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Marc Tetreault

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Revision as of 03:30, 7 June 2024 by imported>Soranin (Created page with "{{Era|RW}} '''Marc Tetreault''' (1958 - 2021) was a Texture Artist at Ubisoft Montreal. He was a part of the development team for a number of ''Assassin's Creed'' titles, beginning in 2009. ==''Assassin's Creed'' credits== *''Assassin's Creed II'' (2009) – Texture Artist *''Assassin's Creed: Brotherhood'' (2010) – Texture Artist *''Assassin's Creed III'' (2012) – Texture Artist **''The Tyranny of King Washin...")
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Marc Tetreault (1958 - 2021) was a Texture Artist at Ubisoft Montreal. He was a part of the development team for a number of Assassin's Creed titles, beginning in 2009.

Assassin's Creed credits

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