paris]] with her husband, {{Wiki|Dominican Republic|Dominican}} diplomat [[Porfirio Rubirosa]].<ref name="Lugers">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Lugers & Ballerinas]]</ref>


==Appearances==
;Historical details
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
In 1783, as the British prepared to evacuate New York at the end of the Revolutionary War, the city became the site of a tense and historic reckoning. During the conflict, British commanders had promised freedom to enslaved people who escaped Patriot owners and joined their lines, and thousands sought refuge in British occupied New York. <br><br>When peace was declared, American officials demanded the return of formerly enslaved people under the terms of the Treaty of Paris. To address the crisis, British authorities convened hearings at Fraunces Tavern, overseen by Brigadier General Samuel Birch. There, formerly enslaved Black Loyalists petitioned to prove they had served the British cause and were entitled to evacuation. These proceedings, later called the Birch trials, required testimony about military service and escape. Those who qualified had their names entered into what became known as the Book of Negroes and were granted passage to Nova Scotia and other parts of the British Empire. <br><br>More than 3,000 ultimately departed New York under British protection. For many, the evacuation marked the beginning of a new and uncertain chapter, but it also represented one of the earliest large scale emancipations in American history, unfolding in the final days of British rule in the city.


==References==
;Instructions
{{Reflist}}
Objective
During the Birch Trials, the board evaluated the case for emancipation of ex-slaves. <br><br>Present Boston King's case by showing the needed evidence


Questions
The officer will ask you questions. You need to provide the right piece of evidence to answer him.


{{Era|Transportation}}
Presenting Evidence
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
Tap on the haversack button to examine the items you can present as evidence. \n \nTap on an item to submit it for review.
The '''''Black Ivory''''' was a [[Slavery|slave]] [[ship]] of the [[Royal African Company]] active in the [[Caribbean Sea]] in the early 1720s, when it was captained by [[Tom Phillips]].<ref name="Boarding">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Boarding of the Black Ivory]]</ref>


In 1722, the vessel was used as bait for the [[Assassins]] [[Edward Kenway]] and [[Adéwalé]] by the [[England|English]] [[Templars|Templar]] [[Jeffrey Bloodworth]], wished to eliminate the pair using his [[Royal Bounty|own ship]] while the ''[[Jackdaw]]'' and the ''Black Ivory'' were occupied with each other. However, the pirates managed to comandeer the ''Black Ivory'' when the surviving crew knocked out their captain, having had enough of the bloodshed. Using both ships, the pirates reached the ''Royal Bounty'' and [[Assassination|assassinated]] Bloodworth in spite of his use of a [[Pirate Ring of Eden|Ring of Eden]].<ref name="Boarding"/>
;What happens
*'''British Officer:''' [start] ''Good day, Boston King. I hope you are keeping well in these trying times. These trials are intended to enable us to demonstrate your suitability to receive a Certificate of Freedom. The certificate will give you passage to Nova Scotia and a new life. There are three questions to address. Let us begin.''


==Appearances==
Evidence:
*''[[Assassin's Creed Roleplaying Game]]''
*Pay Records
**[Details] I managed to keep hold of my pay records despite the chaos of the war. Hopefully this will help.\n-\nCharles Town, the 1st Day of August, 1782 Received of the Paymaster of His Majesty’s Forces, the sum of Eight Shillings, being one week’s pay for Boston King, a Negro man employed with the troops in military duty and camp service. \nThe said Boston King having come within the British Lines and since served with the Army, is to receive the above allowance, or the equivalent in provisions, clothing, or other necessaries, as available. \nSigned, Deputy Paymaster\n
**[Boston King comment] These are my pay records from the army.
*Letter from Captain Grey
**[Details] I was given this letter from Captain Grey who I served under in the New York Volunteers.\n-\nI do hereby certify that Boston King, a Negro man, having formerly come within the British Lines in South Carolina, hath for some time served with me in the New York Volunteers, and hath conducted himself with fidelity and good behavior. \nGiven under my hand this fifteenth day of October, 1783. \nCaptain Grey, New York Volunteers\n
**[Boston King comment] I was given this letter from Captain Grey.
*A Herbal Remedy
**[Details] Using powdered yarrow root to help cuts and wounds heal was something that my mother taught me. She was so knowledgeable about herbal remedies having learned from the Native Americans in South Carolina. <br><br>Her literacy and love of learning have been a constant inspiration and I hope one day to be able to write an account of my life.
**[Boston King comment] I carried herbal remedies like this throughout the war.
*My British Uniform
**[Details] Though I started out as a servant to the British officers it wasn't long before I found myself in the uniform of the brave New York Volunteers. <br><br>As a former slave, I was often assigned the most dangerous missions. It was in 1781 when I was sent alone to gather reinforcements when my battalion was under siege at Nelson’s Ferry. I narrowly avoided capture and returned to a hero's welcome.
**[Boston King comment] This is my uniform from the New York Volunteer British regiment.
*Dunmore's Proclamation
**[Details] Dunmore's Proclamation promises me freedom in exchange for the service that I have given as a Loyalist.<br><br>I was a young man when Loyalist forces seized Charlestown in May 1780 and I determined to throw myself into the hands of the English. They received me readily, and I began to feel the happiness of liberty. The impact of the Proclamation has been huge, 500 slaves left the day it was made and over 5,000 have since done so.
**[Boston King comment] Dunmore's Proclamation promises me my freedom.
*My Carpenters Tools
**[Details] I was 16 years old when I first apprenticed to a carpenter. He treated me very cruelly, and I was subject to frequent beating whenever a tool was misplaced. I was fortunate that my previous owner heard of my hardships and came to speak to him about my treatment.<br><br>The skills I learned there, no matter how unpleasantly, have enabled me to work for the British and the cause of my own Liberty\n
**[Boston King comment] These are the tools I used when I was a slave.


==References==
*'''British Officer:''' [1st question] ''What proof can you bring that you were in His Majesty’s Service or Loyal to the Crown and its officers?''
{{Reflist}}
*'''British Officer:''' [1st answer] ''Very good. Your service in the British Army is ample evidence.''
*'''British Officer:''' [2nd question] ''Have you evidence to confirm your arrival at his Majesty's garrison prior to November, 1782?''
*'''British Officer:''' [2nd answer] ''Yes, that pay record demonstrates when you were serving.''
*'''British Officer:''' [3rd question] ''Can you show that you are not known to be a man of bad behavior?''
*'''British Officer:''' [3rd answer] ''Captain Grey clearly declares you of good character.''


{{Era|Individuals}}
*'''British Officer:''' [Some wrong] ''I think that's just enough evidence to get that certificate.''
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*'''British Officer:''' [All correct] ''Congratulations Sir. Your service qualifies you for a Certificate of Freedom.''
Captain '''Tom Phillips''' was the captain of the [[Royal African Company]] [[slavery|slave]] [[ship]] ''[[Black Ivory]]'' in the early 1720s. After a long career as part of the [[Royal Navy]], he decided to work in a more lucrative field. Described as capable and charismatic, Phillips was someone who cared little about the nature of his cargo or the safety of his crew, only seeking to put aside enough money for a peaceful retirement.<ref name="Boarding">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Boarding of the Black Ivory]]</ref>


In 1722, the ''Black Ivory'' was used as bait for [[Edward Kenway]] and [[Adéwalé]] by [[Templars|Templar]] [[Jeffrey Bloodworth]], who meant to eliminate the pair using his [[Royal Bounty|own ship]] while the ''[[Jackdaw]]'' and the ''Black Ivory'' were occupied with each other. Phillips and his crew defended his ship bravely, though despite having superior numbers compared to the attacking Jackdaw, their losses were severe. Phillips wished to keep fighting but was knocked out by his crew, who had had enough of the bloodshed, allowing the pirates to comandeer the ship.<ref name="Boarding"/>
;Outcome
*Certificate of Freedom
In September 1783, Boston King was declared free and forever emancipated by order of Sir Guy Carleton. He was permitted to depart with the Black Loyalists for Nova Scotia.  


==Appearances==
;Log
*''[[Assassin's Creed Roleplaying Game]]''
I presented my case to the Birch trials panel at Fraunces Tavern.\nI obtained a certificate of freedom and was able to leave with the evacuating British.


==References==
|-|Cannons=
{{Reflist}}
;Defending the Hudson
Near this spot, in 1776 the Battery fortifications overlooked the Hudson. At the time, American forces had taken control of New York, and the British Navy blockaded the harbor. Join the soldiers at the Battery under the command of Rufus Putnam, man the cannon, and do what you can to stop the British ships coming up the river. <br><br>Enter the revolutionary era Battery fort and take up your position at a cannon.


{{Era|Transportation}}
;Historical details
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
By the summer of 1776, revolutionary forces controlled Manhattan, but the harbor told a different story. Hundreds of British ships filled New York Harbor, carrying tens of thousands of soldiers in the largest amphibious invasion of the eighteenth century. <br><br>General George Washington had cannons dragged into position near here to stop the British ships. On October 17, lookouts spotted HMS Phoenix and HMS Rose pushing up the Hudson. American batteries opened fire, but the ships broke through with little damage. Panic spread across the city, and Washington’s supply and communication lines were suddenly exposed. The Revolution in New York began not with victory, but with uncertainty and fear, as the city became the central battleground of the war.
The '''''Royal Bounty''''' was a [[ship]] captained by [[Templars|Templar]] [[Jeffrey Bloodworth]], active in the [[Caribbean]] in the early 1720s. In 1722, Bloodworth set a trap for [[Assassins|Assassin]] duo of [[Adéwalé]] and [[Edward Kenway]]: the [[Slavery|slave]] [[ship]] ''[[Black Ivory]]'' would be the bait and draw the ''[[Jackdaw]]''{{'}}s attention, allowing for the ''Royal Bounty'' to surprise and eliminate them. However, the pirates managed to comandeer the ''Black Ivory'' and turn the tables on Bloodworth, eventually killing him in battle.<ref name="Boarding">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Boarding of the Black Ivory]]</ref>


==Appearances==
;Instructions
*''[[Assassin's Creed Roleplaying Game]]''
Objective
Under the command of Rufus Putnam, you must man a cannon at the Battery and shoot the British ships as they attempt to sail up the Hudson River.


==References==
Aiming and Firing
{{Reflist}}
Drag the slider at the bottom of the screen to aim the cannon.<br><br>Tap the fire button to fire.


{{Era|Individuals}}
Reloading
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
After each shot, you must reload. Tap on the screen when the triangle touches the bar to load, then repeat to ram and prime the cannon.
Captain '''Jeffrey Bloodworth''', also known as Captain '''"{{Wiki|Keelhauling}}" Jeff''', was an [[England|English]] noble and member of the [[Templars|Templar Order]]. Single minded in his interests of hunting pirates and benefitting the Templar cause, Bloodworth travelled to the [[Caribbean]] and became the captain of the ''[[Royal Bounty]]''. A man who compensated his lack of charisma and leadership with cruelty, Bloodworth received his moniker for his habit of keelhauling any prisoner captured. In 1722, he recovered a [[Pirate Ring of Eden|Ring of Eden]] from the spoils of a pirate vessel, a power that he quickly put into use.<ref name="Boarding">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Boarding of the Black Ivory]]</ref>


That same year, Bloodworth, aware of [[Assassins|Assassin]] movement in the region, prepared a trap meant to eliminate [[Adéwalé]] and [[Edward Kenway]]: using the [[Slavery|slave]] [[ship]] ''[[Black Ivory]]'' as bait, he would wait until it was engaged in combat by the ''[[Jackdaw]]'' and then attack with his own ship, which had superior weaponry. However, the pirates managed to comandeer the ''Black Ivory'' and, using both ships, reached the ''Royal Bounty'' and [[Assassination|assassinated]] Bloodworth in spite of his use of the Ring.<ref name="Boarding"/>
;What happens
*'''Rufus Putnam:''' [Start] ''Stand and ready your guns. The Phoenix will come from the left!''
*'''Rufus Putnam:''' [first shot] ''If they get past our fortifications, they will be able to cut our supply and communication lines.''
*'''Rufus Putnam:''' [first reload] ''Take your time and make the shots count. America is watching your aim!''
*'''Rufus Putnam:''' [second ship] ''Look to your left, there is the Rose. Focus on her and aim for the waterline!''
*'''Rufus Putnam:''' [third ship] ''There is another on the left! We're cutting them up, but I'm not sure it's going to be enough.''
*'''Rufus Putnam:''' [ships out of view] ''Good shooting. Hopefully the batteries further upriver will be able to finish the job.''


==Appearances==
;Outcome
*''[[Assassin's Creed Roleplaying Game]]''
*Hudson Breached!
Despite your efforts, the British ships have broken through and sailed up the Hudson. The batteries further up the river will have to stop them now.


==References==
;Log
{{Reflist}}
At the Battery I took control of a cannon and tried to stop the British ships coming up the river.\nDespite my best efforts and some good shooting I couldn't stop the British Navy.


{{Era|Technology|Isu}}
|-|House=
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
;Colonial House
The '''Pirate Ring of Eden''' was one of the many [[Rings of Eden]] crafted by the [[Isu]] [[Idun]], small artifacts that harnessed the power of electromagnetic fields, allowing its wearers to deflect projectiles, metallic weaponry and energy-based weapon discharges. This particular ring shrouded its wearer with a golden glow.<ref name="Boarding">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Boarding of the Black Ivory]]</ref>
Not far from here, in 1781, British officers were billeted in the grand houses lining Broadway during the occupation of New York. Join Washington's Culper Spy Ring and use your role working in one of these houses to secretly gather information that could help the war.<br><br>Enter the streets of revolutionary era New York and head down revolutionary era Broadway towards a British occupied house.


Recovered from the spoils of a [[Piracy|pirate]] [[Ship|vessel]] by [[Templars|Templar]] captain [[Jeffrey Bloodworth]] in 1722, the ring was quickly put into use, helping him defeat any enemy he faced. Wishing to eliminate the [[Assassins|Assassin]] duo of [[Adéwalé]] and [[Edward Kenway]], he prepared a trap envolving the [[ship]] ''[[Black Ivory]]'', though the pair managed to turn the tables on Bloodworth and kill him.<ref name="Boarding"/>
;Historical details
Between 1776 and 1783 New York became a center of espionage! The most famous American spy network, known as the Culper Ring, reported directly to George Washington and relied on informants across the region.  British officers were often billeted in private homes, living alongside civilian families, which blurred the line between public war and private life. While American men such as the merchant and tailor Hercules Mulligan played important roles, much of the intelligence gathering depended on women, both free and enslaved, whose daily work allowed them to move through the city with less suspicion. <br><br>Domestic labor placed women in kitchens, parlors, markets, and streets where British officers spoke openly. They could observe troop movements, overhear conversations, and quietly pass along information through coded messages and trusted couriers. In a city filled with checkpoints and patrols, ordinary routines became acts of resistance. In occupied New York, intelligence gathered inside homes and boarding houses helped shape Washington’s decisions and influence the course of the war.


==Behind the scenes==
;Instructions
The fate of the ring is left unclear in its appearance, considering the roleplaying nature of the title it appears in.
Objective
Agent 355, a member of Washington's Culper Ring, secretly gathered information on the British for the Revolution. <br><br>Search through the house and carefully gather important military intelligence from amongst the soldiers' items.


==Appearances==
Detection
*''[[Assassin's Creed Roleplaying Game]]''
Your presence must go unnoticed. Avoid creaky floorboards and don't spend too long in the room, or suspicion will grow.\nWatch the suspicion indicator on your screen. If it fills up, it will be too dangerous to continue and the mission will end.


==References==
Crucial Intel
{{Reflist}}
Tap on highlighted items around the room to inspect them.<br><br>Review the information and only take relevant intel as each piece you take will raise your suspicion meter.


;What happens
Items:
*Fuel request
This letter details the problems of getting suitable firewood. Soldiers sent out of the city to source it were ambushed by revolutionary troops. The letter contains a request to requisition additional supplies for the stores as the weather grows colder.<br><br>This is proof of the effectiveness of our current strategy.
*Troop distribution
This is a dispatch detailing the movement of several hundred soldiers from the city to the Caribbean to deal with unrest there. <br><br>The weakening of the defenses in New York could prove essential intelligence for General Washington and his aim of retaking the city.
*Pass to New York
This is an official military pass granting the bearer the ability to leave the city and travel through the checkpoints in the surrounding area. <br><br>With the city under the control of the British Army, all movement of people in and out is carefully controlled - this could be a great help to our spies in the city.
*Map of Westpoint
This is a military plan of our defenses at West Point. It shows the defenses and the chain used to obstruct British navigation of the Hudson. <br><br>This may be normal planning, but it could also signal that General Washington is correct and the British do plan to attack!
*Rivingtons paper
Ha, it's not surprising that they are reading the Royal Gazette. <br><br>Rivington is nothing more than the King's mouthpiece and I'm sure these soldiers lap up his lies.
*A shopping list
Tobacco, soap, leather blacking, claret, new stockings...  <br><br>This is nothing more than the shopping list of one of the officers. We'll not gain any insights from this.
*A letter home
I hope the house is faring well. Please send my kind respects to my loving Wife & Child and all Enquiring friends... <br><br>A letter home from one of the officers here will not help us. I hope he can deliver it in person when he departs!


{{Era|Locations}}{{WP-REAL}}
*'''Muffled British Officers:''' [QuarterDetection] ''... well personally I don't think they have much of a chance. They're farmers, not soldiers ...''
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*'''Muffled British Officers:''' [HalfDetection] ''... it's not really about Liberty, it's simply the question whether the colonies shall or shall not be subject to the legislature of Great Britain ...''
'''Shangchuan Island''' (Chinese: 上川岛) is the main island of {{Wiki|Chuanshan Archipelago}} on the southern coast of [[China]],<ref name="Wiki">{{WP|Shangchuan Island}}</ref> 14 km south of the mainland.<ref name="Lost Box">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Box]]</ref> During the [[Ming dynasty]], the island served as a refuge for Chinese [[Smuggling|smugglers]] and a hub for [[Portuguese Empire|Portuguese]] [[Merchant|traders]].<ref name="Lost Box"/>
*'''Muffled British Officers:''' [ThreeQuarterDetection] ''... it's a tragedy that we must sacrifice so many brave lives, in order to put an end to such an unnatural rebellion ...''


==History==
*'''Muffled British Officers:''' [Noise 1] ''What was that?''
In 1552, [[Spain|Spanish]] missionary and [[Templars|Templar]] [[Francis Xavier]] arrived on the island as a stopover to China, where he'd hoped to spread the [[Jesuits|Jesuit]] doctrine, but not only was he robbed of most of his possessions, he was also unable to find anyone willing to transport him and his missionaries to the mainland. Xavier was tracked into the island by two groups: [[Assassins]] led by [[Shao Jun]] and a contigent of Knights from the [[Order of Saint Benedict of Aviz]] led by [[Portuguese Rite of the Templar Order|Portuguese Templar]] [[João Machado]], both seeking the [[Precursor box]] in his possession. Though Xavier had managed to find sanctuary at a small [[Church|chapel]] in the island, he and his missionaries were killed by Machado's knights and the relic taken to their ship. While the Templars' ship remained at port it was attacked by a [[junk]], possibly belonging to pirates or to the [[Ming military]], allowing the Assassins an opportunity to recover the box.<ref name="Lost Box"/>
*'''Muffled British Officers:''' [Noise 2] ''Did you hear something?''
*'''Muffled British Officers:''' [Noise 3] ''My ears must be playing tricks on me.''


==Appearances==
*'''Agent 355:''' [Start] ''I'm going to need to be as silent as the grave or I might just end up in one.''
*''[[Assassin's Creed Roleplaying Game]]''
*'''Agent 355:''' [Floorboard] ''I need to watch out for creaky floorboards!''
*'''Agent 355:''' [useless intel] ''I'm not sure this is going to help us win the war.''
*'''Agent 355:''' [Good intel] ''That's exactly what we need. With this Washington will be able to outwit them all.''
*'''Agent 355:''' [end] ''I can't risk anything more, or they are sure to find me.''
*'''Agent 355:''' [End all gathered] ''I think I've found everything of use!''


==References==
;Outcome
{{Reflist}}
*Intel Gathered
This is the intel vital for the revolutionary cause. Gathered from under the noses of the British Officers.


{{Era|Organizations|Templars}}{{WP-REAL|Military Order of Aviz}}
;Log
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
Working for Washington's Culper Spy Ring I used my role working in one of these houses to secretly gather information that could help the Revolution.
The '''Order of Saint Benedict of Aviz''' (Portuguese: ''Ordem de São Bento de Avis'') is an {{Wiki|order of chivalry}} founded in [[Portugal]] in 1146.<ref name="Wiki">{{WP|Military Order of Aviz}}</ref> Its symbol is a green {{Wiki|Cross fleury|cross}}. The Order of Aviz had many links to the [[Templars|Templar Order]], with some people such as [[Gaspar Vilela]] and [[João Machado]] having ranks in both.<ref name="Lost Box">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Lost Box]]</ref>


==History==
|-|Escaping=
In 1552, a contigent of Knights of the Order were dispatched to the [[China|Chinese]] island of [[Shangchuan Island|Shangchuan]] under the command of Machado, tracking down fellow Templar [[Francis Xavier]] and the [[Precursor box]] in his possession. The knights killed Xavier and his entourage, taking the relic with them, and awaited exfiltration by way of a Portuguese merchant ship bound for [[Nagasaki]] the following morning, where Vilela awaited them. However, their ship was attacked by a [[junk]], possibly belonging to the [[Piracy|pirates]] that dwelled around Shangchuan or to the [[Ming military]], and, at the same time, it was infiltrated by [[Assassins]] that managed to recover the box.<ref name="Lost Box"/>
;Escaping Brooklyn
The remnants of Washington's forces landed near here in 1776, after a devastating defeat on Long Island, having evaded the British navy and escaped under the cover of darkness. Crew a ship carrying Caesar Glover and his soldiers, in order to help them evacuate before it is too late.<br><br>Enter the docks of revolutionary era New York to guide the ship back to harbor.


==Appearances==
;Historical details
*''[[Assassin's Creed Roleplaying Game]]''
In August 1776, nearly 9,000 soldiers evacuated Manhattan in small boats. The Revolution had nearly collapsed. British forces overwhelmed the Continental Army on Long Island in the largest battle of the war. By August 29, George Washington and thousands of soldiers were trapped in Brooklyn, pinned against the East River with the Royal Navy blocking escape. If the army were captured, the rebellion might end before it had truly begun. <br><br>As night fell, a daring plan took shape. Under cover of darkness and aided by a thick fog that rolled in before dawn, soldiers began evacuating across the river in small boats. Experienced mariners from the region, including White, Black, and Native seafarers, quietly ferried troops to Manhattan while British warships sat unaware in the harbor. All night long, men, horses, and supplies crossed the water in near silence. <br><br>By morning, thousands of soldiers had escaped without detection. It was not a battlefield victory, but it was decisive. The survival of Washington’s army ensured that the Revolution would continue, and New York became the setting for one of the war’s most dramatic escapes.


==References==
;Instructions
{{Reflist}}
Objective
The Continental Army and Caesar Glover escaped Brooklyn. <br><br>Navigate to the highlighted area on the Manhattan docks without being detected.


{{Era|Landmarks}}{{WP-REAL}}
Steer the ship by drawing a circle on your screen to rotate the wheel. Drag the sail bar up or down to control speed.
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The '''Pagoda of Chengtian Temple''' (Chinese: 承天寺塔; meaning 'Bearing Heaven Pagoda'), is an eleven-storeyed brick pagoda in {{Wiki|Yinchuan}}, [[China]], originally built during the reign of the [[Western Xia]].<ref name="Wiki">{{WP|Pagoda of Chengtian Temple}}</ref> The pagoda was used by the [[Mongolian Brotherhood of Assassins]] as a place for training, under former [[Assassins|Assassin]] [[Wu]]. However, after Wu was killed by one of his charges, [[Shengtong]], she then began teaching Assassin techiniques to the monks in order to help [[Tolui Khan]].<ref name="Temple">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The "Bearing Heaven" Temple]]</ref>


In 1227, just after [[Assassination of Genghis Khan|assassinating]] [[Genghis Khan]], [[Altaïr Ibn-La'Ahad]] and his entourage stopped at the Pagoda, not knowing some of them served as spies for the Khan. Having informed Shengtong of the events that had transpired, they were drugged and had the [[Sword of Eden 2|Sword of Eden]] in their possession stolen. Shengtong then entered the pagoda, and set the entire top floor ablaze as soon as she noticed their approach, signaling the Mongols. Nevertheless, the group managed to recover the Sword of Eden and leave the pagoda.<ref name="Temple"/>
Detection 

On the left of your screen is a detection meter that will begin to fill if you are spotted. <br><br>Avoid detection by the British ships by steering away from their search lights or by hiding in the clouds of fog.


==Appearances==
;What happens
*''[[Assassin's Creed Roleplaying Game]]''
*'''Caesar Glover:''' [Start] ''Take the utmost care. If the British see us, they will be on us in a moment. We will need both our wits and bravery to make it over. Good luck.''
*'''Caesar Glover:''' [quarterProgress] ''We are fortunate that it is so dark. The British can scarcely discern a man at six yards distance tonight.''
*'''Caesar Glover:''' [halfProgress] ''If this fog lifts, we are done for sure. We will have to trust in fate.''
*'''Caesar Glover:''' [threequarterProgress] ''We are almost there! Hold fast!''


==References==
*'''Caesar Glover:''' [DetectionEnd] ''Watch out! That's a British ship! We'll have to retreat and try again.''
{{Reflist}}
*'''Caesar Glover:''' [RockEnd] ''Watch out! That will sink us!''
*'''Caesar Glover:''' [SuccessEnd] ''We made it! Well done. I thought I was done for sure.''


;Outcome
*Escape successful!
You crossed the East River and avoided detection by British ships. You were fortunate that it was so dark and full of fog or you were sure to have been seen!<br><br>Congratulations on successfully evacuating from Brooklyn. It was a desperate moment for the Revolution


{{Era|Individuals}}{{WP-REAL|Tolui}}
;Log
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
I screwed a ship past the British blockade and helped Caesar Glover evacuate before it was too late.
'''Tolui Khan''' (c. 1191–1232) was the fourth and youngest son of [[Genghis Khan]]. He was a prominent general during the early Mongol conquests, serving as regent of the [[Mongol Empire]] until the accession of his brother [[Ögedei Khan|Ögedei]]. He was the father of [[Möngke Khan|Möngke]], [[Kublai Khan|Kublai]] and [[Hülegü Khan|Hülegü]].<ref name="Wiki">{{WP|Tolui}}</ref> In the early 13th century, he allied himself with the [[Assassins|Assassin]] turncoat [[Shengtong]], who would teach Assassin techniques to monks for him at the [[Pagoda of Chengtian Temple]]. After the [[Assassination of Genghis Khan|death]] of his father in 1227, Tolui dispatched [[Horseman|mounted troops]] to find his father's assassins.<ref name="Temple">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The "Bearing Heaven" Temple]]</ref>


==Appearances==
|-|Fire=
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
;Fire Suspects
In 1783, with the British still in control of New York, Sir Guy Carleton commissioned an investigation into the causes of the devastating fire of 1776. The inquiry brought officers to this very spot you are now standing on to question those present at the time. Speak to people present at the time of the fire, help prepare an investigation, and accuse someone of being the cause.<br><br>Enter the streets of revolutionary era New York that were destroyed by the fire and begin questioning the suspects.


==References==
;Historical details
{{Reflist}}
On September 20, 1776, just days after British forces captured New York, a massive fire broke out and spread rapidly across lower Manhattan. Fueled by wooden buildings and strong winds, the flames destroyed nearly one fifth of the city. Churches, homes, warehouses, and vital infrastructure were reduced to ashes. <br><br>As autumn approached, thousands of residents including Loyalists, British soldiers, formerly enslaved people seeking refuge, and civilians caught between loyalties were left homeless. Much of the city became a patchwork of tents and temporary shelters, reshaping life in British occupied New York for the rest of the war. Suspicion quickly followed. British authorities arrested several individuals, accusing revolutionaries of setting the blaze to sabotage the occupation. <br><br>In 1783, just weeks before evacuating the city, Commander in Chief Sir Guy Carleton ordered another investigation. Officials reported possible incendiary evidence and conflicting eyewitness testimony, but no definitive cause was proven. Historians continue to debate whether the fire was accidental or deliberate. The Great Fire of 1776 remains one of the most destructive disasters in New York’s history and a stark reminder that the Revolution unfolded not only in battles, but in a city divided by fear and uncertainty.


;Instructions
Objective
You must investigate and decide upon who caused the great fire of New York for the Carleton Commission. Do this by questioning three key suspects.


{{Era|Individuals|Assassins}}
Talking
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The key suspects are: British General William Howe, American General George Washington, and New York fire chief John Baltus Dash.<br><br>Tap on them to ask questions and learn about the fire.
'''Shengtong''' was a member of the [[Mongolian Brotherhood of Assassins]]. Once formidable, she was driven to the edge of insanity when the Brotherhood prevented her from avenging her partner's death to serve a higher purpose and she was sent to the [[Pagoda of Chengtian Temple]] to train under [[Wu]]. Her want for revenge against those that killed her partner soon turned into resentment and when the war came with the invasions of the [[Mongol Empire]] under [[Genghis Khan]], she allied with the Khanate. Wu discovered her betrayal of the Brotherhood, but was killed by Shengtong before he could warn them. She then began secretly teaching Assassin techniques to the other monks at the pagoda for General [[Tolui Khan]].<ref name="Temple">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The "Bearing Heaven" Temple]]</ref>


In 1227, just after [[Assassination of Genghis Khan|assassinating]] [[Genghis Khan]], [[Altaïr Ibn-La'Ahad]] and his entourage stopped at the Pagoda, where they informed Shengtong what had transpired. Shengtong then drugged their tea with a natural sedative in order to give them and the [[Sword of Eden 2|Sword of Eden]] they carried to Tolui, but some of the monks not allied with her helped them wake up. She took the sword and entered the pagoda, hoping to reach the top and signal the Mongols while sending her allies to deal with the Assassins. Though she managed to set the entire top floor ablaze as soon as she noticed their approach, they managed to recover the Sword of Eden.<ref name="Temple"/>
New information
Each new piece of information unlocks further lines of questioning.


==Appearances==
Notes
*''[[Assassin's Creed Roleplaying Game]]''
Tap the notes icon at any time to re-examine any of the suspects' answers.


==References==
Accusing
{{Reflist}}
When you feel you have enough information to make a conclusion you can accuse one of the suspects of causing the fire by tapping on them and selecting 'Accuse'.


;What happens
*'''Player:''' ''Tell me about yourself, Mr Dash.''
*'''John Baltus Dash:''' ''I'm John Baltus Dash, a veteran firefighter. I worked to protect the city during the fire. I managed to protect much of the city from the fire, including St Paul's.''


{{Era|Individuals|Assassins}}
*'''Player:''' ''What do you think about Howe?''
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*'''John Baltus Dash:''' ''His men often act like drunken louts. I've seen badly attended cook fires that got out of control.''
'''Wu''' was a member of the [[Mongolian Brotherhood of Assassins]]. In the early 13th century, Wu retired from active duty and relocated himself to the [[Pagoda of Chengtian Temple]] where he would train other Assassins. He trained [[Shengtong]] but when the war came in the form of the invasions of the [[Mongol Empire]] under [[Genghis Khan]], his charge allied with the Khanate and assassinated him before he could warn the Brotherhood.<ref name="Temple">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The "Bearing Heaven" Temple]]</ref>


==Appearances==
*'''Player:''' ''What do you think about Washington?''
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
*'''John Baltus Dash:''' ''I heard that Washington was talking about how he wanted the city to burn down.''


==References==
*'''Player:''' ''What do you think about the buildings that were destroyed?''
{{Reflist}}
*'''John Baltus Dash:''' ''The British soldiers helped take out some buildings to stop the spread of the fire. Without that I think the other half of the city would be gone.''


{{Era|Individuals|Culture}}{{WP-REAL}}
*'''Player:''' ''What do you know about the incendiaries that were found?''
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*'''John Baltus Dash:''' ''There were incendiaries scattered all over. Whoever did this wanted to start the fire in multiple spots at once.''
'''Laran''' is the god of war in {{Wiki|Etruscan religion|Etruscan mythology}}. His [[Greek mythology|Greek]] equivalent is [[Ares]] and his [[Roman mythology|Roman]] equivalent is [[Mars (deity)|Mars]].<ref name="Wiki">{{WP|Laran}}</ref>


In 1504, the [[Italian Brotherhood of Assassins]] located the ruins of an Etruscan temple dedicated to Laran outside of [[Rome]], recovering a [[Memory Seals|Memory Seal]] buried there.<ref name="Fiorita">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[Templar Raid at Ginestra Florita]]</ref>
*'''Player:''' ''How do you explain your hidden stash of valuables?''
*'''John Baltus Dash:''' ''Of course I knew the fire was coming. The whole place is a tinderbox. Why wouldn't I hide my valuables?''


==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''


==References==
*'''Player:''' ''Tell me about yourself, Mr Howe.''
{{Reflist}}
*'''William Howe:''' ''I'm William Howe, a British general. I am the commander-in-chief of the British Army in North America in charge of New York.''


*'''Player:''' ''What do you think about Dash?''
*'''William Howe:''' ''I saw him burying his valuables before the fires even broke out. It's very suspicious, like he knew the fire was coming, but he didn't warn anyone.''


{{Era|Individuals|Assassins}}
*'''Player:''' ''What do you think about Washington?''
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*'''William Howe:''' ''That man was definitely up to something. He had all the bells removed from the city. It meant that when the fire broke out, my men weren't alerted until later. I think he planned it!''
'''Bella''' was an Assassin initiate active during the [[Italy|Italian]] [[Renaissance]]. She worked as an accountant for the various establishments maintained by Madame [[Rosa]].<ref name="Fiorita">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[Templar Raid at Ginestra Florita]]</ref>


==Biography==
*'''Player:''' ''What do you know about the badly attended cook fires?''
In 1504, following the discovery of a [[Memory Seals|Memory Seal]] buried in a ruin dedicated to [[Laran]] outside of [[Rome]], Bella was tasked with transporting the artifact to the city and meeting with [[Ezio Auditore da Firenze]] at the [[Ginestra Fiorita]]. Bella arrived at the brothel before Ezio and awaited him in a room upstairs when soldiers attacked the building and set fire to it. The flames made her escape impossible and she passed out in the room clutching the artifact before Ezio and his allies managed to exfiltrate her.<ref name="Fiorita"/>
*'''William Howe:''' ''My men's training is exceptional, and they are the finest infantry in the world. Sometimes they like to drink and rough house. It's not caused any real issues before.''


==Appearances==
*'''Player:''' ''What do you think about the plundering that took place?''
*''[[Assassin's Creed Roleplaying Game]]''
*'''William Howe:''' ''That's a serious accusation. I sincerely hope you have substantial evidence of my men doing such a thing. Before you continue to repeat those rumors.''


==References==
{{Reflist}}


*'''Player:''' ''Tell me about yourself, Mr Washington.''
*'''George Washington:''' ''I'm George Washington, the commander of the Continental Army.''


{{Era|Landmarks}}
*'''Player:''' ''What do you think about Dash?''
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*'''George Washington:''' ''All the water buckets had their handles cut off. Shoddy handling and protecting of his equipment. What is he playing at?''
'''Ginestra Fiorita''' (English: Small {{Wiki|Cytisus scoparius|ginestra}} flower) was a [[brothel]] maintained by Madame [[Rosa]] in one of the wealthiest districts of [[Rome]], [[Italy]], during the [[Renaissance]]. It was also used as a base of operations for an [[Assassin cell]] led by [[Ezio Auditore]]. A well-kept two-story building during its operation, it was decorated with the broom flowers it was named after.<ref name="Fiorita">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[Templar Raid at Ginestra Florita]]</ref>


==History==
*'''Player:''' ''What do you think about Howe?''
In 1504, Ezio had a meeting scheduled with the Assassin initiate [[Bella (Assassin initiate)|Bella]] at the brothel, in order to receive a [[Memory Seals|Memory Seal]] recently uncovered outside of Rome, though the building was attacked by [[soldier]]s before they could meet. The soldiers, carrying torches, burst through the front doors and swiftly set the curtains and carpets on fire. Ezio and his allies managed to defeat the attackers and save Bella, who had been trapped by the flames in a room upstairs and passed out clutching the artifact. The building, however, did not survive the attack, suffering structural damage.<ref name="Fiorita"/>
*'''George Washington:''' ''His men were plundering houses the flames hadn't even reached yet! Not to mention the amount of patriots they've arrested under the guise of this \"fire\". Clearly they did this to line their own pockets and lower our numbers.''


