Wil Wells: Difference between revisions
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'''Wil Wells''' is an Art Director at Microsoft for the Call of Duty franchise. | '''Wil Wells''' is an Art Director at Microsoft for the Call of Duty franchise. | ||
He previously worked for [[Ubisoft]] until 2022,{{Cite|10 April 2024}} where he was part of the development team for ''[[Assassin's Creed (series)|Assassin's Creed]]'' While at Ubisoft, he worked as the Sr. Lead artist and illustrator on: ''[[Assassin's Creed: Brotherhood]], [[Assassin's Creed III]], [[Assassin's Creed IV: Black Flag]], [[Assassin's Creed: Unity]], [[Assassin's Creed: Origins]], [[Assassin's Creed: Odyssey]]'', and [[Assassin's Creed: Valhalla]]''. | <ref>[https://www.linkedin.com/in/wilwells/ Wells's] Linkedin</ref>He previously worked for [[Ubisoft]] until 2022,{{Cite|10 April 2024}} where he was part of the development team for ''[[Assassin's Creed (series)|Assassin's Creed]]'' While at Ubisoft, he worked as the Sr. Lead artist and illustrator on: ''[[Assassin's Creed: Brotherhood]], [[Assassin's Creed III]], [[Assassin's Creed IV: Black Flag]], [[Assassin's Creed: Unity]], [[Assassin's Creed: Origins]], [[Assassin's Creed: Odyssey]]'', and [[Assassin's Creed: Valhalla]]''. | ||
After Ubisoft, he served as Executive Creative Director at Tencent, overseeing marketing and publishing creative for ''[[Assassin's Creed: Jade]]'' and other Tencent studio franchises. | After Ubisoft, he served as Executive Creative Director at Tencent, overseeing marketing and publishing creative for ''[[Assassin's Creed: Jade]]'' and other Tencent studio franchises. | ||
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*[https://www.artstation.com/wilwells Wells's] ArtStation | *[https://www.artstation.com/wilwells Wells's] ArtStation | ||
*[https://wilwells.com/ Wells's] personal website | *[https://wilwells.com/ Wells's] personal website | ||
*[https://www.linkedin.com/in/wilwells/ Wells's] Linkedin | |||
{{DEFAULTSORT:Wells, Wil}} | {{DEFAULTSORT:Wells, Wil}} | ||
Revision as of 05:01, 15 April 2024
Wil Wells is an Art Director at Microsoft for the Call of Duty franchise.
[1]He previously worked for Ubisoft until 2022, [citation needed] where he was part of the development team for Assassin's Creed While at Ubisoft, he worked as the Sr. Lead artist and illustrator on: Assassin's Creed: Brotherhood, Assassin's Creed III, Assassin's Creed IV: Black Flag, Assassin's Creed: Unity, Assassin's Creed: Origins, Assassin's Creed: Odyssey, and Assassin's Creed: Valhalla.
After Ubisoft, he served as Executive Creative Director at Tencent, overseeing marketing and publishing creative for Assassin's Creed: Jade and other Tencent studio franchises.
He now serves as Studio Art Director on the Call of Duty franchise under Microsoft having shipped over 60 games in his career.