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Roger Mendoza

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Revision as of 02:44, 11 June 2012 by imported>Kaloneous (more info to be added in the coming weeks as it is confirmed that he plays a significant role in the development of the anmial interaction within the game.)
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Roger Mendoza.

Roger Mendoza is the animal AI programmer on Assassin’s Creed III at Ubisoft Montreal.

Biography

Upon graduating from the Universitat Ramon Llull in Barcelona, Spain with a degree in Multimedia (2002 – 2008), Medoza immediately started his career as a software engineer where he researched and developed experimental user interfaces among other duties for the company FUNITEC La Salle. [1]

Following this he moved to Montreal, Canada in 2009 to begin working at Ubisoft Montreal.

Game Credits

  • Assassin’s Creed III (2012), Ubisoft
  • Shaun White Skateboarding (2009), Ubisoft
  • Unreleased driving game, (2007), FUNITEC La Salle

Trivia

  • Mendoza is multi-lingual, speaking English, Spanish, French and Catalan.
  • He graduated with a Video Game Programming Diploma (2008 – 2009) from the Université de Sherbrooke as part of the Ubisoft Campus initiative.

External links

References