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imported>Subject 12
Ah thats part of the next memory as well.
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[[File:Wheninrome1.jpg|thumb|250px|Ezio carries the payment dressed as Luigi.]]
[[File:Wheninrome1.jpg|thumb|250px|Ezio carries the payment dressed as Luigi.]]
*'''Guard''': ''Now we are going the right way.''
*'''Guard''': ''Now we are going the right way.''
*Guard: I hope they let us go inside.
*'''Guard''': ''Soon the party will be all around us.''
*'''Guard''': ''Soon the party will be all around us.''
*Guard: I hope they let us go inside.
*'''Guard''': ''We're on track.''
*'''Guard''': ''We're on track.''
*'''Guard''''': I hope they let us go inside.''
*'''Guard''': ''Now we are making good time.''
*'''Guard''': ''Now we are making good time.''
*'''Guard''''': I hope they let us go inside.''
*'''Guard''': ''We are nearly there.''
*'''Guard''': ''We are nearly there.''
*'''Guard''':'' I hope they let us go inside.''
*'''Guard''':'' I hope they let us go inside.''
*'''Guard''': ''Soon we will be there.''
*'''Guard''': ''Soon we will be there.''
*'''Guard''': I hope they let us go inside.
*'''Guard''': Where are we going?
*'''Guard''': Where are we going?
*'''Guard''': I hope they let us go inside.
*'''Guard''':'' I am not questioning your authority...but should we get going?''
*'''Guard''':'' I am not questioning your authority...but should we get going?''
*'''Guard''': I hope they let us go inside.
*'''Guard''': ''Signore (Sir), are you all right?''
*'''Guard''': ''Signore (Sir), are you all right?''
*'''Guard''': I hope they let us go inside.
*'''Guard''': ''The route you are taking is very...interesting. I would not have gone this way, but, who am I?''
*'''Guard''': ''The route you are taking is very...interesting. I would not have gone this way, but, who am I?''
*'''Guard''': I hope they let us go inside.
*'''Guard''': ''Isn't the Banker the other way?''
*'''Guard''': ''Isn't the Banker the other way?''
*'''Guard''': I hope they let us go inside.
*'''Guard''':'' Do you think he's forgotten where we're going?''
*'''Guard''':'' Do you think he's forgotten where we're going?''
[[File:Wheninrome2.jpg|thumb|250px|Ezio hands over the payment.]]Eventually, Ezio reaches the Banker's party and hands the money chest over to a guard.
[[File:Wheninrome2.jpg|thumb|250px|Ezio hands over the payment.]]Eventually, Ezio reaches the Banker's party and hands the money chest over to a guard.
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*To achieve full [[synchronization]] the player must reach the destination in less than 3 minutes.
*To achieve full [[synchronization]] the player must reach the destination in less than 3 minutes.
*The name of this memory is derived from the quote: "When in Rome, do as the Romans do," which means to act like others do (that is, to blend in).
*The name of this memory is derived from the quote: "When in Rome, do as the Romans do," which means to act like others do (that is, to blend in).
*I HOPE THEY LET US GO INSIDE


{{ACBHMemories}}
{{ACBHMemories}}
[[Category:Assassin's Creed: Brotherhood Memories]]
[[Category:Assassin's Creed: Brotherhood Memories]]

Revision as of 23:33, 23 July 2011

                             Template:WPmemories

When In Rome is a memory in Assassin's Creed: Brotherhood.

Description

After impersonating a guard named Luigi, Ezio judges the other guards reactions and correctly deduces the path to the Banker's party.

Dialogue

  • Guard 1: Everything going well in there?
  • Guard 2: We have to go Luigi, or we'll be late.

Ezio finishes donning the deceased Luigi's armor. He picks up the money, and approaches the guards and Egidio.

  • Guard: The count is complete? Va bene (okay). Kill him.
  • Ezio: No.
  • Guard: Lucky you. Luigi says he gets to live. Lead the way, boss.

Egidio leaves, shaken, but relieved. Ezio begins to lead the guards through Rome. Depending on the route Ezio takes, the guards will indicate whether or not he is going the right way.