==Known employees==
*'''Player:''' ''How do you feel about the fire?''
*[[Rosa]] {{c|Madame}}
*'''George Washington:''' ''I don't deny that I am pleased the city has burnt down. The loyalists have done us a great service; however, it was not me that did it.''
*[[Bella (Assassin initiate)|Bella]] {{c|Accountant}}
*[[Michele]]


==Appearances==
*'''Player:''' ''What do you know about the church bells that were removed?''
*''[[Assassin's Creed Roleplaying Game]]''
*'''George Washington:''' ''Yes, I had the bells moved to be melted down into cannons. But that was planned months ago; it has nothing to do with the fires.''


==References==
*'''Player:''' ''What do you think about the buildings that were destroyed?''
{{Reflist}}
*'''George Washington:''' ''Those loyalists were smashing perfectly good houses to bits. The flames weren't anywhere near them!''


;Outcome
*Accused: John Baltus Dash
You have accused the Fire Chief of starting the fire. He buried his own valuables before the fire broke out, suggesting he knew what was coming, and, despite being a known loyalist, he didn't inform the British. His behavior is suspicious, but the evidence is circumstantial and not conclusive.
*Accused: General William Howe
You have accused the British forces of causing the fire, either through malice or incompetence. While British troops were seen looting buildings and numerous Revolutionary supporters were later arrested, the evidence against them remains circumstantial and inconclusive.
*Accused: General George Washington
You have accused the Revolutionary forces of being involved in deliberately starting the fire. General Washington's outspoken desire to deny the British the city, the presence of unexploded incendiaries, and the removal of church bells by American soldiers all point to planned sabotage - but the evidence remains circumstantial and inconclusive.


{{Era|Individuals}}
;Log
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
I spoke to people involved in the Great Fire of 1776. I successfully assisted with the investigation into the cause but could not conclusively identify the cause.
'''Michele''' was a young, long-haired boy employed at the [[Ginestra Fiorita]] [[brothel]] in [[Rome]], [[Italy]], in the early 1500s.<ref name="Fiorita">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[Templar Raid at Ginestra Florita]]</ref>


==Appearances==
|-|Lewis=
*''[[Assassin's Creed Roleplaying Game]]''
;Supplying the Revolution
In 1776, the large houses here along Broadway were used as locations to plan how to get supplies across the Atlantic. American forces were experiencing significant supply issues that threatened the course of the Revolution. With battles against British forces imminent and gunpowder supplies running low, work with Francis Lewis to plot a safe route.<br><br>Enter the docks of revolutionary era New York to begin planning the shipping route.<br><br>This memory has been created in partnership with the Welsh Government.


==References==
;Historical details
{{Reflist}}
The Revolution was almost lost, not with a grand battle or cunning act of espionage, but with a shortage of supplies. When George Washington took command in 1775, he discovered the evolutionary army had a critical shortage of supplies. The shortages included food, clothing, and weaponry, however the most critical was with Gunpowder. With only 38 barrels of gunpowder, equivalent to just nine rounds per soldier, in the stores they were almost unable to fight the British. <br><br>America lacked the natural deposits of saltpeter that was needed to create their own and as a result they were reliant on imports, largely from their allies in France. These supplies were largely shipped across the Atlantic then via French colonies in the Caribbean. These routes sought to avoid the British blockades and seizures, a process that required a deep understanding of international shipping. <br><br>The newly formed American army turned to people like Francis Lewis, successful merchants who has taken up the patriot cause despite the risks to both their life and fortunes. This approach saw moderate success and led to several crucial clandestine shipments reaching America in 1777, supplies that enabled the army to engage in some of the most important early battles.


;Instructions
Objective
Help Captain Francis Lewis plan routes to move supplies from the Caribbean. These supplies that are critical to the Revolution.


{{Era|Landmarks}}
Planning your route
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
To set your route, tap the Traverse board on the left of the table to input a direction.<br><br>Your ship will go in that direction until it hits a wall or obstacle.\nYou have a maximum of six inputs per voyage, so plan carefully.
'''Warwick Burh''' was a [[fort]]ress constructed on the [[River Avon]], [[England]]. In 872 CE, it served as the residence of one of the wealthiest [[merchant]] families in the area.


==History==
Wind currents and ships
In the same year, [[Aleksi]], a captain of the [[Order of the Ancients]], led an expedition to the fortress, having tracked down a [[Shroud of Eden copy|Shroud of Eden]] to the location. He brought along with him a contigent of some Order members and two dozen [[Mercenary|mercenaries]] to help in his endeavours. After the Shroud was located, Aleksi shut himself away in a tower to study the artifact. [[Eivor Varinsdottir]] of the [[Raven Clan]], accompannied by a few allies, infiltrated the burh looking for the [[Piece of Eden]], eventually finding Aleksi in a room covered in writings and calculations. Though attacked by an Aleksi being controlled by the conciousness of [[Juno]] from the Shroud, the group managed to recover the item.<ref name="Cursed">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Cursed Treasure]]</ref>
Wind currents push your ship without using up an input, so take advantage of them to travel further.<br><br>Be careful to avoid British ships along your journey.


==Behind the scenes==
Hint
Historically, the burh at Warwick would only be built around 914, under orders of [[Æthelflæd]], Lady of the Mercians.<ref>{{WP|Warwick}}</ref>
If you need a hint tap the icon to see a possible route.


==Appearances==
Setting sail
*''[[Assassin's Creed Roleplaying Game]]''
Once you're happy with your route, tap the tick button to start the voyage, you can press the reset icon to remove your inputs.


==References==
;What happens
{{Reflist}}
*'''Francis Lewis:''' [Start] ''Let me lend my expertise to help plot a route for the French supplies that the Revolution needs. Use the circular Traverse board on the left of the table to set a course.''
*'''Francis Lewis:''' [Map 1 start] ''First we will need to work out a path for the goods from the Caribbean; this part should be simple enough. The French colonies there can provide us with immense amounts of gunpowder and other supplies. The main things to be aware of will be to work out the best route through the rocks.''
*'''Francis Lewis:''' [Map 1 end] ''Well done; that will be the perfect route for the ship. There are four more stages to plot. The French support for the war is what allows us to bring these supplies from the Caribbean.''
*'''Francis Lewis:''' [Map 2 start] ''The next step of the journey will require you to plot a route through the Windward Passage. You will need to be careful of both the rocks and the weather.''
*'''Francis Lewis:''' [Map 2 end] ''That will work well by the look of it. You will need to plot three more steps. In the next step of the journey, we will need to move the goods up the Gulf Stream and up the coast.''
*'''Francis Lewis:''' [Map 3 start] ''I know the risks of supporting the Revolution, but I cannot stand by when the Stamp Act is so unjust. You will need to be mindful of not just the rocks but British ships that will seize the cargo.''
*'''Francis Lewis:''' [Map 3 end] ''Perfect, that is exactly what is needed. Almost there, two more to go. I've seen firsthand how a war is often decided by logistics, and this one is no different.''
*'''Francis Lewis:''' [Map 4 start] ''Now let's plot a course that follows the coast up toward New York. You'll need to be aware of the risk of both the weather and of British ships in this leg of the journey.''
*'''Francis Lewis:''' [Map 4 end] ''That's an excellent solution. Only one more step left now. With the last step of the journey, you'll need to move the supplies into a safe harbor in America.''
*'''Francis Lewis:''' [Map 5 start] ''American forces are desperate for these supplies, their future depends on our success. You will need to contend with more British ships the closer you get to the destination. Good luck.''
*'''Francis Lewis:''' [Map 5 end] ''Excellent work. That route will take the supplies used where they are needed.''


{{Era|Individuals|Ancients}}
;Outcome
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*Supplies delivered safely!
'''Aleksi''' was a captain of the [[Order of the Ancients]] operating in [[England]] during the late ninth century. A ruthless commander marked with scars all over his arms and face, Aleksi took pleasure in hunting down and executing as many Hidden Ones as possible.<ref name="Cursed">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Cursed Treasure]]</ref>
Following your course, the ship delivered supplies to our Revolutionary forces in America. <br><br>With General Washington's supplies running dangerously low due to British blockades, this delivery could prove vital to the ongoing fight. Well done.


In 872, Aleksi led an expedition to [[Warwick Burh]], having tracked down a [[Shroud of Eden copy|Shroud of Eden]] to the location. The Order occupied the [[fort]]ress and, once the [[Piece of Eden]] was found, Aleksi locked himself up in a hidden garret atop a river-facing tower to study the artifact. He stayed in the room for days, writing tirelessly, doing "calculations" and talking to the consciousnesses in the Shroud. When the room was breached by [[Eivor Varinsdottir]] and her allies, they found its completely covered in writings and etchings, with Aleksi standing with his back to the door, writing on the rock wall with blood, using his forefinger which had worn down to the bone. Aleksi turned towards them and, while his finger healed, [[Consus]] addressed Eivor through him, asking her to stop [[Juno]]. Juno's consciousness, however, quickly took control of Aleksi and attacked the group, though they managed to retrieve the Shroud.<ref name="Cursed"/>
;Log
I worked with Welshman and Patriot Francis Lewis to plot a course for supplies from the French Caribbean to America. These supplies were critical for the ongoing war effort.


==Behind the scenes==
|-|Pole=
Due to the openended nature of the roleplaying game, it is left unsaid whether Aleksi survives the encounter with Eivor and the others or not.
;Liberty Raised
In 1771, patriots gathered here, overlooking City Hall, to erect Liberty Poles in defiance of British rule. Tensions with the occupying forces were high. Alongside Sons of Liberty member Isaac Sears, design and raise a pole in protest at British occupation.<br><br>Enter the revolutionary era New York City Hall to begin raising a liberty pole.


==Appearances==
;Historical details
*''[[Assassin's Creed Roleplaying Game]]''
After Parliament repealed the Stamp Act, New Yorkers marked the moment by raising what became known as a liberty pole on the Common, near where British soldiers drilled. \nIn the 1760s, new British taxes and trade regulations had sparked fierce protests, especially among maritime workers and laborers who felt the economic strain most directly. The streets were a battleground.<br><br>The tall white pine mast, timber normally reserved for Royal Navy ships, rose above the barracks with a flag proclaiming liberty. It was meant to provoke. British troops and Loyalists repeatedly cut the pole down, and each time supporters of the Patriot cause raised another. <br><br> The conflict escalated into street fighting known as the Battle of Golden Hill, often described as the first bloodshed of the Revolution in New York. During the later British occupation, liberty poles continued to appear as symbols of resistance. Some were reinforced with metal bands or greased to prevent soldiers from climbing them. These towering masts were more than protest signs. They were bold declarations that even under imperial authority, many New Yorkers refused to surrender the idea of self government.


==References==
;Instructions
{{Reflist}}
Objective
The Sons of Liberty, alongside the famous revolutionary Hercules Mulligan designed and erected a Liberty Pole at this spot. <br><br>Join in and declare your defiance against British rule.


{{Era|Technology|Isu}}
Designing
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
Tap the areas on the easel to customize your Liberty Pole. <br><br>You can choose the topper, defenses, and flag.
{{Conjecture}}
The '''Shroud of Eden copy''' is one of [[Juno]]'s failed attempts in cloning the [[Shroud of Eden 1|technology]] developed by [[Consus]]. While maintaining the original's extraordinary healing properties and significantly improving the wearer's physical faculties, it also retained fragments of the consciousnesses of both Consus and Juno. The continuous use of this Shroud is considered dangerous and capable of leading to insanity and death due to the the consciousnesses' ability to speak with the wearer and, more harmfully, their ability to attempt possession of the wearer.<ref name="Cursed">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – [[The Cursed Treasure]]</ref>


==History==
Finalizing
In 872, the [[Order of the Ancients]] tracked the Shroud to [[Warwick Burh]], a [[fort]]ress on the [[River Avon]] being used as the residence of a [[merchant]] family, and sent a contigent of Order members and two dozen [[Mercenary|mercenaries]] led by Order captain [[Aleksi]]. Once the [[Piece of Eden]] was found, Aleksi locked himself up in a hidden garret atop a river-facing tower to study the artifact. He stayed in the room for days, writing tirelessly and doing "calculations" and talking to the consciousnesses in the Shroud. When the room was breached by [[Eivor Varinsdottir]] and her allies, Aleksi was found writing on the rock wall with blood, using his forefinger, which had worn down to the bone. As he turned towards them, his finger healed while Consus addressed Eivor through Aleksi before Juno took control of the man and attacked the group, though Eivor and the others managed to recover the Shroud.<ref name="Cursed"/>
When you have finished designing, tap on the check mark on the paper at the bottom of the easel to finalize your Liberty Pole.


==Appearances==
;What happens
*''[[Assassin's Creed Roleplaying Game]]''
*'''Hercules Mulligan:''' [start] ''Let's show those British clods that we'll not be cowed. Raise our Liberty Pole high and proud.''
*'''Hercules Mulligan:''' [first pole] ''The chiselers in the barracks will be furious at the use of the mast for a pole.''
*'''Hercules Mulligan:''' [first top] ''Be it a Liberty plaque or a red Cap of Liberty, our message to them couldn't be more clear.''
*'''Hercules Mulligan:''' [end] ''With every flag flown and every voice calling out in dissent, the support for the cause grows, my friend.''


==References==
;Outcome
{{Reflist}}
*Liberty Pole Raised!
You successfully raised a Liberty Pole in front of the British barracks, sending a clear message to the occupying forces. It may be cut down, but a new one will be raised in its place.


;Log
Alongside Sons of Liberty member Isaac Sears, I designed and raised my own Liberty Pole in protest against British occupation.


{{Era|Individuals}}
|-|NMM=
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
;Nine Men's Morris
'''Kamala Khatri''' is a leading scientist in genetics and bioinformatics. She is considered a calm, pragmatic person with quick thinking and reflexes. In 2016, she worked at the [[Abstergo Industries London facility]] in [[England]] when she was kidnapped by a group of [[Assassins]] as part of a raid. At the time, Doctor Khatri was not a member of the [[Templars]], though Assassins feared she could be easily converted by them.<ref name="Sabotage">''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]'' – Sabotaging the Abstergo Research Lab</ref>
1779 New York, occupied by the British, was torn apart by war, its streets shared uneasily by loyalists, patriots, and those caught somewhere in between. Take a moment's respite from the simmering tensions to sit here at City Hall Park, and play Nine Men's Morris with people with differing opinions on the war.<br><br>Enter the streets and taverns of revolutionary era New York to find a game.


==Appearances==
;Historical details
*''[[Assassin's Creed Roleplaying Game]]''
Nine Men’s Morris was a popular strategy game during the American Revolution and was played by soldiers and civilians alike. Boards were scratched into stone tavern tables, barrack walls, and public spaces across New York. Taverns and coffee houses were central gathering places where people shared news, argued politics, and passed the time. The rules of the game were simple: place your pieces carefully, block your opponent, and trap them until they could no longer move. But the strategy required patience and calculation. <br><br>In the 1770s, New Yorkers were engaged in a far more dangerous contest. Debates over Parliament’s taxes and British authority filled these same public spaces. When talk turned to independence, the city divided. Some residents still considered themselves British and supported the Crown. Others were uncertain, worried about challenging the world’s most powerful empire. Many favored resistance but disagreed about whether armed conflict was the answer. Class, occupation, faith, and neighborhood shaped opinion, and choosing a side carried real risk. Like Nine Men’s Morris, the struggle for New York required careful moves. One wrong decision could leave you exposed in a city where politics, loyalty, and survival were deeply intertwined.


==References==
;Instructions
{{Reflist}}
Objective
As a keen Nine Men's Morris player, you must play against an opponent of your choosing. <br><br>Playing against different people will let you learn about life in New York during the occupation.


Placement
You and your opponent will take turns placing a man anywhere on the board. You both have a total of nine men each.


{{Era|Landmarks|Abstergo}}
Mills
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
If a player creates a 'mill', by placing three of their men in a straight, non-diagonal row, they can remove one of their opponent's men that are not already in a mill. Mills can be made in any phase so watch where your opponent is placing their men and be sure to block any mills; otherwise, your men will be removed.
{{Conjecture}}
The '''Abstergo Industries London facility''' was a complex belonging to [[Abstergo Industries]] located in [[London]], [[England]]. In 2016, the had managed to acquire a blood sample of one of the first Assassins, who came into contact with several unknown [[Piece of Eden|Pieces of Eden]]. A group of Assassins raided the facility, aiming to trade the sample out for a fake and, as a distraction from their true objective, kidnapping Doctor [[Kamala Khatri]] in the process.<ref name="Sabotage">''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]'' – Sabotaging the Abstergo Research Lab</ref>


==Behind the scenes==
Movement
Alongside this facility, which features in the first book of the ''[[Assassin's Creed Roleplaying Game]]'', ''[[Animus Handbook]]'', there is a [[Abstergo Industries Neo-Chemical and Medical Research Lab]] that features in the third book, ''[[Forging History]]''. Whether these two locations are one and the same, part of the same complex or completely different Abstergo endeavours in London is left unsaid.
Once all pieces have been placed, players can move them one at a time by tapping on the piece they wish to move and shifting it into an adjacent empty space.


==Appearances==
Flying
*''[[Assassin's Creed Roleplaying Game]]''
Once a player is down to three men, they can fly by moving their man to any empty space on the board.


==References==
Victory / defeat
{{Reflist}}
Once a player is down to two men or unable to move, the other player wins.


;What happens
Easy (Loyalist):
*'''Charles Inglis:''' [start] ''Good day to you. Nice to have a game with a new face.''
*'''Charles Inglis:''' [placed] ''You see my problem with the Revolution is not its aim so much as the method. Armed conflict harms everyone.''
*'''Charles Inglis:''' [1st taken] ''It is true; living in the city is not easy. The navy does its best, but the price of food and fuel is beyond the pale.''
*'''Charles Inglis:''' [2nd taken/his] ''That is some sagacity you are showing.''
*'''Charles Inglis:''' [2nd taken/yours] ''It looks like I am to make a cat's paw of you.''
*'''Charles Inglis:''' [3rd taken] ''It can scarce be argued that letting a country slide into mob rule is anything other than terrible. Am I right?''
*'''Charles Inglis:''' [4th taken] ''It is because of moments like this that my fondest hope is that we will put this behind us and act as one people again.''
*'''Charles Inglis:''' [end] ''Well played.''


{{Era|Individuals}}{{WP-REAL|Wang Zhi (pirate)}}
Medium (neutral):
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*'''Hector de Crevecoeur:''' [start] ''How do you do? Shall we play a game and test our wits?''
'''Wang Zhi''' was a [[China|Chinese]] [[Piracy|pirate lord]] of the 16th century, active during the reign of the [[Zhu Houcong|Jiajing Emperor]]. Through his clandestine trade, he is credited for spreading European firearms throughout East Asia, and for his role in leading the first Europeans to reach Japan in 1543.<ref name="Wiki">{{WP|Wang Zhi (pirate)}}</ref> In 1543, one of his ships prepared to leave [[Fukue Island]], [[Japan]] to return to China, hosting an expedition of the [[Portuguese Rite of the Templar Order|Portuguese Rite]] of the [[Templars|Templar Order]] and transporting crates of matchlock [[arquebus]]es.<ref name="Nanban">''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]'' – The Nanban Trade</ref>
*'''Hector de Crevecoeur:''' [placed] ''Freedom is something welcome if given, but I doubt it can be taken.''
*'''Hector de Crevecoeur:''' [1st taken] ''People forget that we have a great country; why risk that?''
*'''Hector de Crevecoeur:''' [2nd taken/his] ''Ah, you rascal. Well played indeed.''
*'''Hector de Crevecoeur:''' [2nd taken/yours] ''It looks like I've caught a weasel asleep!''
*'''Hector de Crevecoeur:''' [3rd taken] ''We need to have suitable caution when facing the most powerful military in the world.''
*'''Hector de Crevecoeur:''' [4th taken] ''I fear mostly for the common man. What chance does he have in all this?''
*'''Hector de Crevecoeur:''' [end] ''Well played.''


==Appearances==
Hard (Rebel):
*''[[Assassin's Creed Roleplaying Game]]''
*'''Abraham Woodhull:''' [start] ''Fancy a game do you, chum?''
*'''Abraham Woodhull:''' [placed] ''Washington and his forces are a-coming to take the city. Mark me they will march down Broadstreet soon.''
*'''Abraham Woodhull:''' [1st taken] ''Aye, it started with the tea sure enough but it's about Liberty, a man's right to make his own way without foreign interference.''
*'''Abraham Woodhull:''' [2nd taken/his] ''Don't try to put the squeeze on me, buddy. I don't squeeze easily.''
*'''Abraham Woodhull:''' [2nd taken/yours] ''Now don't you be calling me a chiseler, this is naught but skill.''
*'''Abraham Woodhull:''' [3rd taken] ''Of course I fear arrest. I ain't no ninny. They round up fellows for the slightest suspicion these days and they have a terrible time of it.''
*'''Abraham Woodhull:''' [4th taken] ''Once the war is one ‘twill be a fairer place for all. Just you wait.''
*'''Abraham Woodhull:''' [end] ''Well played.''


==References==
;Outcome
{{Reflist}}
*You lost!
Despite your best efforts, you've lost this game. Why not try again or face off against one of the other people from the city?
*It's a tie!
You and your opponent were evenly matched. Why not try again or face off against one of the other people from the city?
*You won!
Quick wit and smart strategy were needed to win the game. Why not try against one of the other people from the city?


{{Era|Locations}}{{WP-REAL}}
;Log
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
Taking a moment's respite from the simmering tensions in the city I sat and played Nine Men's Morris with several people with differing opinions on the war.
'''Fukue Island''' (福江島, Fukue-jima) is the largest and southernmost of the {{Wiki|Gotō Islands}} in southern [[Japan]].<ref name="Wiki">{{WP|Fukue Island}}</ref> In 1543, one of [[Wang Zhi]]'s [[Piracy|pirate]] [[ship]]s prepared to return to [[China]] while hosting an expedition of the [[Portuguese Rite of the Templar Order|Portuguese Rite]] of the [[Templars|Templar Order]] and transporting crates of matchlock [[arquebus]]es.<ref name="Nanban">''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]'' – The Nanban Trade</ref>


==Appearances==
|-|Press=
*''[[Assassin's Creed Roleplaying Game]]''
;Printing Pressure
You are standing on Hanover Square where printers used to work in the many buildings around this area. In 1775 tensions between Loyalists and Patriots were running high.  Printers were publishing the latest news arriving into the city on the packet ships. Take to the printing press, assemble different articles, and print your newspaper.<br><br>Enter the streets of revolutionary era New York and head towards the Hanover Square print shop.


==References==
;Historical details
{{Reflist}}
By the mid eighteenth century, New York had become the communications capital of colonial America. With a regular packet ship connection to England, news from Europe arrived here first and spread outward to other colonies. At Hanover Square near the East River waterfront, merchants, sailors, and printers gathered to exchange information that shaped public opinion. <br><br>During the imperial crisis after 1763, printers played a powerful role in the growing debate over Britain’s authority. One of the most controversial was James Rivington. In 1773 he launched the New York Gazette, and its outspoken Loyalist tone won support from British officials while angering revolutionaries. In 1775 a Patriot mob destroyed his printshop and forced him to flee to London. <br><br>When British forces captured New York in 1777, Rivington returned as the King’s official printer, publishing newspapers that defended royal rule. Yet the story did not end there. Evidence later suggested that he secretly supplied information to George Washington’s spy network. In a city divided by war, the press became its own battlefield, and loyalty was often far more complicated than it first appeared.


<tabber>
;Instructions
|-|Prima=
Objective
{{Era|Individuals}}
Alongside James Parker, a printer in occupied New York, you must use the printing press to create a newspaper. <br><br>The articles are politically varied and what you choose will determine your future.
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|We're made by the storms we walk through.|Prima|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Prima.jpg|thumb|180px|Prima]]
'''Prima''' was the first born of the {{Wiki|Romilia gens}}, the founders of the [[Shields of Mars]], a group that sought ??????. <ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>


==Appearances==
Selecting Content
*''[[Assassin's Creed Roleplaying Game]]''
Tap the glowing areas of the printing press to select articles, cartoons, and the look of your newspaper.


==References==
Loyalist or Patriot
{{Reflist}}
Each choice affects how you're perceived in New York, and beyond, based on what you choose to print.
{{ACRPG}}
[[Category:Individuals]]


|-|Venator=
Printing the Paper
{{Era|Individuals}}
Once all the content has been chosen, tap on the highlighted lever to start the printing process.
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|Be the predator, not the prey.|Venator|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Venator.jpg|thumb|180px|Venator]]
'''Venator''' was an expert hunter and pathfinder, as well as a devotee of the Roman goddess Diana active during the [[Roman Kingdom]]'s early years.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>


==Appearances==
;What happens
*''[[Assassin's Creed Roleplaying Game]]''
*'''James Parker:''' [Start] ''Remember, you will need to add content to the five sections of the printing area.''
*'''James Parker:''' [FirstArticle] ''There are stories from every corner of the world. What would appeal to the readers?''
*'''James Parker:''' [FirstCartoon] ''The city is divided between Loyalist and Patriot supporters; I don't think I'll be able to appeal to everybody.''
*'''James Parker:''' [AllComponents] ''To print the paper follow my instructions and use the parts of the press as I show you.''
*'''James Parker:''' [Draft] ''Time to get this printed.''


==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]


|-|Warden of Fire=
Headers:
{{Era|Individuals}}
*New York Gazette
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
**The New-York Gazette and Weekly Mercury ran from February 1, 1768 to November 10, 1783, published by Hugh Gaine. Initially sympathetic to the Patriot movement, Gaine fled to Newark when the British captured New York, but returned in November 1776 and switched to publishing it as a Loyalist paper.
{{Nickname}}
*New York Packet
{{Quote|The gods only, I do serve.|Warden of Fire|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
**Founded in January 1776 by printer Samuel Loudon, the New York Packet ran until 1792. Loudon was a strong advocate for American independence and freedom of the press.
[[File:ACRPG - Warden of Fire.jpg|thumb|180px|Warden of Fire]]
*Royal Gazette
The '''Warden of Fire''' was a respected priestess of the {{Wiki|temple of Vesta}} at [[Rome]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
**The Royal Gazette was published by Loyalist printer James Rivington in British-held New York City from 1777 to 1783. It was one of the most prominent Loyalist newspapers of the Revolutionary War period, serving as a mouthpiece for the British Crown during the occupation of New York.


==Appearances==
Articles:
*''[[Assassin's Creed Roleplaying Game]]''
*This article is a statement by John Hancock that the Revolutionary General George Washington was correct to refuse a letter sent to him by the British without his military title.
**IN CONGRESS, \nJuly 17, 1776.<br><br>Resolved, That General WASHINGTON, in refusing to receive a letter said to be sent from Lord Howe, addressed to GEORGE WASHINGTON, ESQUIRE, acted with a dignity becoming his station; and therefore this Congress do highly approve the same, and do direct that no letter or message, be received on any occasion whatever, from the enemy, by the commander in Chief, or other the Commanders of the American army, but such as shall be directed to them in the characters they respectively sustain.<br><br>By order of the Congress,\nJOHN HANCOCK, President.\n
*This article describes how the British ship the HMS Phoenix has sailed up the North River and been shot at by the Revolutionary forces.
**NEW-YORK, July 29.<br><br>By the last Account we have had of the two Men of War that lately went up the North River, they then lay in Haverstraw-Bay, their Tenders cruising about; last Saturday Sen’night one of them went near the Fort, upon which our People fired a 32 Pounder at her, which went through her Quarter, when she tacked about, and stood down the River.
*This article describes a reward that is being offered for information about deserters from a patriot company.
**FIVE DOLLARS Reward.<br><br>For taking up each of the following deserters from Capt. HENRY O’HARA’s company, now stationed at Fort George, above Albany, viz.<br><br>- John Clarke, late a regular soldier, 6 feet high, black curled hair, stutters a little, by trade a nail maker.\n- John Lynch, born in Ireland, 40 years of age, 5 feet 5 inches high, black hair.\n- Joshua Doly, a likely young man, 5 feet 10 inches high, long sandy hair, shews his upper teeth, born in Essex, Morris county.\n- Adrian Post, 5 feet 9 inches high, thin faced, likewise born in Essex, Morris county.\n- James Dailey, 5 feet 5 inches high, well set, pock marked, has a scar in his face from a late hurt, and blackish hair.\n- Robert Field, 5 feet 4 inches high, well set, pock marked, not talkative, has been a sailor, and is very civil.\n- John Emery, 5 feet 9 inches high, full faced, thick lipp’d, coloured curled hair.<br><br>The above deserters have all received their full pay for subsistence and wages, took with them their blankets and frocks, and are supposed to be gone toward the new county in New Jersey.<br><br>A constant search will be made after these robbers of the public, and any persons harbouring or concealing them, will be dealt with as enemies to their country. FIVE DOLLARS reward, and all reasonable charges, for taking up and returning each of them, will be paid by the said Captain (now in Albany) not (as advertised in a former paper) by Patrick M’Davit, who has no cash deposited in his hands for that purpose.\n
*This article is a declaration by Isaac Sears about how he has not been involved in the supply of the British Army at Boston.
**Persinally appeared before me Benjamin Blagge, one of his Majesty’s Justices of the Peace for the City and County of New-York, Isaac Sears, and Paschal N. Smith, of the said City, Merchants, who being severally sworn, depose and say, that since the shutting up of the Port of Boston, neither of them have, directly or indirectly, nor any other Person for or under them, supplied, or cause to be supplied the Army at Boston, with any Manner or Kind of Provisions whatsoever; and that neither of them have received, nor in future expect to receive any Kind of Emolument or Advantage in any Respect, from the Flour, Pease, and other Provisions shipped for the Use of the Army at Boston, since the shutting up the said Port of Boston.<br><br>ISAAC SEARS,\nPASCHAL N. SMITH.\nSworn this 17th of April, 1775, before me\nB. BLAGGE.\n
*This article is a letter from the Editor expressing support for the Revolutionary cause.
**To the Public.<br><br>THE Printer embraces this early opportunity of returning his cordial thanks to his Customers, for the favour and honour they have conferred upon him, by encouraging the publication of this Paper, which makes its first appearance under a disadvantage, as little foreign news is to be expected at this season of the year. He does not mean to amuse his Readers with pompous promises; therefore, he only assures them, that he will endeavour to merit their approbation, by exerting himself to render the NEW-YORK PACKET of public utility. While the difficulty of the times require much prudence in conducting a Work of this nature, he hopes his Readers will be so candid as to make every reasonable allowance.<br><br>His will be extremely happy to have it in his power, to convey, thro’ the channel of this Paper, together with useful intelligence, foreign and domestic, any considerations that may illustrate and animate the glorious cause of Constitutional Liberty, and at the same time pour medicine into the bleeding wounds of the extended empire. For this purpose, he most earnestly invites the Friends of America and the British Constitution, to favour him with their kind assistance. Much has been said on the important controversy that now engages the attention of all Europe; but the subject is not yet exhausted; there is sufficient scope for new discussions.<br><br>In the mean time, the Printer begs leave, very respectfully, to present the compliments of the season to his kind Customers; wishing, that the year 1776 may be the happy Era, in which Peace and Union, on a Constitutional Basis, shall be concluded between Great-Britain and her Colonies. To these wishes, he begs leave to have the additional pleasure of seeing the Public’s Most obedient, humble servant,\nSAMUEL LOUDON.\n
*This article shows an apology for breaking Continental Congress rules on unloading goods from a British controlled ship.
**Whereas we the Subscribers have broke the Association of the late Continental Congress, by unloading a Part of the Cargo from on board the Ship Beulah; we do declare that we are sorry for the Offence we gave the Publick thereby, and that we will for the future strictly adhere to the said Association, and to the further Orders of the Continental Congress, the Provincial Congress of the Colony of New-York, and the General Committee of Association for the City and County of New-York, saving to Robert Murray (who is one of the People called QUAKERS) his religious Principles.
*This article contains a list of politicians who are supportive of the Revolutionary cause.
**TO ALL TRUE WHIGS,\nAnd particularly to such as are Independent Electors of the City and County of New York.<br><br>Gentlemen, the Conduct of several of the Magistrates of this City, having, for a considerable Time been so notoriously inimical and unfriendly to the Liberties of this Country, and diametrically opposite to the Sentiments of a Number of their Constituents; who, therefore, without any private Pique, or party Resentment, but purely to promote and serve the general Cause, have agreed to choose the undermentioned Gentlemen as Guardians of their City Liberties, for the ensuing Year; they having shown a hearty Disposition to serve their oppressed and bleeding Country; and are therefore recommended to all true Friends of American Liberty, viz.<br><br>Aldermen.\nOut Ward. Nicholas Bayard,\nMontgomery Ward. Capt. John Pell,\nEast Ward. William Bedlow,\nNorth Ward. Isaac Stoutenburgh,\nWest Ward. Jacobus Stoutenburgh,\nSouth Ward. Benjamin Dervois,\nDock Ward. Garret Abeel,<br><br>Common Council.\nCapt. Anthony Rutgers,\nFrancis Van Dyck.\nJeremiah Brower.\nStephen Terbune.\nPeter T. Curtenius.\nJohn Williamson.\nConrad W. Ham.<br><br>The Friends to Liberty are earnestly requested to attend at the LIBERTY-POLE, To-morrow Morning, at 8 o’Clock, on Business of the utmost Importance.\nNew-York, Sept. 28, 1775.\n
*This article declares a strong position on those who had taken an oath to support the revolution  by the Patriot Council of Safety.
**Whereas many People have taken the Benefit of the late Act of Grace, merely to avoid the Punishment of their Crimes; and instead of proving the Sincerity of their Repentance, take the first Opportunity to shew their Enmity to the Country.<br><br>Resolved therefore, That every Person, who has heretofore taken the Oath of Allegiance to this State, and the Benefit of the Act of Grace, published the Tenth Day of May last, who shall hereafter be convicted of having done any Act contrary to the Tenor of such Oath, shall be deemed guilty of Felony, without Benefit of Clergy.<br><br>By Order of Council,\nPIERRE VAN CORTLANDT, President.
*This article details support and financial relief being offered to Loyalists.
**Notice is hereby given<br><br>To those suffering Loyalists who have been recommended for Relief by the Board appointed to examine their Circumstances and Claims, that unless Application is made at the PAY OFFICE, No. 21, Maiden-Lane, for their respective Allowances, on or before the 20th Instant, the Accounts will be closed, and they thereby excluded.<br><br>New-York, March 10, 1783.
*This article is an announcement that a store in New York is closing in accordance with instructions from the Patriot Committees of Safety.
**To the Public.<br><br>Being informed that many of our Fellow-Citizens entertain Apprehensions that we may continue as usual to transact Trade and Business in this City, by which means they fear there will be continual Infractions of the Association: We do hereby declare to, and engage with the Public, That we will shut up our Store, under the Inspection of several respectable Citizens, whose Seals will be fixed thereon, so as to prevent any unfair Conduct; and that we will not, after the Committee’s Publication of our case, transact, or carry on any Trade whatsoever, which will be, either in ourselves, or in others, a Breach of the Association.\nNew-York, March 18, 1775.<br><br>Robert Murray.\nJohn Murray.\n
*This article describes how a tea ship remained outside the city in support of the Revolutionary cause.
**To the Public.<br><br>The long expected TEA SHIP arrived last night at Sandy-Hook, but the pilot would not bring up the Captain till the sense of the city was known. The committee were immediately informed of her arrival, and that the Captain solicits for liberty to come up to provide necessaries for his return. The ship to remain at Sandy-Hook. The committee conceiving it to be the sense of the city that he should have such liberty, signified it to the Gentleman who is to supply him with provisions, and other necessaries. Advice of this was immediately dispatched to the Captain; and whenever he comes up, care will be taken that he does not enter at the custom-house, and that no time be lost in dispatching him.<br><br>New-York, April 19, 1774.
*This article is a poem on the importance of a responsible economic policy and the risks that are posed by the revolution.
**Let none, Economy, disdain to hear\nThy doctrines salutary, sage, and clear:\nOf them, observant thro’ our lives, we ne’er\nShall by grim Want be driv’n to despair?\nOf them observant, we, in ev’ry state,\nClass’d with the low, the little, or the great,\nShall keep in view the standard of expence,\nWhich proves the strongest, surest test of sense:\nIf we through weakness, vanity or pride,\nTake not that standard as a faithful guide,\nWe may, with all the wealth beneath the sun,\nBy false seducers lur’d, to ruin run:\nEven those who, pow’rful, keep the Treasury keys,\nThe nation’s wealth, dividing, as they please,\nWithout thy vital, influential aid,\nMay blast the best designs of lib’ral trade,\nAnd with the happiest measures the land to bless,\nFind numerous ways to spread around distress.
*This article, written by the newspaper printed James Rivington, advocates for the freedom of the press.
**To the Public.\nAs many Publications have appeared from my Press which have given great Offence to the Colonies, and particularly to many of my Fellow Citizens; I am therefore led, by a most sincere Regard for their favourable Opinion, to declare to the Public, that Nothing which I have ever done, has proceeded from any Sentiments in the least unfriendly to the Liberties of this Continent, but altogether from the Ideas I entertained of the Liberty of the Press, and of my duty as a Printer. <br><br>I am led to make this free and public Declaration to my Fellow Citizens, which I hope they will consider as a sufficient Pledge of my Resolution, for the future, to conduct my Press upon such Principles as shall not give Offence to the Inhabitants of the Colonies in general, and of this City in particular, to which I am connected by the tenderest of all human Ties, and in the Welfare of which I shall consider my own as inseparably involved.<br><br>James Rivington.\nNEW-YORK, April 27, 1775.\n


