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{{Era|ACAC|AC|ACBL|AC2|AC2D|ACB|ACR|AC3|AC3L|PL}}
{{Era|ACAC|AC2|ACB|PL|ACR|AC3|AC3L}}
{{Apprentice Revamp|Stormbeast|TheSt0ryTeller}}
[[File:ACBSP 2011-06-05 08-28-02-05.jpg|thumb|The Memory Corridor in ''Assassin's Creed II''.]]
The '''Memory Corridor''' was a digital construct that allowed the [[Animus]] to recreate accurate images from a subject's [[genetic memory]]. It appeared as an empty virtual space located within Animi.


==Usage==
{{Quote|We have many different kinds of bombs here. Some are used tactically to stop chasing guards or manipulate a crowd. Others are used to create diversions, a good way to handle guards before they attack.|Yusuf Tazim, introducing Ezio to bombs in Constantinople.|Assassin's Creed: Revelations}}
The corridor was mainly used as a waiting room between memories, where those using the Animus had the possibility to roam around while a memory was being compiled.


Additionally, in it, dying [[assassination targets]] shared their last words with the [[Assassins|Assassin]] who had killed them; most likely to place an emphasis on their final moments.<ref name="AC">''[[Assassin's Creed]]''</ref><ref name="AC2">''[[Assassin's Creed II]]''</ref>
[[File:BH Smoke Bomb.png|thumb|250px|right|A smoke bomb.]]
'''Bombs''' were explosive [[weapons]] used by [[Assassins]] from as early as the Middle Ages. They could be used for a variety of tactics, including escape, assault and distraction.


It was also used as a location for a tutorial for [[Desmond Miles]]' first use of the Animus,<ref name="AC" /> and later, as an interface for [[Rebecca Crane]]'s [[Animus Virtual Training Program]].<ref name="Brotherhood">''[[Assassin's Creed: Brotherhood]]''</ref>
==Smoke bombs==
[[File:Ezio using smokebomb.png|thumb|250px|left|Ezio using a smoke bomb to escape.]]
Smoke bombs were devices that were used more for distraction, rather than offensive purposes. They could be thrown from a distance or dropped on the spot. Using a powder technology from the Far East, the bomb released a thick, grayish smoke screen for a brief time when thrown.<ref name="AC2">''[[Assassin's Creed II]]''</ref>


==Appearance==
With a smoke bomb device, an Assassin was able to halt any enemy or target, allowing for an easy assassination or escape. This also gave them the capability to strike specific targets, or take down larger groups of enemies without being seen or encountering resistance.<ref name="AC2" />
The corridor had various backgrounds, based on the version of Animus being used and the type of memory being accessed.


===Animus Project===
{{-}}
====Animus 1.0====
===History===
The [[Abstergo Industries]] Animus 1.28 originally had an icy-blue background, that included fog and parts of computer code existent.<ref name="AC"/>
[[Altaïr Ibn-La'Ahad]] had access to smoke bombs during his [[Quest for the Chalice|quest]] for [[Adha|the Chalice]]. He could carry up to five of them at a time, though evidently stopped using them after the events at [[Solomon's Temple]].<ref name="Altaïr's Chronicles">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref>


====Animus 2.0====
[[File:BombconstantinerenderHQ.png|thumb|200px|A fuse shell used in Constantinople.]]
The Animus 2.03's background was light gray with white lines, and was the main corridor used within the Animus 2.03, coming to be known as the "White Room".<ref name="AC2"/>
Smoke bombs were the only type of bombs that were commonly available to [[Ezio Auditore da Firenze|Ezio Auditore]] up until the 16th century. However, upon traveling to [[Constantinople]] during his quest to open Altaïr's library, he gained access to a far more extensive variety of bombs.


