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Assassin bureau

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Revision as of 19:42, 15 December 2009 by imported>D. Cello
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The Bureau
"You must know report to each Bureau leader before carrying out your task."
―Al Mualim

The Bureau is a safeouse located in each of the three main cities in Assassin's Creed. It serves as safe heaven for assassins after and before assassinations.

Charateristics

There is an Assassin's Bureau in all three cities, it's basically a safe house for Assassin Instructors in the field and the Assassins Order. The Assassin Bureau's leader provides you with useful hints on where to obtain your information. As soon as you acquire enough information the leader will provide you with what appears to be one of the primary flight feathers of a white eagle, which is yet another nod towards the resemblance that Altaïr shares with the birds. Once you have collected all the required information on an assassination target, and it is possible to do so before entering the Bureau, the leader of the Bureau within that city, provides you with that same feather which is used to claim an assassination by running the Feather through the blood of the target. As proof of the assassination, Altaïr must return to the Bureau and present it as proof of his deed. The Assassin's Bureau will be closed when your current social status is exposed, to prevent guards from discovering the Bureau and also to not have you violate the Creed (never bring attention onto the Assassins Order). The Assassin Bureau is a place where they also make swords, blades and other useful equipment. Just before assassinations the Bureau is used to prepare. The entrance of the Assassin's Bureau is located on the roof probably to reduce the chances of outsiders wandering in out of curiosity. After all information pertaining to high ranked city officials resides within the Bureau.

Building

The exterior of the builiding is that of a normal construction, altough it doesn't have windows nor doors. The entrance is located on the ceiling, that can be reached via a stair located on an entry alley.

The inside is divided in only 2 rooms.

Main Chamber

Main Chamber

The entrance to the Bureau, the Main Chamber is a small living area comprised of two fountains and several pillows. This place is intented for an Assassin to rest after and before assassinations, waiting for the moment to strike and then for the moment to leave the town after the dust has settled.

The walls are decorated with hanging carpets and the Assassins Crest, while the ground has plants, pillows, sofas and another carpet. The ceiling is grated, with a hole that serves as entry into the Bureau. When the city is on alert, a gate is closed as to not compromise the brotherhood and attract authorites to the Bureau.


Bureau Leader's Room

File:Assassinsbuearu.jpg
Altair and the Bureau leader

Similar to a store, the leader's chamber is adjacent to the Main Chamber. Behind a stand, the leader adress those who come to speak with him, also studying and attending to the needs of the Assassins operations on that respective city.

Behind this there are also bookstands and closets, where registry of the missions is kept. The books and scrolls the Leader has acess are also located in this area.

Across the room, a raised walkway guards weapons and books, things that may help with the carrying of a mission.

All assassinations missions must begin at this room, since the leader is the one who provides the feather for a marked target.


Known Bureau Leaders