==References==
Cartoons:
{{Reflist}}
*The American rattlesnake presenting Monsieur his ally a dish of frogs, London 1782
{{ACRPG}}
**This cartoon shows an American rattlesnake offering a basket of frogs to a French socialite. It mocks their reliance on each other and encourages Britain to oppose them both.
[[Category:Individuals]]
*The British Lion Engaging Four Powers, London 1782
**This cartoon shows Britain (depicted as a lion) fighting a coalition of Americans (a snake), Duch (a pug dog), Spanish (a spaniel), and French (a cockerel). The triumphant tone mocks the nations who sought to oppose Britain.
*The horse America, throwing his master, London, 1779
**This cartoon shows America as a wild horse violently throwing off its British rider. It  symbolizes the colonies rebelling against and rejecting British control during the Revolutionary War.
*Liberty Triumphant or the Downfall of Oppression, Boston 1774
**This cartoon shows the British Tea Tax as a plot by the Devil to destroy colonial liberty, while American colonists nobly defend their rights. It highlights the mounting tensions that lead to the Revolutionary War.
*Miss Carolina Sulivan - one of the obstinate daughters of America, London 1776
**This cartoon shows Sullivan's Island, portrayed as a head-and-shoulders portrait of a woman who looks like a leading British politician William Pitt. It mocks the British after the successful defense of the island by the Revolutionary forces.
*The political cartoon for the year 1775, London
**This cartoon shows King George III, depicted as overwhelmed and failing to control the rebellious American colonies. It highlights British anxiety and criticism of royal leadership at the outbreak of war.
*A Society of Patriotic Ladies at Edenton, North Carolina, London 1775
**This cartoon shows a group of colonial women singing a promise not to buy or use East India Company tea or English-made cloth. Its depiction mocks the American colonists as ugly, foolish, and misguided
*The Tea-Tax-Tempest, or Old Time with his Magick Lanthern
**This cartoon satirizes the causes and unfolding chaos of the American Revolution. It depicts Father Time, who uses an 18th-century projection lantern to cast a vision of the American Revolution. At the center of the projection is a teapot bursting into flames while a rooster (representing France) fans the flames, symbolizing French interference and their alliance with the American colonies. Alongside the screen Europe, Asia, Africa, and America are depicted as women watching this unfold.
*The Repeal: Or the Funeral Procession of Miss America-Stamp, 1766
**This cartoon shows politicians marching a child's coffin that represents the Stamp Act to a vault. It celebrates the restoration of trade and mocks the act's supporters.
*The Statue, London, 1766
**This cartoon shows British politicians kneeling before and adoring a statue of William Pitt the Elder. It mocks the political leaders responsible for the 1765 Stamp Act and celebrates the repeal of the deeply controversial American tax.
*The Tory's Day of Judgement, New York 1795
**This cartoon shows former Loyalists (“Tories”) facing public humiliation and punishment in a chaotic, almost apocalyptic scene. It reflects  a lingering post-Revolution resentment and the idea that Loyalists must answer for their allegiance to Britain by the Americans.


|-|Numa Pompilius=
;Outcome
{{Era|Individuals}}{{WP-REAL}}
*Printing pressure
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
[LOYALIST] Your pro-British articles will find favor with some in New York, but should the British be defeated, expect trouble.
{{Quote|The light of the gods lead the way to worthy deeds.|Numa Pompilius|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[REVOLUTIONARY] You've backed the Revolutionary cause with your published articles, winning favor with some in New York - as long as you can avoid being shut down or forced out of the city.
[[File:ACRPG - Numa Pompilius.jpg|thumb|180px|Numa Pompilius]]
'''Numa Pompilius''' was the second king of [[Rome]], succeeding the founder and first king [[Romulus]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>


==Appearances==
;Log
*''[[Assassin's Creed Roleplaying Game]]''
With tensions between Loyalists and Patriots running high in New York I joined the printers in Hanover Square and assembled different articles to print my own newspaper.


==References==
|-|Statue=
{{Reflist}}
;Tearing down the King
{{ACRPG}}
The statue is gone now, but in 1776, revolutionary supporters gathered here on the Bowling Green, at the foot of the British-controlled fort, around a statue of King George. General Washington did one of the first readings of the Declaration of Independence here. Join the riot alongside Issac Sears and throw ropes onto the statue of King George to topple it.<br><br>Enter the streets of revolutionary era New York and head towards Bowling green.
[[Category:Individuals]]


|-|Hosto=
;Historical details
{{Era|Individuals}}{{WP-REAL|Hostus Hostilius}}
On July 9, 1776, crowds gathered in what is now City Hall Park to hear the Declaration of Independence read aloud to Washington’s troops and the public. With those words, the colonies renounced their allegiance to King George III and declared themselves free states. The news echoed across a city already on edge, as British warships filled the harbor and redcoats stood in nearby barracks.<br><br>That evening, energized by the declaration, a group of sailors and laborers marched down Broadway to Bowling Green, just outside Fort George, the center of British power in New York. Inside the iron fence stood a towering gilded statue of King George III, erected only a few years earlier as a symbol of imperial authority. By torchlight, the crowd pulled the 4,000 pound lead statue from its pedestal and broke it apart while onlookers cheered. <br><br>The fragments were later sent to Connecticut, where much of the metal was melted down and recast into bullets for the Continental Army. In a single night, a royal monument became ammunition, and the Revolution in New York moved from bold words to visible defiance in the streets.
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|I didn't ask how many the enemy are, but where are they.|Hosto|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Hosto.jpg|thumb|180px|Hosto]]
'''Hosto''' was a general for the [[Roman army]] and the grandfather of {{Wiki|Tullus Hostilius}},<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref> the third king of [[Rome]].<ref>{{WP|Hostus Hostilius}}</ref>


==Appearances==
;Instructions
*''[[Assassin's Creed Roleplaying Game]]''
Objective
Rioters toppled the statue of King George at the Bowling Green.<br><br>Throw ropes onto the statue to pull it down.


==References==
Ropes
{{Reflist}}
Tap and hold on the pile of ropes, then swipe toward the statue to throw and attach them.
{{ACRPG}}
[[Category:Individuals]]


Topple
Once three ropes are attached to the statue, rapidly tap the screen when prompted to topple it.


|-|The Nemean Claw=
;What happens
{{Era|Individuals}}
*'''Isaac Sears:''' [Start] ''Right, chaps, you heard him; we have broken free of the tyranny of the King.''
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
*'''Isaac Sears:''' [FirstRope] ''Right, chaps, we'll need two more ropes to topple him.''
{{Nickname}}
*'''Isaac Sears:''' [AllRopes] ''That should do it. Now pull with all your might, patriots!''
{{Quote|I was born to bear these sword and shield.|The Nemean Claw|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
*'''Isaac Sears:''' [PullStart] ''He's starting to topple. Keep at it and show them our commitment to independence.''
[[File:ACRPG - The Nemean Claw.jpg|thumb|180px|The Nemean Claw]]
*'''Isaac Sears:''' [PullSecond] ''We almost have it down. Pull!''
'''The Nemean Claw''' was a mercenary and former pirate active during the [[Peloponnesian War]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' [[Cards (Roleplaying Game)|Cards]]</ref>
*'''Isaac Sears:''' [Topple] ''This is where it starts; we'll cast this into bullets and send them to the King one shot at a time.''


==Appearances==
;Outcome
*''[[Assassin's Creed Roleplaying Game]]''
*Statue Toppled
The statue of King George has been toppled! The conviction of New York to oppose the occupation by the British forces and resist their tyranny has been made clear to all.


==References==
;Log
{{Reflist}}
Joining the riot in front of the British fort, I worked with Patriot Isaac Sears and toppled the statue of King George.
{{ACRPG}}
[[Category:Individuals]]


|-|The Vulture=
|-|Turtle=
{{Era|Individuals}}
;The Turtle
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
In 1776, with American forces in control of New York, Sergeant Lee launched David Bushnell's newly invented Turtle submersible along this bank overlooking the East River. Pilot it undetected beneath the Royal Navy ships, in an attempt to sink the British flagship.<br><br>Enter the docks of revolutionary era New York and head to the Turtle launch location.
{{Nickname}}
{{Quote|It is not possible to step into the same river twice.|The Vulture|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - The Vulture.jpg|thumb|180px|The Vulture]]
'''The Vulture''' was a hunter, merchant and wilderness guide active during the [[Peloponnesian War]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>


==Appearances==
;Historical details
*''[[Assassin's Creed Roleplaying Game]]''
In 1775, inventor David Bushnell created a remarkable new weapon that looked more like a wooden barrel than a machine of war. Called the Turtle, it is considered the world’s first military submarine. Powered by hand and foot, the one person vessel included ballast pumps to control depth, a compass, a depth gauge, and an early screw propeller. Bushnell designed it to carry an explosive charge that could be attached to the hull of a British warship, hoping to disrupt the blockade tightening around New York. <br><br>When Bushnell fell ill, the mission fell to a young volunteer, Ezra Lee. In September 1776, after the British captured the city, Washington approved an attack on General William Howe’s flagship, the 64 gun HMS Eagle. Under cover of darkness, Lee pedaled from the Battery toward the massive warship and attempted to drill into its hull to secure the explosive. A metal plate prevented him from attaching the charge, and as he surfaced, British guards began to stir. Lee released the timed device and escaped. The explosion caused little damage, but the attempt was groundbreaking. <br><br>Though the Turtle saw limited use before being lost later that year, it marked the beginning of underwater warfare and showcased American ingenuity in desperate times.


==References==
;Instructions
{{Reflist}}
Objective
{{ACRPG}}
Take on the role of Sergeant Lee and navigate the Turtle submersible through the Royal Navy blockade to the British flagship, the HMS Eagle.
[[Category:Individuals]]


Entering
To start, approach the Turtle and tap on it to board.


|-|The Dragon Knight=
Movement
{{Era|Individuals}}
Tap the highlighted levers to access the controls. You can control the direction and propulsion with the slider.
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Nickname}}
{{Quote|I will fight against those who deny freedom to others.|The Dragon Knight|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - The Dragon Knight.jpg|thumb|180px|The Dragon Knight]]
'''The Dragon Knight''' was a knight devoted to the [[Assassins|Hidden Ones]] active during the [[Viking expansion|Viking age]]. They were known for their armor and for carrying the sword ''{{wiki|Claíomh Solais}}''.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>


==Appearances==
Navigation
*''[[Assassin's Creed Roleplaying Game]]''
Use the map to track your position and the British ships.


==References==
Detection and hazards
{{Reflist}}
Be careful to avoid hazards such as rocks and anchors from the British ships. You can check for ships and rocks on your map.
{{ACRPG}}
[[Category:Individuals]]


The Bomb
When you reach the British flagship, tap on the highlighted handle to activate the drill and attempt to attach the bomb.


|-|Snips=
;What happens
{{Era|Individuals}}
*'''Designer:''' [start] ''Greetings, Sergeant. Board the submersible when you are ready to start your mission. The weather is good, but you will need to rely on your compass and map. Good luck!''
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Nickname}}
{{Quote|Nothing is true, everything is permitted.|Snips reciting the Creed.|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Snips.jpg|thumb|180px|Snips]]
'''Snips''' was an [[acolyte]] of the [[Levantine Brotherhood of Assassins]] during the [[Crusades]]. Selfless and idealistic, their signature weapon was a [[crossbow]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>


==Appearances==
*'''Pilot:''' [start] ''I'm glad I've got a little light from the fungi. Without that, it would be awfully dark down here.''
*''[[Assassin's Creed Roleplaying Game]]''
*'''Pilot:''' [quarter] ''Once I've sunk the British flagship, we’ll be striking a blow at the British and raising morale. I've just got to avoid detection.''
*'''Pilot:''' [half] ''I don't think I'll ever get used to these controls. Bushnell may be a genius, but this is not exactly simple.''
*'''Pilot:''' [three quarters] ''Almost there now, not much further to go.''
*'''Pilot:''' [Flagship] ''There is their flagship! Now to attach the bomb with the right hand lever.''
*'''Pilot:''' [bomb] ''Darn it all. I've succeeded in getting here but the bomb won't affix!''


==References==
;Outcome
{{Reflist}}
*Mission Failed!
{{ACRPG}}
**Collided with hazard
[[Category:Individuals]]
The Turtle struck a hazard underwater, forcing you to abandon the mission.<br><br>Despite the ingenuity of the newly created submersible, the controls were undeniably difficult to use.
**Alerted the British
The turtle got too close to the British ships, alerting them of your presence.<br><br>Despite the ingenuity of the newly created submersible, the controls were undeniably difficult to use.
**Left mission area
You abandoned the mission.
**Failed to plant bomb
Despite your best efforts, you failed to plant a bomb.


|-|The Almasty=
*Mission Succeeded!
{{Era|Individuals}}
**Target reached
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
You successfully navigated the hazards in the East River and reached the Flagship undetected.<br><br>However, the bomb failed to affix, you had no choice but to deploy it and abandon the mission.
{{Nickname}}
{{Quote|We cannot hope to fight them, but we can still sabotage their efforts.|The Almasty|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - The Almasty.jpg|thumb|180px|The Almasty]]
'''The Almasty''' was an [[Assassin]] belonging to the [[Mongolian Brotherhood of Assassins|Mongolian Brotherhood]], active during the time of [[Genghis Khan]]'s invasion of the [[Western Xia]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>


==Appearances==
;Log
*''[[Assassin's Creed Roleplaying Game]]''
I piloted David Bushnell's newly invented Turtle submersible undetected beneath the Royal Navy ships in the blockade. I came close to sinking the British flagship but the bomb didn't affix and I had to abandon my mission.


==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|Peste=
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Nickname}}
{{Quote|In sufficiently high doses, what serves as a cure can also become a lethal force.|Peste|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Peste.jpg|thumb|180px|Peste]]
'''Peste''' was the nickname of a [[doctor]] and ally to the [[Assassins|Assassin Brotherhood]] during the [[Italy|Italian]] [[Renaissance]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|The Mask=
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Nickname}}
{{Quote|Act well your role; there lies all the honor.|The Mask|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - The Mask.jpg|thumb|180px|The Mask]]
'''The Mask''' was a famous {{wiki|Chinese opera|dixi opera}} performer and an [[acolyte]] of the [[Chinese Brotherhood of Assassins|Chinese Brotherhood]]. Cunning though impulsive, they operated as a saboteur for the [[Assassins]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|Fenghuang=
{{ACRPG Card
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|Revenge is never a straight line.|Fenghuang|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Fenghuang.jpg|thumb|180px|Fenghuang]]
'''Fenghuang''' was an [[Assassins|Assassin]] member of the [[Chinese Brotherhood of Assassins|Chinese Brotherhood]], joining them after rebeling from his post as a general of the [[Ming military]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|The Crouching Tiger=
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Nickname}}
{{Quote|Real sharpness comes without sweat.|The Crouching Tiger|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - The Crouching Tiger.jpg|thumb|180px|The Crouching Tiger]]
'''The Crouching Tiger''' was a swordmaster and head of a private security company in [[Ming dynasty|Ming era]] [[China]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|Wokou Hunter=
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Nickname}}
{{Quote|Freedom is the only condition for happiness.|Wokou Hunter|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Wokou Hunter.jpg|thumb|180px|Wokou Hunter]]
The '''Wokou Hunter''' was a wandering warrior monk and pirate hunter active during the [[Ming dynasty]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|Jackie Magpie=
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|If you had fought like a man, then you need not have been killed like a rat.|Jackie Magpie|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Jackie Magpie.jpg|thumb|180px|Jackie Magpie]]
'''Jackie Magpie''' was a pirate and ally to the West Indies Brotherhood of Assassins active in the Caribbean during the Golden Age of Piracy.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|The Sasquatch=
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Nickname}}
{{Quote|Ideologies, like wolves, stay outside my cavern.|The Sasquatch|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - The Sasquatch.jpg|thumb|180px|The Sasquatch]]
'''The Sasquatch''' was a hermit and hunter who lived in the woods of the [[frontier]] around the time of the American Revolutionary War.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|Mousquetaire Noir=
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Nickname}}
{{Quote|The merit of all things lies in their difficulty.|Mousquetaire Noir|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Mousquetaire Noir.jpg|thumb|180px|Mousquetaire Noir]]
The '''Mousquetaire Noir''' was an [[Assassins|Assassin]] belonging to the [[Parisian Brotherhood of Assassins|Parisian Brotherhood]] who had been trained by former musketeers. They were active at the time of the French Revolution.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|Bram Stoker=
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|There is a reason why all things are as they are.|Bram Stoker|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Bram Stoker.jpg|thumb|180px|Bram Stoker]]
'''Abraham Stoker''' (1847 – 1912), best known as '''Bram Stoker''', was a [[Ireland|Irish]] author, novelist, and theatre critic,<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref> best known for his novel {{Wiki|Dracula}}.<ref>{{WP|Bram Stoker}}</ref> In 2015, two [[Animus mod]]s based on the novel were added to the [[Genetic memory|genetic memories]] of [[Assassins]] [[Jacob Frye|Jacob]] and [[Evie Frye]] being relived by a [[Helix Initiate]], [[The Count's Cloak]] and the [[Impaler Cane-sword]].<ref>''[[Assassin's Creed: Syndicate]]'' – [[Victorian Legends Pack]]</ref>
==Appearances==
*''[[Assassin's Creed: Syndicate]]''
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|Doctor Van Helsing=
{{Era|Individuals}}{{WP-REAL|Abraham Van Helsing}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|We learn from failure, not from success!|Van Helsing|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Doctor Van Helsing.jpg|thumb|180px|Van Helsing]]
Doctor '''Van Helsing''' was a [[Netherlands|Dutch]] doctor and polymath active during the [[Industrial Revolution]]. He specialized in the fields of medicine, science and the occult.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|Preeti Kaur=
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|With determination, I will be triumphant!|Preeti Kaur|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Preeti Kaur.jpg|thumb|180px|Preeti Kaur]]
'''Preeti Kaur''' was a freedom fighter and former [[Sikh Army]] soldier that operated during [[World War I]]. Her signature weapon was a {{wiki|Lee-Enfield}} [[rifle]], though she also carried a [[kukri]] for physical combat.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|Evelyn O'Connel=
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|If I can see it and I can touch it, then it is real!|Evelyn O'Connel|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Evelyn O'Connel.jpg|thumb|180px|Evelyn O'Connel]]
'''Evelyn O'Connel''' was an [[England|English]] archeologist and explorer known for her courage and resourcefulness that was active during [[World War I]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|Oren=
{{Era|Individuals}}{{WP-REAL|Oren (spy)}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Nickname}}
{{Quote|Espionage is nothing but becoming a fly.|Oren|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Oren.jpg|thumb|180px|Oren]]
'''Oren''' was a the codename assigned to a Baltic-German double agent active during [[World War I]]. A mistrustful sort of person, Oren carried a disguise kit and a concealed dagger for their operations as a spy and saboteur.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
|-|Black Cross=
{{Era|Individuals}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{{Quote|I don't answer to you. As I said, I'm here as a courtesy.|Black Cross|Assassin's Creed Roleplaying Game|Cards (Roleplaying Game)}}
[[File:ACRPG - Black Cross.jpg|thumb|180px|Black Cross]]
The '''Black Cross''' was an agent of the [[Inner Sanctum of the Templar Order|Inner Sanctum]] supervising the Templar Order and searching for [[Piece of Eden|Pieces of Eden]] during [[World War I]]. They could speak English, French and German and were known for using a {{wiki|Mauser C96}} pistol.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]''
==References==
{{Reflist}}
{{ACRPG}}
[[Category:Individuals]]
</tabber>
</tabber>
-->
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{{Era|Locations}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Fidenae''' was an ancient town situated in the {{Wiki|Latium}} region of [[Italy]].<ref name="Wiki">{{WP|Fidenae}}</ref> Being a neighboring city to [[Rome]], it was seen as a key step in expansion of the early [[Roman Kingdom]] and was soon conquered by the [[Roman army]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Conquest of Fidenae"</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Amulius''' was the [[Roman mythology|legendary]] king of the {{Wiki|city-state}} {{Wiki|Alba Longa}} and the great-uncle to the twins [[Romulus]] and [[Remus]]. According to myth, he was responsible for sentencing the infants to death.<ref name="Wiki">{{WP|Amulius}}</ref> After the twins managed to survive and grow to adulthood, he had Remus caught and imprisoned in his residence. Romulus then infiltrated the location to free his brother and [[Assassination|assassinated]] Amulius.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Assassination of Amulius"</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Timeline}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The '''Battle of Actium''' was a naval battle fought in 31 BCE between [[Augustus|Octavian]]'s fleets led by [[Marcus Vipsanius Agrippa]], and the fleets of [[Marcus Antonius]] and [[Cleopatra]] in the [[Ionian Sea]] near {{Wiki|Actium}}.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Battle of Actium"</ref> Part of the larger [[Last war of the Roman Republic|civil war]] between Octavian and Marcus Antonius, the battle was prefaced by a Octavian delivering a particularly violent and xenophobic speech, attacking Cleopatra's character and questioning the masculinity of Marcus Antonius and his allies for following such a woman.<ref name="Echoes">''[[Echoes of History]] – Behind the Legends'' – Episode 2: Cleopatra</ref> With this, the pretense that Octavian had set up of declaring war against Egypt rather than attacking Marcus Antonius as a fellow Roman<ref name="DTAE">''[[Discovery Tour: Ancient Egypt]]'' – [[Tours: Cleopatra, Queen of Egypt]]: "War with Rome"</ref> collapsed.
Cleopatra and Antonius' navy was quickly outmatched by the Roman forces and they were forced to abandon most of their vessels and flee towards Egypt.<ref name="Echoes"/> Their defeat at Actium was followed by Octavian arriving in Egypt to formalize his victory<ref name="DTAE"/> in August 30 BCE, dividing the couple<ref name="Echoes"/> and leading in part to their suicides.<ref name="Initiates">''[[Assassin's Creed: Initiates]]'' – Timeline: 30 BCE</ref>
==Appearances==
*''[[Assassin's Creed: Initiates]]'' {{1stm}}
*''[[Discovery Tour: Ancient Egypt]]'' {{Mo}}
*''[[Echoes of History]] – Behind the Legends'' {{Mo}}
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{DISPLAYTITLE:al-Muntasir}}{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Abu Ja'far Muḥammad ibn Ja'far ibn Muḥammad ibn Hārūn al-Muntasir biʾLlāh''' (837 – 862), better known by his regnal name '''al-Muntasir''', was the eleventh [[Caliph]] of the [[Abbasid Caliphate|Abbasid Empire]], ruling from 861 to 862, during the [[Anarchy at Samarra]]. He was the son of [[al-Mutawakkil]] and the older brother of [[al-Mu'tazz]].<ref name="Wiki">{{WP|al-Muntasir}}</ref> After only one year as caliph, al-Muntasir suddenly became ill and passed away, causing suspicions of foul play to fall onto his vizier [[Ahmad ibn al-Khasib]] who some believed wanted to assure [[al-Musta'in]]'s ascension to the throne.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "Assassination of Caliph al-Muntasir"</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Start box}}
{{Succession box
|title=[[Caliph]] of the [[Abbasid Caliphate]]
|years=861 – 862
|before=[[al-Mutawakkil]]
|before-years=847– 861
|after=[[al-Musta'in]]
|after-years=862 – 866
}}
{{End box}}
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Abu al-'Abbas Ahmad ibn al-Khasib al-Jarjara'i''' (died c. 879), better known as '''Ahmad ibn al-Khasib''', was the {{Wiki|vizier}} during al-Muntasir's reign as the [[Abbasid Caliphate]]'s [[Caliph|ruler]].<ref name="Wiki">{{WP|Ahmad ibn al-Khasib}}</ref> With al-Muntasir's sudden illness and death just one year into his reign, al-Khasib was suspected of having orchestrated al-Muntasir's [[assassination]] in order to clear the path for [[al-Musta'in]]'s ascension to the throne.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "Assassination of Caliph al-Muntasir"</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Locations}}{{WP-REAL|Cortile del Belvedere}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The '''Belvedere Palace''', later known as the '''''Cortile del Belvedere'''', is a building complex in [[Vaticano District]], [[Rome]].<ref name="Wiki">{{WP|Cortile del Belvedere}}</ref> On 2 January 1500, the [[Roman Rite of the Templar Order|Italian Templar]] [[Cesare Borgia]] captured the [[Italian Brotherhood of Assassins|Italian Assassins]]' ally Countess [[Caterina Sforza]] of [[Forlì]],<ref>''[[Assassin's Creed: Brotherhood]]'' – [[Vilified]]</ref> whom he planned torture for information. After they arrived in Rome on 30 June 1501,<ref>''Assassin's Creed: Brotherhood'' – [[Castello Crasher]]</ref> Cesare had Sforza detained in the Belvedere Palace, though her stay was brief, as she was quickly transferred to the [[Castel Sant'Angelo]] after an escape attempt.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Rescue of Caterina Sforza"</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Timeline}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The '''Prince of Ning rebellion''' was a revolt led by Prince of Ning Zhu Chenhao against the reigning [[Ming dynasty|Ming emperor]].<ref name="Wiki">{{WP|Prince of Ning rebellion}}</ref> In 1519, the prince disputed the legitimacy of the [[Zhu Houzhao|Zhengde Emperor]]'s rule and marched towards the capital of [[Nanjing]]. His forces were defeated after only 42 days<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Prince of Ning rebellion"</ref> owing to his capture by [[Wang Yangming]], who led the government army.<ref name="Wiki"/>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Zhu Chenhao''' (1476 – 1521) was a prince of the [[Ming dynasty]]. In 1499, he inherited the title of Prince of Ning and took up residence in the city of Nanchang.<ref name="Wiki">{{WP|Zhu Chenhao}}</ref> In 1519, he sparked a rebellion against the [[Zhu Houzhao|Zhengde Emperor]], disputing the legitimacy of his rule and marching towards the capital of [[Nanjing]]. His forces were defeated after only 42 days<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Prince of Ning rebellion"</ref> owing to his capture by [[Wang Yangming]], who led the government army.<ref name="Rebellion">{{WP|Prince of Ning rebellion}}</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Locations}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Nanjing''', previously known as '''Jinling''',<ref name="Dynasty">''[[Assassin's Creed: Dynasty]]'' – [[Abe no Nakamaro's letters to Li Bai]]: Letter 3, Page 5</ref> is the capital of the province of {{Wiki|Jiangsu}} in East [[China]]. Nanjing enjoys a prominent place in Chinese history, having been the capital of various Chinese dynasties and governments spanning from the early 3rd century until 1949.<ref name="Wiki">{{WP|Nanjing}}</ref> In 1519, during the [[Ming dynasty]], Prince of Ning [[Zhu Chenhao]] sparked a [[Prince of Ning rebellion|rebellion]] against the [[Zhu Houzhao|Zhengde Emperor]], disputing the legitimacy of his rule and marching towards the capital of Nanjing. His forces were defeated after only 42 days<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Prince of Ning rebellion"</ref> owing to his capture by [[Wang Yangming]], who led the government army.<ref name="Rebellion">{{WP|Prince of Ning rebellion}}</ref>
==Appearances==
*''[[Assassin's Creed: Dynasty]]'' {{1stm}}
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Landmarks}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Regent's Canal''' is a canal across an area just north of central [[London]], [[England]].<ref name="Wiki">{{WP|Regent's Canal}}</ref> It began construction in 1812 and was completed eight years later. In July 1874, a barge carrying a large [[gunpowder]] shipment exploded in the canal section near the {{Wiki|Maida Vale}} district. The explosion caused extensive damage to nearby buildings as well as several fatalities and injuries.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Regent's Canal Disaster"</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Thomas Gainsborough''' (1727 – 1788) was an [[England|English]] portrait and landscape painter.<ref name="Wiki">{{WP|Thomas Gainsborough}}</ref> Around 1785, he was hired to paint [[Georgiana Cavendish, Duchess of Devonshire]]'s portrait; the art was stolen from [[Thomas Agnew & Sons]]'s gallery in 1876 by the notorious criminal [[Adam Worth]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "Napoleon of crime"</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Georgiana Cavendish, Duchess of Devonshire''' (née Spencer; 1757 – 1806) was an [[England|English]] aristocrat and socialite.<ref name="Wiki">{{WP|Georgiana Cavendish, Duchess of Devonshire}}</ref> Around 1785, [[Thomas Gainsborough]] was hired to paint her portrait. In 1876, the painting was stolen from [[Thomas Agnew & Sons]]'s gallery by notorious criminal [[Adam Worth]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "Napoleon of crime"</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Organizations}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Thomas Agnew & Sons''' is a fine arts dealer first established in [[London]] in 1817.<ref name="Wiki">{{WP|Thomas Agnew & Sons}}</ref> In 1876, they exhibited [[Thomas Gainsborough]]'s newly-recovered portrait of [[Georgiana Cavendish, Duchess of Devonshire]] at their [[London]] gallery when it was stolen by [[Adam Worth]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "Napoleon of crime"</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Adam Worth''' (c. 1844 – 1902), also known by the moniker "the [[Napoleon Bonaparte|Napoleon]] of crime", was a notorious crime boss and fraudster.<ref name="Wiki">{{WP|Adam Worth}}</ref> Already an accomplished [[thief]] in [[United States|America]], Worth was responsible for recruiting a young [[Ned Wynert]], helping him strike it big in the criminal underworld. Having noticed Ned's talent for scheming and conversational manipulation, Worth tasked him with setting up a crime syndicate in the heart of the [[British Empire]].<ref name="ACS">''[[Assassin's Creed: Syndicate]]'' – [[Database: Ned Wynert]]</ref> In 1876, while in London, Worth stole [[Thomas Gainsborough]]'s portrait of [[Georgiana Cavendish, Duchess of Devonshire]] from [[Thomas Agnew & Sons]]'s gallery, which would be known as one of his most infamous crimes.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "Napoleon of crime"</ref>
==Appearances==
*''[[Assassin's Creed: Syndicate]]'' {{Mdat}}{{1stm}}
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Timeline}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The '''Battle of Mons''' was the first major clash between the [[British Army|British]] and [[German Army|German troops]] in [[World War I]], taking place 23 August 1914 near the city of {{Wiki|Mons, Belgium|Mons}}, [[Belgium]]. Though the British inflicted high casualties on the outnumbering German troops, they were eventually forced to retreat.<ref name="Wiki">{{WP|Battle of Mons}}</ref> One of the fallen British soldiers was Private Arthur Harris, who had penned a letter days earlier detailing his experiences in Belgium and his eagerness to defeat the Germans.<ref name="ACS">''[[Assassin's Creed: Syndicate]]'' – [[Database: August 1914]]</ref> Some of the surviving British soldiers claimed to have been saved by {{Wiki|Angels of Mons|angelic figures}} that shielded the troops from enemy fire and guided them to safety.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "Angels of Mons"</ref>
==Appearances==
*''[[Assassin's Creed: Syndicate]]'' {{Mdat}} {{Imo}}
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Manfred Albrecht Freiherr von Richthofen''' (1892 – 1918), more commonly known as the '''Red Baron''', was a fighter pilot with the {{Wiki|Luftstreitkräfte|German Air Force}} during [[World War I]]. He is considered one of the most renowned and feared pilots, being officially credited with 80 air combat victories.<ref name="Wiki">{{WP|Manfred Albrecht von Richthofen}}</ref> Due to his abilities as a {{Wiki|flying ace}}, rumors arose that he was being protected by a supernatural force.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Curse of the Red Baron"</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Individuals}}{{WP-REAL|Alexandra Feodorovna (Alix of Hesse)}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Alexandra Feodorovna''' (née Princess '''Alix of Hesse and by Rhine''', 1872 – 1918) was the wife of Tsar [[Nicholas II of Russia|Nicholas II]] and the last [[Russian Empire|Empress of Russia]] from 1894 until her husband's forced abdication in 1917. She was the mother of Grand Duchesses {{Wiki|Grand Duchess Olga Nikolaevna of Russia|Olga}}, {{Wiki|Grand Duchess Tatiana Nikolaevna of Russia|Tatiana}}, {{Wiki|Grand Duchess Maria Nikolaevna of Russia|Maria}}, [[Anastasia Nikolaevna of Russia|Anastasia]], and of the {{Wiki|Tsesarevich}} {{Wiki|Alexei Nikolaevich, Tsarevich of Russia|Alexei}}.<ref name="Wiki">{{WP|Alexandra Feodorovna (Alix of Hesse)}}</ref>
After Alexei became sick from {{Wiki|hemophilia}}, a family friend advised them to ask for the help of [[Grigori Rasputin]]. After successfully "healing" Alexei, Rasputin became a trusted friend, and even gave advice on the decisions the royal family made.<ref name="Encyclopedia">''[[Assassin's Creed Encyclopedia]]''</ref> He would continue to hold influence over Alexandra and Nicholas until his [[assassination]] in 1916.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "Grigori Rasputin Assassination"</ref>
The outbreak of the [[Russian Revolution]] the following year led to the end of the Tsarist regime and by 1918, Alexandra and her family had been put under house arrest in [[Yekaterinburg]].<ref name="Dawn of the Tsars">''[[Assassin's Creed Chronicles: Russia]]'' – [[Dawn of the Tsars]]</ref> On the night of 17 July, the former Tsarina and her family were taken to the basement of [[Ipatiev House]] by [[Templars]] who planned to [[Execution of the Romanov family|executing]] them and steal the family's [[Precursor box]]. Alexandra and her husband were the first victims, per the orders of [[Yakov Sverdlov]].<ref name="Red Fury">''[[Assassin's Creed Chronicles: Russia]]'' – [[Red Fury]]</ref> After the massacre of the imperial family, Anastasia, who had escaped and became the only survivor, retrieved one of Alexandra's bracelets while escaping Ipatiev House. The bracelet had been engraved with the initials of their family members.<ref name="Power from the Past">''[[Assassin's Creed Chronicles: Russia]]'' – [[Power from the Past]]</ref>
==Appearances==
*''[[Assassin's Creed: The Fall]]'' {{1stm}}
*''[[Assassin's Creed Chronicles: Russia]]'' {{Mo}}
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Locations}}{{WP-REAL|Cudjoe's Town (Trelawny Town)}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Cudjoe's Town''' was a [[Maroons|Maroon]] settlement in western [[Jamaica]]. Established in 1690, the settlement was led by the {{Wiki|Akan people|Akan}} warrior [[Cudjoe]], and through his leadership, they managed to fight [[British Army|British colonial forces]] to a standstill in the {{Wiki|First Maroon War}} in the 1730s, forcing {{Wiki|List of governors of Jamaica|Governor}} {{Wiki|Edward Trelawny (colonial administrator)|Edward Trelawny}} to offer them a peace treaty.<ref name="Wiki">{{WP|Cudjoe's Town (Trelawny Town)}}</ref> Signed in 1739, the treaty secured the land and autonomy for the Maroons.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Treaty of Cudjoe's Town"</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Transportation}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The '''''Nuestra Señora de Atocha''''' was a [[Spanish Navy|Spanish galleon]] that sank with the rest of the [[Spanish Treasure Fleet]] of 1622, off the coast of [[Florida]]. Loaded with [[gold]], [[silver]], jewels, and other valuable cargo destined for [[Spain]], the ship's treasure inspired many salvaging efforts throughout the centuries.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Lost Treasure"</ref> The pirate [[Alonzo Batilla]] recovered an [[emerald]] gold pin from the galleon in the early 18th century, though most of the wreck would only be recovered in 1985.<ref name="Pirates">''[[Assassin's Creed: Pirates]]'' – [[Alonzo Batilla's treasures]]: Emerald Gold Pin</ref>
==Appearances==
*''[[Assassin's Creed: Pirates]]'' {{Imo}} {{1stm}}
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Weapons}}{{WP-REAL|Holy Lance}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The '''Spear of Destiny''', also known as the '''Holy Lance''', is the name given to the {{Wiki|lance}} that pierced [[Jesus of Nazareth]] during his [[crucifixion]] in 33 CE.<ref name="Wiki">{{WP|Holy Lance}}</ref> Centuries later, during the [[Vikings]]' [[Siege of Paris (885–886)|siege of Paris]] in 885 CE, legend held that the lance head was allegedly embedded in the pommel of [[Franks|Frankish]] king [[Charlemagne]]'s short [[sword]] [[Joyeuse]]<ref>''[[Assassin's Creed: Valhalla]] – [[The Siege of Paris]]'' – [[Joyeuse]]</ref> The rest of the lance was believed to be held in the [[Hofburg]] palace treasury in [[Vienna]], [[Austria]] until 1938, when the [[Nazi Party|Nazi regime]] reportedly seized it following Austria's {{Wiki|Anschluss|annexation}}.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Quest for the Spear of Destiny"</ref>
==Appearances==
*''[[Assassin's Creed: Valhalla]] – [[The Siege of Paris]]'' {{1stm}}
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Landmarks}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The '''Hofburg''' is the former imperial palace of the {{Wiki|House of Habsburg|Habsburg dynasty}} in [[Vienna]], [[Austria]]. Besides being the seat of government, the palace complex houses a number of other institutions, such as the imperial chapel, the {{Wiki|Austrian National Library|imperial library}}, and the {{Wiki|Imperial Treasury, Vienna|treasury}}.<ref name="Wiki">{{WP|Hofburg}}</ref> The [[Spear of Destiny]] was believed to be held at the treasury until 1938, when it was reportedly seized by the [[Nazi Party|Nazi regime]] following Austria's {{Wiki|Anshluss|annexation}}.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Quest for the Spear of Destiny"</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Timeline}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Operation Sealion''' was [[Nazi Party|Nazi Germany]]'s code name for their planned invasion of the [[United Kingdom]] from the coastlines of [[France]] and [[Belgium]]. Though it would never be carried out in full,<ref name="Wiki">{{WP|Operation Sea Lion}}</ref> Nazi agents scoured continental [[Europe]] for artifacts associated with the [[Holy Grail]] in hopes to harness its supposed supernatural abilities.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "Operation Sealion"</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Timeline}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Operation Barbarossa''' was the invasion of the [[Soviet Union]] by [[Nazi Party|Nazi Germany]] and its {{Wiki|Axis powers|allies}} starting on 1941. The operation, code-named after the [[Holy Roman Empire|Holy Roman Emperor]] [[Frederick Barbarossa]], marked an escalation in [[World War II]], bringing the Soviet Union into the {{Wiki|Allies of World War II|Allied powers}}.<ref name="Wiki">{{WP|Operation Barbarossa}}</ref>Nazi soldiers looted countless artwork and precious artifacts, most famously stripping the [[Amber Room]] in [[Catherine Palace]] of its [[amber]] panels and shipping them to [[Königsberg]], [[Prussia]]<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Theft of the Amber Room"</ref> after the siege of {{Wiki|Pushkin, Saint Petersburg|Pushkin}}.<ref>''[[Assassin's Creed: Conspiracies]] – [[Assassin's Creed: Conspiracies – Volume 2: Project Rainbow|Volume 2: Project Rainbow]]''</ref>
==Appearances==
*''[[Assassin's Creed: Conspiracies]] – [[Assassin's Creed: Conspiracies – Volume 2: Project Rainbow|Volume 2: Project Rainbow]]'' {{1stm}}
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Landmarks}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
The '''Catherine Palace''' is a palace in Tsarskoye Selo (now {{Wiki|Pushkin, Saint Petersburg|Pushkin}}), located 30 kilometers from [[Saint Petersburg]], [[Russia]]. It was the summer residence of the [[Russian Empire|Russian tsars]] from its construction by [[Peter the Great|Peter I]] until the [[Russian Revolution]].<ref name="Wiki">{{WP|Catherine Palace}}</ref> During [[World War II]], the invading [[Nazi Party|Nazi]] [[soldier]]s looted the palace, dismantling the [[Amber Room]] within and shipping its [[amber]] panels off to [[Königsberg]], [[Prussia]]<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Theft of the Amber Room"</ref> after the siege of Pushkin.<ref>''[[Assassin's Creed: Conspiracies]] – [[Assassin's Creed: Conspiracies – Volume 2: Project Rainbow|Volume 2: Project Rainbow]]''</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Landmarks}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
[[File:ACConspiracies - Amber Room fragment.png|thumb|250px|Amber Room panel fragment up for auction]]
The '''Amber Room''', also referred to as the ''Amber Chamber''' and by the moniker of ''the Eighth Wonder of the World''', was a chamber decorated in [[amber]] panels backed with [[gold]] leaf and mirrors, located in the Tsars' summer residence of [[Catherine Palace]] near [[Saint Petersburg]], [[Russia]].<ref name="Wiki">{{WP|Amber Room}}</ref> During [[World War II]], the invading [[Nazi Party|Nazi]] [[soldier]]s looted the palace, dismantling the entire room and shipping its contents off to [[Königsberg]], [[Prussia]]<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Theft of the Amber Room"</ref> following the siege of {{Wiki|Pushkin, Saint Petersburg|Pushkin}}. In 1943, the {{Wiki|Königsberg City Museum|Königsberg Museum}}'s director sent a panel to the {{Wiki|Schutzstaffel|SS}} ''{{Wiki|Obergruppenführer}}'' and [[German Rite of the Templar Order|German Templar]] [[Gero Kramer]] in [[Książ Castle]] in occupied [[Poland]] as a favor. Kramer included the piece as one of the items to be auctioned off on 15 July of the same year, though interference by the [[Assassins]] led by [[Boris Pash]] left the item's fate unknown after the castle's destruction.<ref>''[[Assassin's Creed: Conspiracies]] – [[Assassin's Creed: Conspiracies – Volume 2: Project Rainbow|Volume 2: Project Rainbow]]''</ref> The rest of the items fared the same way after the {{Wiki|Allies of World War II|Allied}} {{Wiki|Bombing of Königsberg in World War II|bombing of Königsberg}}.<ref name="Wiki"/>
==Appearances==
*''[[Assassin's Creed: Conspiracies]] – [[Assassin's Creed: Conspiracies – Volume 2: Project Rainbow|Volume 2: Project Rainbow]]'' {{1stm}}
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Locations}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Königsberg''' is the historic [[Germany|German]] and [[Prussia]]n name of the medieval city that is now {{Wiki|Kaliningrad}}, [[Russia]].<ref name="Wiki">{{WP|Königsberg}}</ref> During [[World War II]], the [[Nazi Party|Nazis]] looted the [[Amber Room]] from [[Catherine Palace]] and transported its [[amber]] panels to the city<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Theft of the Amber Room"</ref> following the siege of {{Wiki|Pushkin, Saint Petersburg|Pushkin}}.<ref>''[[Assassin's Creed: Conspiracies – Volume 2: Project Rainbow]]''</ref> After the city's {{Wiki|Bombing of Königsberg in World War II|destruction}} by {{Wiki|Allies of World War II|Allied}} bombers in August 1944, the fate of the Amber Room was lost.<ref name="Amber Room">{{WP|Amber Room}}</ref>
==Appearances==
*''[[Assassin's Creed: Conspiracies]] – [[Assassin's Creed: Conspiracies – Volume 2: Project Rainbow|Volume 2: Project Rainbow]]'' {{1stm}}
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Jan Kubiš''' (1913 – 1942) was a {{Wiki|Czechoslovakia|Czech}} [[soldier]] in the {{Wiki|Czechoslovak Army}}, active during [[World War II]].<ref name="Wiki">{{WP|Jan Kubiš}}</ref> In 1942, Kubiš and his comrade [[Jozef Gabčík]] were tasked with [[Assassination|assassinating]] the ''{{Wiki|Schutzstaffel|SS}} {{Wiki|Obergruppenführer}}'' and ''{{Wiki|Einsatzgruppen}}''{{'}}s commander [[Reinhard Heydrich]] in [[Prague]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "Reinhard Heydrich's Death"</ref> Although they managed to kill their mark, their group was discovered two weeks later and Kubiš was killed in a fierce gun fight.<ref name="Heydrich Assassination">{{WP|Assassination of Reinhard Heydrich}}</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Jozef Gabčík''' (1912 –  1942) was a {{Wiki|Slovakia|Slovak}} [[soldier]] in the {{Wiki|Czechoslovak Army}}, active during [[World War II]].<ref name="Wiki">{{WP|Jozef Gabčík'}}</ref> In 1942, Gabčík and his comrade [[Jan Kubiš]] were tasked with [[Assassination|assassinating]] the ''{{Wiki|Schutzstaffel|SS}} {{Wiki|Obergruppenführer}}'' and ''{{Wiki|Einsatzgruppen}}''{{'}}s commander [[Reinhard Heydrich]] in [[Prague]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "Reinhard Heydrich's Death"</ref> Although they managed to kill their mark, their group was discovered two weeks later and Gabčík took [[poison]] to avoid capture after a fierce gun fight.<ref name="Heydrich Assassination">{{WP|Assassination of Reinhard Heydrich}}</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
{{Era|Individuals}}{{WP-REAL}}
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
'''Reinhard Tristan Eugen Heydrich''' (1904 – 1942) was an ''{{Wiki|Schutzstaffel|SS}} {{Wiki|Obergruppenführer}}'' and commander of the ''{{Wiki|Einsatzgruppen}}'' during the [[Nazi Party|Nazi]] regime who was one of the main minds behind the Holocaust.<ref name="Wiki">{{WP|Reinhard Heydrich}}</ref> Also known by the moniker of "the man with the iron heart", Heydrich was the target of an [[assassination]] attempt by the {{Wiki|Czechoslovak Army|Czechoslovak soldiers}} [[Jan Kubiš]] and [[Jozef Gabčík]] in 1942,<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "Reinhard Heydrich's Death"</ref> managing to survive the assault only long enough to die in a hospital bed in [[Prague]].<ref name="Heydrich Assassination">{{WP|Assassination of Reinhard Heydrich}}</ref>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
==References==
{{Reflist}}
-->
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{{Era|Timeline}}{{WP-REAL}} 
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}} 
The '''tignon law''' was a 1786 law enacted by the [[Spain|Spanish]] Governor of [[Louisiana]] Esteban Rodríguez Miró<ref name="Wiki">{{WP|Tignon law}}</ref> that forced women of [[Africa]]n descent to wear a {{Wiki|tignon}} headscarf as a symbol of their enslaved status,<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "Tignon Law"</ref> following similar Spanish laws established in 1769 and again in 1778.<ref name="Wiki"/> After the law was published,[Note: the RPG says there were protests in 1768 but the year does not match the legislature] a group of free women of color refused to comply with it, leading to heavy protests and demonstrations in [[New Orleans]].<ref name="ACRPG"/>
==Appearances==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}