====Bleeding effect====
During the [[Renaissance]], smoke bombs were disposable, and had to be purchased for 350 florins each. Ezio could carry a maximum of three at once, which he stored in a non-upgradeable pouch.<ref name="AC2" />
This corridor, while being viewed using the [[Bleeding effect]], was mostly black with white lines.<ref name="AC2"/>


====Repressed memories====
Ezio also made use of smoke bombs in the city of [[Rome]], though the actual cloud itself was visually a lot smaller than during the previous century. Smoke bombs were also used by [[Apprentices|Assassin recruits]] to stun [[guards]] once they reached the [[Ranks|rank]] of ''Veterano'' (Veteran).<ref name="Brotherhood">''[[Assassin's Creed: Brotherhood]]''</ref><ref>''[[Assassin's Creed: Project Legacy]]''</ref>
Present in the [[Cristina Memories|Cristina memories]], a ghost-like [[Ezio Auditore]] chased another phantom figure – [[Cristina Vespucci]] – through a dark, red-hued corridor with floating binary code.<ref name="Brotherhood"/>


====Traumatic memories====
Both the Templars and Assassins were seen using smoke bombs during the American Revoultionary War.<ref>''[http://www.videogamer.com/videos/assassins_creed_iii_e3_2012_nintendo_all-access_developer_interview.html Assassin's Creed III: E3 2012: Nintendo All-Access Developer Interview]''</ref>
Seen during [[Pax Romana]], the corridor took on an orange coloration with broken fragments of data. This occurred when Desmond first tried accessing the memory and after the death of [[Cesare Borgia]], once Ezio threw Cesare off of the [[Viana Castle|Viana castle]] wall.<ref name="Brotherhood"/>


====Safe mode====
==Hand-held bombs==
The safe mode program built into the Animus, known as the "[[Black Room]]", had a varying dark and bright blue background with black lines, the polar opposite of the appearance of Animus 2.03 in its stable condition.<ref name="Revelations">''[[Assassin's Creed: Revelations]]''</ref>
[[File:ACR-screen02.jpg|thumb|250px|Ezio uses a bomb to stun several Byzantine guards.]]
{{Quote|Quite little bombs, but effective enough to, say, wreck ships or disperse a camp.|Leonardo da Vinci.|Assassin's Creed: Brotherhood (novel)}}


====First Civilization====
Hand-held bombs were small explosive devices designed and manufactured by Ezio's close friend, [[Leonardo da Vinci]]. Consisting of a small, steel ball filled with sulfur, charcoal and potassium nitrate, they also possessed a small fuse which required lighting before the device could be detonated.<ref name="Brotherhood novel">[[Assassin's Creed: Brotherhood (novel)|''Assassin's Creed: Brotherhood'' novel]]</ref>
While viewing the memories of [[Altaïr Ibn-La'Ahad]] that were stored on [[Memory Seals|memory seals]], the corridor developed golden symbols similar to those embedded on the [[Masyaf Keys]].<ref name="Revelations"/>


====Animus 3.0====
===History===
The Animus 3.0's background was similar to that of the Animus 1.28, in that it was icy-blue, but without the fog. It also to be composed of triangular fragments.<ref name="AC3">''[[Assassin's Creed III]]''</ref>
These bombs were first used against [[Cesare Borgia]]'s diehards, who had amassed a sizable military force in the city of [[Valencia]].<ref name="Brotherhood novel" />


====Abstergo Entertainment====
During the attack on Valencia, Ezio and [[Niccolò Machiavelli]], each equipped with ten hand-held bombs, brought chaos to Cesare's military forces. They destroyed twelve [[House of Borgia|Borgia]] ships, and an entire military encampment.<ref name="Brotherhood novel" />
The corridor within the portable Animi, available to the public, contained a black background with dark blue floating spheres.<ref name="Liberation">''[[Assassin's Creed III: Liberation]]''</ref>


===Animi Training Program===
As a young privateer and then naval sailor, [[Piri Reis]] also used a variety of bombs, having been introduced to them through his uncle Kemal.<ref name="Revelations"/>
====First stage====
During the first [[Assassin's Creed: Brotherhood|training stage]] of the [[Animi Training Program]], the memory corridor appeared to be a combination of the Animus 1.28 and 2.03. It had both a blue, fog-filled background and white lines.<ref name="Brotherhood"/>


