Welcome to Assassin's Creed Wiki! Log in and join the community.

User:Soranin/Sandbox4: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
 
(212 intermediate revisions by 2 users not shown)
Line 1: Line 1:
=Valley of Memory=
==ASoE==
;Art
;[[Assassin's Creed: Mirage – A Soar of Eagles 1]]
{| width="100%" cellspacing="8" valign="top"
;[[Assassin's Creed: Mirage – A Soar of Eagles 2]]
| width="50%" style="background: rgba(180, 95, 55, .4); border: 1px solid #aaa; padding: 12px 12px 12px" | '''Landmarks''' {{c|Northern Wilds}}
;[[Assassin's Creed: Mirage – A Soar of Eagles 3]]
<small>
*[[Aksumite Kingdom]]
*Roman Fort
*[[Arwe]]
**{{ArtStation|oJvx2L|Roman Fort|zoh|Pierre Quéru}}
*[[Church of Abuna Yemata]]
**{{ArtStation|L4Pgkv|Roman Fort|latarekran|Julia Blardat}}
*[[Endubis]]
**{{ArtStation|wrWvEV|Roman Fort|latarekran|Julia Blardat}}
*[[Memnon (eagle)]]
**{{ArtStation|V2616X|Roman Fort|latarekran|Julia Blardat}}
*[[Nibris]]
**{{ArtStation|dyXG4W|Roman Fort|latarekran|Julia Blardat}}
*[[Fuladh Al Haami]]
**{{ArtStation|mAkyza|Roman Fort|marogax|Lucas Clement}}
*[[Roshan]]
*Ikmah Mountain
 
**{{ArtStation|EznzEq|Ikmah Mountain|constantinbodescu|Constantin Bodescu}}
==Le Trésor Perdu d'Aliénor==
**{{ArtStation|GvykOB|Ikmah Mountain|zoh|Pierre Quéru}}
*[https://assassinscreed.fandom.com/fr/wiki/Assassin%27s_Creed:_Le_Tr%C3%A9sor_Perdu_d%27Ali%C3%A9nor 1]
**{{ArtStation|gR1ZoL|Ikmah Mountain|vadim_tougeron|Vadim Tougeron}}
**{{ArtStation|JrdPXn|Ikmah Mountain|dianascarlatescu|Diana Scarlatescu}}
</small>
| width="50%" style="background: rgba(180, 95, 55, .4); border: 1px solid #aaa; padding: 12px 12px 12px" | '''Landmarks''' {{c|AlUla}}
<small>
*AlUla Market
**{{ArtStation|4NrA6n|Old Town|marogax|Lucas Clement}}
*Musa ibn Nusayr Fort
**{{ArtStation|dy5a8X|Musa ibn Nusayr Fort|zoh|Pierre Quéru}}
</small>
|-
| width="50%" style="background: rgba(180, 95, 55, .4); border: 1px solid #aaa; padding: 12px 12px 12px" | '''Landmarks''' {{c|Ramm Valley}}
<small>
*Robbers' Water Supply
**{{ArtStation|AZxZ6W|Robbers' Water Supply|constantinbodescu|Constantin Bodescu}}
**{{ArtStation|AZbdJX|Robbers' Water Supply|corneliagrozavu|Cornelia Grozavu}}
*Elephant Rock
**{{ArtStation|RKrnLX|Elephant Rock|eulalieprats|Eulalie Prats}}
*Robbers' North Outpost
**{{ArtStation|0lwle4|Robbers' North Outpost|constantinbodescu|Constantin Bodescu}}
**{{ArtStation|eRwkNX|Robbers' North Outpost|corneliagrozavu|Cornelia Grozavu}}
</small>
| width="50%" style="background: rgba(180, 95, 55, .4); border: 1px solid #aaa; padding: 12px 12px 12px" | '''Landmarks''' {{c|Hegra}}
<small>
*Al-Khuraymat
*Al-Ahmar Mountain
**{{ArtStation|RKGqor|Al-Ahmar Mountain|jeanchoukroun|Jean Choukroun}}
*Tomb of Hayyan son of Kuza
**{{ArtStation|DLR9vE|Tomb of Hayyan Son of Kuza|zoh|Pierre Quéru}}
**{{ArtStation|gRN82G|Tomb of Hayyan Son of Kuza|eulalieprats|Eulalie Prats}}
*Al-Banat Mountain
**{{ArtStation|EznzwK|Al-Banat Mountain|constantinbodescu|Constantin Bodescu}}
**{{ArtStation|3E30QE|Al-Banat Mountain|calciuvalentina|Valentina Calciu}}
*Ithlib Mountain
**{{ArtStation|YG9GPY|Ithlib Mountain|constantinbodescu|Constantin Bodescu}}
**{{ArtStation|V2KvVN|Ithlib Mountain|hopiz|Anthony Bonnet}}
**{{ArtStation|GvlE4V|Ithlib Mountain|dianascarlatescu|Diana Scarlatescu}}
|-
| width="50%" style="background: rgba(180, 95, 55, .4); border: 1px solid #aaa; padding: 12px 12px 12px" | '''Regions'''
<small>
*[[AlUla]]
**{{ArtStation|gRmwnE|Old Town|jeanchoukroun|Jean Choukroun}}
**{{ArtStation|4NrA6n|Old Town|marogax|Lucas Clement}}
**{{ArtStation|qJVq6y|Old Town|calciuvalentina|Valentina Calciu}}
**{{ArtStation|oJvGOz|Old Town|andreea_firan|Andreea Firan}}
**{{ArtStation|qJyJZP|Old Town|constantinbodescu|Constantin Bodescu}}
**{{ArtStation|QK2yRx|Old Town|corneliagrozavu|Cornelia Grozavu}}
*Hegra
**{{ArtStation|vbqzrx|Hegra|jeanchoukroun|Jean Choukroun}}
**{{ArtStation|980N1q|Hegra|eulalieprats|Eulalie Prats}}
**{{ArtStation|eRLGQG|Hegra|vadim_tougeron|Vadim Tougeron}}
*Ramm Valley
**{{ArtStation|XJoaVR|Ramm Valley|jeanchoukroun|Jean Choukroun}}
*Northern Wilds
*Southern Wilds
*AlUla Oasis
**{{ArtStation|1NvLgX|AlUla Oasis|jeanchoukroun|Jean Choukroun}}
</small>
| width="50%" style="background: rgba(180, 95, 55, .4); border: 1px solid #aaa; padding: 12px 12px 12px" | '''Landmarks''' {{c|Southern Wilds}}
<small>
*Lion's Tomb
**{{ArtStation|6L6LBV|Lion's Tomb|constantinbodescu|Constantin Bodescu}}
**{{ArtStation|nJR6ar|Lion's Tomb|dianascarlatescu|Diana Scarlatescu}}
**{{ArtStation|wrW0YO|Lion's Tomb|vipulul|Paul-Bogdan Grigore}}
*Warehouses
**{{ArtStation|P6vOXo|Warehouses|zoh|Pierre Quéru}}
**{{ArtStation|Ez53W0|Warehouses|marogax|Lucas Clement}}
*Robbers' South Outpost
**{{ArtStation|nJRJ6O|Robbers' South Outpost|constantinbodescu|Constantin Bodescu}}
**{{ArtStation|eRwkbJ|Robbers' South Outpost|corneliagrozavu|Cornelia Grozavu}}
*AlUla Cemetery
**{{ArtStation|Gvy1bB|AlUla Cemetary|zoh|Pierre Quéru}}
**{{ArtStation|0l9AV8|AlUla Cemetary|marogax|Lucas Clement}}
*Traveler's Camp
**{{ArtStation|8BYB5x|Travelers' Camp|constantinbodescu|Constantin Bodescu}}
**{{ArtStation|5WD5nO|Travelers' Camp|dianascarlatescu|Diana Scarlatescu}}
**{{ArtStation|2BvELK|Travelers' Camp|marogax|Lucas Clement}}
*Ruinous Sanctuary
**{{ArtStation|3ENEeg|Ruinous Sanctuary|constantinbodescu|Constantin Bodescu}}
**{{ArtStation|6L43l0|Ruinous Sanctuary|corneliagrozavu|Cornelia Grozavu}}
</small>
|-
| width="50%" style="background: rgba(180, 95, 55, .4); border: 1px solid #aaa; padding: 12px 12px 12px" | '''Landmarks''' {{c|AlUla Oasis}}
<small>
*Abandoned Farm
**{{ArtStation|zxvxz4|Abandoned Farm|constantinbodescu|Constantin Bodescu}}
**{{ArtStation|989N5L|Abandoned Farm|dianascarlatescu|Diana Scarlatescu}}
**{{ArtStation|vb6D8x|Abandoned Farm|vipulul|Paul-Bogdan Grigore}}
*Farm Camp
**{{ArtStation|K3b3PG|Farm Camp|constantinbodescu|Constantin Bodescu}}
**{{ArtStation|x3V8Or|Farm Camp|calciuvalentina|Valentina Calciu}}
*Oasis Lookout Rock
**{{ArtStation|qJyJZe|Oasis Lookout Rock|constantinbodescu|Constantin Bodescu}}
**{{ArtStation|nJVK89|Oasis Lookout Rock|calciuvalentina|Valentina Calciu}}
*The Blue House
**{{ArtStation|2Br9aB|Blue House|vadim_tougeron|Vadim Tougeron}}
*Farmer's Quarter
**{{ArtStation|P6w62n|Farmers' Quarter|constantinbodescu|Constantin Bodescu}}
**{{ArtStation|oJ52dz|Farmer's Quarter|dianascarlatescu|Diana Scarlatescu}}
**{{ArtStation|lGWPLV|Farmer's Quarter|corneliagrozavu|Cornelia Grozavu}}
*Nimlot's Estate
</small>
|
|}


;Artists
==Echoes of Revolution==
*Constantin Bodescu
*[https://www.pocketgamer.com/echoes-of-revolution/sugar-creative-interview-assassins-creed/ 1]
*Jean Choukroun
*[https://www.echoesofrevolution.com/ 2]
*Andreea Firan
*Anthony Bonnet
*Diana Scarlatescu
*Julia Blardat
*Valentina Calciu
*Paul-Bogdan Grigore
*Cornelia Grozavu
*Lucas Clement


===Boston===
<!--
<!--
=Incense Road=
;General
{{Era|Locations|Culture}}{{WP-REAL|Incense trade route}}
<tabber>
The '''Incense Road''' was an ancient network of land and sea routes trading routes that linked [[Arabia]] to the [[Mediterranean Sea|Mediterranean]] world, driven by the strong demand for frankincense from Oman.<ref name= "DB Incense Road">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Incense Road]]</ref> The land route flourished between the 3rd century BCE and 2nd century CE,<ref name="Wiki">{{WP|Incense trade route}}</ref> being later superseded by transport through the [[Red Sea]].<ref name= "DB Incense Road"/> The [[Al-Ula Valley]] was long considered a mandatory stop along the route, due to its geographic position, availability of water and food produced at the [[AlUla Oasis|local oasis]].<ref name= "DB Merchant">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Life of a Merchant]]</ref><ref name= "DB Incense Road"/>
|-|Intro=
;Welcome to Boston
250 years ago, Boston stood at the heart of the Revolution that led to the beginning of a nation.<br>Travel back in time and relive the key events of the American Revolution.


During the first millennium BCE, both Dadanite and Lihyanite kingdoms at the valley took advantage of the region's placement along the Incense Road to develop their civilizations, with inspiration from their trading partners, namely the [[Levant]], [[Egypt]], [[Mesopotamia]],<ref name= "DB Civilizations">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Dadanite/Lihyanite & Nabataean Civilizations]]</ref> and [[Greece]], influencing their culture.<ref name= "DB Sanctuary">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Sanctuary Ruins]]</ref> After the [[Nabataean Kingdom]] took over the region and established their regional authority at [[Hegra]] by the middle of the 1st century BCE,<ref name= "DB Civilizations"/> it became an essential stop on the route,<ref name= "DB Hegra">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Hegra]]</ref> allowing the [[Nabataeans]] to make a fortune from caravan trade.<ref name= "DB Incense Road"/>
Welcome to Echoes of Revolution: Boston


Though the road receives its name from frankincense, it was not the only good traded, and other items hailing from locations much further than Arabia,<ref name= "DB Incense Road"/> such as [[India]] and the Horn of [[Africa]] also found purchase by the caravans, with spices, [[precious stone]]s, [[pearl]]s, [[silk]], [[gold]] and even [[Slavery|enslaved people]] being traded bought and sold.<ref name="Wiki">{{WP|Incense trade route}}</ref>
|-|End=
;Echoes of Revolution: Boston complete
Well done. You have synchronized all the memories from around Boston and seen the city as it once was at the height of the Revolution. You have completed Echoes of Revolution: Boston.  


==Appearances==
|-|Credits=
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
Created by Sugar Creative in partnership with Revolutionary Spaces and Ubisoft
*''[[Echoes of History]] – Valley of Memory''


==References==
;Boston250
{{Reflist}}
The creation of Echoes of Revolution: Boston has been generously supported and sponsored by Boston250<br>With special thanks to Alex Meadow, Ellen Garrity Foord & Megan Le
{{ACMir}}
[[Category:Arabia]]
[[Category:Economy]]


;Media Cymru
The creation of Echoes of Revolution: Boston has been supported by Media Cymru, and the UK Government<br>With special thanks to Sara Pepper


;Villa Albertine
The release of Echoes of Revolution: NYC has been supported by Villa Albertine


=Hind=
;Revolutionary Spaces
{{Era|Individuals}}
Echoes of Revolution: Boston has been created with the support and involvement of Revolutionary Spaces<br>With special thanks to Matt Wilding
[[File:ACMir DB Hind.png|thumb|250px|Hind]]
'''Hind''' was a woman active in [[Al-Ula]] during the 860s. Once married to a prosperous merchant, his sudden death forced her to manage her family's business in order to insure a good life for her two sons.<ref name= "DB Hind">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Hind]]</ref>


==Biography==
;Sugar Creative
After her husband passed and was buried, Hind sent her two young sons to stay with relatives, believing herself to not be the company they deserved due to her grief. She visited her husband's grave at [[AlUla Cemetery]], staying there for a prolonged period of time until she was startled by an [[Enkidu|eagle]] landing on the gravestone before her. The eagle's owner, [[Basim ibn Ishaq]], apologized for the incident and offered to escort her to her home, which she accepted. While they walked, she spoke about her life and her recent loss, giving him the advice to ask the [[Dervis|heavier man]] who she had seen with him at the cemetery about chest pains and heart flutters, considering that her husband had suffered such ailments often during the previous year.
Jason Veal, William Humphrey, Chris Barnes, Anders Gillies, Matt Robinson, Kiran Bharadia, Faye Allen, Oliver Brunyate, Alex Pitt, Dan Hayes, and Jonny Tooze


Upon arriving at the [[Warehouses|complex]] that included both her home and her husband's warehouse, Hind saw the robbers' mark painted upon a wall, and turned to Basim, asking that he infiltrate the location and retrieve a small wooden case holding her husband's portrait from the building. He soon returned with the requested item, much to her relief, and, knowing that the robbers usually killed any witnesses, asked him to escort her to [[Nimlot's Estate]], hoping that the [[Nimlot|merchant]] would take her in. During their trek, she told Basim all she knew about the robbers and the man she suspected to be their leader, [['Abis]]. At the estate's entrance, she asked one last favor of Basim, to bring any stolen items retrieved from the robbers to her, so that she could return them to their rightful owners, thinking of it as a way she could oppose the criminals while also being cautious. She then met with Nimlot and explained what had happened, being welcomed under his roof, and she would later send word for her children to join her there.<ref name= "The Ones Who Remain">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Ones Who Remain]]</ref>
;T-Mobile
Echoes of Revolution: Boston would not have been possible without the R&D support provided by T-Mobile<br>With special thanks to Louisa Spring and Courtney Tononi


Basim managed to retrieve a number of stolen items from the robbers' caches and returned them to Hind, who, in turn, gave them back to the people of Al-Ula and gave Basim a talisman as a reward.<ref name= "Stolen Goods">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Stolen Goods (Mirage)|Stolen Goods]]</ref> After Basim dealt with the robbers and despite her grief, Hind began managing her family's trading ventures to secure their future. Due to never  hesitating to aid neighbors in need, even when dealing with her own hardships, she became known throughout Al-Ula for her compassion.<ref name= "DB Hind"/>
;Niantic Spatial
Echoes of Revolution: Boston is powered by Niantic Spatial<br>With special thanks to Joe Gabriel


==Appearances==
;Ubisoft
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
Echoes of Revolution: Boston has been created in partnership with Ubisoft and the Assassin's Creed teams, using the digital world of Assassin's Creed III and Assassin's Creed Rogue<br>With special thanks to Amy Jenkins-Le Guerroué, Romain Fascialé, and Martina Strina


==References==
;Welsh Government
{{Reflist}}
The creation of Echoes of Revolution: Boston has been supported of the Welsh Government.<br>With special thanks to Jack Sargeant
{{ACMir}}
[[Category:Individuals]]


</tabber>


=AlUla Market=
;People of the Revolution
{{Era|Landmarks}}
<tabber>
[[File:FILENAME.TYPE|thumb|250px|AlUla Market]]
|-|John Adams=
'''AlUla Market''' was an open air market in [[Al-Ula]], northwest of the [[Masjid Al'Itham]] mosque.
John Adams was a foundational figure of the American Revolution. A Harvard-educated lawyer from Massachusetts, Adams rose to prominence by opposing the 1765 Stamp Act, serving as a delegate to the First and Second Continental Congresses, and working to build the newly formed American navy.


==History==
While sympathetic to the patriot cause, his belief in the rule of law led him to successfully defend British soldiers involved in the 1770 Boston Massacre. In Congress, he was instrumental in persuading delegates to declare independence, nominating George Washington as commander of the Continental Army, and playing a key role in drafting the Declaration of Independence in 1776. Later, he was central in negotiating the 1783 Treaty of Paris, which officially ended the Revolutionary War. Adams later authored the 1780 Massachusetts Constitution, influencing the future U.S. Constitution. He served as the first vice president under Washington and as the second president of the United States.
In the 860s, [[Basim ibn Ishaq]] visited the market to gather information on his [[Ishaq ibn Khalid|father]]'s whereabouts, following the advice of [[Nimlot]], who called it the "heartbeat of AlUla".<ref name= "The Ones Who Remain">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Ones Who Remain]]</ref> There, he spoke with a merchant, who warned him against venturing towards a section of the market where illicit business occured. Having seen one of the robbers he sought leaving such location, he followed the man out of the market.<ref name= "Wares and Shadows">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Wares and Shadows]]</ref>


==Gallery==
|-|Samuel Adams=
<gallery captionalign="center" position="center" widths="180">
Born in Boston, Samuel Adams was a pivotal Founding Father, political philosopher, and civic leader who galvanized colonial resistance against British authority. He strongly opposed the Stamp Act and other parliamentary taxation measures, leading to his involvement in the formation and operation of the Sons of Liberty in Boston. During the 1760s and 1770s he coordinated anti-British activities both within Boston and across the colonies, including the Boston Tea Party.<br><br>As a delegate to the Continental Congress, Adams was a firm advocate for separating from Britain, signing the Declaration of Independence in 1776. He was also involved in drafting the Articles of Confederation and, after the war, served as governor of Massachusetts.


</gallery>
|-|Crispus Attucks=
Crispus Attucks was one of the first casualties of the American Revolution. As an escaped slave working as a sailor and dock worker in Boston, he became a protest leader and the first victim of the Boston Massacre. During the confrontation with British soldiers on King Street, Attucks stood at the forefront of a crowd, demanding that the soldiers leave. When the soldiers opened fire, Attucks was shot twice in the chest, dying instantly.<br><br>Although his death was used as political propaganda to fuel anti-British sentiment during the period, his status as a martyr was cemented by 19th-century abolitionists who highlighted his sacrifice as a testament to Black patriotism.


==Appearances==
|-|Benjamin Franklin=
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
Benjamin Franklin was one of the Founding Fathers. A seasoned diplomat in London, he initially opposed the Stamp Act and, upon returning to America, he helped draft the Declaration of Independence in 1776. One of his most significant contributions to the Revolution was serving as the primary American envoy to France from 1776 to 1778. Using his fame as a scientist and diplomatic expertise, he secured essential French financial and military support. This support is widely regarded as being instrumental in turning the tide of the war.<br><br>Franklin is the only Founding Father to sign all three major documents establishing the United States: the Declaration of Independence (1776), the Treaty of Paris ending the war (1783), and the U.S. Constitution (1787).


==References==
|-|John Hancock=
{{Reflist}}
John Hancock was an American merchant, statesman, and prominent Patriot leader during the American Revolution. Inheriting a massive fortune from his uncle, Hancock became one of New England’s wealthiest men and used this wealth and influence to oppose British taxation policies. His defiance made him popular in Boston, particularly after customs officials seized his ship, the Liberty, in 1768 on charges of smuggling.<br><br>Hancock served as the President of the Second Continental Congress from 1775 to 1777, and after the war, he served as the first and third Governor of Massachusetts. He is best known for being the first person to sign the Declaration of Independence in 1776, doing so with a large, bold signature to defy King George III.
{{ACMir}}
[[Category:Landmarks in AlUla]]


|-|Thomas Jefferson=
Thomas Jefferson was a pivotal figure in the American Revolution, acting as a leading intellectual, a political activist, and the primary author of the Declaration of Independence. Throughout the conflict, while he did not fight on the battlefield, he sought to transform the American colonies into a modern republic, advocating for the separation of church and state, the abolition of feudal inheritance laws, and widespread educational reform. As a delegate to the Second Continental Congress in 1776, the 33-year-old Virginian was tasked with drafting the document that justified the colonies’ break from Great Britain, articulating the foundational American ideals of ''"Life, Liberty, and the pursuit of Happiness"''.


=Al-Banat Mountain=
|-|Marquis de Lafayette=
{{Era|Landmarks}}
Marquis de Lafayette was a French aristocrat and military officer who played a crucial role in the American Revolution, acting as a vital link between the American colonies and France. Inspired by the American cause of liberty, the 19-year-old defied King Louis XVI and traveled to America in 1777, volunteering to serve without pay.<br><br>He quickly formed a close bond with George Washington and was commissioned as a major general in the Continental Army. Lafayette proved his bravery and skill in battle and was wounded in action. This led him to return to France and lobby for increased military aid, successfully securing French troops and supplies for the colonies. Returning to America in 1781, he led American forces against Lord Cornwallis in Virginia, setting the stage for the decisive American-French victory at the Siege of Yorktown.<br><br>After returning to France after the war, Lafayette remained a lifelong friend of the United States and was granted honorary U.S. citizenship in 2002.
[[File:FILENAME.TYPE|thumb|250px|Al-Banat Mountain]]
'''Al-Banat Mountain''' is a sandstone necropolis in south [[Hegra]].


==History==
|-|Paul Revere=
The necropolis contains 29 tombs carved during the first century CE, having been popular with local notables. These tombs, visible from the city of [[Al-Ula]], had many noteworthy sculptural elements, with their triangular pediments presenting animals, such as eagles, snakes, and fish, as well as mythological creatures, such as [[Medusa]], a gorgon from Greek myth.<ref name= "DB Al-Banat">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: City Surrounded by the Dead]]</ref>
Paul Revere was a prominent Boston silversmith, industrialist, and dedicated Patriot. A leading member of the Sons of Liberty, Revere organized intelligence networks to monitor British troops and co-originated anti-British agitation, including taking part in the 1773 Boston Tea Party. During the war, Revere served in the Massachusetts Militia and manufactured gunpowder for the Continental Army.<br><br>He is most well known for his dramatic midnight ride on April 18, 1775, to warn colonists of advancing British forces. Following instructions, a ''"one if by land, two if by sea"'' signal was placed in the Old North Church, alerting Revere to the British route across the Charles River. Along with William Dawes and others, Revere spread the alarm from Boston to Lexington, enabling leaders John Hancock and Samuel Adams to escape and allowing militiamen to prepare for the crucial battles of Lexington and Concord. Though captured by a British patrol shortly after his ride, his mission was successful. This was later immortalized in Henry Wadsworth Longfellow’s 1861 poem, ''"Paul Revere's Ride"'' transforming him into a lasting symbol of American independence and civic bravery.


After rescuing his father, [[Ishaq ibn Khalid|Ishaq]], from the clutches of [[Nimlot]] at the [[Roman Fort Ruins]], [[Basim ibn Ishaq|Basim]] made camp at [[Ithlib Mountain]]. Ishaq, suffering from memory issues, believed he was in [[Samarra]] about to leave his young son behind and wished to see the sunrise one last time near a tomb similar to the ones in [[Al-Ula Valley]]. Deciding against breaking the illusion, Basim offered to accompany Ishaq to the tomb, leading him to Al-Banat to watch the sunrise together one last time. Ishaq then said goodbye, walking off into the sands.<ref name= "In the Vulture's Nest">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[In the Vulture's Nest]]</ref>
|-|Joseph Warren=
Joseph Warren was a Founding Father of the United States and a central leader in the Patriot movement in Boston during the early American Revolution. A respected physician and member of the Sons of Liberty, Warren became a key political organizer. He often acted as a master spy, utilizing his intelligence network to stay ahead of British movements. Notably, on April 18, 1775, it was Warren who dispatched Paul Revere and William Dawes on their famous midnight ride to warn John Hancock and Samuel Adams of the British march toward Lexington and Concord.<br><br>Despite having little formal military training, Warren was later appointed a major general and showed immense courage by volunteering as a private soldier in the Battle of Bunker Hill on June 17, 1775, where he was killed in action at age 34.


At the site, Basim also recovered a paper containing ''Hams Al-hijara'' (Whispers of the Stones), an oud melody,<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref> as well as a stolen item from one of the robbers' hidden caches.<ref name= "Stolen Goods">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Stolen Goods (Mirage)|Stolen Goods]]</ref>
|-|George Washington=
George Washington was the commander-in-chief of the Continental Army during the American Revolution. Tasked with fighting a superior British force, Washington formed the colonial militias into a disciplined fighting force. Despite losing more battles than he won, his resilience, strategic retreats, and crucial victories, such as the final victory at Yorktown, secured American independence.<br><br>Unanimously elected, Washington served as president from 1789 to 1797, where he implemented a strong, well-financed national government, including the creation of a national bank. His dedication to civilian control of the military, together with his voluntary retirement after two terms, helped secure the stability of American democracy.


==Gallery==
</tabber>
<gallery captionalign="center" position="center" widths="180">


</gallery>
;Memories
<tabber>
|-|Banner=
;The Flag
You are outside Faneuil Hall. In 1776, while the Revolution was in full swing, this area was a hotbed of Patriotic sentiment. Talks were delivered here and revolutionary banners displayed openly despite the British occupation. Alongside Samuel Adams, create a banner and unfurl it on the front of the building in defiance at British rule.<br><br>Enter the streets of revolutionary era Boston and head to Faneuil Hall.


==Appearances==
;Historical details
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
When the Thirteen Colonies of America were seceding from the British at the start of the revolution, it became necessary for a flag to be created to symbolize the patriot cause and rally individuals for the Revolution!<br><br>These flags were often created by local artists and revolutionary groups to reflect the locations or the key messages that they stood for. One famous example is The Moultrie Flag. Commissioned by Colonel William Moultrie in 1775 to prepare for war with Britain, it depicts a white crescent moon with the word “LIBERTY” inscribed within it on a field of navy blue.


==References==
;Instructions
{{Reflist}}
Objective
{{ACMir}}
Alongside Sons of Liberty member Samuel Adams, and the proud revolutionaries in Boston, design a banner to show your defiance of British rule.
[[Category:Landmarks in AlUla]]


Creating
Tap on the highlighted items on the table to customize each element of your banner. \nYou can choose the slogan, emblem, pattern, and cloth.


=Ithlib Mountain=
Flying the banner
{{Era|Landmarks}}
Once you're happy with your design, tap the highlighted ladder to unfurl your banner.
[[File:FILENAME.TYPE|thumb|250px|Ithlib Mountain]]
'''Ithlib Mountain''' is a sandstone mountain located in eastern [[Hegra]], [[Al-Ula Valley]].


==History==
;What happens
During the {{Wiki|Nabataean Kingdom|Nabataean period}}, the mountain was carved to include many sacred and functional spaces, such as niches made to house betyls (rectangular stones symbolizing Nabataean deities) and a large room meant for meetings, banquets and ritual feastings. The complex also included a system of channels, cisterns and reservoirs to supply water to Ithlib.<ref name= "DB Ithlib Mountain">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' [[Database: Rites of Passage]]</ref>
*'''Samuel Adams:''' [Start] ''Greetings friend. Make your banner then head to the ladder to unfurl it on the building.''
*'''Samuel Adams:''' [Decal chosen] ''We need a strong image that speaks to the justness of our cause..''
*'''Samuel Adams:''' [Pattern chosen] ''Remember, it is through our own hands that we make our destiny.''
*'''Samuel Adams:''' [Phrase chosen] ''Let them know it only takes a tireless minority committed to liberty.''
*'''Samuel Adams:''' [Ladder tapped] ''Shall we unfurl your creation? Look up at the front of the building.''
*'''Samuel Adams:''' [Banner shown] ''A fine creation, a banner like that will inspire all who see it!''


After rescuing his father, [[Ishaq ibn Khalid|Ishaq]], from the clutches of [[Nimlot]] at the [[Roman Fort Ruins]], [[Basim ibn Ishaq|Basim]] made camp at Ithlib Mountain. Ishaq, suffering from memory issues, believed he was in [[Samarra]] about to leave his young son behind and wished to see the sunrise one last time near a tomb similar to the ones in [[Al-Ula Valley]]. Deciding against breaking the illusion, Basim offered to accompany Ishaq to the tomb, leading him to the [[Al-Banat Mountain]] necropolis to watch the sunrise together.<ref name= "In the Vulture's Nest">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[In the Vulture's Nest]]</ref> At the site, Basim also recovered a paper containing ''Ya Atlal Al-Ams'' (O Remains of Yesterday), an oud melody.<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref>
;Outcome
*Banner Created
Your banner proudly flies over Boston and stands as a rallying symbol for the Revolution. It joins the many patriotic flags that are being created all over America to show protest and pride in the creation of a new nation.


==Gallery==
;Log
<gallery captionalign="center" position="center" widths="180">
Outside the famous Faneuil Hall I joined Patriot Samuel Adams and constructed my own revolutionary banner. Unfurling it on the front of the building I made my opposition to British rule clear.


</gallery>
|-|Boats=
;An American Navy
This area, now known as Boston Common, was public common Iand used as a training ground for Soldiers throughout the Revolution. In 1775, the British Navy controlled the Atlantic and Congress decided to create a new Continental Navy. Train alongside naval captain John Paul Jones to learn to command a ship. \n\nLook out over the docks of revolutionary era Boston and begin your naval training.


==Appearances==
;Historical details
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
At the start of the American Revolution, the Royal Navy faced little opposition from the fledgling American Navy. Several colonies maintained small state navies, and in 1775 Congress authorized the creation of a Continental Navy. These forces amounted to only several dozen small vessels and a handful of frigates.\n\nOne particularly notable American naval officer of the Revolutionary War was John Paul Jones. Among several victories he was responsible for the capture of the Royal Navy frigate Serapis. He came to be regarded as the father of the American Navy due to his advocacy for and training of American Naval officers.


==References==
;Instructions
{{Reflist}}
Objective
{{ACMir}}
Join Captain John Paul Jones to take command of a ship and complete the training exercise in the shortest time possible, demonstrating and honing your skills.
[[Category:Landmarks in AlUla]]


The course
To complete the course, you must sail through all the checkpoints in the lowest time possible.\n \nYou can lower your time by sinking the other ships as you go.


Controlling your ship
Rotate the wheel by drawing a circle on your screen to steer the ship.\n\nDrag the sail bar up or down to control speed.


Firing your cannons
Tap the cannon icons to fire from either side of your ship. \n\nAfter each volley, your cannons will be temporarily unavailable while your crew reloads; time your shots wisely.


=Warehouses=
;What happens
{{Era|Landmarks}}
*'''Cpt. John Paul Jones:''' [Start] ''America will need a strong navy. Sail through all four checkpoints as fast as you can!''
[[File:FILENAME.TYPE|thumb|250px|Warehouses]]
*'''Cpt. John Paul Jones:''' [Checkpoint 1] ''Maneuverability will let you have the weather gauge. Staying upwind of your target gives you the advantage.''
The '''Warehouses''' were a collection of trading depots and residential buildings located in [[Southern Wilds]], [[Al-Ula Valley]], near the border with the [[AlUla Oasis|Oasis]]. Among its buildings, it included the house of [[Hind]], as well as her husband's warehouse.<ref name= "The Ones Who Remain">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Ones Who Remain]]</ref>
*'''Cpt. John Paul Jones:''' [Checkpoint 2] ''Remember, position will be critical for you to run alongside your enemy and give them a broadside. ''
*'''Cpt. John Paul Jones:''' [Checkpoint 3] ''Pray you remember this training when you find yourself in the fray, and you will be fine.''


==History==
;Outcome
In the 860s, the location was invaded by robbers, who took a [[Hind's servant|servant]] hostage while searching for Hind's husband's valuables after his passing. Hind, having noticed their mark painted on a wall, asked [[Basim ibn Ishaq]] to infiltrate the location and retrieve a small wooden case with her late husband's portrait inside. Basim entered the complex, freed the servant and retrieved the portrait before meeting again with Hind and escorted her to a safer [[Nimlot's Estate|place]].<ref name= "The Ones Who Remain"/>
*Naval practice complete
Congratulations, you have completed the course. The skills that you have learned today will underpin the formation of the new American navy.\n \nHopefully it will be enough to help us defend ourselves against the most powerful navy in the world.


==Gallery==
;Log
<gallery captionalign="center" position="center" widths="180">
With the Congressional decision to create a new Continental Navy, I trained with John Paul Jones and learned to captain a ship.


</gallery>
|-|GDT=
;Green Dragon
The Green Dragon Tavern stands before you. In its original form, in 1775, it was used by the Sons of Liberty for their resistance activities in British-occupied Boston. Join William Bowes, a member of the Sons of Liberty, find a cipher hidden in the tavern, to decrypt an urgent secret message.\n\nEnter revolutionary era Boston and head to the famous Green Dragon Tavern.


==Appearances==
;Historical details
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
The Green Dragon Tavern was a popular meeting place for the Sons of Liberty, a clandestine group of Revolutionaries who worked for America's independence. Their work was kept secret through a network of supporters and through a range of spy craft during the revolution, from coded lantern signals to invisible ink and complex ciphers. \n \nAmong the most notable ciphers of the era was that developed by James Lovell, though it frequently failed in practice. Lovell's hints at the keyword were often so obscure as to be useless, as this instruction to John Adams illustrates: \"You certainly can recollect the name of that family where you and I spent our last evening together... Make regular alphabets in number equal to the first sixth part of that family name.\" Adams struggled so persistently with the cipher that he once accused Benjamin Franklin of deliberately withholding information, having simply failed to decode his letter.


==References==
;Instructions
{{Reflist}}
Objective
{{ACMir}}
William Bowes, member of the Sons of Liberty, is deciphering an important letter for John Adams while he is away. Find the cipher he has hidden somewhere in the tavern.
[[Category:Landmarks in AlUla]]


Interaction
Tap on objects in the tavern to interact with them.


Eagle Vision
If you need a hint, tap the Eagle Vision button to see what you need to investigate in the room.


;What happens
*[Start] I need to find the hidden locked box and the key to it so I can get to the cipher. I heard him talk about paper, a painting, and the lanterns.
*[BookcaseTappedClosed] This bookcase looks like it moves, but it's too heavy to pull. Maybe there's a secret way of opening?
*[LanternFirst] The lanterns seems to control something in the room. I need to work out the pattern.
*[Painting] Ah, this must be a pattern to the lanterns. I should see if I can make them match.
*[LanternComplete] That opened a hidden area behind the bookcase. There is the locked box!
*[BoxNoKey] Hmm, this box is locked. There must be a key hidden somewhere.
*[FirstPaper] This scrap of a drawing seems important. I'll place it on the table over there.
*[TableMissing] I need to find some more pieces of drawing to work out what this is showing.
*[AllPaper] That looks like it's all of them. I should look at what it's made on the table.
*[TableComplete] This shows the dragon sign on the wall. I should take a closer look and see if it matches.
*[DragonComplete] This now matches the drawing. I've found a key in its mouth!
*[Key] You have aligned the section of the Green Dragon sign to match the design from the pieces of paper. This has opened a secret compartment and you have found a key.\n\nThis must be a key to the locked box that contains the cipher.
*[BoxWithKey] The key opened it and the cipher is inside. Now I can read the letter!


=AlUla Cemetery=
;Outcome
{{Era|Landmarks}}
*Message Deciphered
[[File:FILENAME.TYPE|thumb|250px|AlUla Cemetery]]
You have successfully helped the Sons of Liberty decipher a secret message vital to the Revolution. \n\nClandestine communications are essential for effectively fighting against the British, so long as they are not too complicated to decode!
'''AlUla Cemetery''' was a cemetery west of the [[Travelers' Camp]] in [[Southern Wilds]], [[Al-Ula Valley]].


==History==
;Log
In the 860s, the cemetery was visited by [[Basim ibn Ishaq]] and [[Dervis]], who sought to learn if Basim's father [[Ishaq ibn Khalid]] was alive or not, by seeking a grave with his name. Having found no such tomb, the attention of the pair was caught by a cry from a [[Hind|woman]] nearby, who had been startled by [[Enkidu]] landing on her husband's gravestone. Basim apologized and offered to accompany the widow home while Dervis returned to the Travelers' Camp to seek word of Ishaq.<ref name= "The Ones Who Remain">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Ones Who Remain]]</ref>
Alongside William Bowes, a member of the Sons of Liberty, I solved the puzzle of the Green Dragon tavern and managed to find the cipher to an urgent secret message.


Later, Basim returned to the site and recovered a stolen item from one of the robbers' hidden caches.<ref name= "Stolen Goods">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Stolen Goods (Mirage)|Stolen Goods]]</ref>
|-|Gear=
;Minutemen
The British had left Boston by 1778, and this area of Boston Common then served as an encampment and training ground for the Patriot militias. Gather your gear and prepare to join the fight as one of the famous Minutemen.\n\nEnter revolutionary era Boston and head to the street next to the encampments on Boston Common.


==Gallery==
;Historical details
<gallery captionalign="center" position="center" widths="180">
As war broke out between the American colonies and Great Britain, the Americans were forced to adjust and evolve their military. This was previously defined by informal militia but as events around Boston became more tense, many communities in Massachusetts began to create more elite regiments. \n\nTheir regiments trained more frequently and were expected to be ready quickly, “at a minute’s warning...” They became known as “Minute Men.” These regiments were made of men from all economic and racial backgrounds and formed the backbone of the Revolutionary forces.\n


</gallery>
;Instructions
Objective
Colonel Bigelow commanded the Massachusetts Militia camped here. You need to collect your gear from around the camp.


==Appearances==
Needed gear
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
Check the notice board or tap the icon to see the full list of gear you need to find.


==References==
Collection
{{Reflist}}
Explore the camp and keep an eye out for highlighted objects. \n\nWhen you're close enough to a piece of gear, it will light up. Tap it to collect it.
{{ACMir}}
[[Category:Landmarks in AlUla]]


;What happens
*'''MILITIA:''' [Start] ''Thank you for answering the call of your country. Gather your seven items of gear.''
*'''MILITIA:''' [2 collected] ''This gear will be essential. You will need to gather 5 more.''
*'''MILITIA:''' [4 collected] ''Have a spring in your step Patriot. You need to gather three more.''
*'''MILITIA:''' [6 collected] ''Have a spring in your step Patriot. You need to gather only one more.''


Equipment:
*Blanket
**Soldiers' blankets were mostly made of wool, linen, or the mixed cloth linsey-woolsey,  and came in a variety of colors and patterns. There was no official provision of blankets, and most were donated from people's own homes.
*Canteen
**A canteen - made of wood, tin, or glass - was vital for militia soldiers to carry water on the march. With a typical day's march covering 8 to 13 miles and a canteen holding just 1.4 liters, a soldier had to make that supply last the entire day unless he found a chance to refill it.
*Tricorn Hat
**Perhaps one of the most iconic and easily recognized pieces of clothing from the colonial era is the tri-corner hat, or more simply known as the tricorn. Although the style originated in Europe, it is now associated with the American Revolutionary War and the nation's fight for freedom.
*Powder Horns
**A militia soldier needed two powder horns: a large one, for the coarse powder used in the main charge in the musket, and a small one, to hold the more finely ground powder that was used in the priming pan. These were made from real horns that were often obtained from domestic cattle.
*Musket
**The most common weapon used during the American Revolution was the musket - a long smoothbore gun without grooves inside its barrel, fired from the shoulder. These weapons were slow, complicated to load and extremely inaccurate, and were normally only fired in volleys.
*Sword
**During the Revolutionary War, most infantrymen carried a hanger as a secondary weapon, a type of short sword with a blade about twenty-five inches long, designed to supplement their musket in close combat. This sword is based on the one carried by Massachusetts minute man James Taylor.
*Worm
**‘The Worm' was the name given to a corkscrew-shaped piece of metal which was used to extract any residual debris from the barrel of the soldier's musket when cleaning it. Every soldier had to carry one in order to keep the musket ready to use.


=The Blue House=
{{Era|Landmarks}}
[[File:FILENAME.TYPE|thumb|250px|The Blue House]]
'''The Blue House''' was the residence of [[Ishaq ibn Khalid]] in the [[Farmer's Quarter]] of [[AlUla Oasis]].


==History==
;Outcome
In the 860s, robbers under the command of [[Nimlot]] invaded the house and kidnapped Ishaq to use him in a plot against [[Basim ibn Ishaq]], his son.<ref name= "In the Vulture's Nest">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[In the Vulture's Nest]]</ref> A short time later, after learning of the house's location and escaping from [[Musa ibn Nusayr Fort]],<ref name= "The Heart of Corruption">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Heart of Corruption]]</ref> Basim entered the building looking for Ishaq. Finding the place ransacked, he investigated further, though was waylaid from his objective by a number of objects that reminded him of his childhood. While pondering over a book of bedtime songs on the upper floor of the house, Basim was surprised by [[Abbasid Caliphate|Abbasid]] [[soldier]]s entering the home to pretend to investigate the disappearance, as they would not dare oppose the robbers. He then left the house and set off for [[Ramm Valley]], based on information he obtained eavesdropping on the guards.<ref name= "House of Memories">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[House of Memories]]</ref>
*READY FOR DUTY
EQUIPMENT COLLECTED


==Gallery==
;Log
<gallery captionalign="center" position="center" widths="180">
I joined the famous Minutemen at the encampment on Boston Common. There, under the command of Commander Bigelow, I gathered my gear and prepared to fight for the Patriot cause.


</gallery>
|-|Lanterns=
;A Light in the Dark
You are opposite the house of the renowned patriot Paul Revere. In 1775, during the British occupation of Boston, this spot was a hub of revolutionary sentiment. Learn from Patriot leader Joseph Warren how to signal with lantern light, in order to warn patriots about the movements of the British troops. \n\nEnter revolutionary era Boston and head through the streets around the house of Paul Revere.


==Appearances==
;Historical details
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
Paul Revere was a Revolutionary soldier and express rider who transported important documents and messages during the war. \n \nOn the night of April 18th, 1775, in response to a coded message delivered by the light of two lanterns in the tower of Old North church, he undertook a perilous ride to Lexington with the news that the British soldiers stationed in Boston were about to march. The successful raising of the alarm proved pivotal, allowing the Revolutionary forces to prepare and to their subsequent victory at the battles at Lexington and Concord.