==References==
==Missing gear pages==
{{Reflist}}
*Blackbeard's Crimson Swords
[[Category:Documents]]
*Blades of the Damned
*Dark Animus Corsair Pistol Swords
*Dragon's Fang Swords
*Ferraro's Rapiers
*Le Bourgeoys Blades
*Lightserver's Blades
*Masterwork Blades
*Naoe's Shadowblade
*Order of Gold
*Rustborne Swords
*Serpent's Fang Cutlasses
*Spring-Steel Swords
*Uncrowned Prince
*Baldwin's Golden Pistols
*Blackbeard's Crimson Pistols
*Dark Animus Corsair Flintlocks
*Darkworker's Pistols
*Diabolist's Pistols
*Dragon's Roar Pistols
*Fury of the Deep Pistols
*Gargoyle's Breath
*Peaceful Means
*Rufino's Flintlocks
*Rustic Flintlocks


{{Era|Organizations}}{{WP-REAL}}
==OG Ship cosmetics==
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
====OG Figureheads====
[[File:ACReflections - Mongol encampment in Western Xia.png|thumb|250px|Mongol encampment in Western Xia, 1227]]
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
The '''Western Xia''', officially the '''Great Xia''' (大夏), was a {{Wiki|Tangut people|Tangut}}-led imperial dynasty of [[China]] that ruled from 1038 until its destruction by the [[Mongol Empire]] in 1227. Its capital was [[Xingqing]].<ref name="Wiki">{{WP|Western Xia}}</ref>
! width="1%" |Image
! width="1%" |Name
! width="5%" |Description
! width="5%" |Availability
|-
|[[File:ACIV - Ship Visual - The Jackdaw figurehead.png|200px]]
!The Jackdaw's figurehead
|A figurehead that once graced the bow of Edward Kenway's ship, the Jackdaw.
|Default
|-
|[[File:ACIV - Ship Visual - Aries figurehead.png|200px]]
!Aries figurehead
|A figurehead representing Aries
|PREREQUISITE<br>Purchase for 500 Reales and 25 wood
|-
|[[File:ACIV - Ship Visual - Phoenix figurehead.png|200px]]
!Phoenix figurehead
|A figurehead representing a rising pheonix, a legendary but likely imaginary bird.
|PREREQUISITE<br>Purchase for 800 Reales and 75 wood
|-
|[[File:ACIV - Ship Visual - Mermaid figurehead.png|200px]]
!Mermaid figurehead
|A figurehead representing a mermaid.
|PREREQUISITE<br>Purchase for 1250 Reales and 150 wood
|-
|[[File:ACIV - Ship Visual - Gargoyle figurehead.png|200px]]
!Gargoyle figurehead
|A figurehead representing a gargoyle.
|PREREQUISITE<br>Purchase for 2000 Reales and 300 wood
|-
|[[File:ACIV - Ship Visual - Serpent figurehead.png|200px]]
!Serpent figurehead
|A figurehead representing a serpent.
|Requires plan<br>3500 R<br>400 wood
|-
|[[File:ACIV - Ship Visual - El Impoluto's figurehead.png|200px]]
!El Impoluto's figurehead
|A figurehead representing a saint. Rumored to have belonged to El Impoluto, one of the most dangerous ships to ever sail the West Indies.
|Gained by completing community challenges
|-
|[[File:ACIV - Ship Visual - The Queen Anne's figurehead.png|200px]]
!The Queen Anne's figurehead
|A figurehead that once belonged to Blackbeard's ship, the Queen Anne's Revenge
|Requires plan<br>5000 R<br>500 wood
|-
|[[File:ACIV - Ship Visual - The Ranger figurehead.png|200px]]
!The Ranger figurehead
|A figurehead which used to belong to Captain Charles Vane's ship, the Ranger
|Gained by completing half of the naval contracts.
|-
|[[File:ACIV - Ship Visual - The Royal Fortune's figurehead.png|200px]]
!The Royal Fortune's figurehead
|A figurehead which used to belong to Black Bart's ship, the Royal Fortune.
|Collected by Kenway's Fleet.
|-
|[[File:ACIV - Ship Visual - The Aquila's figurehead.png|200px]]
!The Aquila's figurehead
|A figurehead which would one day belong to Connor Kenway's ship, the Aquila.
|Gained by plundering three royal convoys.
|-
|[[File:ACIV - Ship Visual - Elite figurehead.png|200px]]
!Elite figurehead
|A figurehead representing a Harpy, standard symbol of elite warships.
|Redeem on Uplay
|-
|[[File:ACIV - Ship Visual - Death Vessel figurehead.png|200px]]
!Death Vessel figurehead
|A figurehead which used to belong to the legendary Death Vessel.
|Available through the [[Death Vessel Pack]]
|-
|[[File:ACIV - Ship Visual - Kraken figurehead.png|200px]]
!Kraken figurehead
|A figurehead representing the legendary Kraken, feared by all the pirates of the open sea.
|Available through the [[Kraken Ship Pack]]
|-
|[[File:ACIV - Ship Visual - Altaïr figurehead.png|200px]]
!Altaïr figurehead
|A figurehead crafted as a tribute to Altair, the Assassin.
|Available through the [[Crusader & Florentine Pack]]
|-
|[[File:ACIV - Ship Visual - Ezio figurehead.png|200px]]
!Ezio figurehead
|A figurehead crafted as a tribute to Ezio, the Assassin.
|Available through the Crusader & Florentine Pack
|-
|[[File:ACIV - Ship Visual - Aveline figurehead.png|200px]]
![[Aveline de Grandpré|Aveline]] figurehead
|Through a bit of Animus trickery, we fashioned a figurehead in tribute to Aveline, our first Abstergo Entertainment hero.
|[[Aveline (DLC)|Aveline DLC]]
|-
|[[File:ACIV - Ship Visual - Black Ship figurehead.png|200px]]
![[Black Ship]] figurehead
|A figurehead that once belonged to the Black Ship
|[[Black Island]]
|-
|[[File:ACIV - Ship Visual - The Revenge's figurehead.png|200px]]
!The [[Revenge]]'s figurehead
|A figurehead that once belonged to Stede Bonnet's ship, the Revenge.
|[[Mystery Island]]
|-
|[[File:ACIV - Ship Visual - Wilkinson figurehead.png|200px]]
!Wilkinson Figurehead
|This stern maiden's crossed swords symbolize death in the glory of battle, belied by her modest dress.
|Schick promotion, later unlocked by default.
|}


==History==
====OG Sails====
Beginning in 1225,<ref name="Wiki conquest">{{WP|Mongol conquest of Western Xia}}</ref> Mongol leader [[Genghis Khan]], having successfully completed other conquests throught the [[Asia|continent]] that tripled the size of his empire,<ref>''[[Assassin's Creed: Memories]]'' – [[Empire of the Great Khan]]</ref> prepared his armies for another campaign in Xia, seeking to punish them for not complying with their {{Wiki|Vassal|vassal obligations}}.<ref name="Wiki conquest"/> The Mongol Empire's expansion also caught the attention of the [[Assassins]], both from the [[Levantine Brotherhood of Assassins|Levantine Branch]] and the local [[Mongolian Brotherhood of Assassins|Mongolian Brotherhood]].<ref name="Crusade">''[[Assassin's Creed: The Secret Crusade]]'' – Chapter 50</ref> Between 1226 and 1227, the Khan had received a serious injury that led to an illness, but despite the urging of his sons and commanders, he insisted on continuing the invasion, partly due to his outrage at the taunting of the Xia's leading commander.<ref name="ACRPG Hook">''[[Assassin's Creed Roleplaying Game]] [[Forging History]]'' – Historical Hooks: "The Death of Genghis Khan"</ref>
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="1%" |Image
! width="1%" |Name
! width="5%" |Description
! width="5%" |Availability
|-
|[[File:ACIV - Ship Visual - White sails.png|200px]]
!White sails
|A set of clean, white canvas sails.
|Default
|-
|[[File:ACIV - Ship Visual - Crimson sails.png|200px]]
!Crimson sails
|A set of red canvas sails.
|PREREQUISITE<br>Purchase for 500 R<br>25 cloth
|-
|[[File:ACIV - Ship Visual - Red-striped sails.png|200px]]
!Red-striped sails
|A set of white canvas sails adorned with red stripes.
|PREREQUISITE<br>Purchase for 800 R<br>75 cloth
|-
|[[File:ACIV - Ship Visual - Tattered sails.png|200px]]
!Tattered sails
|A set of tattered sails.
|PREREQUISITE<br>Purchase for 1250 R<br>150 cloth
|-
|[[File:ACIV - Ship Visual - Leather sails.png|200px]]
!Leather sails
|A set of leather sails.
|PREREQUISITE<br>Purchase for 2000R<br>300 cloth
|-
|[[File:ACIV - Ship Visual - Flower sails.png|200px]]
!Flower sails
|A set of sails with white floral pattern.
|Requires plan<br>3500 R<br>400 cloth
|-
|[[File:ACIV - Ship Visual - Black and Red sails.png|200px]]
!Black and Red sails
|A set of black sails adorned with red and white stripes.
|Gained by completing community challenges.
|-
|[[File:ACIV - Ship Visual - Grey sails.png|200px]]
!Grey sails
|A set of grey canvas sails.
|Requires plan<br>5000 R<br>500 cloth
|-
|[[File:ACIV - Ship Visual - Diamond sails.png|200px]]
!Diamond sails
|A set of sails bearing diamonds patterns, praised for their beauty.
|Collected by Kenway's Fleet.
|-
|[[File:ACIV - Ship Visual - Gilded sails.png|200px]]
!Gilded sails
|A set of blue sails with gilded gold patterns.
|Gained by completing all naval contracts.
|-
|[[File:ACIV - Ship Visual - Elite sails.png|200px]]
!Elite's sails
|A set of sails bearing the symbol of an Elite ship.
|Redeem on Uplay
|-
|[[File:ACIV - Ship Visual - Queen Anne's Revenge sails.png|200px]]
!Queen Anne's Revenge sails
|A set of sails that once belonged to Blackbeard's ship, the Queen Anne's Revenge.
|
|-
|[[File:ACIV - Ship Visual - The Royal Fortune's sails.png|200px]]
!The Royal Fortune's sails
|A set of sails that once propelled Black Bart's ship, the Royal Fortune.
|
|-
|[[File:ACIV - Ship Visual - The Benjamin's sails.png|200px]]
!The Benjamin's sails
|A set of sails that once propelled Benjamin Hornigold's ship, the Benjamin.
|
|-
|[[File:ACIV - Ship Visual - The Aquila's sails.png|200px]]
!The Aquila's sails
|A set of sails that would later propel Connor Kenway's ship, the Aquila.
|
|-
|[[File:ACIV - Ship Visual - Death Vessel sails.png|200px]]
!Death Vessel sails
|A set of sails that once belonged to the legendary Death Vessel.
|Available through the Death Vessel Pack
|-
|[[File:ACIV - Ship Visual - Kraken sails.png|200px]]
!Kraken sails
|A set of sail [sic] representing the legendary Kraken, feared by all the pirates of the Open Sea.
|Available through the Kraken Ship Pack
|-
|[[File:ACIV - Ship Visual - Altaïr's sails.png|200px]]
!Altaïr's sails
|A set of sails modeled after Altair ibn-La'Ahad's image.
|Available through the Crusader & Florentine Pack
|-
|[[File:ACIV - Ship Visual - Ezio's sails.png|200px]]
!Ezio's sails
|A set of sails modeled after Ezio Auditore da Firenze's image.
|Available through the Crusader & Florentine Pack
|-
|[[File:ACIV - Ship Visual - Black Ship sails.png|200px]]
!The Black Ship's Sails
|A set of sails that once propelled the Black Ship.
|Found in treasure chest at Black Island
|-
|[[File:ACIV - Ship Visual - The Revenge's sails.png|200px]]
!The Revenge's Sails
|A set of sails that once propelled Stede Bonnet's ship, the Revenge
|Mystery Island
|-
|[[File:ACIV - Ship Visual - Black-skull sails.png|200px]]
!Black-skull sails
|A set of sails representing a black skull.
|Linking account to [[Assassin's Creed: Initiates]], later unlocked by default
|-
|[[File:ACIV - Ship Visual - Spilt-blood sails.png|200px]]
!Spilt-blood sails
|A set of spilt blood sails. It's right there in the name.
|Linking account to [[Assassin's Creed: Initiates]], later unlocked by default
|}


In 1227, the Mongols advanced towards the Xia capital and besieged it, making camp nearby.<ref name="Crusade"/>  There, with the combined efforts of [[Altaïr Ibn-La'Ahad]], [[Maria Thorpe]], [[Darim Ibn-La'Ahad]], [[Qulan Gal]] and [[Nergüi]], the Assassins managed to [[Assassination of Genghis Khan|kill]] the Khan.<ref name="Crusade"/><ref>''[[Assassin's Creed: Reflections]]'' – [[Assassin's Creed: Reflections 2|Issue 02]]</ref><ref name="Initiates">''[[Assassin's Creed: Initiates]]'' [[Database: Genghis Can't]]</ref> This was not enough to stop the Mongols, however. His death was kept a secret and the attacks continued. In September 1227, the Xia Emperor surrended and was executed, with the pillaging of the capital and the slaughter of the population soon following.<ref name="Wiki"/>
====OG Wheels====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="1%" |Image
! width="1%" |Name
! width="5%" |Description
! width="5%" |Availability
|-
|[[File:ACIV - Ship Visual - The Jackdaw's wheel.png|200px]]
!The Jackdaw's wheel
|A wheel that once belonged to Edward Kenway's signature ship, the Jackdaw.
|Default
|-
|[[File:ACIV - Ship Visual - Bronze wheel.png|200px]]
!Bronze wheel
|A wheel made of bronze.
|PREREQUISITE<br>Purchase for 500 R<br>25 metal
|-
|[[File:ACIV - Ship Visual - Flower wheel.png|200px]]
!Flower wheel
|A wheel altered to form a symbol of a flower.
|PREREQUISITE<br>Purchase for 800 R<br>75 metal
|-
|[[File:ACIV - Ship Visual - Phoenix wheel.png|200px]]
!Phoenix wheel
|A wheel made of brown wood with a golden metal circlet.
|PREREQUISITE<br>Purchase for 1250 R<br>150 metal
|-
|[[File:ACIV - Ship Visual - Eye of the Sea wheel.png|200px]]
!Eye of the Sea wheel
|A wheel made of dark brown with metal diamonds.
|PREREQUISITE<br>Purchase for 2000 R<br>300metal
|-
|[[File:ACIV - Ship Visual - Blackwood wheel.png|200px]]
!Blackwood wheel
|A wheel made of sturdy blackwood.
|Requires plan<br>3500 R<br>400 metal
|-
|[[File:ACIV - Ship Visual - El Impoluto's wheel.png|200px]]
!El Impoluto's wheel
|A wheel rumored to belong to the El Impoluto, one of the most dangerous ships across the West Indies.
|Gained by completing community challenges.
|-
|[[File:ACIV - Ship Visual - The Aquila's wheel.png|200px]]
!The Aquila's wheel
|A wheel that will one day belong to Connor Kenway's ship, the Aquila.
|Requires plan<br>5000 R<br>500 metal
|-
|[[File:ACIV - Ship Visual - Gilded wheel.png|200px]]
!Gilded wheel
|A wheel made of dark brown wood with inlaid rubies.
|Obtained as a reward of the Kenway's Fleet.
|-
|[[File:ACIV - Ship Visual - Queen Anne's Revenge wheel.png|200px]]
!Queen Anne's Revenge wheel
|A wheel that once belonged to Blackbeard's ship, the Queen Anne's Revenge.
|Gained by completing half of the naval contracts.
|-
|[[File:ACIV - Ship Visual - Silver wheel.png|200px]]
!Silver wheel
|A wheel made entirely of silver.
|Found in treasure chest at Cat Island
|-
|[[File:ACIV - Ship Visual - Elite wheel.png|200px]]
!Elite wheel
|A wheel made of gold, symbol of elite ships.
|Redeem on Uplay
|-
|[[File:ACIV - Ship Visual - Death Vessel wheel.png|200px]]
!Death Vessel wheel
|A wheel that once belonged to the legendary Death Vessel.
|Available through the Death Vessel Pack
|-
|[[File:ACIV - Ship Visual - Kraken wheel.png|200px]]
!Kraken wheel
|A wheel representing the legendary Kraken, feared by all the pirate of the open sea.
|Available through the Kraken Ship Pack
|-
|[[File:ACIV - Ship Visual - Ivory wheel.png|200px]]
!Ivory wheel
|A wheel made entirely of ivory.
|Found in treasure chest in Havana
|-
|}


==Appearances==
==Ship cosmetics==
*''[[Assassin's Creed: The Secret Crusade]]'' {{Mo}}
===Figureheads===
*''[[Assassin's Creed: Initiates]]'' {{Mdat}}
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
*''[[Assassin's Creed: Memories]]''
! width="1%" |Image
*''[[Assassin's Creed: Reflections]]''
! width="1%" |Name
*''[[Assassin's Creed Roleplaying Game]]''
! width="5%" |Description
! width="5%" |Availability
|-
|[[File:ACBFR The Jackdaw's Figurehead.png|200px]]
!The Jackdaw's Figurehead
|A figurehead that once graced the bow of Edward Kenway's ship, the Jackdaw.
|Default
|-
|[[File:ACBFR Aries Figurehead.png|200px]]
!Aries Figurehead
|A figurehead representing Aries.
|Purchase from Harbourmaster for 500 reales and 25 wood
|-
|[[File:ACBFR Phoenix Figurehead.png|200px]]
!Phoenix Figurehead
|A figurehead representing a rising pheonix, a legendary but likely imaginary bird.
|Purchase for 1100 reales and 75 wood at General Store on island at coordinates 550, 638
|-
|[[File:ACBFR Mermaid Figurehead.png|200px]]
!Mermaid Figurehead
|A figurehead representing a mermaid.
|Purchase from Harbourmaster for 800 reales and 50 wood
|-
|[[File:ACBFR Gargoyle Figurehead.png|200px]]
!Gargoyle Figurehead
|A figurehead representing a gargoyle.
|Capture Fort Navassa
|-
|[[File:ACBFR Serpent Figurehead.png|200px]]
!Serpent Figurehead
|A figurehead representing a serpent.
|Complete Salt Lagoon treasure map
|-
|[[File:ACBFR El Impoluto Figurehead.png|200px]]
!El Impoluto Figurehead
|A figurehead representing a saint. Rumored to have belonged to El Impoluto, one of the most dangerous ships to ever sail the West Indies.
|Defeat the legendary ship El Impoluto
|-
|[[File:ACBFR Queen Anne Figurehead.png|200px]]
!Queen Anne Figurehead
|A figurehead that once belonged to Blackbeard's ship, the Queen Anne's Revenge
|Complete Havana treasure map and purchase from harbour master for 8000 reales and 650 wood
|-
|[[File:ACBFR Ranger Figurehead.png|200px]]
!Ranger Figurehead
|A figurehead which used to belong to Captain Charles Vane's ship, the Ranger
|Capture Fort Chinchorro
|-
|[[File:ACBFR Royal Fortune Figurehead.png|200px]]
!Royal Fortune Figurehead
|A figurehead which used to belong to Black Bart's ship, the Royal Fortune.
|Complete 7 Naval Contracts
|-
|[[File:ACBFR Aquila Figurehead.png|200px]]
!Aquila Figurehead
|A figurehead which would one day belong to Connor Kenway's ship, the Aquila.
|Collect 25 art pieces
|-
|[[File:ACBFR Elite Figurehead.png|200px]]
!Elite Figurehead
|A figurehead representing a Harpy, standard symbol of elite warships.
|Capture Fort Serranilla
|-
|[[File:ACBFR Death Vessel Figurehead.png|200px]]
!Death Vessel Figurehead
|A figurehead for the Death Vessel.
|Purchase from Tier II Harbourmaster for 3000 reales and 250 wood
|-
|[[File:ACBFR Kraken Figurehead.png|200px]]
!Kraken Figurehead
|A figurehead representing a hideous underseas monster
|Purchase from Tier II Harbourmaster for 4500 reales and 200 metal
|-
|[[File:ACBFR Altaïr Figurehead.png|200px]]
!Altaïr Figurehead
|A figurehead crafted as a tribute to Altaïr, the Assassin.
|Purchased from Treasure Dealer for 200 wood and 2 Humpback Whale Skins
|-
|[[File:ACBFR Ezio Figurehead.png|200px]]
!Ezio Figurehead
|A figurehead crafted as a tribute to Ezio, the Assassin.
|Purchased from Treasure Dealer for 200 wood and 2 Humpback Whale Skins
|-
|[[File:ACBFR Aveline Figurehead.png|200px]]
!Aveline Figurehead
|A figurehead in tribute to Aveline.
|Found in underwater treasure chest at coordinates 28, 291
|-
|[[File:ACBFR Revenge Figurehead.png|200px]]
!Revenge Figurehead
|A figurehead that once belonged to Stede Bonnet's ship, the Revenge.
|Found in treasure chest at Mystery Island
|-
|[[File:ACBFR Bold-as-Gold Figurehead.png|200px]]
!Bold-as-Gold Figurehead
|Bold as bronze, this figurehead symbolizes legacy and strength.
|Purchase the Master Assassin Naval Pack
|-
|[[File:ACBFR Guardian Beast Figurehead.png|200px]]
!Guardian Beast Figurehead
|Rearing and rampaging, the bronze heft of this figurehead connotes mastery over sand and sea.
|Found in underwater treasure chest west of Kingston, at coordinates 500,167
|-
|[[File:ACBFR HMS Fearless Figurehead.png|200px]]
!HMS Fearless Figurehead
|The unmistakable presence and indomitable spirit of a lion that stood proudly on twin legendary ships.
|Defeat the legendary ships HMS Fearless and Royal Sovereign
|-
|[[File:ACBFR HMS Prince Figurehead.png|200px]]
!HMS Prince Figurehead
|A mysterious and foreboding figurehead that once belonged to HMS Prince.
|Defeat the legendary ship HMS Prince
|-
|[[File:ACBFR La Dama Negra Figurehead.png|200px]]
!La Dama Negra Figurehead
|This stern maiden's crossed swords symbolize death in the glory of battle, as befitting La Dama Negra.
|Defeat the legendary ship La Dama Negra
|-
|[[File:ACBFR Pallas Athena Figurehead.png|200px]]
!Pallas Athena Figurehead
|The gleaming eyes of the goddess of war lead from the front once again.
|Purchased from Treasure Dealer for 220 wood, 6 Howler Monkey Skins, 2 Red Howler Monkey Skins, and 3 Hutia Hides
|-
|[[File:ACBFR Ivory Mariner Figurehead.png|200px]]
!Ivory Mariner Figurehead
|This ivory figurehead bears the stern focus of a mariner who has weathered countless seas. Its presence at the bow signals a vessel built for endurance.
|Twitch drop
|-
|[[File:ACBFR Fallen Angel Figurehead.png|200px]]
!Fallen Angel Figurehead
|A fiery demon wrapped in flames, wrapped in chains and fury.
|Purchase the Hellfire Naval Pack
|-
|[[File:ACBFR Leviathan Figurehead.png|200px]]
!Leviathan Figurehead
|A terrifying monster carved of dark wood and painted with an iridescent glow
|Purchase the Sea Serpent Naval Pack
|-
|[[File:ACBFR Storm Spirit Figurehead.png|200px]]
!Storm Spirit Figurehead
|A bronze dragon figurehead painted inlaid with vibrant jade, symbolizing power and speed.
|Purchase the Dragon Storm Naval Pack
|-
|[[File:ACBFR Dark Animus Corsair Figurehead.png|200px]]
!Dark Animus Corsair Figurehead
|Reave the realms in search of truth.
|Purchased from the Exchange for 800 keys
|}


