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{{Era|ACAC|AC|AC2|ACB|ACR|PL|TSC}}
{{Era|Culture}}
{{Quote|Put obstacles between yourself and your quarry. Never be found by a backwards glance.|[[Rashid ad-Din Sinan]].|Assassin's Creed: The Secret Crusade}}
{{Quote|Put obstacles between yourself and your quarry. Never be found by a backwards glance.|Al Mualim to Altaïr Ibn-La'Ahad, 1191.|Assassin's Creed: The Secret Crusade}}
[[File:AC bureau concept.png|thumb|250px|The Bureau, the starting point of every investigation in the 12th century]]
[[File:AC bureau concept.png|thumb|250px|The Bureau, the starting point of every investigation in the 12th century]]
'''Investigations''' were tasks that [[Assassins]] had to complete before any assassination or mission could be carried out.
'''Investigations''' were intelligence-gathering protocols utilized by the [[Assassin Brotherhood]] to identify target vulnerabilities and secure tactical advantages preceding the [[assassination]] of a [[Templar]]. While primarily focused on observation and information retrieval, these procedures occasionally necessitated the elimination of minor threats or witnesses to ensure the success of the broader operation. In the 12th century, the gathered intelligence was relayed to a local [[Assassin bureau|bureau]] [[Rafiq|leader]], who would then grant a [[feather]] as a formal marker of authority to proceed with the execution.


==Description==
==Description==
Investigations were tasks performed normally by novice Assassins, where they would gain valuable information on a target through various methods, before relaying it to the [[Assassin bureau]], who would then task a higher ranked and more experienced Assassin to eliminate the target. In 1191, after [[Altaïr Ibn-La'Ahad]]'s failed mission at [[Solomon's Temple]], the Assassin was demoted from his [[Master Assassin]] rank to that of a [[novice]], requiring him to find and investigate his targets by himself. In general, the more the Assassins investigated their target, the easier it would be to kill them.<ref name="AC">''[[Assassin's Creed]]''</ref>
Intelligence gathering was a foundational duty typically assigned to lower-ranking members of the Assassin Brotherhood, who documented a target's movements and associations. This data was then relayed to the bureau leader who would subsequently authorize a higher-ranked Assassin to carry out the execution. Following his failure at [[Solomon's Temple]] in 1191, [[Altaïr Ibn-La'Ahad]] was stripped of his rank and reduced to a [[novice]] once more. Consequently, he was tasked with personally tracking his targets—a duty previously performed for him by others.<ref name="Eavesdropping Masun">''[[Assassin's Creed]]'' – [[Eavesdropping (Masun)]]</ref> Investigation served to identify key tactical opportunities, as the Order maintained that rigorous preparation was essential to ensuring a decisive victory.<ref name="Knowledge Tamir">''[[Assassin's Creed]]'' – [[Knowledge (Tamir)]]</ref>


By the 15th century, the Assassins had decreased significantly in number, and as such, they would investigate their targets themselves. However, they also relied on their allies for valuable information, being the [[thieves]], the [[courtesans]] and the [[mercenaries]].<ref name="AC2">''[[Assassin's Creed II]]''</ref>
By the 15th century, the Assassins had decreased significantly in number, and as such, they would investigate their targets themselves. However, they also relied on their allies for valuable information, being the [[Thief|thieves]], the [[Courtesan|courtesans]], and the [[Mercenary|mercenaries]].<ref name="AC2">''[[Assassin's Creed II]]''</ref>


==Types of investigation==
==Types of investigation==
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{{Main|Pickpocketing}}
{{Main|Pickpocketing}}
[[File:AC1_Altair_Target_Pickpocket.png|thumb|250px|Altaïr about to pickpocket a target]]
[[File:AC1_Altair_Target_Pickpocket.png|thumb|250px|Altaïr about to pickpocket a target]]
The Assassin would walk among the crowds of the city, and if they found a person carrying any document related to the target, they would tail them and pickpocket the document carefully. If the carrier caught the Assassin, however, they would call the guards, forcing the Assassin to fight or flee.
Pickpocketing served as a primary method for securing physical intelligence from couriers or associates of a target. By tailing these individuals through urban crowds, Assassins could discreetly acquire documents without alerting the enemy. However, failed attempts carried the risk of exposure, often leading to immediate intervention by city guards.<ref>''[[Assassin's Creed]]'' – [[Pickpocketing (Tamir)]]</ref>


