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Eddie Bennun
Eddie Bennun is a Concept Artist working with Ubisoft Sofia on the Assassin's Creed series, where his specialization lies in concept art and gameplay background concepts. Recently, he was a senior concept artist on the art concept team for Assassin's Creed III: Liberation.
Career
- Ubisoft Entertainment - Senior Concept Artist (2006 - Present)
- Gameloft Sofia - 2D Artist (2005 - 2006)
- Studied at the Krastyo Sarafov National Academy for Theatre and Film Arts.
Games Credited
- Assassin's Creed III: Liberation,
- Prince of Persia Classic Trilogy,
- Ubisoft /Unannounced Game Concept,
- "Treasure Hunter Institute" MMO,
- Tom Clancy's H.A.W.X,
- Chesmaster LIVE,
- Rayman Raving Rabits,
- CSI: Crime Scene Investigation - 3 Dimensions of Murder.
Gallery
The following gallery contains concept art created by Eddie Bennun for Assassin's Creed III: Liberation
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New Orleans panoramic view.
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New York outskirts - The Rock Bridge.
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Signs and tools.
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Destroyed Spanish Winery.
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New Orleans port layout.
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Voodoo hut-early production sketch for Louisiana swamp .
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Ursuline Convent.
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Early establishing sketch for New Orleans port layout.
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New Orleans Downtown street.
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St. Louis Cathedral.
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Concept for Mardi Gras decoration.
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Aveline approaching the fort.
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Louisiana Rebellion.
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Mayan excavations labor camp.
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New Orleans Army Square.
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New Orleans at dust.
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New Orleans Downtown Houses concept.
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New York outskirts - The frozen waterfalls.
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New York outskirts.
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New Orleans Port area.
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New York outskirts fort.
Trivia
- Bennun is trilingual, being fluent in English, Hebrew and Bulgarian.
External links
- Eddie Bennuns CGHub webpage.
- Eddie Bennuns FaceBook page.
- Official Website.