==References==
;Instructions
{{Reflist}}
Objective
{{ACMir}}
Joseph Warren and other revolutionary spies would send covert messages using the light and shadows cast by lanterns.
[[Category:Landmarks in AlUla]]


Aligning the shadows
Tap on a lantern to select it, then drag anywhere on the screen to rotate the shape in front of it. \n\nAlign the shadow until it forms a recognizable image.


;What happens
*'''Joseph Warren:''' [1 Lantern Tap] ''Greetings Patriot, let's see if you've got what it takes to make it as a spy.''
*'''Joseph Warren:''' [1 Lantern Tap p2] ''We used lanterns like this to signal to Paul Revere that the British were coming in 1775.''
*'''Joseph Warren:''' [1 Lantern Tap p3] ''Patterns can be simple or more complex like these shadows. ''
*'''Joseph Warren:''' [1 Lantern Solution] ''Well done. See if you can solve the others.''
*'''Joseph Warren:''' [2 Lantern Tap] ''Now try this one. It's a bit more difficult than the last.''
*'''Joseph Warren:''' [2 Lantern Solution] ''This sort of subterfuge is essential when conveying information without it being known. ''
*'''Joseph Warren:''' [3 Lantern Tap] ''Remember, the work we do in the shadows is just as important as that on the battlefield.''
*'''Joseph Warren:''' [3 Lantern Solution] ''We used lanterns like this to signal to Paul Revere that the British were coming in 1775.''
*'''Joseph Warren:''' [3 Lantern Solution p2.] ''It was a simple trick, but with some fast riding it saved the day.''
*'''Joseph Warren:''' [4 Lantern Tap] ''Let's see how you handle this one. Good luck.''


;Outcome
*LANTERNS LIT
You have demonstrated your ingenuity and are learning the skills you would need as a spy working for the Revolution.\n\nSending messages will allow for the supporters of the Revolution to share vital information about the British plans and troop movements.


=Nimlot's Estate=
;Log
{{Era|Landmarks}}
Under the guidance of Patriot Joseph Warren I learned how to send messages with lantern light in the tradition of Paul Revere.
[[File:FILENAME.TYPE|thumb|250px|Nimlot's Estate]]
'''Nimlot's Estate''' was an opulent farmhouse belonging to the merchant [[Nimlot]], located in southeast [[AlUla Oasis]].


==History==
|-|Muskets=
In the 860s, after the robbers took over the [[Warehouses]], [[Hind]], whose house was part of the complex, requested [[Basim ibn Ishaq]] take her to Nimlot's Estate for her own protection, as the thieves were known to eliminate witnesses. There, Nimlot welcomed Hind in, sending some of his men to guard her home, and she would later send word for her children to join her there.<ref name= "The Ones Who Remain">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Ones Who Remain]]</ref>
;Fighting for Freedom
The British had left Boston by 1778, and this area of Boston Common then served as an encampment and training ground for the Patriot militias. Join the Militia recruits and practice using a musket for the coming battles. \n\nEnter revolutionary era Boston and head to the military training grounds.


In the nearby palm farm, Basim recovered a stolen item from one of the robbers' hidden caches. After retrieving all items he could find, Basim returned them to Hind at the estate, who, in turn, gave them back to their rightful owners.<ref name= "Stolen Goods">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Stolen Goods (Mirage)|Stolen Goods]]</ref>
;Historical details
Warfare during the Revolutionary war was defined by the musket. A complex weapon, it required loading by hand with powder, wadding, and ramrod - a slow process demanding extensive training to master. This training was also essential for developing the discipline and coordinated movement necessary for cohesion on the battlefield. \n\nThe musket's smooth, non-rifled barrel also made it highly inaccurate, meaning speed of fire mattered far more than precision. A well-trained British soldier could discharge four rounds a minute; most recruits, however, could manage only one or two, making rigorous training vital to the Revolutionary cause.


==Gallery==
;Instructions
<gallery captionalign="center" position="center" widths="180">
Objective
Members of the Massachusetts militia needed to learn how to use a musket by loading, aiming, and firing at the targets on the training grounds. Have a go!


</gallery>
Loading
After each shot, you must reload. \n\nTap on the screen when the triangle touches the bar to load, then repeat to prime your musket.


==Appearances==
Aiming
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
To aim your musket, move your device; staying still will make the circle get smaller. \n\nYour shot will hit somewhere randomly within the circle, getting the circle to be smaller will help increase your accuracy.\n


==References==
Firing
{{Reflist}}
Tap on the screen to fire your musket.
{{ACMir}}
[[Category:Landmarks in AlUla]]


Targets
These are the targets you need to hit, there are four of each in total.


;Outcome
*Practice Complete
**Excellent shooting [good]/Good shooting [bad]
You have completed your musket practice - one of many skills vital to master as a member of the Massachusetts Militia.


;Log
Joining the Patriot Militia recruits I practiced using a musket on targets in the Boston Common. I was commended for my shooting and my preparedness for the coming battles.


=AlUla Oasis=
|-|Tea=
{{Era|Locations}}
;A Tea Party
[[File:FILENAME.TYPE|thumb|250px|AlUla Oasis]]
You are standing on the edge of the waterfront. Over the last 250 years, it has moved out, as during the Revolution it was further back. In 1773 and Boston was a powder keg of anger and revolutionary sentiment. Following a firebrand speech against the Stamp Act, join revolutionary John Spurr and throw British tea into the Harbor.\n\nEnter the docks of revolutionary era Boston and head to the waterfront.
'''AlUla Oasis''' is a region covering over 200 hectares of the greater [[Al-Ula Valley]],<ref name= "DB AlUla Oasis">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: AlUla Oasis]]</ref> being part of the [[Abbasid Caliphate]] in the 9th century. It was to the east of [[Al-Ula]] and surrounded by the [[Southern Wilds]].<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref> Inhabitants of Al-Ula would often relocate to family farms at the oasis during the summer, as it was cooler.<ref name= "DB Oasis Irrigation">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Oasis Irrigation and Flora]]</ref>


==History==
;Historical details
The region's high water table and soil fertility led to the development of cultivated oases since ancient times,<ref name= "DB Oasis Irrigation"/><ref name= "DB AlUla Oasis"/> with the Dadanites, Lihyanites, and Nabataeans having dug a number of wells to access the fresh water.<ref name= "DB Oasis Life">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Oasis Life]]</ref>
The Boston Tea Party marked a critical moment in the history of the American Revolution as an act of colonial defiance against British rule.\n\nOn 16 December 1773, American colonists marched from the Old South Meeting House to Boston Harbor, where they threw 340 chests of tea owned by the British East India Company into the water, destroying them.\n \nInitially a protest against the tax on tea, levied without representation in the British Parliament, it soon came to be seen as one of the first sparks of the revolution that would engulf America.


Composed of both open fields and walled gardens<ref name= "DB AlUla Oasis"/> with elevated walkways, the oases produced wheat and barley in winter and dates in late summer and early autumn. Under the Nabataean Kingdom, cotton was also cultivated.<ref name= "DB Oasis Irrigation"/> From the early 8th century CE, already under [[Islam]]ic control, came the implementation of an underground qanat system which made it possible to carry water from the aquifer to the fields, where it was then distributed among the plots through surface channels,<ref name= "DB Oasis Life"/> as well as the introduction of a variety of citrus fruits. The goods produced at the Oasis was sold on the [[AlUla Market|local markets]].<ref name= "DB Oasis Irrigation"/>
;Instructions
Objective
Alongside revolutionary John Spurr, rioting during the Tea Party, throw the tea into the harbor and show your opposition to the Stamp Act.


In the 20th century, the qanat system was replaced with the implementation of mechanical pumping techniques.<ref name= "DB Oasis Life"/>
Throwing the tea
Tap and hold a crate of tea on the right to pick it up, then swipe up to throw it into the water. The faster your swipe, the further it travels.  


==Landmarks==
Score
*[[Abandoned Farm]]
The closer your crate lands to the center of the target, the more points you earn. You and John Spurr, will alternate turns. He's aiming to outscore you!
*[[Farm Camp]]
*[[Farmer's Quarter]]
**[[The Blue House]]
*[[Nimlot's Estate]]
*[[Oasis Lookout Rock]]


==Appearances==
;What happens
*''[[Assassin's Creed: Mirage]] [[Valley of Memory]]''
*'''John Spurr:''' [Before 1st throw] ''Right, let's show'em. We'll make Boston Harbor a teapot tonight!''
*'''John Spurr:''' [Before 2nd throw] ''Tis a mighty shame to waste all this tea, but we'll have no future if we don't act now.''
*'''John Spurr:''' [Before 3rd throw/Losing] ''Don't try to put the squeeze on me, buddy. I don't squeeze easily.''
*'''John Spurr:''' [Before 3rd throw/Winning] Don't be some ride grub. You still have a chance. Two crates left.''
*'''John Spurr:''' [Before 4th throw] ''We'll show that King George ain't nothing more than a clod. One crate left!''
*'''John Spurr:''' [Before 5th throw/Losing] ''You'll not make a mug of me. Watch this.''
*'''John Spurr:''' [Before 5th throw/Winning] ''Now don't you be calling me a chiseler. This is naught but skill.''
*'''John Spurr:''' [After final throw/Lost] ''Cock and pye! You have me. Fairly played, my friend.''
*'''John Spurr:''' [After final throw/Won] ''I knew your arms were light-timbered. Victory is mine!''


==References==
;Outcome
{{Reflist}}
*DEFEAT
{{ACMir}}
You have lost the contest with John Spurr but your actions in the Tea Party have filled the harbor with tea.\n\nA clear message of defiance has been sent to the British. This act will prove to be a rallying cry across the whole of America.
[[Category:Regions of Al-Ula Valley]]
*DRAW
You have drawn the contest with John Spurr and your actions in the Tea Party have filled the harbor with tea.\n\nA clear message of defiance has been sent to the British. This act will prove to be a rallying cry across the whole of America.
*VICTORY
You have won the contest with John Spurr and your actions in the Tea Party have filled the harbor with tea. \n\nA clear message of defiance has been sent to the British. This act will prove to be a rallying cry across the whole of America.


;Log
With anger at the unjust Stamp Act I joined fellow revolutionary John Spurr and threw crates of British tea into the Boston harbor.


=Northern Wilds=
|-|Tree=
{{Era|Locations}}
;Liberty Tree
[[File:FILENAME.TYPE|thumb|250px|Northern Wilds]]
In 1775, tensions were mounting in the city. Fiery speeches denouncing the destruction of the Liberty Tree and the Stamp Act were given at the Old South Meeting House, where you are now. Help James Otis, famous patriot orator, guide your speeches to make the hope embodied by the idea Liberty Tree flourish in the hearts of those who are listening.\n\nEnter revolutionary era Boston and look out over the Old South Meeting House.
The '''Northern Wilds''' are a region of the greater [[Al-Ula Valley]], being part of the [[Abbasid Caliphate]] in the 9th century. At that time, it was bordered by [[Hegra]] to the north, [[Ramm Valley]] to the south and east, and [[Southern Wilds]] to the south.<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref>


==Landmarks==
;Historical details
*[[Roman Fort Ruins]]
The Liberty tree was a famous elm tree that stood near Boston Common which became a focal point in the protest against the stamp act and British rule. In 1775, as tensions grew in the city, Loyalists felled the tree to the outrage of revolutionary supporters. The Liberty Tree became an enduring symbol for the spirit of the Revolution. \n\nThe Old South Meeting House hosted some of the most important meetings of the Revolution including angry speeches on the destruction of the Liberty Tree and the pivotal debate on British taxation which led to the Boston Tea Party.
*[[Ikmah Mountain]]


==Appearances==
;Instructions
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
Objective
James Otis gave powerful speeches at the Old South Meeting House. He sought to make the ideas of liberty grow in the people of Boston. \n\nYou need to guide these ideas and help the vision of a Liberty Tree flourish!


==References==
Guiding the speeches

{{Reflist}}
You need to guide the beam, representing his speeches, from the glowing window of the Old South Meeting House to the Liberty Tree above it using the reflective shards.
{{ACMir}}
[[Category:Regions of Al-Ula Valley]]


Adjusting the shards
Tap a shard, then drag the slider to change the direction it reflects the beam.\n \nEvery shard must be connected in sequence for the idea of the Liberty Tree to flourish.


Hint
If you need a hint, tap the icon to see the sequence the shards should be in.


=Southern Wilds=
;What happens
{{Era|Locations}}
*'''James Otis:''' [Start] ''From this meeting house I must ensure the Tree of Liberty flourishes. It will grow in three steps.''
[[File:FILENAME.TYPE|thumb|250px|Southern Wilds]]
*'''James Otis:''' [1st tree complete] ''Two more steps to go. This revolution is not born on the battlefield!''
The '''Southern Wilds''' are a region of the greater [[Al-Ula Valley]], being part of the [[Abbasid Caliphate]] in the 9th century. It was bordered by [[Ramm Valley]] and the [[Northern Wilds]] to the north and contained the {{Wiki|Enclave and exclaves|enclave territories}} of both [[Al-Ula]] and [[AlUla Oasis]].<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref>
*'''James Otis:''' [2nd tree complete] ''I will help them see that a man's house is his castle. One more step.''
*'''James Otis:''' [3rd tree complete] ''It is impossible for people to deny that nature grants all men a right to be free.''
*'''James Otis:''' [TreeWithoutAllShards] ''I need to connect all these ideas to galvanize the spirit of those who gather here.''


==Landmarks==
;Outcome
*[[AlUla Cemetery]]
*LIBERTY TREE FLOURISHES
*[[Lion's Tomb]]
Your words are a rousing call for independence. The Tree of Liberty grows in Boston from the ideas shared in the Old South Meeting House, stirring the hearts of people across the city.
*[[Robbers' South Outpost]]
*[[Ruinous Sanctuary]]
*[[Travelers' Camp]]
*[[Warehouses]]


==Appearances==
;Log
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
With James Otis I guided my ideas and made the Tree of Liberty flourish again at the Old South Meeting House.


==References==
|-|Trial=
{{Reflist}}
;Justice on Trial
{{ACMir}}
You are standing near the Old State House. In 1770, the Boston Massacre resulted in the deaths of five protestors just meters from here. It was a key moment that affected the course of events. Help John Adams, Patriot leader and influential lawyer, gather evidence in order to give Captain Thomas Preston a fair trial.\n\nEnter revolutionary era Boston and head to the street next to the Old State House.
[[Category:Regions of Al-Ula Valley]]


;Historical details
The Boston massacre was a confrontation between a small contingent of British soldiers and a crowd of around 300 revolutionary supporters in which five protestors were killed and six were injured. The Boston government was determined to give the soldiers a fair trial so that there could be no grounds for retaliation from the British. \n\nJohn Adams, despite being a member of the Sons of Liberty and revolutionary supporter, defended the men at trial. The trial resulted in Thomas Preston, the senior British officer present, being acquitted after the jury was convinced he had not ordered his troops to fire. In the trial of his eight other soldiers involved six of them were acquitted while two, Matthew Kilroy and Hugh Montgomery, were found guilty on the offense of manslaughter and sentenced a reduced punishment of a branding of the thumb.


;Instructions
Objective
John Adams investigated the Boston Massacre, presenting evidence to defend Thomas Preston and his men. Gather then submit evidence that answers three important questions.


=Ramm Valley=
Examining evidence
{{Era|Locations}}
Tap on items and witnesses around the scene to examine them. \n\nDrag on the screen to rotate items and uncover hidden clues.
[[File:FILENAME.TYPE|thumb|250px|Ramm Valley]]
'''Ramm Valley''' is a region to the north of [[Al-Ula Valley]], being part of the [[Abbasid Caliphate]] in the 9th century. At that time, it bordered the [[Northern Wilds]] to the north and was separated from the [[AlUla Oasis]] by a small strip of territory belonging to the [[Southern Wilds]]. Marked by sandstone canyons and outcrops eroded into various shapes, it's presently known as '''Wadi AlFann''' (English: ''Valley of Art''), and serves as an open-air exhibition area of contemporary art and installations.<ref name= "DB Ramm Valley">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Ramm Valley]]</ref>


==History==
Reviewing evidence
In the 860s, the valley was terrorized by a gang of robbers led by [[Nimlot]].<ref name= "Tracks in the Desert">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Tracks in the Desert]]</ref> Having a grudge against [[Hidden Ones|Hidden One]] [[Basim ibn Ishaq]], who had murdered his father, [[Mas'ood Al-Ya'qoob]],<ref name= "In the Vulture's Nest">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[In the Vulture's Nest]]</ref> Nimlot ordered his men to kidnap Basim's father, [[Ishaq ibn Khalid]], and had him taken to their outpost in Ramm Valley. Basim travelled to the valley, coming upon a caravan of traders being ambushed. He managed to interrupt the robbers' attack, causing them to flee further into the canyons. Following their tracks, he arrived at the [[Robbers' Water Supply]], where he found both a map to another camp, the [[Robbers' North Outpost]], and a note mentioning that his father had been moved. In this hidden den, Basim located a renegade robber locked in a cage who offered information in exchange for his freedom. The man revealed Nimlot's plot and location, further explaining that in order to gain entry to the [[Roman Fort Ruins]], he would need to use a whistle to signal the others. Basim picked up a bone whistle from a nearby table and set the man free before heading over to the place his father was being kept.<ref name= "Tracks in the Desert"/>
Tap the evidence icon to review your collected evidence.\n\nOnce you have collected all the available evidence you will be able to access the questions.


While traversing the valley, Basim also met with an artist drawing on the sand. The artist requested that Basim look at the art piece from up high so that he could be certain it was as grand as he imagined. A group of leopards suddenly attacked them, though Basim managed to eliminate them before they could kill the artist, leaving him with a piece of advice to bring a companion next time to avoid such issues.<ref name= "The Sand Artist">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Sand Artist]]</ref>
Questions

Tap the questions icon to view the three questions you must answer. \n\nTo submit evidence, tap on an empty box below the question and select the relevant item to submit.


==Landmarks==
Finalizing
*[[Elephant Rock]]
Once you have submitted the required evidence for the three questions, return to the questions menu to finalize your case.
*[[Robbers' North Outpost]]
*[[Robbers' Water Supply]]


==Appearances==
;What happens
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
*'''John Adams:''' ''Thank you for your help with this endeavor. Start by gathering the evidence we need.''
Evidence:
*Injured arm
**A physician stated that British Captain Preston's arm was damaged from a woodblock thrown during the riot and that, resultantly, he was unable to fire his gun.
*Carr's testimony
**One of the victims, American rioter Patrick Carr, who died later in the care of Dr. Jon Jefferies, said that he bore the soldiers no ill will and that he was satisfied that the soldier had no malice but fired to defend himself.
*Bloodied Coal
**It seems like the Revolutionary rioters were throwing more than just snowballs. This coal has blood from a soldier on it.
*Preston's coat
**There are gunshot burns on British Captain Preston's coat. He must've narrowly missed being shot by his men.
**[Adams' comment] These gunshot marks came from behind. Preston must've stood in front of his men when they fired.
*Soldier's hat
**It seems like this British soldier must have taken quite the blow to the head.
**[Adams' comment] Seems like Kilroy took a nasty blow to the head.
*[Jane] Whitehouse's testimony
**One of the eyewitnesses to the massacre stated that she saw British Captain Preston stand in front of his men.
*Mysterious man
**Jane Whitehouse, a civilian eyewitness, reported that a man who did not look like an officer came behind the soldiers and walked backward and forward, encouraging them to fire. She was positive the man was not British Captain Preston.
*Montgomery's account
**One of the British soldiers involved in the massacre stated that they were grabbed and were directly ordered to fire.
*Kilroy's account
**British soldier Kilroy stated that the soldiers only fired when the order was given.
*'''John Adams:''' ''We've collected all of the evidence. We should now assign them to the questions.''


==References==
*'''John Adams:''' [Question 1] ''What evidence proves Preston did not order his men to fire?''
{{Reflist}}
[Present evidence]
{{ACMir}}
*'''John Adams:''' [Answer 1] ''Based on testimony and marks on Preston's coat, it's clear he stood in front at the time. Therefore, he would not have called for them to fire unless he wanted to get shot!''
[[Category:Regions of Al-Ula Valley]]


*'''John Adams:''' [Question 2] ''What evidence proves Preston's men did not shoot with malice?''
[Present evidence]
*'''John Adams:''' [Answer 2] ''It's clear from the evidence that Preston's men did not shoot with malice. Kilroy had taken a substantial blow to the head and had large objects thrown at him. Even Carr said he had never seen soldiers bear half as much as those soldiers did.''


=Robbers' Water Supply=
*'''John Adams:''' [Question 3] ''If not Preston, who told his men to fire?''
{{Era|Landmarks}}
[Present evidence]
[[File:FILENAME.TYPE|thumb|250px|Robbers' Water Supply]]
*'''John Adams:''' [Answer 3] ''The real mystery then is, if not Preston, who told these men to fire? Montgomery recalled being grabbed from behind and hearing someone yell at him to fire. Miss Whitehouse saw a man in dark-colored clothing who approached the men from behind. Who it was that caused this terrible tragedy, we may never know.''
'''Robbers' Water Supply''' was a bandit hideout southwest of [[Elephant Rock]], in [[Ramm Valley]], [[Al-Ula Valley|Al-Ula]].


==History==
*'''John Adams:''' [All evidence presented] ''My thanks. We have served the cause of the law and shown our convictions this day.''
In the 860s, Al-Ula was terrorized by a gang of robbers led by [[Nimlot]].<ref name= "Tracks in the Desert">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' [[Tracks in the Desert]]</ref> Having a grudge against [[Hidden Ones|Hidden One]] [[Basim ibn Ishaq]], Nimlot ordered his men to kidnap Basim's father, [[Ishaq ibn Khalid]], and had him taken to their hideout. Basim travelled to Ramm Valley, and tracked the robbers to their hideout, where he found both a map to another camp, the [[Robbers' North Outpost]], and a note mentioning that his father had been moved.<ref name= "Tracks in the Desert"/>


At the site, Basim also recovered a clue to one of the robbers' hidden caches.<ref name= "Stolen Goods">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Stolen Goods (Mirage)|Stolen Goods]]</ref>
;Outcome
*Verdict Reached
You have helped John Adams gather the evidence and look at the questions central to the trial of those involved in the Boston Massacre. The pursuit of liberty under law demonstrates not just a passionate commitment to freedom but a willingness to hold all to its standards.


==Gallery==
;Log
<gallery captionalign="center" position="center" widths="180">
After the tragic events of the Boston Massacre I helped John Adams gather evidence in order to give Captain Thomas Preston a fair trial.


</gallery>
</tabber>
-->


==Appearances==
===NYC===
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
<!--
;General
<tabber>
|-|Intro=
;Welcome to Manhattan
250 years ago, New York City stood at the heart of the Revolution that led to the beginning of a nation. Travel back in time and relive the key events of the American Revolution.<br><br>Welcome to Echoes of Revolution: NYC


==References==
|-|End=
{{Reflist}}
;Echoes of Revolution: NYC complete
{{ACMir}}
Well done. You have synchronized all the memories from around New York and seen the city as it once was at the height of the Revolution. You have completed Echoes of Revolution: NYC.
[[Category:Landmarks in AlUla]]


=Robbers' North Outpost=
|-|Credits=
{{Era|Landmarks}}
Created by Gotham Center for New York History in partnership with Sugar Creative and Ubisoft
[[File:FILENAME.TYPE|thumb|250px|Robbers' North Outpost]]
'''Robbers' North Outpost''' was one of the main locations used by the robbers that terrorized the [[Al-Ula Valley]] in the 860s. It was located in eastern [[Ramm Valley]].


==History==
;Creative Wales
In the 860s, [[Nimlot]] ordered his men to kidnap [[Basim ibn Ishaq]]'s father, [[Ishaq ibn Khalid]], and had him taken to their outpost in Ramm Valley. Basim travelled to the valley, and located the outpost due to a map he found at the [[Robbers' Water Supply]]. In the den, Basim came upon a renegade robber locked in a cage who offered information in exchange for his freedom. The man revealed Nimlot's plot and location, further explaining that in order to gain entry to the [[Roman Fort Ruins]], he would need to use a whistle to signal the others. Basim picked up a bone whistle from a nearby table and set the man free before heading over to the place his father was being kept.<ref name= "Tracks in the Desert">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Tracks in the Desert]]</ref>
The creation of Echoes of Revolution: NYC has been supported by Creative Wales' Scale Up Fund.<br>With special thanks to Joedi Langley, Kathryn Wolfe-Adams, Beth Romais, Paul Osbaldeston and Charlie Thomas


At the site, Basim both recovered a clue to one of the robbers' hidden caches, as well as one of the caches itself.<ref name= "Stolen Goods">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Stolen Goods (Mirage)|Stolen Goods]]</ref>
;Villa Albertine
The release of Echoes of Revolution: NYC has been supported by Villa Albertine


==Gallery==
;The Gotham Center for New York City History
<gallery captionalign="center" position="center" widths="180">
Peter-Christian Aigner, Ted Knudsen


</gallery>
;Sugar Creative
Jason Veal, William Humphrey, Chris Barnes, Anders Gillies, Matt Robinson, Kiran Bharadia, Faye Allen, Oliver Brunyate, Alex Pitt, Dan Hayes, Jonny Tooze


==Appearances==
;Niantic Spatial
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
Echoes of Revolution: NYC is powered by Niantic Spatial<br>With special thanks to Joe Gabriel


==References==
;Ubisoft
{{Reflist}}
Echoes of Revolution: NYC has been created in partnership with Ubisoft and the Assassin's Creed teams, using the digital world of Assassin's Creed III and Assassin's Creed Rogue.<br>With special thanks to Amy Jenkins-Le Guerroué, Romain Fascialé, and Martina Strina
{{ACMir}}
[[Category:Landmarks in AlUla]]


;Welsh Government
The creation of Echoes of Revolution: NYC has been made possible through the support of the Welsh Government.<br>With special thanks to Jack Sargeant, Charlie Thomas and Zowie Hay


</tabber>


;People of the Revolution
<tabber>
|-|Caesar Glover=
Caesar was one of hundreds of sailors, White and Black, who helped the Continental Army escape from Brooklyn in 1776, enabling the rebellion to survive. Born in Africa, he was enslaved as a child and brought to North America.<br><br>Somehow, he earned his freedom, and in 1775 he joined the Revolution as part of the Marblehead regiment. This group of seamen manned the boats in the New Jersey and New York campaigns, including the famous crossing of the Delaware River. Black New Englanders like Caesar were among the Continental Army’s first recruits, 150 of whom carried Washington’s troops from Brooklyn Heights to Peck Slip in August 1776. The amateur military, greatly outnumbered, was badly defeated in Long Island. But they were saved by a thick fog, an early historian writing that no one in the region could remember any such weather “within the space of twenty or thirty years\". If not for the skill of mariners like Caesar, military historians agree, no more than half of the decimated rebel army would have escaped.


|-|Nathan Hale=
Nathan Hale is one of the American Revolution’s most famous spies and one of its earliest martyrs. Having volunteered to stay in New York after the Battle of Long Island in order to pass information to the Revolutionary cause, the 21-year-old Patriot was hanged by the occupying British government on September 22, 1776. This underscored the importance of effective espionage practices for the rebels. <br><br>Alongside George Washington’s spy ring on Long Island, intelligence-gathering was far more commonly done by everyday unsung heroes of the cause. Knowledge is typically passed mouth to mouth, through both formal and informal communication networks. Waitresses overhearing conversation between officers in a tavern passed information on to rebel informants. Slaves moving goods from city to country reported on the British army’s health. Families permitted to cross battlefield lines to visit relatives shared observations in conversation and correspondence.\n


=Hegra=
|-|Alexander Hamilton=
{{Era|Locations}}{{WP-REAL}}
Alexander Hamilton was one of George Washington’s trusted advisers during the American Revolution and the first Secretary of the Treasury of the United States. Born in 1757 in the West Indies, he was orphaned at the age of 11. His cleverness showed early, and his employers pooled their money to send him to university. Hamilton moved to New York in 1773 and began attending King’s College (later Columbia University). By 1774, he was writing pro-rebel articles, and by 1775 he’d joined the volunteer militia to oppose the British. \n \nIn 1776 he formed his own artillery company, becoming a captain, before being appointed as aide-de-camp to Washington in 1777. A skilled military commander, his leadership was decisive in the Battle of Yorktown. After the war Hamilton went on to become a respected statesman, representing New York and the nation in the preservation of the principles of the revolution and formation of the new government.
[[File:FILENAME.TYPE|thumb|250px|Hegra]]
'''Hegra''' (Arabic: ٱلْحِجْر, romanized: al-Ḥijr), also known as '''Mada'in Salih''' (English: ''Cities of Salih''), is a region to the north of [[Al-Ula Valley]], located about 20 kilometers north of [[Al-Ula Oasis]],<ref name= "DB Hegra">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Hegra]]</ref> and it was bordered by the [[Northern Wilds]] to the south.<ref name="VoM">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref> In 2008, the Hegra Archaeological Site became {{Wiki|Saudi Arabia}}'s first {{Wiki|Lists of World Heritage Sites|World Heritage Site}}.<ref name= "DB Hegra"/>


==History==
|-|William Howe=
By the middle of the 1st century BCE, the [[Nabataean Kingdom]] took control of the AlUla region and established its regional authority at Hegra. Commerce through the [[Incense Road]], which considered Hegra an essential stop,<ref name= "DB Hegra"/> as well as the agricultural development under the [[Nabataeans]],<ref name= "DB Oasis">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Oasis Irrigation and Flora]]</ref> ensured Hegra's influence over the region. As part of their funeral customs, a number of {{Wiki|Necropolis|necropoli}} were carved onto the many sandstone outcrops in the area,<ref name= "DB Civilizations">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Dadanite/Lihyanite & Nabataean Civilizations]]</ref> examples of which include [[Al-Banat Mountain]] and the [[Tomb of Hayyan ibn Kuza]].<ref name="VoM"/>
William Howe was the commander in chief of the British Army in North America (1776–78). Despite several military successes, he was unable to destroy the Continental Army and stem the American Revolution.\n \nWilliam Howe had been active in North America during the French and Indian War a few years earlier, where he earned a reputation as one of the army’s most brilliant young generals. He initially captured New York in 1776 when the British defeated the Americans at the Battle of Long Island and later led the campaign to capture Philadelphia. These victories were, however, not enough to defeat Washington's armies, and he resigned in 1778 to return to Britain.


In 106 CE, under the reign of [[Trajan]], the Nabataean Kingdom was annexed into the Roman Empire and Roman presence in Hegra was later expanded with the establishment of a [[Roman Fort Ruins|fort]] for the protection and collection of charges along the Incense Road. Despite nomadic raids and the threats from the {{Wiki|Parthian Empire}}, Hegra remained under Roman influence for many centuries,<ref name= "DB Romans">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Roman Life in AlUla]]</ref> being later controlled by the [[Abbasid Caliphate]].
|-|Thomas Jefferson=
Thomas Jefferson was a pivotal figure in the American Revolution, acting as a leading intellectual, a political activist, and the primary author of the Declaration of Independence. Throughout the conflict, while he did not fight on the battlefield, he sought to transform the American colonies into a modern republic, advocating for the separation of church and state, the abolition of feudal inheritance laws, and widespread educational reform. As a delegate to the Second Continental Congress in 1776, the 33-year-old Virginian was tasked with drafting the document that justified the colonies’ break from Great Britain, articulating the foundational American ideals of \"Life, Liberty, and the pursuit of Happiness\".\n


==Landmarks==
|-|Marquis de Lafayette=
*[[Al-Khuraymat]]
Marquis de Lafayette was a French aristocrat and military officer who played a crucial role in the American Revolution, acting as a vital link between the American colonies and France. Inspired by the American cause of liberty, the 19-year-old defied King Louis XVI and traveled to America in 1777, volunteering to serve without pay. \n \nHe quickly formed a close bond with George Washington and was commissioned as a major general in the Continental Army. Lafayette proved his bravery and skill in battle and was wounded in action. This led him to return to France and lobby for increased military aid, successfully securing French troops and supplies for the colonies. Returning to America in 1781, he led American forces against Lord Cornwallis in Virginia, setting the stage for the decisive American-French victory at the Siege of Yorktown.
*[[Al-Ahmar Mountain]]
*[[Tomb of Hayyan son of Kuza]]
*[[Al-Banat Mountain]]
*[[Ithlib Mountain]]


==Appearances==
|-|Francis Lewis=
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
Francis Lewis was a Welsh-born merchant and patriot who signed the Declaration of Independence and the Articles of Confederation. As a dedicated radical in New York, he served in the Stamp Act Congress and was a member of the Committee of Sixty and the New York Provincial Congress before joining the Continental Congress from 1775 to 1779. <br><br>During the Revolutionary War, Lewis utilized his commercial experience to help secure supplies for the Continental Army, particularly through his work on the Continental Board of Admiralty. His commitment to the patriot cause came at a high personal cost. Following the Battle of Long Island in 1776, British forces destroyed his estate in Queens and imprisoned his wife. While she was later released in a prisoner exchange, the harsh conditions of her captivity severely affected her health, leading to her death in 1779. Devastated by his wife's death, Lewis subsequently retired from politics, leaving Congress in 1779 and retiring completely by 1781.


==References==
|-|Hercules Mulligan=
{{Reflist}}
Hercules Mulligan was a vital spy for the Continental Army and a dedicated patriot during the American Revolution. Raised in New York City, he was an early member of the Sons of Liberty and a close associate of Alexander Hamilton, whom he mentored and introduced to revolutionary ideals. Working as a successful tailor, Mulligan cultivated relationships with high-ranking British Officers, allowing him to gather crucial intelligence directly from the enemy. Despite the dangers of operating within British-occupied New York, he operated as a confidential correspondent for George Washington, supplying information that helped shape the war's outcome. <br><br>Mulligan is credited with saving Washington’s life on two occasions by revealing plots to capture him. Even after being suspected of spying and briefly arrested, he continued his intelligence work with the help of his enslaved assistant, Cato. Following the war, Washington solidified Mulligan’s reputation as a patriot by having breakfast with him shortly after the British evacuation of New York.
{{ACMir}}
[[Category:Regions of Al-Ula Valley]]


|-|Isaac Sears=
Isaac Sears was the public face of the Sons of Liberty in New York City, the second and perhaps most active chapter in the colonies. He was a prosperous merchant, like so many leaders of the underground rebel group. During the mid-1700s, he made fine income as a privateer, hunting the ships of imperial rivals for the British. Only when the Sugar Act brought an end to his trade in the West Indies did the sea captain turn against Britain. During the revolution he was a member of the Committee of Sixty and was involved in raids on British troops and in the destruction of Loyalist property throughout New York City.


|-|Anna Strong=
Anna Smith Strong was the only recorded female member of the Culper Spy Ring, a secret network established to gather intelligence for General George Washington in British-occupied New York. Living in Setauket, Long Island, she utilized her position to pass messages while avoiding suspicion, partly because her relatives were Loyalists. <br><br>Strong’s fame stems from the ingenious clothesline code which she used to signal Caleb Brewster, a courier who transported intelligence across the Long Island Sound. When a message was ready to be picked up, she would hang a black petticoat on her clothesline, clearly visible from across the bay. She would add a specific number of white handkerchiefs to indicate which of the six designated coves Brewster should use to meet his contact.


=Nabataean Kingdom=
|-|George Washington=
{{Era|Organizations}}{{WP-REAL}}
George Washington was the commander-in-chief of the Continental Army during the American Revolution. Tasked with fighting a superior British force, Washington formed the colonial militias into a disciplined fighting force. Despite losing more battles than he won, his resilience, strategic retreats, and crucial victories, such as the final victory at Yorktown, secured American independence. \n \nUnanimously elected, Washington served as president from 1789 to 1797, where he implemented a strong, well-financed national government, including the creation of a national bank. His dedication to civilian control of the military, together with his voluntary retirement after two terms, helped secure the stability of American democracy.
{{Quote|When Nabatea was free, we could all die with our heads held high, and the sky was an endless banner of happiness...|Haganu, singing about the former kingdom, 38 BCE|Assassin's Creed: Origins|Howls of the Dead}}
</tabber>
The '''Nabataean Kingdom''', also known as '''Nabatea''',<ref name= "Howls">''[[Assassin's Creed: Origins]] – [[The Hidden Ones (DLC)|The Hidden Ones]]'' – [[Howls of the Dead]]</ref> was the political state of the [[Nabataeans]], existent from the 3rd century BCE<ref name="Wiki">{{WP|Nabataean Kingdom}}</ref> until its annexation by the [[Roman Empire]] in 106 CE.<ref name= "DB Romans">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Roman Life in AlUla]]</ref> It was based in the Arabian Peninsula, and its capital was at [[Petra (city)|Petra]], in what is now {{Wiki|Jordan}}.<ref name= "DB Civilizations">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Dadanite/Lihyanite & Nabataean Civilizations]]</ref>


By the middle of the 1st century BCE, the Nabataean Kingdom took control of the [[Al-Ula Valley]], establishing their regional authority at [[Hegra]]. With the agricultural development of the region,<ref name= "DB Oasis">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Oasis Irrigation and Flora]]</ref> allied with the commerce through the [[Incense Road]], which considered Hegra an essential stop,<ref name= "DB Hegra">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Hegra]]</ref> the Nabataeans managed to accrue great wealth and their culture adopted and adapted influences from their many trading partners, such as [[Mesopotamia]], [[Egypt]], and [[Greece]].<ref name= "DB Civilizations"/> As part of their funeral customs, a number of {{Wiki|Necropolis|necropoli}} were carved onto the many sandstone outcrops in the area,<ref name= "DB Eternity">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: The Path to Eternity]]</ref> examples of which include [[Al-Banat Mountain]] and the [[Tomb of Hayyan ibn Kuza]].<ref name="VoM">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref>
;Memories
<tabber>
|-|Birch=
;Passing Judgment
You are at Fraunces Tavern. In 1783, as the war came to an end, a joint British and American commission overseen by Brigadier General Birch convened here to review the claims of Black Loyalist ex-slaves seeking freedom and evacuation with the British Army. Boston King was one of these ex slaves. In this memory he presents his case to the panel to obtain a certificate of freedom.<br><br>Enter the streets of revolutionary era New York and head from City Hall towards Fraunces Tavern.


Already a key trading partner to the Roman Empire, Nabatea was annexed in 106 CE, under the reign of [[Trajan]],<ref name= "DB Romans"/> being renamed into {{Wiki|Arabia Petraea}}.<ref name="Wiki"/> Despite the annexation, Nabataean culture thrived for centuries after.<ref name= "DB Civilizations"/>
;Historical details
In 1783, as the British prepared to evacuate New York at the end of the Revolutionary War, the city became the site of a tense and historic reckoning. During the conflict, British commanders had promised freedom to enslaved people who escaped Patriot owners and joined their lines, and thousands sought refuge in British occupied New York. <br><br>When peace was declared, American officials demanded the return of formerly enslaved people under the terms of the Treaty of Paris. To address the crisis, British authorities convened hearings at Fraunces Tavern, overseen by Brigadier General Samuel Birch. There, formerly enslaved Black Loyalists petitioned to prove they had served the British cause and were entitled to evacuation. These proceedings, later called the Birch trials, required testimony about military service and escape. Those who qualified had their names entered into what became known as the Book of Negroes and were granted passage to Nova Scotia and other parts of the British Empire. <br><br>More than 3,000 ultimately departed New York under British protection. For many, the evacuation marked the beginning of a new and uncertain chapter, but it also represented one of the earliest large scale emancipations in American history, unfolding in the final days of British rule in the city.


==Appearances==
;Instructions
*''[[Assassin's Creed: Origins]] – [[The Hidden Ones (DLC)|The Hidden Ones]]'' {{Mo}}
Objective
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' {{Mdat}}
During the Birch Trials, the board evaluated the case for emancipation of ex-slaves. <br><br>Present Boston King's case by showing the needed evidence


==References==
Questions
{{Reflist}}
The officer will ask you questions. You need to provide the right piece of evidence to answer him.
[[Category:Former kingdoms]]


Presenting Evidence
Tap on the haversack button to examine the items you can present as evidence. \n \nTap on an item to submit it for review.


=Al-Ula Valley=
;What happens
{{Era|Locations}}{{WP-REAL|al-Ula}}
*'''British Officer:''' [start] ''Good day, Boston King. I hope you are keeping well in these trying times. These trials are intended to enable us to demonstrate your suitability to receive a Certificate of Freedom. The certificate will give you passage to Nova Scotia and a new life. There are three questions to address. Let us begin.''
{{Expand}}
[[File:FILENAME.TYPE|thumb|250px|Al-Ula Valley]]
'''Al-Ula Valley'''<ref name= "DB Merchant">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Life of a Merchant]]</ref> is a region in what is now {{Wiki|Medina Province, Saudi Arabia|Medina Province}}, {{Wiki|Saudi Arabia}}.<ref>{{WP|al-Ula}}</ref> It is named for the market city of [[Al-Ula]].


Many different authorities dominated the region during the first millennium BCE, namely the Kingdom of Dadan, followed by the Kingdom of Lihyan around 500 or 400 BCE and later the [[Nabataean Kingdom]], who established their regional authority at [[Hegra]].<ref name= "DB Civilizations">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Dadanite/Lihyanite & Nabataean Civilizations]]</ref> The region was considered a mandatory stop along the land routes of the [[Incense Road]], due to its geographic position, availability of water and food produced at the [[AlUla Oasis|local oasis]].<ref name= "DB Merchant">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Life of a Merchant]]</ref><ref name= "DB Incense Road">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Incense Road]]</ref>
Evidence:
*Pay Records
**[Details] I managed to keep hold of my pay records despite the chaos of the war. Hopefully this will help.\n-\nCharles Town, the 1st Day of August, 1782 Received of the Paymaster of His Majesty’s Forces, the sum of Eight Shillings, being one week’s pay for Boston King, a Negro man employed with the troops in military duty and camp service. \nThe said Boston King having come within the British Lines and since served with the Army, is to receive the above allowance, or the equivalent in provisions, clothing, or other necessaries, as available. \nSigned, Deputy Paymaster\n
**[Boston King comment] These are my pay records from the army.
*Letter from Captain Grey
**[Details] I was given this letter from Captain Grey who I served under in the New York Volunteers.\n-\nI do hereby certify that Boston King, a Negro man, having formerly come within the British Lines in South Carolina, hath for some time served with me in the New York Volunteers, and hath conducted himself with fidelity and good behavior. \nGiven under my hand this fifteenth day of October, 1783. \nCaptain Grey, New York Volunteers\n
**[Boston King comment] I was given this letter from Captain Grey.
*A Herbal Remedy
**[Details] Using powdered yarrow root to help cuts and wounds heal was something that my mother taught me. She was so knowledgeable about herbal remedies having learned from the Native Americans in South Carolina. <br><br>Her literacy and love of learning have been a constant inspiration and I hope one day to be able to write an account of my life.
**[Boston King comment] I carried herbal remedies like this throughout the war.
*My British Uniform
**[Details] Though I started out as a servant to the British officers it wasn't long before I found myself in the uniform of the brave New York Volunteers. <br><br>As a former slave, I was often assigned the most dangerous missions. It was in 1781 when I was sent alone to gather reinforcements when my battalion was under siege at Nelson’s Ferry. I narrowly avoided capture and returned to a hero's welcome.
**[Boston King comment] This is my uniform from the New York Volunteer British regiment.
*Dunmore's Proclamation
**[Details] Dunmore's Proclamation promises me freedom in exchange for the service that I have given as a Loyalist.<br><br>I was a young man when Loyalist forces seized Charlestown in May 1780 and I determined to throw myself into the hands of the English. They received me readily, and I began to feel the happiness of liberty. The impact of the Proclamation has been huge, 500 slaves left the day it was made and over 5,000 have since done so.
**[Boston King comment] Dunmore's Proclamation promises me my freedom.
*My Carpenters Tools
**[Details] I was 16 years old when I first apprenticed to a carpenter. He treated me very cruelly, and I was subject to frequent beating whenever a tool was misplaced. I was fortunate that my previous owner heard of my hardships and came to speak to him about my treatment.<br><br>The skills I learned there, no matter how unpleasantly, have enabled me to work for the British and the cause of my own Liberty\n
**[Boston King comment] These are the tools I used when I was a slave.


