User blog comment:TemplarAgent/Guild of Rogues DLC/@comment-13471981-20140212173316/@comment-1888015-20140213015025
Personally I find it a little odd that they all have names starting with S.
And it's ironic really, how practically all the characters in the multiplayer have eyepatches in either their regular gear or an outfit, despite Ubisoft's intention to tone down the "Arr, matey" cliche of the pirate era.
That being said, I can't really complain, since new characters are new characters. They're not really going to make me play the multiplayer any more than usual since it's a clusterfuck of server issues at the moment, probably due to the recycled code year on year, as well as the whole rework of the scoring system reducing the fun out of the game.
Great concept with the multipliers and all, but they don't mesh well with the pretense of the "approach meter". Never did get why a teammate could be filling their meter while they've been stunned and lay humiliated on the ground, a giant indicator that they're a pursuer.