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imported>Kaloneous Created page with "{{era|Realworld}} {{stub}} {{Imageneed}} '''Vincent Gaigneux''' is an art designer at Ubisoft Montreal where he is currently working on ''Assassin's Creed: Revelations''..." |
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==Trivia== | ==Trivia== | ||
*He designed the [[Armor of Brutus]] as well as the concept images for [[Lucrezia Borgia]]. | *He designed the [[Armor of Brutus]] as well as the concept images for [[Lucrezia Borgia]]. | ||
*He was the artist behind the | *He was the artist behind some of the drawings in the [[Codex]]. | ||
==External links== | ==External links== | ||
Revision as of 02:45, 30 August 2011
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Vincent Gaigneux is an art designer at Ubisoft Montreal where he is currently working on Assassin's Creed: Revelations. Previously, he has worked on games such as Assassin's Creed: Brotherhood' and Assassin's Creed II.
Sample artwork
Game Credits
- Assassin's Creed: Revelations (2011), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
- Assassin's Creed II (2009), Ubisoft
- Far Cry 2 (2008), Ubisoft
- New York Race (2001), Wanadoo Edition
- POD (1997), Ubisoft
- Sean Dundee's World Club Football (1997), Ubisoft
Trivia
- He designed the Armor of Brutus as well as the concept images for Lucrezia Borgia.
- He was the artist behind some of the drawings in the Codex.
External links
- Vincent Gaigneux's professional profile on Linkedin.
- Vincent Gaigneux's profile on MobyGames.
- Vincent Gaigneux interview.
- Vincent Gaigneux interview with GameOST.com
- Vincent Gaigneux cover story with the CGISociety.
