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User:Lacrossedeamon/TFS weapons

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Weapons[edit | edit source]

  • Thunghamarr
    • Divine Hammer
    • TBA Stats
    • Increase Stun after heavy hits
  • Lébanna
    • Legendary Sickle
    • TBA Stats
    • Gain Attack temporarily after using Abilities to summon a minion
  • Veithbogi
    • Divine Hunters Bow
    • Atk 110; Spd 39; Stun 45; Crit-Pre 55; Hd-Shot 45; Wgt 13
    • Temporarily increase Critical Chance after hitting Weak Points
      • Duration: 10s
      • Bonus: + 15.0 Critical Chance
  • Dvelgdálkr
    • Divine Dagger
    • TBA Stats
    • Increases Critical Damage after a Kill
      • Stacks: 3
      • Duration: 20s
      • Bonus: +10.0 to 30.0 Critical Damage
  • Mjolnir
    • Legendary Hammer
    • Atk 120; Spd 43; Stun 74; Crit-Pre 46; Wgt 13
  • Laevateinn
    • Legendary Sword
  • Óx-Banamathrs
    • Divine Dane Axe
  • Óx-Draugrs
    • Divine Bearded Axe
  • Óx-Nepja
    • Legendary Bearded Axe
    • Stats TBA
    • Imbues weapon with Ice after chaining 4 hits
      • Duration: 5s
      • Cooldown: 10s
  • Strangbogi
    • Divine Light Bow
    • Atk 90; Spd 60; Stun 48; Crit-Pre 50; Hd-Shot 48; Wgt 10
    • Temporarily increase Speed after hitting Weak Points
      • Duration: 5s
      • Bonus: + 10.0 Speed
  • Spyta-Vikingrs
    • Divine Flail
  • Atgeireitr
    • Divine Atgeir
  • Lévoxtr
    • Divine Sickle
    • Atk 80; Spd 70; Stun 35; Crit-Pre 60; Wgt 10
    • Increase Speed after each hit
      • Stacks: 5
      • Duration: 3s
      • Bonus: + 3.0 to 15.0 Speed
  • Vindbogi
    • Legendary Light Bow
    • Stats TBA
    • Stagger enemies after chaining 3 hits
      Undead enemies explode when killed
      • Stagger Cooldown: 10s
  • Draumbogi
    • Divine Bow
  • Borgskjald
    • Divine Heavy Shield
  • Bálskjald
    • Legendary Heavy Shield
    • Atk 131; Spd 25; Block 82; Stun 62; Crit-Pre 40; Wgt 20
    • Parrying creates a ring of Fire around you
      • Cooldown: 30s
  • Átlé
    • Legendary Scythe
    • TBA Stats
    • Kills restore a small amount of Health but Armor is reduced
      • Health on Kill: + 4
      • Armor: - 50.0
  • Dafnsverdh
    • Divine Short Sword
    • TBA Stats
  • Sloegskjald
    • Divine Light Shield
    • TBA Stats

Oufits[edit | edit source]

  • All-Father’s Armor
    • Divine
    • Arm 132; Eva 120
    • Increase Ability Damage by 5.0 for each Adrenaline Slot Filled
    • Temporarily increase Attack by 10.0 after using an Ability
    • Odin’s Resolve
      • Increase maximum Adrenaline Slot to 5
    • Cold Rage
      • Ignore hit interruptions while performing successive regular melee attacks.
      • This Effect recharges after a few seconds.
    • Adrenaline Upgrade
      • +1 Adrenaline Slot
    • Warrior Takedown
      • Attempt an R2 takedown on an unaware enemy which your melee weapon. It will alert all enemies around you but will fill your Adrenaline for everyone of them.
    • Thrill of War
      • Vikings live for the fight. Gain Adrenaline as long as you remain in conflict.
  • Raven’s Flight
    • Divine
    • TBA Stats
  • Einherjar’s Valor
    • Divine
    • Arm 150; Eva 106
    • Increase Melee Damage by 5.0 to 25.0 on successive hits
    • Healing effects are increased by by 25%
  • Death-Speaker Trappings
    • Divine
  • Dwarven Defender
    • Divine
  • Draugr’s Toll
    • Divine
    • Arm 120; Eva 112
    • Earn 25% more Coins and Memories
    • Healing effects reduced by 50%
    • Wolf Warrior
      • TBA
    • Missile Reversal
      • TBA
    • Sprint Attack
    • Battleground Bolt
    • Terror
  • Hel’s Nárjarl
    • Divine