====Second stage====
===Crafting===
The corridor within the Animi that was used for the [[Assassin's Creed: Revelations|second stage]] of Abstergo's training program had a gray background with cubical fragments.<ref name="Revelations"/>
{{Quote|Crafting explosives is a new hobby, one we borrowed from the Chinese and have taken to with great passion.|Yusuf Tazim, speaking of the [[Turkish Assassins]]' bomb-crafting.|Assassin's Creed: Revelations}}
[[File:Bomb invent.png|thumb|right|250px|Bomb crafting screen.]]
Upon traveling to Constantinople, Ezio learned from his fellow Assassin [[Yusuf Tazim]] how to create a wide range of bombs, with up to 120 variations. In general, they could be divided into three categories: lethal, tactical and diversion.<ref name="Revelations">''[[Assassin's Creed: Revelations]]''</ref>


====Animus (game console)====
In order to craft bombs expeditiously whenever they acquired the needed ingredients, Assassins set up [[bomb-crafting stations]] throughout Constantinople and [[Derinkuyu|Cappadocia]]. Ezio could also quickly craft additional bombs of the same type he was currently carrying, provided he had the required ingredients, but if he ran out of those ingredients or wished to make a different type of bomb, he would have to return to a bomb-crafting station.
The Animus software that was made available to the general public contained a black corridor with a red and blue {{Wiki|bokeh}} pattern.<ref name="AC3"/>


==Trivia==
The bombs could be customized based on their different components: casing, gunpowder layer, and effect layer. The casing affected the bomb's structure, while the gunpowder layer defined the properties of the explosion itself, along with the effect layer providing a further result on detonation, such as the scattering of caltrops being one example.<ref name="Revelations"/> Casing determined how the bomb was deployed, gunpowder type determined the strength of the explosion, and effects ingredients determined the effect that the bomb had on those within the blast radius.
'''General'''
 
*No matter what position or method the assassination target was killed in, or how far away the Assassin was from the target, upon entering the corridor, the Assassin would always be right next to them.
Throughout his time in the city, Ezio was able to collect different ingredients for each of these bombs, and could craft up to a maximum of five bombs per pouch. He had three bomb pouches for lethal, tactical, and diversion. He could also buy bombs from [[black market dealers]], or ingredients from [[Piri Reis]]'s shop in the [[Grand Bazaar]], [[doctors]], and [[blacksmiths]]. He also received ingredients from other cities that were [[Mediterranean Defense|liberated]] from the [[Templars]].
*The memory corridor was also used in two failed and two spared assassinations. These included [[Maria Thorpe]], [[Rodrigo Borgia]], [[Micheletto Corella]], and [[Shahkulu]].
*All weapons used in the corridor did not emit sound.


'''''Assassin's Creed'''''
{|width="85%" cellspacing="0" cellpadding="0" border="1" style="text-align:center"
*During a sufficiently long loading period, it was possible for Altaïr to run far enough that glitches and other symbols surrounding him were left behind.
!scope="col" width="25%"|Type
*[[Glitches]] appeared frequently in the corridor, prompting Desmond to change the angle of the scene, and allowed an assassinated target to walk around as they spoke, appearing uninjured.
!scope="col" width="75%"|Effect
|-
|[[Caltrop bombs|Caltrop Bombs]]
|Caltrop bombs impeded enemy movement by dispersing small, pointed metal spikes across the ground, rendering its victims vulnerable during combat. They could also be used for halting or slowing enemies during a chase.
|-
|[[Datura bombs|Datura Bombs]]
|A lethal explosive designed to slowly poison anyone who breathed in its fumes, Datura bombs instilled a sense of delirium in its victims, due to the use of the petals from the datura plant.
|-
|[[Cherry bombs|Cherry Bombs]]
|Cherry bombs could lure guards towards a certain area through the use of a loud, high-pitched noise, produced from using sulfur.
|-
|[[Smoke decoy bombs|Smoke Decoy Bombs]]
|Similar to Cherry bombs, these bombs lured guards to one point by creating the illusion of a fire, but only those who could see its activation. Smoke Decoys required the used of salt of Petra to be created.
|-
|[[Gold bombs|Gold Bombs]]
|Filled with pyrite coins, these bombs were used to create distractions by attracting a crowd of civilians who mistook the coins for gold. This would distract guards and occasionally start a brawl when the guards attempted to clear the area.
|-
|[[Splinter bombs|Splinter Bombs]]
|Used to kill or injure targets upon impact, the Splinter Bomb could dispense with groups of enemies caught in its deadly radius with shrapnel, as well as blow away the cover on wells located around Constantinople.
|-
|[[Thunder bombs|Thunder Bombs]]
|These bombs were a non-lethal method, filled with coal dust, and used to cripple targets with the force of the explosion only, as well as allowing those wielding them to break apart covers on wells.
|-
|[[Blood bombs|Blood Bombs]]
|Once detonated, this bomb released out a splatter of lamb's blood, making nearby individuals believe it to be their own, thereby scaring them away.
|-
|[[Smoke screen bomb|Smoke Screen Bomb]]
|A tactical smoke bomb which, when exploded, created a dense, black smoke from phosphorus to daze nearby guards and civilians and block their sight.
|-
|[[Stink bombs|Stink Bombs]]
|When detonated, Stink Bombs released a foul odor, derived from skunk oil, that repelled any and all of those who came too close.
|}