==Regions==
*'''British Officer:''' [1st question] ''What proof can you bring that you were in His Majesty’s Service or Loyal to the Crown and its officers?''
*[[Al-Ula]]
*'''British Officer:''' [1st answer] ''Very good. Your service in the British Army is ample evidence.''
*[[AlUla Oasis]]
*'''British Officer:''' [2nd question] ''Have you evidence to confirm your arrival at his Majesty's garrison prior to November, 1782?''
*[[Hegra]]
*'''British Officer:''' [2nd answer] ''Yes, that pay record demonstrates when you were serving.''
*[[Northern Wilds]]
*'''British Officer:''' [3rd question] ''Can you show that you are not known to be a man of bad behavior?''
*[[Ramm Valley]]
*'''British Officer:''' [3rd answer] ''Captain Grey clearly declares you of good character.''
*[[Southern Wilds]]


==Appearances==
*'''British Officer:''' [Some wrong] ''I think that's just enough evidence to get that certificate.''
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
*'''British Officer:''' [All correct] ''Congratulations Sir. Your service qualifies you for a Certificate of Freedom.''


==References==
;Outcome
{{Reflist}}
*Certificate of Freedom
{{ACMir}}
In September 1783, Boston King was declared free and forever emancipated by order of Sir Guy Carleton. He was permitted to depart with the Black Loyalists for Nova Scotia.
[[Category:Arabia]]


;Log
I presented my case to the Birch trials panel at Fraunces Tavern.\nI obtained a certificate of freedom and was able to leave with the evacuating British.


|-|Cannons=
;Defending the Hudson
Near this spot, in 1776 the Battery fortifications overlooked the Hudson. At the time, American forces had taken control of New York, and the British Navy blockaded the harbor. Join the soldiers at the Battery under the command of Rufus Putnam, man the cannon, and do what you can to stop the British ships coming up the river. <br><br>Enter the revolutionary era Battery fort and take up your position at a cannon.


=[[Al-Ula]]=
;Historical details
{{Era|Locations}}{{WP-REAL|Old Town, Al-Ula}}
By the summer of 1776, revolutionary forces controlled Manhattan, but the harbor told a different story. Hundreds of British ships filled New York Harbor, carrying tens of thousands of soldiers in the largest amphibious invasion of the eighteenth century. <br><br>General George Washington had cannons dragged into position near here to stop the British ships. On October 17, lookouts spotted HMS Phoenix and HMS Rose pushing up the Hudson. American batteries opened fire, but the ships broke through with little damage. Panic spread across the city, and Washington’s supply and communication lines were suddenly exposed. The Revolution in New York began not with victory, but with uncertainty and fear, as the city became the central battleground of the war.
[[File:FILENAME.TYPE|thumb|250px|Al-Ula]]
'''al-Ula''' (Arabic: ٱلْعُلَا) is an [[Arabia]]n archaeological city and {{Wiki|UNESCO}} {{Wiki|World Heritage Site}} located in what is now {{Wiki|Medina Province, Saudi Arabia|Medina Province}}, {{Wiki|Saudi Arabia}}.<ref>{{WP|al-Ula}}</ref> During its heyday, it was a prosperous market town with notable agricultural resources<ref name= "DB Old Town">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: The Thriving Town]]</ref> coming from the neighbouring [[Al-Ula Oasis|oasis]], as well as through the [[Incense Road]]. Considered an important place for the merchants to resupply, Al-Ula was also an essential stop in the pilgrimage route to Mecca.<ref name= "DB AlUla">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: AlUla]]</ref>


==History==
;Instructions
It is difficult to date the first occupation of the city, though it may date back to the first millennium BCE, when the [[Al-Ula Valley|valley]] was under the control of the Kingdom of Dadan and later the Kingdom of Lihyan. The city developed on a naturally raised area on the western side of valley, with a large outcrop that offered good defensive prospects and where later a [[Musa ibn Nusayr Fort|fort]] was established. The "Old Town" of Al-Ula is characterized by hundreds of mostly small mud-brick houses in narrow lanes to preserve coolness,<ref name= "DB Old Town"/> emerging during the Islamic era from the 8th century CE onwards.<ref name= "DB AlUla"/> Other landmarks included the tantora, a sundial placed on the east side of town, and the [[AlUla Market|open-air market]].<ref name= "DB Old Town"/>
Objective
Under the command of Rufus Putnam, you must man a cannon at the Battery and shoot the British ships as they attempt to sail up the Hudson River.


In the 860s, [[Basim ibn Ishaq]] visited the town while searching for leads on the location of his father, [[Ishaq ibn Khalid]], and the robbers that had been terrorizing the region.<ref name="VoM">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref> While in town, the sound of crying caught Basim's attention, and a young woman in tears requested that he retrieve her journal from a nearby courtyard, which had been closed off by soldiers. There, Basim located the journal near a dead body, which he learned from reading an excerpt to be the yound lady's father, who had wanted to marry her off without her say. Basim then returned to the woman and pronounced judgement on her situation. <ref name= "Obscure Deeds">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Obscure Deeds]]</ref>
Aiming and Firing
Drag the slider at the bottom of the screen to aim the cannon.<br><br>Tap the fire button to fire.


Responding to a contract put forth by an organizer put in charge of designing a contest of speed and skill to celebrate a pact of trade between the merchants of Al-Ula and a neighbouring {{Wiki|Sheikh|shaykh}}, Basim met with the man in the city. There, he was challenged to destroy a number of pots within the alloted time, in order to test the game so that difficulty could be adjusted. Basim completed the task and received the [[Wardrobe of Basim ibn Ishaq|Toxic Shroud Outfit]] in exchange for it.<ref name= "Player of Games">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Player of Games]]</ref> Basim also recovered a couple of clues to the robbers' hidden caches, as well as two of the stolen items from caches located in different houses.<ref name= "Stolen Goods">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Stolen Goods (Mirage)|Stolen Goods]]</ref> He also recovered a paper containing ''Ahlamun Wa Amani'' (Dreams and Wishes), an oud melody.<ref name="VoM"/>
Reloading
After each shot, you must reload. Tap on the screen when the triangle touches the bar to load, then repeat to ram and prime the cannon.


The town was occupied continuously until the 1980s, when a new AlUla with modern amenities was created.<ref name= "DB Old Town"/>
;What happens
*'''Rufus Putnam:''' [Start] ''Stand and ready your guns. The Phoenix will come from the left!''
*'''Rufus Putnam:''' [first shot] ''If they get past our fortifications, they will be able to cut our supply and communication lines.''
*'''Rufus Putnam:''' [first reload] ''Take your time and make the shots count. America is watching your aim!''
*'''Rufus Putnam:''' [second ship] ''Look to your left, there is the Rose. Focus on her and aim for the waterline!''
*'''Rufus Putnam:''' [third ship] ''There is another on the left! We're cutting them up, but I'm not sure it's going to be enough.''
*'''Rufus Putnam:''' [ships out of view] ''Good shooting. Hopefully the batteries further upriver will be able to finish the job.''


==Landmarks==
;Outcome
*[[AlUla Market]]
*Hudson Breached!
*[[Masjid Al'Itham]]
Despite your efforts, the British ships have broken through and sailed up the Hudson. The batteries further up the river will have to stop them now.
*[[Musa ibn Nusayr Fort]]


==Appearances==
;Log
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
At the Battery I took control of a cannon and tried to stop the British ships coming up the river.\nDespite my best efforts and some good shooting I couldn't stop the British Navy.


==References==
|-|House=
{{Reflist}}
;Colonial House
{{ACMir}}
Not far from here, in 1781, British officers were billeted in the grand houses lining Broadway during the occupation of New York. Join Washington's Culper Spy Ring and use your role working in one of these houses to secretly gather information that could help the war.<br><br>Enter the streets of revolutionary era New York and head down revolutionary era Broadway towards a British occupied house.
[[Category:Regions of Al-Ula Valley]]


;Historical details
Between 1776 and 1783 New York became a center of espionage! The most famous American spy network, known as the Culper Ring, reported directly to George Washington and relied on informants across the region.  British officers were often billeted in private homes, living alongside civilian families, which blurred the line between public war and private life. While American men such as the merchant and tailor Hercules Mulligan played important roles, much of the intelligence gathering depended on women, both free and enslaved, whose daily work allowed them to move through the city with less suspicion. <br><br>Domestic labor placed women in kitchens, parlors, markets, and streets where British officers spoke openly. They could observe troop movements, overhear conversations, and quietly pass along information through coded messages and trusted couriers. In a city filled with checkpoints and patrols, ordinary routines became acts of resistance. In occupied New York, intelligence gathered inside homes and boarding houses helped shape Washington’s decisions and influence the course of the war.


=Robbers of Al-Ula=
;Instructions
{{Era|Organizations}}
Objective
{{Conjecture}}
Agent 355, a member of Washington's Culper Ring, secretly gathered information on the British for the Revolution. <br><br>Search through the house and carefully gather important military intelligence from amongst the soldiers' items.
{{Expand}}
[[File:ACMir Robbers' mark.TYPE|thumb|250px|The mark of the Robbers]]
The '''Robbers of Al-Ula''' were a group of thieves active in [[Al-Ula Valley]] in the 860s. Though some believed they were led by local criminal [['Abis]], its real leader was actually the merchant [[Nimlot]].[REF TRACKS IN THE DESERT] The group began by stealing from passing caravans, though soon expanded to stealing from the people living in Al-Ula and even the dead. At their height, not even the [[Abbasid Caliphate|Caliphate]] [[soldiers]] dared to move against them,[REF DB ROBBERS] since the few who attempted to intervene met with grisly fates.[REF THE ONES WHO REMAIN] Basim ibn Ishaq, who had arrived in Al-Ula seeking his father [[Ishaq ibn Khalid]], first happened upon the group by happenstance,[REF THE ONES WHO REMAIN] but later actively opposed them, leading to the deaths of the group's leaders.[REF ABIS DIE][REF NIMLOT DIE]


The Robbers had stronghold at many locations throughout the valley, including [[Al-Khuraymat]] and [[Al-Ahmar Mountain]] in [[Hegra]], the [[Robbers' South Outpost]] in the [[Southern Wilds]], as well as the [[Robbers' Water Supply]] and the [[Robbers' North Outpost]] in [[Ramm Valley]]. The [[Musa ibn Nusayr Fort]] in Al-Ula was controlled by 'Abis, while Nimlot held court at the Roman Fort Ruins in the [[Northern Wilds]].[REF VOM DLC]
Detection
Your presence must go unnoticed. Avoid creaky floorboards and don't spend too long in the room, or suspicion will grow.\nWatch the suspicion indicator on your screen. If it fills up, it will be too dangerous to continue and the mission will end.


==Appearances==
Crucial Intel
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
Tap on highlighted items around the room to inspect them.<br><br>Review the information and only take relevant intel as each piece you take will raise your suspicion meter.


==References==
;What happens
{{Reflist}}
Items:
{{ACMir}}
*Fuel request
[[Category:Organizations]]
This letter details the problems of getting suitable firewood. Soldiers sent out of the city to source it were ambushed by revolutionary troops. The letter contains a request to requisition additional supplies for the stores as the weather grows colder.<br><br>This is proof of the effectiveness of our current strategy.
*Troop distribution
This is a dispatch detailing the movement of several hundred soldiers from the city to the Caribbean to deal with unrest there. <br><br>The weakening of the defenses in New York could prove essential intelligence for General Washington and his aim of retaking the city.
*Pass to New York
This is an official military pass granting the bearer the ability to leave the city and travel through the checkpoints in the surrounding area. <br><br>With the city under the control of the British Army, all movement of people in and out is carefully controlled - this could be a great help to our spies in the city.
*Map of Westpoint
This is a military plan of our defenses at West Point. It shows the defenses and the chain used to obstruct British navigation of the Hudson. <br><br>This may be normal planning, but it could also signal that General Washington is correct and the British do plan to attack!
*Rivingtons paper
Ha, it's not surprising that they are reading the Royal Gazette. <br><br>Rivington is nothing more than the King's mouthpiece and I'm sure these soldiers lap up his lies.
*A shopping list
Tobacco, soap, leather blacking, claret, new stockings...  <br><br>This is nothing more than the shopping list of one of the officers. We'll not gain any insights from this.
*A letter home
I hope the house is faring well. Please send my kind respects to my loving Wife & Child and all Enquiring friends... <br><br>A letter home from one of the officers here will not help us. I hope he can deliver it in person when he departs!


=Travelers' Camp=
*'''Muffled British Officers:''' [QuarterDetection] ''... well personally I don't think they have much of a chance. They're farmers, not soldiers ...''
{{Era|Landmarks}}
*'''Muffled British Officers:''' [HalfDetection] ''... it's not really about Liberty, it's simply the question whether the colonies shall or shall not be subject to the legislature of Great Britain ...''
[[File:FILENAME.TYPE|thumb|250px|Travelers' Camp]]
*'''Muffled British Officers:''' [ThreeQuarterDetection] ''... it's a tragedy that we must sacrifice so many brave lives, in order to put an end to such an unnatural rebellion ...''
The '''Travelers' Camp''' was an encampment east of [[AlUla Cemetary]] in [[Southern Wilds]], [[Al-Ula Valley]]. It served as a stop for many different merchants and even included a [[stable]].


==History==
*'''Muffled British Officers:''' [Noise 1] ''What was that?''
In the 860, [[Dervis]] and [[Basim ibn Ishaq]], who had come to the region following leads on Basim's missing father, [[Ishaq ibn Khalid]], joined the camp, erecting a tent that they used as a headquarters while investigating.<ref name= "Valley of Memory">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' [[Valley of Memory (memory)|Valley of Memory]]</ref>
*'''Muffled British Officers:''' [Noise 2] ''Did you hear something?''
*'''Muffled British Officers:''' [Noise 3] ''My ears must be playing tricks on me.''


During Basim's time in the region, he climbed a nearby rock to [[Viewpoint|better orient]] himself, taking note of other landmarks from above.<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref> At the camp, a [[merchant]] asked Basim to sample a new drink he was selling. After trying coffee for the first time, Basim suggested the addition of milk, much to the merchant's disdain.<ref name= "Wine of the Bean">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Wine of the Bean]]</ref>
*'''Agent 355:''' [Start] ''I'm going to need to be as silent as the grave or I might just end up in one.''
*'''Agent 355:''' [Floorboard] ''I need to watch out for creaky floorboards!''
*'''Agent 355:''' [useless intel] ''I'm not sure this is going to help us win the war.''
*'''Agent 355:''' [Good intel] ''That's exactly what we need. With this Washington will be able to outwit them all.''
*'''Agent 355:''' [end] ''I can't risk anything more, or they are sure to find me.''
*'''Agent 355:''' [End all gathered] ''I think I've found everything of use!''


After confronting the [['Abis|apparent leader]] of the [[Robbers of Al-Ula|robbers]] and being poisoned in return, Basim collapsed while attempting to return to safety. Being found by a [[civilian]] who alerted Dervis, Basim was taken to the Travelers' Camp where Dervis nursed him back to health.<ref name= "The Heart of Corruption">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Heart of Corruption]]</ref>
;Outcome
*Intel Gathered
This is the intel vital for the revolutionary cause. Gathered from under the noses of the British Officers.


==Gallery==
;Log
<gallery captionalign="center" position="center" widths="180">
Working for Washington's Culper Spy Ring I used my role working in one of these houses to secretly gather information that could help the Revolution.


</gallery>
|-|Escaping=
;Escaping Brooklyn
The remnants of Washington's forces landed near here in 1776, after a devastating defeat on Long Island, having evaded the British navy and escaped under the cover of darkness. Crew a ship carrying Caesar Glover and his soldiers, in order to help them evacuate before it is too late.<br><br>Enter the docks of revolutionary era New York to guide the ship back to harbor.


==Appearances==
;Historical details
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
In August 1776, nearly 9,000 soldiers evacuated Manhattan in small boats. The Revolution had nearly collapsed. British forces overwhelmed the Continental Army on Long Island in the largest battle of the war. By August 29, George Washington and thousands of soldiers were trapped in Brooklyn, pinned against the East River with the Royal Navy blocking escape. If the army were captured, the rebellion might end before it had truly begun. <br><br>As night fell, a daring plan took shape. Under cover of darkness and aided by a thick fog that rolled in before dawn, soldiers began evacuating across the river in small boats. Experienced mariners from the region, including White, Black, and Native seafarers, quietly ferried troops to Manhattan while British warships sat unaware in the harbor. All night long, men, horses, and supplies crossed the water in near silence. <br><br>By morning, thousands of soldiers had escaped without detection. It was not a battlefield victory, but it was decisive. The survival of Washington’s army ensured that the Revolution would continue, and New York became the setting for one of the war’s most dramatic escapes.


==References==
;Instructions
{{Reflist}}
Objective
{{ACMir}}
The Continental Army and Caesar Glover escaped Brooklyn. <br><br>Navigate to the highlighted area on the Manhattan docks without being detected.
[[Category:Landmarks in AlUla]]


=Hind's servant=
Steer the ship by drawing a circle on your screen to rotate the wheel. Drag the sail bar up or down to control speed.
{{Era|Individuals}}
[[File:FILENAME.TYPE|thumb|250px|Hind's servant]]
The '''servant''' was a worker employed by [[Hind]] and her husband.


==Biography==
Detection 

After the death of Hind's husband, the family's [[Warehouses|warehouse]] was targeted by the robbers terrorizing the [[Al-Ula Valley|valley]] and she was taken hostage by them as well. She was saved by [[Basim ibn Ishaq]], leaving the location quietly after thanking him profusely. Seeking a safer line of work,<ref name= "The Ones Who Remain">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Ones Who Remain]]</ref> she then became the cook at the [[Musa ibn Nusayr Fort]] in [[Al-Ula]]. At her new job, she was also responsible for delivering the food to the cells, while accompannied by a guard escorting her.<ref name= "The Heart of Corruption">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Heart of Corruption]]</ref>
On the left of your screen is a detection meter that will begin to fill if you are spotted. <br><br>Avoid detection by the British ships by steering away from their search lights or by hiding in the clouds of fog.


On one of her rounds, she noticed that her rescuer had been placed in a cell, though did not address him and kept on working. Some time later, she returned to his cell, alone, to talk with him. Basim brought up her vow to not forget the service he did her and asked her to get the key to his cell, which she refused to do as it would be far too dangerous. Instead, she offered to aid him by using the [[mandrake]] found in the kitchens to brew a sedative to lull the guards to sleep.<ref name= "The Heart of Corruption"/>
;What happens
*'''Caesar Glover:''' [Start] ''Take the utmost care. If the British see us, they will be on us in a moment. We will need both our wits and bravery to make it over. Good luck.''
*'''Caesar Glover:''' [quarterProgress] ''We are fortunate that it is so dark. The British can scarcely discern a man at six yards distance tonight.''
*'''Caesar Glover:''' [halfProgress] ''If this fog lifts, we are done for sure. We will have to trust in fate.''
*'''Caesar Glover:''' [threequarterProgress] ''We are almost there! Hold fast!''


==Appearances==
*'''Caesar Glover:''' [DetectionEnd] ''Watch out! That's a British ship! We'll have to retreat and try again.''
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
*'''Caesar Glover:''' [RockEnd] ''Watch out! That will sink us!''
*'''Caesar Glover:''' [SuccessEnd] ''We made it! Well done. I thought I was done for sure.''


==References==
;Outcome
{{Reflist}}
*Escape successful!
{{ACMir}}
You crossed the East River and avoided detection by British ships. You were fortunate that it was so dark and full of fog or you were sure to have been seen!<br><br>Congratulations on successfully evacuating from Brooklyn. It was a desperate moment for the Revolution
[[Category:Individuals]]


=Musa ibn Nusayr Fort=
;Log
{{Era|Landmarks}}
I screwed a ship past the British blockade and helped Caesar Glover evacuate before it was too late.
[[File:FILENAME.TYPE|thumb|250px|Musa ibn Nusayr Fort]]
'''Musa ibn Nusayr Fort''', also referred to as '''AlUla Fort''', was a fort and prison located in central [[Al-Ula]], north of the [[Masjid Al'Itham]] mosque. In the 860s, it was controlled by [['Abis]], the apparent leader of the [[Robbers of Al-Ula|robbers]] active in the valley.


==History==
|-|Fire=
Named after the Arab general and governor of the same name, Musa ibn Nusayr Fort occupied the top of an outcrop about fifty meters high, a position that offered a view of the town below, as well as the valley surrounding it, allowing for better observation and defense of both.<ref name= "DB Nusayr Fort">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: The Overlook Fortress]]</ref>
;Fire Suspects
In 1783, with the British still in control of New York, Sir Guy Carleton commissioned an investigation into the causes of the devastating fire of 1776. The inquiry brought officers to this very spot you are now standing on to question those present at the time. Speak to people present at the time of the fire, help prepare an investigation, and accuse someone of being the cause.<br><br>Enter the streets of revolutionary era New York that were destroyed by the fire and begin questioning the suspects.


In the 860s, [[Basim ibn Ishaq]] traveled to Al-Ula in search of his father, [[Ishaq ibn Khalid]], and learned of the threat posed by the robbers in the region. While following one of them out of the [[AlUla Market|market]], he [[Pickpocketing|pickpocketed]] a note that detailed hidden spots where the thieves kept their weapons, with even one such cache being inside the fort. Continuing his tailing of the robber led Basim to an ambush in an alley and he was taken to the fort while unconscious.<ref name= "Wares and Shadows">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Wares and Shadows]]</ref>
;Historical details
On September 20, 1776, just days after British forces captured New York, a massive fire broke out and spread rapidly across lower Manhattan. Fueled by wooden buildings and strong winds, the flames destroyed nearly one fifth of the city. Churches, homes, warehouses, and vital infrastructure were reduced to ashes. <br><br>As autumn approached, thousands of residents including Loyalists, British soldiers, formerly enslaved people seeking refuge, and civilians caught between loyalties were left homeless. Much of the city became a patchwork of tents and temporary shelters, reshaping life in British occupied New York for the rest of the war. Suspicion quickly followed. British authorities arrested several individuals, accusing revolutionaries of setting the blaze to sabotage the occupation. <br><br>In 1783, just weeks before evacuating the city, Commander in Chief Sir Guy Carleton ordered another investigation. Officials reported possible incendiary evidence and conflicting eyewitness testimony, but no definitive cause was proven. Historians continue to debate whether the fire was accidental or deliberate. The Great Fire of 1776 remains one of the most destructive disasters in New York’s history and a stark reminder that the Revolution unfolded not only in battles, but in a city divided by fear and uncertainty.


The atmosphere at the prison was oppresive, both for the prisoners, who were used by 'Abis as test subjects for the poisons he concocted in his laboratory within the complex, and for those who worked there, who were subject to ruthless captains. During his stay there, Basim spoke with the prisoner in the neighboring cell, learning about the prison as well as [[The Blue House|where]] his father lived, though he was unable to help the man before 'Abis experiments killed him.<ref name= "The Heart of Corruption"/>
;Instructions
Objective
You must investigate and decide upon who caused the great fire of New York for the Carleton Commission. Do this by questioning three key suspects.


With the aid of [[Enkidu]] and the prison's [[Hind's servant|cook]], Basim managed to escape his cell and make his way to 'Abis' laboratory, freeing other captives during the breakout. Basim fatally stabbed 'Abis, but was hit with a poisoned blade before the man passed. Suffering from the effects of the poison, Basim fled the fort, attempting to reach [[Dervis]].<ref name= "The Heart of Corruption"/>
Talking
The key suspects are: British General William Howe, American General George Washington, and New York fire chief John Baltus Dash.<br><br>Tap on them to ask questions and learn about the fire.


While Basim healed, Dervis infiltrated the complex, retrieving Basim's items that had been confiscated, as well as the [['Abis Dagger|poisoned dagger]] that had injured him.<ref name= "The Heart of Corruption"/>
New information
Each new piece of information unlocks further lines of questioning.


==Gallery==
Notes
<gallery captionalign="center" position="center" widths="180">
Tap the notes icon at any time to re-examine any of the suspects' answers.


</gallery>
Accusing
When you feel you have enough information to make a conclusion you can accuse one of the suspects of causing the fire by tapping on them and selecting 'Accuse'.


==Behind the scenes==
;What happens
At the time of the release of the Valley of Memory update (1.1.0) in 18 November 2025, this landmark was named "Musa ibn Nusayr Fort" and was renamed into "AlUla Fort" in update 1.1.1, released a month later. However, its original name is kept both during the memory "[[Wares and Shadows]]" and in the respective [[database]] [[Database: The Overlook Fortress|entry]].
*'''Player:''' ''Tell me about yourself, Mr Dash.''
*'''John Baltus Dash:''' ''I'm John Baltus Dash, a veteran firefighter. I worked to protect the city during the fire. I managed to protect much of the city from the fire, including St Paul's.''


==Appearances==
*'''Player:''' ''What do you think about Howe?''
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
*'''John Baltus Dash:''' ''His men often act like drunken louts. I've seen badly attended cook fires that got out of control.''


==References==
*'''Player:''' ''What do you think about Washington?''
{{Reflist}}
*'''John Baltus Dash:''' ''I heard that Washington was talking about how he wanted the city to burn down.''
{{ACMir}}
[[Category:Landmarks in AlUla]]


='Abis=
*'''Player:''' ''What do you think about the buildings that were destroyed?''
{{Era|Individuals}}
*'''John Baltus Dash:''' ''The British soldiers helped take out some buildings to stop the spread of the fire. Without that I think the other half of the city would be gone.''
{{Quote|'Abis is a stain on all this land.|Hind's servant on 'Abis, 860s.|Assassin's Creed: Mirage|The Heart of Corruption}}
[[File:ACMir DB Abis.TYPE|thumb|250px|'Abis]]
'''{{'}}Abis''' (meaning "the one who frowns",<ref name= "The Ones Who Remain">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Ones Who Remain]]</ref> died 860s<ref name= "The Heart of Corruption">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Heart of Corruption]]</ref>) was a criminal in [[Al-Ula]], having started out as a petty thief and later robber and murderer, ending up as a head of the head of the robbers who terrorized the [[Al-Ula Valley|valley]],<ref name= "DB Abis">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: 'Abis]]</ref> operating under the true leader [[Nimlot]].<ref name= "Tracks in the Desert">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Tracks in the Desert]]</ref>


==Biography==
*'''Player:''' ''What do you know about the incendiaries that were found?''
Born<ref name= "DB Abis"/> and raised<ref name= "The Ones Who Remain"/> in Al-Ula, 'Abis was described as "sadistic and utterly without mercy",<ref name= "DB Abis"/> having begun his criminal career as a young man. Obsessed with poison, he brewed experimental mixtures<ref name= "DB Abis"/> in a laboratory within [[Musa ibn Nusayr Fort]], which he controlled, and used the prisoners as his test subjects.<ref name= "The Heart of Corruption">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Heart of Corruption]]</ref>
*'''John Baltus Dash:''' ''There were incendiaries scattered all over. Whoever did this wanted to start the fire in multiple spots at once.''


In the 860s, 'Abis had [[Basim ibn Ishaq]], who had traveled to the region in search of his [[Ishaq ibn Khalid|father]], ambushed and taken to the fort while unconscious.<ref name= "Wares and Shadows">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Wares and Shadows]]</ref> With the threat the Hidden One posed seemingly nullified, 'Abis continued to run the prison with an iron fist, as well as continuing his experiments with poisons. Though the death of a well-respected silversmith was thought to be the harbinger of consequences for 'Abis, his downfall came when Basim managed to escape his cell and make his way to the laboratory, where he fatally wounded 'Abis, though not without getting stabbed with a poisonous dagger in turn.<ref name= "The Heart of Corruption"/>
*'''Player:''' ''How do you explain your hidden stash of valuables?''
*'''John Baltus Dash:''' ''Of course I knew the fire was coming. The whole place is a tinderbox. Why wouldn't I hide my valuables?''


The merchant [[Dervis]] would later infiltrate the complex and retrieve the [['Abis Dagger|dagger]], which he gave to Basim after he was nursed back to health.<ref name= "The Heart of Corruption"/>


==Appearances==
*'''Player:''' ''Tell me about yourself, Mr Howe.''
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
*'''William Howe:''' ''I'm William Howe, a British general. I am the commander-in-chief of the British Army in North America in charge of New York.''


==References==
*'''Player:''' ''What do you think about Dash?''
{{Reflist}}
*'''William Howe:''' ''I saw him burying his valuables before the fires even broke out. It's very suspicious, like he knew the fire was coming, but he didn't warn anyone.''
{{ACMir}}
[[Category:Individuals]]


=Nimlot=
*'''Player:''' ''What do you think about Washington?''
{{Era|Individuals}}
*'''William Howe:''' ''That man was definitely up to something. He had all the bells removed from the city. It meant that when the fire broke out, my men weren't alerted until later. I think he planned it!''
[[File:ACMir DB Nimlot.png|thumb|250px|Nimlot]]
'''Nimlot''' (died 860s)<ref name= "In the Vulture's Nest">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[In the Vulture's Nest]]</ref> was a merchant active in [[Egypt]] and later [[Al-Ula]],<ref name= "DB Nimlot">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Nimlot]]</ref> where he also functioned as the leader of a gang of robbers.<ref name= "Tracks in the Desert">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Tracks in the Desert]]</ref> The son of [[Mas'ood Al-Ya'qoob]], Nimlot was present during the latter's [[assassination]] by [[Basim ibn Ishaq]]. Some time later, when Basim travelled to Al-Ula in search of his own father, [[Ishaq ibn Khalid]], Nimlot had his robbers kidnap the old man in order to force a confrotation with Basim, hoping to inflict the same pain in him, though Basim managed to kill Nimlot before he could harm Ishaq.<ref name= "In the Vulture's Nest"/>


==Biography==
*'''Player:''' ''What do you know about the badly attended cook fires?''
Born as the heir to a family of wealthy merchants<ref name= "DB Nimlot">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Nimlot]]</ref> in [[Bagdhad]],<ref name= "In the Vulture's Nest">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[In the Vulture's Nest]]</ref> Nimlot left for Egypt as a teenager hoping to win his father's respect. There, he served as a soldier, earning the name Nimlot, before becoming a merchant.<ref name= "DB Nimlot"/> Having made his fortune,<ref name= "The Ones Who Remain">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[The Ones Who Remain]]</ref> and with limited future prospects in the country, he traveled to Al-Ula, where he became known for his keen business acumen, compassion and honor,<ref name= "DB Nimlot">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Nimlot]]</ref> though unbeknownst to most of the region he was also the leader of a gang of robbers that frightened even the [[Abbasid Caliphate|Caliphate]] [[soldier]]s.<ref name= "Tracks in the Desert">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Tracks in the Desert]]</ref>
*'''William Howe:''' ''My men's training is exceptional, and they are the finest infantry in the world. Sometimes they like to drink and rough house. It's not caused any real issues before.''


After years away, Nimlot returned to Baghdad to see his father, but as they were starting to rekindle their ties, Mas'ood, a member of the [[Order of the Ancients]] was [[Assassination|assassinated]] by the Hidden One [[Basim ibn Ishaq]] at a [[Caravanserai, Baghdad|Caravanserai]] near Baghdad. Having witnessed the deed, Nimlot soon returned to Al-Ula.<ref name= "In the Vulture's Nest"/>
*'''Player:''' ''What do you think about the plundering that took place?''
*'''William Howe:''' ''That's a serious accusation. I sincerely hope you have substantial evidence of my men doing such a thing. Before you continue to repeat those rumors.''


Some months later, his robbers attacked the [[Warehouses]], and [[Hind]], whose house was part of the complex, asked Basim to escort her to Nimlot's Estate, fearing for her life. Nimlot met with Hind and welcomed her to his home, allowing her to stay there for the mean time. He then spoke to Basim, recognizing him as his father's killer though not being recognized in return. Basim explained he hadn't come to Al-Ula seeking bloodshed, but in search of his own father, Ishaq ibn Khalid, to which Nimlot pointed him at the [[AlUla Market]] as a place to gather further information.<ref name= "The Ones Who Remain"/>


Nimlot had Ishaq kidnapped from his [[The Blue House|home]]<ref name= "House of Memories">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[House of Memories]]</ref> and taken to one of the robbers' outposts in [[Ramm Valley]], before having him moved to his stronghold at the [[Roman Fort Ruins]].<ref name= "Tracks in the Desert">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Tracks in the Desert]]</ref> There, he awaited Basim in the complex's inner tower.<ref name= "In the Vulture's Nest"/>
*'''Player:''' ''Tell me about yourself, Mr Washington.''
*'''George Washington:''' ''I'm George Washington, the commander of the Continental Army.''


When Basim arrived, Nimlot confronted him about the murder at the Caravanserai, revealing himself as the son of the man Basim called Al-Ghul. Nimlot then attempted to kill Ishaq, though was stopped by Basim before he could reach the older man. The Hidden One then exfiltrated himself and his father from the stronghold, but not without also taking [[Nimlot's Sword]] with him.<ref name= "In the Vulture's Nest"/>
*'''Player:''' ''What do you think about Dash?''
*'''George Washington:''' ''All the water buckets had their handles cut off. Shoddy handling and protecting of his equipment. What is he playing at?''


==Appearances==
*'''Player:''' ''What do you think about Howe?''
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
*'''George Washington:''' ''His men were plundering houses the flames hadn't even reached yet! Not to mention the amount of patriots they've arrested under the guise of this \"fire\". Clearly they did this to line their own pockets and lower our numbers.''


==References==
*'''Player:''' ''How do you feel about the fire?''
{{Reflist}}
*'''George Washington:''' ''I don't deny that I am pleased the city has burnt down. The loyalists have done us a great service; however, it was not me that did it.''
{{ACMir}}
[[Category:Individuals]]


*'''Player:''' ''What do you know about the church bells that were removed?''
*'''George Washington:''' ''Yes, I had the bells moved to be melted down into cannons. But that was planned months ago; it has nothing to do with the fires.''


*'''Player:''' ''What do you think about the buildings that were destroyed?''
*'''George Washington:''' ''Those loyalists were smashing perfectly good houses to bits. The flames weren't anywhere near them!''


;Outcome
*Accused: John Baltus Dash
You have accused the Fire Chief of starting the fire. He buried his own valuables before the fire broke out, suggesting he knew what was coming, and, despite being a known loyalist, he didn't inform the British. His behavior is suspicious, but the evidence is circumstantial and not conclusive.
*Accused: General William Howe
You have accused the British forces of causing the fire, either through malice or incompetence. While British troops were seen looting buildings and numerous Revolutionary supporters were later arrested, the evidence against them remains circumstantial and inconclusive.
*Accused: General George Washington
You have accused the Revolutionary forces of being involved in deliberately starting the fire. General Washington's outspoken desire to deny the British the city, the presence of unexploded incendiaries, and the removal of church bells by American soldiers all point to planned sabotage - but the evidence remains circumstantial and inconclusive.


=Roman Fort Ruins=
;Log
{{Era|Landmarks}}
I spoke to people involved in the Great Fire of 1776. I successfully assisted with the investigation into the cause but could not conclusively identify the cause.
[[File:FILENAME.TYPE|thumb|250px|Roman Fort Ruins]]
The '''Roman Fort Ruins''' were a ruined complex in eastern [[Northern Wilds]], [[Al-Ula Valley]]. In the 860s, it served as the stronghold of the robbers commanded by [[Nimlot]].


==History==
|-|Lewis=
In 106 CE, the {{Wiki|Nabataean Kingdom}} was annexed into the [[Roman Empire]] under [[Trajan]], and Roman presence spread through the area. A garrison was then established at Hegra to protect and collect charges along the [[Incense Route]], being manned by [[Roman army|legionaries]] of the {{Wiki|Legio III Cyrenaica|Legio III}} of [[Cyrenaica]]. As the probable southernmost inland fortified post in the Empire, it withstood both nomadic raids and threats from the {{Wiki|Parthian Empire|Parthians}} for many centuries.<ref name= "DB Romans">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Roman Life in AlUla]]</ref>
;Supplying the Revolution
In 1776, the large houses here along Broadway were used as locations to plan how to get supplies across the Atlantic. American forces were experiencing significant supply issues that threatened the course of the Revolution. With battles against British forces imminent and gunpowder supplies running low, work with Francis Lewis to plot a safe route.<br><br>Enter the docks of revolutionary era New York to begin planning the shipping route.<br><br>This memory has been created in partnership with the Welsh Government.


By 860s, it had been taken over by the robbers, who kept tight control of who was allowed to access it, requiring a signal from a bone whistle from someone standing at a precise point marked by their symbol.<ref name= "Tracks in the Desert">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Tracks in the Desert]]</ref>
;Historical details
The Revolution was almost lost, not with a grand battle or cunning act of espionage, but with a shortage of supplies. When George Washington took command in 1775, he discovered the evolutionary army had a critical shortage of supplies. The shortages included food, clothing, and weaponry, however the most critical was with Gunpowder. With only 38 barrels of gunpowder, equivalent to just nine rounds per soldier, in the stores they were almost unable to fight the British. <br><br>America lacked the natural deposits of saltpeter that was needed to create their own and as a result they were reliant on imports, largely from their allies in France. These supplies were largely shipped across the Atlantic then via French colonies in the Caribbean. These routes sought to avoid the British blockades and seizures, a process that required a deep understanding of international shipping. <br><br>The newly formed American army turned to people like Francis Lewis, successful merchants who has taken up the patriot cause despite the risks to both their life and fortunes. This approach saw moderate success and led to several crucial clandestine shipments reaching America in 1777, supplies that enabled the army to engage in some of the most important early battles.


[[Basim ibn Ishaq]], having learned his father [[Ishaq ibn Khalid]] had been kidnapped and was being kept at the fort ruins, infiltrated the compound<ref name= "In the Vulture's Nest">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[In the Vulture's Nest]]</ref> by using a whistle he'd acquired from the [[Robbers' North Outpost]].<ref name= "Tracks in the Desert"/> Basim made his way to the inner tower Nimlot had locked himself in, where he was confronted by the merchant, who had planned to kill Ishaq while Basim watched mirroring the moment where he'd witnessed the Hidden One kill his own father, [[Mas'ood Al-Ya'qoob]]. After revealing himself as the son of Al-Ghul, Nimlot then attempted to kill Ishaq, though was stopped by Basim before he could reach the older man. The Hidden One then exfiltrated himself and his father from the stronghold, but not without also taking [[Nimlot's Sword]] with him.<ref name= "In the Vulture's Nest"/>
;Instructions
Objective
Help Captain Francis Lewis plan routes to move supplies from the Caribbean. These supplies that are critical to the Revolution.


==Gallery==
Planning your route
<gallery captionalign="center" position="center" widths="180">
To set your route, tap the Traverse board on the left of the table to input a direction.<br><br>Your ship will go in that direction until it hits a wall or obstacle.\nYou have a maximum of six inputs per voyage, so plan carefully.


</gallery>
Wind currents and ships
Wind currents push your ship without using up an input, so take advantage of them to travel further.<br><br>Be careful to avoid British ships along your journey.


==Behind the scenes==
Hint
At the time of the release of the Valley of Memory update (1.1.0) in 18 November 2025, this landmark was named simply "Roman Fort" and was renamed into Roman Fort Ruins in update 1.1.1, released a month later.
If you need a hint tap the icon to see a possible route.


==Appearances==
Setting sail
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
Once you're happy with your route, tap the tick button to start the voyage, you can press the reset icon to remove your inputs.


==References==
;What happens
{{Reflist}}
*'''Francis Lewis:''' [Start] ''Let me lend my expertise to help plot a route for the French supplies that the Revolution needs. Use the circular Traverse board on the left of the table to set a course.''
{{ACMir}}
*'''Francis Lewis:''' [Map 1 start] ''First we will need to work out a path for the goods from the Caribbean; this part should be simple enough. The French colonies there can provide us with immense amounts of gunpowder and other supplies. The main things to be aware of will be to work out the best route through the rocks.''
[[Category:Landmarks in AlUla]]
*'''Francis Lewis:''' [Map 1 end] ''Well done; that will be the perfect route for the ship. There are four more stages to plot. The French support for the war is what allows us to bring these supplies from the Caribbean.''
*'''Francis Lewis:''' [Map 2 start] ''The next step of the journey will require you to plot a route through the Windward Passage. You will need to be careful of both the rocks and the weather.''
*'''Francis Lewis:''' [Map 2 end] ''That will work well by the look of it. You will need to plot three more steps. In the next step of the journey, we will need to move the goods up the Gulf Stream and up the coast.''
*'''Francis Lewis:''' [Map 3 start] ''I know the risks of supporting the Revolution, but I cannot stand by when the Stamp Act is so unjust. You will need to be mindful of not just the rocks but British ships that will seize the cargo.''
*'''Francis Lewis:''' [Map 3 end] ''Perfect, that is exactly what is needed. Almost there, two more to go. I've seen firsthand how a war is often decided by logistics, and this one is no different.''
*'''Francis Lewis:''' [Map 4 start] ''Now let's plot a course that follows the coast up toward New York. You'll need to be aware of the risk of both the weather and of British ships in this leg of the journey.''
*'''Francis Lewis:''' [Map 4 end] ''That's an excellent solution. Only one more step left now. With the last step of the journey, you'll need to move the supplies into a safe harbor in America.''
*'''Francis Lewis:''' [Map 5 start] ''American forces are desperate for these supplies, their future depends on our success. You will need to contend with more British ships the closer you get to the destination. Good luck.''
*'''Francis Lewis:''' [Map 5 end] ''Excellent work. That route will take the supplies used where they are needed.''


;Outcome
*Supplies delivered safely!
Following your course, the ship delivered supplies to our Revolutionary forces in America. <br><br>With General Washington's supplies running dangerously low due to British blockades, this delivery could prove vital to the ongoing fight. Well done.


=Ikmah Mountain=
;Log
{{Era|Landmarks}}
I worked with Welshman and Patriot Francis Lewis to plot a course for supplies from the French Caribbean to America. These supplies were critical for the ongoing war effort.
[[File:FILENAME.TYPE|thumb|250px|Ikmah Mountain]]
'''Ikmah Mountain''' (Arabic:''جبل عكمة'', transliterated: '''Jabal Ikmah''') is a mountain in southest [[Northern Wilds]], [[Al-Ula Valley]]. Because of the several hundred inscriptions engraved and carved onto the rocks, it received the moniker of '''the Open-Air Library'''.<ref name="Echoes 04">''[[Echoes of History]] – Valley of Memory'' – The ancient open-air library of Jabal Ikmah</ref>


==History==
|-|Pole=
The messages inscribed on Jabal Ikmah are estimated to have been written between 500-300 BCE and are mostly in Dadanitic language. These messages include ritual formulas, testimonies on agriculture and religious dedications, many of which are requests for blessings and strong rains, as well as offerings to the Lihyanite god Dhu Ghaybah in exchange for safe travels.<ref name= "DB Ikmah Mountain">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Memory of an Old Civilization]]</ref> Other carvings interpretations include a hunting scene, a field of crops and an animal deity.<ref name= "Creative Interpretations">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Creative Interpretations]]</ref>
;Liberty Raised
In 1771, patriots gathered here, overlooking City Hall, to erect Liberty Poles in defiance of British rule. Tensions with the occupying forces were high. Alongside Sons of Liberty member Isaac Sears, design and raise a pole in protest at British occupation.<br><br>Enter the revolutionary era New York City Hall to begin raising a liberty pole.


