Welcome to Assassin's Creed Wiki! Log in and join the community.

Rafael Grassetti

From the Assassin's Creed Wiki
Revision as of 01:31, 4 April 2012 by imported>Kaloneous (fixed tense, sorry it was originally my mistake.)
Jump to navigation Jump to search
This article is a stub. You can help Assassin's Creed Wiki by expanding it.
Rafael Grassetti.

Rafael Grassetti was a freelance senior character artist that worked with Ubisoft Montreal on Assassin's Creed: Revelations, where his specialization was in game character images and gameplay interaction concepts.

Recently he has been a lead artist on the Mass Effect series art concept team at BioWare.

Biography

Grassetti started his career working as a freelance artist for advertising companies, in the past he worked as lead modeller for almost 3 years in Brazil. After that he got back to work as a Freelance Character Artist for Cinematic, Advertising productions and Toy industry for companies abroad. He is currently living in Montreal (Canada) working as a senior character artist at Bioware on the Mass Effect series.

He has already worked in more than 70 projects for more than 15 companies in many titles, including Cinematic Production, Game Art, TV Projects, Printed Advertisement, Statue collection design and Toy design.

Gallery

The following image is the more notable concept artwork created by Rafael Grassetti for Assassin's Creed: Revelations.

Trivia

  • Grassetti also has experience with sculpting, modelling, rigging, animation and rendering.

External links