Virginian Plantation: Difference between revisions
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The '''Virginian Plantation''' was a simulated location created and used by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]] in 2012, in order to influence the general public through the [[Assassin's Creed III|console stage]] of the [[Animus]] technology. It was later reused for the 2013 edition. | The '''Virginian Plantation''' was a simulated location created and used by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]] in 2012, in order to influence the general public through the [[Assassin's Creed III|console stage]] of the [[Animus]] technology. It was later reused for the 2013 edition. | ||
The area consisted of a typical plantation, with a large estate at the center and various buildings, including pens, stables, a church and other residences, scattered around it. At the back of the estate lay its garden, which was primarily decorated with garden screes. Bales of cotton could be found all over the plantation, providing a handy hiding spot in a pinch. | The area consisted of a typical [[sugar plantation]], with a large estate at the center and various buildings, including pens, stables, a church and other residences, scattered around it. At the back of the estate lay its garden, which was primarily decorated with garden screes. Bales of cotton could be found all over the plantation, providing a handy hiding spot in a pinch. | ||
With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations. Because of this, the Virginian Plantation could be utilized during the day, the night, or amidst rain. | With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations. Because of this, the Virginian Plantation could be utilized during the day, the night, or amidst rain. | ||
Revision as of 15:56, 11 December 2013

The Virginian Plantation was a simulated location created and used by Abstergo Industries' entertainment branch in 2012, in order to influence the general public through the console stage of the Animus technology. It was later reused for the 2013 edition.
The area consisted of a typical sugar plantation, with a large estate at the center and various buildings, including pens, stables, a church and other residences, scattered around it. At the back of the estate lay its garden, which was primarily decorated with garden screes. Bales of cotton could be found all over the plantation, providing a handy hiding spot in a pinch.
With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations. Because of this, the Virginian Plantation could be utilized during the day, the night, or amidst rain.
Gallery
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A shot of the estate's garden
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An aerial view of the Virginian Plantation
Reference