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User blog comment:Abelzorus Prime/Desires and Fears for Victory/@comment-109.182.181.81-20141212192809

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Some ideas about Victory

- first do a proper job on it (no rushing,fix the bugs,optimize it..)

- new stealth and combat system (players should at least have chance to play the game stealty,combat system should be much improved, harder and more versetile,and hard to really master)

- better story,less Forest Gump moments,less Ubisoft propaganda,no modern day stuff or at least make it optional

- multiple playable character (each a bit different,but all well developed)

- innovating

- polished

- rideable carriages,carriage chases,carriage as cab (no viewpoint fast travel staff)

- dark dangearous streets

- good representation of the era

- trains (ride in it,rob it,climb on it while on move (watch the tunnel)...)

- city with lots of side activites (city thats alive and you can do stuff when you free roam or finish the game (card games,casinos, even comedy clubs or stuff like that...)

- bare knucle fist fighting (maybe turn it in larger side activity with cutscenes and evrything, club or championship, the era fits perfectly)

- redesign the combat and AI for firearms (if it's late period of Victorian period in Victory than the weapons in game should resamble that period, revolvers are common in that period, by 1870s cap and ball revolvers are replaced by metallic cartridge revolvers, muzzle loading muskets (rifled muskets) are replaced (being replaced) by single shot breach loading and repeating firearms,shotguns are more common and developed,rapid fire guns are introduced...

- murder solving (a whole side activity based around that)

- money making based on the era

- not another anti-british,redcoat killing game

- police keeps the public order not military

- a lot of fog (could be intergrated in some stelth mechanics)

- sewers

- no guards on rooftops (or only one some,more important ones)

- be able to dress in more common outfits not only hooded assassin outfits (tophat of course)

- cane as a weapon (hidden blade cane or something)

- addressing the problems of the era

- make the main story longer (and better of course)

- similar missions of AC2 Assassin's Tombs or AC B Lairs of Romulus

- return of Jesper Kyd (or at least make music as good as his)

- Templar legends

- harder parkour and climbing (not just hold one button and you climb, improved it, make it  a little harder)

- make difficulty levels

- intergrate AC Liberation persona system but improve it, or even better - multiple playable characters where each has some special ability,one could even be templar (only templar, not like shay) so you won't be able to do the assassin stuff (no hiden blades and other assassin weaponary, no air assassinations and stuff like that,but he would have different gameplay)

- ...

- I could go for hours so I'll just stop now