Runes[edit | edit source]

  • Blood Drunk
    • Mythical
    • Restore 4 Health on a Heavy Finisher
  • Destructive Elements
    • Legendary
    • + 50.0 Fire, Poison, Ice and Shock damage
  • Lethal Blow
    • Legendary
    • + 15.0 Critical Damage
    • + 10.0 Critical Chance
  • Rememberance
    • Flawless
    • Earn 20% more Memories
  • Draugr Breath
    • Mythical
    • Raised Draugr release a Poisonous miasma when they die or expire.
  • Thunderclap
    • Mythical
    • Chain reactions from Shocked enemies deal Stun damage
    • Bonus: + 30.0 Stun Damage
  • Champion’s Resolve
    • TBA
  • Berserker Strike
    • TBA
  • Brave Shock
    • TBA
  • Ice Patch
    • Mythical
    • Create a patch of ice around frozen enemies, inflicting Ice build-up
    • Duration: 6s
    • Bonus: + 10.0 Ice build-up
  • Numbing Cold
    • Mythical
    • Enemies afflicted with Ice build-up have reduced Stun Resistance
    • Bonus: - 25 Stun Resistance
  • Adder’s Bite
    • Mythical
    • Critical Hits temporarily Poison your weapon
    • Duration: 5s
    • Cooldown: 10s
  • Stunning Strike
    • Surperior
    • + 10.0 Stun
  • Sharpshooter
    • Flawless
    • Increase Attack the further you are from your enemy
  • Evasion
    • Superior
    • + 10.0 Evasion
  • Gathering Storm
    • Legendary
    • Shocked Enemies trigger a Chain Reaction to 3 nearby enemies
  • Burning Terror
    • Legendary
    • Killing a target on Fire causes witnesses to back away in terror
  • Assassination
    • Legendary
    • + 15.0 Stealth
    • + 15.0 Back Damage
  • Powerful Elements
    • Legendary
    • + 30 Fire, Poison, Ice and Shock build-up
  • Brittle Bones
    • Legendary
    • Frozen enemies take increased damage
    • Bonus: + 50% damage

Abilities[edit | edit source]

  • Muspel Charge
    • Hold R2 to rush continuously. While rushing, make contact with any enemy to grab and pick them up. Throw enemies you’ve grabbed off ledges, or slam them into walls and trigger a fiery explosion, setting them on fire
    • Level 2: Finish off stunned enemies with a punishing attack
  • Lightning Fury
    • Hurl throwing axes imbued with lighting at all enemies in range
    • Level 2: Any enemy struck will also be staggered
    • Level 3: Shock build-up is increased by 50
  • Lightning Arrow
    • Imbue the tip of your arrow with lightning. Enemies struck by it are Shocked
    • Level 2: Lightning chains deal 50% more damage
    • Level 3: Enemies are shocked 50% longer
  • Thor’s Wrath
    • Hold R2 to charge up a devastating lightning attack. The longer your hold the more powerful the attack
    • Level 2: Fully charged attacks deal an additional 50% Shock damage and build-up
    • Level 3: Release lighting bolts in an arc when fully charged

Favors[edit | edit source]

