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P.S: For those of you who have not already had a look at Game Informer's interview with ''Assassin's Creed: Revelations''''' "Live Team" producer, [[Andréane Meunier]], detailing info about new multiplayer features, do so [http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx now]'''
P.S: For those of you who have not already had a look at Game Informer's interview with ''Assassin's Creed: Revelations''''' "Live Team" producer, [[Andréane Meunier]], detailing info about new multiplayer features, do so [http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx now]'''
==Behind the scenes <sup>12th May, 2011</sup>==
Hey guys, an interesting piece of news for you all today... something a little different, and actually quite refreshing. Game Informer has posted a series of [http://www.gameinformer.com/b/features/archive/2011/05/11/ac-revelations-meet-the-creative-director.aspx video interviews ]with ''Revelations''' creative director Alexandre Amancio. The three videos accumulate to over twenty minutes of extremely interesting and insightful footage as to how the AC machine ticks over. So, I will say no more and let the dude speak for himself. Enjoy peeps!
[[Category:Blog posts]]
[[Category:Blog posts]]
[[Category:News archive]]
[[Category:News archive]]

Revision as of 01:34, 12 May 2011

This news post will be used as a source of any information given about Assassin's Creed: Revelations, as well as a hub to converse ideas and theories. It will be updated as new information is released.

The Teaser 30th April, 2011

On the 30th April 2011, after an initial "slip" about the next Assassin's Creed installment - Assassin's Creed: Revelations, Ubisoft began to tease fans of the series via their official Assassin's Creed facebook page. The post also provided a link to an internal flash page, containing cryptic clues about the next Assassin's Creed game. An interesting loading screen could be seen primarily, then leading on to a blurred image which was interrupted with Arabic text every so often. The text could be deciphered to read: "Altaïr Ibn-La'Ahad", the original protagonist of the franchise. The flash image was accompanied by an "activity monitor" which required a 100% fill before a reveal could happen. The activity monitor could (and still can) be filled by "liking" and "sharing" the reveal on facebook, tweeting about it on Twitter (#ACReveal) or e-mailing it.

For those of you who are not on facebook, here is the link to the external flash page! So you can keep an eye on any developments with out having to access facebook! (The Activity monitor will remain frozen, but the image is always current)

Click Images to enlarge:

Phase one of the reveal was accomplished on 2nd May, 2011. The left portion of the blurring effect was removed to reveal Masyaf castle (as seen in the concept art I have attached) and what looks like Altaïr's arm. Also a Phaistos disc (some have said of Greek origin) flashed on screen every so often. The activity monitor was reset to 0%, giving participants the first indication that it would be a step by step reveal. Each time that 100% was reached, new hints would be released.

Click images to enlarge:

Phase 2 - Reveal 3rd May, 2011

Phase two of the reveal was accomplished on 3rd May, 2011. The left portion of the blurring effect was re-applied and the right was removed to reveal Hagia Sophia, the "Church of Holy Wisdom" in Constantinople, (modern day Istanbul) Turkey, hinting at one possible setting for the game. The seal of Sultan Suleiman the Magnificent, the tenth and longest-reigning Sultan of the Ottoman Empire, from 1520 to his death in 1566, flashed on screen along with the date. The date was 24th June, 1459 - Presumed to be the birth date of Ezio Auditore.

Click images to enlarge:

Phase 3 - Reveal 4th May, 2011

Phase three of the reveal was accomplished on 3rd May, 2011. The right portion of the blurring effect was re-applied and the left was once again removed to reveal a figure similar that of Altaïr Ibn-La'Ahad, further fueling speculation of the Syrian assassin's return. A double headed eagle, specifically this version was used by the Byzantine Empire as their coat of arms, flashed on screen as well as another date - 11th January 1165AD - possibly Altaïr's birth date. The appearance of the "double headed eagle" and the birth dates of both Altaïr and Ezio may be a possible indication that both protagonists make an appearance in the next installment.

Click images to enlarge:

Game Informer June cover and first screen shot revealed 5th May, 2011

For more info follow this link. Click images to enlarge:

Game Informer June 2011 cover.
Game Informer June 2011 cover.


First in-game screen shot
First in-game screen shot


Some Revelations about "Revelations"6th May, 2011

Hey guys! I have come across some really interesting, in depth information about the latest installment. Some of GameInformer's info has been sumerized into neat little bullet points and made public. How Ezio will connect with Altaïr and how exactly we will get to play as him, some more info about the setting and the city of Constantinople, how old Ezio is, upgrades to the guild management system, Desmond's role, Multiplayer info and the answer to the question on everybody's mind: "What the heck is that hook thing?" are just some of the questions that are answered. So don't be lazy an expect me to tell you all about it... go have a look for yourselves, and enjoy, my fellow Assassini! Cheers!

Some more clarification Courtesy of Assassin-Rayne | 10th May,2011

"Hello once again audience!" XD So fellow staff member, Assassin-Rayne, has informed me of an article containing some more info about Revelations. Well, maybe not more info - but at least some clarification on details that we may have been pondering about.

The IGN article speaks about some of the details published in Game Informer's June issue, such as:

  • Desmond's current condition.
  • How he(Desmond) will interact with the "black room" and what he is trying to do in his animus prison.
  • More info about new features being incorporated into Revelations' multiplayer.
  • Some clarification about what "eagle sense" will enable the player to do.
  • The return of some Lairs of Romulus style memories, based on an "undisclosed historical figure".

So click the link above, have a read for yourselves and let us know what you think in the comments. I will keep you all posted on future developments. Cheers peeps!

P.S: For those of you who have not already had a look at Game Informer's interview with Assassin's Creed: Revelations "Live Team" producer, Andréane Meunier, detailing info about new multiplayer features, do so now

Behind the scenes 12th May, 2011

Hey guys, an interesting piece of news for you all today... something a little different, and actually quite refreshing. Game Informer has posted a series of video interviews with Revelations' creative director Alexandre Amancio. The three videos accumulate to over twenty minutes of extremely interesting and insightful footage as to how the AC machine ticks over. So, I will say no more and let the dude speak for himself. Enjoy peeps!