Despite this, pickpocketing allowed Assassins to recover documents such as maps, showing guard posts around their target, or letters, which told the Assassin where their target would be, who they had connections with, and so forth.<ref name="AC"/>
By acquiring these materials, the Brotherhood gained vital tactical data, including maps detailing sentry positions, personal correspondence, and manifests. Such materials were crucial for identifying a target’s connections and predicting their future movements.<ref>''[[Assassin's Creed]]'' – [[Pickpocketing (Garnier de Naplouse)]]</ref>


===Eavesdropping===
===Eavesdropping===
{{Main|Eavesdropping}}
{{Main|Eavesdropping}}
[[File:AC1_Altair_Eavesdrop.png|thumb|left|250px|Altaïr eavesdropping on a target]]
[[File:AC1_Altair_Eavesdrop.png|thumb|left|250px|Altaïr eavesdropping on a target]]
Occasionally, an Assassin could come across certain individuals who were talking about their target. The Assassin could carefully listen to their conversation either by sitting nearby,<ref name="AC" /> or by tailing them as they moved.<ref name="AC2" />
Assassins frequently monitored public spaces to identify individuals discussing their targets. By discreetly blending into the environment—often by utilizing nearby benches—operatives could overhear sensitive information without alerting their quarry,<ref name="Eavesdropping Masun">''[[Assassin's Creed]]'' – [[Eavesdropping (Masun)]]</ref> or by tailing them as they moved.<ref name="AC2" />
 
Eavesdropping on a target’s associates or rivals provided the Brotherhood with critical intelligence, such as scheduled meetings, internal betrayals, and specific vulnerabilities in a target's routine.<ref name="Knowledge Tamir"/><ref name="AC2"/>


Listening to the conversation of their target, or of the target's allies and enemies, provided the Assassin with valuable information about them, including their plans, surroundings and routine.<ref name="AC" /><ref name="AC2" />
{{-}}
===Interrogation===
===Interrogation===
{{Main|Interrogation}}
{{Main|Interrogation}}
[[File:AC1_Altair_Interrogation.png|thumb|250px|Altaïr interrogating an orator]]
[[File:AC1_Altair_Interrogation.png|thumb|250px|Altaïr interrogating an orator]]
Sometimes, Assassins would come across individuals who happened to have information about their targets, and for some, they would either give all the information they knew right away, while others would refuse to speak or try to run. In response to the latter two, the Assassin would need to use [[Fists|physical force]] until they spoke.
Interrogation was a method utilized to extract intelligence from individuals who possessed sensitive information but were unwilling to share it voluntarily. Typically targeting [[Herald|public orators]] or associates of a target, Assassins would shadow these individuals until they reached a secluded area, where physical force was used to compel cooperation.<ref name="Interrogation Tamir">''[[Assassin's Creed]]'' – [[Interrogation (Tamir)]]</ref>


During his [[Quest for the Chalice]], Altaïr would find such individuals and torture them into speaking by pressing certain pressure points on their bodies,<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref> though on his [[Hunt for the Nine]], however, he simply beat up the target of his interrogation, and then killed him with his [[Hidden Blade]] when he got what he needed out of them.<ref name="AC" />
During his [[Quest for the Chalice]], Altaïr would find such individuals and torture them into speaking by pressing certain pressure points on their bodies,<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref> conversely, during his [[Hunt for the Nine]], he utilized [[Fist|physical coercion]] against orators and associates, executing them with his [[Hidden Blade]] once the intelligence was secured to ensure the secrecy of his investigation.<ref name="Interrogation Tamir"/>


The Assassin [[Ezio Auditore da Firenze]] was also known to interrogate people by beating them up, but he spared their life after the interrogation was over.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref>
The Assassin [[Ezio Auditore da Firenze]] was also known to interrogate people by beating them up, but he spared their life after the interrogation was over.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref>