  • Summoned Courage
    • Permanent
    • Restore 50% of your Health when it drops to 0.
    • Helping those who appear beyond aid may yeild a healthy reward.
    • Uses Remaining: 1
  • A Wolf’s Pledge
    • Permanent
    • Brodir comes to you aid when your health gets low.
    • Unassuming allies may offer assistance in unexpected forms.
    • Uses Remaining: 1
  • Open Lines
    • Permanent
    • Rope-lines are permanently unlocked in Døkkerland.
    • Doing business with questionable characters can still result in solid connections.
  • Preferred Guest
    • Permanent
    • Hel’s Majordomo grants you access to Hel's Storeroom from any room of the castle.
    • Uses Remaining: 1
  • Elk Tracker
    • Reveal the location of all the Elk Shrines on the World Map for your next run.
  • Silent Assist
    • The sentry sounding the horn that triggers Helfire in Dokkerland will stay silent this time.
  • Vivid Memory
    • Recover one of the Abilities you had at the end of the last run.
    • Receive it along with your Starting Gear. The Ability will be automatically mapped to X.

Currency[edit | edit source]

  • Memories
    • Memories can be spent at Odin’s Camp to purchase Skills and Favors.
  • Coins
    • Coins can be spent at the Wandering Merchants but last only for a single run.
  • Dreams
    • Dreams can be spent at Everold’s Workshop in Ravensthorpe to purchase Legendary items.
  • Gems
    • Gems are dropped by elite enemies and Bosses. They can be spent at Hidden Merchants but last only for a single run.
  • Thoughts
    • Thoughts can be spent on Favors or at the Outfit Collection in Odin’s Camp to purchase Outfit Upgrades.

From the table[edit | edit source]

Weapons[edit | edit source]

  • Narkljufr / atgeir
  • Spita / atgeir
  • Ox-Nepja / bearded axe
  • Stjolbogi / hunter bow
  • Bora / light bow
  • Stormbogi / predator bow
  • Jafnathr / dane axe
  • Frostspyta / flail
  • Blodbladh / great sword
  • Gramr / great sword
  • Hel-Bone Shield / light shield
  • Stuttskjald / light shield
  • Narle / scythe
  • Tindulfrs / dagger
  • Vaegn-Geirr / spear
  • Gungnir / spear
  • Raufari / short sword
  • Spita / bearded axe

Favours[edit | edit source]

  • Elk Herd
  • Inflated Currency
  • Awesome Advantage
  • Keepsake
  • Cold Reception
  • Framed Fortune

Runes[edit | edit source]

  • deadly instinct rune
  • momentum rune
  • spark guard rune
  • fiery finish rune
  • dragon cough rune
  • crowd cover rune
  • expert range rune
  • poison guard rune
  • critical spark rune
  • sleep block rune
  • curative joint rune
  • fire guard rune
  • deft joint rune
  • chained fury rune
  • battle rage rune
  • hearty blow rune
  • hunter's sight rune
  • runic vigor rune
  • venom's grip rune
  • shockwave rune
  • aegis rune
  • brave flame rune
  • brave venom rune
  • brave frost rune
  • keen edge rune
  • haste rune
  • headhunter rune
  • lightfoot rune
  • flanking rune
  • bane of champions rune
  • mending rune
  • swift joint rune
  • stalwart fury rune
  • stalwart swiftness rune
  • block fury rune
  • curative perfection rune
  • overwhelmed deft rune
  • passing shock rune
  • passing chill rune
  • death ward rune
  • weapon runes / every hit has a chance to do stun damage
  • weapon runes / heavy finishers and criticals blind enemies all around
  • weapon runes / small fire around you after 5 blocks
  • weapon runes / critical hits have a chance to refill adrenaline slot
  • weapon runes / restore some health over time after block
  • weapon runes / increase headshot damage on headshot
  • weapon runes / increase stun depending on remaining defence slots of target
  • weapon runes / increase to ability damage depending on your filled adrenaline slots
  • weapon runes / increase crit chance after dodge
  • weapon runes / increase speed after each kill max 3 stacks
  • weapon runes / increase crit chance after block