==References==
===Sails===
{{Reflist}}
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
[[Category:Dynasties of China]]
! width="1%" |Image
[[Category:Chinese governments]]
! width="1%" |Name
! width="5%" |Description
! width="5%" |Availability
|-
|[[File:ACBFR White Sails.png|200px]]
!White Sails
|A set of clean, white canvas sails.
|Default
|-
|[[File:ACBFR Crimson Sails.png|200px]]
!Crimson Sails
|A set of red canvas sails.
|Found in treasure chest at Cat Island
|-
|[[File:ACBFR Red Striped Sails.png|200px]]
!Red Striped Sails
|A set of white canvas sails adorned with red stripes.
|Purchased from Harbourmaster for 800 reales and 75 cloth
|-
|[[File:ACBFR Tattered Sails.png|200px]]
!Tattered Sails
|A set of tattered sails.
|Found in underwater treasure chest at Abaco Island
|-
|[[File:ACBFR Leather Sails.png|200px]]
!Leather Sails
|A set of leather sails.
|Capture Fort Conttoyor
|-
|[[File:ACBFR Flower Sails.png|200px]]
!Flower Sails
|A set of sails with white floral pattern.
|Complete The Forts
|-
|[[File:ACBFR Gray Sails.png|200px]]
!Gray Sails
|A set of gray canvas sails.
|Capture fort Cabo de Cruz
|-
|[[File:ACBFR Diamond Sails.png|200px]]
!Diamond Sails
|A set of sails bearing diamonds patterns, praised for their beauty.
|Purchased from Tier II Harbourmaster for 1200 reales and 150 cloth
|-
|[[File:ACBFR Gilded Sails.png|200px]]
!Gilded Sails
|A set of blue sails with gold patterns.
|Purchased from Tier II Harbourmaster for 1700 reales and 250 cloth
|-
|[[File:ACBFR Elite Sails.png|200px]]
!Elite Sails
|A set of sails bearing the symbol of an Elite ship.
|Complete the Great Inagua map and purchase from harbourmaster for 2800 reales and 450 cloth
|-
|[[File:ACBFR Queen Anne's Revenge Sails.png|200px]]
!Queen Anne's Revenge Sails
|A set of sails that once belonged to Blackbeard's Queen Anne's Revenge.
|Complete A World Without Gold
|-
|[[File:ACBFR The Royal Fortune's Sails.png|200px]]
!The Royal Fortune's Sails
|A set of sails that once propelled Black Bart's ship, the Royal Fortune.
|Complete Royal Misfortune
|-
|[[File:ACBFR The Benjamin's Sails.png|200px]]
!The Benjamin's Sails
|A set of sails that once propelled Benjamin Hornigold's ship, the Benjamin.
|Complete Murder and Mayham
|-
|[[File:ACBFR The Aquila's Sails.png|200px]]
!The Aquila's Sails
|A set of sails that would later propel Connor's ship, the Aquila.
|Collect 25 art pieces
|-
|[[File:ACBFR Death Vessel Sails.png|200px]]
!Death Vessel Sails
|A set of sails that once belonged to the legendary Death Vessel.
|Purchased from Tier II Harbourmaster for 2200 reales and 350 cloth
|-
|[[File:ACBFR Kraken Sails.png|200px]]
!Kraken Sails
|A set of sail [sic] representing the legendary Kraken, feared by all the pirates of the Open Sea.
|Found in treasure chest on island at coordinates 677,534
|-
|[[File:ACBFR The Altaïr's Sails.png|200px]]
!The Altaïr's Sails
|A set of sails modeled after Altair ibn-La'Ahad's image.
|Found in treasure chest at Great Inagua
|-
|[[File:ACBFR The Ezio's Sails.png|200px]]
!The Ezio's Sails
|A set of sails modeled after Ezio Auditore da Firenze's image.
|Found in treasure chest at Great Inagua
|-
|[[File:ACBFR The Black Ship's Sails.png|200px]]
!The Black Ship's Sails
|A set of sails that once propelled the Black Ship.
|Found in treasure chest at Black Island
|-
|[[File:ACBFR The Revenge's Sails.png|200px]]
!The Revenge's Sails
|A set of sails that once propelled Stede Bonnet's ship, the Revenge
|Found in underwater treasure chest at Mystery Island
|-
|[[File:ACBFR Storm's End Sails.png|200px]]
!Storm's End Sails
|The color of the sun and sky on the bright water.
|Purchased from the Exchange for 600 keys
|-
|[[File:ACBFR Scarred Rigging.png|200px]]
!Scarred Rigging
|Sails torn by shot and wind, yet still holding fast. They tell the story of a ship that has weathered countless battles and refused to sink.
|Purchased from the Exchange for 600 keys
|-
|[[File:ACBFR Ebon Wind Sail Set.png|200px]]
!Ebon Wind Sail Set
|Take flight beneath black sails adorned with a golden bird.
|Purchase the Master Assassin Naval Pack
|-
|[[File:ACBFR Black Skull Sails.png|200px]]
!Black Skull Sails
|A set of sails featuring the Black Skull.
|Complete all Naval Contracts
|-
|[[File:ACBFR El Impoluto Sails.png|200px]]
!El Impoluto Sails
|A set of black sails adorned with red and white stripes. Taken from El Impoluto.
|Defeat the legendary ship El Impoluto
|-
|[[File:ACBFR HMS Fearless Sails.png|200px]]
!HMS Fearless Sails
|The stark black and white sails of the legendary twin ships, HMS Fearless and Royal Sovereign.
|Defeat the legendary ships HMS Fearless and Royal Sovereign
|-
|[[File:ACBFR Gilt Lined Sails.png|200px]]
!Gilt Lined Sails
|A striking set of sails that are guilded in gold.
|Complete the Restored Tattered Map and dig the treasure chest in Florida
|-
|[[File:ACBFR HMS Prince Sails.png|200px]]
!HMS Prince Sails
|A set of rippling sails that once belonged to HMS Prince.
|Defeat the legendary ship HMS Prince
|-
|[[File:ACBFR La Dama Negra Sails.png|200px]]
!La Dama Negra Sails
|The striking, bold sails of La Dama Negra.
|Defeat the legendary ship La Dama Negra
|-
|[[File:ACBFR Obsidian Sails.png|200px]]
!Obsidian Sails
|The darkest of sails for the blackest of hearts.
|Complete the Restored Yellowed Map and dig the treasure chest in Black Island
|-
|[[File:ACBFR Crimson Storm Sails.png|200px]]
!Crimson Storm Sails
|Deep red sails, bearing the scars of many battles. Striking and bold, they make a commanding statement on the open sea while withstanding the rigors of naval combat.
|Redeem code ACBF-PHGN-SYBJ-RTRF
|-
|[[File:ACBFR Dark Animus Corsair Sails small.png|200px]]
!Dark Animus Corsair Sails
|Raise high the colors.
|Complete rank 5 of "Riptides" project
|-
|[[File:ACBFR Spilt Blood Sails.png|200px]]
!Spilt Blood Sails
|A set of spilt blood sails. It's right there in the name.
|Capture fort Castillo de Jagua
|-
|[[File:ACBFR Wings of the Tempest Sails.png|200px]]
!Wings of the Tempest Sails
|Ideal for ships built for high-adrenaline pursuits, rapid escapes, and fearless ocean crossings.
|Complete Red Bull promotional quiz
|-
|[[File:ACBFR Ocean's Fury Sail Set.png|200px]]
!Ocean's Fury Sail Set
|Dark sails glowing with neon blue patterns shimmering like deep ocean currents.
|Purchase the Sea Serpent Naval Pack
|-
|[[File:ACBFR Vermillion Seal Sail Set.png|200px]]
!Vermillion Seal Sail Set
|Bright orange and gold sails that ripple as if caught in a constant breeze.
|Purchase the Dragon Storm Naval Pack
|-
|[[File:ACBFR Wind Demon Sail Set.png|200px]]
!Wind Demon Sail Set
|Red and black sails with flickering flame designs.
|Purchase the Hellfire Naval Pack
|}


===Wheels===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="1%" |Image
! width="1%" |Name
! width="5%" |Description
! width="5%" |Availability
|-
|[[File:ACBFR The Jackdaw's Wheel.png|200px]]
!The Jackdaw's Wheel
|A wheel that once belonged to Edward Kenway's signature ship, the Jackdaw.
|Default
|-
|[[File:ACBFR Bronze Wheel.png|200px]]
!Bronze Wheel
|A wheel made of bronze.
|Found in treasure chest in Matanzas
|-
|[[File:ACBFR Flower Wheel.png|200px]]
!Flower Wheel
|A wheel altered to form a symbol of a flower.
|Found in underwater treasure chest in Caracol
|-
|[[File:ACBFR Eye of the Sea Wheel.png|200px]]
!Eye of the Sea Wheel
|A wheel made of dark brown with metal diamonds.
|Capture Fort Eleutherea
|-
|[[File:ACBFR El Impoluto's Wheel.png|200px]]
!El Impoluto's Wheel
|A wheel rumored to belong to the El Impoluto, one of the most dangerous ships across the West Indies.
|Defeat the legendary ship El Impoluto
|-
|[[File:ACBFR The Aquila's Wheel.png|200px]]
!The Aquila's Wheel
|A wheel that will one day belong to Connor's ship, the Aquila.
|Collect 25 art pieces
|-
|[[File:ACBFR Gilded Wheel.png|200px]]
!Gilded Wheel
|A wheel made of dark brown wood with inlaid rubies.
|Purchase from Tier II Harbourmaster for 2200 reales and 140 metal
|-
|[[File:ACBFR Queen Anne's Revenge Wheel.png|200px]]
!Queen Anne's Revenge Wheel
|A wheel that once belonged to Blackbeard's ship, the Queen Anne's Revenge.
|Complete Wayward Desires
|-
|[[File:ACBFR Silver Wheel.png|200px]]
!Silver Wheel
|A wheel made entirely of silver.
|Capture Fort Gibara
|-
|[[File:ACBFR Elite Wheel.png|200px]]
!Elite Wheel
|A wheel made of gold, symbol of elite ships.
|Complete the Restored Tattered Map and dig the treasure chest in Florida
|-
|[[File:ACBFR Kraken Wheel.png|200px]]
!Kraken Wheel
|A wheel representing the legendary Kraken, feared by all the pirate of the open sea.
|Purchase from Tier II Harbourmaster for 3000 reales and 200 metal
|-
|[[File:ACBFR Ivory Wheel.png|200px]]
!Ivory Wheel
|A wheel made entirely of ivory.
|Complete Pinos Isle treasure map and purchase from Harbourmaster for 4200 reales and 300 metal
|-
|[[File:ACBFR Dark Animus Corsair Wheel small.png|200px]]
!Dark Animus Corsair Wheel
|Thrumming with energy, drawn from the source that powers the Animus itself.
|Complete rank 13 of "Eye in the Dark" project
|-
|[[File:ACBFR Wheel of Doom.png|200px]]
!Wheel of Doom
|Polished to perfection and gilded with class.
|Purchase the Master Assassin Naval Pack
|-
|[[File:ACBFR Helm of the Night Owl.png|200px]]
!Helm of the Night Owl
|The shades of night are gathering, it is time to take flight.
|Complete the Restored Yellowed Map and dig the treasure chest in Black Island
|-
|[[File:ACBFR La Dama Negra Wheel.png|200px]]
!La Dama Negra Wheel
|The sturdy blackwood wheel of La Dama Negra.
|Defeat the legendary ship La Dama Negra
|-
|[[File:ACBFR HMS Prince Wheel.png|200px]]
!HMS Prince Wheel
|A wheel that once belonged to the legendary ship HMS Prince.
|Defeat the legendary ship HMS Prince
|-
|[[File:ACBFR HMS Fearless Wheel.png|200px]]
!HMS Fearless Wheel
|A brown wood wheel with a golden metal circlet. Used on the legendary twin ships HMS Fearless and Royal Sovereign.
|Defeat the legendary ships HMS Fearless and Royal Sovereign
|-
|[[File:ACBFR Ring of Fire Ship's Wheel.png|200px]]
!Ring of Fire Ship's Wheel
|Ship's wheel adorned with demonic motifs in vivid red and black.
|Purchase the Hellfire Naval Pack
|-
|[[File:ACBFR Snakehead Ship's Wheel.png|200px]]
!Snakehead Ship's Wheel
|A serpent-themed ship's wheel bolstered with lapis lazuli and ebon wood.
|Purchase the Sea Serpent Naval Pack
|-
|[[File:ACBFR Turn of Fate Ship's Wheel.png|200px]]
!Turn of Fate Ship's Wheel
|Ship's wheel made of tropical hardwoods and inlaid with bronze and jade.
|Purchase the Dragon Storm Naval Pack
|}


===Hulls===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="1%" |Image
! width="1%" |Name
! width="5%" |Description
! width="5%" |Availability
|-
|[[File:ACBFR Dark Animus Corsair Hull.png|200px]]
!Dark Animus Corsair Hull
|Either everything is permitted, or nothing is.
|Purchase in the Exchange for 800 keys
|-
|[[File:ACBFR Buried Treasure Hull Trim.png|200px]]
!Buried Treasure Hull Trim
|Reinforced black hull with intricate gold filigree, formidable and beautiful.
|Purchase the Master Assassin Naval Pack
|-
|[[File:ACBFR El Impoluto Hull.png|200px]]
!El Impoluto Hull
|The regal white hull of El Impoluto, adorned with gold ornaments.
|Defeat the legendary ship El Impoluto
|-
|[[File:ACBFR Gilded Hull.png|200px]]
!Gilded Hull
|Whether out of aspiration or mockery, the gilt-edged livery is reminiscent of the colors worn by royalty.
|Complete the Misteriosa map
|-
|[[File:ACBFR La Dama Negra Hull.png|200px]]
!La Dama Negra Hull
|The stately, enduring hull of La Dama Negra.
|Defeat the legendary ship La Dama Negra
|-
|[[File:ACBFR HMS Prince Hull.png|200px]]
!HMS Prince Hull
|The imperial black and gold hull of the legendary ship HMS Prince.
|Defeat the legendary ship HMS Prince
|-
|[[File:ACBFR HMS Fearless Hull.png|200px]]
!HMS Fearless Hull
|Magnificent hull ornaments that graced the legendary twin ships HMS Fearless and Royal Sovereign.
|Defeat the legendary ships HMS Fearless and Royal Sovereign
|-
|[[File:ACBFR Obsidian Hull.png|200px]]
!Obsidian Hull
|Like a shadow splitting the water.
|Collect 30 art pieces
|-
|[[File:ACBFR Pirate Hunter Hull.png|200px]]
!Pirate Hunter Hull
|Certain vessels of the Crown styled themselves as pirate hunters. The Jackdaw wears their colors now, to scorn such hubris.
|Purchase from Harbourmaster for 1700 reales and 250 cloth
|-
|[[File:ACBFR The Jackdaw's Hull.png|200px]]
!The Jackdaw's Hull
|Hull ornaments that once belonged to Edward Kenway's signature ship, the Jackdaw.
|Default
|-
|[[File:ACBFR Infernal Majesty's Hull Trim.png|200px]]
!Infernal Majesty's Hull Trim
|A black hull with orange trim and a fiery glow emanating from belowdecks.
|Purchase the Hellfire Naval Pack
|-
|[[File:ACBFR Jade Envoy Hull Trim.png|200px]]
!Jade Envoy Hull Trim
|Hull painted in burnt orange with jade accents, sleek and elegant.
|Purchase the Dragon Storm Naval Pack
|-
|[[File:ACBFR Kraken's Scale Hull Trim.png|200px]]
!Kraken's Scale Hull Trim
|Hull patterned with subtle mauve and cerulean accents.
|Purchase the Sea Serpent Naval Pack
|}


{{Era|Individuals}}
===Crew attire===
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{{Nickname}}
! width="1%" |Image
'''The Open Eye''' was the moniker of a painter active in [[Renaissance]] [[Italy]]. Considered to have an "unparalleled genius", their paintings contained hidden messages said to lead to an [[Isu]] [[Temple (Isu)|vault]]. An [[Assassins|Assassin]]-affiliated group was taked with infiltrating [[Venice|Venetian]] art salons to uncover their true identity and locate the vault before the [[Templars]] could do either.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] [[Legacy of the Brotherhood]]'' – Ezio Auditore: Adventure Hook 1</ref>
! width="1%" |Name
! width="5%" |Description
! width="5%" |Availability
|-
|[[File:ACBFR Sleek Crew Attire.png|200px]]
!Sleek Crew Attire
|Dark and mean, with the bile to back it up.
|Complete the Restored Tattered Map and dig the treasure chest in Florida
|-
|[[File:ACBFR Black & Gold Crew Attire.png|200px]]
!Black & Gold Crew Attire
|Black garb with gold trim flaunts your crew's wealth and ferocity.
|Purchase the Master Assassin Naval Pack
|-
|[[File:ACBFR Deceased Crew Attire.png|200px]]
!Deceased Crew Attire
|A skeleton crew... Literally.
|Purchased for 206 bones at General Store on island at coordinates 550, 638
|-
|[[File:ACBFR Rugged Rags Crew Attire.png|200px]]
!Rugged Rags Crew Attire
|These are your blood stains and black marks, wear them proud.
|Purchase from Harbourmaster for 900 reales and 50 cloth
|-
|[[File:ACBFR Standard Crew Attire.png|200px]]
!Standard Crew Attire
|The default costume for your ship's crew.
|Default
|-
|[[File:ACBFR Dark Animus Corsair Crew Attire small.png|200px]]
!Dark Animus Corsair Crew Attire
|The will to fight cannot be taken from you, nor your men.
|Complete rank 5 of "Undertow" project
|-
|[[File:ACBFR Handsome Devils Crew Attire.png|200px]]
!Handsome Devils Crew Attire
|Devils they call us and devils we shall be.
|Complete all Naval Contracts
|-
|[[File:ACBFR Devil's Deckhands Crew Attire.png|200px]]
!Devil's Deckhands Crew Attire
|Crew dressed in brown and black leather, fierce and relentless.
|Purchase the Hellfire Naval Pack
|-
|[[File:ACBFR Pacific Pirate Crew Attire.png|200px]]
!Pacific Pirate Crew Attire
|Crew dressed in flowing orange and white garments, agile and swift.
|Purchase the Dragon Storm Naval Pack
|-
|[[File:ACBFR Sea Venom Crew Attire.png|200px]]
!Sea Venom Crew Attire
|Sailors clad in dark garb with neon accents, agile and intimidating.
|Purchase the Sea Serpent Naval Pack
|}


==Appearances==
==Gear==
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
===Outfits===
{| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
!width="5%"|Image
!width="5%"|Name
!width="5%"|Rarity
!width="15%"|Description
!width="10%"|Availability
|-
|[[File:ACBFR Altaïr Ibn-La'Ahad's Robes.png|150px|center]]
|Altaïr Ibn-La'Ahad's Robes
|Legendary
|''A light but durable outfit designed to the exact specifications of the Levantine Mentor's original robes.''
|Purchased from the Animus Hub exchange for 3000 keys
|-
|[[File:ACBFR Brown Cloak.png|150px|center]]
|Brown Cloak
|Common
|''A brown cloak praised by veteran sailors for its resistance.''
|Looted from treasure chest in southeast Havana
|-
|[[File:ACBFR Captain Drake's Outfit.png|150px|center]]
|Captain Drake's Outfit
|Legendary
|''An impressively dashing outfit that once belonged to the legendary British explorer, Sir Francis Drake.''
|Looted from treasure chest in Sacrifice Island
|-
|[[File:ACBFR Captain Morgan's Redingote.png|150px|center]]
|Captain Morgan's Redingote
|Legendary
|''A tough and rugged redingote that once belonged to the great Captain Morgan.''
|Looted from treasure chest in Black Island
|-
|[[File:ACBFR Connor's Outfit.png|150px|center]]
|Connor's Outfit
|Legendary
|''The robes worn by Edward's grandson, the Master Assassin Ratonhnhaké:ton, colloquially known as Connor.''
|Purchased from the Animus Hub exchange for 3000 keys
|-
|[[File:ACBFR Crimson Cloak.png|150px|center]]
|Crimson Cloak
|Rare
|''A reddish cloak favored by the Spanish aristocracy.''
|Complete the Anotto Bay treasure map
|-
|[[File:ACBFR Dark Animus Corsair Robes.png|150px|center]]
|Dark Animus Corsair Robes
|Legendary
|''Time for you to play pirate, for real this time.''
|Complete rank 18 of "Eye in the Dark" project
|-
|[[File:ACBFR Duncan Walpole's Robes.png|150px|center]]
|Duncan Walpole's Robes
|Common
|''The outfit worn by Assassin, Duncan Walpole.''
|Acquired during Edward Kenway (memory)
|-
|[[File:ACBFR Edward Kenway's Robes.png|150px|center]]
|Edward Kenway's Robes
|Common
|''Taken from the fallen Assassin, Duncan Walpole, these sleek robes have been modified by Edward Kenway to suit his purpose and personality.''
|Acquired during The Treasure Fleet
|-
|[[File:ACBFR Edward the Legend Outfit.png|150px|center]]
|Edward the Legend Outfit
|Legendary
|''Worn by Edward for a brief time near the end of his career, Captain Edward Kenway, Legend of the Open Sea, once had a taste for the finer, flashier things in life. This outfit is the apotheosis of that trend.''
|Complete the restoration of the manor and other buildings at Great Inagua
|-
|[[File:ACBFR Explorer Outfit.png|150px|center]]
|Explorer Outfit
|Rare
|''A simple brown outfit, favored by explorers for its sturdiness.''
|Found in underwater treasure chest north of Corozal, at coordinates 28, 293
|-
|[[File:ACBFR Ezio Auditore's Robes.png|150px|center]]
|Ezio Auditore's Robes
|Legendary
|''Beautifully tailored robes that replicate the look and feel of the Italian Mentor's robes.''
|Purchased from the Animus Hub exchange for 3000 keys
|-
|[[File:ACBFR Feline Pelt Outfit.png|150px|center]]
|Feline Pelt Outfit
|Rare
|''A hand-made feline's pelt outfit. Soft and supple.''
|Bought from the Treasure Dealer at Great Inagua for 2 Ocelot Pelt, 6 Jaguar Pelts, 2 Black Jaguar Pelts, and 1 White Jaguar Pelt
|-
|[[File:ACBFR Foreign Diplomat Disguise.png|150px|center]]
|Foreign Diplomat Disguise
|Common
|''Worn by the Italian diplomat Ruggiero Ferraro.''
|Acquired during A Governor No Longer
|-
|[[File:ACBFR Governor's Outfit.png|150px|center]]
|Governor's Outfit
|Rare
|''A prestigious outfit to bolster a governo's prestige in the eyes of their subjects.''
|Complete the Isla Providencia treasure map
|-
|[[File:ACBFR Hunter Outfit.png|150px|center]]
|Hunter Outfit
|Rare
|''A traditional hunting outfit that is ideal for stalking game.''
|Complete the Santanillas treasure map
|-
|[[File:ACBFR Haytham Kenway's Overcoat.png|150px|center]]
|Haytham Kenway's Overcoat
|Legendary
|''This overcoat was acquired at some point during Edward Kenway's travels through the West Indies and was later passed down to his son, Haytham.''
|Collect all 11 portraits and hang them at the manor at Great Inagua
|-
|[[File:ACBFR Master Assassin Outfit.png|150px|center]]
|Master Assassin Outfit
|Legendary
|''Exquisite detailing suggests that this brocade is worn ceremonially, although those who have earned the right to it surely possess the skills to wear it in the field.''
|Complete Art Lover
|-
|[[File:ACBFR Mayan Outfit.png|150px|center]]
|Mayan Outfit
|Legendary
|''According to legend, this outfit was created using scavenged First Civilization materials.''
|Complete the Mayan Mysteries
|-
|[[File:ACBFR Merchant Outfit.png|150px|center]]
|Merchant Outfit
|Rare
|''A gray and white outfir worn by merchants throughout the West Indies.''
|Purchase from General Store for 3000 reales after Overrun and Outnumbered
|-
|[[File:ACBFR Naoe's Robes small.png|150px|center]]
|Naoe's Robes
|Legendary
|''Be mantled in silence and shadow, as the Kakushiba Ikki once were.''
|Complete rank 12 of "Riptides" project
|-
|[[File:ACBFR Officer's Outfit.png|150px|center]]
|Officer's Outfit
|Rare
|''A military uniform from the Royal Army.''
|Found in treasure chest at Príncipe
|-
|[[File:ACBFR Pirate Captain Outfit.png|150px|center]]
|Pirate Captain Outfit
|Rare
|''A black and red costume worn by pirate captains to establish their authority.''
|Complete the Ambergris Key treasure map
|-
|[[File:ACBFR Pirate Cloak.png|150px|center]]
|Pirate Cloak
|Common
|''A standard cloak many pirates wear to express their pride.''
|Purchase from Level I General Store for 600 reales
|-
|[[File:ACBFR Politician's Outfit.png|150px|center]]
|Politician's Outfit
|Rare
|''An outfit popular among royal officials.''
|Purchase from Level II General Store for 3000 reales after Overrun and Outnumbered
|-
|[[File:ACBFR Privateer Outfit.png|150px|center]]
|Privateer Outfit
|Rare
|''A sleek outfit common among privateers in the West Indies.''
|Purchase from Level II General Store for 3000 reales after Overrun and Outnumbered
|-
|[[File:ACBFR Shark-Hunter Outfit.png|150px|center]]
|Shark-Hunter Outfit
|Rare
|''A hand-made shark hunter's outfit. Rough to the touch, easy on the eyes.''
|Bought from the Treasure Dealer at Great Inagua for 2 Hammerhead Shark Bones, 2 Bull Shark Skins, and 1 Great White Shark Bone
|-
|[[File:ACBFR Shade and Shadow Robes.png|150px|center]]
|Shade and Shadow Robes
|Legendary
|''Worn predominantly by Brotherhood veterans conducting missions under cover of darkness.''
|Complete the Sacrifice Island treasure map
|-
|[[File:ACBFR Stealth Outfit.png|150px|center]]
|Stealth Outfit
|Rare
|''Covert outfit designed to blend into the wearer's surroundings.''
|Complete 16 Assassin Contracts
|-
|[[File:ACBFR Stede Bonnet's Attire.png|150px|center]]
|Stede Bonnet's Attire
|Legendary
|''This outfit once belonged to the gentleman pirate, Stede Bonnet.''
|Looted from treasure chest in Mystery Island
|-
|[[File:ACBFR Templar Armor.png|150px|center]]
|Templar Armor
|Legendary
|''A light and flexible armor taken off a long-dead Templar.''
|Complete the four Templar Hunts
|-
|[[File:ACBFR Whaler Outfit.png|150px|center]]
|Whaler Outfit
|Rare
|''A traditional whaler's outfit. Sturdy and comfortable in extreme conditions.''
|Bought from the Treasure Dealer at Great Inagua for 2 Humpback Whale Skin and 2 Killer Whale Skin
|-
|[[File:ACBFR Yasuke's Yoroi small.png|150px|center]]
|Yasuke's Yoroi
|Legendary
|''Armor that recalls the name and exploits of the legendary samurai.''
|Complete rank 12 of "Undertow" project
|-
|[[File:ACBFR Blackbeard's Crimson Outfit.png|150px|center]]
|Blackbeard's Crimson Outfit
|Legendary
|''A dark, crimson outfit with signature beard accents and piratical detail.''
|Purchase the ''Blackbeard's Crimson Pack''
|-
|[[File:ACBFR Dragonscale Armor.png|150px|center]]
|Dragonscale Armor
|Legendary
|''Elegant, flowing robes worn over impressive bronze scale mail.''
|Purchase the ''Dragon Storm Pack''
|-
|[[File:ACBFR Hellion Armor.png|150px|center]]
|Hellion Armor
|Legendary
|''Demonic armor marked with fiery highlights, wisps of smoke, and intense shadows.''
|Purchase the ''Hellfire Pack''
|-
|[[File:ACBFR Master Assassin Robes.png|150px|center]]
|Master Assassin Robes
|Legendary
|''Black satin and gold leaf robes expressing the elegant violence of the Master Assassin.''
|Purchase the ''Master Assassin Pack''
|-
|[[File:ACBFR Nomad's Bronze Ensemble.png|150px|center]]
|Nomad's Bronze Ensemble
|Legendary
|''Built for long journeys across untamed lands, blending practicality with the marks of countless adventures.''
|Claimed from the Helix Store
|-
|[[File:ACBFR Stormfury Shroud.png|150px|center]]
|Stormfury Shroud
|Legendary
|''Eerie armor rippling with bio-luminescent accents, fit for an underwater predator.''
|Purchase the ''Sea Serpent Pack''
|}


==References==
===Swords===
{{Reflist}}
{| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
! width="5%" |Name
! width="5%" |Type
! width="5%" |Rarity
! width="5%" |Damage
! width="5%" |Maximum Takedowns
! width="5%" |Perk
! width="5%" |Availability
|-<section begin="Resynced Swords"/>
!Order of Gold<section begin="Order of Gold"/>
|Pistol Sword
|Legendary
|38
|3
|Automatically fires a shot after each Perfect Dodge
|Purchased from Level III General Store for 29000 Reales<section end="Order of Gold"/>
|-
!Rustborne Swords<section begin="Rustborne Swords"/>
|Pistol Sword
|Legendary
|17
|4
|Attacks deal more defense damage
|Twitch<section end="Rustborne Swords"/>
|-
![[Ezio's Swords]]<section begin="Ezio's Swords (Resynced)"/>
|Cutlass
|Legendary
|25
|3
|Able to perfect parry unstoppable attacks
|<section end="Ezio's Swords (Resynced)"/>
|-
![[Altaïr's Swords]]<section begin="Altaïr's Swords (Resynced)"/>
|Cutlass
|Legendary
|25
|4
|Takedowns recover some health
|<section end="Altaïr's Swords (Resynced)"/>
|-
!Dark Animus Corsair Pistol Swords<section begin="Dark Animus Corsair Pistol Swords"/>
|Pistol Sword
|Legendary
|38
|2
|Killing enemies with these swords also damages nearby enemies
|Complete True Purpose<section end="Dark Animus Corsair Pistol Swords"/>
|-
![[Edward Kenway's Unique Swords|The Fortune]]<section begin="The Fortune"/>
|Cutlass
|Legendary
|20
|3
|Each kill with a Heavy Strike kill gives some reales
|Follow the treasure map gained by collecting all 11 portraits<section end="The Fortune"/>
|-
![[Blades of Toledo]]<section begin="Blades of Toledo (Resynced)"/>
|Cutlass
|Legendary
|25
|3
|Heavy Strikes recover a small amount of health
|Purchased from Level III General Store for 24000 Reales<section end="Blades of Toledo (Resynced)"/>
|-
!Naoe's Shadowblade<section begin="Naoe's Shadowblade"/>
|Cutlass
|Legendary
|25
|4
|Perfect Parry and Perfect Dodge are easier to perform
|<section end="Naoe's Shadowblade"/>
|-
!Spring-Steel Swords<section begin="Spring-Steel Swords"/>
|Cutlass
|Legendary
|38
|2
|Able to parry gunshots
|<section end="Spring-Steel Swords"/>
|-
!Lightserver's Blades<section begin="Lightserver's Blades"/>
|Cutlass
|Legendary
|38
|2
|Heavy Strike range is increased
|Purchase the ''Master Assassin Pack''<section end="Lightserver's Blades"/>
|-
![[Matched Golden Swords]]<section begin="Matched Golden Swords (Resynced)"/>
|Cutlass
|Legendary
|25
|4
|Chain Takedowns are easier to perform and range is increased
|Purchased from Treasure Dealer in Great Inagua for 8 Deer Hide, 12 Crocodile Leather, 20 Sugar<section end="Matched Golden Swords (Resynced)"/>
|-
!Le Bourgeoys Blades<section begin="Le Bourgeoys Blades"/>
|Pistol Sword
|Legendary
|38
|2
|Fire an extra shot with each Heavy Strike
|Complete Art Lover I<section end="Le Bourgeoys Blades"/>
|-
![[Dual Cleavers]]<section begin="Dual Cleavers (Resynced)"/>
|Cutlass
|Legendary
|38
|2
|Sword attack power is increased while health is low
|Purchased from Level III General Store for 19000 Reales<section end="Dual Cleavers (Resynced)"/>
|-
!Masterwork Blades<section begin="Masterwork Blades"/>
|Rapier
|Legendary
|29
|3
|Heavy Strikes recover some health
|Purchased from Treasure Dealer in Great Inagua for 6 Wild Pig Hide, 4 Rabbit Pelt, 30 Aloe<section end="Masterwork Blades"/>
|-
!Dragon's Fang Swords<section begin="Dragon's Fang Swords"/>
|Cutlass
|Legendary
|38
|4
|Killing enemies with these swords temporarily increases attack power
|Purchase the Dragon Storm Pack<section end="Dragon's Fang Swords"/>
|-
!Blades of the Damned<section begin="Blades of the Damned"/>
|Pistol Sword
|Legendary
|38
|2
|Enemies sometime catch fire after their defense is broken
|Purchase the Hellfire Pack<section end="Blades of the Damned"/>
|-
!Serpent's Fang Cutlasses<section begin="Serpent's Fang Cutlasses"/>
|Cutlass
|Legendary
|38
|3
|Perfect Parry recovers some health
|Purchase the Sea Serpent Pack<section end="Serpent's Fang Cutlasses"/>
|-
![[Persian Scimitars]]<section begin="Persian Scimitars (Resynced)"/>
|Cutlass
|Legendary
|38
|4
|Brutes cannot deny Chain Takedowns
|reward from Restored Weathered Map treasure<section end="Persian Scimitars (Resynced)"/>
|-
![[Espada Ancha]]<section begin="Espada Ancha (Resynced)"/>
|Cutlass
|Rare
|13
|4
|N/A
|found from an underwater chest in Shipwreck: The Black Trench<section end="Espada Ancha (Resynced)"/>
|-
![[French Court Swords]]<section begin="French Court Swords (Resynced)"/>
|Rapier
|Rare
|25
|2
|N/A
|Purchased from Level II General Store for 6500 Reales<section end="French Court Swords (Resynced)"/>
|-
![[Pirate Scimitars]]<section begin="Pirate Scimitars (Resynced)"/>
|Cutlass
|Rare
|38
|3
|N/A
|Purchased from Level II General Store for 11000 Reales<section end="Pirate Scimitars (Resynced)"/>
|-
![[British Colonial Cutlasses]]<section begin="British Colonial Cutlasses (Resynced)"/>
|Cutlass
|Rare
|25
|3
|N/A
|Purchased from Level II General Store for 6500 Reales<section end="British Colonial Cutlasses (Resynced)"/>
|-
![[Scottish Broadswords]]<section begin="Scottish Broadswords (Resynced)"/>
|Cutlass
|Rare
|38
|2
|N/A
|Reward from Treasure Map from Isla Providencia<section end="Scottish Broadswords (Resynced)"/>
|-
![[Pistol Swords|Standard Pistol Swords]]<section begin="Standard Pistol Swords"/>
|Pistol Sword
|Rare
|25
|3
|N/A
|Purchased from Level II General Store for 6500 Reales<section end="Standard Pistol Swords"/>
|-
![[Captain Drake's Swords]]<section begin="Captain Drake's Swords (Resynced)"/>
|Rapier
|Rare
|38
|2
|N/A
|Found in treasure chest at Sacrifice Island<section end="Captain Drake's Swords (Resynced)"/>
|-
!Ferraro's Rapiers<section begin="Ferraro's Rapiers"/>
|Rapier
|Rare
|38
|4
|N/A
|Purchased from General Store on unmarked island in the north-west of Gibara for 16000 Reales<section end="Ferraro's Rapiers"/>
|-
![[Officer's Rapiers]]<section begin="Officer's Rapiers (Resynced)"/>
|Rapier
|Rare
|17
|4
|N/A
|Purchased from Level II General Store for 8500 Reales<section end="Officer's Rapiers (Resynced)"/>
|-
![[British Cutlasses]]<section begin="British Cutlasses (Resynced)"/>
|Cutlass
|Common
|17
|2
|N/A
|[Acquired during/Complete] [[Lively Havana]]<section end="British Cutlasses (Resynced)"/>
|-
![[French Dress Swords]]<section begin="French Dress Swords (Resynced)"/>
|Rapier
|Common
|20
|2
|N/A
|Purchased from any General Store for 1200 Reales<section end="French Dress Swords (Resynced)"/>
|-
![[Spanish Cup-hilt Rapiers]]<section begin="Spanish Cup-hilt Rapiers (Resynced)"/>
|Rapier
|Common
|17
|2
|N/A
|Found in treasure chest in Havana<section end="Spanish Cup-hilt Rapiers (Resynced)"/>
|-
![[Officer's Smallswords]]<section begin="Officer's Smallswords (Resynced)"/>
|Rapier
|Common
|13
|2
|N/A
|Default swords<section end="Officer's Smallswords (Resynced)"/>
|-
![[German Rapiers]]<section begin="German Rapiers (Resynced)"/>
|Rapier
|Common
|22
|2
|N/A
|Found in treasure chest on Crooked Island<section end="German Rapiers (Resynced)"/>
|-
![[Privateer's Cutlasses]]<section begin="Privateer's Cutlasses (Resynced)"/>
|Cutlass
|Common
|25
|2
|N/A
|Found in Treasure Chest on Florida island<section end="Privateer's Cutlasses (Resynced)"/>
|-
!Blackbeard's Crimson Swords<section begin="Blackbeard's Crimson Swords"/>
|Rapier
|Legendary
|25
|3
|Breaking an enemy's defense also damages nearby enemies
|Purchase the ''[[Blackbeard's Crimson Pack]]''<section end="Blackbeard's Crimson Swords"/>
|-
!Uncrowned Prince<section begin="Uncrowned Prince"/>
|Rapier
|Legendary
|25
|3
|Recovers some health after breaking enemy defense
|Underwater treasure chest west of Kingston, at coordinates 500,167<section end="Uncrowned Prince"/><section end="Resynced Swords"/>
|}