===Informants===
===Informers===
{{Main|Informants}}
{{Main|Informer}}
[[File:AC-Informant_2.png|thumb|left|250px|Altaïr talking to an informant]]
[[File:AC-Informant_2.png|thumb|left|250px|Altaïr talking to an informer]]
Since lower ranking Assassins were always tasked with investigating targets in the High Middle Ages, they would provide any information they possessed to an Assassin who had to kill the assigned target. During Altaïr's hunt, informants would freely give away what they knew if they assisted them with a favor or errand.
Within the organizational structure of the Levantine Brotherhood, lower-ranking members were often stationed as field contacts to conduct preliminary reconnaissance. These informers maintained a network of surveillance, relaying critical data to the Assassin authorized to execute the final contract. During his hunt for the nine Templars, Altaïr Ibn-La'Ahad frequently cooperated with these contacts, who often required his assistance with local operational needs before they could safely disclose their findings.<ref name="Archer">''[[Assassin's Creed]]'' – [[Archer Assassination (Garnier de Naplouse)]]</ref>


Of these tasks, they included assassinating various Templar guards, destroying the stands of corrupted merchants, collecting scattered flags, escorting an informant who had blown his cover, or simply running to the nearest informant who had more information.<ref name="AC" />
These objectives included the elimination of strategic Templar sentries,<ref name="Archer"/> the destruction of merchant stalls belonging to Templar informers,<ref>''[[Assassin's Creed]]'' – [[Merchant Stand Destruction (Jubair al Hakim)]]</ref> and the recovery of lost flags.<ref>''[[Assassin's Creed]]'' – [[Flag Collection (Garnier de Naplouse)]]</ref> Altaïr was also required to provide armed escort for compromised agents<ref>''[[Assassin's Creed]]'' – [[Informer Escort (Tamir)]]</ref> or run to a second informer who possessed additional information within strict time constraints.<ref>''[[Assassin's Creed]]'' – [[Rooftop Race (Tamir)]]</ref>


During the Renaissance, lower ranking Assassins were not tasked to investigate for higher ranking ones. Instead, each Assassin investigated for themselves, or asked other Assassins and other allies for help.<ref name="AC2" />
During the Renaissance, lower ranking Assassins were not tasked to investigate for higher ranking ones. Instead, each Assassin investigated for themselves, or asked other Assassins and other allies for help.<ref name="AC2"/>


==Trivia==
==Trivia==
*Though there were 6 investigation missions for each target, Desmond was required to only complete 2 or 3 in the [[Animus]], before Altaïr could gain permission from the Bureau leader. Completing all available investigations, however, increased the ease with which Altaïr could complete the assassination, as it unlocked and listed certain escape routes, guard postings, and movements of the target.
* In ''[[Assassin's Creed]]'', while there were six investigation missions available for each target, Altaïr was only required to complete two for the first three targets, and three for the remaining six, before being granted permission by the [[Rafiq]] to carry out the assassination. Completing all available investigations increased the ease of the operation, as they uncovered specific escape routes, guard postings, and movements of the target.
*The rooftop run and merchant stand destruction missions were only available in the PC version of ''[[Assassin's Creed]]''.
* The PC version of ''Assassin's Creed'' features four exclusive types of Informer challenges: Archer Stealth Assassination, Escort, Merchant Stand Destruction, and Rooftop Race.


==References==
==References==
{{Reflist}}
{{Reflist}}
{{AC}}
{{ACAC}}
{{ACAC}}
{{AC}}
{{AC2}}
{{AC2}}
{{ACB}}
{{ACB}}
{{ACR}}
{{ACR}}
[[Category:Assassin Order]]
[[Category:Assassin Brotherhood]]

Latest revision as of 01:54, 4 May 2026

"Put obstacles between yourself and your quarry. Never be found by a backwards glance."
―Al Mualim to Altaïr Ibn-La'Ahad, 1191.[src]
The Bureau, the starting point of every investigation in the 12th century

Investigations were intelligence-gathering protocols utilized by the Assassin Brotherhood to identify target vulnerabilities and secure tactical advantages preceding the assassination of a Templar. While primarily focused on observation and information retrieval, these procedures occasionally necessitated the elimination of minor threats or witnesses to ensure the success of the broader operation. In the 12th century, the gathered intelligence was relayed to a local bureau leader, who would then grant a feather as a formal marker of authority to proceed with the execution.