==Trivia==
'''''Assassin's Creed II'''''
'''''Assassin's Creed II'''''
*[[Dante Moro]] and [[Silvio Barbarigo]] appeared in the memory corridor together, even if they were killed separately.
*The smoke bomb pouch is labelled as "small", despite not having any upgrades available for it, where other pouches labelled the same way had medium and larger variants.
*Ezio could use only his fists while he was displayed in the corridor.
*In the memory "[[Cheaters Never Prosper]]," the three guards and [[Dante Moro]] are immune to smoke bombs.
*While looting [[Brutes]], there is a high chance of obtaining smoke bombs.
*Smoke bombs are helpful for earning the [[Assassin's Creed II Achievements|achievements]] "No Hitter", "Messer Sandman," and "Sweeper."


'''''Assassin's Creed: Brotherhood'''''
'''''Assassin's Creed: Brotherhood'''''
*When the Templar agents situated in Rome were killed and entered the corridor, they did not speak. Ezio simply said "Requiescat in pace," before closing their eyes and walking away.
[[File:AC Brotherhood icon Smoke Bomb.png|right]]
*It was possible to run out of ammunition if Ezio used the [[Hidden Gun]], [[throwing knives]] or the [[crossbow]].
* The smoke bomb appears as a [[Multiplayer Abilities#Smoke Bomb|multiplayer ability]].
*There seems to be a small spark of light when a smoke bomb is deployed, unlike in ''Assassin's Creed II'', where there is no spark.
*One BAM (Brotherhood Assist Move) has the Assassins throw numerous smoke bombs around Ezio before descending to aid him.
*The player may lock onto a far-off NPC, before pressing the "throw bomb" button to throw the smoke bomb from a distance.
*[[Papal Guard|Papal guards]] are immune to the effects of smoke bombs if not taken by surprise, i.e. in combat.
*Cesare Borgia and [[Pickpocketing|pickpockets]] are completely immune to Smoke Bombs.