{{Era|Organizations}}
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
!width="10%"|Name
The '''Merletti Neri''' (English: ''Black Lace'') was a band of [[Thief|thieves]] active in [[Renaissance]] [[Italy]]. They were responsible for the theft of an isu [[Piece of Eden|relic]] from the Assassins' hidden [[Sanctuary|vault]] in [[Monteriggioni]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – Ezio Auditore: Adventure Hook 5</ref>
!width="20%"|Description
|-
|Blackbeard's Crimson Swords
|''Lethal swords modeled after Blackbeard's famous blade, ornate and menacing.''
|-
|Uncrowned Prince
|''Pulled from beneath the waves after centuries, this keris bahari sword was once the weapon of royalty from the old kingdom of Palembang.''
|-
|Lightserver's Blades
|''Sleek black blades with gold filigree, hones to deadly edges.''
|-
|Dragon's Fang Swords
|''A sword with a light, graceful design featuring a mystic jade edge.''
|-
|Blades of the Damned
|''A pair of swords glowing with hellfire and brimstone, fierce and powerful.''
|-
|Serpent's Fang Cutlasses
|''A pair of sharp, serpentine swords inspired by sea monster fangs, lit with neon patterns.''
|-
|The Fortune
|''A pair of unique swords once used by the infamous pirate, Edward Kenway.''
|-
|Dual Cleavers
|''A pair of simple meat cleavers typically used by butchers and made infamous by pirates as weapons of war.''
|-
|Order of Gold
|''Adorned with intricate patterns, these blades are a rare and deadly curiosity.''
|-
|Ezio's Swords
|''A pair of swords once owned by the legendary Assassin mentor, Ezio Auditore da Firenze.''
|-
|Altaïr's Swords
|''A pair of swords once owned by the legendary Assassin mentor, Altaïr Ibn-La'Ahad.''
|-
|Naoe's Shadowblade
|''A balanced katana shaped by shinobi combat principles, favoring fluid movement and rapid follow-up strikes. Performs best with evasive tactics.
|-
|Dark Animus Corsair Pistol Swords
|''These blades dance with strange light, like tears in the fabric of the world.''
|-
|Spring-Steel Swords
|''A pair of swords that look unremarkable at first glance, but have the strength to deflect bullets if wielded properly.
|-
|Blades of Toledo
|''A sleek pair of swords Edward Kenway acquired in the famous city of Toledo.''
|-
|Le Bourgeoys Blades
|''The only pair of pistol swords with a genuine original flintlock attached.''
|-
|Persian Scimitars
|''A beautiful and deadly pair of Persian scimitars, replete with embedded diamonds.''
|-
|Matched Golden Swords
|''A pair of legendary golden swords, praised far and wide for their exquisite beauty.''
|-
|Masterwork Blades
|''A pair of beautifully balanced swords forged by a master craftsman.''
|-
|Espada Ancha
|''Versatile soldier's swords, unremarkable in appearance but trustworthy in a fight.''
|-
|French Court Swords
|''A pair of swords famous for having a perfect balance between speed and power.''
|-
|Pirate Scimitars
|''A pair of devastating scimitars, praised from Barbados to Boston.''
|-
|British Colonial Cutlasses
|''A pair of cutlasses popular among the settlers of the British colonies in North America.''
|-
|Scottish Broadswords
|''Heavy broadswords that emphasize damage over finesse.''
|-
|Standard Pistol Swords
|''A pair of rare pistol swords, capable of firing a gunshot in the right circunstances.''
|-
|Captain Drake's Swords
|''A pair of silver broadswords rumored to have been used by the legendary privateer, Sir Francis Drake.''
|-
|Ferraro's Rapiers
|''A pair of rapiers that belonged to the Italian diplomat, Ruggiero Ferraro.''
|-
|Officer's Rapiers
|''A pair of extremely light rapiers praised for their swiftness.''
|-
|German Rapiers
|''A pair of traditional German rapiers typically used by Prussian court officers.''
|-
|Privateer's Cutlasses
|''A pair of cutlasses appreciated for their versatility by privateers throughout the West Indies.''
|-
|British Cutlasses
|''A pair of light cutlasses made popular by British privateers.''
|-
|French Dress Swords
|''A pair of elegant swords made popular by French court officers.''
|-
|Spanish Cup-hilt Rapiers
|''A pair of cheap yet efficient Spanish rapiers.''
|-
|Officer's Smallswords
|''A pair of small swords popular among officers in the British Army.''
|-
|Rustborne Swords
|''Versatile blades with integrated flintlocks, their bronze-hued surfaces worn by time and battle. Perfect for Assassins who strike swiftly, both in melee and from a distance.''
|}


==Appearances==
<gallery captionalign="center" position="center" widths="180">
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
ACBFR Altaïr's Swords.png
ACBFR Blackbeard's Crimson Swords.png
ACBFR Blades of the Damned.png
ACBFR Blades of Toledo.png
ACBFR British Colonial Cutlasses.png
ACBFR British Cutlasses.png
ACBFR Captain Drake's Swords.png
ACBFR Dark Animus Corsair Pistol Swords.png
ACBFR Dragon's Fang Swords.png
ACBFR Dual Cleavers.png
ACBFR Espada Ancha.png
ACBFR Ezio's Swords.png
ACBFR Ferraro's Rapiers.png
ACBFR French Court Swords.png
ACBFR French Dress Swords.png
ACBFR German Rapiers.png
ACBFR Le Bourgeoys Blades.png
ACBFR Lightserver's Blades.png
ACBFR Masterwork Blades.png
ACBFR Matched Golden Swords.png
ACBFR Naoe's Shadowblade.png
ACBFR Officer's Rapiers.png
ACBFR Officer's Smallswords.png
ACBFR Order of Gold.png
ACBFR Persian Scimitars.png
ACBFR Pirate Scimitars.png
ACBFR Privateer's Cutlasses.png
ACBFR Rustborne Swords.png
ACBFR Scottish Broadswords.png
ACBFR Serpent's Fang Cutlasses.png
ACBFR Spanish Cup-hilt Rapiers.png
ACBFR Spring-Steel Swords.png
ACBFR Standard Pistol Swords.png
ACBFR The Fortune.png
ACBFR Uncrowned Prince.png
</gallery>


==References==
===Pistols===
{{Reflist}}
{| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
! width="5%" |Name
! width="5%" |Rarity
! width="5%" |Range
! width="5%" |Draw Speed
! width="5%" |Perk
! width="5%" |Availability
|-<section begin="Resynced Pistols"/>
!Dark Animus Corsair Flintlocks<section begin="Dark Animus Corsair Flintlocks"/>
|Legendary
|22
|1.00
|Each pistol shot ricochets to a second target
|<section end="Dark Animus Corsair Flintlocks"/>
|-
!Darkworker's Pistols<section begin="Darkworker's Pistols"/>
|Legendary
|22
|1.50
|While anonymous, pistols do not consume ammunition
|Purchase the Master Assassin Pack<section end="Darkworker's Pistols"/>
|-
!Dragon's Roar Pistols<section begin="Dragon's Roar Pistols"/>
|Legendary
|28
|1.50
|Pistol range increased after a pistol shot kill
|Purchase the Dragon Storm Pack<section end="Dragon's Roar Pistols"/>
|-
!Diabolist's Pistols<section begin="Diabolist's Pistols"/>
|Legendary
|20
|1.20
|Pistol shots set enemies near the target on fire
|Purchase the Hellfire Pack<section end="Diabolist's Pistols"/>
|-
!Fury of the Deep Pistols<section begin="Fury of the Deep Pistols"/>
|Legendary
|28
|1.50
|Heals slightly after firing a headshot
|Purchase the Sea Serpent Pack<section end="Fury of the Deep Pistols"/>
|-
![[Golden Flintlock Pistols]]<section begin="Golden Flintlock Pistols (Resynced)"/>
|Legendary
|28
|1.20
|Killing an enemy with the postol will slow time briefly
|Purchased from Level III General Store for 18000 Reales<section end="Golden Flintlock Pistols (Resynced)"/>
|-
!Gargoyle's Breath<section begin="Gargoyle's Breath"/>
|Legendary
|20
|1.50
|Explosive round. Consumes 100 Reales per shot
|from Restored Weathered Map treasure<section end="Gargoyle's Breath"/>
|-
![[Captain Drake's Flintlocks]]<section begin="Captain Drake's Flintlocks (Resynced)"/>
|Legendary
|24
|1.20
|Pistol shots kill Captains instantly (except Bosses)
|bought from secret General Store on unmarked island in the north-west of Gibara region at Coordinates 550, 638 (22000 Reales)<section end="Captain Drake's Flintlocks (Resynced)"/>
|-
!Rustic Flintlocks<section begin="Rustic Flintlocks"/>
|Legendary
|22
|1.20
|After a Perfect Dodge, quick shooting immediately does not consume ammunition
|obtained from in-game online store for free (on map press Options-Button to access the store).<section end="Rustic Flintlocks"/>
|-
!Peaceful Means<section begin="Peaceful Means"/>
|Legendary
|20
|1.00
|Pistol shots are quieter
|Purchased from Treasure Dealer for 3 Capuchin Monkey Pelt, 4 Iguana Leather, and 20 Rum Barrels.<section end="Peaceful Means"/>
|-
![[Cannon-Barrel Pistols]]<section begin="Cannon-Barrel Pistols (Resynced)"/>
|Rare
|21
|1.12
|N/A
|from locked chest in Jiguey (535, 511). It's a locked underwater chest, loot the key from the pirate leader on the beach inside Jiguey, in the same cave as the chest.<section end="Cannon-Barrel Pistols (Resynced)"/>
|-
![[Captain Morgan's Pistols]]<section begin="Captain Morgan's Pistols (Resynced)"/>
|Rare
|20
|1.50
|N/A
|Found in underwater treasure chest on Black Island<section end="Captain Morgan's Pistols (Resynced)"/>
|-
![[Captain's Wheellock Pistols]]<section begin="Captain's Wheellock Pistols (Resynced)"/>
|Rare
|20
|1.50
|N/A
|Found in treasure chest on Great Inagua<section end="Captain's Wheellock Pistols (Resynced)"/>
|-
![[Spanish Officer Pistols]]<section begin="Spanish Officer Pistols (Resynced)"/>
|Rare
|24
|1.00
|N/A
|Purchased from Level II General Store for 5500 Reales<section end="Spanish Officer Pistols (Resynced)"/>
|-
![[Pirate Blunderbusses]]<section begin="Pirate Blunderbusses(Resynced)"/>
|Rare
|20
|1.00
|N/A
|Purchased from Level II General Store for 6000 Reales<section end="Pirate Blunderbusses (Resynced)"/>
|-
!Baldwin's Golden Pistols<section begin="Baldwin's Golden Pistols"/>
|Rare
|26
|1.00
|N/A
|Complete Plantain!<section end="Baldwin's Golden Pistols"/>
|-
![[Standard Wheellock Pistols]]<section begin="Standard Wheellock Pistols (Resynced)"/>
|Common
|20
|1.12
|N/A
|purchasable from any General Store (800 Reales)<section end="Standard Wheellock Pistols (Resynced)"/>
|-
![[Common Flintlock Pistols]]<section begin="Common Flintlock Pistols (Resynced)"/>
|Common
|20
|1.00
|N/A
|Default pistols<section end="Common Flintlock Pistols (Resynced)"/>
|-
!Rufino's Flintlocks<section begin="Rufino's Flintlocks"/>
|Legendary
|20
|1.20
|Pistol kills make nearby enemies go berserk
|<section end="Rufino's Flintlocks"/>
|-
!Blackbeard's Crimson Pistols<section begin="Blackbeard's Crimson Pistols"/>
|Legendary
|22
|1.50
|Increase morale damage from headshots
|Purchase the ''[[Blackbeard's Crimson Pack]]''<section end="Blackbeard's Crimson Pistols"/><section end="Resynced Pistols"/>
|-
|}


{{Era|Landmarks}}
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
!width="10%"|Name
'''Lingtong Temple''' is a hanging [[Buddhism|Buddhist]] [[temple]] located in the Lingtong Mountains of {{Wiki|Fujian|Fujian province}} in southern [[China]].<ref>{{Cite web|url=https://www.instagram.com/lecongtravel/reel/C9eoM-Xyac4/|title=Lingtong Temple|archiveurl=|archivedate=|author=lecongtravel|date=16 July 2024|publisher=Instagram|accessdate=13 February 2025}}</ref> The temple housed a hidden sanctuary believed to hold legendary treasure and knowledge. During the [[Ming dynasty]], an [[Assassin]]-affiliated group was tasked with exploring the location, leading to them battling a guardian and discovering a secret message left behind by the [[Isu]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – Shao Jun: Adventure Hook 2</ref>
!width="20%"|Description
|-
|Rufino's Flintlocks
|''A matched pair of pistols favored by the notorious rogue Rufino. Reliable at close range and quick to draw, they were made for shipboard skirmishes and sudden betrayals.''
|-
|Blackbeard's Crimson Pistols
|''Classic pirate pistols with aged metal and crimson highlights.''
|-
|Dark Animus Corsair Flintlocks
|''Truth and thunder in the palm of your hand.''
|-
|Darkworker's Pistols
|''Hand-carved ebony with gold-plated iron forming a lethal union.''
|-
|Dragon's Roar Pistols
|''Sleek pistols imbued with ornate scrollwork and glowing jade.''
|-
|Diabolist's Pistols
|''A set of pistols wreathed in infernal flames, emitting an aura of destruction.''
|-
|Fury of the Deep Pistols
|''Silvery, steel pistols adorned with deep-sea patterns and neon highlights.''
|-
|Golden Flintlock Pistols
|''A set of legendary, golden flintlock pistols, famed for their extraordinary precision.''
|-
|Gargoyle's Breath
|''Monstrous, leering faces adorn the grips of these pistols.''
|-
|Captain Drake's Flintlocks
|''A set of flintlock pistols once owned and used by captain and knight, Sir Francis Drake.''
|-
|Rustic Flintlocks
|''Firearms with rustic patinas, showing the marks of countless skirmishes. Compact, reliable, and ready for close encounters or unexpected duels.''
|-
|Peaceful Means
|''The method by which many disputes can be swiftly resolved.''
|-
|Cannon-Barrel Pistols
|''A set of pistols forged to resemble ship cannons.''
|-
|Captain Morgan's Pistols
|''A set of flintlock pistols once owned and used by Captain Morgan.''
|-
|Captain's Wheellock Pistols
|''A rare set of old wheellock pistols, coveted by soldiers for their sturdiness and sentimental value.''
|-
|Spanish Officer Pistols
|''A set of pistols, praised throughout the West Indies for their stability.''
|-
|Pirate Blunderbusses
|''A set of bulky blunderbusses, popular among pirates for their brashness.''
|-
|Baldwin's Golden Pistols
|''Inextricably tied to the fall of the Baldwin name, these pistols claimed the lives of at least two of their owners' family. They are likely to claim many more.''
|-
|Standard Wheellock Pistols
|''A set of wheellock pistols, perfect for reaching targets at great distances.''
|-
|Common Flintlock Pistols
|''A set of typical flintlock pistols, found all across the West Indies.''
|}


==Appearances==
<gallery captionalign="center" position="center" widths="180">
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
ACBFR Baldwin's Golden Pistols.png
ACBFR Blackbeard's Crimson Pistols.png
ACBFR Cannon-Barrel Pistols.png
ACBFR Captain Drake's Flintlocks.png
ACBFR Captain Morgan's Pistols.png
ACBFR Captain's Wheellock Pistols.png
ACBFR Common Flintlock Pistols.png
ACBFR Dark Animus Corsair Flintlocks.png
ACBFR Darkworker's Pistols.png
ACBFR Diabolist's Pistols.png
ACBFR Dragon's Roar Pistols.png
ACBFR Fury of the Deep Pistols.png
ACBFR Gargoyle's Breath.png
ACBFR Golden Flintlock Pistols.png
ACBFR Peaceful Means.png
ACBFR Pirate Blunderbusses.png
ACBFR Rufino's Flintlocks.png
ACBFR Rustic Flintlocks.png
ACBFR Spanish Officer Pistols.png
ACBFR Standard Wheellock Pistols.png
</gallery>


==References==
===Trinkets===
{{Reflist}}
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
 
!'''Image'''
{{Era|Locations}}{{WP-REAL}}
!'''Name'''
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
!'''Rarity'''
'''Ningbo''' is a city in northeastern {{Wiki|Zhejiang}} province, [[China]].<ref name="Wiki">{{WP|Ningbo}}</ref> During the [[Ming dynasty]], the city was used as the headquarters of a branch of [[Chinese Brotherhood of Assassins|Chinese Assassin]] turncoats that sided with the [[Portuguese Rite of the Templar Order|Portuguese Templars]], targeting a number of key allies of the Brotherhood. An [[Assassins|Assassin]] group was dispatched to thwart the rogue [[Assassin cell|cell]] and ensure the Brotherhood's reputation remained intact.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – Shao Jun: Adventure Hook 3</ref>
!'''Description'''
 
!'''Perk'''
==Appearances==
!'''Availability'''
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
|-
 
|[[File:ACBFR Black Pearl.png|150px|center]]
==References==
|Black Pearl
{{Reflist}}
|Legendary
 
|''This ominous trinket contain the ghosts of drowned sailors.''
{{Era|Individuals}}
|Takedowns can chain to one more enemy
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
|Purchase from the Treasure Dealer for 60 wine, 40 spice, 30 tobacco and 20 aloe
The '''Xu brothers''' were [[Piracy|pirate]] lords and leaders of a syndicate that operated in [[Shuangyu]], [[China]] in the early 16th century. The brothers managed to get their hands on a [[Sword of Eden 2|legendary sword]] said to have been wielded by [[Hülegü Khan]] and [[Genghis Khan]]. A group then infiltrated their syndicate in order to steal the [[sword]] before the brothers' ambitions managed to destabilize the region.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – Shao Jun: Adventure Hook 4</ref>
|-
 
|[[File:ACBFR Shark Teeth.png|150px|center]]
==Appearances==
|Shark Teeth
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
|Legendary
 
|''A symbol of fierceness and reckless bravery.''
==References==
|Brutes cannot deny Chain Takedowns
{{Reflist}}
|Purchase from a level 3 General Store for 25000 Reales
 
|-
{{Era|Locations}}{{WP-REAL}}
|[[File:ACBFR Templar Cross.png|150px|center]]
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
|Templar Cross
'''Shuangyu''' (Chinese: 雙嶼) was a port off the coast of {{Wiki|Zhejiang}}, [[China]]. Starting from 1524, when the [[Ming dynasty]] banned private overseas trade, and until the port's destruction in 1548, it was a [[smuggling]] hub and pirate haven.<ref name="Wiki">{{WP|Shuangyu}}</ref> The [[Xu brothers]], heads of a pirate syndicate that operated in the area, managed to get their hands on a [[Sword of Eden 2|legendary sword]] said to have been wielded by [[Hülegü Khan]] and [[Genghis Khan]]. A group infiltrated their syndicate in order to steal the [[sword]] before the brothers' ambitions managed to destabilize the region.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – Shao Jun: Adventure Hook 4</ref>
|Legendary
 
|''The secret symbol of the Templars.''
==Appearances==
|Reduce damage from enemy melee attacks
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
|Complete Damn Fine Gear
 
|-
==References==
|[[File:ACBFR Hidden Ones Sigil.png|150px|center]]
{{Reflist}}
|Hidden Ones Sigil
 
|Legendary
{{Era|Individuals}}{{WP-REAL}}
|''The secret sigil of the Hidden Ones.''
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
|Enemies' detection time is increased while crouched
'''Caesar''', later known as '''Black Caesar''', was a West [[Africa]]n [[Piracy|pirate]] who operated during the [[Golden Age of Piracy]], serving aboard [[Edward Thatch]]'s ''[[Queen Anne's Revenge]]''.<ref name="Wiki">{{WP|Black Caesar (pirate)}}</ref> Caesar once recruited a group in [[Nassau]] in order to free his shipmates that had been imprisoned aboard a [[Slave ship|slaver vessel]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – Edward Kenway & Adéwalé: Adventure Hook 1</ref>
|Complete [[The Pirate Captain]] (half of the Assassin's Contracts)
 
|-
==Appearances==
|[[File:ACBFR Brass Bird Trinket.png|150px|center]]
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
|Brass Bird Trinket
 
|Legendary
==References==
|''Kenway's lucky brass charm, linked to his iconic ship.''
{{Reflist}}
|Rope Dart cooldown is shorter
 
|Purchase the ''Master Assassin Pack''
{{Era|Locations}}{{WP-REAL}}
|-
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
|[[File:ACBFR Wooden Eyeball.png|150px|center]]
'''Port Roseway''', now known as '''Shelburne''', is a town in {{Wiki|Nova Scotia}}, [[Canada]].<ref name="Wiki">{{WP|Shelburne, Nova Scotia}}</ref> During the [[American Revolutionary War]], the town was the destination of a group of fleeing [[Loyalists]] suspected to be in possession of an [[Apple of Eden]]. The [[American Brotherhood of Assassins|Colonial Brotherhood]] headed to the town as winter approached, seeking the Loyalist group before they could leave for [[United Kingdom|Britain]].<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – Ratonhnhaké:ton (Connor): Adventure Hook 5</ref>
|Wooden Eyeball
 
|Legendary
==Appearances==
|''This false eye provides extra insight.''
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
|Quick shooting kills Brutes instantly
 
|Purchased from General Store at Great Inagua for 12000 Reales
==References==
|-
{{Reflist}}
|[[File:ACBFR Obsidian Monolith small.png|150px|center]]
 
|Obsidian Monolith
{{Era|Individuals}}{{WP-REAL}}
|Legendary
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
|''Darker than the blackest seaglass, gazing too long upon this particular material hurts the eyes.''
'''Marie-Charlotte-Pauline Robert de Lézardière''' (1754 – 1835), best known as '''Pauline de Lézardière''' was a [[France|French]] historian who specialized in the history of law.<ref name="Wiki">{{WP|Pauline de Lézardière}}</ref> At some point in her life, Pauline uncovered a manuscript detailing information about artifacts stolen during the [[Vikings|Viking]] [[Siege of Paris (885–886)|invasions]] of [[Paris]], information which attracted the [[Templars]]' attention. An [[Assassins|Assassin]]-affiliated group was tasked with protecting Pauline and deciphering the manuscript.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – Arno Dorian: Adventure Hook 4</ref>
|Perfect Dodge is easier to perform
 
|Complete rank 9 of "Eye in the Dark" [[Animus Hub#Projects|project]]
==Appearances==
|-
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
|[[File:ACBFR Yax Tun Pendant.png|150px|center]]
 
|Yax Tun Pendant
==References==
|Legendary
{{Reflist}}
|''This Mayan design brings fortune to its bearer.''
 
|All gunshots are mysteriously absorbed
{{Era|Organizations}}
|Complete Mayan Mysteries
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
|-
The '''Enlightened Circle''' was a secret society established in mid-to-late 1800s [[London]] that sought to reshape the city's power dynamics. An Assassin-affiliated group was hired by a wealthy benefactor to investigate their activities, infiltrate their ranks, and dismantle their operations before the society could gain much influence.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – Jacob & Evie Frye: Adventure Hook 1</ref>
|[[File:ACBFR Guardian Beast Trinket.png|150px|center]]
 
|Guardian Beast Trinket
==Appearances==
|Legendary
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
|''Rendered in miniature, that its gaze might ward the steps of its keeper across land and sea.''
 
|Health slowly regenerates while out of combat
==References==
|Found in underwater chest between pair of unnamed island south of San Ignacio wreck
{{Reflist}}
|-
 
|[[File:ACBFR Stormrunner Pendant.png|150px|center]]
{{Era|Individuals}}{{WP-REAL}}
|Stormrunner Pendant
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
|Rare
'''David Edward Hughes''' (1830 – 1900) was a [[United Kingdom|British]]-[[United States|American]] inventor, best known for his work on the printing telegraph and the microphone.<ref name="Wiki">{{WP|David Edward Hughes}}</ref> In the mid-to-late 1800s, as an already established scientist, Hughes returned to [[England]] with a device the [[Assassins]] considered "could have potentially devastating consequences". A group was tasked with retrieving the device and safeguarding it from [[Templars|Templar]] agents.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – Jacob & Evie Frye: Adventure Hook 3</ref>
|''A lightweight circular pendant painted in striking blue and red pigments. Its design captures the spirit of relentless motion and high adrenaline, carried by travelers who refuse to tire, whether sprinting through crowded markets or scaling towering keeps.''
 
|Increases the amount of healing from food, drink, and remedies
==Appearances==
|Found in underwater chest off the coast of Nassau, at coordinates 615, 767
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
|-
 
|[[File:ACBFR Hunter's Amulet.png|150px|center]]
==References==
|Hunter's Amulet
{{Reflist}}
|Rare
 
|''An amulet of good fortune favored by hunters.''
{{Era|Organizations}}{{WP-REAL}}
|Animals' range of detection is reduced
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
|Buried treasure chest on Santanillas
The '''Calves' Head Club''' was a [[England|English]] secret society<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – Jacob & Evie Frye: Adventure Hook 5</ref> purportedly established to ridicule the memory of King [[Charles I of England|Charles I]].<ref name="Wiki">{{WP|Calves' Head Club}}</ref> In the mid-to-late 1800s, a cult inspired by the Head Club was carrying out a series of occult rituals in [[London]], even kidnapping a detective that attempted to investigate them.<ref name="ACRPG"/>
|-
 
|[[File:ACBFR Bloody Spanish Medal.png|150px|center]]
==Appearances==
|Bloody Spanish Medal
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
|Rare
 
|''One of Laurens Prins' trophies from his time as a soldier.''
==References==
|Reduces damage from Spanish soldiers
{{Reflist}}
|Inside Laurens Prins' Manor
 
|-
 
|[[File:ACBFR Anchor Medallion.png|150px|center]]
 
|Anchor Medallion
{{Era|Landmarks}}{{WP-REAL}}
|Rare
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
|''A lucky anchor medallion favored by sharp-eyed sailors.''
[[File:ACLD Locus - British Museum.png|thumb|250px|The British Museum in 1872]]
|Increases the rewards from floating loot
The '''British Museum''' is a public museum dedicated to human history and culture located in London, England. First established in 1753, it currently houses one of the largest collections in the world.<ref name="Wiki">{{WP|British Museum}}</ref> The building first used by the museum was the {{Wiki|Montagu House, Bloomsbury|Montagu House}} built in 1675 by [[Ralph Montagu, 1st Duke of Montagu]].<ref>''[[Assassin's Creed: Syndicate]]'' – [[Database: Montagu House]]</ref>
|Found in a treasure chest on Sacrifice Island
 
|-
Construction of the building that would replace the Montagu House began in the 1820s at the same location,<ref name="Wiki"/> and the museum was closed to the public, with only a few sections open to scholars. By 1861, the new building had already been unveiled and the museum reopened.Among its many features figured a new reading room as well as sections dedicated to housing artifacts from the Romans, the Assyrians and the Egyptians. The museum lacked candles or lamps for fear of a fire and remained open only until natural light from the outside permitted, with some days having to close early due to the London fog.<ref name ="Magus">''[[Assassin's Creed: The Engine of History – The Magus Conspiracy]]'' – Chapter 19</ref>
|[[File:ACBFR Lock of Hair.png|150px|center]]
 
|Lock of Hair
==History==
|Rare
===19th century===
|''A lock of Caroline's hair kept as a lucky keepsake.''
[[File:ACLD Locus - Mark Twain before the British Museum map|left|thumb|250px|Mark Twain near the museum's map]]
|Restore some health after a perfect parry
In October 1861, after his return to London, [[Assassins|Assassin]] [[Simeon Price]] read a short news item on {{Wiki|The Times}} about an Assyrian eye artifact being discovered amidst the museum's recent acquisitions from excavations at {{Wiki|Nimrud}}, [[Mesopotamia]]. Expecting the news to be a trap set by his former mentor [[Oscar Kane]], Simeon had his protégé [[Pierrette Arnaud]] visit the [[Crystal Palace]] while going to the British Museum by himself. At the museum, Simeon found Kane and was given the ultimatum of either joining Kane or being arrested for desertion as he had already summoned the police. While trying to escape, Simeon broke his leg and was ultimately arrested.<ref name ="Magus"/>
|Complete Wayward Souls
 
|-
In 1872, the museum was discovered to hold pages of the [[Voynich manuscript]] by the [[American Rite of the Templar Order]], as well as by  [[Horace Greeley]], who had a mole amidst [[Ulysses S. Grant]]'s administration. The [[Templars]] had their field agent [[Alice (Templar)|Alice]] travel to London after the pages.  A first attempt by her to recover them was seemingly foiled by [[Mark Twain]], [[Pinkerton]] detective [[Tommy Greyling]] and Sergeant [[Frederick Abberline]], though she managed to evade capture through the museum's rooftops.<ref name="Locus 1">''[[Assassin's Creed: Last Descendants – Locus]]'' – [[Assassin's Creed: Last Descendants – Locus 1|Issue #01]]</ref> The next day the group, aided by Assassins [[Evie Frye]] and [[Jayadeep Mir]], would learn that the chase was a distraction: while Alice was on the rooftops, she had crooked constable [[Niall Hobday]] retrieve the personal details of Head Clerk of Acquisitions [[Edward Feather]]. Needing to locate the item quickly, she kidnapped and tortured Feather until he told her the number of the box where the pages had been archived.<ref name="Locus 2">''[[Assassin's Creed: Last Descendants – Locus]]'' – [[Assassin's Creed: Last Descendants – Locus 2|Issue #02]]</ref>
|[[File:ACBFR Cross Pendant.png|150px|center]]
[[File:ACLocus - Tommy and Evie confronts Alice.jpg|thumb|250px|Alice being confronted in the Reading Room]]
|Cross Pendant
After setting a trap at a slaughterhouse, Alice returned to the museum, accompannied by several [[Blighters]], and searched the Aquisitions Department managing to locate the pages before being confronted by the Assassins and the police. While the Blighters and the others traded shots in the department, she attempted to slip away but was stopped by Evie and Tommy at the museum's reading room. Alice then threw a smoke bomb, which forced Evie to stay behind and attempt to control any fire that could arise from a stray spark while she slipped away, pursued by Tommy.<ref name="Locus 3">''[[Assassin's Creed: Last Descendants – Locus]]'' – [[Assassin's Creed: Last Descendants – Locus 3|Issue #03]]</ref>
|Rare
 
|''A bejeweled cross once worn by the wealthiest citizen in Kingston.''
Also in the mid-to-late 1800s, the museum exhibited a mysterious ancient artifact that attracted the attention of both Assassins and Templars, though an Assassin-affiliated group managed to swap the artifact for a counterfeit and hide the original.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Legacy of the Brotherhood]]'' – Jacob & Evie Frye: Adventure Hook 4</ref>
|Reduces damage from British soldiers
 
|Complete Tithes Paid
===21st century===
|-
In 2016, a [[The Crew|group of Assassins]] tracking down the [[Rings of Seth]] uncovered references to ancient [[Egypt]]ian culture while investigating petroglyphs in [[New Orleans]],<ref name="Present-day New Orleans">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Howling at the Fire]]: Sequence Hooks: "Present-day New Orleans"</ref> leading them towards a particular sarcophagus unearthed in 1932 in the [[Valley of the Kings]].<ref name="Hackney Diamonds">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Hackney Diamonds]]</ref> Upon discovering that the sarcophagus had been loaned to the British Museum by the [[Egyptian Museum]] of [[Cairo]],<ref name="Mysterious Origins">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[The Great Egyptian Discovery]]: Sequence Hooks: "Mysterious Origins"</ref> the group travelled to London.<ref name="Hackney Diamonds"/> During their first museum visit, the group scrutinized the sarcophagus and a [[Ring of Sand|ring]] beside it in exhibition, surveyed CCTV cameras, identified access points into the building, and noted other security devices.<ref name="Visiting Hours">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Howling at the Fire]]: Sequence Hooks: "Visiting Hours"</ref> At night, the group shut down the cameras and infiltrated the building silently, though this silence was shortlived when a vampire threw a security guard against the display case housing the ring and attacked them. The group managed to subdue their attacker, removing another [[Ring of Blood|ring]] from their finger, but the time that took allowed for the cameras to reactivate and the alarm to begin blaring. With guards and local [[police]] on their way, the  Crew nonetheless managed to leave the museum without being apprehended.<ref name="Hackney Diamonds"/>
|[[File:ACBFR Exotic Sea Shells.png|150px|center]]
 
|Exotic Sea Shells
==Appearances==
|Rare
*''[[Assassin's Creed: Syndicate]]'' {{Mdat}}
|''A string of sea shells gathered from around the world.''
*''[[Assassin's Creed: Last Descendants – Locus]]'' {{1st}}
|Increases the wildlife products gained from skinning animals
*''[[Discovery Tour: Ancient Egypt]]'' {{Mo}}
|Found in treasure chest in southeast Havana
*''[[Assassin's Creed: The Engine of History – The Magus Conspiracy]]''
|-
*''[[Assassin's Creed Roleplaying Game]]''
|[[File:ACBFR Small Goblet.png|150px|center]]
 
|Small Goblet
==References==
|Rare
{{Reflist}}
|''A sacred grail said to prolong its owner's life.''
 