Description[edit | edit source]

Intelligence gathering was a foundational duty typically assigned to lower-ranking members of the Assassin Brotherhood, who documented a target's movements and associations. This data was then relayed to the bureau leader who would subsequently authorize a higher-ranked Assassin to carry out the execution. Following his failure at Solomon's Temple in 1191, Altaïr Ibn-La'Ahad was stripped of his rank and reduced to a novice once more. Consequently, he was tasked with personally tracking his targets—a duty previously performed for him by others.[1] Investigation served to identify key tactical opportunities, as the Order maintained that rigorous preparation was essential to ensuring a decisive victory.[2]

By the 15th century, the Assassins had decreased significantly in number, and as such, they would investigate their targets themselves. However, they also relied on their allies for valuable information, being the thieves, the courtesans, and the mercenaries.[3]

Types of investigation[edit | edit source]

Pickpocketing[edit | edit source]

Main article: Pickpocketing
Altaïr about to pickpocket a target

Pickpocketing served as a primary method for securing physical intelligence from couriers or associates of a target. By tailing these individuals through urban crowds, Assassins could discreetly acquire documents without alerting the enemy. However, failed attempts carried the risk of exposure, often leading to immediate intervention by city guards.[4]

By acquiring these materials, the Brotherhood gained vital tactical data, including maps detailing sentry positions, personal correspondence, and manifests. Such materials were crucial for identifying a target’s connections and predicting their future movements.[5]

Eavesdropping[edit | edit source]

Main article: Eavesdropping
Altaïr eavesdropping on a target

Assassins frequently monitored public spaces to identify individuals discussing their targets. By discreetly blending into the environment—often by utilizing nearby benches—operatives could overhear sensitive information without alerting their quarry,[1] or by tailing them as they moved.[3]

Eavesdropping on a target’s associates or rivals provided the Brotherhood with critical intelligence, such as scheduled meetings, internal betrayals, and specific vulnerabilities in a target's routine.[2][3]

Interrogation[edit | edit source]

Main article: Interrogation
Altaïr interrogating an orator

Interrogation was a method utilized to extract intelligence from individuals who possessed sensitive information but were unwilling to share it voluntarily. Typically targeting public orators or associates of a target, Assassins would shadow these individuals until they reached a secluded area, where physical force was used to compel cooperation.[6]

During his Quest for the Chalice, Altaïr would find such individuals and torture them into speaking by pressing certain pressure points on their bodies,[7] conversely, during his Hunt for the Nine, he utilized physical coercion against orators and associates, executing them with his Hidden Blade once the intelligence was secured to ensure the secrecy of his investigation.[6]

The Assassin Ezio Auditore da Firenze was also known to interrogate people by beating them up, but he spared their life after the interrogation was over.[8][9]

Informers[edit | edit source]

Main article: Informer
Altaïr talking to an informer

Within the organizational structure of the Levantine Brotherhood, lower-ranking members were often stationed as field contacts to conduct preliminary reconnaissance. These informers maintained a network of surveillance, relaying critical data to the Assassin authorized to execute the final contract. During his hunt for the nine Templars, Altaïr Ibn-La'Ahad frequently cooperated with these contacts, who often required his assistance with local operational needs before they could safely disclose their findings.[10]

These objectives included the elimination of strategic Templar sentries,[10] the destruction of merchant stalls belonging to Templar informers,[11] and the recovery of lost flags.[12] Altaïr was also required to provide armed escort for compromised agents[13] or run to a second informer who possessed additional information within strict time constraints.[14]

During the Renaissance, lower ranking Assassins were not tasked to investigate for higher ranking ones. Instead, each Assassin investigated for themselves, or asked other Assassins and other allies for help.[3]

Trivia[edit | edit source]

  • In Assassin's Creed, while there were six investigation missions available for each target, Altaïr was only required to complete two for the first three targets, and three for the remaining six, before being granted permission by the Rafiq to carry out the assassination. Completing all available investigations increased the ease of the operation, as they uncovered specific escape routes, guard postings, and movements of the target.
  • The PC version of Assassin's Creed features four exclusive types of Informer challenges: Archer Stealth Assassination, Escort, Merchant Stand Destruction, and Rooftop Race.

References[edit | edit source]