Welcome to Assassin's Creed Wiki! Log in and join the community.

Skill Tree (Assassin's Creed: Unity)

From the Assassin's Creed Wiki
Revision as of 18:09, 21 February 2019 by imported>Francesco75 (Created page with "{{Era|ACU|RW}} {{For|skill trees in other Assassin's Creed games|Skill tree}} The '''skill tree''' is an in-game user interface that allows the player to upgrade the abilitie...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
For skill trees in other Assassin's Creed games, see Skill tree.

The skill tree is an in-game user interface that allows the player to upgrade the abilities of the Assassins Arno Dorian. A total of 25 skills can be unlocked and are assigned to one of 4 trees, Melee, Ranged, Stealth, or Health. Skill points are earned when the player accomplish missions of the main story and Coop missions. Some skill must be find in the coop missions.[1]

Skills

Melee

Skill Skill Points required Requirement Description
Long Weapon Master 4 Completed sequence 5 Gain mastery of Long Weapons, granting the ability to make Strong Attacks. When a Long Weapon is equipped, hold X / ⬜ to perform.
One-Handed Weapon Master 4 Complete Sequence 5 Gain mastery of swords and other edged weapons, granting the ability to make Strong Attacks. When a sword is equipped, hold X / ⬜ to perform. Staggering Strike 2 Complete Sequence 2 An unbalancing attack that stuns the enemy for a moment. In fight, hold A / X to perform. Heavy Weapon Master 4 Complete Sequence 5 Learn to master of heavy weapons, granting you the ability to make Strong Attacks. When a heavy weapon is equipped, hold X / ⬜ to wind up and release an attack. Ground Execution 8 Complete Sequence 9 A fatal strike against a prone enemy. To perform, hold X / ⬜ when your enemy is on the ground.