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Talk:Mediterranean Defense

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Revision as of 01:39, 30 June 2024 by imported>Lacrossedeamon (→‎IU or OOU)
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This is the discussion page for Mediterranean Defense.
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Cities under siege[edit source]

I left game running 2 generate some xtra cash and my cities became under seige from templar :( then all contracts are replaced with 1 special 5star to reclaim the city and its income WitE (talk) 20:18, November 29, 2011 (UTC)


Assassin Dens in Mediterranean Defense[edit source]

  • I don't understand the point of building assassin dens and assigning my apprentices to them in Mediterranean Defense. Despite the fact one of them has 5 members, it still lowers at the same rate of control as one that has no protection. So does anyone know why one needs to do this besides just having some reserved apprentices?

Animeman7890 03:28, December 5, 2011 (UTC)

Permanent Control[edit source]

Is there a way to maintain control of a city for good? Or will the Templars always try to retake it? MasterKenway (talk) 04:25, March 27, 2014 (UTC)

Mission resolutions/outcomes[edit source]

Is there a way to view a log or history of the contract/mission's outcome after performing it, like there is in Brotherhood?

Jasonnorthrup (talk) 23:00, September 5, 2014 (UTC)

IU or OOU[edit source]

This is an ongoing discussion.

I think we should be clear as to whether this is an IU or OOU-article about the gameplay because right now it's sitting on the border between both. Sol Pacificus(Cyfiero) 12:41, April 17, 2019 (UTC)

I vote for IU (but I also have a pretty flexible stance on what IU is due to animus framework). Lacrossedeamon (talk) 08:53, 29 June 2024 (UTC)
If this were written from an IU-perspective, we would be approaching this as a campaign overseen by Ezio, not an Animus feature. Sol Pacificus(Cyfiero) 22:13, 29 June 2024 (UTC)
That's fair, just saying I think (and I know I am beating a dead horse here) that if necessary we can fall back on it being an Animus feature and it still being IU. Lacrossedeamon (talk) 00:39, 30 June 2024 (UTC)