In the 860s, [[Basim ibn Ishaq]] visited the landmark, while traveling through the valley. There, a visiting historian from Baghdad requested his help, for the three students that accompannied him to study the carvings had been absent for a while. Basim checked in on the three students, who all provided Basim with wild interpretations of the images on the rocks they had been examining, and he returned to the historian to report back before leaving.<ref name= "Creative Interpretations">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Creative Interpretations]]</ref> At the site, Basim also recovered a paper containing ''Ya Durub As-saba'' (O Paths of Youth), an oud melody.<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref>
;Historical details
After Parliament repealed the Stamp Act, New Yorkers marked the moment by raising what became known as a liberty pole on the Common, near where British soldiers drilled. \nIn the 1760s, new British taxes and trade regulations had sparked fierce protests, especially among maritime workers and laborers who felt the economic strain most directly. The streets were a battleground.<br><br>The tall white pine mast, timber normally reserved for Royal Navy ships, rose above the barracks with a flag proclaiming liberty. It was meant to provoke. British troops and Loyalists repeatedly cut the pole down, and each time supporters of the Patriot cause raised another. <br><br> The conflict escalated into street fighting known as the Battle of Golden Hill, often described as the first bloodshed of the Revolution in New York. During the later British occupation, liberty poles continued to appear as symbols of resistance. Some were reinforced with metal bands or greased to prevent soldiers from climbing them. These towering masts were more than protest signs. They were bold declarations that even under imperial authority, many New Yorkers refused to surrender the idea of self government.


In 2023, Jabal Ikmah was inscribed on {{Wiki|UNESCO}}'s {{Wiki|Memory of the World Programme|Memory of the World International Register}}.
;Instructions
<ref name= "DB Ikmah Mountain">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Memory of an Old Civilization]]</ref>
Objective
The Sons of Liberty, alongside the famous revolutionary Hercules Mulligan designed and erected a Liberty Pole at this spot. <br><br>Join in and declare your defiance against British rule.


==Gallery==
Designing
<gallery captionalign="center" position="center" widths="180">
Tap the areas on the easel to customize your Liberty Pole. <br><br>You can choose the topper, defenses, and flag.


</gallery>
Finalizing
When you have finished designing, tap on the check mark on the paper at the bottom of the easel to finalize your Liberty Pole.


==Appearances==
;What happens
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
*'''Hercules Mulligan:''' [start] ''Let's show those British clods that we'll not be cowed. Raise our Liberty Pole high and proud.''
*''[[Echoes of History]] – Valley of Memory''
*'''Hercules Mulligan:''' [first pole] ''The chiselers in the barracks will be furious at the use of the mast for a pole.''
*'''Hercules Mulligan:''' [first top] ''Be it a Liberty plaque or a red Cap of Liberty, our message to them couldn't be more clear.''
*'''Hercules Mulligan:''' [end] ''With every flag flown and every voice calling out in dissent, the support for the cause grows, my friend.''


==References==
;Outcome
{{Reflist}}
*Liberty Pole Raised!
{{ACMir}}
You successfully raised a Liberty Pole in front of the British barracks, sending a clear message to the occupying forces. It may be cut down, but a new one will be raised in its place.
[[Category:Landmarks in AlUla]]


=Masjid Al'Itham=
;Log
{{Era|Landmarks}}
Alongside Sons of Liberty member Isaac Sears, I designed and raised my own Liberty Pole in protest against British occupation.
[[File:FILENAME.TYPE|thumb|250px|Masjid Al'Itham]]
'''Masjid Al'Itham''' (English: ''Mosque of Bones'') was a mosque in [[Al-Ula]], south of [[Musa ibn Nusayr Fort]]. It served as an important stop along the [[Islam|Muslim]] {{Wiki|Hajj|pilgrimage}} route to {{Wiki|Medina}} and {{Wiki|Mecca}}.<ref name= "DB Masjid Al'Itham">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Masjid Al'Itham]]</ref>


==History==
|-|NMM=
According to tradition, the Prophet [[Muhammad]] once stopped at the site to pray while {{Wiki|Expedition of Tabuk|on his way}} to {{Wiki|Tabuk, Saudi Arabia|Tabuk}} and, having been unable to locate suitable stones to mark the {{Wiki|Qibla|direction of prayer}}, he used animal bones. The local population later built the mosque on that very location, to honor the event.<ref name= "DB Masjid Al'Itham">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Masjid Al'Itham]]</ref>
;Nine Men's Morris
1779 New York, occupied by the British, was torn apart by war, its streets shared uneasily by loyalists, patriots, and those caught somewhere in between. Take a moment's respite from the simmering tensions to sit here at City Hall Park, and play Nine Men's Morris with people with differing opinions on the war.<br><br>Enter the streets and taverns of revolutionary era New York to find a game.


During [[Basim ibn Ishaq]]'s time in the region, he climbed the mosque's minaret to [[Viewpoint|better orient]] himself, taking note of other landmarks from above.<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref>
;Historical details
Nine Men’s Morris was a popular strategy game during the American Revolution and was played by soldiers and civilians alike. Boards were scratched into stone tavern tables, barrack walls, and public spaces across New York. Taverns and coffee houses were central gathering places where people shared news, argued politics, and passed the time. The rules of the game were simple: place your pieces carefully, block your opponent, and trap them until they could no longer move. But the strategy required patience and calculation. <br><br>In the 1770s, New Yorkers were engaged in a far more dangerous contest. Debates over Parliament’s taxes and British authority filled these same public spaces. When talk turned to independence, the city divided. Some residents still considered themselves British and supported the Crown. Others were uncertain, worried about challenging the world’s most powerful empire. Many favored resistance but disagreed about whether armed conflict was the answer. Class, occupation, faith, and neighborhood shaped opinion, and choosing a side carried real risk. Like Nine Men’s Morris, the struggle for New York required careful moves. One wrong decision could leave you exposed in a city where politics, loyalty, and survival were deeply intertwined.


==Gallery==
;Instructions
<gallery captionalign="center" position="center" widths="180">
Objective
As a keen Nine Men's Morris player, you must play against an opponent of your choosing. <br><br>Playing against different people will let you learn about life in New York during the occupation.


</gallery>
Placement
You and your opponent will take turns placing a man anywhere on the board. You both have a total of nine men each.


==Appearances==
Mills
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
If a player creates a 'mill', by placing three of their men in a straight, non-diagonal row, they can remove one of their opponent's men that are not already in a mill. Mills can be made in any phase so watch where your opponent is placing their men and be sure to block any mills; otherwise, your men will be removed.


==References==
Movement
{{Reflist}}
Once all pieces have been placed, players can move them one at a time by tapping on the piece they wish to move and shifting it into an adjacent empty space.
{{ACMir}}
[[Category:Landmarks in AlUla]]


Flying
Once a player is down to three men, they can fly by moving their man to any empty space on the board.


=Elephant Rock=
Victory / defeat
{{Era|Landmarks}}{{WP-REAL|Elephant Rock (Saudi Arabia)}}
Once a player is down to two men or unable to move, the other player wins.
[[File:FILENAME.TYPE|thumb|250px|Elephant Rock]]
'''Elephant Rock''' was a rock formation in central [[Ramm Valley]], [[Al-Ula Valley]]. A sandstone outcrop of about 50 meters, it received its name due to its [[elephant]]-like shape.<ref name= "DB Elephant Rock">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Solitary and Stoic]]</ref> In the 860s, during [[Basim ibn Ishaq]]'s travels through the valley, he climbed the rock to [[Viewpoint|better orient]] himself, taking note of other landmarks from above.<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref>


==Gallery==
;What happens
<gallery captionalign="center" position="center" widths="180">
Easy (Loyalist):
*'''Charles Inglis:''' [start] ''Good day to you. Nice to have a game with a new face.''
*'''Charles Inglis:''' [placed] ''You see my problem with the Revolution is not its aim so much as the method. Armed conflict harms everyone.''
*'''Charles Inglis:''' [1st taken] ''It is true; living in the city is not easy. The navy does its best, but the price of food and fuel is beyond the pale.''
*'''Charles Inglis:''' [2nd taken/his] ''That is some sagacity you are showing.''
*'''Charles Inglis:''' [2nd taken/yours] ''It looks like I am to make a cat's paw of you.''
*'''Charles Inglis:''' [3rd taken] ''It can scarce be argued that letting a country slide into mob rule is anything other than terrible. Am I right?''
*'''Charles Inglis:''' [4th taken] ''It is because of moments like this that my fondest hope is that we will put this behind us and act as one people again.''
*'''Charles Inglis:''' [end] ''Well played.''


</gallery>
Medium (neutral):
*'''Hector de Crevecoeur:''' [start] ''How do you do? Shall we play a game and test our wits?''
*'''Hector de Crevecoeur:''' [placed] ''Freedom is something welcome if given, but I doubt it can be taken.''
*'''Hector de Crevecoeur:''' [1st taken] ''People forget that we have a great country; why risk that?''
*'''Hector de Crevecoeur:''' [2nd taken/his] ''Ah, you rascal. Well played indeed.''
*'''Hector de Crevecoeur:''' [2nd taken/yours] ''It looks like I've caught a weasel asleep!''
*'''Hector de Crevecoeur:''' [3rd taken] ''We need to have suitable caution when facing the most powerful military in the world.''
*'''Hector de Crevecoeur:''' [4th taken] ''I fear mostly for the common man. What chance does he have in all this?''
*'''Hector de Crevecoeur:''' [end] ''Well played.''


==Appearances==
Hard (Rebel):
*''[[Assassin's Creed: Mirage]] [[Valley of Memory]]''
*'''Abraham Woodhull:''' [start] ''Fancy a game do you, chum?''
*'''Abraham Woodhull:''' [placed] ''Washington and his forces are a-coming to take the city. Mark me they will march down Broadstreet soon.''
*'''Abraham Woodhull:''' [1st taken] ''Aye, it started with the tea sure enough but it's about Liberty, a man's right to make his own way without foreign interference.''
*'''Abraham Woodhull:''' [2nd taken/his] ''Don't try to put the squeeze on me, buddy. I don't squeeze easily.''
*'''Abraham Woodhull:''' [2nd taken/yours] ''Now don't you be calling me a chiseler, this is naught but skill.''
*'''Abraham Woodhull:''' [3rd taken] ''Of course I fear arrest. I ain't no ninny. They round up fellows for the slightest suspicion these days and they have a terrible time of it.''
*'''Abraham Woodhull:''' [4th taken] ''Once the war is one ‘twill be a fairer place for all. Just you wait.''
*'''Abraham Woodhull:''' [end] ''Well played.''


==References==
;Outcome
{{Reflist}}
*You lost!
{{ACMir}}
Despite your best efforts, you've lost this game. Why not try again or face off against one of the other people from the city?
[[Category:Landmarks in AlUla]]
*It's a tie!
You and your opponent were evenly matched. Why not try again or face off against one of the other people from the city?
*You won!
Quick wit and smart strategy were needed to win the game. Why not try against one of the other people from the city?


;Log
Taking a moment's respite from the simmering tensions in the city I sat and played Nine Men's Morris with several people with differing opinions on the war.


=Al-Khuraymat=
|-|Press=
{{Era|Landmarks}}
;Printing Pressure
[[File:FILENAME.TYPE|thumb|250px|Al-Khuraymat]]
You are standing on Hanover Square where printers used to work in the many buildings around this area. In 1775 tensions between Loyalists and Patriots were running high.  Printers were publishing the latest news arriving into the city on the packet ships. Take to the printing press, assemble different articles, and print your newspaper.<br><br>Enter the streets of revolutionary era New York and head towards the Hanover Square print shop.
'''Al-Khuraymat''' is a sandstone necropolis in northern [[Hegra]]. In the 860s, it was occupied by a group of [[Robbers of AlUla|robbers]] that terrorized the [[Al-Ula Valley|Al-Ula region]].  


==History==
;Historical details
Responding to a contract put forth by a merchant whose caravans kept being attacked by the same four bandits, [[Basim ibn Ishaq]] infiltrated the camp and eliminated the quartet, making sure their deaths looked like accidents as to avoid possible retributions towards the merchant.<ref name= "Managed Misfortunes">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Managed Misfortunes]]</ref> At the site, Basim also recovered a clue to one of the robbers' hidden caches.<ref name= "Stolen Goods">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Stolen Goods (Mirage)|Stolen Goods]]</ref>
By the mid eighteenth century, New York had become the communications capital of colonial America. With a regular packet ship connection to England, news from Europe arrived here first and spread outward to other colonies. At Hanover Square near the East River waterfront, merchants, sailors, and printers gathered to exchange information that shaped public opinion. <br><br>During the imperial crisis after 1763, printers played a powerful role in the growing debate over Britain’s authority. One of the most controversial was James Rivington. In 1773 he launched the New York Gazette, and its outspoken Loyalist tone won support from British officials while angering revolutionaries. In 1775 a Patriot mob destroyed his printshop and forced him to flee to London. <br><br>When British forces captured New York in 1777, Rivington returned as the King’s official printer, publishing newspapers that defended royal rule. Yet the story did not end there. Evidence later suggested that he secretly supplied information to George Washington’s spy network. In a city divided by war, the press became its own battlefield, and loyalty was often far more complicated than it first appeared.


==Gallery==
;Instructions
<gallery captionalign="center" position="center" widths="180">
Objective
Alongside James Parker, a printer in occupied New York, you must use the printing press to create a newspaper. <br><br>The articles are politically varied and what you choose will determine your future.


</gallery>
Selecting Content
Tap the glowing areas of the printing press to select articles, cartoons, and the look of your newspaper.


==Appearances==
Loyalist or Patriot
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
Each choice affects how you're perceived in New York, and beyond, based on what you choose to print.


==References==
Printing the Paper
{{Reflist}}
Once all the content has been chosen, tap on the highlighted lever to start the printing process.
{{ACMir}}
[[Category:Landmarks in AlUla]]


;What happens
*'''James Parker:''' [Start] ''Remember, you will need to add content to the five sections of the printing area.''
*'''James Parker:''' [FirstArticle] ''There are stories from every corner of the world. What would appeal to the readers?''
*'''James Parker:''' [FirstCartoon] ''The city is divided between Loyalist and Patriot supporters; I don't think I'll be able to appeal to everybody.''
*'''James Parker:''' [AllComponents] ''To print the paper follow my instructions and use the parts of the press as I show you.''
*'''James Parker:''' [Draft] ''Time to get this printed.''


=Al-Ahmar Mountain=
{{Era|Landmarks}}
[[File:FILENAME.TYPE|thumb|250px|Al-Ahmar Mountain]]
'''Al-Ahmar Mountain''' is a sandstone necropolis in [[Hegra]], north of the [[Tomb of Hayyan ibn Kuza]]. In the 860s, it was occupied by a group of [[Robbers of AlUla|robbers]] that terrorized the [[Al-Ula Valley|Al-Ula region]].


==History==
Headers:
In response to a note found on a dead body, [[Basim ibn Ishaq]] infiltrated the camp and freed the animals kept in capitivity by the robbers, protecting them from further injuries.<ref name= "Free the Animals">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Free the Animals]]</ref> At the site, Basim also recovered a clue to one of the robbers' hidden caches.<ref name= "Stolen Goods">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Stolen Goods (Mirage)|Stolen Goods]]</ref>
*New York Gazette
**The New-York Gazette and Weekly Mercury ran from February 1, 1768 to November 10, 1783, published by Hugh Gaine. Initially sympathetic to the Patriot movement, Gaine fled to Newark when the British captured New York, but returned in November 1776 and switched to publishing it as a Loyalist paper.
*New York Packet
**Founded in January 1776 by printer Samuel Loudon, the New York Packet ran until 1792. Loudon was a strong advocate for American independence and freedom of the press.
*Royal Gazette
**The Royal Gazette was published by Loyalist printer James Rivington in British-held New York City from 1777 to 1783. It was one of the most prominent Loyalist newspapers of the Revolutionary War period, serving as a mouthpiece for the British Crown during the occupation of New York.


==Gallery==
Articles:
<gallery captionalign="center" position="center" widths="180">
*This article is a statement by John Hancock that the Revolutionary General George Washington was correct to refuse a letter sent to him by the British without his military title.
**IN CONGRESS, \nJuly 17, 1776.<br><br>Resolved, That General WASHINGTON, in refusing to receive a letter said to be sent from Lord Howe, addressed to GEORGE WASHINGTON, ESQUIRE, acted with a dignity becoming his station; and therefore this Congress do highly approve the same, and do direct that no letter or message, be received on any occasion whatever, from the enemy, by the commander in Chief, or other the Commanders of the American army, but such as shall be directed to them in the characters they respectively sustain.<br><br>By order of the Congress,\nJOHN HANCOCK, President.\n
*This article describes how the British ship the HMS Phoenix has sailed up the North River and been shot at by the Revolutionary forces.
**NEW-YORK, July 29.<br><br>By the last Account we have had of the two Men of War that lately went up the North River, they then lay in Haverstraw-Bay, their Tenders cruising about; last Saturday Sen’night one of them went near the Fort, upon which our People fired a 32 Pounder at her, which went through her Quarter, when she tacked about, and stood down the River.
*This article describes a reward that is being offered for information about deserters from a patriot company.
**FIVE DOLLARS Reward.<br><br>For taking up each of the following deserters from Capt. HENRY O’HARA’s company, now stationed at Fort George, above Albany, viz.<br><br>- John Clarke, late a regular soldier, 6 feet high, black curled hair, stutters a little, by trade a nail maker.\n- John Lynch, born in Ireland, 40 years of age, 5 feet 5 inches high, black hair.\n- Joshua Doly, a likely young man, 5 feet 10 inches high, long sandy hair, shews his upper teeth, born in Essex, Morris county.\n- Adrian Post, 5 feet 9 inches high, thin faced, likewise born in Essex, Morris county.\n- James Dailey, 5 feet 5 inches high, well set, pock marked, has a scar in his face from a late hurt, and blackish hair.\n- Robert Field, 5 feet 4 inches high, well set, pock marked, not talkative, has been a sailor, and is very civil.\n- John Emery, 5 feet 9 inches high, full faced, thick lipp’d, coloured curled hair.<br><br>The above deserters have all received their full pay for subsistence and wages, took with them their blankets and frocks, and are supposed to be gone toward the new county in New Jersey.<br><br>A constant search will be made after these robbers of the public, and any persons harbouring or concealing them, will be dealt with as enemies to their country. FIVE DOLLARS reward, and all reasonable charges, for taking up and returning each of them, will be paid by the said Captain (now in Albany) not (as advertised in a former paper) by Patrick M’Davit, who has no cash deposited in his hands for that purpose.\n
*This article is a declaration by Isaac Sears about how he has not been involved in the supply of the British Army at Boston.
**Persinally appeared before me Benjamin Blagge, one of his Majesty’s Justices of the Peace for the City and County of New-York, Isaac Sears, and Paschal N. Smith, of the said City, Merchants, who being severally sworn, depose and say, that since the shutting up of the Port of Boston, neither of them have, directly or indirectly, nor any other Person for or under them, supplied, or cause to be supplied the Army at Boston, with any Manner or Kind of Provisions whatsoever; and that neither of them have received, nor in future expect to receive any Kind of Emolument or Advantage in any Respect, from the Flour, Pease, and other Provisions shipped for the Use of the Army at Boston, since the shutting up the said Port of Boston.<br><br>ISAAC SEARS,\nPASCHAL N. SMITH.\nSworn this 17th of April, 1775, before me\nB. BLAGGE.\n
*This article is a letter from the Editor expressing support for the Revolutionary cause.
**To the Public.<br><br>THE Printer embraces this early opportunity of returning his cordial thanks to his Customers, for the favour and honour they have conferred upon him, by encouraging the publication of this Paper, which makes its first appearance under a disadvantage, as little foreign news is to be expected at this season of the year. He does not mean to amuse his Readers with pompous promises; therefore, he only assures them, that he will endeavour to merit their approbation, by exerting himself to render the NEW-YORK PACKET of public utility. While the difficulty of the times require much prudence in conducting a Work of this nature, he hopes his Readers will be so candid as to make every reasonable allowance.<br><br>His will be extremely happy to have it in his power, to convey, thro’ the channel of this Paper, together with useful intelligence, foreign and domestic, any considerations that may illustrate and animate the glorious cause of Constitutional Liberty, and at the same time pour medicine into the bleeding wounds of the extended empire. For this purpose, he most earnestly invites the Friends of America and the British Constitution, to favour him with their kind assistance. Much has been said on the important controversy that now engages the attention of all Europe; but the subject is not yet exhausted; there is sufficient scope for new discussions.<br><br>In the mean time, the Printer begs leave, very respectfully, to present the compliments of the season to his kind Customers; wishing, that the year 1776 may be the happy Era, in which Peace and Union, on a Constitutional Basis, shall be concluded between Great-Britain and her Colonies. To these wishes, he begs leave to have the additional pleasure of seeing the Public’s Most obedient, humble servant,\nSAMUEL LOUDON.\n
*This article shows an apology for breaking Continental Congress rules on unloading goods from a British controlled ship.
**Whereas we the Subscribers have broke the Association of the late Continental Congress, by unloading a Part of the Cargo from on board the Ship Beulah; we do declare that we are sorry for the Offence we gave the Publick thereby, and that we will for the future strictly adhere to the said Association, and to the further Orders of the Continental Congress, the Provincial Congress of the Colony of New-York, and the General Committee of Association for the City and County of New-York, saving to Robert Murray (who is one of the People called QUAKERS) his religious Principles.
*This article contains a list of politicians who are supportive of the Revolutionary cause.
**TO ALL TRUE WHIGS,\nAnd particularly to such as are Independent Electors of the City and County of New York.<br><br>Gentlemen, the Conduct of several of the Magistrates of this City, having, for a considerable Time been so notoriously inimical and unfriendly to the Liberties of this Country, and diametrically opposite to the Sentiments of a Number of their Constituents; who, therefore, without any private Pique, or party Resentment, but purely to promote and serve the general Cause, have agreed to choose the undermentioned Gentlemen as Guardians of their City Liberties, for the ensuing Year; they having shown a hearty Disposition to serve their oppressed and bleeding Country; and are therefore recommended to all true Friends of American Liberty, viz.<br><br>Aldermen.\nOut Ward. Nicholas Bayard,\nMontgomery Ward. Capt. John Pell,\nEast Ward. William Bedlow,\nNorth Ward. Isaac Stoutenburgh,\nWest Ward. Jacobus Stoutenburgh,\nSouth Ward. Benjamin Dervois,\nDock Ward. Garret Abeel,<br><br>Common Council.\nCapt. Anthony Rutgers,\nFrancis Van Dyck.\nJeremiah Brower.\nStephen Terbune.\nPeter T. Curtenius.\nJohn Williamson.\nConrad W. Ham.<br><br>The Friends to Liberty are earnestly requested to attend at the LIBERTY-POLE, To-morrow Morning, at 8 o’Clock, on Business of the utmost Importance.\nNew-York, Sept. 28, 1775.\n
*This article declares a strong position on those who had taken an oath to support the revolution  by the Patriot Council of Safety.
**Whereas many People have taken the Benefit of the late Act of Grace, merely to avoid the Punishment of their Crimes; and instead of proving the Sincerity of their Repentance, take the first Opportunity to shew their Enmity to the Country.<br><br>Resolved therefore, That every Person, who has heretofore taken the Oath of Allegiance to this State, and the Benefit of the Act of Grace, published the Tenth Day of May last, who shall hereafter be convicted of having done any Act contrary to the Tenor of such Oath, shall be deemed guilty of Felony, without Benefit of Clergy.<br><br>By Order of Council,\nPIERRE VAN CORTLANDT, President.
*This article details support and financial relief being offered to Loyalists.
**Notice is hereby given<br><br>To those suffering Loyalists who have been recommended for Relief by the Board appointed to examine their Circumstances and Claims, that unless Application is made at the PAY OFFICE, No. 21, Maiden-Lane, for their respective Allowances, on or before the 20th Instant, the Accounts will be closed, and they thereby excluded.<br><br>New-York, March 10, 1783.
*This article is an announcement that a store in New York is closing in accordance with instructions from the Patriot Committees of Safety.
**To the Public.<br><br>Being informed that many of our Fellow-Citizens entertain Apprehensions that we may continue as usual to transact Trade and Business in this City, by which means they fear there will be continual Infractions of the Association: We do hereby declare to, and engage with the Public, That we will shut up our Store, under the Inspection of several respectable Citizens, whose Seals will be fixed thereon, so as to prevent any unfair Conduct; and that we will not, after the Committee’s Publication of our case, transact, or carry on any Trade whatsoever, which will be, either in ourselves, or in others, a Breach of the Association.\nNew-York, March 18, 1775.<br><br>Robert Murray.\nJohn Murray.\n
*This article describes how a tea ship remained outside the city in support of the Revolutionary cause.
**To the Public.<br><br>The long expected TEA SHIP arrived last night at Sandy-Hook, but the pilot would not bring up the Captain till the sense of the city was known. The committee were immediately informed of her arrival, and that the Captain solicits for liberty to come up to provide necessaries for his return. The ship to remain at Sandy-Hook. The committee conceiving it to be the sense of the city that he should have such liberty, signified it to the Gentleman who is to supply him with provisions, and other necessaries. Advice of this was immediately dispatched to the Captain; and whenever he comes up, care will be taken that he does not enter at the custom-house, and that no time be lost in dispatching him.<br><br>New-York, April 19, 1774.
*This article is a poem on the importance of a responsible economic policy and the risks that are posed by the revolution.
**Let none, Economy, disdain to hear\nThy doctrines salutary, sage, and clear:\nOf them, observant thro’ our lives, we ne’er\nShall by grim Want be driv’n to despair?\nOf them observant, we, in ev’ry state,\nClass’d with the low, the little, or the great,\nShall keep in view the standard of expence,\nWhich proves the strongest, surest test of sense:\nIf we through weakness, vanity or pride,\nTake not that standard as a faithful guide,\nWe may, with all the wealth beneath the sun,\nBy false seducers lur’d, to ruin run:\nEven those who, pow’rful, keep the Treasury keys,\nThe nation’s wealth, dividing, as they please,\nWithout thy vital, influential aid,\nMay blast the best designs of lib’ral trade,\nAnd with the happiest measures the land to bless,\nFind numerous ways to spread around distress.
*This article, written by the newspaper printed James Rivington, advocates for the freedom of the press.
**To the Public.\nAs many Publications have appeared from my Press which have given great Offence to the Colonies, and particularly to many of my Fellow Citizens; I am therefore led, by a most sincere Regard for their favourable Opinion, to declare to the Public, that Nothing which I have ever done, has proceeded from any Sentiments in the least unfriendly to the Liberties of this Continent, but altogether from the Ideas I entertained of the Liberty of the Press, and of my duty as a Printer. <br><br>I am led to make this free and public Declaration to my Fellow Citizens, which I hope they will consider as a sufficient Pledge of my Resolution, for the future, to conduct my Press upon such Principles as shall not give Offence to the Inhabitants of the Colonies in general, and of this City in particular, to which I am connected by the tenderest of all human Ties, and in the Welfare of which I shall consider my own as inseparably involved.<br><br>James Rivington.\nNEW-YORK, April 27, 1775.\n


</gallery>
Cartoons:
*The American rattlesnake presenting Monsieur his ally a dish of frogs, London 1782
**This cartoon shows an American rattlesnake offering a basket of frogs to a French socialite. It mocks their reliance on each other and encourages Britain to oppose them both.
*The British Lion Engaging Four Powers, London 1782
**This cartoon shows Britain (depicted as a lion) fighting a coalition of Americans (a snake), Duch (a pug dog), Spanish (a spaniel), and French (a cockerel). The triumphant tone mocks the nations who sought to oppose Britain.
*The horse America, throwing his master, London, 1779
**This cartoon shows America as a wild horse violently throwing off its British rider. It  symbolizes the colonies rebelling against and rejecting British control during the Revolutionary War.
*Liberty Triumphant or the Downfall of Oppression, Boston 1774
**This cartoon shows the British Tea Tax as a plot by the Devil to destroy colonial liberty, while American colonists nobly defend their rights. It highlights the mounting tensions that lead to the Revolutionary War.
*Miss Carolina Sulivan - one of the obstinate daughters of America, London 1776
**This cartoon shows Sullivan's Island, portrayed as a head-and-shoulders portrait of a woman who looks like a leading British politician William Pitt. It mocks the British after the successful defense of the island by the Revolutionary forces.
*The political cartoon for the year 1775, London
**This cartoon shows King George III, depicted as overwhelmed and failing to control the rebellious American colonies. It highlights British anxiety and criticism of royal leadership at the outbreak of war.
*A Society of Patriotic Ladies at Edenton, North Carolina, London 1775
**This cartoon shows a group of colonial women singing a promise not to buy or use East India Company tea or English-made cloth. Its depiction mocks the American colonists as ugly, foolish, and misguided
*The Tea-Tax-Tempest, or Old Time with his Magick Lanthern
**This cartoon satirizes the causes and unfolding chaos of the American Revolution. It depicts Father Time, who uses an 18th-century projection lantern to cast a vision of the American Revolution. At the center of the projection is a teapot bursting into flames while a rooster (representing France) fans the flames, symbolizing French interference and their alliance with the American colonies. Alongside the screen Europe, Asia, Africa, and America are depicted as women watching this unfold.
*The Repeal: Or the Funeral Procession of Miss America-Stamp, 1766
**This cartoon shows politicians marching a child's coffin that represents the Stamp Act to a vault. It celebrates the restoration of trade and mocks the act's supporters.
*The Statue, London, 1766
**This cartoon shows British politicians kneeling before and adoring a statue of William Pitt the Elder. It mocks the political leaders responsible for the 1765 Stamp Act and celebrates the repeal of the deeply controversial American tax.
*The Tory's Day of Judgement, New York 1795
**This cartoon shows former Loyalists (“Tories”) facing public humiliation and punishment in a chaotic, almost apocalyptic scene. It reflects  a lingering post-Revolution resentment and the idea that Loyalists must answer for their allegiance to Britain by the Americans.


==Appearances==
;Outcome
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
*Printing pressure
[LOYALIST] Your pro-British articles will find favor with some in New York, but should the British be defeated, expect trouble.
[REVOLUTIONARY] You've backed the Revolutionary cause with your published articles, winning favor with some in New York - as long as you can avoid being shut down or forced out of the city.


==References==
;Log
{{Reflist}}
With tensions between Loyalists and Patriots running high in New York I joined the printers in Hanover Square and assembled different articles to print my own newspaper.
{{ACMir}}
[[Category:Landmarks in AlUla]]


=Tomb of Hayyan son of Kuza=
|-|Statue=
#REDIRECT [[Tomb of Hayyan ibn Kuza]]
;Tearing down the King
[[Cateogry:Redirections]]
The statue is gone now, but in 1776, revolutionary supporters gathered here on the Bowling Green, at the foot of the British-controlled fort, around a statue of King George. General Washington did one of the first readings of the Declaration of Independence here. Join the riot alongside Issac Sears and throw ropes onto the statue of King George to topple it.<br><br>Enter the streets of revolutionary era New York and head towards Bowling green.


=Tomb of Hayyan ibn Kuza=
;Historical details
{{Era|Landmarks}}
On July 9, 1776, crowds gathered in what is now City Hall Park to hear the Declaration of Independence read aloud to Washington’s troops and the public. With those words, the colonies renounced their allegiance to King George III and declared themselves free states. The news echoed across a city already on edge, as British warships filled the harbor and redcoats stood in nearby barracks.<br><br>That evening, energized by the declaration, a group of sailors and laborers marched down Broadway to Bowling Green, just outside Fort George, the center of British power in New York. Inside the iron fence stood a towering gilded statue of King George III, erected only a few years earlier as a symbol of imperial authority. By torchlight, the crowd pulled the 4,000 pound lead statue from its pedestal and broke it apart while onlookers cheered. <br><br>The fragments were later sent to Connecticut, where much of the metal was melted down and recast into bullets for the Continental Army. In a single night, a royal monument became ammunition, and the Revolution in New York moved from bold words to visible defiance in the streets.
[[File:FILENAME.TYPE|thumb|250px|Tomb of Hayyan ibn Kuza]]
The '''Tomb of Hayyan ibn Kuza''' is a 21 meters tall tomb in southwest [[Hegra]]. It is also referred to as '''IGN 110''' by present-day archaeologists.<ref name= "DB Hayyan">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: The Ones that Defied Time]]</ref>


==History==
;Instructions
Construction of the tomb began during the [[Nabataean Kingdom]], though it was never completed. It stands isolated from other tombs in the area, such as the ones forming the necropolis at [[Al-Banat Mountain]], and is one of the largest tombs at Hegra, being visible from the nearby city of [[Al-Ula]], leading to the assumption of it being one of the most prestigious tombs of its period.<ref name= "DB Hayyan">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: The Ones that Defied Time]]</ref>
Objective
Rioters toppled the statue of King George at the Bowling Green.<br><br>Throw ropes onto the statue to pull it down.


During [[Basim ibn Ishaq]]'s time in the region, he climbed the tomb to [[Viewpoint|better orient]] himself, taking note of other landmarks from above.<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref> At the site, Basim also recovered a stolen item from one of the [[Robbers of AlUla|robbers]]' hidden caches.<ref name= "Stolen Goods">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Stolen Goods (Mirage)|Stolen Goods]]</ref>
Ropes
Tap and hold on the pile of ropes, then swipe toward the statue to throw and attach them.


==Gallery==
Topple
<gallery captionalign="center" position="center" widths="180">
Once three ropes are attached to the statue, rapidly tap the screen when prompted to topple it.


</gallery>
;What happens
*'''Isaac Sears:''' [Start] ''Right, chaps, you heard him; we have broken free of the tyranny of the King.''
*'''Isaac Sears:''' [FirstRope] ''Right, chaps, we'll need two more ropes to topple him.''
*'''Isaac Sears:''' [AllRopes] ''That should do it. Now pull with all your might, patriots!''
*'''Isaac Sears:''' [PullStart] ''He's starting to topple. Keep at it and show them our commitment to independence.''
*'''Isaac Sears:''' [PullSecond] ''We almost have it down. Pull!''
*'''Isaac Sears:''' [Topple] ''This is where it starts; we'll cast this into bullets and send them to the King one shot at a time.''


==Appearances==
;Outcome
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
*Statue Toppled
The statue of King George has been toppled! The conviction of New York to oppose the occupation by the British forces and resist their tyranny has been made clear to all.


==References==
;Log
{{Reflist}}
Joining the riot in front of the British fort, I worked with Patriot Isaac Sears and toppled the statue of King George.
{{ACMir}}
[[Category:Landmarks in AlUla]]


|-|Turtle=
;The Turtle
In 1776, with American forces in control of New York, Sergeant Lee launched David Bushnell's newly invented Turtle submersible along this bank overlooking the East River. Pilot it undetected beneath the Royal Navy ships, in an attempt to sink the British flagship.<br><br>Enter the docks of revolutionary era New York and head to the Turtle launch location.


=Lion's Tomb=
;Historical details
{{Era|Landmarks}}{{WP-REAL|Lion tombs of Dedan}}
In 1775, inventor David Bushnell created a remarkable new weapon that looked more like a wooden barrel than a machine of war. Called the Turtle, it is considered the world’s first military submarine. Powered by hand and foot, the one person vessel included ballast pumps to control depth, a compass, a depth gauge, and an early screw propeller. Bushnell designed it to carry an explosive charge that could be attached to the hull of a British warship, hoping to disrupt the blockade tightening around New York. <br><br>When Bushnell fell ill, the mission fell to a young volunteer, Ezra Lee. In September 1776, after the British captured the city, Washington approved an attack on General William Howe’s flagship, the 64 gun HMS Eagle. Under cover of darkness, Lee pedaled from the Battery toward the massive warship and attempted to drill into its hull to secure the explosive. A metal plate prevented him from attaching the charge, and as he surfaced, British guards began to stir. Lee released the timed device and escaped. The explosion caused little damage, but the attempt was groundbreaking. <br><br>Though the Turtle saw limited use before being lost later that year, it marked the beginning of underwater warfare and showcased American ingenuity in desperate times.
[[File:FILENAME.TYPE|thumb|250px|Lion's Tomb]]
The '''Lion's Tomb''' is a funerary complex in [[Southern Wilds]], southeast of the [[Ruinous Sanctuary]]. The name is derived from the reliefs of [[lion]]s that adorn the niches cut into the rock by the ancient Kingdom of Dadan.<ref>{{WP|Lion tombs of Dedan}}</ref> In 860s, during [[Basim ibn Ishaq]]'s time in the region, he visited the landmark.<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref>


==Gallery==
;Instructions
<gallery captionalign="center" position="center" widths="180">
Objective
Take on the role of Sergeant Lee and navigate the Turtle submersible through the Royal Navy blockade to the British flagship, the HMS Eagle.


</gallery>
Entering
To start, approach the Turtle and tap on it to board.


==Appearances==
Movement
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
Tap the highlighted levers to access the controls. You can control the direction and propulsion with the slider.


==References==
Navigation
{{Reflist}}
Use the map to track your position and the British ships.
{{ACMir}}
[[Category:Landmarks in AlUla]]


=Robbers' South Outpost=
Detection and hazards
{{Era|Landmarks}}
Be careful to avoid hazards such as rocks and anchors from the British ships. You can check for ships and rocks on your map.
[[File:FILENAME.TYPE|thumb|250px|Robbers' South Outpost]]
'''Robbers' South Outpost''' was one of the main locations used by the [[Robbers of AlUla|robbers]] that terrorized the [[Al-Ula Valley]] in the 860s. It was located in the south of the [[Southern Wilds]].


==History==
The Bomb
Responding to a contract put forth by a merchant whose valuables had been stolen prior to his son's wedding, [[Basim ibn Ishaq]] infiltrated the camp and pickpocketed the items, allowing the wedding to go forth with the thieves being none the wiser.<ref name= "To Save A Wedding">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[To Save A Wedding]]</ref> At the site, Basim also recovered a clue to one of the robbers' hidden caches.<ref name= "Stolen Goods">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Stolen Goods (Mirage)|Stolen Goods]]</ref>
When you reach the British flagship, tap on the highlighted handle to activate the drill and attempt to attach the bomb.


==Gallery==
;What happens
<gallery captionalign="center" position="center" widths="180">
*'''Designer:''' [start] ''Greetings, Sergeant. Board the submersible when you are ready to start your mission. The weather is good, but you will need to rely on your compass and map. Good luck!''


</gallery>
*'''Pilot:''' [start] ''I'm glad I've got a little light from the fungi. Without that, it would be awfully dark down here.''
*'''Pilot:''' [quarter] ''Once I've sunk the British flagship, we’ll be striking a blow at the British and raising morale. I've just got to avoid detection.''
*'''Pilot:''' [half] ''I don't think I'll ever get used to these controls. Bushnell may be a genius, but this is not exactly simple.''
*'''Pilot:''' [three quarters] ''Almost there now, not much further to go.''
*'''Pilot:''' [Flagship] ''There is their flagship! Now to attach the bomb with the right hand lever.''
*'''Pilot:''' [bomb] ''Darn it all. I've succeeded in getting here but the bomb won't affix!''


==Appearances==
;Outcome
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
*Mission Failed!
**Collided with hazard
The Turtle struck a hazard underwater, forcing you to abandon the mission.<br><br>Despite the ingenuity of the newly created submersible, the controls were undeniably difficult to use.
**Alerted the British
The turtle got too close to the British ships, alerting them of your presence.<br><br>Despite the ingenuity of the newly created submersible, the controls were undeniably difficult to use.
**Left mission area
You abandoned the mission.
**Failed to plant bomb
Despite your best efforts, you failed to plant a bomb.


==References==
*Mission Succeeded!
{{Reflist}}
**Target reached
{{ACMir}}
You successfully navigated the hazards in the East River and reached the Flagship undetected.<br><br>However, the bomb failed to affix, you had no choice but to deploy it and abandon the mission.
[[Category:Landmarks in AlUla]]


;Log
I piloted David Bushnell's newly invented Turtle submersible undetected beneath the Royal Navy ships in the blockade. I came close to sinking the British flagship but the bomb didn't affix and I had to abandon my mission.


=Ruinous Sanctuary=
</tabber>
{{Era|Landmarks}}
-->
[[File:FILENAME.TYPE|thumb|250px|Ruinous Sanctuary]]
The '''Ruinous Sanctuary''' was an ancient Lihyanite sanctuary located northeast of [[Lion's Tomb]] in the [[Southern Wilds]], [[Al-Ula Valley]].