'''''Assassin's Creed: Revelations'''''
'''''Assassin's Creed: Revelations'''''
*The memory corridor allowed for the testing of [[bombs]].
[[File:Pyromaniac.png|right|Pyromaniac Achievement Icon]]
*Ezio wrote letters to his sister, [[Claudia Auditore]], inside the corridor.
*The [[Assassin's Creed: Revelations Achievements|achievement]] "'''Pyromaniac'''" can be earned when a player completes all of the Bomb missions for Piri Reis.
*Ezio can add an extra space for bombs in each of his pouches by completing Piri Reis' [[Guild challenges (Revelations)|bomb challenges]]. However, a fifth bomb in each pouch can only be acquired if the player pre-ordered the [[Assassin's Creed: Revelations#Editions|Signature Edition or Animus Edition]] of the game, or has purchased [[The Lost Archive]] [[Assassin's Creed: Revelations downloadable content|DLC]].
*By highlighting a bomb in the Weapon selection menu, Ezio can recreate a bomb, provided he has the ingredients to construct it.
**This ability can be performed for the first time after Ezio is given a Cherry bomb by Yusuf during the [[On The Attack]] memory, although he had not [[Bomb Crafting|learned how]] to craft bombs at that point.
*Rooftop guards in ''Assassin's Creed: Revelations'' possess the ability to use Thunder bombs.
*Both Smoke bombs and Tripwire bombs exist as Multiplayer abilities in ''Revelations''.
*In all the cinematics, bombs given to Ezio are always displayed as having [[Impact bomb casing|terracotta shell]] whether it is a tripwire bomb, a fuse bomb or a sticky bomb (with the exception of the Piri Reis tutorial on tripwire bombs.)
 
'''''Others'''''
[[File:PL smokebomb 2.png|right]]
*In ''Assassin's Creed: Project Legacy'', smoke bombs require the reagents of gunpowder and sugar to be crafted.
 
{{-}}


==Gallery==
==Gallery==
<gallery widths="180" position="center" spacing="small" captionalign="center" captiontextcolor="#ffffff">
<gallery widths="150" position="center" captionalign="center" bordersize="medium">
CesareThrown.jpg
Invent.png|Ezio at a bomb crafting station.
41720-animus,-black-room.jpg
Ezios Surprise.jpg|Ezio setting a tripwire bomb.
BH-CristinaMemoryload.png
IGN Bombs Fuse Effect.jpg|Bomb crafting.
Masyaf Keys Memory Corridor.jpg
Ezio distract.png|Ezio trying to distract a guard using a bomb.
AC2 Maria Bleeding effect.png
Lethal Bomb Slot.jpg|Crafting a sticky bomb.
JJE 4 v.png
IGN_Bombs_Tripbomb_Effect.jpg|Crafting a tripwire bomb.
Goodbye-william-assassins-creed.png
Artwork - Bombs.jpg|Concept art of the four main types of bombs in ''Revelations.''
AnimusAM.jpg
BombconstantinerenderHQ.png|Concept art for the detail on a fuse shell.
Farewell_Francesco_5.png
White_Room.jpg
ACBH_Pax_Romana.jpeg
Thief_animi_avatar_within_the_Memory_Corridor.png
Ezio_writing_to_Claudia_-_ACR.jpg
</gallery>
</gallery>


==References==
==References==
{{Reflist}}
{{Reflist}}
{{AC}}
 
{{AC2}}
{{ACRevelations}}
{{ACBH}}
 
{{ACR}}
'''Grenades'''
{{AC3}}
{{Era|AC3|AC3L}} 
{{WP-REAL|Grenade}}
 
'''Grenades''' were explosive, projectile weapons that were used by the [[France|French]]-{{Wiki|Africa}}n [[Assassin]] [[Aveline de Grandpré]].
 
During the [[American Revolutionary War]], [[Jäger]]s and [[Grenadiers]] from both sides of the conflict also utilized them.
 
== References ==
*Game Informer - [[Assassin's Creed III: Liberation]]
 
{{AC3L}}

Revision as of 06:40, 29 December 2012

MainTalkSandbox ISandbox II - Sandbox III - Sandbox IV


"We have many different kinds of bombs here. Some are used tactically to stop chasing guards or manipulate a crowd. Others are used to create diversions, a good way to handle guards before they attack."
―Yusuf Tazim, introducing Ezio to bombs in Constantinople.[src]
A smoke bomb.

Bombs were explosive weapons used by Assassins from as early as the Middle Ages. They could be used for a variety of tactics, including escape, assault and distraction.

Smoke bombs

File:Ezio using smokebomb.png
Ezio using a smoke bomb to escape.