|Increases the amount of healing from food, drink, and remedies
{{Era|Timeline}}{{WP-REAL}}
|Complete The Other Cheek
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
|-
The '''sack of Rome''' in 410 CE was undertaken by the {{Wiki|Visigoths}} led by king [[Alaric I]]. Though no longer the administrative capital of the [[Western Roman Empire]], [[Rome]] was still considered to be the spiritual capital and its looting is considered a major landmark in the fall of the Roman Empire.<ref name="Wiki">{{WP|Sack of Rome (410)}}</ref>
|[[File:ACBFR Jackdaw Totem.png|150px|center]]
 
|Jackdaw Totem
Entering the city through the [[Aurelian Walls|Aurelian gate]] of [[Porta Salaria]],<ref name="Salaria">''[[Assassin's Creed: Brotherhood]]'' – [[Database: Porta Salaria]]</ref> Alaric and his forces began a three day long attack. The city and its people were devasted.<ref name="Wiki"/> [[Castel Sant'Angelo]], which had been converted from Emperor [[Hadrian]]'s mausoleum into a military fortress nine years prior, was pillaged and the ashes of the emperor scattered.<ref name="Castel II">''[[Assassin's Creed II]]'' – [[Database: Castel Sant'Angelo (Brotherhood)]]</ref><ref name="Castel BH">''[[Assassin's Creed: Brotherhood]]'' – [[Database: Castel Sant'Angelo (Brotherhood)]]</ref><ref name="Castel ID">''[[Assassin's Creed: Identity]]'' – [[Database: Castel Sant'Angelo (Identity)]]</ref> [[Basilica Aemilia]], then being used as offices for money lenders and tax collectors, was burned down, with the bronze coins left behind as its occupants fled melting against the floor.<ref name="Basilica">''[[Assassin's Creed: Brotherhood]]'' – [[Database: Basilica Emilia]]</ref> The destruction of Rome weakened the Empire further,<ref name="Wiki"/> allowing for the {{Wiki|Ostrogoths}} to take over the nearby city of [[Florence]],<ref name="Firenze II">''[[Assassin's Creed II]]'' – [[Database: Firenze (Assassin's Creed II)]]</ref><ref name="Firenze Id">''[[Assassin's Creed: Identity]]'' – [[Database: Firenze (Identity)]]</ref> and for a {{Wiki|Sack of Rome (455)|larger sacking of Rome}} to take place 45 years later.<ref name="Wiki"/>
|Rare
 
|''Carved by an unknown sculptor, it represents protection and gratitude.''
In 2012, [[Abstergo Industries]] added a [[Mnemonic sets|mnemonic set]] to [[Project Legacy]] themed around many different "Sacks of Rome" and added Alaric to it to represent the 410 event.<ref>''[[Assassin's Creed: Project Legacy]]''</ref>
|Falling from high places no longer damages Edward
 
|Complete A World Without Gold
==Appearances==
|-
*''[[Assassin's Creed II]]'' {{Mdat}}
|[[File:ACBFR Lodestone.png|150px|center]]
*''[[Assassin's Creed: Brotherhood]]'' {{Mdat}}
|Lodestone
*''[[Assassin's Creed: Project Legacy]]'' {{Mdat}}
|Rare
*''[[Assassin's Creed: Identity]]'' {{Mdat}}
|''A naturally magnetized piece of mineral.''
 
|Loots nearby Corpses and Curios automatically
==References==
|Purchased from a Level II General Store for 7000 Reales
{{Reflist}}
|-
{{Timeline}}
|[[File:ACBFR Folded Palm.png|150px|center]]
[[Category:Timeline]]
|Folded Palm
 
|Rare
{{Era|Timeline}}{{WP-REAL}}
|''A gambler's trinket meant to bring good fortune.''
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
|Gain reales after each Takedown
The '''Sack of Rome''' on 1527 was part of the larger {{Wiki|War of the League of Cognac}} between [[Charles V, Holy Roman Emperor]] and the League of Cognac, which included the Papal States under [[Papacy|Pope]] [[Clement VII]].<ref name="Wiki">{{WP|Sack of Rome (1527)}}</ref> Following the capture of the [[Rome|city]] by largely unpaid ''[[Landsknecht]]e'', the troops mutinied and stormed Rome to begin looting.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]'' – [[Memory Glitch]]</ref> During the chaos, Clement VII was taken prisoner in the [[Castel Sant'Angelo]], though managed to escape his captors disguised as a tradesman.<ref name="Medici">''[[Assassin's Creed II]]'' – [[Database: Giuliano de' Medici]]</ref> It took until February 1528 for the army to withdraw towards [[Naples]], with Rome's population having dropped to a fifth of its size prior to the attack.<ref name="Wiki"/>
|Complete Spiteful Soldier
 
|-
In 2012, [[Abstergo Industries]] added a [[Mnemonic sets|mnemonic set]] to [[Project Legacy]] themed around many different "Sacks of Rome" and added Charles V to it to represent the 410 event.<ref>''[[Assassin's Creed: Project Legacy]]''</ref> In 2016, a group of [[Assassins]] reliving [[Genetic memory|memories]] of [[Rome]] during the [[Roman Kingdom]] experienced a glitch that transferred them to Rome during the 1527 sacking, with them having to escape the simulation through a rift that appeared atop the [[Pantheon]].<ref name="ACRPG"/>
|[[File:ACBFR Found Coin.png|150px|center]]
 
|Found Coin
==Appearances==
|Rare
*''[[Assassin's Creed II]]'' {{Mo}}
|''A large gold coin turned into a good luck charm.''
*''[[Assassin's Creed: Project Legacy]]'' {{Mo}}
|Increase the amount of Reales gained
*''[[Assassin's Creed Roleplaying Game]]'' {{1st}}
|Complete Art Lover I
 
|-
==References==
|[[File:ACBFR Rabbit's Foot.png|150px|center]]
{{Reflist}}
|Rabbit's Foot
{{Timeline}}
|Common
[[Category:Timeline]]
|''A lucky charm for warding off misfortune.''
 
|Chance of staggering an enemy following a successful parry
{{Era|Organizations}}{{WP-REAL}}
|Complete [[The Taíno Assassin]]
{{Pre-release|[[Assassin's Creed Roleplaying Game]]}}
|-
The '''Landsknechte''' (singular: Landsknecht) were [[Germany|German]] [[Mercenary|mercenaries]] of the early modern period. They formed the bulk of the [[Holy Roman Empire]]'s Imperial Army from the early 16th century to the early 17th century.<ref name="Wiki">{{WP|Landsknecht}}</ref>
|[[File:ACBFR Gold Earring.png|150px|center]]
 
|Gold Earring
==History==
|Common
===Creation===
|''Gold hoop earrings stolen from a lady with connections in high places.''
As part of the [[Assassins|Assassin]] [[Liberation of Rome|campaign]] against the [[House of Borgia|Borgia]] in the early 1500s, a number of [[Switzerland|Swiss]] mercenaries working for the [[Papal Guard]] were kidnapped and delivered to [[Maximilian I, Holy Roman Emperor]] in [[Vienna]], who promptly had them employed as trainers for his army. Considering their ability to best the Swiss, Maximilian also requested Assassin input and they returned to the city disguised as ''condotierri''. The two groups, along with Maximilian's finest knight [[Georg von Frundsberg]], created a rigorous training method meant to train an infantry strong enough to rival to rival the Swiss. Having formed the first Landsknechte, considered then a powerful force more loyal to commander than coin, Maximilian offered the Assassins a regiment of the best among them, should the Assassins ever need the help.<ref name="Contracts PL">''[[Assassin's Creed: Project Legacy]]'' – [[Contracts (Project Legacy)|Contracts]]: Vienna, Austria: "Raising an Army"</ref><ref name="Contracts Bh">''[[Assassin's Creed: Brotherhood]]'' – [[Contracts (Italian Brotherhood)|Contracts]]: Vienna: "Raising an Army"</ref>
|Reduces the gain of Wanted Level from acts of piracy
 
|Found in underwater chest at Salt Key Bank
===Later actions and legacy===
|-
In 1527, the largely unpaid ''Landsknechte'' under [[Charles V, Holy Roman Emperor|Charles V]] entered the city of [[Rome]] and started [[Sacking of Rome (1527)|looting it]], in what is now considered one of the darkest moments of Roman history.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]'' – [[Memory Glitch]]</ref>
|[[File:ACBFR Diamond Trinket.png|150px|center]]
 
|Diamond Trinket
In 2016, a group of [[Assassins]] reliving [[Genetic memory|memories]] of [[Rome]] during the [[Roman Kingdom]] experienced a glitch that transferred them to Rome during the 1527 sacking, with them having to avoid the ''Landsknechte'' while trying to escape the simulation.<ref name="ACRPG"/>
|Common
 
|''This diamond trinket is as tough as nails and as hard as a rock.''
==Appearances==
|Oxygen drains slower while diving underwater
*''[[Assassin's Creed: Brotherhood]]'' {{Mo}}
|Found in underwater treasure chest at Cape Bonavista
*''[[Assassin's Creed: Project Legacy]]'' {{Mo}}
|-
*''[[Assassin's Creed Roleplaying Game]]'' {{1st}}
|[[File:ACBFR Demon-forged Pendant.png|150px|center]]
 
|Demon-forged Pendant
==References==
|Legendary
{{Reflist}}
|''A fiery charm pulsating with dark energy from the lower planes.''
[[Category:Military forces]]
|Berserk darts also sets enemy on fire
 
|Purchase the ''Hellfire Pack''
 
|-
{{Era|Organizations}}{{WP-REAL}}
|[[File:ACBFR Abyssal Pendant.png|150px|center]]
The '''Hyksos''' were the kings of the {{Wiki|Fifteenth Dynasty of Egypt|Fifteenth Dynasty}} of [[Egypt]], ruling Lower Egypt and Middle Egypt from their capital of [[Avaris]] from around 1650 BCE until around 1550 BCE.<ref>{{WP|Hyksos}}</ref> The Hyksos were believed to be worshippers of [[Seth]], lord of chaos and violence in [[Egyptian mythology]].<ref name="Resurrection">''[[Assassin's Creed: The Engine of History – The Resurrection Plot]]'' – Chapter 5</ref> Known for their military prowess, the Hyksos made ample use of [[copper]] [[bow]]s<ref name="Arc">''[[Assassin's Creed: Origins]]'' – [[Copper Arc]]</ref> and [[shotel]]s,<ref name="Blade">''[[Assassin's Creed: Origins]]'' – [[Khamudid Lost Blade]]</ref> as well as scythed chariots,<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Down the Rabbit Hole]]</ref> making use of the [[horse]]s that they had introduced to Egypt.<ref name="Resurrection"/>
|Abyssal Pendant
 
|Legendary
[[Khamudi]], the last ruler of the Hyksos, had his capital attacked many times during his rule, though his warriors managed to defend the city and prolong his reign for many years, until its inevitable fall.<ref name="Blade"/> After their defeat, some Hyksos communities survived until at least the reign of [[Hatshepsut]]. After erradicating one such community, the pharaoh had a tomb engraved to celebrate her victory, with symbols of [[Isis]] triumphing over Seth representing her victory over the Hyksos.<ref name="Resurrection"/>
|''A silver snakehead charm, illuminated with an inner glow.''
 
|Killing enemies also recovers some health
==Appearances==
|Purchase the ''Sea Serpent Pack''
*''[[Assassin's Creed: Origins]]'' {{1stm}}
|-
*''[[Assassin's Creed: The Engine of History – The Resurrection Plot]]'' {{Mo}}
|[[File:ACBFR Fortunate Circle Charm.png|150px|center]]
*''[[Assassin's Creed Roleplaying Game]]'' {{Mo}}
|Fortunate Circle Charm
 
|Legendary
==References==
|''An elegant pendant in the form of a lucky jade circle.''
{{Reflist}}
|Impervious to attacks for a short duration after a Perfect Dodge
 
|Purchase the ''Dragon Storm Pack''
{{Era|Organizations}}{{WP-REAL}}
|-
The '''Roman Kingdom''', also referred to as the '''Roman monarchy''',<ref name="Origins">''[[Assassin's Creed: Origins]]'' – [[Fall of an Empire, Rise of Another]]</ref> was the earliest period of [[Roman civilization|Roman]] history, beginning with the [[Rome|city]]'s founding c. 753 BCE<ref name="Timeline">''[[Assassin's Creed Roleplaying Game]] – [[Animus Handbook]]'' – Key Events Overview</ref> and ending with the overthrow of the kings and the establishment of the [[Roman Republic|Republic]] c. 510 BCE.<ref name="Roma DB">''[[Assassin's Creed: Brotherhood]]'' – [[Database: Roma]]</ref><ref>{{WP|Roman Kingdom}}</ref>
|[[File:ACBFR Narwhal's Horn.png|150px|center]]
 
|Narwhal's Horn
==History==
|Rare
Archaeological evidence points to Rome beginning from pastoral settlements on [[Palatine Hill]], while [[Roman mythology|myths]] tell of the city's founding by [[Romulus]] and [[Remus]], who had been raised in the nearby cave of {{Wiki|Lupercal}} by a she-wolf.<ref name="Roma DB"/> At some point before 753 BCE, Romulus infiltrated the residence of King [[Amulius]] of {{Wiki|Alba Longa}} to free Remus from imprisonment and assassinate Amulius.<ref name="Amulius">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Assassination of Amulius"</ref> In 753 BCE, the twins fought to the death due to irreconcilable views about Rome and the [[Excalibur|Sword of Mars]], with Romulus killing Remus and becoming the first king of Rome.<ref name="Timeline"/> Romulus then used the sword's powers to conquer and build his kingdom.<ref name="Supplementary">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Supplementary material: "Romulus and Remus, and the Sword of Mars"</ref> A {{Wiki|Sabines|Sabine}} settlement at [[Quirinal Hill]] was assimilated by Rome in the 7th century BCE.<ref name="Quirinale">''[[Assassin's Creed: Brotherhood]]'' – [[Database: Colle Quirinale]]</ref> The nearby town of [[Fidenae]] was also conquered by the Roman army, an event seen as key to the expansion of early Rome.<ref name="Fidenae">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Conquest of Fidenae"</ref>
|''The broken tip of a narwhal's horn.''
 
|Enemy guards lose their defensive stance more quickly
In 717 BCE, after reigning for decades, Romulus softened towards his brother's vision of free will, also realizing that Rome had become corrupted by the desire for order and supremacy.<ref name="Timeline"/> That very year, some of the senators, ''pater familias'', and militia captains, unhappy with Romulus's politics and manipulated by the [[Cult of Uni]], plotted to [[Assassination|assassinate]] the king. Members of the [[Shields of Mars]], a group formed by Romulus' followers, killed the mastermind behind the plan.<ref name="Conspiracy">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[The First Conspiracy]]</ref> An attempt on the king's life the next still happened, though it was easily foiled.<ref name="Wolves">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – [[Of Wolves and Men]]</ref> Romulus was accused of tyranny and despotism as discontent simmered among the citizens,<ref name="Trial">''[[Assassin's Creed Roleplaying Game]] – [[Forging History]]'' – Historical Hooks: "The Trial of Romulus"</ref> he disappeared, instructing his followers to act in secret to defend free will.<ref name="Timeline"/> Romulus was then succeeded by [[Numa Pompilius]].<ref name="Cards">''[[Assassin's Creed Roleplaying Game]]'' – [[Cards (Roleplaying Game)|Cards]]: Numa Pompilius</ref>
|Found inside the house on Cat Island
 
|-
==Appearances==
|[[File:ACBFR Blackbeard's Trinket.png|150px|center]]
*''[[Assassin's Creed: Brotherhood]]'' {{Mdat}}
|Blackbeard's Trinket
*''[[Assassin's Creed: Origins]]'' {{Imo}}
|Legendary
*''[[Assassin's Creed Roleplaying Game]]'' {{1st}}
|''A lucky charm for the predator who stalked the seas.''
 
|Kills further reduce enemy morale
==References==
|Pre-order reward
{{Reflist}}
|-
[[Category:Roman governments]]
|[[File:ACBFR Small Bones.png|149px|center]]
 
|Small Bones
-->
|Common
 
|''The grim remains of a shaman once used for dark rituals.''
==Prep==
|Heals after a successful assassination.
<!--
|Complete The Cursed Trinket
Amulius [[Roman mythology]]
|}
Battle of Actium
[[Cleopatra]]
[[Pantheon]]
[[Assassin%27s Creed: Initiates]]
[[Echoes of History]]
[[Last war of the Roman Republic]]
al-Muntasir
[[Abbasid Caliphate]]
[[Al-Mutawakkil]]
[[Database: The Banu Musa Brothers]]
[[Al-Musta%27in]]
[[Anarchy at Samarra]] 
[[The Concubine]]
[[Al-Mu%27tazz]]
[[Contracts (Mirage)]]
Nanjing
[[Fang Xiaoru]]
[[Zhu Di]]
[[China]]
[[Ming dynasty]]
[[Republic of China]]
[[Song dynasty]]
[[Li Bai]]
[[Abe no Nakamaro%27s letters to Li Bai]]
Adam Worth[[Henry Raymond]]
[[Ned Wynert]]
[[Database: Ned Wynert]]
Battle of Mons[[Database: August 1914]]
[[Arthur Harris]]
Alexandra Feodorovna
[[Piece of Eden]]
[[Staves of Eden]]
[[Anastasia Nikolaevna of Russia]]
[[Red Fury]]
[[Power from the Past]]
[[Imperial Sceptre]]
Nuestra Señora de Atocha [[Emerald]]
[[Alonzo Batilla's treasures]]
[[Antocha wreck]]
Operation Barbarossa [[Normandy landings]]
Catherine Palace [[Nicholas II of Russia]]
Holy Lance [[Joyeuse]]
Königsberg [[Prussia]]
Bram Stoker [[Impaler_Cane-sword]]
[[The_Count%27s_Cloak]]
Western Xia
[[Altaïr Ibn-La'Ahad]]
[[Qulan Gal]]
[[Genghis Khan]]
[[China]]
[[Chinese Brotherhood of Assassins]]
[[Xingqing]]
[[Empire of the Great Khan]]
[[Database: Genghis Can%27t]]
[[Song dynasty]]
[[Mongolia]]
British Museum
[[Ezio Auditore da Firenze]]
[[Voynich manuscript]]
[[Precursor box]]
[[Evie Frye]]
[[Blighters]]
[[Michel Reuge]]
[[Database: Montagu House]]
[[Alice (Templar)]]
[[Temple of Amun]]
[[Frye family]]
[[Ralph Montagu, 1st Duke of Montagu]]
[[Niall Hobday]]
[[Edward Feather]]
[[Tours: Siwa]]
[[Bedale-Gilling Sword]]
[[Oscar Kane]]
Sack_of_Rome_(1527) [[Database:_Giuliano_de%27_Medici]]
Sack_of_Rome_(410)  [[Castel_Sant%27Angelo]]
[[Basilica_Aemilia]]
[[Alaric_I]]
[[Database:_Porta_Salaria]]
[[Database:_Basilica_Emilia]]
[[Hadrian]]
[[Database:_Firenze_(Identity)]]
[[Picts]]
Landsknecht Contracts_(Project_Legacy)  ]]   
[[Maximilian_I,_Holy_Roman_Emperor]]
[[Vienna]]
[[German_Brotherhood_of_Assassins]]
[[Holy_Roman_Empire        ]]     
[[Georg_von_Frundsberg ]]
Hyksos [[Hatshepsut]]       
[[Khamudi]]
[[Khamudid_Lost_Blade]]
[[Copper_Arc]]
[[Sword_of_Avaris]]
Roman_Kingdom [[Rome]]
[[Italy]]
[[Roman_Republic]]
[[Database:_Aventino]]
[[Romulus]]
[[Fall_of_an_Empire,_Rise_of_Another]]
[[Roman_civilization]]
Tavernier_Blue [[Database:_Theft_of_the_French_Crown_Jewels]]
[[Diamond]]
[[Lefran%C3%A7ois]]
French_Crown_Jewels [[Database:_Le_Patriote_1791]]
[[French_Crown_Jewels_(memory)]]
Battle_of_the_Monongahela [[Database:_Death_of_the_Dog  ]]           
[[Haytham_Kenway]]
[[George_Washington%27s_notebook]]
[[Fort_Duquesne]]
German_military_administration_in_occupied_France_during_World_War_II [[Assassin%27s_Creed:_Valhalla_achievements]]
[[Wilhelm_Schmidt]]           
[[Heinz_M%C3%BCller]]
[[The_Ambassador]]
[[Animus Handbook]]
Abbey of Saint Bertin [[Animus Handbook]]
-->

Latest revision as of 02:11, 5 September 2026

ASoE[edit | edit source]

Assassin's Creed: Mirage – A Soar of Eagles 1
Assassin's Creed: Mirage – A Soar of Eagles 2
Assassin's Creed: Mirage – A Soar of Eagles 3

Le Trésor Perdu d'Aliénor[edit | edit source]

Echoes of Revolution[edit | edit source]

Boston[edit | edit source]

NYC[edit | edit source]

Missing gear pages[edit | edit source]

  • Blackbeard's Crimson Swords
  • Blades of the Damned
  • Dark Animus Corsair Pistol Swords
  • Dragon's Fang Swords
  • Ferraro's Rapiers
  • Le Bourgeoys Blades
  • Lightserver's Blades
  • Masterwork Blades
  • Naoe's Shadowblade
  • Order of Gold
  • Rustborne Swords
  • Serpent's Fang Cutlasses
  • Spring-Steel Swords
  • Uncrowned Prince
  • Baldwin's Golden Pistols
  • Blackbeard's Crimson Pistols
  • Dark Animus Corsair Flintlocks
  • Darkworker's Pistols
  • Diabolist's Pistols
  • Dragon's Roar Pistols
  • Fury of the Deep Pistols
  • Gargoyle's Breath
  • Peaceful Means
  • Rufino's Flintlocks
  • Rustic Flintlocks

OG Ship cosmetics[edit | edit source]

OG Figureheads[edit | edit source]

Image Name Description Availability
The Jackdaw's figurehead A figurehead that once graced the bow of Edward Kenway's ship, the Jackdaw. Default
Aries figurehead A figurehead representing Aries PREREQUISITE
Purchase for 500 Reales and 25 wood
Phoenix figurehead A figurehead representing a rising pheonix, a legendary but likely imaginary bird. PREREQUISITE
Purchase for 800 Reales and 75 wood
Mermaid figurehead A figurehead representing a mermaid. PREREQUISITE
Purchase for 1250 Reales and 150 wood
Gargoyle figurehead A figurehead representing a gargoyle. PREREQUISITE
Purchase for 2000 Reales and 300 wood
Serpent figurehead A figurehead representing a serpent. Requires plan
3500 R
400 wood
El Impoluto's figurehead A figurehead representing a saint. Rumored to have belonged to El Impoluto, one of the most dangerous ships to ever sail the West Indies. Gained by completing community challenges
The Queen Anne's figurehead A figurehead that once belonged to Blackbeard's ship, the Queen Anne's Revenge Requires plan
5000 R
500 wood
The Ranger figurehead A figurehead which used to belong to Captain Charles Vane's ship, the Ranger Gained by completing half of the naval contracts.
The Royal Fortune's figurehead A figurehead which used to belong to Black Bart's ship, the Royal Fortune. Collected by Kenway's Fleet.
The Aquila's figurehead A figurehead which would one day belong to Connor Kenway's ship, the Aquila. Gained by plundering three royal convoys.
Elite figurehead A figurehead representing a Harpy, standard symbol of elite warships. Redeem on Uplay
Death Vessel figurehead A figurehead which used to belong to the legendary Death Vessel. Available through the Death Vessel Pack
Kraken figurehead A figurehead representing the legendary Kraken, feared by all the pirates of the open sea. Available through the Kraken Ship Pack
Altaïr figurehead A figurehead crafted as a tribute to Altair, the Assassin. Available through the Crusader & Florentine Pack
Ezio figurehead A figurehead crafted as a tribute to Ezio, the Assassin. Available through the Crusader & Florentine Pack
Aveline figurehead Through a bit of Animus trickery, we fashioned a figurehead in tribute to Aveline, our first Abstergo Entertainment hero. Aveline DLC
Black Ship figurehead A figurehead that once belonged to the Black Ship Black Island
The Revenge's figurehead A figurehead that once belonged to Stede Bonnet's ship, the Revenge. Mystery Island
Wilkinson Figurehead This stern maiden's crossed swords symbolize death in the glory of battle, belied by her modest dress. Schick promotion, later unlocked by default.

OG Sails[edit | edit source]

Image Name Description Availability
White sails A set of clean, white canvas sails. Default
Crimson sails A set of red canvas sails. PREREQUISITE
Purchase for 500 R
25 cloth
Red-striped sails A set of white canvas sails adorned with red stripes. PREREQUISITE
Purchase for 800 R
75 cloth
Tattered sails A set of tattered sails. PREREQUISITE
Purchase for 1250 R
150 cloth
Leather sails A set of leather sails. PREREQUISITE
Purchase for 2000R
300 cloth
Flower sails A set of sails with white floral pattern. Requires plan
3500 R
400 cloth
Black and Red sails A set of black sails adorned with red and white stripes. Gained by completing community challenges.
Grey sails A set of grey canvas sails. Requires plan
5000 R
500 cloth
Diamond sails A set of sails bearing diamonds patterns, praised for their beauty. Collected by Kenway's Fleet.
Gilded sails A set of blue sails with gilded gold patterns. Gained by completing all naval contracts.
Elite's sails A set of sails bearing the symbol of an Elite ship. Redeem on Uplay
Queen Anne's Revenge sails A set of sails that once belonged to Blackbeard's ship, the Queen Anne's Revenge.
The Royal Fortune's sails A set of sails that once propelled Black Bart's ship, the Royal Fortune.
The Benjamin's sails A set of sails that once propelled Benjamin Hornigold's ship, the Benjamin.
The Aquila's sails A set of sails that would later propel Connor Kenway's ship, the Aquila.
Death Vessel sails A set of sails that once belonged to the legendary Death Vessel. Available through the Death Vessel Pack
Kraken sails A set of sail [sic] representing the legendary Kraken, feared by all the pirates of the Open Sea. Available through the Kraken Ship Pack
Altaïr's sails A set of sails modeled after Altair ibn-La'Ahad's image. Available through the Crusader & Florentine Pack
Ezio's sails A set of sails modeled after Ezio Auditore da Firenze's image. Available through the Crusader & Florentine Pack
The Black Ship's Sails A set of sails that once propelled the Black Ship. Found in treasure chest at Black Island
The Revenge's Sails A set of sails that once propelled Stede Bonnet's ship, the Revenge Mystery Island
Black-skull sails A set of sails representing a black skull. Linking account to Assassin's Creed: Initiates, later unlocked by default
Spilt-blood sails A set of spilt blood sails. It's right there in the name. Linking account to Assassin's Creed: Initiates, later unlocked by default

OG Wheels[edit | edit source]

Image Name Description Availability
The Jackdaw's wheel A wheel that once belonged to Edward Kenway's signature ship, the Jackdaw. Default
Bronze wheel A wheel made of bronze. PREREQUISITE
Purchase for 500 R
25 metal
Flower wheel A wheel altered to form a symbol of a flower. PREREQUISITE
Purchase for 800 R
75 metal
Phoenix wheel A wheel made of brown wood with a golden metal circlet. PREREQUISITE
Purchase for 1250 R
150 metal
Eye of the Sea wheel A wheel made of dark brown with metal diamonds. PREREQUISITE
Purchase for 2000 R
300metal
Blackwood wheel A wheel made of sturdy blackwood. Requires plan
3500 R
400 metal
El Impoluto's wheel A wheel rumored to belong to the El Impoluto, one of the most dangerous ships across the West Indies. Gained by completing community challenges.
The Aquila's wheel A wheel that will one day belong to Connor Kenway's ship, the Aquila. Requires plan
5000 R
500 metal
Gilded wheel A wheel made of dark brown wood with inlaid rubies. Obtained as a reward of the Kenway's Fleet.
Queen Anne's Revenge wheel A wheel that once belonged to Blackbeard's ship, the Queen Anne's Revenge. Gained by completing half of the naval contracts.
Silver wheel A wheel made entirely of silver. Found in treasure chest at Cat Island
Elite wheel A wheel made of gold, symbol of elite ships. Redeem on Uplay
Death Vessel wheel A wheel that once belonged to the legendary Death Vessel. Available through the Death Vessel Pack
Kraken wheel A wheel representing the legendary Kraken, feared by all the pirate of the open sea. Available through the Kraken Ship Pack
Ivory wheel A wheel made entirely of ivory. Found in treasure chest in Havana

Ship cosmetics[edit | edit source]

Figureheads[edit | edit source]

Image Name Description Availability
The Jackdaw's Figurehead A figurehead that once graced the bow of Edward Kenway's ship, the Jackdaw. Default
Aries Figurehead A figurehead representing Aries. Purchase from Harbourmaster for 500 reales and 25 wood
Phoenix Figurehead A figurehead representing a rising pheonix, a legendary but likely imaginary bird. Purchase for 1100 reales and 75 wood at General Store on island at coordinates 550, 638
Mermaid Figurehead A figurehead representing a mermaid. Purchase from Harbourmaster for 800 reales and 50 wood
Gargoyle Figurehead A figurehead representing a gargoyle. Capture Fort Navassa
Serpent Figurehead A figurehead representing a serpent. Complete Salt Lagoon treasure map
El Impoluto Figurehead A figurehead representing a saint. Rumored to have belonged to El Impoluto, one of the most dangerous ships to ever sail the West Indies. Defeat the legendary ship El Impoluto
Queen Anne Figurehead A figurehead that once belonged to Blackbeard's ship, the Queen Anne's Revenge Complete Havana treasure map and purchase from harbour master for 8000 reales and 650 wood
Ranger Figurehead A figurehead which used to belong to Captain Charles Vane's ship, the Ranger Capture Fort Chinchorro
Royal Fortune Figurehead A figurehead which used to belong to Black Bart's ship, the Royal Fortune. Complete 7 Naval Contracts
Aquila Figurehead A figurehead which would one day belong to Connor Kenway's ship, the Aquila. Collect 25 art pieces
Elite Figurehead A figurehead representing a Harpy, standard symbol of elite warships. Capture Fort Serranilla
Death Vessel Figurehead A figurehead for the Death Vessel. Purchase from Tier II Harbourmaster for 3000 reales and 250 wood
Kraken Figurehead A figurehead representing a hideous underseas monster Purchase from Tier II Harbourmaster for 4500 reales and 200 metal
Altaïr Figurehead A figurehead crafted as a tribute to Altaïr, the Assassin. Purchased from Treasure Dealer for 200 wood and 2 Humpback Whale Skins
Ezio Figurehead A figurehead crafted as a tribute to Ezio, the Assassin. Purchased from Treasure Dealer for 200 wood and 2 Humpback Whale Skins
Aveline Figurehead A figurehead in tribute to Aveline. Found in underwater treasure chest at coordinates 28, 291
Revenge Figurehead A figurehead that once belonged to Stede Bonnet's ship, the Revenge. Found in treasure chest at Mystery Island
Bold-as-Gold Figurehead Bold as bronze, this figurehead symbolizes legacy and strength. Purchase the Master Assassin Naval Pack
Guardian Beast Figurehead Rearing and rampaging, the bronze heft of this figurehead connotes mastery over sand and sea. Found in underwater treasure chest west of Kingston, at coordinates 500,167
HMS Fearless Figurehead The unmistakable presence and indomitable spirit of a lion that stood proudly on twin legendary ships. Defeat the legendary ships HMS Fearless and Royal Sovereign
HMS Prince Figurehead A mysterious and foreboding figurehead that once belonged to HMS Prince. Defeat the legendary ship HMS Prince
La Dama Negra Figurehead This stern maiden's crossed swords symbolize death in the glory of battle, as befitting La Dama Negra. Defeat the legendary ship La Dama Negra
Pallas Athena Figurehead The gleaming eyes of the goddess of war lead from the front once again. Purchased from Treasure Dealer for 220 wood, 6 Howler Monkey Skins, 2 Red Howler Monkey Skins, and 3 Hutia Hides
Ivory Mariner Figurehead This ivory figurehead bears the stern focus of a mariner who has weathered countless seas. Its presence at the bow signals a vessel built for endurance. Twitch drop
Fallen Angel Figurehead A fiery demon wrapped in flames, wrapped in chains and fury. Purchase the Hellfire Naval Pack
Leviathan Figurehead A terrifying monster carved of dark wood and painted with an iridescent glow Purchase the Sea Serpent Naval Pack
Storm Spirit Figurehead A bronze dragon figurehead painted inlaid with vibrant jade, symbolizing power and speed. Purchase the Dragon Storm Naval Pack
Dark Animus Corsair Figurehead Reave the realms in search of truth. Purchased from the Exchange for 800 keys

Sails[edit | edit source]

Image Name Description Availability
White Sails A set of clean, white canvas sails. Default
Crimson Sails A set of red canvas sails. Found in treasure chest at Cat Island
Red Striped Sails A set of white canvas sails adorned with red stripes. Purchased from Harbourmaster for 800 reales and 75 cloth
Tattered Sails A set of tattered sails. Found in underwater treasure chest at Abaco Island
Leather Sails A set of leather sails. Capture Fort Conttoyor
Flower Sails A set of sails with white floral pattern. Complete The Forts
Gray Sails A set of gray canvas sails. Capture fort Cabo de Cruz
Diamond Sails A set of sails bearing diamonds patterns, praised for their beauty. Purchased from Tier II Harbourmaster for 1200 reales and 150 cloth
Gilded Sails A set of blue sails with gold patterns. Purchased from Tier II Harbourmaster for 1700 reales and 250 cloth
Elite Sails A set of sails bearing the symbol of an Elite ship. Complete the Great Inagua map and purchase from harbourmaster for 2800 reales and 450 cloth
Queen Anne's Revenge Sails A set of sails that once belonged to Blackbeard's Queen Anne's Revenge. Complete A World Without Gold
The Royal Fortune's Sails A set of sails that once propelled Black Bart's ship, the Royal Fortune. Complete Royal Misfortune
The Benjamin's Sails A set of sails that once propelled Benjamin Hornigold's ship, the Benjamin. Complete Murder and Mayham
The Aquila's Sails A set of sails that would later propel Connor's ship, the Aquila. Collect 25 art pieces
Death Vessel Sails A set of sails that once belonged to the legendary Death Vessel. Purchased from Tier II Harbourmaster for 2200 reales and 350 cloth
Kraken Sails A set of sail [sic] representing the legendary Kraken, feared by all the pirates of the Open Sea. Found in treasure chest on island at coordinates 677,534
The Altaïr's Sails A set of sails modeled after Altair ibn-La'Ahad's image. Found in treasure chest at Great Inagua
The Ezio's Sails A set of sails modeled after Ezio Auditore da Firenze's image. Found in treasure chest at Great Inagua
The Black Ship's Sails A set of sails that once propelled the Black Ship. Found in treasure chest at Black Island
The Revenge's Sails A set of sails that once propelled Stede Bonnet's ship, the Revenge Found in underwater treasure chest at Mystery Island
Storm's End Sails The color of the sun and sky on the bright water. Purchased from the Exchange for 600 keys
Scarred Rigging Sails torn by shot and wind, yet still holding fast. They tell the story of a ship that has weathered countless battles and refused to sink. Purchased from the Exchange for 600 keys
Ebon Wind Sail Set Take flight beneath black sails adorned with a golden bird. Purchase the Master Assassin Naval Pack
Black Skull Sails A set of sails featuring the Black Skull. Complete all Naval Contracts
El Impoluto Sails A set of black sails adorned with red and white stripes. Taken from El Impoluto. Defeat the legendary ship El Impoluto
HMS Fearless Sails The stark black and white sails of the legendary twin ships, HMS Fearless and Royal Sovereign. Defeat the legendary ships HMS Fearless and Royal Sovereign
Gilt Lined Sails A striking set of sails that are guilded in gold. Complete the Restored Tattered Map and dig the treasure chest in Florida
HMS Prince Sails A set of rippling sails that once belonged to HMS Prince. Defeat the legendary ship HMS Prince
La Dama Negra Sails The striking, bold sails of La Dama Negra. Defeat the legendary ship La Dama Negra
Obsidian Sails The darkest of sails for the blackest of hearts. Complete the Restored Yellowed Map and dig the treasure chest in Black Island
Crimson Storm Sails Deep red sails, bearing the scars of many battles. Striking and bold, they make a commanding statement on the open sea while withstanding the rigors of naval combat. Redeem code ACBF-PHGN-SYBJ-RTRF
Dark Animus Corsair Sails Raise high the colors. Complete rank 5 of "Riptides" project
Spilt Blood Sails A set of spilt blood sails. It's right there in the name. Capture fort Castillo de Jagua
Wings of the Tempest Sails Ideal for ships built for high-adrenaline pursuits, rapid escapes, and fearless ocean crossings. Complete Red Bull promotional quiz
Ocean's Fury Sail Set Dark sails glowing with neon blue patterns shimmering like deep ocean currents. Purchase the Sea Serpent Naval Pack
Vermillion Seal Sail Set Bright orange and gold sails that ripple as if caught in a constant breeze. Purchase the Dragon Storm Naval Pack
Wind Demon Sail Set Red and black sails with flickering flame designs. Purchase the Hellfire Naval Pack