==History==
==Missing gear pages==
In the later 1st millennium BCE, the sanctuary was established at Dadan by the Lihyanites. Among its features were examples of Lihyanite sculpture, with [[Egypt]]ian and [[Greece|Greek]] influences, including colossal stone statues that are interpreted as local rulers, as well as a large stone basin, which was likely used for the worshippers' ablutions.<ref name= "DB Sanctuary Ruins">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Database: Sanctuary Ruins]]</ref>
*Blackbeard's Crimson Swords
*Blades of the Damned
*Dark Animus Corsair Pistol Swords
*Dragon's Fang Swords
*Ferraro's Rapiers
*Le Bourgeoys Blades
*Lightserver's Blades
*Masterwork Blades
*Naoe's Shadowblade
*Order of Gold
*Rustborne Swords
*Serpent's Fang Cutlasses
*Spring-Steel Swords
*Uncrowned Prince
*Baldwin's Golden Pistols
*Blackbeard's Crimson Pistols
*Dark Animus Corsair Flintlocks
*Darkworker's Pistols
*Diabolist's Pistols
*Dragon's Roar Pistols
*Fury of the Deep Pistols
*Gargoyle's Breath
*Peaceful Means
*Rufino's Flintlocks
*Rustic Flintlocks


In the 860s, during [[Basim ibn Ishaq]]'s time in the region, he visited the landmark, already in ruins.<ref>''[[Assassin's Creed: Mirage]] [[Valley of Memory]]''</ref>
==OG Ship cosmetics==
====OG Figureheads====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="1%" |Image
! width="1%" |Name
! width="5%" |Description
! width="5%" |Availability
|-
|[[File:ACIV - Ship Visual - The Jackdaw figurehead.png|200px]]
!The Jackdaw's figurehead
|A figurehead that once graced the bow of Edward Kenway's ship, the Jackdaw.
|Default
|-
|[[File:ACIV - Ship Visual - Aries figurehead.png|200px]]
!Aries figurehead
|A figurehead representing Aries
|PREREQUISITE<br>Purchase for 500 Reales and 25 wood
|-
|[[File:ACIV - Ship Visual - Phoenix figurehead.png|200px]]
!Phoenix figurehead
|A figurehead representing a rising pheonix, a legendary but likely imaginary bird.
|PREREQUISITE<br>Purchase for 800 Reales and 75 wood
|-
|[[File:ACIV - Ship Visual - Mermaid figurehead.png|200px]]
!Mermaid figurehead
|A figurehead representing a mermaid.
|PREREQUISITE<br>Purchase for 1250 Reales and 150 wood
|-
|[[File:ACIV - Ship Visual - Gargoyle figurehead.png|200px]]
!Gargoyle figurehead
|A figurehead representing a gargoyle.
|PREREQUISITE<br>Purchase for 2000 Reales and 300 wood
|-
|[[File:ACIV - Ship Visual - Serpent figurehead.png|200px]]
!Serpent figurehead
|A figurehead representing a serpent.
|Requires plan<br>3500 R<br>400 wood
|-
|[[File:ACIV - Ship Visual - El Impoluto's figurehead.png|200px]]
!El Impoluto's figurehead
|A figurehead representing a saint. Rumored to have belonged to El Impoluto, one of the most dangerous ships to ever sail the West Indies.
|Gained by completing community challenges
|-
|[[File:ACIV - Ship Visual - The Queen Anne's figurehead.png|200px]]
!The Queen Anne's figurehead
|A figurehead that once belonged to Blackbeard's ship, the Queen Anne's Revenge
|Requires plan<br>5000 R<br>500 wood
|-
|[[File:ACIV - Ship Visual - The Ranger figurehead.png|200px]]
!The Ranger figurehead
|A figurehead which used to belong to Captain Charles Vane's ship, the Ranger
|Gained by completing half of the naval contracts.
|-
|[[File:ACIV - Ship Visual - The Royal Fortune's figurehead.png|200px]]
!The Royal Fortune's figurehead
|A figurehead which used to belong to Black Bart's ship, the Royal Fortune.
|Collected by Kenway's Fleet.
|-
|[[File:ACIV - Ship Visual - The Aquila's figurehead.png|200px]]
!The Aquila's figurehead
|A figurehead which would one day belong to Connor Kenway's ship, the Aquila.
|Gained by plundering three royal convoys.
|-
|[[File:ACIV - Ship Visual - Elite figurehead.png|200px]]
!Elite figurehead
|A figurehead representing a Harpy, standard symbol of elite warships.
|Redeem on Uplay
|-
|[[File:ACIV - Ship Visual - Death Vessel figurehead.png|200px]]
!Death Vessel figurehead
|A figurehead which used to belong to the legendary Death Vessel.
|Available through the [[Death Vessel Pack]]
|-
|[[File:ACIV - Ship Visual - Kraken figurehead.png|200px]]
!Kraken figurehead
|A figurehead representing the legendary Kraken, feared by all the pirates of the open sea.
|Available through the [[Kraken Ship Pack]]
|-
|[[File:ACIV - Ship Visual - Altaïr figurehead.png|200px]]
!Altaïr figurehead
|A figurehead crafted as a tribute to Altair, the Assassin.
|Available through the [[Crusader & Florentine Pack]]
|-
|[[File:ACIV - Ship Visual - Ezio figurehead.png|200px]]
!Ezio figurehead
|A figurehead crafted as a tribute to Ezio, the Assassin.
|Available through the Crusader & Florentine Pack
|-
|[[File:ACIV - Ship Visual - Aveline figurehead.png|200px]]
![[Aveline de Grandpré|Aveline]] figurehead
|Through a bit of Animus trickery, we fashioned a figurehead in tribute to Aveline, our first Abstergo Entertainment hero.
|[[Aveline (DLC)|Aveline DLC]]
|-
|[[File:ACIV - Ship Visual - Black Ship figurehead.png|200px]]
![[Black Ship]] figurehead
|A figurehead that once belonged to the Black Ship
|[[Black Island]]
|-
|[[File:ACIV - Ship Visual - The Revenge's figurehead.png|200px]]
!The [[Revenge]]'s figurehead
|A figurehead that once belonged to Stede Bonnet's ship, the Revenge.
|[[Mystery Island]]
|-
|[[File:ACIV - Ship Visual - Wilkinson figurehead.png|200px]]
!Wilkinson Figurehead
|This stern maiden's crossed swords symbolize death in the glory of battle, belied by her modest dress.
|Schick promotion, later unlocked by default.
|}


==Gallery==
====OG Sails====
<gallery captionalign="center" position="center" widths="180">
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
 
! width="1%" |Image
</gallery>
! width="1%" |Name
 
! width="5%" |Description
==Appearances==
! width="5%" |Availability
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
|-
 
|[[File:ACIV - Ship Visual - White sails.png|200px]]
==References==
!White sails
{{Reflist}}
|A set of clean, white canvas sails.
{{ACMir}}
|Default
[[Category:Landmarks in AlUla]]
|-
 
|[[File:ACIV - Ship Visual - Crimson sails.png|200px]]
=Abandoned Farm=
!Crimson sails
{{Era|Landmarks}}
|A set of red canvas sails.
[[File:FILENAME.TYPE|thumb|250px|Abandoned Farm]]
|PREREQUISITE<br>Purchase for 500 R<br>25 cloth
The '''Abandoned Farm''' was a ruined farm in the north of [[AlUla Oasis]].
|-
 
|[[File:ACIV - Ship Visual - Red-striped sails.png|200px]]
==History==
!Red-striped sails
Responding to a contract put forth by a merchant, [[Basim ibn Ishaq]] arrived at the location to help with delivering a heavy chest of valuables. However, upon finding an injured person inside a nearby house, he learned that the merchant was a bandit in disguise, luring workers to the location before sedating and delivering them to his fellow [[Robbers of AlUla|robbers]] for ransom. Basim then returned to the false merchant and dealt with him.<ref name= "Precious Bundle">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Precious Bundle]]</ref> At the site, Basim also recovered a clue to one of the robbers' hidden caches.<ref name= "Stolen Goods">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[Stolen Goods (Mirage)|Stolen Goods]]</ref>
|A set of white canvas sails adorned with red stripes.
 
|PREREQUISITE<br>Purchase for 800 R<br>75 cloth
==Gallery==
|-
<gallery captionalign="center" position="center" widths="180">
|[[File:ACIV - Ship Visual - Tattered sails.png|200px]]
 
!Tattered sails
</gallery>
|A set of tattered sails.
 
|PREREQUISITE<br>Purchase for 1250 R<br>150 cloth
==Appearances==
|-
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
|[[File:ACIV - Ship Visual - Leather sails.png|200px]]
 
!Leather sails
==References==
|A set of leather sails.
{{Reflist}}
|PREREQUISITE<br>Purchase for 2000R<br>300 cloth
{{ACMir}}
|-
[[Category:Landmarks in AlUla]]
|[[File:ACIV - Ship Visual - Flower sails.png|200px]]
 
!Flower sails
=Farm Camp=
|A set of sails with white floral pattern.
{{Era|Landmarks}}
|Requires plan<br>3500 R<br>400 cloth
[[File:FILENAME.TYPE|thumb|250px|Farm Camp]]
|-
The '''Farm Camp''' was a farm northwest of the [[Oasis Lookout Rock]], in [[AlUla Oasis]]. In the 860s, it was occupied by a contingent of [[Abbasid Caliphate|Abbasid]] [[soldiers]].
|[[File:ACIV - Ship Visual - Black and Red sails.png|200px]]
 
!Black and Red sails
==History==
|A set of black sails adorned with red and white stripes.
Responding to a contract put forth by a merchant whose poppy resin had been seized by a band of crooked soldiers, [[Basim ibn Ishaq]] infiltrated the camp and retrieved the vial, being faster than the [[Robbers of AlUla|robbers]] attempting the same theft while also not killing anyone, allowing the merchant's camel, Bahja, to be relieved of her pain.<ref name= "My Beautiful Bahja">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[My Beautiful Bahja]]</ref>
|Gained by completing community challenges.
 
==Gallery==
<gallery captionalign="center" position="center" widths="180">
 
</gallery>
 
==Appearances==
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
 
==References==
{{Reflist}}
{{ACMir}}
[[Category:Landmarks in AlUla]]
 
=Oasis Lookout Rock=
{{Era|Landmarks}}
[[File:FILENAME.TYPE|thumb|250px|Oasis Lookout Rock]]
'''Oasis Lookout Rock''' was a sandstone outcrop northwest of the [[Farmer's Quarter]], in [[AlUla Oasis]]. In the 860s, during [[Basim ibn Ishaq]]'s time in the region, he climbed the rock to [[Viewpoint|better orient]] himself, taking note of other landmarks from above.<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref>
 
==Gallery==
<gallery captionalign="center" position="center" widths="180">
 
</gallery>
 
==Appearances==
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
 
==References==
{{Reflist}}
{{ACMir}}
[[Category:Landmarks in AlUla]]
 
 
=Farmer's Quarter=
{{Era|Landmarks}}
[[File:FILENAME.TYPE|thumb|250px|Farmer's Quarter]]
The '''Farmer's Quarter''' was a district in central [[AlUla Oasis]]. In the 860s, it was home to [[Ishaq ibn Khalid]], who lived in [[the Blue House]]. During [[Basim ibn Ishaq]]'s quest to locate his father, he visited the district looking for leads. At the site, Basim also recovered a paper containing ''Anfas Al-Fusul'' (Breaths of the Seasons), an oud melody.<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref>
 
==Gallery==
<gallery captionalign="center" position="center" widths="180">
 
</gallery>
 
==Appearances==
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
 
==References==
{{Reflist}}
{{ACMir}}
[[Category:Landmarks in AlUla]]
 
=Crafting (Assassin's Creed: Mirage)=
|Eternal Wanderer Outfit I
|
|
|Complete 45 Sequence Challenges
|-
|-
|Eternal Wanderer Outfit II
|[[File:ACIV - Ship Visual - Grey sails.png|200px]]
|
!Grey sails
|
|A set of grey canvas sails.
|Complete 78 Sequence Challenges
|Requires plan<br>5000 R<br>500 cloth
|-
|-
|Toxic Shroud Outfit I
|[[File:ACIV - Ship Visual - Diamond sails.png|200px]]
|
!Diamond sails
|
|A set of sails bearing diamonds patterns, praised for their beauty.
|Complete [[Free the Animals]]
|Collected by Kenway's Fleet.
|-
|-
|Toxic Shroud Outfit II
|[[File:ACIV - Ship Visual - Gilded sails.png|200px]]
|
!Gilded sails
|
|A set of blue sails with gilded gold patterns.
|Complete [[Managed Misfortunes]]
|Gained by completing all naval contracts.
|-
|-
|[[Eternal Wanderer Sword]] I
|[[File:ACIV - Ship Visual - Elite sails.png|200px]]
|
!Elite's sails
|
|A set of sails bearing the symbol of an Elite ship.
|Complete 39 Sequence Challenges
|Redeem on Uplay
|-
|-
|Eternal Wanderer Sword II
|[[File:ACIV - Ship Visual - Queen Anne's Revenge sails.png|200px]]
|
!Queen Anne's Revenge sails
|A set of sails that once belonged to Blackbeard's ship, the Queen Anne's Revenge.
|
|
|Complete 66 Sequence Challenges
|-
|-
|[[Eternal Wanderer Dagger]] I
|[[File:ACIV - Ship Visual - The Royal Fortune's sails.png|200px]]
|
!The Royal Fortune's sails
|A set of sails that once propelled Black Bart's ship, the Royal Fortune.
|
|
|Complete 24 Sequence Challenges
|-
|-
|Eternal Wanderer Dagger II
|[[File:ACIV - Ship Visual - The Benjamin's sails.png|200px]]
!The Benjamin's sails
|A set of sails that once propelled Benjamin Hornigold's ship, the Benjamin.
|
|
|
|Complete 51 Sequence Challenges
|-
|-
|[['Abis Dagger]] I
|[[File:ACIV - Ship Visual - The Aquila's sails.png|200px]]
!The Aquila's sails
|A set of sails that would later propel Connor Kenway's ship, the Aquila.
|
|
|
|Purchased from traders
|-
|-
|'Abis Dagger II
|[[File:ACIV - Ship Visual - Death Vessel sails.png|200px]]
|
!Death Vessel sails
|
|A set of sails that once belonged to the legendary Death Vessel.
|Purchased from traders
|Available through the Death Vessel Pack
|-
|-
|[[Nimlot's Sword]] I
|[[File:ACIV - Ship Visual - Kraken sails.png|200px]]
|
!Kraken sails
|
|A set of sail [sic] representing the legendary Kraken, feared by all the pirates of the Open Sea.
|Purchased from traders
|Available through the Kraken Ship Pack
|-
|-
|Nimlot's Sword II
|[[File:ACIV - Ship Visual - Altaïr's sails.png|200px]]
|
!Altaïr's sails
|
|A set of sails modeled after Altair ibn-La'Ahad's image.
|Purchased from traders
|Available through the Crusader & Florentine Pack
 
=Wardrobe of Basim ibn Ishaq=
==Costumes==
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="800px" style="text-align:center;"
! width="1%" |'''Image'''
! width="1%" |'''Name'''
! width="5%" |'''Description'''
! width="5%" |'''Availability'''
|-
|-
|[[File:ACMir Desert Scorpion Costume.jpg|thumb|center]]
|[[File:ACIV - Ship Visual - Ezio's sails.png|200px]]
!Desert Scorpion Costume
!Ezio's sails
|''A costume that seems to come from another world, one that few would like to visit.''
|A set of sails modeled after Ezio Auditore da Firenze's image.
|
|Available through the Crusader & Florentine Pack
|-
|-
|[[File:ACMir Eternal Wanderer Costume.jpg|thumb|center]]
|[[File:ACIV - Ship Visual - Black Ship sails.png|200px]]
!Eternal Wanderer Costume
!The Black Ship's Sails
|''This costume has the authentic appeal of an ancient artefact. Its gilded pattern and sharp lines inspire respect for something others cannot name.''
|A set of sails that once propelled the Black Ship.
|
|Found in treasure chest at Black Island
|-
|-
|[[File:ACMir Prince of Persia Costume.jpg|thumb|center]]
|[[File:ACIV - Ship Visual - The Revenge's sails.png|200px]]
!Prince of Persia Costume
!The Revenge's Sails
|''Light extravagant fabric moves with fluid grace.''
|A set of sails that once propelled Stede Bonnet's ship, the Revenge
|
|Mystery Island
|-
|-
|[[File:ACMir Toxic Shroud Costume.jpg|thumb|center]]
|[[File:ACIV - Ship Visual - Black-skull sails.png|200px]]
!Toxic Shroud Costume
!Black-skull sails
|''Tinged with the color of a vicious poison, the Toxic Shroud brings sickness to the hearts of one's enemies.''
|A set of sails representing a black skull.
|
|Linking account to [[Assassin's Creed: Initiates]], later unlocked by default
|-
|-
|[[File:ACIV - Ship Visual - Spilt-blood sails.png|200px]]
!Spilt-blood sails
|A set of spilt blood sails. It's right there in the name.
|Linking account to [[Assassin's Creed: Initiates]], later unlocked by default
|}
|}


==Outfits==
====OG Wheels====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="800px" style="text-align:center;"
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="1%" |'''Image'''
! width="1%" |Image
! width="1%" |'''Name'''
! width="1%" |Name
! width="5%" |'''Description'''
! width="5%" |Description
!'''Perk'''
! width="5%" |Availability
! width="5%" |'''Availability'''
|-
|[[File:ACIV - Ship Visual - The Jackdaw's wheel.png|200px]]
!The Jackdaw's wheel
|A wheel that once belonged to Edward Kenway's signature ship, the Jackdaw.
|Default
|-
|[[File:ACIV - Ship Visual - Bronze wheel.png|200px]]
!Bronze wheel
|A wheel made of bronze.
|PREREQUISITE<br>Purchase for 500 R<br>25 metal
|-
|[[File:ACIV - Ship Visual - Flower wheel.png|200px]]
!Flower wheel
|A wheel altered to form a symbol of a flower.
|PREREQUISITE<br>Purchase for 800 R<br>75 metal
|-
|[[File:ACIV - Ship Visual - Phoenix wheel.png|200px]]
!Phoenix wheel
|A wheel made of brown wood with a golden metal circlet.
|PREREQUISITE<br>Purchase for 1250 R<br>150 metal
|-
|[[File:ACIV - Ship Visual - Eye of the Sea wheel.png|200px]]
!Eye of the Sea wheel
|A wheel made of dark brown with metal diamonds.
|PREREQUISITE<br>Purchase for 2000 R<br>300metal
|-
|[[File:ACIV - Ship Visual - Blackwood wheel.png|200px]]
!Blackwood wheel
|A wheel made of sturdy blackwood.
|Requires plan<br>3500 R<br>400 metal
|-
|[[File:ACIV - Ship Visual - El Impoluto's wheel.png|200px]]
!El Impoluto's wheel
|A wheel rumored to belong to the El Impoluto, one of the most dangerous ships across the West Indies.
|Gained by completing community challenges.
|-
|[[File:ACIV - Ship Visual - The Aquila's wheel.png|200px]]
!The Aquila's wheel
|A wheel that will one day belong to Connor Kenway's ship, the Aquila.
|Requires plan<br>5000 R<br>500 metal
|-
|[[File:ACIV - Ship Visual - Gilded wheel.png|200px]]
!Gilded wheel
|A wheel made of dark brown wood with inlaid rubies.
|Obtained as a reward of the Kenway's Fleet.
|-
|[[File:ACIV - Ship Visual - Queen Anne's Revenge wheel.png|200px]]
!Queen Anne's Revenge wheel
|A wheel that once belonged to Blackbeard's ship, the Queen Anne's Revenge.
|Gained by completing half of the naval contracts.
|-
|[[File:ACIV - Ship Visual - Silver wheel.png|200px]]
!Silver wheel
|A wheel made entirely of silver.
|Found in treasure chest at Cat Island
|-
|[[File:ACIV - Ship Visual - Elite wheel.png|200px]]
!Elite wheel
|A wheel made of gold, symbol of elite ships.
|Redeem on Uplay
|-
|-
|[[File:ACMir Desert Scorpion Outfit.png|thumb|center]]
|[[File:ACIV - Ship Visual - Death Vessel wheel.png|200px]]
!Desert Scorpion
!Death Vessel wheel
|''Charred cloth and scorched metal, both still warm to the touch.''
|A wheel that once belonged to the legendary Death Vessel.
|Backfire<br>Once per conflict, the first 3 melee hits are denied and the attacker is set on fire
|Available through the Death Vessel Pack
|Purchase the ''[[Desert Scorpion Pack]]''
|-
|-
|[[File:ACMir Eternal Wanderer Outfit.png|thumb|center]]
|[[File:ACIV - Ship Visual - Kraken wheel.png|200px]]
!Eternal Wanderer
!Kraken wheel
|''A light cloak that mutes your movements completely.''
|A wheel representing the legendary Kraken, feared by all the pirate of the open sea.
|Silent Path<br>Basim is completely silent but maximum health is decreased by 50%
|Available through the Kraken Ship Pack
|Complete 33 Sequence Challenges
|-
|-
|[[File:ACMir Toxic Shroud Outfit.png|thumb|center]]
|[[File:ACIV - Ship Visual - Ivory wheel.png|200px]]
!Toxic Shroud
!Ivory wheel
|''A rugged outfit that carries a faint scent of rare herbs.''
|A wheel made entirely of ivory.
|Mithridatism<br>Basim is immune to poison damage
|Found in treasure chest in Havana
|Complete [[Player of Games]]
|-
|-
|}
|}


==Dyes==
==Ship cosmetics==
;Eternal Wanderer Dye
===Figureheads===
An ebony-black customization with gold and white accents for the Eternal Wanderer Outfit
 
;Obsidian Rayhan Dye
A deep obsidian dye with crimson accents for the Rayhan Outfit.
 
=AC:CST/Weapons=
==Swords==
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!width="20%"|Name
! width="1%" |Image
!width="5%" |Dam (Max)
! width="1%" |Name
!width="5%" |Def.Dmg (Max)
! width="5%" |Description
!width="20%"|Perk
! width="5%" |Availability
!width="20%"|Availability
|-
|[[File:ACBFR The Jackdaw's Figurehead.png|200px]]
!The Jackdaw's Figurehead
|A figurehead that once graced the bow of Edward Kenway's ship, the Jackdaw.
|Default
|-
|[[File:ACBFR Aries Figurehead.png|200px]]
!Aries Figurehead
|A figurehead representing Aries.
|Purchase from Harbourmaster for 500 reales and 25 wood
|-
|[[File:ACBFR Phoenix Figurehead.png|200px]]
!Phoenix Figurehead
|A figurehead representing a rising pheonix, a legendary but likely imaginary bird.
|Purchase for 1100 reales and 75 wood at General Store on island at coordinates 550, 638
|-
|[[File:ACBFR Mermaid Figurehead.png|200px]]
!Mermaid Figurehead
|A figurehead representing a mermaid.
|Purchase from Harbourmaster for 800 reales and 50 wood
|-
|[[File:ACBFR Gargoyle Figurehead.png|200px]]
!Gargoyle Figurehead
|A figurehead representing a gargoyle.
|Capture Fort Navassa
|-
|[[File:ACBFR Serpent Figurehead.png|200px]]
!Serpent Figurehead
|A figurehead representing a serpent.
|Complete Salt Lagoon treasure map
|-
|[[File:ACBFR El Impoluto Figurehead.png|200px]]
!El Impoluto Figurehead
|A figurehead representing a saint. Rumored to have belonged to El Impoluto, one of the most dangerous ships to ever sail the West Indies.
|Defeat the legendary ship El Impoluto
|-
|[[File:ACBFR Queen Anne Figurehead.png|200px]]
!Queen Anne Figurehead
|A figurehead that once belonged to Blackbeard's ship, the Queen Anne's Revenge
|Complete Havana treasure map and purchase from harbour master for 8000 reales and 650 wood
|-
|[[File:ACBFR Ranger Figurehead.png|200px]]
!Ranger Figurehead
|A figurehead which used to belong to Captain Charles Vane's ship, the Ranger
|Capture Fort Chinchorro
|-
|[[File:ACBFR Royal Fortune Figurehead.png|200px]]
!Royal Fortune Figurehead
|A figurehead which used to belong to Black Bart's ship, the Royal Fortune.
|Complete 7 Naval Contracts
|-
|[[File:ACBFR Aquila Figurehead.png|200px]]
!Aquila Figurehead
|A figurehead which would one day belong to Connor Kenway's ship, the Aquila.
|Collect 25 art pieces
|-
|[[File:ACBFR Elite Figurehead.png|200px]]
!Elite Figurehead
|A figurehead representing a Harpy, standard symbol of elite warships.
|Capture Fort Serranilla
|-
|[[File:ACBFR Death Vessel Figurehead.png|200px]]
!Death Vessel Figurehead
|A figurehead for the Death Vessel.
|Purchase from Tier II Harbourmaster for 3000 reales and 250 wood
|-
|[[File:ACBFR Kraken Figurehead.png|200px]]
!Kraken Figurehead
|A figurehead representing a hideous underseas monster
|Purchase from Tier II Harbourmaster for 4500 reales and 200 metal
|-
|[[File:ACBFR Altaïr Figurehead.png|200px]]
!Altaïr Figurehead
|A figurehead crafted as a tribute to Altaïr, the Assassin.
|Purchased from Treasure Dealer for 200 wood and 2 Humpback Whale Skins
|-
|-
![[Blunt Sword]]<section begin="Blunt Sword"/>
|[[File:ACBFR Ezio Figurehead.png|200px]]
|25
!Ezio Figurehead
|25
|A figurehead crafted as a tribute to Ezio, the Assassin.
|N/A
|Purchased from Treasure Dealer for 200 wood and 2 Humpback Whale Skins
|Acquired during [[The Heart of Corruption]]<section end="Blunt Sword"/>
|-
|[[File:ACBFR Aveline Figurehead.png|200px]]
!Aveline Figurehead
|A figurehead in tribute to Aveline.
|Found in underwater treasure chest at coordinates 28, 291
|-
|[[File:ACBFR Revenge Figurehead.png|200px]]
!Revenge Figurehead
|A figurehead that once belonged to Stede Bonnet's ship, the Revenge.
|Found in treasure chest at Mystery Island
|-
|[[File:ACBFR Bold-as-Gold Figurehead.png|200px]]
!Bold-as-Gold Figurehead
|Bold as bronze, this figurehead symbolizes legacy and strength.
|Purchase the Master Assassin Naval Pack
|-
|[[File:ACBFR Guardian Beast Figurehead.png|200px]]
!Guardian Beast Figurehead
|Rearing and rampaging, the bronze heft of this figurehead connotes mastery over sand and sea.
|Found in underwater treasure chest west of Kingston, at coordinates 500,167
|-
|[[File:ACBFR HMS Fearless Figurehead.png|200px]]
!HMS Fearless Figurehead
|The unmistakable presence and indomitable spirit of a lion that stood proudly on twin legendary ships.
|Defeat the legendary ships HMS Fearless and Royal Sovereign
|-
|[[File:ACBFR HMS Prince Figurehead.png|200px]]
!HMS Prince Figurehead
|A mysterious and foreboding figurehead that once belonged to HMS Prince.
|Defeat the legendary ship HMS Prince
|-
|[[File:ACBFR La Dama Negra Figurehead.png|200px]]
!La Dama Negra Figurehead
|This stern maiden's crossed swords symbolize death in the glory of battle, as befitting La Dama Negra.
|Defeat the legendary ship La Dama Negra
|-
|[[File:ACBFR Pallas Athena Figurehead.png|200px]]
!Pallas Athena Figurehead
|The gleaming eyes of the goddess of war lead from the front once again.
|Purchased from Treasure Dealer for 220 wood, 6 Howler Monkey Skins, 2 Red Howler Monkey Skins, and 3 Hutia Hides
|-
|-
![[Celestial Sword]]<section begin="Celestial Sword"/>
|[[File:ACBFR Ivory Mariner Figurehead.png|200px]]
|72
!Ivory Mariner Figurehead
|59
|This ivory figurehead bears the stern focus of a mariner who has weathered countless seas. Its presence at the bow signals a vessel built for endurance.
|Harvester of Souls<br><small>Kills during combat refill the Assassin's Focus gauge</small>
|Twitch drop
|Purchase the ''[[Celestial Weapons Pack]]''<section end="Celestial Sword"/>
|-
|-
![[Desert Scorpion Sword]]<section begin="Desert Scorpion Sword"/>
|[[File:ACBFR Fallen Angel Figurehead.png|200px]]
|78
!Fallen Angel Figurehead
|46
|A fiery demon wrapped in flames, wrapped in chains and fury.
|Short Fuse<br><small>If you kill a target while they're on fire, they will explode</small>
|Purchase the Hellfire Naval Pack
|Purchase the ''[[Desert Scorpion Pack]]''<section end="Desert Scorpion Sword"/>
|-
|-
![[Eternal Wanderer Sword]]<section begin="Eternal Wanderer Sword"/>
|[[File:ACBFR Leviathan Figurehead.png|200px]]
|65
!Leviathan Figurehead
|65
|A terrifying monster carved of dark wood and painted with an iridescent glow
|The Mighty<br><small>Heavy attacks deal 30% more damage</small>
|Purchase the Sea Serpent Naval Pack
|Complete 18 Sequence Challenges<section end="Eternal Wanderer Sword"/>
|-
|-
![[Nimlot's Sword]]<section begin="Nimlot's Sword"/>
|[[File:ACBFR Storm Spirit Figurehead.png|200px]]
|46
!Storm Spirit Figurehead
|78
|A bronze dragon figurehead painted inlaid with vibrant jade, symbolizing power and speed.
|Healing Slash<br><small>Heal 10% with each hit on enemies with afflictions, up to 50% of maximum health</small>
|Purchase the Dragon Storm Naval Pack
|Acquired during [[In the Vulture's Nest]]<section end="Nimlot's Sword"/>
|-
|-
|[[File:ACBFR Dark Animus Corsair Figurehead.png|200px]]
!Dark Animus Corsair Figurehead
|Reave the realms in search of truth.
|Purchased from the Exchange for 800 keys
|}
|}


==Daggers==
===Sails===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!width="20%"|Name
! width="1%" |Image
!width="5%" |Dam (Max)
! width="1%" |Name
!width="5%" |Def.Dmg (Max)
! width="5%" |Description
!width="20%"|Perk
! width="5%" |Availability
!width="20%"|Availability
|-
|[[File:ACBFR White Sails.png|200px]]
!White Sails
|A set of clean, white canvas sails.
|Default
|-
|[[File:ACBFR Crimson Sails.png|200px]]
!Crimson Sails
|A set of red canvas sails.
|Found in treasure chest at Cat Island
|-
|[[File:ACBFR Red Striped Sails.png|200px]]
!Red Striped Sails
|A set of white canvas sails adorned with red stripes.
|Purchased from Harbourmaster for 800 reales and 75 cloth
|-
|[[File:ACBFR Tattered Sails.png|200px]]
!Tattered Sails
|A set of tattered sails.
|Found in underwater treasure chest at Abaco Island
|-
|[[File:ACBFR Leather Sails.png|200px]]
!Leather Sails
|A set of leather sails.
|Capture Fort Conttoyor
|-
|[[File:ACBFR Flower Sails.png|200px]]
!Flower Sails
|A set of sails with white floral pattern.
|Complete The Forts
|-
|[[File:ACBFR Gray Sails.png|200px]]
!Gray Sails
|A set of gray canvas sails.
|Capture fort Cabo de Cruz
|-
|[[File:ACBFR Diamond Sails.png|200px]]
!Diamond Sails
|A set of sails bearing diamonds patterns, praised for their beauty.
|Purchased from Tier II Harbourmaster for 1200 reales and 150 cloth
|-
|[[File:ACBFR Gilded Sails.png|200px]]
!Gilded Sails
|A set of blue sails with gold patterns.
|Purchased from Tier II Harbourmaster for 1700 reales and 250 cloth
|-
|[[File:ACBFR Elite Sails.png|200px]]
!Elite Sails
|A set of sails bearing the symbol of an Elite ship.
|Complete the Great Inagua map and purchase from harbourmaster for 2800 reales and 450 cloth
|-
|[[File:ACBFR Queen Anne's Revenge Sails.png|200px]]
!Queen Anne's Revenge Sails
|A set of sails that once belonged to Blackbeard's Queen Anne's Revenge.
|Complete A World Without Gold
|-
|[[File:ACBFR The Royal Fortune's Sails.png|200px]]
!The Royal Fortune's Sails
|A set of sails that once propelled Black Bart's ship, the Royal Fortune.
|Complete Royal Misfortune
|-
|[[File:ACBFR The Benjamin's Sails.png|200px]]
!The Benjamin's Sails
|A set of sails that once propelled Benjamin Hornigold's ship, the Benjamin.
|Complete Murder and Mayham
|-
|[[File:ACBFR The Aquila's Sails.png|200px]]
!The Aquila's Sails
|A set of sails that would later propel Connor's ship, the Aquila.
|Collect 25 art pieces
|-
|[[File:ACBFR Death Vessel Sails.png|200px]]
!Death Vessel Sails
|A set of sails that once belonged to the legendary Death Vessel.
|Purchased from Tier II Harbourmaster for 2200 reales and 350 cloth
|-
|[[File:ACBFR Kraken Sails.png|200px]]
!Kraken Sails
|A set of sail [sic] representing the legendary Kraken, feared by all the pirates of the Open Sea.
|Found in treasure chest on island at coordinates 677,534
|-
|[[File:ACBFR The Altaïr's Sails.png|200px]]
!The Altaïr's Sails
|A set of sails modeled after Altair ibn-La'Ahad's image.
|Found in treasure chest at Great Inagua
|-
|[[File:ACBFR The Ezio's Sails.png|200px]]
!The Ezio's Sails
|A set of sails modeled after Ezio Auditore da Firenze's image.
|Found in treasure chest at Great Inagua
|-
|[[File:ACBFR The Black Ship's Sails.png|200px]]
!The Black Ship's Sails
|A set of sails that once propelled the Black Ship.
|Found in treasure chest at Black Island
|-
|[[File:ACBFR The Revenge's Sails.png|200px]]
!The Revenge's Sails
|A set of sails that once propelled Stede Bonnet's ship, the Revenge
|Found in underwater treasure chest at Mystery Island
|-
|[[File:ACBFR Storm's End Sails.png|200px]]
!Storm's End Sails
|The color of the sun and sky on the bright water.
|Purchased from the Exchange for 600 keys
|-
|[[File:ACBFR Scarred Rigging.png|200px]]
!Scarred Rigging
|Sails torn by shot and wind, yet still holding fast. They tell the story of a ship that has weathered countless battles and refused to sink.
|Purchased from the Exchange for 600 keys
|-
|[[File:ACBFR Ebon Wind Sail Set.png|200px]]
!Ebon Wind Sail Set
|Take flight beneath black sails adorned with a golden bird.
|Purchase the Master Assassin Naval Pack
|-
|[[File:ACBFR Black Skull Sails.png|200px]]
!Black Skull Sails
|A set of sails featuring the Black Skull.
|Complete all Naval Contracts
|-
|[[File:ACBFR El Impoluto Sails.png|200px]]
!El Impoluto Sails
|A set of black sails adorned with red and white stripes. Taken from El Impoluto.
|Defeat the legendary ship El Impoluto
|-
|[[File:ACBFR HMS Fearless Sails.png|200px]]
!HMS Fearless Sails
|The stark black and white sails of the legendary twin ships, HMS Fearless and Royal Sovereign.
|Defeat the legendary ships HMS Fearless and Royal Sovereign
|-
|[[File:ACBFR Gilt Lined Sails.png|200px]]
!Gilt Lined Sails
|A striking set of sails that are guilded in gold.
|Complete the Restored Tattered Map and dig the treasure chest in Florida
|-
|[[File:ACBFR HMS Prince Sails.png|200px]]
!HMS Prince Sails
|A set of rippling sails that once belonged to HMS Prince.
|Defeat the legendary ship HMS Prince
|-
|-
![['Abis Dagger]]<section begin="Abis Dagger"/>
|[[File:ACBFR La Dama Negra Sails.png|200px]]
|27
!La Dama Negra Sails
|47
|The striking, bold sails of La Dama Negra.
|Veil of Silence<br><small>During stealth kills, corpses dissolve completely, leaving no trace dehind.</small>
|Defeat the legendary ship La Dama Negra
|Complete [[The Heart of Corruption]]<section end="Abis Dagger"/>
|-
|-
![[Celestial Dagger]]<section begin="Celestial Dagger"/>
|[[File:ACBFR Obsidian Sails.png|200px]]
|43
!Obsidian Sails
|35
|The darkest of sails for the blackest of hearts.
|Shard of Stars<br><small>Additional charge of Assassin's Focus</small>
|Complete the Restored Yellowed Map and dig the treasure chest in Black Island
|Purchase the ''[[Celestial Weapons Pack]]''<section end="Celestial Dagger"/>
|-
|-
![[Desert Scorpion Dagger]]<section begin="Desert Scorpion Dagger"/>
|[[File:ACBFR Crimson Storm Sails.png|200px]]
|47
!Crimson Storm Sails
|27
|Deep red sails, bearing the scars of many battles. Striking and bold, they make a commanding statement on the open sea while withstanding the rigors of naval combat.
|Embers<br><small>Set an enemy on fire when executing a successful dodge (limited to 3 times per encounter)</small>
|Redeem code ACBF-PHGN-SYBJ-RTRF
|Purchase the ''[[Desert Scorpion Pack]]''<section end="Desert Scorpion Dagger"/>
|-
|-
![[Eternal Wanderer Dagger]]<section begin="Eternal Wanderer Dagger"/>
|[[File:ACBFR Dark Animus Corsair Sails small.png|200px]]
|39
!Dark Animus Corsair Sails
|39
|Raise high the colors.
|Full Strength<br><small>When at full health, deal 20% more Attack damage</small>
|Complete rank 5 of "Riptides" project
|Complete 3 Sequence Challenges<section end="Eternal Wanderer Dagger"/>
|-
|-
![[Old Dagger]]<section begin="Old Dagger"/>
|[[File:ACBFR Spilt Blood Sails.png|200px]]
|15
!Spilt Blood Sails
|15
|A set of spilt blood sails. It's right there in the name.
|N/A
|Capture fort Castillo de Jagua
|Acquired during [[The Heart of Corruption]]<section end="Old Dagger"/>
|-
|[[File:ACBFR Wings of the Tempest Sails.png|200px]]
!Wings of the Tempest Sails
|Ideal for ships built for high-adrenaline pursuits, rapid escapes, and fearless ocean crossings.
|Complete Red Bull promotional quiz
|-
|[[File:ACBFR Ocean's Fury Sail Set.png|200px]]
!Ocean's Fury Sail Set
|Dark sails glowing with neon blue patterns shimmering like deep ocean currents.
|Purchase the Sea Serpent Naval Pack
|-
|[[File:ACBFR Vermillion Seal Sail Set.png|200px]]
!Vermillion Seal Sail Set
|Bright orange and gold sails that ripple as if caught in a constant breeze.
|Purchase the Dragon Storm Naval Pack
|-
|-
|[[File:ACBFR Wind Demon Sail Set.png|200px]]
!Wind Demon Sail Set
|Red and black sails with flickering flame designs.
|Purchase the Hellfire Naval Pack
|}
|}


=Desert Scorpion Pack=
===Wheels===
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACMir|Realworld}}
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
[[File:ACMirage - Desert Scorpion Pack Promo Image.jpg|thumb|250px|Promo image]]
! width="1%" |Image
The '''Desert Scorpion Pack'''  is a [[Assassin's Creed: Mirage downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Mirage]]''. The Pack contains an [[Wardrobe of Basim ibn Ishaq|Outfit]], a [[Talisman]], a [[Sword]], a [[Dagger]], a [[Horse|Mount Skin]], and an [[Enkidu|Eagle Skin]].<ref>''[[Assassin's Creed: Mirage]]''</ref>
! width="1%" |Name
 
! width="5%" |Description
==Description==
! width="5%" |Availability
''A legendary set forged from desert scorpion scales and the radiant power of the sun, granting unmatched strength and protection, fueled by the fury of the desert.''
|-
 
|[[File:ACBFR The Jackdaw's Wheel.png|200px]]
==Content==
!The Jackdaw's Wheel
*Desert Scorpion Outfit
|A wheel that once belonged to Edward Kenway's signature ship, the Jackdaw.
*Desert Scorpion Talisman
|Default
*[[Desert Scorpion Sword]]
|-
*[[Desert Scorpion Dagger]]
|[[File:ACBFR Bronze Wheel.png|200px]]
*Desert Scorpion Horse
!Bronze Wheel
*Desert Scorpion Eagle
|A wheel made of bronze.
 
|Found in treasure chest in Matanzas
==References==
|-
{{Reflist}}
|[[File:ACBFR Flower Wheel.png|200px]]
[[Category:Assassin's Creed: Mirage DLC]]
!Flower Wheel
 
|A wheel altered to form a symbol of a flower.
 
|Found in underwater treasure chest in Caracol
=Celestial Weapons Pack=
|-
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACMir|Realworld}}
|[[File:ACBFR Eye of the Sea Wheel.png|200px]]
[[File:ACMirage - Celestial Weapons Pack Promo Image.jpg|thumb|250px|Promo image]]
!Eye of the Sea Wheel
The '''Celestial Weapons Pack'''  is a [[Assassin's Creed: Mirage downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Mirage]]''. The Pack contains a [[Sword]] and a [[Dagger]].<ref>''[[Assassin's Creed: Mirage]]''</ref>
|A wheel made of dark brown with metal diamonds.
 
|Capture Fort Eleutherea
==Description==
|-
''Forged in the heart of the heavens, this legendary set unites a sword born of stardust and a dagger infused with a comet's fury, twin relics of cosmic power.''
|[[File:ACBFR El Impoluto's Wheel.png|200px]]
 
!El Impoluto's Wheel
==Content==
|A wheel rumored to belong to the El Impoluto, one of the most dangerous ships across the West Indies.
*[[Celestial Sword]]
|Defeat the legendary ship El Impoluto
*[[Celestial Dagger]]
|-
 
|[[File:ACBFR The Aquila's Wheel.png|200px]]
==References==
!The Aquila's Wheel
{{Reflist}}
|A wheel that will one day belong to Connor's ship, the Aquila.
[[Category:Assassin's Creed: Mirage DLC]]
|Collect 25 art pieces
 
|-
=Desert Scorpion Dagger=
|[[File:ACBFR Gilded Wheel.png|200px]]
{{Era|Weapons}}
!Gilded Wheel
[[File:ACMir Desert Scorpion Dagger.png|thumb|250px|Desert Scorpion Dagger]]
|A wheel made of dark brown wood with inlaid rubies.
The '''Desert Scorpion Dagger''' was a [[Short blade|dagger]] adorned with flames. When an [[Animus]]-user relived [[Basim Ibn Ishaq]]'s [[Genetic memory|memories]] as a [[Hidden Ones|Hidden One]], they applied an [[Animus mod]] to add the weapon and a [[Desert Scorpion Sword|matching sword]] into his arsenal.<ref name="ACM">''[[Assassin's Creed: Mirage]]''</ref>
|Purchase from Tier II Harbourmaster for 2200 reales and 140 metal
 
|-
==Weapon statistics==
|[[File:ACBFR Queen Anne's Revenge Wheel.png|200px]]
{| border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center"
!Queen Anne's Revenge Wheel
!Dmg (max)
|A wheel that once belonged to Blackbeard's ship, the Queen Anne's Revenge.
!Def.Dmg (max)
|Complete Wayward Desires
!Perk
|-
!Availability
|[[File:ACBFR Silver Wheel.png|200px]]
!Silver Wheel
|A wheel made entirely of silver.
|Capture Fort Gibara
|-
|[[File:ACBFR Elite Wheel.png|200px]]
!Elite Wheel
|A wheel made of gold, symbol of elite ships.
|Complete the Restored Tattered Map and dig the treasure chest in Florida
|-
|[[File:ACBFR Kraken Wheel.png|200px]]
!Kraken Wheel
|A wheel representing the legendary Kraken, feared by all the pirate of the open sea.
|Purchase from Tier II Harbourmaster for 3000 reales and 200 metal
|-
|[[File:ACBFR Ivory Wheel.png|200px]]
!Ivory Wheel
|A wheel made entirely of ivory.
|Complete Pinos Isle treasure map and purchase from Harbourmaster for 4200 reales and 300 metal
|-
|[[File:ACBFR Dark Animus Corsair Wheel small.png|200px]]
!Dark Animus Corsair Wheel
|Thrumming with energy, drawn from the source that powers the Animus itself.
|Complete rank 13 of "Eye in the Dark" project
|-
|[[File:ACBFR Wheel of Doom.png|200px]]
!Wheel of Doom
|Polished to perfection and gilded with class.
|Purchase the Master Assassin Naval Pack
|-
|[[File:ACBFR Helm of the Night Owl.png|200px]]
!Helm of the Night Owl
|The shades of night are gathering, it is time to take flight.
|Complete the Restored Yellowed Map and dig the treasure chest in Black Island
|-
|[[File:ACBFR La Dama Negra Wheel.png|200px]]
!La Dama Negra Wheel
|The sturdy blackwood wheel of La Dama Negra.
|Defeat the legendary ship La Dama Negra
|-
|[[File:ACBFR HMS Prince Wheel.png|200px]]
!HMS Prince Wheel
|A wheel that once belonged to the legendary ship HMS Prince.
|Defeat the legendary ship HMS Prince
|-
|[[File:ACBFR HMS Fearless Wheel.png|200px]]
!HMS Fearless Wheel
|A brown wood wheel with a golden metal circlet. Used on the legendary twin ships HMS Fearless and Royal Sovereign.
|Defeat the legendary ships HMS Fearless and Royal Sovereign
|-
|-
{{#section:AC:CST/Weapons|"Desert Scorpion Dagger"}}
|[[File:ACBFR Ring of Fire Ship's Wheel.png|200px]]
!Ring of Fire Ship's Wheel
|Ship's wheel adorned with demonic motifs in vivid red and black.
|Purchase the Hellfire Naval Pack
|-
|-
! colspan="4" |Description
|[[File:ACBFR Snakehead Ship's Wheel.png|200px]]
!Snakehead Ship's Wheel
|A serpent-themed ship's wheel bolstered with lapis lazuli and ebon wood.
|Purchase the Sea Serpent Naval Pack
|-
|-
| colspan="4" |''A dagger whose hilt has been blackened by fire.''
|[[File:ACBFR Turn of Fate Ship's Wheel.png|200px]]
!Turn of Fate Ship's Wheel
|Ship's wheel made of tropical hardwoods and inlaid with bronze and jade.
|Purchase the Dragon Storm Naval Pack
|}
|}


==Appearances==
===Hulls===
*''[[Assassin's Creed: Mirage]]''
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
 
! width="1%" |Image
==References==
! width="1%" |Name
{{Reflist}}
! width="5%" |Description
[[Category:Daggers]]
! width="5%" |Availability
[[Category:9th century weapons]]
|-
[[Category:Animus mods]]
|[[File:ACBFR Dark Animus Corsair Hull.png|200px]]
 