Smoke bombs were devices that were used more for distraction, rather than offensive purposes. They could be thrown from a distance or dropped on the spot. Using a powder technology from the Far East, the bomb released a thick, grayish smoke screen for a brief time when thrown.[1]

With a smoke bomb device, an Assassin was able to halt any enemy or target, allowing for an easy assassination or escape. This also gave them the capability to strike specific targets, or take down larger groups of enemies without being seen or encountering resistance.[1]

History

Altaïr Ibn-La'Ahad had access to smoke bombs during his quest for the Chalice. He could carry up to five of them at a time, though evidently stopped using them after the events at Solomon's Temple.[2]

File:BombconstantinerenderHQ.png
A fuse shell used in Constantinople.

Smoke bombs were the only type of bombs that were commonly available to Ezio Auditore up until the 16th century. However, upon traveling to Constantinople during his quest to open Altaïr's library, he gained access to a far more extensive variety of bombs.

During the Renaissance, smoke bombs were disposable, and had to be purchased for 350 florins each. Ezio could carry a maximum of three at once, which he stored in a non-upgradeable pouch.[1]

Ezio also made use of smoke bombs in the city of Rome, though the actual cloud itself was visually a lot smaller than during the previous century. Smoke bombs were also used by Assassin recruits to stun guards once they reached the rank of Veterano (Veteran).[3][4]

Both the Templars and Assassins were seen using smoke bombs during the American Revoultionary War.[5]

Hand-held bombs

File:ACR-screen02.jpg
Ezio uses a bomb to stun several Byzantine guards.
"Quite little bombs, but effective enough to, say, wreck ships or disperse a camp."
―Leonardo da Vinci.[src]

Hand-held bombs were small explosive devices designed and manufactured by Ezio's close friend, Leonardo da Vinci. Consisting of a small, steel ball filled with sulfur, charcoal and potassium nitrate, they also possessed a small fuse which required lighting before the device could be detonated.[6]

History

These bombs were first used against Cesare Borgia's diehards, who had amassed a sizable military force in the city of Valencia.[6]

During the attack on Valencia, Ezio and Niccolò Machiavelli, each equipped with ten hand-held bombs, brought chaos to Cesare's military forces. They destroyed twelve Borgia ships, and an entire military encampment.[6]

As a young privateer and then naval sailor, Piri Reis also used a variety of bombs, having been introduced to them through his uncle Kemal.[7]

Crafting

"Crafting explosives is a new hobby, one we borrowed from the Chinese and have taken to with great passion."
―Yusuf Tazim, speaking of the Turkish Assassins' bomb-crafting.[src]
File:Bomb invent.png
Bomb crafting screen.

Upon traveling to Constantinople, Ezio learned from his fellow Assassin Yusuf Tazim how to create a wide range of bombs, with up to 120 variations. In general, they could be divided into three categories: lethal, tactical and diversion.[7]

In order to craft bombs expeditiously whenever they acquired the needed ingredients, Assassins set up bomb-crafting stations throughout Constantinople and Cappadocia. Ezio could also quickly craft additional bombs of the same type he was currently carrying, provided he had the required ingredients, but if he ran out of those ingredients or wished to make a different type of bomb, he would have to return to a bomb-crafting station.

The bombs could be customized based on their different components: casing, gunpowder layer, and effect layer. The casing affected the bomb's structure, while the gunpowder layer defined the properties of the explosion itself, along with the effect layer providing a further result on detonation, such as the scattering of caltrops being one example.[7] Casing determined how the bomb was deployed, gunpowder type determined the strength of the explosion, and effects ingredients determined the effect that the bomb had on those within the blast radius.

Throughout his time in the city, Ezio was able to collect different ingredients for each of these bombs, and could craft up to a maximum of five bombs per pouch. He had three bomb pouches for lethal, tactical, and diversion. He could also buy bombs from black market dealers, or ingredients from Piri Reis's shop in the Grand Bazaar, doctors, and blacksmiths. He also received ingredients from other cities that were liberated from the Templars.

