Welcome to Assassin's Creed Wiki! Log in and join the community.

Michel Thibault

From the Assassin's Creed Wiki
Revision as of 19:03, 4 August 2012 by imported>Auditore5
Jump to navigation Jump to search
Michel Thibault.

Michel Thibault is a lead character modeller working at Ubisoft Montreal and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed, Assassin's Creed II, Assassin's Creed: Brotherhood, Assassin's Creed: Revelations and the upcoming Assassin's Creed III. His areas of specialty are concept art, illustration and visual development of 3D character models, all of which he has employed in creating character models and promotional artwork for the Assassin's Creed series.


Career

  • Team Lead Graphic / Character modeler (Assassin's Creed III)
  • Team Lead Graphic / Character modeler (Assassin's Creed: Revelations)
  • Team Lead Graphic / Character modeler (Assassin's Creed: Brotherhood)
  • Team Lead Graphic / Character modeler (Assassin's Creed II)
  • Character artist (Lost : Via Domus)
  • Character artist (Assassin's Creed)

Games credited

  • Assassin's Creed III, (2012), Ubisoft
  • Assassin’s Creed: Revelations, (2011), Ubisoft
  • Assassin's Creed: Brotherhood, (2010), Ubisoft
  • Assassin's Creed II, (2009), Ubisoft
  • Lost: Via Domus, (2008), Ubisoft
  • Assassin's Creed, (2007), Ubisoft


Gallery

The following gallery contains Michel Thibault's concept development art for Assassin's Creed, Assassin's Creed II, Assassin's Creed: Brotherhood and Assassin's Creed: Revelation.

Assassin's Creed

Assassin's Creed II

Assassin's Creed: Brotherhood

Assassin's Creed – Personal work

The following gallery contains Michel Thibault's personal artwork and is not official Assassin's Creed or Ubisoft artwork.

Trivia

  • Thibault sometimes goes under the artist name of Mike Tibo.
  • Thibault has been widely recognized for his exceptional contribution to the field of 3D modelling and character modelling.
  • He specializes in 3Ds Max, Zbrush, Photoshop and Mental Ray art software for the creation of his unique high resolution character models.

External links