!Dark Animus Corsair Hull
 
|Either everything is permitted, or nothing is.
=Eternal Wanderer Dagger=
|Purchase in the Exchange for 800 keys
{{Era|Weapons}}
|-
[[File:ACMir Eternal Wanderer Dagger.png|thumb|250px|Eternal Wanderer Dagger]]
|[[File:ACBFR Buried Treasure Hull Trim.png|200px]]
The '''Eternal Wanderer Dagger''' was a [[Short blade|dagger]] with a flawless blade, adorned with a light purple cloth. When an [[Animus]]-user relived [[Basim Ibn Ishaq]]'s [[Genetic memory|memories]] as a [[Hidden Ones|Hidden One]], they applied an [[Animus mod]] to add the weapon and a [[Eternal Wanderer Sword|matching sword]] into his arsenal, following the completion of some challenges.<ref name="ACM">''[[Assassin's Creed: Mirage]]''</ref>
!Buried Treasure Hull Trim
 
|Reinforced black hull with intricate gold filigree, formidable and beautiful.
==Weapon statistics==
|Purchase the Master Assassin Naval Pack
{| border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center"
|-
!Dmg (max)
|[[File:ACBFR El Impoluto Hull.png|200px]]
!Def.Dmg (max)
!El Impoluto Hull
!Perk
|The regal white hull of El Impoluto, adorned with gold ornaments.
!Availability
|Defeat the legendary ship El Impoluto
|-
|[[File:ACBFR Gilded Hull.png|200px]]
!Gilded Hull
|Whether out of aspiration or mockery, the gilt-edged livery is reminiscent of the colors worn by royalty.
|Complete the Misteriosa map
|-
|[[File:ACBFR La Dama Negra Hull.png|200px]]
!La Dama Negra Hull
|The stately, enduring hull of La Dama Negra.
|Defeat the legendary ship La Dama Negra
|-
|[[File:ACBFR HMS Prince Hull.png|200px]]
!HMS Prince Hull
|The imperial black and gold hull of the legendary ship HMS Prince.
|Defeat the legendary ship HMS Prince
|-
|[[File:ACBFR HMS Fearless Hull.png|200px]]
!HMS Fearless Hull
|Magnificent hull ornaments that graced the legendary twin ships HMS Fearless and Royal Sovereign.
|Defeat the legendary ships HMS Fearless and Royal Sovereign
|-
|[[File:ACBFR Obsidian Hull.png|200px]]
!Obsidian Hull
|Like a shadow splitting the water.
|Collect 30 art pieces
|-
|[[File:ACBFR Pirate Hunter Hull.png|200px]]
!Pirate Hunter Hull
|Certain vessels of the Crown styled themselves as pirate hunters. The Jackdaw wears their colors now, to scorn such hubris.
|Purchase from Harbourmaster for 1700 reales and 250 cloth
|-
|[[File:ACBFR The Jackdaw's Hull.png|200px]]
!The Jackdaw's Hull
|Hull ornaments that once belonged to Edward Kenway's signature ship, the Jackdaw.
|Default
|-
|-
{{#section:AC:CST/Weapons|"Eternal Wanderer Dagger"}}
|[[File:ACBFR Infernal Majesty's Hull Trim.png|200px]]
!Infernal Majesty's Hull Trim
|A black hull with orange trim and a fiery glow emanating from belowdecks.
|Purchase the Hellfire Naval Pack
|-
|-
! colspan="4" |Description
|[[File:ACBFR Jade Envoy Hull Trim.png|200px]]
!Jade Envoy Hull Trim
|Hull painted in burnt orange with jade accents, sleek and elegant.
|Purchase the Dragon Storm Naval Pack
|-
|-
| colspan="4" |''A pristine dagger with a flawless, unblemished blade.''
|[[File:ACBFR Kraken's Scale Hull Trim.png|200px]]
!Kraken's Scale Hull Trim
|Hull patterned with subtle mauve and cerulean accents.
|Purchase the Sea Serpent Naval Pack
|}
|}


==Appearances==
===Crew attire===
*''[[Assassin's Creed: Mirage]]''
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
 
! width="1%" |Image
==References==
! width="1%" |Name
{{Reflist}}
! width="5%" |Description
[[Category:Daggers]]
! width="5%" |Availability
[[Category:9th century weapons]]
|-
[[Category:Animus mods]]
|[[File:ACBFR Sleek Crew Attire.png|200px]]
 
!Sleek Crew Attire
 
|Dark and mean, with the bile to back it up.
=Celestial Dagger=
|Complete the Restored Tattered Map and dig the treasure chest in Florida
{{Era|Weapons}}
|-
[[File:ACMir Celestial Dagger.png|thumb|250px|Celestial Dagger]]
|[[File:ACBFR Black & Gold Crew Attire.png|200px]]
The '''Celestial Dagger''' was a [[Short blade|dagger]] inspired by the stars. When an [[Animus]]-user relived [[Basim Ibn Ishaq]]'s [[Genetic memory|memories]] as a [[Hidden Ones|Hidden One]], they applied an [[Animus mod]] to add the weapon and a [[Celestial Sword|matching sword]] into his arsenal.<ref name="ACM">''[[Assassin's Creed: Mirage]]''</ref>
!Black & Gold Crew Attire
 
|Black garb with gold trim flaunts your crew's wealth and ferocity.
==Weapon statistics==
|Purchase the Master Assassin Naval Pack
{| border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center"
|-
!Dmg (max)
|[[File:ACBFR Deceased Crew Attire.png|200px]]
!Def.Dmg (max)
!Deceased Crew Attire
!Perk
|A skeleton crew... Literally.
!Availability
|Purchased for 206 bones at General Store on island at coordinates 550, 638
|-
|[[File:ACBFR Rugged Rags Crew Attire.png|200px]]
!Rugged Rags Crew Attire
|These are your blood stains and black marks, wear them proud.
|Purchase from Harbourmaster for 900 reales and 50 cloth
|-
|[[File:ACBFR Standard Crew Attire.png|200px]]
!Standard Crew Attire
|The default costume for your ship's crew.
|Default
|-
|[[File:ACBFR Dark Animus Corsair Crew Attire small.png|200px]]
!Dark Animus Corsair Crew Attire
|The will to fight cannot be taken from you, nor your men.
|Complete rank 5 of "Undertow" project
|-
|[[File:ACBFR Handsome Devils Crew Attire.png|200px]]
!Handsome Devils Crew Attire
|Devils they call us and devils we shall be.
|Complete all Naval Contracts
|-
|-
{{#section:AC:CST/Weapons|"Celestial Dagger"}}
|[[File:ACBFR Devil's Deckhands Crew Attire.png|200px]]
!Devil's Deckhands Crew Attire
|Crew dressed in brown and black leather, fierce and relentless.
|Purchase the Hellfire Naval Pack
|-
|-
! colspan="4" |Description
|[[File:ACBFR Pacific Pirate Crew Attire.png|200px]]
!Pacific Pirate Crew Attire
|Crew dressed in flowing orange and white garments, agile and swift.
|Purchase the Dragon Storm Naval Pack
|-
|-
| colspan="4" |''A slender blade that shimmers as if lit by distant starlight.''
|[[File:ACBFR Sea Venom Crew Attire.png|200px]]
!Sea Venom Crew Attire
|Sailors clad in dark garb with neon accents, agile and intimidating.
|Purchase the Sea Serpent Naval Pack
|}
|}


==Appearances==
==Gear==
*''[[Assassin's Creed: Mirage]]''
===Outfits===
 
{| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
==References==
!width="5%"|Image
{{Reflist}}
!width="5%"|Name
[[Category:Daggers]]
!width="5%"|Rarity
[[Category:9th century weapons]]
!width="15%"|Description
[[Category:Animus mods]]
!width="10%"|Availability
 
|-
 
|[[File:ACBFR Altaïr Ibn-La'Ahad's Robes.png|150px|center]]
=Old Dagger=
|Altaïr Ibn-La'Ahad's Robes
{{Era|Weapons}}
|Legendary
{{Quote|Though of humble make, these weapons should serve me well.|Basim, upon acquiring the dagger, 860s.|Assassin's Creed: Mirage|The Heart of Corruption}}
|''A light but durable outfit designed to the exact specifications of the Levantine Mentor's original robes.''
[[File:ACMir Old Dagger.png|thumb|250px|Old Dagger]]
|Purchased from the Animus Hub exchange for 3000 keys
The '''Old Dagger''' was a well-used [[Short blade|dagger]] employed by one of the guards at [[Musa ibn Nusayr Fort]] in [[Al-Ula]].<ref name="ACM">''[[Assassin's Creed: Mirage]] [[Valley of Memory]]''</ref>
|-
 
|[[File:ACBFR Brown Cloak.png|150px|center]]
In the 860s, the [[Hidden Ones|Hidden One]] [[Basim Ibn Ishaq]] looted the short blade and a [[Blunt Sword|sword]] from the guard while escaping his imprisonment under the orders of [['Abis]]. Locating the prison master in his room, Basim used the dagger to assassinate him, though not without also sustaining injuries.<ref>''[[Assassin's Creed: Mirage]] [[Valley of Memory]]'' [[The Heart of Corruption]]</ref>
|Brown Cloak
 
|Common
==Weapon statistics==
|''A brown cloak praised by veteran sailors for its resistance.''
{| border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center"
|Looted from treasure chest in southeast Havana
!Dmg (max)
|-
!Def.Dmg (max)
|[[File:ACBFR Captain Drake's Outfit.png|150px|center]]
!Perk
|Captain Drake's Outfit
!Availability
|Legendary
|''An impressively dashing outfit that once belonged to the legendary British explorer, Sir Francis Drake.''
|Looted from treasure chest in Sacrifice Island
|-
|[[File:ACBFR Captain Morgan's Redingote.png|150px|center]]
|Captain Morgan's Redingote
|Legendary
|''A tough and rugged redingote that once belonged to the great Captain Morgan.''
|Looted from treasure chest in Black Island
|-
|[[File:ACBFR Connor's Outfit.png|150px|center]]
|Connor's Outfit
|Legendary
|''The robes worn by Edward's grandson, the Master Assassin Ratonhnhaké:ton, colloquially known as Connor.''
|Purchased from the Animus Hub exchange for 3000 keys
|-
|[[File:ACBFR Crimson Cloak.png|150px|center]]
|Crimson Cloak
|Rare
|''A reddish cloak favored by the Spanish aristocracy.''
|Complete the Anotto Bay treasure map
|-
|[[File:ACBFR Dark Animus Corsair Robes.png|150px|center]]
|Dark Animus Corsair Robes
|Legendary
|''Time for you to play pirate, for real this time.''
|Complete rank 18 of "Eye in the Dark" project
|-
|[[File:ACBFR Duncan Walpole's Robes.png|150px|center]]
|Duncan Walpole's Robes
|Common
|''The outfit worn by Assassin, Duncan Walpole.''
|Acquired during Edward Kenway (memory)
|-
|[[File:ACBFR Edward Kenway's Robes.png|150px|center]]
|Edward Kenway's Robes
|Common
|''Taken from the fallen Assassin, Duncan Walpole, these sleek robes have been modified by Edward Kenway to suit his purpose and personality.''
|Acquired during The Treasure Fleet
|-
|[[File:ACBFR Edward the Legend Outfit.png|150px|center]]
|Edward the Legend Outfit
|Legendary
|''Worn by Edward for a brief time near the end of his career, Captain Edward Kenway, Legend of the Open Sea, once had a taste for the finer, flashier things in life. This outfit is the apotheosis of that trend.''
|Complete the restoration of the manor and other buildings at Great Inagua
|-
|[[File:ACBFR Explorer Outfit.png|150px|center]]
|Explorer Outfit
|Rare
|''A simple brown outfit, favored by explorers for its sturdiness.''
|Found in underwater treasure chest north of Corozal, at coordinates 28, 293
|-
|[[File:ACBFR Ezio Auditore's Robes.png|150px|center]]
|Ezio Auditore's Robes
|Legendary
|''Beautifully tailored robes that replicate the look and feel of the Italian Mentor's robes.''
|Purchased from the Animus Hub exchange for 3000 keys
|-
|[[File:ACBFR Feline Pelt Outfit.png|150px|center]]
|Feline Pelt Outfit
|Rare
|''A hand-made feline's pelt outfit. Soft and supple.''
|Bought from the Treasure Dealer at Great Inagua for 2 Ocelot Pelt, 6 Jaguar Pelts, 2 Black Jaguar Pelts, and 1 White Jaguar Pelt
|-
|[[File:ACBFR Foreign Diplomat Disguise.png|150px|center]]
|Foreign Diplomat Disguise
|Common
|''Worn by the Italian diplomat Ruggiero Ferraro.''
|Acquired during A Governor No Longer
|-
|[[File:ACBFR Governor's Outfit.png|150px|center]]
|Governor's Outfit
|Rare
|''A prestigious outfit to bolster a governo's prestige in the eyes of their subjects.''
|Complete the Isla Providencia treasure map
|-
|[[File:ACBFR Hunter Outfit.png|150px|center]]
|Hunter Outfit
|Rare
|''A traditional hunting outfit that is ideal for stalking game.''
|Complete the Santanillas treasure map
|-
|[[File:ACBFR Haytham Kenway's Overcoat.png|150px|center]]
|Haytham Kenway's Overcoat
|Legendary
|''This overcoat was acquired at some point during Edward Kenway's travels through the West Indies and was later passed down to his son, Haytham.''
|Collect all 11 portraits and hang them at the manor at Great Inagua
|-
|[[File:ACBFR Master Assassin Outfit.png|150px|center]]
|Master Assassin Outfit
|Legendary
|''Exquisite detailing suggests that this brocade is worn ceremonially, although those who have earned the right to it surely possess the skills to wear it in the field.''
|Complete Art Lover
|-
|[[File:ACBFR Mayan Outfit.png|150px|center]]
|Mayan Outfit
|Legendary
|''According to legend, this outfit was created using scavenged First Civilization materials.''
|Complete the Mayan Mysteries
|-
|[[File:ACBFR Merchant Outfit.png|150px|center]]
|Merchant Outfit
|Rare
|''A gray and white outfir worn by merchants throughout the West Indies.''
|Purchase from General Store for 3000 reales after Overrun and Outnumbered
|-
|[[File:ACBFR Naoe's Robes small.png|150px|center]]
|Naoe's Robes
|Legendary
|''Be mantled in silence and shadow, as the Kakushiba Ikki once were.''
|Complete rank 12 of "Riptides" project
|-
|[[File:ACBFR Officer's Outfit.png|150px|center]]
|Officer's Outfit
|Rare
|''A military uniform from the Royal Army.''
|Found in treasure chest at Príncipe
|-
|[[File:ACBFR Pirate Captain Outfit.png|150px|center]]
|Pirate Captain Outfit
|Rare
|''A black and red costume worn by pirate captains to establish their authority.''
|Complete the Ambergris Key treasure map
|-
|[[File:ACBFR Pirate Cloak.png|150px|center]]
|Pirate Cloak
|Common
|''A standard cloak many pirates wear to express their pride.''
|Purchase from Level I General Store for 600 reales
|-
|[[File:ACBFR Politician's Outfit.png|150px|center]]
|Politician's Outfit
|Rare
|''An outfit popular among royal officials.''
|Purchase from Level II General Store for 3000 reales after Overrun and Outnumbered
|-
|[[File:ACBFR Privateer Outfit.png|150px|center]]
|Privateer Outfit
|Rare
|''A sleek outfit common among privateers in the West Indies.''
|Purchase from Level II General Store for 3000 reales after Overrun and Outnumbered
|-
|[[File:ACBFR Shark-Hunter Outfit.png|150px|center]]
|Shark-Hunter Outfit
|Rare
|''A hand-made shark hunter's outfit. Rough to the touch, easy on the eyes.''
|Bought from the Treasure Dealer at Great Inagua for 2 Hammerhead Shark Bones, 2 Bull Shark Skins, and 1 Great White Shark Bone
|-
|[[File:ACBFR Shade and Shadow Robes.png|150px|center]]
|Shade and Shadow Robes
|Legendary
|''Worn predominantly by Brotherhood veterans conducting missions under cover of darkness.''
|Complete the Sacrifice Island treasure map
|-
|[[File:ACBFR Stealth Outfit.png|150px|center]]
|Stealth Outfit
|Rare
|''Covert outfit designed to blend into the wearer's surroundings.''
|Complete 16 Assassin Contracts
|-
|[[File:ACBFR Stede Bonnet's Attire.png|150px|center]]
|Stede Bonnet's Attire
|Legendary
|''This outfit once belonged to the gentleman pirate, Stede Bonnet.''
|Looted from treasure chest in Mystery Island
|-
|[[File:ACBFR Templar Armor.png|150px|center]]
|Templar Armor
|Legendary
|''A light and flexible armor taken off a long-dead Templar.''
|Complete the four Templar Hunts
|-
|[[File:ACBFR Whaler Outfit.png|150px|center]]
|Whaler Outfit
|Rare
|''A traditional whaler's outfit. Sturdy and comfortable in extreme conditions.''
|Bought from the Treasure Dealer at Great Inagua for 2 Humpback Whale Skin and 2 Killer Whale Skin
|-
|[[File:ACBFR Yasuke's Yoroi small.png|150px|center]]
|Yasuke's Yoroi
|Legendary
|''Armor that recalls the name and exploits of the legendary samurai.''
|Complete rank 12 of "Undertow" project
|-
|[[File:ACBFR Blackbeard's Crimson Outfit.png|150px|center]]
|Blackbeard's Crimson Outfit
|Legendary
|''A dark, crimson outfit with signature beard accents and piratical detail.''
|Purchase the ''Blackbeard's Crimson Pack''
|-
|[[File:ACBFR Dragonscale Armor.png|150px|center]]
|Dragonscale Armor
|Legendary
|''Elegant, flowing robes worn over impressive bronze scale mail.''
|Purchase the ''Dragon Storm Pack''
|-
|[[File:ACBFR Hellion Armor.png|150px|center]]
|Hellion Armor
|Legendary
|''Demonic armor marked with fiery highlights, wisps of smoke, and intense shadows.''
|Purchase the ''Hellfire Pack''
|-
|-
{{#section:AC:CST/Weapons|"Old Dagger"}}
|[[File:ACBFR Master Assassin Robes.png|150px|center]]
|Master Assassin Robes
|Legendary
|''Black satin and gold leaf robes expressing the elegant violence of the Master Assassin.''
|Purchase the ''Master Assassin Pack''
|-
|-
! colspan="4" |Description
|[[File:ACBFR Nomad's Bronze Ensemble.png|150px|center]]
|Nomad's Bronze Ensemble
|Legendary
|''Built for long journeys across untamed lands, blending practicality with the marks of countless adventures.''
|Claimed from the Helix Store
|-
|-
| colspan="4" |''Built for quick strikes... and a swift getaway.''
|[[File:ACBFR Stormfury Shroud.png|150px|center]]
|Stormfury Shroud
|Legendary
|''Eerie armor rippling with bio-luminescent accents, fit for an underwater predator.''
|Purchase the ''Sea Serpent Pack''
|}
|}


==Appearances==
===Swords===
*''[[Assassin's Creed: Mirage]] [[Valley of Memory]]''
{| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
 
! width="5%" |Name
==References==
! width="5%" |Type
{{Reflist}}
! width="5%" |Rarity
[[Category:Daggers]]
! width="5%" |Damage
[[Category:9th century weapons]]
! width="5%" |Maximum Takedowns
 
! width="5%" |Perk
 
! width="5%" |Availability
='Abis Dagger=
|-<section begin="Resynced Swords"/>
{{Era|Weapons}}
!Order of Gold<section begin="Order of Gold"/>
{{Quote|That poisoned blade... I can feel its filth in my blood, stronger than anything I have felt before.|Basim, feeling the effects of the dagger, 860s.|Assassin's Creed: Mirage|The Heart of Corruption}}
|Pistol Sword
[[File:ACMir 'Abis Dagger.png|thumb|250px|'Abis Dagger]]
|Legendary
The '''{{'}}'Abis Dagger''' was a poisoned [[Short blade|dagger]] used by [['Abis]], the prison master of [[Musa ibn Nusayr Fort]] in [[Al-Ula]], as well as one of the leaders of the robbers that plagued the region in the 860s.<ref name="ACM">''[[Assassin's Creed: Mirage]] [[Valley of Memory]]''</ref>
|38
 
|3
In the 860s, the [[Hidden Ones|Hidden One]] [[Basim Ibn Ishaq]] assassinated 'Abis, who used his last moments to retaliate by plunging his dagger into Basim's chest, poisoning him. The Hidden One managed to endure the poison enough to escape from the fort, leaving the dagger behind, though not enough to reach his destination, collapsing from exhaustion. [[Dervis]] found and nursed Basim back to health, a process that took some time. He also ventured into the fort to learn more about what happened, recovering the blade, which he later gifted to Basim.<ref>''[[Assassin's Creed: Mirage]] [[Valley of Memory]]'' – [[The Heart of Corruption]]</ref>
|Automatically fires a shot after each Perfect Dodge
 
|Purchased from Level III General Store for 29000 Reales<section end="Order of Gold"/>
==Weapon statistics==
|-
{| border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center"
!Rustborne Swords<section begin="Rustborne Swords"/>
!Dmg (max)
|Pistol Sword
!Def.Dmg (max)
|Legendary
!Perk
|17
!Availability
|4
|Attacks deal more defense damage
|Twitch<section end="Rustborne Swords"/>
|-
![[Ezio's Swords]]<section begin="Ezio's Swords (Resynced)"/>
|Cutlass
|Legendary
|25
|3
|Able to perfect parry unstoppable attacks
|<section end="Ezio's Swords (Resynced)"/>
|-
![[Altaïr's Swords]]<section begin="Altaïr's Swords (Resynced)"/>
|Cutlass
|Legendary
|25
|4
|Takedowns recover some health
|<section end="Altaïr's Swords (Resynced)"/>
|-
!Dark Animus Corsair Pistol Swords<section begin="Dark Animus Corsair Pistol Swords"/>
|Pistol Sword
|Legendary
|38
|2
|Killing enemies with these swords also damages nearby enemies
|Complete True Purpose<section end="Dark Animus Corsair Pistol Swords"/>
|-
![[Edward Kenway's Unique Swords|The Fortune]]<section begin="The Fortune"/>
|Cutlass
|Legendary
|20
|3
|Each kill with a Heavy Strike kill gives some reales
|Follow the treasure map gained by collecting all 11 portraits<section end="The Fortune"/>
|-
![[Blades of Toledo]]<section begin="Blades of Toledo (Resynced)"/>
|Cutlass
|Legendary
|25
|3
|Heavy Strikes recover a small amount of health
|Purchased from Level III General Store for 24000 Reales<section end="Blades of Toledo (Resynced)"/>
|-
!Naoe's Shadowblade<section begin="Naoe's Shadowblade"/>
|Cutlass
|Legendary
|25
|4
|Perfect Parry and Perfect Dodge are easier to perform
|<section end="Naoe's Shadowblade"/>
|-
!Spring-Steel Swords<section begin="Spring-Steel Swords"/>
|Cutlass
|Legendary
|38
|2
|Able to parry gunshots
|<section end="Spring-Steel Swords"/>
|-
!Lightserver's Blades<section begin="Lightserver's Blades"/>
|Cutlass
|Legendary
|38
|2
|Heavy Strike range is increased
|Purchase the ''Master Assassin Pack''<section end="Lightserver's Blades"/>
|-
![[Matched Golden Swords]]<section begin="Matched Golden Swords (Resynced)"/>
|Cutlass
|Legendary
|25
|4
|Chain Takedowns are easier to perform and range is increased
|Purchased from Treasure Dealer in Great Inagua for 8 Deer Hide, 12 Crocodile Leather, 20 Sugar<section end="Matched Golden Swords (Resynced)"/>
|-
!Le Bourgeoys Blades<section begin="Le Bourgeoys Blades"/>
|Pistol Sword
|Legendary
|38
|2
|Fire an extra shot with each Heavy Strike
|Complete Art Lover I<section end="Le Bourgeoys Blades"/>
|-
![[Dual Cleavers]]<section begin="Dual Cleavers (Resynced)"/>
|Cutlass
|Legendary
|38
|2
|Sword attack power is increased while health is low
|Purchased from Level III General Store for 19000 Reales<section end="Dual Cleavers (Resynced)"/>
|-
!Masterwork Blades<section begin="Masterwork Blades"/>
|Rapier
|Legendary
|29
|3
|Heavy Strikes recover some health
|Purchased from Treasure Dealer in Great Inagua for 6 Wild Pig Hide, 4 Rabbit Pelt, 30 Aloe<section end="Masterwork Blades"/>
|-
!Dragon's Fang Swords<section begin="Dragon's Fang Swords"/>
|Cutlass
|Legendary
|38
|4
|Killing enemies with these swords temporarily increases attack power
|Purchase the Dragon Storm Pack<section end="Dragon's Fang Swords"/>
|-
!Blades of the Damned<section begin="Blades of the Damned"/>
|Pistol Sword
|Legendary
|38
|2
|Enemies sometime catch fire after their defense is broken
|Purchase the Hellfire Pack<section end="Blades of the Damned"/>
|-
!Serpent's Fang Cutlasses<section begin="Serpent's Fang Cutlasses"/>
|Cutlass
|Legendary
|38
|3
|Perfect Parry recovers some health
|Purchase the Sea Serpent Pack<section end="Serpent's Fang Cutlasses"/>
|-
![[Persian Scimitars]]<section begin="Persian Scimitars (Resynced)"/>
|Cutlass
|Legendary
|38
|4
|Brutes cannot deny Chain Takedowns
|reward from Restored Weathered Map treasure<section end="Persian Scimitars (Resynced)"/>
|-
![[Espada Ancha]]<section begin="Espada Ancha (Resynced)"/>
|Cutlass
|Rare
|13
|4
|N/A
|found from an underwater chest in Shipwreck: The Black Trench<section end="Espada Ancha (Resynced)"/>
|-
![[French Court Swords]]<section begin="French Court Swords (Resynced)"/>
|Rapier
|Rare
|25
|2
|N/A
|Purchased from Level II General Store for 6500 Reales<section end="French Court Swords (Resynced)"/>
|-
![[Pirate Scimitars]]<section begin="Pirate Scimitars (Resynced)"/>
|Cutlass
|Rare
|38
|3
|N/A
|Purchased from Level II General Store for 11000 Reales<section end="Pirate Scimitars (Resynced)"/>
|-
![[British Colonial Cutlasses]]<section begin="British Colonial Cutlasses (Resynced)"/>
|Cutlass
|Rare
|25
|3
|N/A
|Purchased from Level II General Store for 6500 Reales<section end="British Colonial Cutlasses (Resynced)"/>
|-
![[Scottish Broadswords]]<section begin="Scottish Broadswords (Resynced)"/>
|Cutlass
|Rare
|38
|2
|N/A
|Reward from Treasure Map from Isla Providencia<section end="Scottish Broadswords (Resynced)"/>
|-
![[Pistol Swords|Standard Pistol Swords]]<section begin="Standard Pistol Swords"/>
|Pistol Sword
|Rare
|25
|3
|N/A
|Purchased from Level II General Store for 6500 Reales<section end="Standard Pistol Swords"/>
|-
![[Captain Drake's Swords]]<section begin="Captain Drake's Swords (Resynced)"/>
|Rapier
|Rare
|38
|2
|N/A
|Found in treasure chest at Sacrifice Island<section end="Captain Drake's Swords (Resynced)"/>
|-
!Ferraro's Rapiers<section begin="Ferraro's Rapiers"/>
|Rapier
|Rare
|38
|4
|N/A
|Purchased from General Store on unmarked island in the north-west of Gibara for 16000 Reales<section end="Ferraro's Rapiers"/>
|-
![[Officer's Rapiers]]<section begin="Officer's Rapiers (Resynced)"/>
|Rapier
|Rare
|17
|4
|N/A
|Purchased from Level II General Store for 8500 Reales<section end="Officer's Rapiers (Resynced)"/>
|-
![[British Cutlasses]]<section begin="British Cutlasses (Resynced)"/>
|Cutlass
|Common
|17
|2
|N/A
|[Acquired during/Complete] [[Lively Havana]]<section end="British Cutlasses (Resynced)"/>
|-
![[French Dress Swords]]<section begin="French Dress Swords (Resynced)"/>
|Rapier
|Common
|20
|2
|N/A
|Purchased from any General Store for 1200 Reales<section end="French Dress Swords (Resynced)"/>
|-
![[Spanish Cup-hilt Rapiers]]<section begin="Spanish Cup-hilt Rapiers (Resynced)"/>
|Rapier
|Common
|17
|2
|N/A
|Found in treasure chest in Havana<section end="Spanish Cup-hilt Rapiers (Resynced)"/>
|-
|-
{{#section:AC:CST/Weapons|"Abis Dagger"}}
![[Officer's Smallswords]]<section begin="Officer's Smallswords (Resynced)"/>
|Rapier
|Common
|13
|2
|N/A
|Default swords<section end="Officer's Smallswords (Resynced)"/>
|-
|-
! colspan="4" |Description
![[German Rapiers]]<section begin="German Rapiers (Resynced)"/>
|Rapier
|Common
|22
|2
|N/A
|Found in treasure chest on Crooked Island<section end="German Rapiers (Resynced)"/>
|-
|-
| colspan="4" |''A cursed dagger that erases the memories of those it wounds.''
![[Privateer's Cutlasses]]<section begin="Privateer's Cutlasses (Resynced)"/>
|Cutlass
|Common
|25
|2
|N/A
|Found in Treasure Chest on Florida island<section end="Privateer's Cutlasses (Resynced)"/>
|-
!Blackbeard's Crimson Swords<section begin="Blackbeard's Crimson Swords"/>
|Rapier
|Legendary
|25
|3
|Breaking an enemy's defense also damages nearby enemies
|Purchase the ''[[Blackbeard's Crimson Pack]]''<section end="Blackbeard's Crimson Swords"/>
|-
!Uncrowned Prince<section begin="Uncrowned Prince"/>
|Rapier
|Legendary
|25
|3
|Recovers some health after breaking enemy defense
|Underwater treasure chest west of Kingston, at coordinates 500,167<section end="Uncrowned Prince"/><section end="Resynced Swords"/>
|}
|}


==Appearances==
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
!width="10%"|Name
 
!width="20%"|Description
==References==
|-
{{Reflist}}
|Blackbeard's Crimson Swords
[[Category:Daggers]]
|''Lethal swords modeled after Blackbeard's famous blade, ornate and menacing.''
[[Category:9th century weapons]]
|-
 
|Uncrowned Prince
 
|''Pulled from beneath the waves after centuries, this keris bahari sword was once the weapon of royalty from the old kingdom of Palembang.''
=Desert Scorpion Sword=
|-
{{Era|Weapons}}
|Lightserver's Blades
[[File:ACMir Desert Scorpion Sword.png|thumb|250px|Desert Scorpion Sword]]
|''Sleek black blades with gold filigree, hones to deadly edges.''
The '''Desert Scorpion Sword''' was a [[sword]] adorned with flames. When an [[Animus]]-user relived [[Basim Ibn Ishaq]]'s [[Genetic memory|memories]] as a [[Hidden Ones|Hidden One]], they applied an [[Animus mod]] to add the weapon and a [[Desert Scorpion Dagger|matching dagger]] into his arsenal.<ref name="ACM">''[[Assassin's Creed: Mirage]]''</ref>
|-
 
|Dragon's Fang Swords
==Weapon statistics==
|''A sword with a light, graceful design featuring a mystic jade edge.''
{| border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center"
|-
!Dmg (max)
|Blades of the Damned
!Def.Dmg (max)
|''A pair of swords glowing with hellfire and brimstone, fierce and powerful.''
!Perk
|-
!Availability
|Serpent's Fang Cutlasses
|''A pair of sharp, serpentine swords inspired by sea monster fangs, lit with neon patterns.''
|-
|The Fortune
|''A pair of unique swords once used by the infamous pirate, Edward Kenway.''
|-
|Dual Cleavers
|''A pair of simple meat cleavers typically used by butchers and made infamous by pirates as weapons of war.''
|-
|Order of Gold
|''Adorned with intricate patterns, these blades are a rare and deadly curiosity.''
|-
|Ezio's Swords
|''A pair of swords once owned by the legendary Assassin mentor, Ezio Auditore da Firenze.''
|-
|Altaïr's Swords
|''A pair of swords once owned by the legendary Assassin mentor, Altaïr Ibn-La'Ahad.''
|-
|Naoe's Shadowblade
|''A balanced katana shaped by shinobi combat principles, favoring fluid movement and rapid follow-up strikes. Performs best with evasive tactics.
|-
|Dark Animus Corsair Pistol Swords
|''These blades dance with strange light, like tears in the fabric of the world.''
|-
|Spring-Steel Swords
|''A pair of swords that look unremarkable at first glance, but have the strength to deflect bullets if wielded properly.
|-
|Blades of Toledo
|''A sleek pair of swords Edward Kenway acquired in the famous city of Toledo.''
|-
|Le Bourgeoys Blades
|''The only pair of pistol swords with a genuine original flintlock attached.''
|-
|Persian Scimitars
|''A beautiful and deadly pair of Persian scimitars, replete with embedded diamonds.''
|-
|Matched Golden Swords
|''A pair of legendary golden swords, praised far and wide for their exquisite beauty.''
|-
|Masterwork Blades
|''A pair of beautifully balanced swords forged by a master craftsman.''
|-
|Espada Ancha
|''Versatile soldier's swords, unremarkable in appearance but trustworthy in a fight.''
|-
|French Court Swords
|''A pair of swords famous for having a perfect balance between speed and power.''
|-
|Pirate Scimitars
|''A pair of devastating scimitars, praised from Barbados to Boston.''
|-
|British Colonial Cutlasses
|''A pair of cutlasses popular among the settlers of the British colonies in North America.''
|-
|Scottish Broadswords
|''Heavy broadswords that emphasize damage over finesse.''
|-
|Standard Pistol Swords
|''A pair of rare pistol swords, capable of firing a gunshot in the right circunstances.''
|-
|Captain Drake's Swords
|''A pair of silver broadswords rumored to have been used by the legendary privateer, Sir Francis Drake.''
|-
|Ferraro's Rapiers
|''A pair of rapiers that belonged to the Italian diplomat, Ruggiero Ferraro.''
|-
|Officer's Rapiers
|''A pair of extremely light rapiers praised for their swiftness.''
|-
|German Rapiers
|''A pair of traditional German rapiers typically used by Prussian court officers.''
|-
|Privateer's Cutlasses
|''A pair of cutlasses appreciated for their versatility by privateers throughout the West Indies.''
|-
|British Cutlasses
|''A pair of light cutlasses made popular by British privateers.''
|-
|French Dress Swords
|''A pair of elegant swords made popular by French court officers.''
|-
|-
{{#section:AC:CST/Weapons|"Desert Scorpion Sword"}}
|Spanish Cup-hilt Rapiers
|''A pair of cheap yet efficient Spanish rapiers.''
|-
|-
! colspan="4" |Description
|Officer's Smallswords
|''A pair of small swords popular among officers in the British Army.''
|-
|-
| colspan="4" |''A sword forged in the desert's heart, its hilt still carrying the scent of scorching winds.''
|Rustborne Swords
|''Versatile blades with integrated flintlocks, their bronze-hued surfaces worn by time and battle. Perfect for Assassins who strike swiftly, both in melee and from a distance.''
|}
|}


==Appearances==
<gallery captionalign="center" position="center" widths="180">
*''[[Assassin's Creed: Mirage]]''
ACBFR Altaïr's Swords.png
ACBFR Blackbeard's Crimson Swords.png
ACBFR Blades of the Damned.png
ACBFR Blades of Toledo.png
ACBFR British Colonial Cutlasses.png
ACBFR British Cutlasses.png
ACBFR Captain Drake's Swords.png
ACBFR Dark Animus Corsair Pistol Swords.png
ACBFR Dragon's Fang Swords.png
ACBFR Dual Cleavers.png
ACBFR Espada Ancha.png
ACBFR Ezio's Swords.png
ACBFR Ferraro's Rapiers.png
ACBFR French Court Swords.png
ACBFR French Dress Swords.png
ACBFR German Rapiers.png
ACBFR Le Bourgeoys Blades.png
ACBFR Lightserver's Blades.png
ACBFR Masterwork Blades.png
ACBFR Matched Golden Swords.png
ACBFR Naoe's Shadowblade.png
ACBFR Officer's Rapiers.png
ACBFR Officer's Smallswords.png
ACBFR Order of Gold.png
ACBFR Persian Scimitars.png
ACBFR Pirate Scimitars.png
ACBFR Privateer's Cutlasses.png
ACBFR Rustborne Swords.png
ACBFR Scottish Broadswords.png
ACBFR Serpent's Fang Cutlasses.png
ACBFR Spanish Cup-hilt Rapiers.png
ACBFR Spring-Steel Swords.png
ACBFR Standard Pistol Swords.png
ACBFR The Fortune.png
ACBFR Uncrowned Prince.png
</gallery>


==References==
===Pistols===
{{Reflist}}
{| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1"
[[Category:Swords]]
! width="5%" |Name
[[Category:9th century weapons]]
! width="5%" |Rarity
[[Category:Animus mods]]
! width="5%" |Range
 
! width="5%" |Draw Speed
 
! width="5%" |Perk
=Celestial Sword=
! width="5%" |Availability
{{Era|Weapons}}
|-<section begin="Resynced Pistols"/>
[[File:ACMir Celestial Sword.png|thumb|250px|Celestial Sword]]
!Dark Animus Corsair Flintlocks<section begin="Dark Animus Corsair Flintlocks"/>
The '''Celestial Sword''' was a [[sword]] inspired by the stars. When an [[Animus]]-user relived [[Basim Ibn Ishaq]]'s [[Genetic memory|memories]] as a [[Hidden Ones|Hidden One]], they applied an [[Animus mod]] to add the weapon and a [[Celestial Dagger|matching dagger]] into his arsenal.<ref name="ACM">''[[Assassin's Creed: Mirage]]''</ref>
|Legendary
 
|22
==Weapon statistics==
|1.00
{| border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center"
|Each pistol shot ricochets to a second target
!Dmg (max)
|<section end="Dark Animus Corsair Flintlocks"/>
!Def.Dmg (max)
|-
!Perk
!Darkworker's Pistols<section begin="Darkworker's Pistols"/>
!Availability
|Legendary
|22
|1.50
|While anonymous, pistols do not consume ammunition
|Purchase the Master Assassin Pack<section end="Darkworker's Pistols"/>
|-
!Dragon's Roar Pistols<section begin="Dragon's Roar Pistols"/>
|Legendary
|28
|1.50
|Pistol range increased after a pistol shot kill
|Purchase the Dragon Storm Pack<section end="Dragon's Roar Pistols"/>
|-
!Diabolist's Pistols<section begin="Diabolist's Pistols"/>
|Legendary
|20
|1.20
|Pistol shots set enemies near the target on fire
|Purchase the Hellfire Pack<section end="Diabolist's Pistols"/>
|-
!Fury of the Deep Pistols<section begin="Fury of the Deep Pistols"/>
|Legendary
|28
|1.50
|Heals slightly after firing a headshot
|Purchase the Sea Serpent Pack<section end="Fury of the Deep Pistols"/>
|-
![[Golden Flintlock Pistols]]<section begin="Golden Flintlock Pistols (Resynced)"/>
|Legendary
|28
|1.20
|Killing an enemy with the postol will slow time briefly
|Purchased from Level III General Store for 18000 Reales<section end="Golden Flintlock Pistols (Resynced)"/>
|-
!Gargoyle's Breath<section begin="Gargoyle's Breath"/>
|Legendary
|20
|1.50
|Explosive round. Consumes 100 Reales per shot
|from Restored Weathered Map treasure<section end="Gargoyle's Breath"/>
|-
![[Captain Drake's Flintlocks]]<section begin="Captain Drake's Flintlocks (Resynced)"/>
|Legendary
|24
|1.20
|Pistol shots kill Captains instantly (except Bosses)
|bought from secret General Store on unmarked island in the north-west of Gibara region at Coordinates 550, 638 (22000 Reales)<section end="Captain Drake's Flintlocks (Resynced)"/>
|-
!Rustic Flintlocks<section begin="Rustic Flintlocks"/>
|Legendary
|22
|1.20
|After a Perfect Dodge, quick shooting immediately does not consume ammunition
|obtained from in-game online store for free (on map press Options-Button to access the store).<section end="Rustic Flintlocks"/>
|-
!Peaceful Means<section begin="Peaceful Means"/>
|Legendary
|20
|1.00
|Pistol shots are quieter
|Purchased from Treasure Dealer for 3 Capuchin Monkey Pelt, 4 Iguana Leather, and 20 Rum Barrels.<section end="Peaceful Means"/>
|-
![[Cannon-Barrel Pistols]]<section begin="Cannon-Barrel Pistols (Resynced)"/>
|Rare
|21
|1.12
|N/A
|from locked chest in Jiguey (535, 511). It's a locked underwater chest, loot the key from the pirate leader on the beach inside Jiguey, in the same cave as the chest.<section end="Cannon-Barrel Pistols (Resynced)"/>
|-
![[Captain Morgan's Pistols]]<section begin="Captain Morgan's Pistols (Resynced)"/>
|Rare
|20
|1.50
|N/A
|Found in underwater treasure chest on Black Island<section end="Captain Morgan's Pistols (Resynced)"/>
|-
![[Captain's Wheellock Pistols]]<section begin="Captain's Wheellock Pistols (Resynced)"/>
|Rare
|20
|1.50
|N/A
|Found in treasure chest on Great Inagua<section end="Captain's Wheellock Pistols (Resynced)"/>
|-
![[Spanish Officer Pistols]]<section begin="Spanish Officer Pistols (Resynced)"/>
|Rare
|24
|1.00
|N/A
|Purchased from Level II General Store for 5500 Reales<section end="Spanish Officer Pistols (Resynced)"/>
|-
![[Pirate Blunderbusses]]<section begin="Pirate Blunderbusses(Resynced)"/>
|Rare
|20
|1.00
|N/A
|Purchased from Level II General Store for 6000 Reales<section end="Pirate Blunderbusses (Resynced)"/>
|-
!Baldwin's Golden Pistols<section begin="Baldwin's Golden Pistols"/>
|Rare
|26
|1.00
|N/A
|Complete Plantain!<section end="Baldwin's Golden Pistols"/>
|-
![[Standard Wheellock Pistols]]<section begin="Standard Wheellock Pistols (Resynced)"/>
|Common
|20
|1.12
|N/A
|purchasable from any General Store (800 Reales)<section end="Standard Wheellock Pistols (Resynced)"/>
|-
![[Common Flintlock Pistols]]<section begin="Common Flintlock Pistols (Resynced)"/>
|Common
|20
|1.00
|N/A
|Default pistols<section end="Common Flintlock Pistols (Resynced)"/>
|-
|-
{{#section:AC:CST/Weapons|"Celestial Sword"}}
!Rufino's Flintlocks<section begin="Rufino's Flintlocks"/>
|Legendary
|20
|1.20
|Pistol kills make nearby enemies go berserk
|<section end="Rufino's Flintlocks"/>
|-
|-
! colspan="4" |Description
!Blackbeard's Crimson Pistols<section begin="Blackbeard's Crimson Pistols"/>
|Legendary
|22
|1.50
|Increase morale damage from headshots
|Purchase the ''[[Blackbeard's Crimson Pack]]''<section end="Blackbeard's Crimson Pistols"/><section end="Resynced Pistols"/>
|-
|-
| colspan="4" |''A sword that feels otherworldly, its surface shimmering with an elusive brilliance.''
|}
|}


