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Pascal Barriault
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Pascal Barriault is a Texture Artist at Ubisoft. He was a part of the development team for Assassin's Creed: Brotherhood, Assassin's Creed III, and Assassin's Creed: Unity.
Gallery[edit | edit source]
Assassin's Creed: Brotherhood[edit | edit source]
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The Pantheon
Assassin's Creed: Unity[edit | edit source]
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Houses in Paris