Type Effect
Caltrop Bombs Caltrop bombs impeded enemy movement by dispersing small, pointed metal spikes across the ground, rendering its victims vulnerable during combat. They could also be used for halting or slowing enemies during a chase.
Datura Bombs A lethal explosive designed to slowly poison anyone who breathed in its fumes, Datura bombs instilled a sense of delirium in its victims, due to the use of the petals from the datura plant.
Cherry Bombs Cherry bombs could lure guards towards a certain area through the use of a loud, high-pitched noise, produced from using sulfur.
Smoke Decoy Bombs Similar to Cherry bombs, these bombs lured guards to one point by creating the illusion of a fire, but only those who could see its activation. Smoke Decoys required the used of salt of Petra to be created.
Gold Bombs Filled with pyrite coins, these bombs were used to create distractions by attracting a crowd of civilians who mistook the coins for gold. This would distract guards and occasionally start a brawl when the guards attempted to clear the area.
Splinter Bombs Used to kill or injure targets upon impact, the Splinter Bomb could dispense with groups of enemies caught in its deadly radius with shrapnel, as well as blow away the cover on wells located around Constantinople.
Thunder Bombs These bombs were a non-lethal method, filled with coal dust, and used to cripple targets with the force of the explosion only, as well as allowing those wielding them to break apart covers on wells.
Blood Bombs Once detonated, this bomb released out a splatter of lamb's blood, making nearby individuals believe it to be their own, thereby scaring them away.
Smoke Screen Bomb A tactical smoke bomb which, when exploded, created a dense, black smoke from phosphorus to daze nearby guards and civilians and block their sight.
Stink Bombs When detonated, Stink Bombs released a foul odor, derived from skunk oil, that repelled any and all of those who came too close.

Trivia

Assassin's Creed II

  • The smoke bomb pouch is labelled as "small", despite not having any upgrades available for it, where other pouches labelled the same way had medium and larger variants.
  • In the memory "Cheaters Never Prosper," the three guards and Dante Moro are immune to smoke bombs.
  • While looting Brutes, there is a high chance of obtaining smoke bombs.
  • Smoke bombs are helpful for earning the achievements "No Hitter", "Messer Sandman," and "Sweeper."

Assassin's Creed: Brotherhood

  • The smoke bomb appears as a multiplayer ability.
  • There seems to be a small spark of light when a smoke bomb is deployed, unlike in Assassin's Creed II, where there is no spark.
  • One BAM (Brotherhood Assist Move) has the Assassins throw numerous smoke bombs around Ezio before descending to aid him.
  • The player may lock onto a far-off NPC, before pressing the "throw bomb" button to throw the smoke bomb from a distance.
  • Papal guards are immune to the effects of smoke bombs if not taken by surprise, i.e. in combat.
  • Cesare Borgia and pickpockets are completely immune to Smoke Bombs.

Assassin's Creed: Revelations

Pyromaniac Achievement Icon
Pyromaniac Achievement Icon
  • The achievement "Pyromaniac" can be earned when a player completes all of the Bomb missions for Piri Reis.
  • Ezio can add an extra space for bombs in each of his pouches by completing Piri Reis' bomb challenges. However, a fifth bomb in each pouch can only be acquired if the player pre-ordered the Signature Edition or Animus Edition of the game, or has purchased The Lost Archive DLC.
  • By highlighting a bomb in the Weapon selection menu, Ezio can recreate a bomb, provided he has the ingredients to construct it.
    • This ability can be performed for the first time after Ezio is given a Cherry bomb by Yusuf during the On The Attack memory, although he had not learned how to craft bombs at that point.
  • Rooftop guards in Assassin's Creed: Revelations possess the ability to use Thunder bombs.
  • Both Smoke bombs and Tripwire bombs exist as Multiplayer abilities in Revelations.
  • In all the cinematics, bombs given to Ezio are always displayed as having terracotta shell whether it is a tripwire bomb, a fuse bomb or a sticky bomb (with the exception of the Piri Reis tutorial on tripwire bombs.)

Others

  • In Assassin's Creed: Project Legacy, smoke bombs require the reagents of gunpowder and sugar to be crafted.

Gallery

References


Grenades

                               


Grenades were explosive, projectile weapons that were used by the French-African Assassin Aveline de Grandpré.

During the American Revolutionary War, Jägers and Grenadiers from both sides of the conflict also utilized them.

References