User blog comment:Ghost127/What you want in Unity/@comment-16505228-20140424024630
I want:
Hidden Gun back. (Personal favorite)
Kicking people in the nuts freely back. (Personal favorite)
I kinda want something that feels like the Brotherhood and Revelations and II "throwing knife shotgun", to deal with 3 or less enemies at close range, when not detected.
Something that feels like an actual Assassin's Creed Game.
Combat overhaul.
Memorable characters.
Either better stealth or none at all.
Full soundtrack release, incluiding trailer tracks and in-game modifications.
Soundtrack and gameplay cohesion.
An economy system less broken.
To feel rewarded for purchasing stuff. Getting new weapons was meaningful in I, not so much in the later ones. Getting new armor from 1 to Rev felt awesome. Like steps to becoming a walking tank. So 3 fixed it and removed armor purchases entirely, giving child-Connor the same health as super-Connor.