File:Wheninrome1.jpg
Ezio carries the payment dressed as Luigi.
  • Guard: Now we are going the right way.
  • Guard: I hope they let us go inside.
  • Guard: Soon the party will be all around us.
  • Guard: I hope they let us go inside.
  • Guard: We're on track.
  • Guard: I hope they let us go inside.
  • Guard: Now we are making good time.
  • Guard: I hope they let us go inside.
  • Guard: We are nearly there.
  • Guard: I hope they let us go inside.
  • Guard: Soon we will be there.
  • Guard: I hope they let us go inside.
  • Guard: Where are we going?
  • Guard: I hope they let us go inside.
  • Guard: I am not questioning your authority...but should we get going?
  • Guard: I hope they let us go inside.
  • Guard: Signore (Sir), are you all right?
  • Guard: I hope they let us go inside.
  • Guard: The route you are taking is very...interesting. I would not have gone this way, but, who am I?
  • Guard: I hope they let us go inside.
  • Guard: Isn't the Banker the other way?
  • Guard: I hope they let us go inside.
  • Guard: Do you think he's forgotten where we're going?
File:Wheninrome2.jpg
Ezio hands over the payment.

Eventually, Ezio reaches the Banker's party and hands the money chest over to a guard.

  • Guard 3: Hand me the chest, Luigi. I will bring it to the Banker.
  • Guard 4: You may enter.

The guards allow Ezio to pass, but halt the others.

  • Guard: We can't go in?
  • Guard 3: You have to patrol by order of Cesare.
  • Guard: Porca puttana (Fuck me)!
  • Ezio: (to himself) Cesare? He's here?

A new guard runs over to the others.

  • Guard 5: Luigi has been killed. We discovered his body at the Pantheon.
  • Guard 3: Luigi? We just let him in.

The guards begin to search for Ezio.

Outcome

The guards begin to search for Ezio, as the Assassin hunts down the Banker.

Trivia

  • To achieve full synchronization the player must reach the destination in less than 3 minutes.
  • The name of this memory is derived from the quote: "When in Rome, do as the Romans do," which means to act like others do (that is, to blend in).
  • I HOPE THEY LET US GO INSIDE
Assassin's Creed: Brotherhood memories
Main memories
Sequence 1: Peace at Last
Mass Exodus - Homecoming - R & R - Horsing Around - Target Practice - Reunion - Vilified - Emergency Exit
Sequence 2: A Wilderness of Tigers
As Good As New - Well Executed - New Man in Town - Easy Come, Easy Go - Who's Got Mail? - Crepi il Lupo - The Halls of Nero - Roman Underground
Sequence 3: The Fighter, the Lover and the Thief
Double Agent - Between a Rock and a Hard Place - High-Stakes Negotiation - Collective Intelligence
Sequence 4: Den of Thieves
Castello Crasher - Femme Fatale - The Burdens We Carry - Guardian of Forlì - Man of the People - Serial Offender - Human Cargo - An Unexpected Visitor - War Plans - Outgunned - The Plan
Sequence 5: The Banker
Escape From Debt - Follow the Money - When in Rome... - In and Out - Paper Trail
Sequence 6: The Baron de Valois
Gatekeeper - French Kiss - Trojan Horse - Au Revoir
Sequence 7: The Key to the Castello
Patching the Leak - Calling All Stand-Ins - Exit Stage Right - Intervention - Ascension
Sequence 8: The Borgia
Requiem - An Apple a Day - The Apple of Eden - Demilitarization - Seeing Red - All Roads Lead To...
Sequence 9: The Fall
Pax Romana - A Seed
Secret locations
Wolves Among the Dead - Thrown to the Wolves - Leader of the Pack - The Sixth Day - A Wolf in Sheep's Clothing - Shopaholic - Liquid Gold
War machines
War Plans - Loose Cannon - War Plans - Flying Machine 2.0 - War Plans - Hell on Wheels
Templar agents
Down to Earth - Counter-Propaganda - Excommunication - Firing Line - Red-Handed - The Ringer
Cristina memories
A Second Chance - Last Rites - Best Man - Persona Non Grata - Love's Labour's Lost
Assassination contracts
Two's Company - Tactical Correction - ...And Three's a Crowd - Serf's Turf - The Three Amici - Red Letter Day - The Merchant of Rome - Bearers of Bad News - Cardinal Sin - Turning the Tables - Graduation - Brutes and Brutality
Thief assignments
Lost Pup - A Clash of Interests - Up to Speed - Class Warfare - Pointing Fingers - Eye on the Prize - Young at Heart - Downsizing - A Blanket Finish - For the Fans
Courtesan assignments
Property Dispute - Old Habits Die Hard - The Morning After - Running Scared - Live Bait - Malpractice - Closing In - Bad Politics - Troublemakers - Ghostwriting
DLC
The Da Vinci Disappearance
A Roll of the Dice - The One Who Got Away - Memento Mori - Bon Voyage - Last Minute Invite - The Ezio Auditore Affair - Decoding Da Vinci - The Temple of Pythagoras
Copernicus Conspiracy
False Censorship - Out of Orbit - Intelligentsia - Honorary Degree - Expedited Post - Man in Red - Sitting Ducks - Close the Book