==Appearances==
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
*''[[Assassin's Creed: Mirage]]''
!width="10%"|Name
 
!width="20%"|Description
==References==
|-
{{Reflist}}
|Rufino's Flintlocks
[[Category:Swords]]
|''A matched pair of pistols favored by the notorious rogue Rufino. Reliable at close range and quick to draw, they were made for shipboard skirmishes and sudden betrayals.''
[[Category:9th century weapons]]
|-
[[Category:Animus mods]]
|Blackbeard's Crimson Pistols
 
|''Classic pirate pistols with aged metal and crimson highlights.''
 
|-
=Eternal Wanderer Sword=
|Dark Animus Corsair Flintlocks
{{Era|Weapons}}
|''Truth and thunder in the palm of your hand.''
[[File:ACMir Eternal Wanderer Sword.png|thumb|250px|Eternal Wanderer Sword]]
|-
The '''Eternal Wanderer Sword''' was a [[sword]] with a flawless blade, adorned with a light purple cloth. When an [[Animus]]-user relived [[Basim Ibn Ishaq]]'s [[Genetic memory|memories]] as a [[Hidden Ones|Hidden One]], they applied an [[Animus mod]] to add the weapon and a [[Eternal Wanderer Dagger|matching dagger]] into his arsenal, following the completion of some challenges.<ref name="ACM">''[[Assassin's Creed: Mirage]]''</ref>
|Darkworker's Pistols
 
|''Hand-carved ebony with gold-plated iron forming a lethal union.''
==Weapon statistics==
|-
{| border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center"
|Dragon's Roar Pistols
!Dmg (max)
|''Sleek pistols imbued with ornate scrollwork and glowing jade.''
!Def.Dmg (max)
|-
!Perk
|Diabolist's Pistols
!Availability
|''A set of pistols wreathed in infernal flames, emitting an aura of destruction.''
|-
|Fury of the Deep Pistols
|''Silvery, steel pistols adorned with deep-sea patterns and neon highlights.''
|-
|Golden Flintlock Pistols
|''A set of legendary, golden flintlock pistols, famed for their extraordinary precision.''
|-
|Gargoyle's Breath
|''Monstrous, leering faces adorn the grips of these pistols.''
|-
|Captain Drake's Flintlocks
|''A set of flintlock pistols once owned and used by captain and knight, Sir Francis Drake.''
|-
|Rustic Flintlocks
|''Firearms with rustic patinas, showing the marks of countless skirmishes. Compact, reliable, and ready for close encounters or unexpected duels.''
|-
|Peaceful Means
|''The method by which many disputes can be swiftly resolved.''
|-
|Cannon-Barrel Pistols
|''A set of pistols forged to resemble ship cannons.''
|-
|Captain Morgan's Pistols
|''A set of flintlock pistols once owned and used by Captain Morgan.''
|-
|Captain's Wheellock Pistols
|''A rare set of old wheellock pistols, coveted by soldiers for their sturdiness and sentimental value.''
|-
|Spanish Officer Pistols
|''A set of pistols, praised throughout the West Indies for their stability.''
|-
|Pirate Blunderbusses
|''A set of bulky blunderbusses, popular among pirates for their brashness.''
|-
|-
{{#section:AC:CST/Weapons|"Eternal Wanderer Sword"}}
|Baldwin's Golden Pistols
|''Inextricably tied to the fall of the Baldwin name, these pistols claimed the lives of at least two of their owners' family. They are likely to claim many more.''
|-
|-
! colspan="4" |Description
|Standard Wheellock Pistols
|''A set of wheellock pistols, perfect for reaching targets at great distances.''
|-
|-
| colspan="4" |''A well-used sword whose edge is chipped from countless heavy blows.''
|Common Flintlock Pistols
|''A set of typical flintlock pistols, found all across the West Indies.''
|}
|}


==Appearances==
<gallery captionalign="center" position="center" widths="180">
*''[[Assassin's Creed: Mirage]]''
ACBFR Baldwin's Golden Pistols.png
ACBFR Blackbeard's Crimson Pistols.png
ACBFR Cannon-Barrel Pistols.png
ACBFR Captain Drake's Flintlocks.png
ACBFR Captain Morgan's Pistols.png
ACBFR Captain's Wheellock Pistols.png
ACBFR Common Flintlock Pistols.png
ACBFR Dark Animus Corsair Flintlocks.png
ACBFR Darkworker's Pistols.png
ACBFR Diabolist's Pistols.png
ACBFR Dragon's Roar Pistols.png
ACBFR Fury of the Deep Pistols.png
ACBFR Gargoyle's Breath.png
ACBFR Golden Flintlock Pistols.png
ACBFR Peaceful Means.png
ACBFR Pirate Blunderbusses.png
ACBFR Rufino's Flintlocks.png
ACBFR Rustic Flintlocks.png
ACBFR Spanish Officer Pistols.png
ACBFR Standard Wheellock Pistols.png
</gallery>


==References==
===Trinkets===
{{Reflist}}
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
[[Category:Swords]]
!'''Image'''
[[Category:9th century weapons]]
!'''Name'''
[[Category:Animus mods]]
!'''Rarity'''
 
!'''Description'''
 
!'''Perk'''
=Blunt Sword=
!'''Availability'''
{{Era|Weapons}}
|-
{{Quote|Though of humble make, these weapons should serve me well.|Basim, upon acquiring the sword, 860s.|Assassin's Creed: Mirage|The Heart of Corruption}}
|[[File:ACBFR Black Pearl.png|150px|center]]
[[File:ACMir Blunt Sword.png|thumb|250px|Blunt Sword]]
|Black Pearl
The '''Blunt Sword''' was a well-used [[sword]] employed by one of the guards at [[Musa ibn Nusayr Fort]] in [[Al-Ula]].<ref name="ACM">''[[Assassin's Creed: Mirage]] [[Valley of Memory]]''</ref>
|Legendary
 
|''This ominous trinket contain the ghosts of drowned sailors.''
In the 860s, the [[Hidden Ones|Hidden One]] [[Basim Ibn Ishaq]] looted the sword and a [[Old Dagger|dagger]] from the guard while escaping his imprisonment under the orders of prison master [['Abis]].<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' [[The Heart of Corruption]]</ref>
|Takedowns can chain to one more enemy
 
|Purchase from the Treasure Dealer for 60 wine, 40 spice, 30 tobacco and 20 aloe
==Weapon statistics==
|-
{| border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center"
|[[File:ACBFR Shark Teeth.png|150px|center]]
!Dmg (max)
|Shark Teeth
!Def.Dmg (max)
|Legendary
!Perk
|''A symbol of fierceness and reckless bravery.''
!Availability
|Brutes cannot deny Chain Takedowns
|Purchase from a level 3 General Store for 25000 Reales
|-
|[[File:ACBFR Templar Cross.png|150px|center]]
|Templar Cross
|Legendary
|''The secret symbol of the Templars.''
|Reduce damage from enemy melee attacks
|Complete Damn Fine Gear
|-
|[[File:ACBFR Hidden Ones Sigil.png|150px|center]]
|Hidden Ones Sigil
|Legendary
|''The secret sigil of the Hidden Ones.''
|Enemies' detection time is increased while crouched
|Complete [[The Pirate Captain]] (half of the Assassin's Contracts)
|-
|[[File:ACBFR Brass Bird Trinket.png|150px|center]]
|Brass Bird Trinket
|Legendary
|''Kenway's lucky brass charm, linked to his iconic ship.''
|Rope Dart cooldown is shorter
|Purchase the ''Master Assassin Pack''
|-
|[[File:ACBFR Wooden Eyeball.png|150px|center]]
|Wooden Eyeball
|Legendary
|''This false eye provides extra insight.''
|Quick shooting kills Brutes instantly
|Purchased from General Store at Great Inagua for 12000 Reales
|-
|[[File:ACBFR Obsidian Monolith small.png|150px|center]]
|Obsidian Monolith
|Legendary
|''Darker than the blackest seaglass, gazing too long upon this particular material hurts the eyes.''
|Perfect Dodge is easier to perform
|Complete rank 9 of "Eye in the Dark" [[Animus Hub#Projects|project]]
|-
|[[File:ACBFR Yax Tun Pendant.png|150px|center]]
|Yax Tun Pendant
|Legendary
|''This Mayan design brings fortune to its bearer.''
|All gunshots are mysteriously absorbed
|Complete Mayan Mysteries
|-
|[[File:ACBFR Guardian Beast Trinket.png|150px|center]]
|Guardian Beast Trinket
|Legendary
|''Rendered in miniature, that its gaze might ward the steps of its keeper across land and sea.''
|Health slowly regenerates while out of combat
|Found in underwater chest between pair of unnamed island south of San Ignacio wreck
|-
|[[File:ACBFR Stormrunner Pendant.png|150px|center]]
|Stormrunner Pendant
|Rare
|''A lightweight circular pendant painted in striking blue and red pigments. Its design captures the spirit of relentless motion and high adrenaline, carried by travelers who refuse to tire, whether sprinting through crowded markets or scaling towering keeps.''
|Increases the amount of healing from food, drink, and remedies
|Found in underwater chest off the coast of Nassau, at coordinates 615, 767
|-
|[[File:ACBFR Hunter's Amulet.png|150px|center]]
|Hunter's Amulet
|Rare
|''An amulet of good fortune favored by hunters.''
|Animals' range of detection is reduced
|Buried treasure chest on Santanillas
|-
|[[File:ACBFR Bloody Spanish Medal.png|150px|center]]
|Bloody Spanish Medal
|Rare
|''One of Laurens Prins' trophies from his time as a soldier.''
|Reduces damage from Spanish soldiers
|Inside Laurens Prins' Manor
|-
|[[File:ACBFR Anchor Medallion.png|150px|center]]
|Anchor Medallion
|Rare
|''A lucky anchor medallion favored by sharp-eyed sailors.''
|Increases the rewards from floating loot
|Found in a treasure chest on Sacrifice Island
|-
|[[File:ACBFR Lock of Hair.png|150px|center]]
|Lock of Hair
|Rare
|''A lock of Caroline's hair kept as a lucky keepsake.''
|Restore some health after a perfect parry
|Complete Wayward Souls
|-
|[[File:ACBFR Cross Pendant.png|150px|center]]
|Cross Pendant
|Rare
|''A bejeweled cross once worn by the wealthiest citizen in Kingston.''
|Reduces damage from British soldiers
|Complete Tithes Paid
|-
|[[File:ACBFR Exotic Sea Shells.png|150px|center]]
|Exotic Sea Shells
|Rare
|''A string of sea shells gathered from around the world.''
|Increases the wildlife products gained from skinning animals
|Found in treasure chest in southeast Havana
|-
|-
{{#section:AC:CST/Weapons|"Blunt Sword"}}
|[[File:ACBFR Small Goblet.png|150px|center]]
|Small Goblet
|Rare
|''A sacred grail said to prolong its owner's life.''
|Increases the amount of healing from food, drink, and remedies
|Complete The Other Cheek
|-
|-
! colspan="4" |Description
|[[File:ACBFR Jackdaw Totem.png|150px|center]]
|Jackdaw Totem
|Rare
|''Carved by an unknown sculptor, it represents protection and gratitude.''
|Falling from high places no longer damages Edward
|Complete A World Without Gold
|-
|-
| colspan="4" |''Has lain here unused for a long time.''
|[[File:ACBFR Lodestone.png|150px|center]]
|}
|Lodestone
 
|Rare
==Appearances==
|''A naturally magnetized piece of mineral.''
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
|Loots nearby Corpses and Curios automatically
 
|Purchased from a Level II General Store for 7000 Reales
==References==
{{Reflist}}
[[Category:Swords]]
[[Category:9th century weapons]]
 
 
=Nimlot's Sword=
{{Era|Weapons}}
[[File:ACMir Nimlot's Sword.png|thumb|250px|Nimlot's Sword]]
'''Nimlot's Sword''' was a [[sword]] used by the merchant [[Nimlot]], the son of [[Mas'ood Al-Ya'qoob]] and the true leader of the robbers that plagued the region of [[Al-Ula]] in the 860s.<ref name="ACM">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' – [[In the Vulture's Nest]]</ref>
 
In the 860s, following an encounter with his father's murderer, the [[Hidden Ones|Hidden One]] [[Basim Ibn Ishaq]], Nimlot had his father, [[Ishaq ibn Khalid|Ishaq]] kidnapped and brought to his hadquarters at the [[Roman Fort]]. There, Nimlot confronted Basim when he arrived to rescue Ishaq, perishing in the process. Basim then took Nimlot's sword as a reward.<ref name="ACM"/>
 
==Weapon statistics==
{| border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center"
!Dmg (max)
!Def.Dmg (max)
!Perk
!Availability
|-
|-
{{#section:AC:CST/Weapons|"Nimlot's Sword"}}
|[[File:ACBFR Folded Palm.png|150px|center]]
|Folded Palm
|Rare
|''A gambler's trinket meant to bring good fortune.''
|Gain reales after each Takedown
|Complete Spiteful Soldier
|-
|-
! colspan="4" |Description
|[[File:ACBFR Found Coin.png|150px|center]]
|Found Coin
|Rare
|''A large gold coin turned into a good luck charm.''
|Increase the amount of Reales gained
|Complete Art Lover I
|-
|-
| colspan="4" |''A cruel blade that resonates with the wrath of its fallen master.''
|[[File:ACBFR Rabbit's Foot.png|150px|center]]
|}
|Rabbit's Foot
 
|Common
==Appearances==
|''A lucky charm for warding off misfortune.''
*''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''
|Chance of staggering an enemy following a successful parry
 
|Complete [[The Taíno Assassin]]
==References==
{{Reflist}}
[[Category:Swords]]
[[Category:9th century weapons]]
-->
 
=Unity=
<!--
=Social Club=
{{Era|Landmarks}}{{WP-REAL|Social club}}
'''Social Club''' was a term used to refer to cafés that functioned as part of the [[Parisian Brotherhood of Assassins]]'s intelligence network in [[Paris]] during the [[French Revolution]].<ref name="ACU">''[[Assassin's Creed: Unity]]''</ref> These satellite locations reported to the [[Café Théâtre]], which served as the central clearinghouse.<ref name="DB">''[[Assassin's Creed: Unity]]'' – [[Database: Café Théâtre]]</ref>
 
In 1791, the [[Assassin]] [[Arno Dorian]] became the steward of the Café Théâtre and began purchasing several [[coffee]] houses throughout Paris, on the advice of fellow Brotherhood member and café manager [[Charlotte Gouze]]. By expanding Assassin influence to other districts of the city, Arno managed to not only increase the earnings of the Café Théâtre,<ref name="Exploring">''[[Assassin's Creed: Unity]]'' – [[Explore the Café Théâtre]]</ref> but also cultivated allies and curbed the presence of [[Extremist]]s in the area. The [[Assassin Council]] often issued missions for Arno through letters left at the social club closest to the action.<ref name="ACU"/>
 
==List of known Social Clubs==
{|Class="wikitable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Social Club
!Renovation cost ([[Livre|₣]])
!Location
|-
|-
|[[Café de l'Ile de la Cité]]
|[[File:ACBFR Gold Earring.png|150px|center]]
|500
|Gold Earring
|Near the [[Palais de Justice]], [[Île de la Cité]]
|Common
|''Gold hoop earrings stolen from a lady with connections in high places.''
|Reduces the gain of Wanted Level from acts of piracy
|Found in underwater chest at Salt Key Bank
|-
|-
|[[Café du Ventre de Paris]]
|[[File:ACBFR Diamond Trinket.png|150px|center]]
|1,000
|Diamond Trinket
|Near the [[Louvre]], [[Ventre de Paris]]
|Common
|''This diamond trinket is as tough as nails and as hard as a rock.''
|Oxygen drains slower while diving underwater
|Found in underwater treasure chest at Cape Bonavista
|-
|-
|[[Café du Quartier Latin]]
|[[File:ACBFR Demon-forged Pendant.png|150px|center]]
|1,500
|Demon-forged Pendant
|Near [[Abbey of Saint-Germain-des-Prés|St-Germain-des-Prés]], [[Le Quartier Latin]]
|Legendary
|''A fiery charm pulsating with dark energy from the lower planes.''
|Berserk darts also sets enemy on fire
|Purchase the ''Hellfire Pack''
|-
|-
|[[Café du Louvre]]
|[[File:ACBFR Abyssal Pendant.png|150px|center]]
|1,500
|Abyssal Pendant
|Near [[Place Vendôme]], [[Le Louvre]]
|Legendary
|''A silver snakehead charm, illuminated with an inner glow.''
|Killing enemies also recovers some health
|Purchase the ''Sea Serpent Pack''
|-
|-
|[[Café du Marais]]
|[[File:ACBFR Fortunate Circle Charm.png|150px|center]]
|5,000
|Fortunate Circle Charm
|Near [[Place des Vosges]], [[Le Marais]]
|Legendary
|''An elegant pendant in the form of a lucky jade circle.''
|Impervious to attacks for a short duration after a Perfect Dodge
|Purchase the ''Dragon Storm Pack''
|-
|-
|[[Café des Invalides]]
|[[File:ACBFR Narwhal's Horn.png|150px|center]]
|10,000
|Narwhal's Horn
|Near the [[Les Invalides|Hôtel des Invalides]], [[Les Invalides (district)|Les Invalides]]
|Rare
|''The broken tip of a narwhal's horn.''
|Enemy guards lose their defensive stance more quickly
|Found inside the house on Cat Island
|-
|-
|[[Café de la Bièvre]]
|[[File:ACBFR Blackbeard's Trinket.png|150px|center]]
|10,000
|Blackbeard's Trinket
|Near the [[Salpêtrière Hospital|Hôpital de la Salpêtrière]], [[La Bièvre]]
|Legendary
|''A lucky charm for the predator who stalked the seas.''
|Kills further reduce enemy morale
|Pre-order reward
|-
|-
|[[File:ACBFR Small Bones.png|149px|center]]
|Small Bones
|Common
|''The grim remains of a shaman once used for dark rituals.''
|Heals after a successful assassination.
|Complete The Cursed Trinket
|}
|}
==Behind the scenes==
The "Social Clubs" featured in ''[[Assassin's Creed: Unity]]'' share their name with the contemporary ''{{Wiki|Society of the Friends of Truth|Social Club}}'', a French revolutionary organization that had [[Camille Desmoulins]] and [[Nicolas de Condorcet]] as key figures.
==Appearances==
*''[[Assassin's Creed: Unity]]''
==References==
{{Reflist}}
{{ACU}}
[[Category:Cafés]]
=Café de l'Ile de la Cité=
{{Era|Landmarks}}
{{Imageneed|''[[Assassin's Creed: Unity]]''}}
The '''Café de l'Ile de la Cité''' was a café and [[Assassins|Assassin]] [[Social Club|social club]] in the [[Île de la Cité]] district of [[Paris]],  [[France]].
==History==
At some point after receiving stewardship over the [[Café Théâtre]] in 1791, the [[Parisian Brotherhood of Assassins|French Assassin]] [[Arno Dorian]] [[Renovation|renovated]] the café with 500 [[livre]]s as a social club for the Parisian Brotherhood. After the renovation, the [[Assassin Council]] assigned Arno a mission to eliminate four captains extorting citizens at the bridges to the Île de la Cité.<ref>''[[Assassin's Creed: Unity]]'' – [[Bridge Brigands]]</ref> Another mission they assigned him envolved stealing a letter by [[Jean-Paul Marat]] which prevented a group of grave robbers from being arrested.<ref>''[[Assassin's Creed: Unity]]'' – [[Marat's Missive]]</ref>
==Appearances==
*''[[Assassin's Creed: Unity]]''
==References==
{{Reflist}}
[[Category:Landmarks in Paris]]
[[Category:Cafés]]
=Café du Ventre de Paris=
{{Era|Landmarks}}
{{Imageneed|''[[Assassin's Creed: Unity]]''}}
The '''Café du Ventre de Paris''' was a café and [[Assassins|Assassin]] [[Social Club|social club]] in the [[Ventre de Paris]] district of [[Paris]],  [[France]].
==History==
At some point after receiving stewardship over the [[Café Théâtre]] in 1791, the [[Parisian Brotherhood of Assassins|French Assassin]] [[Arno Dorian]] [[Renovation|renovated]] the café with 1,000 [[livre]]s as a social club for the Parisian Brotherhood. After the renovation, Arno was assigned a number of missions by the [[Assassin Council]] intending to deal with food hoarders, namely by opening one of [[Joseph Foullon de Doué]]'s warehouses to the populace,<ref>''[[Assassin's Creed: Unity]]'' – [[Let Them Eat Hay]]</ref> followed by eliminating his lieutenants,<ref>''[[Assassin's Creed: Unity]]'' – [[Cat Food on a Hot Tin Roof]]</ref> and liberating a group of farmers taken hostage by the hoarders.<ref>''[[Assassin's Creed: Unity]]'' – [[Hoarding Hostages]]</ref>
==Appearances==
*''[[Assassin's Creed: Unity]]''
==References==
{{Reflist}}
[[Category:Landmarks in Paris]]
[[Category:Cafés]]
=Café du Quartier Latin=
{{Era|Landmarks}}
{{Imageneed|''[[Assassin's Creed: Unity]]''}}
The '''Café du Quartier Latin''' was a café and [[Assassins|Assassin]] [[Social Club|social club]] in the [[Le Quartier Latin]] district of [[Paris]],  [[France]].
==History==
At some point after receiving stewardship over the [[Café Théâtre]] in 1791, the [[Parisian Brotherhood of Assassins|French Assassin]] [[Arno Dorian]] [[Renovation|renovated]] the café with 1,500 [[livre]]s as a social club for the Parisian Brotherhood. After the renovation, the [[Assassin Council]] assigned Arno a mission to eliminate a group of [[Maximilien de Robespierre]]'s allies who sought to overthrow the [[Legislative Assembly]].<ref>''[[Assassin's Creed: Unity]]'' – [[Café Procope (memory)|Café Procope]]</ref> In 1794, he was taked with [[Assassination|assassinating]] [[Jacques Roux's lieutenant]] to avoid a riot.<ref>''[[Assassin's Creed: Unity]]'' – [[Roux's Remains]]</ref> In the 1820s, the Council requested Arno assist [[Jean-François Champollion]] in recovering a stolen rubbing of the [[Rosetta Stone]] that contained sensitive information concerning the Assassins.<ref>''[[Assassin's Creed: Unity]]'' – [[An Engaging Egyptologist]]</ref>
==Appearances==
*''[[Assassin's Creed: Unity]]''
==References==
{{Reflist}}
[[Category:Landmarks in Paris]]
[[Category:Cafés]]
=Café du Louvre=
{{Era|Landmarks}}
{{Imageneed|''[[Assassin's Creed: Unity]]''}}
The '''Café du Louvre''' was a café and [[Assassins|Assassin]] [[Social Club|social club]] in the [[Le Louvre]] district of [[Paris]],  [[France]].
==History==
At some point after receiving stewardship over the [[Café Théâtre]] in 1791, the [[Parisian Brotherhood of Assassins|French Assassin]] [[Arno Dorian]] [[Renovation|renovated]] the café with 1,500 [[livre]]s as a social club for the Parisian Brotherhood. After the renovation, the [[Assassin Council]] assigned Arno a mission to [[Assassination|assassinate]] [[Jean Gilbert]], a [[Templars|Templar]] who exposed an attempt by a group of friends of [[Honoré Gabriel Riqueti, comte de Mirabeau|Mirabeau]] to free [[Marie Antoinette]] before her execution.<ref>''[[Assassin's Creed: Unity]]'' – [[Betrayer of the Queen]]</ref> Later, Arno was instructed to investigate the existence of the "[[Black Office]]".<ref>''[[Assassin's Creed: Unity]]'' – [[The Black Office]]</ref> In 1794, he was tasked with eliminating [[Andrés de Guzmán]], one of the drivers of the execution of the [[Girondists]].
<ref>''[[Assassin's Creed: Unity]]'' – [[Retribution for a Rabble-Rouser]]</ref>
==Appearances==
*''[[Assassin's Creed: Unity]]''
==References==
{{Reflist}}
[[Category:Landmarks in Paris]]
[[Category:Cafés]]
=Café du Marais=
{{Era|Landmarks}}
{{Imageneed|''[[Assassin's Creed: Unity]]''}}
The '''Café du Marais''' was a café and [[Assassins|Assassin]] [[Social Club|social club]] in the [[Le Marais]] district of [[Paris]],  [[France]].
==History==
At some point after receiving stewardship over the [[Café Théâtre]] in 1791, the [[Parisian Brotherhood of Assassins|French Assassin]] [[Arno Dorian]] [[Renovation|renovated]] the café with 5,000 [[livre]]s as a social club for the Parisian Brotherhood. After the renovation, the [[Assassin Council]] assigned Arno missions to eliminate various criminal, including the leader of a band of looters focused on stealing valuable artworks,<ref>''[[Assassin's Creed: Unity]]'' – [[Artful Dodger]]</ref> a [[Duc de Barrois|duke]] that used his influence to execute his rivals and take their properties,<ref>''[[Assassin's Creed: Unity]]'' – [[A Dramatic Exit]]</ref> as well as the leader of a group of thugs harassing the nuns from the [[Convent of the Daughters of Calvary]].<ref>''[[Assassin's Creed: Unity]]'' – [[Breaking the Habit]]</ref>
==Appearances==
*''[[Assassin's Creed: Unity]]''
==References==
{{Reflist}}
[[Category:Landmarks in Paris]]
[[Category:Cafés]]
=Café des Invalides=
{{Era|Landmarks}}
{{Imageneed|''[[Assassin's Creed: Unity]]''}}
The '''Café des Invalides''' was a café and [[Assassins|Assassin]] [[Social Club|social club]] in the [[Les Invalides (district)|Les Invalides]] district of [[Paris]], [[France]].
==History==
At some point after receiving stewardship over the [[Café Théâtre]] in 1791, the [[Parisian Brotherhood of Assassins|French Assassin]] [[Arno Dorian]] [[Renovation|renovated]] the café with 10,000 [[livre]]s as a social club for the Parisian Brotherhood. After the renovation, the [[Assassin Council]] assigned Arno a mission to eliminate four [[Templars]] that had managed to infiltrate the [[Council of Five Hundred]] and were attempting to continue the [[Reign of Terror]].<ref>''[[Assassin's Creed: Unity]]'' – [[Spiked Bourbon]]</ref> Another mission was to investigate a series of brutal mail coach robberies and deal with the [[L'Au|person]] behind them.<ref>''[[Assassin's Creed: Unity]]'' – [[Special Delivery (Unity)|Special Delivery]]</ref> Arno was also tasked with protecting local vineyards from the [[Chouans]].<ref>''[[Assassin's Creed: Unity]]'' – [[Smoky Yet Robust]]</ref>
==Appearances==
*''[[Assassin's Creed: Unity]]''
==References==
{{Reflist}}
[[Category:Landmarks in Paris]]
[[Category:Cafés]]
-->
=Shadows=
<!--
=Gashadokuro Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Gashadokuro Pack.jpg|thumb|250px|Promotional image]]
The '''Gashadokuro Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Drive the fear of undeath into your enemies with this pack inspired by the Gashadokuro, skeletal ghosts of Japanese folklore.''
==Content==
*Robes of the Enraged
*Hood of the Enraged
*Armor of the Undead
*Kabuto of the Undead
*Ornate Bone Naginata
*Carved Bone Katana
*Steed of Lost Souls
*Bone of the Fallen Warrior (trinket)
*Bone of the Fallen Warrior (amulet)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Kaen Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Kaen Pack.jpg|thumb|250px|Promotional image]]
The '''Kaen Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Eliminate your foes as fire runs through your veins.''
==Content==
*Blazing Spark Light Armor
*Headpiece of Ashes
*Cinder Oni Armor
*Infernal Eternity Headpiece
*Kaen Kanabo
*Kaen Kusarigama
*Kaen Mount
*Kaen Amulet (amulet)
*Kaen Amulet (trinket)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Hatou Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Hatou Pack.jpg|thumb|250px|Promotional image]]
The '''Hatou Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Crush your enemies with the force of the ocean.''
==Content==
*Azure Serpent Light Armor
*Typhoon Dragon Headpiece
*Azure Core Armor
*Golden Horn Helmet
*Hatou Tanto
*Hatou Teppo
*Hatou Sea Mount
*Hatou Dragon Orb (amulet)
*Hatou Dragon Orb (trinket)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Sekiryu Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Sekiryu Pack.jpg|thumb|250px|Promotional image]]
The '''Sekiryu Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Unleash the fire of your fury as you evoke the mighty red dragon.''
==Content==
*Dragon Roar's Light Armor
*Hood of the Dragon
*Crimson Scales Armor
*Red Dragon Helmet
*Eye of the Dragon
*Claw of the Dragon
*Sekiryu Beast
*Dragon Tooth (amulet)
*Dragon Tooth (trinket)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Sakura Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Sakura Pack.jpg|thumb|250px|Promotional image]]
The '''Sakura Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Dispatch your enemies with elegance and grace.''
==Content==
*Pink Petal Kosode
*Bright Blossom Headpiece
*Sakura Bloom Armor
*Perennial Blossom Headpiece
*Sakura Tanto
*Sakura Naginata
*Sakura Fox Mount
*Perfect Cherry Blossom Branch (amulet)
*Perfect Cherry Blossom Branch (trinket)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Tengu Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Tengu Pack.jpg|thumb|250px|Promotional image]]
The '''Tengu Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Embody the forests and mountains with this pack inspired by the Tengu, divine nature spirits of Shinto.''
==Content==
*Feathered Robes of the Sylvan Spirit
*Beaked Hood of the Sylvan Spirit
*Crow Head Robes of the Summit Spirit
*Kabuto of the Summit Spirit
*Mountain Demon Kanabo
*Dark Woods Kusarigama
*Spirit of the Wilds
*Crow Spirit Talisman (amulet)
*Crow Spirit Talisman (trinket)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Dead by Daylight Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Dead by Daylight Pack.jpg|thumb|250px|Promotional image]]
The '''Dead by Daylight Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Incarnate two terrible lurkers of the Realms and instill terror in your prey with this Dead by Daylight-inspired pack.''
==Content==
*Gown of the Spirit
*Etheral Cloth
*Oni's Flesh
*Oni's Rage
*Oni's Gaze
*Shattered Tanto
*Maurice
*Blood Orb (amulet)
*Blood Orb (trinket)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Kintsugi Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Kintsugi Pack.jpg|thumb|250px|Promotional image]]
The '''Kintsugi Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Accept the marks of the past with this pack inspired by the art and philosophy of kintsugi, or golden repair.''
==Content==
*Recovered Hood
*Recovered Armor
*Resilience Armor
*Kasa of Resilience
*Sharpened Ceramic Katana
*Elegant Ceramic Long Katana
*Shattered Mount
*Porcelain Teacup (amulet)
*Porcelain Teacup (trinket)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]*Kintsugi Dual Pack
=Sun & Moon Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Kintsugi Pack.jpg|thumb|250px|Promotional image]]
The '''Sun & Moon Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Embody the attributes of the Sun and Moon with this celestial collection.''
==Content==
*Incandescent Sun Crown
*Incandescent Sun Robes
*Moonlight Crescent Mask
*Moonlight Crescent Robes
*Sunburst Katana
*Nightfall Haze Long Katana
*Celestial Wolf Dragon
*Cosmic Harmony Decoration (amulet)
*Cosmic Harmony Decoration (trinket)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Hanabi Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Hanabi Pack.jpg|thumb|250px|Promotional image]]
The '''Hanabi Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Ward off evil spirits with this explosive pack inspired by the art of fireworks.''
==Content==
*Firecracker Robes
*Firecracker Amigasa
*Starburst Robes
*Starburst Amigasa
*Dazzling Aura
*Screaming Rocket
*Fire Flower Kitsune
*Sky Flower Insignia (trinket)
*Sky Flower Insignia (amulet)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Far Future Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Far Future Pack.jpg|thumb|250px|Promotional image]]
The '''Far Future Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''With this technology, are you still human? Or all-powerful machine?''
==Content==
*Android Casing
*Android Vision
*Cyborg Safeguard
*Cyborg Grimace
*Petallic Rim
*Time Blaster
*Mecha
*AJ30 Pod (trinket)
*AJ30 Pod (amulet)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Attack on Titan Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Attack on Titan Pack.jpg|thumb|250px|Promotional image]]
The '''Attack on Titan Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''When you scout beyond the walls, a whole new world awaits. These will help your exploration.''
==Content==
*Scarf of Freedom
*Uniform of Freedom
*Titan Mask
*Titan Muscle
*Snap Blade
*Flesh and Bone Club
*The Wings of Freedom
*Empty Spinal Fluid Syringe (trinket)
*Empty Spinal Fluid Syringe (amulet)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Temper of Elements Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Temper of Elements Pack.jpg|thumb|250px|Promotional image]]
The '''Temper of Elements Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''This set harnesses the power of the elements. But can you tame them?''
==Content==
*Molten Mask
*Ashes of the Pyre
*Frigid Peak Helmet
*Shiver of the Mountain
*Frost Saw
*Lit Fuse
*Hurricane
*Eye of the Snowstorm (trinket)
*Eye of the Snowstorm (amulet)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Underworld Shadow Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Underworld Shadow Pack.jpg|thumb|250px|Promotional image]]
The '''Underworld Shadow Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 2300 [[Helix Credit]]s in the [[Helix Store]] and consists of a light armor piece and a headgear for [[Fujibayashi Naoe]], an armor piece and a helmet for [[Yasuke]], two weapons (one for each), a trinket, an amulet, and a mount skin. Alternatively, one could acquire packs meant specifically for each character, containing only the four items usable by them and the mount skin, costing 1800 credits. The two weapons were also available as a separate pack for 600 credits.<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Break free, creatures of the underworld, and roam the world once more.''
==Content==
*Underworld Emissary Horns
*Underworld Emissary Robes
*Underworld Keeper Helmet
*Underworld Keeper Armor
*Abyss Chains
*Gilded Parting
*Brume
*Destiny's Grin (trinket)
*Destiny's Grin (amulet)
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Critical Role Weapon Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Critical Role Weapon Pack.jpg|thumb|250px|Promotional image]]
The '''Critical Role Weapon Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 1000 [[Helix Credit]]s in the [[Helix Store]] and consists of four weapons, two meant for [[Fujibayashi Naoe]] and two for [[Yasuke]].<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Do battle like your favorite nerdy voice actors with these Critical Role inspired weapons.''
==Content==
*Whisper
*Sword of Fathoms
*Heart of Glass
*Bad News
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Eikyo Weapon Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Eikyo Weapon Pack.jpg|thumb|250px|Promotional image]]
The '''Eikyo Weapon Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 1000 [[Helix Credit]]s in the [[Helix Store]] and consists of four weapons, two meant for [[Fujibayashi Naoe]] and two for [[Yasuke]].<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Usher your enemies to their death with this set of otherwordly weapons.''
==Content==
*Eikyo Kusarigama -> Chains of Purgatory
*Eikyo Bow -> The Decider
*Eikyo Katana -> Sliver of Smoke
*Eikyo Kanabo -> Final Blow
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
=Dark Kitsune Weapon Pack=
{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|ACSH|Realworld}}
[[File:ACSH Dark Kitsune Weapon Pack.jpg|thumb|250px|Promotional image]]
The '''Dark Kitsune Weapon Pack''' is a [[Assassin's Creed: Shadows downloadable content|downloadable content]] pack for ''[[Assassin's Creed: Shadows]]''. The pack can be purchased for 1000 [[Helix Credit]]s in the [[Helix Store]] and consists of four weapons, two meant for [[Fujibayashi Naoe]] and two for [[Yasuke]].<ref>''[[Assassin's Creed: Shadows]]''</ref>
==Description==
''Skulk and tail weaker prey with these weapons inspired by one of Japan's most mystic night prowlers.''
==Content==
*Fox Tail
*Kitsune Fang
*The Fox Head
*Silent Howl
==References==
{{Reflist}}
[[Category:Assassin's Creed: Shadows DLC]]
-->
=Other=

Latest revision as of 02:11, 5 September 2026

ASoE[edit | edit source]

Assassin's Creed: Mirage – A Soar of Eagles 1
Assassin's Creed: Mirage – A Soar of Eagles 2
Assassin's Creed: Mirage – A Soar of Eagles 3

Le Trésor Perdu d'Aliénor[edit | edit source]

Echoes of Revolution[edit | edit source]

Boston[edit | edit source]

NYC[edit | edit source]

Missing gear pages[edit | edit source]

  • Blackbeard's Crimson Swords
  • Blades of the Damned
  • Dark Animus Corsair Pistol Swords
  • Dragon's Fang Swords
  • Ferraro's Rapiers
  • Le Bourgeoys Blades
  • Lightserver's Blades
  • Masterwork Blades
  • Naoe's Shadowblade
  • Order of Gold
  • Rustborne Swords
  • Serpent's Fang Cutlasses
  • Spring-Steel Swords
  • Uncrowned Prince
  • Baldwin's Golden Pistols
  • Blackbeard's Crimson Pistols
  • Dark Animus Corsair Flintlocks
  • Darkworker's Pistols
  • Diabolist's Pistols
  • Dragon's Roar Pistols
  • Fury of the Deep Pistols
  • Gargoyle's Breath
  • Peaceful Means
  • Rufino's Flintlocks
  • Rustic Flintlocks

OG Ship cosmetics[edit | edit source]

OG Figureheads[edit | edit source]

Image Name Description Availability
The Jackdaw's figurehead A figurehead that once graced the bow of Edward Kenway's ship, the Jackdaw. Default
Aries figurehead A figurehead representing Aries PREREQUISITE
Purchase for 500 Reales and 25 wood
Phoenix figurehead A figurehead representing a rising pheonix, a legendary but likely imaginary bird. PREREQUISITE
Purchase for 800 Reales and 75 wood
Mermaid figurehead A figurehead representing a mermaid. PREREQUISITE
Purchase for 1250 Reales and 150 wood
Gargoyle figurehead A figurehead representing a gargoyle. PREREQUISITE
Purchase for 2000 Reales and 300 wood
Serpent figurehead A figurehead representing a serpent. Requires plan
3500 R
400 wood
El Impoluto's figurehead A figurehead representing a saint. Rumored to have belonged to El Impoluto, one of the most dangerous ships to ever sail the West Indies. Gained by completing community challenges
The Queen Anne's figurehead A figurehead that once belonged to Blackbeard's ship, the Queen Anne's Revenge Requires plan
5000 R
500 wood
The Ranger figurehead A figurehead which used to belong to Captain Charles Vane's ship, the Ranger Gained by completing half of the naval contracts.
The Royal Fortune's figurehead A figurehead which used to belong to Black Bart's ship, the Royal Fortune. Collected by Kenway's Fleet.
The Aquila's figurehead A figurehead which would one day belong to Connor Kenway's ship, the Aquila. Gained by plundering three royal convoys.
Elite figurehead A figurehead representing a Harpy, standard symbol of elite warships. Redeem on Uplay
Death Vessel figurehead A figurehead which used to belong to the legendary Death Vessel. Available through the Death Vessel Pack
Kraken figurehead A figurehead representing the legendary Kraken, feared by all the pirates of the open sea. Available through the Kraken Ship Pack
Altaïr figurehead A figurehead crafted as a tribute to Altair, the Assassin. Available through the Crusader & Florentine Pack
Ezio figurehead A figurehead crafted as a tribute to Ezio, the Assassin. Available through the Crusader & Florentine Pack
Aveline figurehead Through a bit of Animus trickery, we fashioned a figurehead in tribute to Aveline, our first Abstergo Entertainment hero. Aveline DLC
Black Ship figurehead A figurehead that once belonged to the Black Ship Black Island
The Revenge's figurehead A figurehead that once belonged to Stede Bonnet's ship, the Revenge. Mystery Island
Wilkinson Figurehead This stern maiden's crossed swords symbolize death in the glory of battle, belied by her modest dress. Schick promotion, later unlocked by default.

