Johan Grenier
Johan Grenier is a Senior Character Artist working at Ubisoft Annecy, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Revelations and the upcoming Assassin's Creed III. His areas of specialty are concept art, high-end real time character development and design all of which he has employed in creating artwork for the multiplayer element of the Assassin's Creed series.
Role
For Assassin's Creed III, Grenier worked mainly in the accurate creation of historical characters and clothing. From design to design for integration into the game engine, texturing of high definition texturing and modelling of certain characters and certain customs of modelling high definition garments.
Currently Grenier is back working on the multiplayer component of Assassin's Creed III at Ubisoft Annecy with much of the same team that worked on Brotherhood and Revelations.
Experience
- Character Artist – Assassin’s Creed III (2011), Ubisoft
- Character Artist – Assassin’s Creed: Revelations (2010 - 2011), Ubisoft
- Character Artist – Assassin’s Creed: Brotherhood (2009 - 2010), Ubisoft
Games credited
- Assassin's Creed III (2011), Ubisoft
- Assassin's Creed: Revelations (2011), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
Educational background
- Ecole Emile Cohl (2004 – 2008) – Diploma in Art with a specialization in Multimedia Art.
Specialities
- Conceptual Art
- Illustration
- 3D Modelling
- Texturing
- Skinning
- Character Rigging
- Paintings
- Sculpture
Gallery
The following gallery contains Johan Grenier's concept development art for the multiplayer element of the Assassin's Creed series.
Assassin's Creed: Brotherhood
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Coutesan in-game concept.
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Courtesan concept art.
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The Knight concept art.
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The Marquis concept art.
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The Captain concept art.
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The Smuggler concept art.
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Pariah concept art created by Johan Grenier and Antoine Rol.
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The Officer concept art.
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Thief concept art created by Johan Grenier and Anaïs Bernabé.
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Nobleman concept art created by Johan Grenier and Anaïs Bernabé.
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The Engineer concept art created by Johan Grenier and Anaïs Bernabé.
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The Hellequin concept art created by Johan Grenier and Anaïs Bernabé.
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The Mercenary development art created by Johan Grenier, Anaïs Bernabé and Remi Farjuad.
Assassin's Creed: Revelations
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Corsair development art.
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Corsair concept art.
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Alternate Corsair concept art.
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The Trickster concept images.
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Vanguard concept art.
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Vanguard development art.
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Bombardier concept art.
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The Brigand concept art.
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The Brigand development art.
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Guardian development art.
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Guardian Concept renders.
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Crusader customization development art.
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Crusader Texture concepts.
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Deacon customization development art.
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Deacon Texturing concepts.
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Deacon concept art.
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Renegade concept art by Johan Grenier.
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Renegade Concept renders.
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Multiplayer weapons by Johan Grenier.
Trivia
- Grenier is fluent in both French and English.
References
- Johan Grenier’s official blog.
- Johan Grenier’s professional profile on Linkedin.
- Johan Grenier’s profile on MobyGames.