Wheels[edit | edit source]

Image Name Description Availability
The Jackdaw's Wheel A wheel that once belonged to Edward Kenway's signature ship, the Jackdaw. Default
Bronze Wheel A wheel made of bronze. Found in treasure chest in Matanzas
Flower Wheel A wheel altered to form a symbol of a flower. Found in underwater treasure chest in Caracol
Eye of the Sea Wheel A wheel made of dark brown with metal diamonds. Capture Fort Eleutherea
El Impoluto's Wheel A wheel rumored to belong to the El Impoluto, one of the most dangerous ships across the West Indies. Defeat the legendary ship El Impoluto
The Aquila's Wheel A wheel that will one day belong to Connor's ship, the Aquila. Collect 25 art pieces
Gilded Wheel A wheel made of dark brown wood with inlaid rubies. Purchase from Tier II Harbourmaster for 2200 reales and 140 metal
Queen Anne's Revenge Wheel A wheel that once belonged to Blackbeard's ship, the Queen Anne's Revenge. Complete Wayward Desires
Silver Wheel A wheel made entirely of silver. Capture Fort Gibara
Elite Wheel A wheel made of gold, symbol of elite ships. Complete the Restored Tattered Map and dig the treasure chest in Florida
Kraken Wheel A wheel representing the legendary Kraken, feared by all the pirate of the open sea. Purchase from Tier II Harbourmaster for 3000 reales and 200 metal
Ivory Wheel A wheel made entirely of ivory. Complete Pinos Isle treasure map and purchase from Harbourmaster for 4200 reales and 300 metal
Dark Animus Corsair Wheel Thrumming with energy, drawn from the source that powers the Animus itself. Complete rank 13 of "Eye in the Dark" project
Wheel of Doom Polished to perfection and gilded with class. Purchase the Master Assassin Naval Pack
Helm of the Night Owl The shades of night are gathering, it is time to take flight. Complete the Restored Yellowed Map and dig the treasure chest in Black Island
La Dama Negra Wheel The sturdy blackwood wheel of La Dama Negra. Defeat the legendary ship La Dama Negra
HMS Prince Wheel A wheel that once belonged to the legendary ship HMS Prince. Defeat the legendary ship HMS Prince
HMS Fearless Wheel A brown wood wheel with a golden metal circlet. Used on the legendary twin ships HMS Fearless and Royal Sovereign. Defeat the legendary ships HMS Fearless and Royal Sovereign
Ring of Fire Ship's Wheel Ship's wheel adorned with demonic motifs in vivid red and black. Purchase the Hellfire Naval Pack
Snakehead Ship's Wheel A serpent-themed ship's wheel bolstered with lapis lazuli and ebon wood. Purchase the Sea Serpent Naval Pack
Turn of Fate Ship's Wheel Ship's wheel made of tropical hardwoods and inlaid with bronze and jade. Purchase the Dragon Storm Naval Pack

Hulls[edit | edit source]

Image Name Description Availability
Dark Animus Corsair Hull Either everything is permitted, or nothing is. Purchase in the Exchange for 800 keys
Buried Treasure Hull Trim Reinforced black hull with intricate gold filigree, formidable and beautiful. Purchase the Master Assassin Naval Pack
El Impoluto Hull The regal white hull of El Impoluto, adorned with gold ornaments. Defeat the legendary ship El Impoluto
Gilded Hull Whether out of aspiration or mockery, the gilt-edged livery is reminiscent of the colors worn by royalty. Complete the Misteriosa map
La Dama Negra Hull The stately, enduring hull of La Dama Negra. Defeat the legendary ship La Dama Negra
HMS Prince Hull The imperial black and gold hull of the legendary ship HMS Prince. Defeat the legendary ship HMS Prince
HMS Fearless Hull Magnificent hull ornaments that graced the legendary twin ships HMS Fearless and Royal Sovereign. Defeat the legendary ships HMS Fearless and Royal Sovereign
Obsidian Hull Like a shadow splitting the water. Collect 30 art pieces
Pirate Hunter Hull Certain vessels of the Crown styled themselves as pirate hunters. The Jackdaw wears their colors now, to scorn such hubris. Purchase from Harbourmaster for 1700 reales and 250 cloth
The Jackdaw's Hull Hull ornaments that once belonged to Edward Kenway's signature ship, the Jackdaw. Default
Infernal Majesty's Hull Trim A black hull with orange trim and a fiery glow emanating from belowdecks. Purchase the Hellfire Naval Pack
Jade Envoy Hull Trim Hull painted in burnt orange with jade accents, sleek and elegant. Purchase the Dragon Storm Naval Pack
Kraken's Scale Hull Trim Hull patterned with subtle mauve and cerulean accents. Purchase the Sea Serpent Naval Pack

Crew attire[edit | edit source]

Image Name Description Availability
Sleek Crew Attire Dark and mean, with the bile to back it up. Complete the Restored Tattered Map and dig the treasure chest in Florida
Black & Gold Crew Attire Black garb with gold trim flaunts your crew's wealth and ferocity. Purchase the Master Assassin Naval Pack
Deceased Crew Attire A skeleton crew... Literally. Purchased for 206 bones at General Store on island at coordinates 550, 638
Rugged Rags Crew Attire These are your blood stains and black marks, wear them proud. Purchase from Harbourmaster for 900 reales and 50 cloth
Standard Crew Attire The default costume for your ship's crew. Default
Dark Animus Corsair Crew Attire The will to fight cannot be taken from you, nor your men. Complete rank 5 of "Undertow" project
Handsome Devils Crew Attire Devils they call us and devils we shall be. Complete all Naval Contracts
Devil's Deckhands Crew Attire Crew dressed in brown and black leather, fierce and relentless. Purchase the Hellfire Naval Pack
Pacific Pirate Crew Attire Crew dressed in flowing orange and white garments, agile and swift. Purchase the Dragon Storm Naval Pack
Sea Venom Crew Attire Sailors clad in dark garb with neon accents, agile and intimidating. Purchase the Sea Serpent Naval Pack

Gear[edit | edit source]

Outfits[edit | edit source]

Image Name Rarity Description Availability
Altaïr Ibn-La'Ahad's Robes Legendary A light but durable outfit designed to the exact specifications of the Levantine Mentor's original robes. Purchased from the Animus Hub exchange for 3000 keys
Brown Cloak Common A brown cloak praised by veteran sailors for its resistance. Looted from treasure chest in southeast Havana
Captain Drake's Outfit Legendary An impressively dashing outfit that once belonged to the legendary British explorer, Sir Francis Drake. Looted from treasure chest in Sacrifice Island
Captain Morgan's Redingote Legendary A tough and rugged redingote that once belonged to the great Captain Morgan. Looted from treasure chest in Black Island
Connor's Outfit Legendary The robes worn by Edward's grandson, the Master Assassin Ratonhnhaké:ton, colloquially known as Connor. Purchased from the Animus Hub exchange for 3000 keys
Crimson Cloak Rare A reddish cloak favored by the Spanish aristocracy. Complete the Anotto Bay treasure map
Dark Animus Corsair Robes Legendary Time for you to play pirate, for real this time. Complete rank 18 of "Eye in the Dark" project
Duncan Walpole's Robes Common The outfit worn by Assassin, Duncan Walpole. Acquired during Edward Kenway (memory)
Edward Kenway's Robes Common Taken from the fallen Assassin, Duncan Walpole, these sleek robes have been modified by Edward Kenway to suit his purpose and personality. Acquired during The Treasure Fleet
Edward the Legend Outfit Legendary Worn by Edward for a brief time near the end of his career, Captain Edward Kenway, Legend of the Open Sea, once had a taste for the finer, flashier things in life. This outfit is the apotheosis of that trend. Complete the restoration of the manor and other buildings at Great Inagua
Explorer Outfit Rare A simple brown outfit, favored by explorers for its sturdiness. Found in underwater treasure chest north of Corozal, at coordinates 28, 293
Ezio Auditore's Robes Legendary Beautifully tailored robes that replicate the look and feel of the Italian Mentor's robes. Purchased from the Animus Hub exchange for 3000 keys
Feline Pelt Outfit Rare A hand-made feline's pelt outfit. Soft and supple. Bought from the Treasure Dealer at Great Inagua for 2 Ocelot Pelt, 6 Jaguar Pelts, 2 Black Jaguar Pelts, and 1 White Jaguar Pelt
Foreign Diplomat Disguise Common Worn by the Italian diplomat Ruggiero Ferraro. Acquired during A Governor No Longer
Governor's Outfit Rare A prestigious outfit to bolster a governo's prestige in the eyes of their subjects. Complete the Isla Providencia treasure map
Hunter Outfit Rare A traditional hunting outfit that is ideal for stalking game. Complete the Santanillas treasure map
Haytham Kenway's Overcoat Legendary This overcoat was acquired at some point during Edward Kenway's travels through the West Indies and was later passed down to his son, Haytham. Collect all 11 portraits and hang them at the manor at Great Inagua
Master Assassin Outfit Legendary Exquisite detailing suggests that this brocade is worn ceremonially, although those who have earned the right to it surely possess the skills to wear it in the field. Complete Art Lover
Mayan Outfit Legendary According to legend, this outfit was created using scavenged First Civilization materials. Complete the Mayan Mysteries
Merchant Outfit Rare A gray and white outfir worn by merchants throughout the West Indies. Purchase from General Store for 3000 reales after Overrun and Outnumbered
Naoe's Robes Legendary Be mantled in silence and shadow, as the Kakushiba Ikki once were. Complete rank 12 of "Riptides" project
Officer's Outfit Rare A military uniform from the Royal Army. Found in treasure chest at Príncipe
Pirate Captain Outfit Rare A black and red costume worn by pirate captains to establish their authority. Complete the Ambergris Key treasure map
Pirate Cloak Common A standard cloak many pirates wear to express their pride. Purchase from Level I General Store for 600 reales
Politician's Outfit Rare An outfit popular among royal officials. Purchase from Level II General Store for 3000 reales after Overrun and Outnumbered
Privateer Outfit Rare A sleek outfit common among privateers in the West Indies. Purchase from Level II General Store for 3000 reales after Overrun and Outnumbered
Shark-Hunter Outfit Rare A hand-made shark hunter's outfit. Rough to the touch, easy on the eyes. Bought from the Treasure Dealer at Great Inagua for 2 Hammerhead Shark Bones, 2 Bull Shark Skins, and 1 Great White Shark Bone
Shade and Shadow Robes Legendary Worn predominantly by Brotherhood veterans conducting missions under cover of darkness. Complete the Sacrifice Island treasure map
Stealth Outfit Rare Covert outfit designed to blend into the wearer's surroundings. Complete 16 Assassin Contracts
Stede Bonnet's Attire Legendary This outfit once belonged to the gentleman pirate, Stede Bonnet. Looted from treasure chest in Mystery Island
Templar Armor Legendary A light and flexible armor taken off a long-dead Templar. Complete the four Templar Hunts
Whaler Outfit Rare A traditional whaler's outfit. Sturdy and comfortable in extreme conditions. Bought from the Treasure Dealer at Great Inagua for 2 Humpback Whale Skin and 2 Killer Whale Skin
Yasuke's Yoroi Legendary Armor that recalls the name and exploits of the legendary samurai. Complete rank 12 of "Undertow" project
Blackbeard's Crimson Outfit Legendary A dark, crimson outfit with signature beard accents and piratical detail. Purchase the Blackbeard's Crimson Pack
Dragonscale Armor Legendary Elegant, flowing robes worn over impressive bronze scale mail. Purchase the Dragon Storm Pack
Hellion Armor Legendary Demonic armor marked with fiery highlights, wisps of smoke, and intense shadows. Purchase the Hellfire Pack
Master Assassin Robes Legendary Black satin and gold leaf robes expressing the elegant violence of the Master Assassin. Purchase the Master Assassin Pack
Nomad's Bronze Ensemble Legendary Built for long journeys across untamed lands, blending practicality with the marks of countless adventures. Claimed from the Helix Store
Stormfury Shroud Legendary Eerie armor rippling with bio-luminescent accents, fit for an underwater predator. Purchase the Sea Serpent Pack

Swords[edit | edit source]

Name Type Rarity Damage Maximum Takedowns Perk Availability
Order of Gold<section begin="Order of Gold"/> Pistol Sword Legendary 38 3 Automatically fires a shot after each Perfect Dodge Purchased from Level III General Store for 29000 Reales<section end="Order of Gold"/>
Rustborne Swords<section begin="Rustborne Swords"/> Pistol Sword Legendary 17 4 Attacks deal more defense damage Twitch<section end="Rustborne Swords"/>
Ezio's Swords<section begin="Ezio's Swords (Resynced)"/> Cutlass Legendary 25 3 Able to perfect parry unstoppable attacks <section end="Ezio's Swords (Resynced)"/>
Altaïr's Swords<section begin="Altaïr's Swords (Resynced)"/> Cutlass Legendary 25 4 Takedowns recover some health <section end="Altaïr's Swords (Resynced)"/>
Dark Animus Corsair Pistol Swords<section begin="Dark Animus Corsair Pistol Swords"/> Pistol Sword Legendary 38 2 Killing enemies with these swords also damages nearby enemies Complete True Purpose<section end="Dark Animus Corsair Pistol Swords"/>
The Fortune<section begin="The Fortune"/> Cutlass Legendary 20 3 Each kill with a Heavy Strike kill gives some reales Follow the treasure map gained by collecting all 11 portraits<section end="The Fortune"/>
Blades of Toledo<section begin="Blades of Toledo (Resynced)"/> Cutlass Legendary 25 3 Heavy Strikes recover a small amount of health Purchased from Level III General Store for 24000 Reales<section end="Blades of Toledo (Resynced)"/>
Naoe's Shadowblade<section begin="Naoe's Shadowblade"/> Cutlass Legendary 25 4 Perfect Parry and Perfect Dodge are easier to perform <section end="Naoe's Shadowblade"/>
Spring-Steel Swords<section begin="Spring-Steel Swords"/> Cutlass Legendary 38 2 Able to parry gunshots <section end="Spring-Steel Swords"/>
Lightserver's Blades<section begin="Lightserver's Blades"/> Cutlass Legendary 38 2 Heavy Strike range is increased Purchase the Master Assassin Pack<section end="Lightserver's Blades"/>
Matched Golden Swords<section begin="Matched Golden Swords (Resynced)"/> Cutlass Legendary 25 4 Chain Takedowns are easier to perform and range is increased Purchased from Treasure Dealer in Great Inagua for 8 Deer Hide, 12 Crocodile Leather, 20 Sugar<section end="Matched Golden Swords (Resynced)"/>
Le Bourgeoys Blades<section begin="Le Bourgeoys Blades"/> Pistol Sword Legendary 38 2 Fire an extra shot with each Heavy Strike Complete Art Lover I<section end="Le Bourgeoys Blades"/>
Dual Cleavers<section begin="Dual Cleavers (Resynced)"/> Cutlass Legendary 38 2 Sword attack power is increased while health is low Purchased from Level III General Store for 19000 Reales<section end="Dual Cleavers (Resynced)"/>
Masterwork Blades<section begin="Masterwork Blades"/> Rapier Legendary 29 3 Heavy Strikes recover some health Purchased from Treasure Dealer in Great Inagua for 6 Wild Pig Hide, 4 Rabbit Pelt, 30 Aloe<section end="Masterwork Blades"/>
Dragon's Fang Swords<section begin="Dragon's Fang Swords"/> Cutlass Legendary 38 4 Killing enemies with these swords temporarily increases attack power Purchase the Dragon Storm Pack<section end="Dragon's Fang Swords"/>
Blades of the Damned<section begin="Blades of the Damned"/> Pistol Sword Legendary 38 2 Enemies sometime catch fire after their defense is broken Purchase the Hellfire Pack<section end="Blades of the Damned"/>
Serpent's Fang Cutlasses<section begin="Serpent's Fang Cutlasses"/> Cutlass Legendary 38 3 Perfect Parry recovers some health Purchase the Sea Serpent Pack<section end="Serpent's Fang Cutlasses"/>
Persian Scimitars<section begin="Persian Scimitars (Resynced)"/> Cutlass Legendary 38 4 Brutes cannot deny Chain Takedowns reward from Restored Weathered Map treasure<section end="Persian Scimitars (Resynced)"/>
Espada Ancha<section begin="Espada Ancha (Resynced)"/> Cutlass Rare 13 4 N/A found from an underwater chest in Shipwreck: The Black Trench<section end="Espada Ancha (Resynced)"/>
French Court Swords<section begin="French Court Swords (Resynced)"/> Rapier Rare 25 2 N/A Purchased from Level II General Store for 6500 Reales<section end="French Court Swords (Resynced)"/>
Pirate Scimitars<section begin="Pirate Scimitars (Resynced)"/> Cutlass Rare 38 3 N/A Purchased from Level II General Store for 11000 Reales<section end="Pirate Scimitars (Resynced)"/>
British Colonial Cutlasses<section begin="British Colonial Cutlasses (Resynced)"/> Cutlass Rare 25 3 N/A Purchased from Level II General Store for 6500 Reales<section end="British Colonial Cutlasses (Resynced)"/>
Scottish Broadswords<section begin="Scottish Broadswords (Resynced)"/> Cutlass Rare 38 2 N/A Reward from Treasure Map from Isla Providencia<section end="Scottish Broadswords (Resynced)"/>
Standard Pistol Swords<section begin="Standard Pistol Swords"/> Pistol Sword Rare 25 3 N/A Purchased from Level II General Store for 6500 Reales<section end="Standard Pistol Swords"/>
Captain Drake's Swords<section begin="Captain Drake's Swords (Resynced)"/> Rapier Rare 38 2 N/A Found in treasure chest at Sacrifice Island<section end="Captain Drake's Swords (Resynced)"/>
Ferraro's Rapiers<section begin="Ferraro's Rapiers"/> Rapier Rare 38 4 N/A Purchased from General Store on unmarked island in the north-west of Gibara for 16000 Reales<section end="Ferraro's Rapiers"/>
Officer's Rapiers<section begin="Officer's Rapiers (Resynced)"/> Rapier Rare 17 4 N/A Purchased from Level II General Store for 8500 Reales<section end="Officer's Rapiers (Resynced)"/>
British Cutlasses<section begin="British Cutlasses (Resynced)"/> Cutlass Common 17 2 N/A [Acquired during/Complete] Lively Havana<section end="British Cutlasses (Resynced)"/>
French Dress Swords<section begin="French Dress Swords (Resynced)"/> Rapier Common 20 2 N/A Purchased from any General Store for 1200 Reales<section end="French Dress Swords (Resynced)"/>
Spanish Cup-hilt Rapiers<section begin="Spanish Cup-hilt Rapiers (Resynced)"/> Rapier Common 17 2 N/A Found in treasure chest in Havana<section end="Spanish Cup-hilt Rapiers (Resynced)"/>
Officer's Smallswords<section begin="Officer's Smallswords (Resynced)"/> Rapier Common 13 2 N/A Default swords<section end="Officer's Smallswords (Resynced)"/>
German Rapiers<section begin="German Rapiers (Resynced)"/> Rapier Common 22 2 N/A Found in treasure chest on Crooked Island<section end="German Rapiers (Resynced)"/>
Privateer's Cutlasses<section begin="Privateer's Cutlasses (Resynced)"/> Cutlass Common 25 2 N/A Found in Treasure Chest on Florida island<section end="Privateer's Cutlasses (Resynced)"/>
Blackbeard's Crimson Swords<section begin="Blackbeard's Crimson Swords"/> Rapier Legendary 25 3 Breaking an enemy's defense also damages nearby enemies Purchase the Blackbeard's Crimson Pack<section end="Blackbeard's Crimson Swords"/>
Uncrowned Prince<section begin="Uncrowned Prince"/> Rapier Legendary 25 3 Recovers some health after breaking enemy defense Underwater treasure chest west of Kingston, at coordinates 500,167<section end="Uncrowned Prince"/><section end="Resynced Swords"/>
Name Description
Blackbeard's Crimson Swords Lethal swords modeled after Blackbeard's famous blade, ornate and menacing.
Uncrowned Prince Pulled from beneath the waves after centuries, this keris bahari sword was once the weapon of royalty from the old kingdom of Palembang.
Lightserver's Blades Sleek black blades with gold filigree, hones to deadly edges.
Dragon's Fang Swords A sword with a light, graceful design featuring a mystic jade edge.
Blades of the Damned A pair of swords glowing with hellfire and brimstone, fierce and powerful.
Serpent's Fang Cutlasses A pair of sharp, serpentine swords inspired by sea monster fangs, lit with neon patterns.
The Fortune A pair of unique swords once used by the infamous pirate, Edward Kenway.
Dual Cleavers A pair of simple meat cleavers typically used by butchers and made infamous by pirates as weapons of war.
Order of Gold Adorned with intricate patterns, these blades are a rare and deadly curiosity.
Ezio's Swords A pair of swords once owned by the legendary Assassin mentor, Ezio Auditore da Firenze.
Altaïr's Swords A pair of swords once owned by the legendary Assassin mentor, Altaïr Ibn-La'Ahad.
Naoe's Shadowblade A balanced katana shaped by shinobi combat principles, favoring fluid movement and rapid follow-up strikes. Performs best with evasive tactics.
Dark Animus Corsair Pistol Swords These blades dance with strange light, like tears in the fabric of the world.
Spring-Steel Swords A pair of swords that look unremarkable at first glance, but have the strength to deflect bullets if wielded properly.
Blades of Toledo A sleek pair of swords Edward Kenway acquired in the famous city of Toledo.
Le Bourgeoys Blades The only pair of pistol swords with a genuine original flintlock attached.
Persian Scimitars A beautiful and deadly pair of Persian scimitars, replete with embedded diamonds.
Matched Golden Swords A pair of legendary golden swords, praised far and wide for their exquisite beauty.
Masterwork Blades A pair of beautifully balanced swords forged by a master craftsman.
Espada Ancha Versatile soldier's swords, unremarkable in appearance but trustworthy in a fight.
French Court Swords A pair of swords famous for having a perfect balance between speed and power.
Pirate Scimitars A pair of devastating scimitars, praised from Barbados to Boston.
British Colonial Cutlasses A pair of cutlasses popular among the settlers of the British colonies in North America.
Scottish Broadswords Heavy broadswords that emphasize damage over finesse.
Standard Pistol Swords A pair of rare pistol swords, capable of firing a gunshot in the right circunstances.
Captain Drake's Swords A pair of silver broadswords rumored to have been used by the legendary privateer, Sir Francis Drake.
Ferraro's Rapiers A pair of rapiers that belonged to the Italian diplomat, Ruggiero Ferraro.
Officer's Rapiers A pair of extremely light rapiers praised for their swiftness.
German Rapiers A pair of traditional German rapiers typically used by Prussian court officers.
Privateer's Cutlasses A pair of cutlasses appreciated for their versatility by privateers throughout the West Indies.
British Cutlasses A pair of light cutlasses made popular by British privateers.
French Dress Swords A pair of elegant swords made popular by French court officers.
Spanish Cup-hilt Rapiers A pair of cheap yet efficient Spanish rapiers.
Officer's Smallswords A pair of small swords popular among officers in the British Army.
Rustborne Swords Versatile blades with integrated flintlocks, their bronze-hued surfaces worn by time and battle. Perfect for Assassins who strike swiftly, both in melee and from a distance.

Pistols[edit | edit source]

Name Rarity Range Draw Speed Perk Availability
Dark Animus Corsair Flintlocks<section begin="Dark Animus Corsair Flintlocks"/> Legendary 22 1.00 Each pistol shot ricochets to a second target <section end="Dark Animus Corsair Flintlocks"/>
Darkworker's Pistols<section begin="Darkworker's Pistols"/> Legendary 22 1.50 While anonymous, pistols do not consume ammunition Purchase the Master Assassin Pack<section end="Darkworker's Pistols"/>
Dragon's Roar Pistols<section begin="Dragon's Roar Pistols"/> Legendary 28 1.50 Pistol range increased after a pistol shot kill Purchase the Dragon Storm Pack<section end="Dragon's Roar Pistols"/>
Diabolist's Pistols<section begin="Diabolist's Pistols"/> Legendary 20 1.20 Pistol shots set enemies near the target on fire Purchase the Hellfire Pack<section end="Diabolist's Pistols"/>
Fury of the Deep Pistols<section begin="Fury of the Deep Pistols"/> Legendary 28 1.50 Heals slightly after firing a headshot Purchase the Sea Serpent Pack<section end="Fury of the Deep Pistols"/>
Golden Flintlock Pistols<section begin="Golden Flintlock Pistols (Resynced)"/> Legendary 28 1.20 Killing an enemy with the postol will slow time briefly Purchased from Level III General Store for 18000 Reales<section end="Golden Flintlock Pistols (Resynced)"/>
Gargoyle's Breath<section begin="Gargoyle's Breath"/> Legendary 20 1.50 Explosive round. Consumes 100 Reales per shot from Restored Weathered Map treasure<section end="Gargoyle's Breath"/>
Captain Drake's Flintlocks<section begin="Captain Drake's Flintlocks (Resynced)"/> Legendary 24 1.20 Pistol shots kill Captains instantly (except Bosses) bought from secret General Store on unmarked island in the north-west of Gibara region at Coordinates 550, 638 (22000 Reales)<section end="Captain Drake's Flintlocks (Resynced)"/>
Rustic Flintlocks<section begin="Rustic Flintlocks"/> Legendary 22 1.20 After a Perfect Dodge, quick shooting immediately does not consume ammunition obtained from in-game online store for free (on map press Options-Button to access the store).<section end="Rustic Flintlocks"/>
Peaceful Means<section begin="Peaceful Means"/> Legendary 20 1.00 Pistol shots are quieter Purchased from Treasure Dealer for 3 Capuchin Monkey Pelt, 4 Iguana Leather, and 20 Rum Barrels.<section end="Peaceful Means"/>
Cannon-Barrel Pistols<section begin="Cannon-Barrel Pistols (Resynced)"/> Rare 21 1.12 N/A from locked chest in Jiguey (535, 511). It's a locked underwater chest, loot the key from the pirate leader on the beach inside Jiguey, in the same cave as the chest.<section end="Cannon-Barrel Pistols (Resynced)"/>
Captain Morgan's Pistols<section begin="Captain Morgan's Pistols (Resynced)"/> Rare 20 1.50 N/A Found in underwater treasure chest on Black Island<section end="Captain Morgan's Pistols (Resynced)"/>
Captain's Wheellock Pistols<section begin="Captain's Wheellock Pistols (Resynced)"/> Rare 20 1.50 N/A Found in treasure chest on Great Inagua<section end="Captain's Wheellock Pistols (Resynced)"/>
Spanish Officer Pistols<section begin="Spanish Officer Pistols (Resynced)"/> Rare 24 1.00 N/A Purchased from Level II General Store for 5500 Reales<section end="Spanish Officer Pistols (Resynced)"/>
Pirate Blunderbusses<section begin="Pirate Blunderbusses(Resynced)"/> Rare 20 1.00 N/A Purchased from Level II General Store for 6000 Reales<section end="Pirate Blunderbusses (Resynced)"/>
Baldwin's Golden Pistols<section begin="Baldwin's Golden Pistols"/> Rare 26 1.00 N/A Complete Plantain!<section end="Baldwin's Golden Pistols"/>
Standard Wheellock Pistols<section begin="Standard Wheellock Pistols (Resynced)"/> Common 20 1.12 N/A purchasable from any General Store (800 Reales)<section end="Standard Wheellock Pistols (Resynced)"/>
Common Flintlock Pistols<section begin="Common Flintlock Pistols (Resynced)"/> Common 20 1.00 N/A Default pistols<section end="Common Flintlock Pistols (Resynced)"/>
Rufino's Flintlocks<section begin="Rufino's Flintlocks"/> Legendary 20 1.20 Pistol kills make nearby enemies go berserk <section end="Rufino's Flintlocks"/>
Blackbeard's Crimson Pistols<section begin="Blackbeard's Crimson Pistols"/> Legendary 22 1.50 Increase morale damage from headshots Purchase the Blackbeard's Crimson Pack<section end="Blackbeard's Crimson Pistols"/><section end="Resynced Pistols"/>
Name Description
Rufino's Flintlocks A matched pair of pistols favored by the notorious rogue Rufino. Reliable at close range and quick to draw, they were made for shipboard skirmishes and sudden betrayals.
Blackbeard's Crimson Pistols Classic pirate pistols with aged metal and crimson highlights.
Dark Animus Corsair Flintlocks Truth and thunder in the palm of your hand.
Darkworker's Pistols Hand-carved ebony with gold-plated iron forming a lethal union.
Dragon's Roar Pistols Sleek pistols imbued with ornate scrollwork and glowing jade.
Diabolist's Pistols A set of pistols wreathed in infernal flames, emitting an aura of destruction.
Fury of the Deep Pistols Silvery, steel pistols adorned with deep-sea patterns and neon highlights.
Golden Flintlock Pistols A set of legendary, golden flintlock pistols, famed for their extraordinary precision.
Gargoyle's Breath Monstrous, leering faces adorn the grips of these pistols.
Captain Drake's Flintlocks A set of flintlock pistols once owned and used by captain and knight, Sir Francis Drake.
Rustic Flintlocks Firearms with rustic patinas, showing the marks of countless skirmishes. Compact, reliable, and ready for close encounters or unexpected duels.
Peaceful Means The method by which many disputes can be swiftly resolved.
Cannon-Barrel Pistols A set of pistols forged to resemble ship cannons.
Captain Morgan's Pistols A set of flintlock pistols once owned and used by Captain Morgan.
Captain's Wheellock Pistols A rare set of old wheellock pistols, coveted by soldiers for their sturdiness and sentimental value.
Spanish Officer Pistols A set of pistols, praised throughout the West Indies for their stability.
Pirate Blunderbusses A set of bulky blunderbusses, popular among pirates for their brashness.
Baldwin's Golden Pistols Inextricably tied to the fall of the Baldwin name, these pistols claimed the lives of at least two of their owners' family. They are likely to claim many more.
Standard Wheellock Pistols A set of wheellock pistols, perfect for reaching targets at great distances.
Common Flintlock Pistols A set of typical flintlock pistols, found all across the West Indies.

Trinkets[edit | edit source]

Image Name Rarity Description Perk Availability
Black Pearl Legendary This ominous trinket contain the ghosts of drowned sailors. Takedowns can chain to one more enemy Purchase from the Treasure Dealer for 60 wine, 40 spice, 30 tobacco and 20 aloe
Shark Teeth Legendary A symbol of fierceness and reckless bravery. Brutes cannot deny Chain Takedowns Purchase from a level 3 General Store for 25000 Reales
Templar Cross Legendary The secret symbol of the Templars. Reduce damage from enemy melee attacks Complete Damn Fine Gear
Hidden Ones Sigil Legendary The secret sigil of the Hidden Ones. Enemies' detection time is increased while crouched Complete The Pirate Captain (half of the Assassin's Contracts)
Brass Bird Trinket Legendary Kenway's lucky brass charm, linked to his iconic ship. Rope Dart cooldown is shorter Purchase the Master Assassin Pack
Wooden Eyeball Legendary This false eye provides extra insight. Quick shooting kills Brutes instantly Purchased from General Store at Great Inagua for 12000 Reales
Obsidian Monolith Legendary Darker than the blackest seaglass, gazing too long upon this particular material hurts the eyes. Perfect Dodge is easier to perform Complete rank 9 of "Eye in the Dark" project
Yax Tun Pendant Legendary This Mayan design brings fortune to its bearer. All gunshots are mysteriously absorbed Complete Mayan Mysteries
Guardian Beast Trinket Legendary Rendered in miniature, that its gaze might ward the steps of its keeper across land and sea. Health slowly regenerates while out of combat Found in underwater chest between pair of unnamed island south of San Ignacio wreck
Stormrunner Pendant Rare A lightweight circular pendant painted in striking blue and red pigments. Its design captures the spirit of relentless motion and high adrenaline, carried by travelers who refuse to tire, whether sprinting through crowded markets or scaling towering keeps. Increases the amount of healing from food, drink, and remedies Found in underwater chest off the coast of Nassau, at coordinates 615, 767
Hunter's Amulet Rare An amulet of good fortune favored by hunters. Animals' range of detection is reduced Buried treasure chest on Santanillas
Bloody Spanish Medal Rare One of Laurens Prins' trophies from his time as a soldier. Reduces damage from Spanish soldiers Inside Laurens Prins' Manor
Anchor Medallion Rare A lucky anchor medallion favored by sharp-eyed sailors. Increases the rewards from floating loot Found in a treasure chest on Sacrifice Island
Lock of Hair Rare A lock of Caroline's hair kept as a lucky keepsake. Restore some health after a perfect parry Complete Wayward Souls
Cross Pendant Rare A bejeweled cross once worn by the wealthiest citizen in Kingston. Reduces damage from British soldiers Complete Tithes Paid
Exotic Sea Shells Rare A string of sea shells gathered from around the world. Increases the wildlife products gained from skinning animals Found in treasure chest in southeast Havana
Small Goblet Rare A sacred grail said to prolong its owner's life. Increases the amount of healing from food, drink, and remedies Complete The Other Cheek
Jackdaw Totem Rare Carved by an unknown sculptor, it represents protection and gratitude. Falling from high places no longer damages Edward Complete A World Without Gold
Lodestone Rare A naturally magnetized piece of mineral. Loots nearby Corpses and Curios automatically Purchased from a Level II General Store for 7000 Reales
Folded Palm Rare A gambler's trinket meant to bring good fortune. Gain reales after each Takedown Complete Spiteful Soldier
Found Coin Rare A large gold coin turned into a good luck charm. Increase the amount of Reales gained Complete Art Lover I
Rabbit's Foot Common A lucky charm for warding off misfortune. Chance of staggering an enemy following a successful parry Complete The Taíno Assassin
Gold Earring Common Gold hoop earrings stolen from a lady with connections in high places. Reduces the gain of Wanted Level from acts of piracy Found in underwater chest at Salt Key Bank
Diamond Trinket Common This diamond trinket is as tough as nails and as hard as a rock. Oxygen drains slower while diving underwater Found in underwater treasure chest at Cape Bonavista
Demon-forged Pendant Legendary A fiery charm pulsating with dark energy from the lower planes. Berserk darts also sets enemy on fire Purchase the Hellfire Pack
Abyssal Pendant Legendary A silver snakehead charm, illuminated with an inner glow. Killing enemies also recovers some health Purchase the Sea Serpent Pack
Fortunate Circle Charm Legendary An elegant pendant in the form of a lucky jade circle. Impervious to attacks for a short duration after a Perfect Dodge Purchase the Dragon Storm Pack
Narwhal's Horn Rare The broken tip of a narwhal's horn. Enemy guards lose their defensive stance more quickly Found inside the house on Cat Island
Blackbeard's Trinket Legendary A lucky charm for the predator who stalked the seas. Kills further reduce enemy morale Pre-order reward
Small Bones Common The grim remains of a shaman once used for dark rituals. Heals after a successful assassination. Complete The Cursed Trinket