OG Sails[edit | edit source]

Image Name Description Availability
White sails A set of clean, white canvas sails. Default
Crimson sails A set of red canvas sails. PREREQUISITE
Purchase for 500 R
25 cloth
Red-striped sails A set of white canvas sails adorned with red stripes. PREREQUISITE
Purchase for 800 R
75 cloth
Tattered sails A set of tattered sails. PREREQUISITE
Purchase for 1250 R
150 cloth
Leather sails A set of leather sails. PREREQUISITE
Purchase for 2000R
300 cloth
Flower sails A set of sails with white floral pattern. Requires plan
3500 R
400 cloth
Black and Red sails A set of black sails adorned with red and white stripes. Gained by completing community challenges.
Grey sails A set of grey canvas sails. Requires plan
5000 R
500 cloth
Diamond sails A set of sails bearing diamonds patterns, praised for their beauty. Collected by Kenway's Fleet.
Gilded sails A set of blue sails with gilded gold patterns. Gained by completing all naval contracts.
Elite's sails A set of sails bearing the symbol of an Elite ship. Redeem on Uplay
Queen Anne's Revenge sails A set of sails that once belonged to Blackbeard's ship, the Queen Anne's Revenge.
The Royal Fortune's sails A set of sails that once propelled Black Bart's ship, the Royal Fortune.
The Benjamin's sails A set of sails that once propelled Benjamin Hornigold's ship, the Benjamin.
The Aquila's sails A set of sails that would later propel Connor Kenway's ship, the Aquila.
Death Vessel sails A set of sails that once belonged to the legendary Death Vessel. Available through the Death Vessel Pack
Kraken sails A set of sail [sic] representing the legendary Kraken, feared by all the pirates of the Open Sea. Available through the Kraken Ship Pack
Altaïr's sails A set of sails modeled after Altair ibn-La'Ahad's image. Available through the Crusader & Florentine Pack
Ezio's sails A set of sails modeled after Ezio Auditore da Firenze's image. Available through the Crusader & Florentine Pack
The Black Ship's Sails A set of sails that once propelled the Black Ship. Found in treasure chest at Black Island
The Revenge's Sails A set of sails that once propelled Stede Bonnet's ship, the Revenge Mystery Island
Black-skull sails A set of sails representing a black skull. Linking account to Assassin's Creed: Initiates, later unlocked by default
Spilt-blood sails A set of spilt blood sails. It's right there in the name. Linking account to Assassin's Creed: Initiates, later unlocked by default

OG Wheels[edit | edit source]

Image Name Description Availability
The Jackdaw's wheel A wheel that once belonged to Edward Kenway's signature ship, the Jackdaw. Default
Bronze wheel A wheel made of bronze. PREREQUISITE
Purchase for 500 R
25 metal
Flower wheel A wheel altered to form a symbol of a flower. PREREQUISITE
Purchase for 800 R
75 metal
Phoenix wheel A wheel made of brown wood with a golden metal circlet. PREREQUISITE
Purchase for 1250 R
150 metal
Eye of the Sea wheel A wheel made of dark brown with metal diamonds. PREREQUISITE
Purchase for 2000 R
300metal
Blackwood wheel A wheel made of sturdy blackwood. Requires plan
3500 R
400 metal
El Impoluto's wheel A wheel rumored to belong to the El Impoluto, one of the most dangerous ships across the West Indies. Gained by completing community challenges.
The Aquila's wheel A wheel that will one day belong to Connor Kenway's ship, the Aquila. Requires plan
5000 R
500 metal
Gilded wheel A wheel made of dark brown wood with inlaid rubies. Obtained as a reward of the Kenway's Fleet.
Queen Anne's Revenge wheel A wheel that once belonged to Blackbeard's ship, the Queen Anne's Revenge. Gained by completing half of the naval contracts.
Silver wheel A wheel made entirely of silver. Found in treasure chest at Cat Island
Elite wheel A wheel made of gold, symbol of elite ships. Redeem on Uplay
Death Vessel wheel A wheel that once belonged to the legendary Death Vessel. Available through the Death Vessel Pack
Kraken wheel A wheel representing the legendary Kraken, feared by all the pirate of the open sea. Available through the Kraken Ship Pack
Ivory wheel A wheel made entirely of ivory. Found in treasure chest in Havana

Ship cosmetics[edit | edit source]

Figureheads[edit | edit source]

Image Name Description Availability
The Jackdaw's Figurehead A figurehead that once graced the bow of Edward Kenway's ship, the Jackdaw. Default
Aries Figurehead A figurehead representing Aries. Purchase from Harbourmaster for 500 reales and 25 wood
Phoenix Figurehead A figurehead representing a rising pheonix, a legendary but likely imaginary bird. Purchase for 1100 reales and 75 wood at General Store on island at coordinates 550, 638
Mermaid Figurehead A figurehead representing a mermaid. Purchase from Harbourmaster for 800 reales and 50 wood
Gargoyle Figurehead A figurehead representing a gargoyle. Capture Fort Navassa
Serpent Figurehead A figurehead representing a serpent. Complete Salt Lagoon treasure map
El Impoluto Figurehead A figurehead representing a saint. Rumored to have belonged to El Impoluto, one of the most dangerous ships to ever sail the West Indies. Defeat the legendary ship El Impoluto
Queen Anne Figurehead A figurehead that once belonged to Blackbeard's ship, the Queen Anne's Revenge Complete Havana treasure map and purchase from harbour master for 8000 reales and 650 wood
Ranger Figurehead A figurehead which used to belong to Captain Charles Vane's ship, the Ranger Capture Fort Chinchorro
Royal Fortune Figurehead A figurehead which used to belong to Black Bart's ship, the Royal Fortune. Complete 7 Naval Contracts
Aquila Figurehead A figurehead which would one day belong to Connor Kenway's ship, the Aquila. Collect 25 art pieces
Elite Figurehead A figurehead representing a Harpy, standard symbol of elite warships. Capture Fort Serranilla
Death Vessel Figurehead A figurehead for the Death Vessel. Purchase from Tier II Harbourmaster for 3000 reales and 250 wood
Kraken Figurehead A figurehead representing a hideous underseas monster Purchase from Tier II Harbourmaster for 4500 reales and 200 metal
Altaïr Figurehead A figurehead crafted as a tribute to Altaïr, the Assassin. Purchased from Treasure Dealer for 200 wood and 2 Humpback Whale Skins
Ezio Figurehead A figurehead crafted as a tribute to Ezio, the Assassin. Purchased from Treasure Dealer for 200 wood and 2 Humpback Whale Skins
Aveline Figurehead A figurehead in tribute to Aveline. Found in underwater treasure chest at coordinates 28, 291
Revenge Figurehead A figurehead that once belonged to Stede Bonnet's ship, the Revenge. Found in treasure chest at Mystery Island
Bold-as-Gold Figurehead Bold as bronze, this figurehead symbolizes legacy and strength. Purchase the Master Assassin Naval Pack
Guardian Beast Figurehead Rearing and rampaging, the bronze heft of this figurehead connotes mastery over sand and sea. Found in underwater treasure chest west of Kingston, at coordinates 500,167
HMS Fearless Figurehead The unmistakable presence and indomitable spirit of a lion that stood proudly on twin legendary ships. Defeat the legendary ships HMS Fearless and Royal Sovereign
HMS Prince Figurehead A mysterious and foreboding figurehead that once belonged to HMS Prince. Defeat the legendary ship HMS Prince
La Dama Negra Figurehead This stern maiden's crossed swords symbolize death in the glory of battle, as befitting La Dama Negra. Defeat the legendary ship La Dama Negra
Pallas Athena Figurehead The gleaming eyes of the goddess of war lead from the front once again. Purchased from Treasure Dealer for 220 wood, 6 Howler Monkey Skins, 2 Red Howler Monkey Skins, and 3 Hutia Hides
Ivory Mariner Figurehead This ivory figurehead bears the stern focus of a mariner who has weathered countless seas. Its presence at the bow signals a vessel built for endurance. Twitch drop
Fallen Angel Figurehead A fiery demon wrapped in flames, wrapped in chains and fury. Purchase the Hellfire Naval Pack
Leviathan Figurehead A terrifying monster carved of dark wood and painted with an iridescent glow Purchase the Sea Serpent Naval Pack
Storm Spirit Figurehead A bronze dragon figurehead painted inlaid with vibrant jade, symbolizing power and speed. Purchase the Dragon Storm Naval Pack
Dark Animus Corsair Figurehead Reave the realms in search of truth. Purchased from the Exchange for 800 keys

Sails[edit | edit source]

Image Name Description Availability
White Sails A set of clean, white canvas sails. Default
Crimson Sails A set of red canvas sails. Found in treasure chest at Cat Island
Red Striped Sails A set of white canvas sails adorned with red stripes. Purchased from Harbourmaster for 800 reales and 75 cloth
Tattered Sails A set of tattered sails. Found in underwater treasure chest at Abaco Island
Leather Sails A set of leather sails. Capture Fort Conttoyor
Flower Sails A set of sails with white floral pattern. Complete The Forts
Gray Sails A set of gray canvas sails. Capture fort Cabo de Cruz
Diamond Sails A set of sails bearing diamonds patterns, praised for their beauty. Purchased from Tier II Harbourmaster for 1200 reales and 150 cloth
Gilded Sails A set of blue sails with gold patterns. Purchased from Tier II Harbourmaster for 1700 reales and 250 cloth
Elite Sails A set of sails bearing the symbol of an Elite ship. Complete the Great Inagua map and purchase from harbourmaster for 2800 reales and 450 cloth
Queen Anne's Revenge Sails A set of sails that once belonged to Blackbeard's Queen Anne's Revenge. Complete A World Without Gold
The Royal Fortune's Sails A set of sails that once propelled Black Bart's ship, the Royal Fortune. Complete Royal Misfortune
The Benjamin's Sails A set of sails that once propelled Benjamin Hornigold's ship, the Benjamin. Complete Murder and Mayham
The Aquila's Sails A set of sails that would later propel Connor's ship, the Aquila. Collect 25 art pieces
Death Vessel Sails A set of sails that once belonged to the legendary Death Vessel. Purchased from Tier II Harbourmaster for 2200 reales and 350 cloth
Kraken Sails A set of sail [sic] representing the legendary Kraken, feared by all the pirates of the Open Sea. Found in treasure chest on island at coordinates 677,534
The Altaïr's Sails A set of sails modeled after Altair ibn-La'Ahad's image. Found in treasure chest at Great Inagua
The Ezio's Sails A set of sails modeled after Ezio Auditore da Firenze's image. Found in treasure chest at Great Inagua
The Black Ship's Sails A set of sails that once propelled the Black Ship. Found in treasure chest at Black Island
The Revenge's Sails A set of sails that once propelled Stede Bonnet's ship, the Revenge Found in underwater treasure chest at Mystery Island
Storm's End Sails The color of the sun and sky on the bright water. Purchased from the Exchange for 600 keys
Scarred Rigging Sails torn by shot and wind, yet still holding fast. They tell the story of a ship that has weathered countless battles and refused to sink. Purchased from the Exchange for 600 keys
Ebon Wind Sail Set Take flight beneath black sails adorned with a golden bird. Purchase the Master Assassin Naval Pack
Black Skull Sails A set of sails featuring the Black Skull. Complete all Naval Contracts
El Impoluto Sails A set of black sails adorned with red and white stripes. Taken from El Impoluto. Defeat the legendary ship El Impoluto
HMS Fearless Sails The stark black and white sails of the legendary twin ships, HMS Fearless and Royal Sovereign. Defeat the legendary ships HMS Fearless and Royal Sovereign
Gilt Lined Sails A striking set of sails that are guilded in gold. Complete the Restored Tattered Map and dig the treasure chest in Florida
HMS Prince Sails A set of rippling sails that once belonged to HMS Prince. Defeat the legendary ship HMS Prince
La Dama Negra Sails The striking, bold sails of La Dama Negra. Defeat the legendary ship La Dama Negra
Obsidian Sails The darkest of sails for the blackest of hearts. Complete the Restored Yellowed Map and dig the treasure chest in Black Island
Crimson Storm Sails Deep red sails, bearing the scars of many battles. Striking and bold, they make a commanding statement on the open sea while withstanding the rigors of naval combat. Redeem code ACBF-PHGN-SYBJ-RTRF
Dark Animus Corsair Sails Raise high the colors. Complete rank 5 of "Riptides" project
Spilt Blood Sails A set of spilt blood sails. It's right there in the name. Capture fort Castillo de Jagua
Wings of the Tempest Sails Ideal for ships built for high-adrenaline pursuits, rapid escapes, and fearless ocean crossings. Complete Red Bull promotional quiz
Ocean's Fury Sail Set Dark sails glowing with neon blue patterns shimmering like deep ocean currents. Purchase the Sea Serpent Naval Pack
Vermillion Seal Sail Set Bright orange and gold sails that ripple as if caught in a constant breeze. Purchase the Dragon Storm Naval Pack
Wind Demon Sail Set Red and black sails with flickering flame designs. Purchase the Hellfire Naval Pack

Wheels[edit | edit source]

Image Name Description Availability
The Jackdaw's Wheel A wheel that once belonged to Edward Kenway's signature ship, the Jackdaw. Default
Bronze Wheel A wheel made of bronze. Found in treasure chest in Matanzas
Flower Wheel A wheel altered to form a symbol of a flower. Found in underwater treasure chest in Caracol
Eye of the Sea Wheel A wheel made of dark brown with metal diamonds. Capture Fort Eleutherea
El Impoluto's Wheel A wheel rumored to belong to the El Impoluto, one of the most dangerous ships across the West Indies. Defeat the legendary ship El Impoluto
The Aquila's Wheel A wheel that will one day belong to Connor's ship, the Aquila. Collect 25 art pieces
Gilded Wheel A wheel made of dark brown wood with inlaid rubies. Purchase from Tier II Harbourmaster for 2200 reales and 140 metal
Queen Anne's Revenge Wheel A wheel that once belonged to Blackbeard's ship, the Queen Anne's Revenge. Complete Wayward Desires
Silver Wheel A wheel made entirely of silver. Capture Fort Gibara
Elite Wheel A wheel made of gold, symbol of elite ships. Complete the Restored Tattered Map and dig the treasure chest in Florida
Kraken Wheel A wheel representing the legendary Kraken, feared by all the pirate of the open sea. Purchase from Tier II Harbourmaster for 3000 reales and 200 metal
Ivory Wheel A wheel made entirely of ivory. Complete Pinos Isle treasure map and purchase from Harbourmaster for 4200 reales and 300 metal
Dark Animus Corsair Wheel Thrumming with energy, drawn from the source that powers the Animus itself. Complete rank 13 of "Eye in the Dark" project
Wheel of Doom Polished to perfection and gilded with class. Purchase the Master Assassin Naval Pack
Helm of the Night Owl The shades of night are gathering, it is time to take flight. Complete the Restored Yellowed Map and dig the treasure chest in Black Island
La Dama Negra Wheel The sturdy blackwood wheel of La Dama Negra. Defeat the legendary ship La Dama Negra
HMS Prince Wheel A wheel that once belonged to the legendary ship HMS Prince. Defeat the legendary ship HMS Prince
HMS Fearless Wheel A brown wood wheel with a golden metal circlet. Used on the legendary twin ships HMS Fearless and Royal Sovereign. Defeat the legendary ships HMS Fearless and Royal Sovereign
Ring of Fire Ship's Wheel Ship's wheel adorned with demonic motifs in vivid red and black. Purchase the Hellfire Naval Pack
Snakehead Ship's Wheel A serpent-themed ship's wheel bolstered with lapis lazuli and ebon wood. Purchase the Sea Serpent Naval Pack
Turn of Fate Ship's Wheel Ship's wheel made of tropical hardwoods and inlaid with bronze and jade. Purchase the Dragon Storm Naval Pack

Hulls[edit | edit source]

Image Name Description Availability
Dark Animus Corsair Hull Either everything is permitted, or nothing is. Purchase in the Exchange for 800 keys
Buried Treasure Hull Trim Reinforced black hull with intricate gold filigree, formidable and beautiful. Purchase the Master Assassin Naval Pack
El Impoluto Hull The regal white hull of El Impoluto, adorned with gold ornaments. Defeat the legendary ship El Impoluto
Gilded Hull Whether out of aspiration or mockery, the gilt-edged livery is reminiscent of the colors worn by royalty. Complete the Misteriosa map
La Dama Negra Hull The stately, enduring hull of La Dama Negra. Defeat the legendary ship La Dama Negra
HMS Prince Hull The imperial black and gold hull of the legendary ship HMS Prince. Defeat the legendary ship HMS Prince
HMS Fearless Hull Magnificent hull ornaments that graced the legendary twin ships HMS Fearless and Royal Sovereign. Defeat the legendary ships HMS Fearless and Royal Sovereign
Obsidian Hull Like a shadow splitting the water. Collect 30 art pieces
Pirate Hunter Hull Certain vessels of the Crown styled themselves as pirate hunters. The Jackdaw wears their colors now, to scorn such hubris. Purchase from Harbourmaster for 1700 reales and 250 cloth
The Jackdaw's Hull Hull ornaments that once belonged to Edward Kenway's signature ship, the Jackdaw. Default
Infernal Majesty's Hull Trim A black hull with orange trim and a fiery glow emanating from belowdecks. Purchase the Hellfire Naval Pack
Jade Envoy Hull Trim Hull painted in burnt orange with jade accents, sleek and elegant. Purchase the Dragon Storm Naval Pack
Kraken's Scale Hull Trim Hull patterned with subtle mauve and cerulean accents. Purchase the Sea Serpent Naval Pack

Crew attire[edit | edit source]

Image Name Description Availability
Sleek Crew Attire Dark and mean, with the bile to back it up. Complete the Restored Tattered Map and dig the treasure chest in Florida
Black & Gold Crew Attire Black garb with gold trim flaunts your crew's wealth and ferocity. Purchase the Master Assassin Naval Pack
Deceased Crew Attire A skeleton crew... Literally. Purchased for 206 bones at General Store on island at coordinates 550, 638
Rugged Rags Crew Attire These are your blood stains and black marks, wear them proud. Purchase from Harbourmaster for 900 reales and 50 cloth
Standard Crew Attire The default costume for your ship's crew. Default
Dark Animus Corsair Crew Attire The will to fight cannot be taken from you, nor your men. Complete rank 5 of "Undertow" project
Handsome Devils Crew Attire Devils they call us and devils we shall be. Complete all Naval Contracts
Devil's Deckhands Crew Attire Crew dressed in brown and black leather, fierce and relentless. Purchase the Hellfire Naval Pack
Pacific Pirate Crew Attire Crew dressed in flowing orange and white garments, agile and swift. Purchase the Dragon Storm Naval Pack
Sea Venom Crew Attire Sailors clad in dark garb with neon accents, agile and intimidating. Purchase the Sea Serpent Naval Pack

Gear[edit | edit source]

Outfits[edit | edit source]

Image Name Rarity Description Availability
Altaïr Ibn-La'Ahad's Robes Legendary A light but durable outfit designed to the exact specifications of the Levantine Mentor's original robes. Purchased from the Animus Hub exchange for 3000 keys
Brown Cloak Common A brown cloak praised by veteran sailors for its resistance. Looted from treasure chest in southeast Havana
Captain Drake's Outfit Legendary An impressively dashing outfit that once belonged to the legendary British explorer, Sir Francis Drake. Looted from treasure chest in Sacrifice Island
Captain Morgan's Redingote Legendary A tough and rugged redingote that once belonged to the great Captain Morgan. Looted from treasure chest in Black Island
Connor's Outfit Legendary The robes worn by Edward's grandson, the Master Assassin Ratonhnhaké:ton, colloquially known as Connor. Purchased from the Animus Hub exchange for 3000 keys
Crimson Cloak Rare A reddish cloak favored by the Spanish aristocracy. Complete the Anotto Bay treasure map
Dark Animus Corsair Robes Legendary Time for you to play pirate, for real this time. Complete rank 18 of "Eye in the Dark" project
Duncan Walpole's Robes Common The outfit worn by Assassin, Duncan Walpole. Acquired during Edward Kenway (memory)
Edward Kenway's Robes Common Taken from the fallen Assassin, Duncan Walpole, these sleek robes have been modified by Edward Kenway to suit his purpose and personality. Acquired during The Treasure Fleet
Edward the Legend Outfit Legendary Worn by Edward for a brief time near the end of his career, Captain Edward Kenway, Legend of the Open Sea, once had a taste for the finer, flashier things in life. This outfit is the apotheosis of that trend. Complete the restoration of the manor and other buildings at Great Inagua
Explorer Outfit Rare A simple brown outfit, favored by explorers for its sturdiness. Found in underwater treasure chest north of Corozal, at coordinates 28, 293
Ezio Auditore's Robes Legendary Beautifully tailored robes that replicate the look and feel of the Italian Mentor's robes. Purchased from the Animus Hub exchange for 3000 keys
Feline Pelt Outfit Rare A hand-made feline's pelt outfit. Soft and supple. Bought from the Treasure Dealer at Great Inagua for 2 Ocelot Pelt, 6 Jaguar Pelts, 2 Black Jaguar Pelts, and 1 White Jaguar Pelt
Foreign Diplomat Disguise Common Worn by the Italian diplomat Ruggiero Ferraro. Acquired during A Governor No Longer
Governor's Outfit Rare A prestigious outfit to bolster a governo's prestige in the eyes of their subjects. Complete the Isla Providencia treasure map
Hunter Outfit Rare A traditional hunting outfit that is ideal for stalking game. Complete the Santanillas treasure map
Haytham Kenway's Overcoat Legendary This overcoat was acquired at some point during Edward Kenway's travels through the West Indies and was later passed down to his son, Haytham. Collect all 11 portraits and hang them at the manor at Great Inagua
Master Assassin Outfit Legendary Exquisite detailing suggests that this brocade is worn ceremonially, although those who have earned the right to it surely possess the skills to wear it in the field. Complete Art Lover
Mayan Outfit Legendary According to legend, this outfit was created using scavenged First Civilization materials. Complete the Mayan Mysteries
Merchant Outfit Rare A gray and white outfir worn by merchants throughout the West Indies. Purchase from General Store for 3000 reales after Overrun and Outnumbered
Naoe's Robes Legendary Be mantled in silence and shadow, as the Kakushiba Ikki once were. Complete rank 12 of "Riptides" project
Officer's Outfit Rare A military uniform from the Royal Army. Found in treasure chest at Príncipe
Pirate Captain Outfit Rare A black and red costume worn by pirate captains to establish their authority. Complete the Ambergris Key treasure map
Pirate Cloak Common A standard cloak many pirates wear to express their pride. Purchase from Level I General Store for 600 reales
Politician's Outfit Rare An outfit popular among royal officials. Purchase from Level II General Store for 3000 reales after Overrun and Outnumbered
Privateer Outfit Rare A sleek outfit common among privateers in the West Indies. Purchase from Level II General Store for 3000 reales after Overrun and Outnumbered
Shark-Hunter Outfit Rare A hand-made shark hunter's outfit. Rough to the touch, easy on the eyes. Bought from the Treasure Dealer at Great Inagua for 2 Hammerhead Shark Bones, 2 Bull Shark Skins, and 1 Great White Shark Bone
Shade and Shadow Robes Legendary Worn predominantly by Brotherhood veterans conducting missions under cover of darkness. Complete the Sacrifice Island treasure map
Stealth Outfit Rare Covert outfit designed to blend into the wearer's surroundings. Complete 16 Assassin Contracts
Stede Bonnet's Attire Legendary This outfit once belonged to the gentleman pirate, Stede Bonnet. Looted from treasure chest in Mystery Island
Templar Armor Legendary A light and flexible armor taken off a long-dead Templar. Complete the four Templar Hunts
Whaler Outfit Rare A traditional whaler's outfit. Sturdy and comfortable in extreme conditions. Bought from the Treasure Dealer at Great Inagua for 2 Humpback Whale Skin and 2 Killer Whale Skin
Yasuke's Yoroi Legendary Armor that recalls the name and exploits of the legendary samurai. Complete rank 12 of "Undertow" project
Blackbeard's Crimson Outfit Legendary A dark, crimson outfit with signature beard accents and piratical detail. Purchase the Blackbeard's Crimson Pack
Dragonscale Armor Legendary Elegant, flowing robes worn over impressive bronze scale mail. Purchase the Dragon Storm Pack
Hellion Armor Legendary Demonic armor marked with fiery highlights, wisps of smoke, and intense shadows. Purchase the Hellfire Pack
Master Assassin Robes Legendary Black satin and gold leaf robes expressing the elegant violence of the Master Assassin. Purchase the Master Assassin Pack
Nomad's Bronze Ensemble Legendary Built for long journeys across untamed lands, blending practicality with the marks of countless adventures. Claimed from the Helix Store
Stormfury Shroud Legendary Eerie armor rippling with bio-luminescent accents, fit for an underwater predator. Purchase the Sea Serpent Pack

Swords[edit | edit source]

Name Type Rarity Damage Maximum Takedowns Perk Availability
Order of Gold<section begin="Order of Gold"/> Pistol Sword Legendary 38 3 Automatically fires a shot after each Perfect Dodge Purchased from Level III General Store for 29000 Reales<section end="Order of Gold"/>
Rustborne Swords<section begin="Rustborne Swords"/> Pistol Sword Legendary 17 4 Attacks deal more defense damage Twitch<section end="Rustborne Swords"/>
Ezio's Swords<section begin="Ezio's Swords (Resynced)"/> Cutlass Legendary 25 3 Able to perfect parry unstoppable attacks <section end="Ezio's Swords (Resynced)"/>
Altaïr's Swords<section begin="Altaïr's Swords (Resynced)"/> Cutlass Legendary 25 4 Takedowns recover some health <section end="Altaïr's Swords (Resynced)"/>
Dark Animus Corsair Pistol Swords<section begin="Dark Animus Corsair Pistol Swords"/> Pistol Sword Legendary 38 2 Killing enemies with these swords also damages nearby enemies Complete True Purpose<section end="Dark Animus Corsair Pistol Swords"/>
The Fortune<section begin="The Fortune"/> Cutlass Legendary 20 3 Each kill with a Heavy Strike kill gives some reales Follow the treasure map gained by collecting all 11 portraits<section end="The Fortune"/>
Blades of Toledo<section begin="Blades of Toledo (Resynced)"/> Cutlass Legendary 25 3 Heavy Strikes recover a small amount of health Purchased from Level III General Store for 24000 Reales<section end="Blades of Toledo (Resynced)"/>
Naoe's Shadowblade<section begin="Naoe's Shadowblade"/> Cutlass Legendary 25 4 Perfect Parry and Perfect Dodge are easier to perform <section end="Naoe's Shadowblade"/>
Spring-Steel Swords<section begin="Spring-Steel Swords"/> Cutlass Legendary 38 2 Able to parry gunshots <section end="Spring-Steel Swords"/>
Lightserver's Blades<section begin="Lightserver's Blades"/> Cutlass Legendary 38 2 Heavy Strike range is increased Purchase the Master Assassin Pack<section end="Lightserver's Blades"/>
Matched Golden Swords<section begin="Matched Golden Swords (Resynced)"/> Cutlass Legendary 25 4 Chain Takedowns are easier to perform and range is increased Purchased from Treasure Dealer in Great Inagua for 8 Deer Hide, 12 Crocodile Leather, 20 Sugar<section end="Matched Golden Swords (Resynced)"/>
Le Bourgeoys Blades<section begin="Le Bourgeoys Blades"/> Pistol Sword Legendary 38 2 Fire an extra shot with each Heavy Strike Complete Art Lover I<section end="Le Bourgeoys Blades"/>
Dual Cleavers<section begin="Dual Cleavers (Resynced)"/> Cutlass Legendary 38 2 Sword attack power is increased while health is low Purchased from Level III General Store for 19000 Reales<section end="Dual Cleavers (Resynced)"/>
Masterwork Blades<section begin="Masterwork Blades"/> Rapier Legendary 29 3 Heavy Strikes recover some health Purchased from Treasure Dealer in Great Inagua for 6 Wild Pig Hide, 4 Rabbit Pelt, 30 Aloe<section end="Masterwork Blades"/>
Dragon's Fang Swords<section begin="Dragon's Fang Swords"/> Cutlass Legendary 38 4 Killing enemies with these swords temporarily increases attack power Purchase the Dragon Storm Pack<section end="Dragon's Fang Swords"/>
Blades of the Damned<section begin="Blades of the Damned"/> Pistol Sword Legendary 38 2 Enemies sometime catch fire after their defense is broken Purchase the Hellfire Pack<section end="Blades of the Damned"/>
Serpent's Fang Cutlasses<section begin="Serpent's Fang Cutlasses"/> Cutlass Legendary 38 3 Perfect Parry recovers some health Purchase the Sea Serpent Pack<section end="Serpent's Fang Cutlasses"/>
Persian Scimitars<section begin="Persian Scimitars (Resynced)"/> Cutlass Legendary 38 4 Brutes cannot deny Chain Takedowns reward from Restored Weathered Map treasure<section end="Persian Scimitars (Resynced)"/>
Espada Ancha<section begin="Espada Ancha (Resynced)"/> Cutlass Rare 13 4 N/A found from an underwater chest in Shipwreck: The Black Trench<section end="Espada Ancha (Resynced)"/>
French Court Swords<section begin="French Court Swords (Resynced)"/> Rapier Rare 25 2 N/A Purchased from Level II General Store for 6500 Reales<section end="French Court Swords (Resynced)"/>
Pirate Scimitars<section begin="Pirate Scimitars (Resynced)"/> Cutlass Rare 38 3 N/A Purchased from Level II General Store for 11000 Reales<section end="Pirate Scimitars (Resynced)"/>
British Colonial Cutlasses<section begin="British Colonial Cutlasses (Resynced)"/> Cutlass Rare 25 3 N/A Purchased from Level II General Store for 6500 Reales<section end="British Colonial Cutlasses (Resynced)"/>
Scottish Broadswords<section begin="Scottish Broadswords (Resynced)"/> Cutlass Rare 38 2 N/A Reward from Treasure Map from Isla Providencia<section end="Scottish Broadswords (Resynced)"/>
Standard Pistol Swords<section begin="Standard Pistol Swords"/> Pistol Sword Rare 25 3 N/A Purchased from Level II General Store for 6500 Reales<section end="Standard Pistol Swords"/>
Captain Drake's Swords<section begin="Captain Drake's Swords (Resynced)"/> Rapier Rare 38 2 N/A Found in treasure chest at Sacrifice Island<section end="Captain Drake's Swords (Resynced)"/>
Ferraro's Rapiers<section begin="Ferraro's Rapiers"/> Rapier Rare 38 4 N/A Purchased from General Store on unmarked island in the north-west of Gibara for 16000 Reales<section end="Ferraro's Rapiers"/>
Officer's Rapiers<section begin="Officer's Rapiers (Resynced)"/> Rapier Rare 17 4 N/A Purchased from Level II General Store for 8500 Reales<section end="Officer's Rapiers (Resynced)"/>
British Cutlasses<section begin="British Cutlasses (Resynced)"/> Cutlass Common 17 2 N/A [Acquired during/Complete] Lively Havana<section end="British Cutlasses (Resynced)"/>
French Dress Swords<section begin="French Dress Swords (Resynced)"/> Rapier Common 20 2 N/A Purchased from any General Store for 1200 Reales<section end="French Dress Swords (Resynced)"/>
Spanish Cup-hilt Rapiers<section begin="Spanish Cup-hilt Rapiers (Resynced)"/> Rapier Common 17 2 N/A Found in treasure chest in Havana<section end="Spanish Cup-hilt Rapiers (Resynced)"/>
Officer's Smallswords<section begin="Officer's Smallswords (Resynced)"/> Rapier Common 13 2 N/A Default swords<section end="Officer's Smallswords (Resynced)"/>
German Rapiers<section begin="German Rapiers (Resynced)"/> Rapier Common 22 2 N/A Found in treasure chest on Crooked Island<section end="German Rapiers (Resynced)"/>
Privateer's Cutlasses<section begin="Privateer's Cutlasses (Resynced)"/> Cutlass Common 25 2 N/A Found in Treasure Chest on Florida island<section end="Privateer's Cutlasses (Resynced)"/>
Blackbeard's Crimson Swords<section begin="Blackbeard's Crimson Swords"/> Rapier Legendary 25 3 Breaking an enemy's defense also damages nearby enemies Purchase the Blackbeard's Crimson Pack<section end="Blackbeard's Crimson Swords"/>
Uncrowned Prince<section begin="Uncrowned Prince"/> Rapier Legendary 25 3 Recovers some health after breaking enemy defense Underwater treasure chest west of Kingston, at coordinates 500,167<section end="Uncrowned Prince"/><section end="Resynced Swords"/>
Name Description
Blackbeard's Crimson Swords Lethal swords modeled after Blackbeard's famous blade, ornate and menacing.
Uncrowned Prince Pulled from beneath the waves after centuries, this keris bahari sword was once the weapon of royalty from the old kingdom of Palembang.
Lightserver's Blades Sleek black blades with gold filigree, hones to deadly edges.
Dragon's Fang Swords A sword with a light, graceful design featuring a mystic jade edge.
Blades of the Damned A pair of swords glowing with hellfire and brimstone, fierce and powerful.
Serpent's Fang Cutlasses A pair of sharp, serpentine swords inspired by sea monster fangs, lit with neon patterns.
The Fortune A pair of unique swords once used by the infamous pirate, Edward Kenway.
Dual Cleavers A pair of simple meat cleavers typically used by butchers and made infamous by pirates as weapons of war.
Order of Gold Adorned with intricate patterns, these blades are a rare and deadly curiosity.
Ezio's Swords A pair of swords once owned by the legendary Assassin mentor, Ezio Auditore da Firenze.
Altaïr's Swords A pair of swords once owned by the legendary Assassin mentor, Altaïr Ibn-La'Ahad.
Naoe's Shadowblade A balanced katana shaped by shinobi combat principles, favoring fluid movement and rapid follow-up strikes. Performs best with evasive tactics.
Dark Animus Corsair Pistol Swords These blades dance with strange light, like tears in the fabric of the world.
Spring-Steel Swords A pair of swords that look unremarkable at first glance, but have the strength to deflect bullets if wielded properly.
Blades of Toledo A sleek pair of swords Edward Kenway acquired in the famous city of Toledo.
Le Bourgeoys Blades The only pair of pistol swords with a genuine original flintlock attached.
Persian Scimitars A beautiful and deadly pair of Persian scimitars, replete with embedded diamonds.
Matched Golden Swords A pair of legendary golden swords, praised far and wide for their exquisite beauty.
Masterwork Blades A pair of beautifully balanced swords forged by a master craftsman.
Espada Ancha Versatile soldier's swords, unremarkable in appearance but trustworthy in a fight.
French Court Swords A pair of swords famous for having a perfect balance between speed and power.
Pirate Scimitars A pair of devastating scimitars, praised from Barbados to Boston.
British Colonial Cutlasses A pair of cutlasses popular among the settlers of the British colonies in North America.
Scottish Broadswords Heavy broadswords that emphasize damage over finesse.
Standard Pistol Swords A pair of rare pistol swords, capable of firing a gunshot in the right circunstances.
Captain Drake's Swords A pair of silver broadswords rumored to have been used by the legendary privateer, Sir Francis Drake.
Ferraro's Rapiers A pair of rapiers that belonged to the Italian diplomat, Ruggiero Ferraro.
Officer's Rapiers A pair of extremely light rapiers praised for their swiftness.
German Rapiers A pair of traditional German rapiers typically used by Prussian court officers.
Privateer's Cutlasses A pair of cutlasses appreciated for their versatility by privateers throughout the West Indies.
British Cutlasses A pair of light cutlasses made popular by British privateers.
French Dress Swords A pair of elegant swords made popular by French court officers.
Spanish Cup-hilt Rapiers A pair of cheap yet efficient Spanish rapiers.
Officer's Smallswords A pair of small swords popular among officers in the British Army.
Rustborne Swords Versatile blades with integrated flintlocks, their bronze-hued surfaces worn by time and battle. Perfect for Assassins who strike swiftly, both in melee and from a distance.

Pistols[edit | edit source]

Name Rarity Range Draw Speed Perk Availability
Dark Animus Corsair Flintlocks<section begin="Dark Animus Corsair Flintlocks"/> Legendary 22 1.00 Each pistol shot ricochets to a second target <section end="Dark Animus Corsair Flintlocks"/>
Darkworker's Pistols<section begin="Darkworker's Pistols"/> Legendary 22 1.50 While anonymous, pistols do not consume ammunition Purchase the Master Assassin Pack<section end="Darkworker's Pistols"/>
Dragon's Roar Pistols<section begin="Dragon's Roar Pistols"/> Legendary 28 1.50 Pistol range increased after a pistol shot kill Purchase the Dragon Storm Pack<section end="Dragon's Roar Pistols"/>
Diabolist's Pistols<section begin="Diabolist's Pistols"/> Legendary 20 1.20 Pistol shots set enemies near the target on fire Purchase the Hellfire Pack<section end="Diabolist's Pistols"/>
Fury of the Deep Pistols<section begin="Fury of the Deep Pistols"/> Legendary 28 1.50 Heals slightly after firing a headshot Purchase the Sea Serpent Pack<section end="Fury of the Deep Pistols"/>
Golden Flintlock Pistols<section begin="Golden Flintlock Pistols (Resynced)"/> Legendary 28 1.20 Killing an enemy with the postol will slow time briefly Purchased from Level III General Store for 18000 Reales<section end="Golden Flintlock Pistols (Resynced)"/>
Gargoyle's Breath<section begin="Gargoyle's Breath"/> Legendary 20 1.50 Explosive round. Consumes 100 Reales per shot from Restored Weathered Map treasure<section end="Gargoyle's Breath"/>
Captain Drake's Flintlocks<section begin="Captain Drake's Flintlocks (Resynced)"/> Legendary 24 1.20 Pistol shots kill Captains instantly (except Bosses) bought from secret General Store on unmarked island in the north-west of Gibara region at Coordinates 550, 638 (22000 Reales)<section end="Captain Drake's Flintlocks (Resynced)"/>
Rustic Flintlocks<section begin="Rustic Flintlocks"/> Legendary 22 1.20 After a Perfect Dodge, quick shooting immediately does not consume ammunition obtained from in-game online store for free (on map press Options-Button to access the store).<section end="Rustic Flintlocks"/>
Peaceful Means<section begin="Peaceful Means"/> Legendary 20 1.00 Pistol shots are quieter Purchased from Treasure Dealer for 3 Capuchin Monkey Pelt, 4 Iguana Leather, and 20 Rum Barrels.<section end="Peaceful Means"/>
Cannon-Barrel Pistols<section begin="Cannon-Barrel Pistols (Resynced)"/> Rare 21 1.12 N/A from locked chest in Jiguey (535, 511). It's a locked underwater chest, loot the key from the pirate leader on the beach inside Jiguey, in the same cave as the chest.<section end="Cannon-Barrel Pistols (Resynced)"/>
Captain Morgan's Pistols<section begin="Captain Morgan's Pistols (Resynced)"/> Rare 20 1.50 N/A Found in underwater treasure chest on Black Island<section end="Captain Morgan's Pistols (Resynced)"/>
Captain's Wheellock Pistols<section begin="Captain's Wheellock Pistols (Resynced)"/> Rare 20 1.50 N/A Found in treasure chest on Great Inagua<section end="Captain's Wheellock Pistols (Resynced)"/>
Spanish Officer Pistols<section begin="Spanish Officer Pistols (Resynced)"/> Rare 24 1.00 N/A Purchased from Level II General Store for 5500 Reales<section end="Spanish Officer Pistols (Resynced)"/>
Pirate Blunderbusses<section begin="Pirate Blunderbusses(Resynced)"/> Rare 20 1.00 N/A Purchased from Level II General Store for 6000 Reales<section end="Pirate Blunderbusses (Resynced)"/>
Baldwin's Golden Pistols<section begin="Baldwin's Golden Pistols"/> Rare 26 1.00 N/A Complete Plantain!<section end="Baldwin's Golden Pistols"/>
Standard Wheellock Pistols<section begin="Standard Wheellock Pistols (Resynced)"/> Common 20 1.12 N/A purchasable from any General Store (800 Reales)<section end="Standard Wheellock Pistols (Resynced)"/>
Common Flintlock Pistols<section begin="Common Flintlock Pistols (Resynced)"/> Common 20 1.00 N/A Default pistols<section end="Common Flintlock Pistols (Resynced)"/>
Rufino's Flintlocks<section begin="Rufino's Flintlocks"/> Legendary 20 1.20 Pistol kills make nearby enemies go berserk <section end="Rufino's Flintlocks"/>
Blackbeard's Crimson Pistols<section begin="Blackbeard's Crimson Pistols"/> Legendary 22 1.50 Increase morale damage from headshots Purchase the Blackbeard's Crimson Pack<section end="Blackbeard's Crimson Pistols"/><section end="Resynced Pistols"/>
Name Description
Rufino's Flintlocks A matched pair of pistols favored by the notorious rogue Rufino. Reliable at close range and quick to draw, they were made for shipboard skirmishes and sudden betrayals.
Blackbeard's Crimson Pistols Classic pirate pistols with aged metal and crimson highlights.
Dark Animus Corsair Flintlocks Truth and thunder in the palm of your hand.
Darkworker's Pistols Hand-carved ebony with gold-plated iron forming a lethal union.
Dragon's Roar Pistols Sleek pistols imbued with ornate scrollwork and glowing jade.
Diabolist's Pistols A set of pistols wreathed in infernal flames, emitting an aura of destruction.
Fury of the Deep Pistols Silvery, steel pistols adorned with deep-sea patterns and neon highlights.
Golden Flintlock Pistols A set of legendary, golden flintlock pistols, famed for their extraordinary precision.
Gargoyle's Breath Monstrous, leering faces adorn the grips of these pistols.
Captain Drake's Flintlocks A set of flintlock pistols once owned and used by captain and knight, Sir Francis Drake.
Rustic Flintlocks Firearms with rustic patinas, showing the marks of countless skirmishes. Compact, reliable, and ready for close encounters or unexpected duels.
Peaceful Means The method by which many disputes can be swiftly resolved.
Cannon-Barrel Pistols A set of pistols forged to resemble ship cannons.
Captain Morgan's Pistols A set of flintlock pistols once owned and used by Captain Morgan.
Captain's Wheellock Pistols A rare set of old wheellock pistols, coveted by soldiers for their sturdiness and sentimental value.
Spanish Officer Pistols A set of pistols, praised throughout the West Indies for their stability.
Pirate Blunderbusses A set of bulky blunderbusses, popular among pirates for their brashness.
Baldwin's Golden Pistols Inextricably tied to the fall of the Baldwin name, these pistols claimed the lives of at least two of their owners' family. They are likely to claim many more.
Standard Wheellock Pistols A set of wheellock pistols, perfect for reaching targets at great distances.
Common Flintlock Pistols A set of typical flintlock pistols, found all across the West Indies.

Trinkets[edit | edit source]

Image Name Rarity Description Perk Availability
Black Pearl Legendary This ominous trinket contain the ghosts of drowned sailors. Takedowns can chain to one more enemy Purchase from the Treasure Dealer for 60 wine, 40 spice, 30 tobacco and 20 aloe
Shark Teeth Legendary A symbol of fierceness and reckless bravery. Brutes cannot deny Chain Takedowns Purchase from a level 3 General Store for 25000 Reales
Templar Cross Legendary The secret symbol of the Templars. Reduce damage from enemy melee attacks Complete Damn Fine Gear
Hidden Ones Sigil Legendary The secret sigil of the Hidden Ones. Enemies' detection time is increased while crouched Complete The Pirate Captain (half of the Assassin's Contracts)
Brass Bird Trinket Legendary Kenway's lucky brass charm, linked to his iconic ship. Rope Dart cooldown is shorter Purchase the Master Assassin Pack
Wooden Eyeball Legendary This false eye provides extra insight. Quick shooting kills Brutes instantly Purchased from General Store at Great Inagua for 12000 Reales
Obsidian Monolith Legendary Darker than the blackest seaglass, gazing too long upon this particular material hurts the eyes. Perfect Dodge is easier to perform Complete rank 9 of "Eye in the Dark" project
Yax Tun Pendant Legendary This Mayan design brings fortune to its bearer. All gunshots are mysteriously absorbed Complete Mayan Mysteries
Guardian Beast Trinket Legendary Rendered in miniature, that its gaze might ward the steps of its keeper across land and sea. Health slowly regenerates while out of combat Found in underwater chest between pair of unnamed island south of San Ignacio wreck
Stormrunner Pendant Rare A lightweight circular pendant painted in striking blue and red pigments. Its design captures the spirit of relentless motion and high adrenaline, carried by travelers who refuse to tire, whether sprinting through crowded markets or scaling towering keeps. Increases the amount of healing from food, drink, and remedies Found in underwater chest off the coast of Nassau, at coordinates 615, 767
Hunter's Amulet Rare An amulet of good fortune favored by hunters. Animals' range of detection is reduced Buried treasure chest on Santanillas
Bloody Spanish Medal Rare One of Laurens Prins' trophies from his time as a soldier. Reduces damage from Spanish soldiers Inside Laurens Prins' Manor
Anchor Medallion Rare A lucky anchor medallion favored by sharp-eyed sailors. Increases the rewards from floating loot Found in a treasure chest on Sacrifice Island
Lock of Hair Rare A lock of Caroline's hair kept as a lucky keepsake. Restore some health after a perfect parry Complete Wayward Souls
Cross Pendant Rare A bejeweled cross once worn by the wealthiest citizen in Kingston. Reduces damage from British soldiers Complete Tithes Paid
Exotic Sea Shells Rare A string of sea shells gathered from around the world. Increases the wildlife products gained from skinning animals Found in treasure chest in southeast Havana
Small Goblet Rare A sacred grail said to prolong its owner's life. Increases the amount of healing from food, drink, and remedies Complete The Other Cheek
Jackdaw Totem Rare Carved by an unknown sculptor, it represents protection and gratitude. Falling from high places no longer damages Edward Complete A World Without Gold
Lodestone Rare A naturally magnetized piece of mineral. Loots nearby Corpses and Curios automatically Purchased from a Level II General Store for 7000 Reales
Folded Palm Rare A gambler's trinket meant to bring good fortune. Gain reales after each Takedown Complete Spiteful Soldier
Found Coin Rare A large gold coin turned into a good luck charm. Increase the amount of Reales gained Complete Art Lover I
Rabbit's Foot Common A lucky charm for warding off misfortune. Chance of staggering an enemy following a successful parry Complete The Taíno Assassin
Gold Earring Common Gold hoop earrings stolen from a lady with connections in high places. Reduces the gain of Wanted Level from acts of piracy Found in underwater chest at Salt Key Bank
Diamond Trinket Common This diamond trinket is as tough as nails and as hard as a rock. Oxygen drains slower while diving underwater Found in underwater treasure chest at Cape Bonavista
Demon-forged Pendant Legendary A fiery charm pulsating with dark energy from the lower planes. Berserk darts also sets enemy on fire Purchase the Hellfire Pack
Abyssal Pendant Legendary A silver snakehead charm, illuminated with an inner glow. Killing enemies also recovers some health Purchase the Sea Serpent Pack
Fortunate Circle Charm Legendary An elegant pendant in the form of a lucky jade circle. Impervious to attacks for a short duration after a Perfect Dodge Purchase the Dragon Storm Pack
Narwhal's Horn Rare The broken tip of a narwhal's horn. Enemy guards lose their defensive stance more quickly Found inside the house on Cat Island
Blackbeard's Trinket Legendary A lucky charm for the predator who stalked the seas. Kills further reduce enemy morale Pre-order reward
Small Bones Common The grim remains of a shaman once used for dark rituals. Heals after a successful assassination. Complete The Cursed Trinket