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Face the Writhing Dread

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This article contains content from pre-release sources that may or may not be reflective of canon upon release. This article therefore likely contains spoilers.

Face the Writhing Dread was a genetic memory.[1]

Description[edit | edit source]

In the Petrified Valley lurks the Writhing Dread, a gorgon created by Juno and Aita as part of the Olympos Project. Mutated by the Prize of the Medusa, an Atlantean artifact, the gorgon is now the guardian of the key to Atlantis itself.


In the gorgon's lair, the Witnesses first find many stone statues representing warriors, all captured in extremely realistic and dynamic poses. Then, the statues start to move towards them, weapons in hand and ready for battle.

The gorgon itself wields the Harpe of Perseus, a sword granting extraordinary powers.

Key objectives[edit | edit source]

The Writhing Dread animates the stone warriors, all the while protecting itself with a golden barrier of impenetrable force.

Challenges
  • Charge of the Stone Warriors: A group of warriors charges, swinging their stone weapons with deadly intent.
  • Throwing Spears: Stone spears are thrown at the Witnesses.
Weaknesses
  • Bludgeoning Force (minor): Blunt force is particularly effective against the stone warriors—destroying them this way is much easier. In this case, any Approach check has 1 Free Raise.

Once many stone warriors lie shattered on the ground, a mighty stone champion descends into the gorgon's lair. The huge warrior is as powerful as he is fast and engages the Witnesses in frantic melee combat, while the Writhing Dread tries to target them with her gaze.

Challenges
  • Flurry of Blows: The stone champion sprints towards the Witnesses, weapons in hand, with astonishing speed despite its towering size.
  • Mighty Foe: The stone champion is a tough adversary, apparently lacking vital points to strike. Defeating it requires at least 2 separate Approach checks with 1 Raise.
Weaknesses
  • Bludgeoning Force (minor): Blunt force is particularly effective against the stone champion. In this case, any Approach check has 1 Free Raise.
  • Fragile Surroundings (major): The Witnesses might try to damage the lair, to let parts of it collapse on the stone champion. If they succeed, the impact destroys it and the characters overcome the Mighty Foe Challenge.

The Writhing Dread continues to bombard the Witnesses with energy beams and its lethal gaze as it lies protected behind the energy shield of Perseus' blade.

Challenges
  • Force Shield: The shield around the gorgon is an Isu marvel, and it seems impenetrable. Overcoming it requires at least 3 separate Approach checks with 1 Raise.
  • Lethal Blow: Once the defenses of the gorgon have been eliminated, it is time to inflict the coup de grace. This requires at least 2 separate Approach checks.
Weaknesses
  • Fragile Surroundings (minor): The Witnesses may try to collapse the fragile structure on the gorgon. If the Witnesses succeed, the impact crushes the protective shield, overcoming the Force Shield Challenge. Unfortunately, it is not sufficient to inflict the Lethal Blow on the creature, as she can teleport herself to safety.

Behind the scenes[edit | edit source]

Notables NPCs[edit | edit source]

A member of the Daughters of Artemis, Ligeia was considered a good hunter, but also a daredevil, for she tended to rush into battle, heedless of the danger. She is the current Writhing Dread.

References[edit | edit source]

Assassin's Creed Roleplaying Game sequences
Animus Handbook
The Nanban Trade - Two Friends in Need! - Sabotaging the Abstergo Research Lab - Face the Writhing Dread - Memory Glitch
Legacy of the Brotherhood
The Forge of Fate - Echoes of Betrayal - The House of Folly - The Cursed Treasure - The "Bearing Heaven" Temple - Templar Raid at Ginestra Florita - The Lost Box - The Boarding of the Black Ivory - The Battle of the Wabash - The Lost Jewel - Alice's Return
Forging History
The Sword of Mars
Chapter 1. The Lost Key
Lugers & Ballerinas - Warfare at the Abbey - The First Conspiracy - Of Wolves and Men
Chapter 2. Science and History
For the Benefit of All - Houston City Shuffle - A Game of Cat and Mouse - Big Trouble in Glastonbury Abbey
Chapter 3. The Sword of Kings
A Knight's Quest - The Round Table - Abstergo Raid! - Glastonbury Festival
The Champions of Eden
Chapter 1. Blood Prints
The Mansion Massacre - From Dusk Till Dawn - The Wolf Among Us
Chapter 2. Painted in History
Howling at the Fire - Hackney Diamonds
Chapter 3. Rest in Pieces
The Great Egyptian Discovery - Fulfill your Destiny
Lost in Time
Chapter 1. Regina in Wonderland
Save Regina - Sands of War
Chapter 2. Down the Rabbit Hole
Down the Rabbit Hole
Chapter 3. The Mother of Wisdom's Playground
Of Isu and Men - Mother of Wisdom