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The VR room missions are missions that take place In the Animus interface, they are meant to ''train'' Desmond IN the Animus and to teach the player advanced moves to use in combat, the developers said: "''The VR room missions also allow you to compare score online on leaderboards".'' The surroundings are the background of the Animus interface. A few of the available VR missions have already been anounced: One of them is a mission designed to improve your chasing skills. It takes place in the Animus interface with you following a target through the crowd. A second one is ''Advanced Knife combat'': This one is for mastering advanced Knife moves.
The [[VR room missions]] are missions that take place in the [[Animus]] interface. Their purpose is to train [[Desmond Miles]] in the Animus, and to teach the player advanced moves to use in combat. According to [[Ubisoft]], "''The VR room missions also allow you to compare score online on leaderboards".'' The surroundings are the background of the Animus interface. A few of the available VR missions have already been anounced: one of them is a mission designed to improve your chasing skills. It takes place in the Animus interface with you following a target through the crowd. A second one is ''Advanced Knife combat'', and is for mastering advanced knife moves.


This training program will probably have a function similar to, but also more extensive than the Combat Training in the previous installments of the series, seeing as how it focuses on a lot more than just combat.[[File:VR_Room.jpg|thumb|350px|VR Room]]
This training program will probably have a function similar to, but also more extensive than the Combat Training in the previous installments of the series, seeing as how it focuses on a lot more than just combat.[[File:VR_Room.jpg|thumb|350px|VR Room]]
==Trivia==
==Trivia==


* It Is unknown if these trainig sessions actually influence Desmond, as they can be just for training the player.
* It is unknown if these training sessions actually influence Desmond, or if they are just for training the player.


*The number of VR missions has still not been confirmed by Ubisoft.
*The number of VR missions has still not been confirmed by Ubisoft.
[[Category:Assassin's Creed: Brotherhood Memories]]
[[Category:Assassin's Creed: Brotherhood Memories]]
[[Category:Assassin's Creed: Brotherhood Gameplay]]
[[Category:Assassin's Creed: Brotherhood Gameplay]]

Revision as of 07:54, 12 November 2010

The VR room missions are missions that take place in the Animus interface. Their purpose is to train Desmond Miles in the Animus, and to teach the player advanced moves to use in combat. According to Ubisoft, "The VR room missions also allow you to compare score online on leaderboards". The surroundings are the background of the Animus interface. A few of the available VR missions have already been anounced: one of them is a mission designed to improve your chasing skills. It takes place in the Animus interface with you following a target through the crowd. A second one is Advanced Knife combat, and is for mastering advanced knife moves.

This training program will probably have a function similar to, but also more extensive than the Combat Training in the previous installments of the series, seeing as how it focuses on a lot more than just combat.

File:VR Room.jpg
VR Room

Trivia

  • It is unknown if these training sessions actually influence Desmond, or if they are just for training the player.
  • The number of VR missions has still not been confirmed by Ubisoft.