Welcome to Assassin's Creed Wiki! Log in and join the community.

Flail

From the Assassin's Creed Wiki
Revision as of 07:05, 16 July 2020 by imported>VilkaTheWolf (→‎English Heptarchy (9th century))
Jump to navigation Jump to search


You cannot know anything. Only suspect.

This article contains content from pre-release sources that may or may not be reflective of canon upon release. This article therefore likely contains spoilers.

He who increaseth knowledge, increaseth sorrow.

This article contains spoilers, meaning it has information and facts concerning recent or upcoming releases from the Assassin's Creed series. If you do not want to know about these events, it is recommended to read on with caution, or not at all.

This template should be removed from the article 17 January 2021.

Where are the paintings?

This article is in need of more images and/or better quality pictures from official media in order to achieve a higher status. You can help the Assassin's Creed Wiki by uploading better images on this page.

This article is a stub. You can help Assassin's Creed Wiki by expanding it.

A flail is a consisting of a striking head attached to a handle by a flexible rope, strap, or chain. The main benefits of such a weapon, was the capability to strike around an enemy's shield or parry. The downsides however, were that it lacked enough precision to use in close combat, or against multiple enemies.

History

At some point between 48 and 44 BCE, Lucius Septimius, a member of the Order of the Ancients, acquired a pair of Isu-inspired flails and used them to deadly effect on 15 March 44 BCE fighting against Aya.[1]

In the 9th century, during the time of England's Heptarchy, the flail was a common weapon. Used by both the invading Vikings and defending Anglo-Saxons.[2]

In 2016, a 15th century flail was kept in the offices of the Abstergo Foundation Rehabilitation Center based in Madrid.[3]

Weapon statistics

English Heptarchy (9th century)

This list is incomplete. You can help the Assassin's Creed Wiki by expanding it.
Name Class Rarity Max Attack Max Speed Max Impact Max CRIT-PRC Availability
Spinning-Death Wolf Fine ? ? ? ? ?

Appearances

References