The Fake Message: Difference between revisions
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'''The Fake Message''' was a virtual representation of one of [[Basim Ibn Ishaq]]'s [[Genetic memory|genetic memories]]. | '''The Fake Message''' was a virtual representation of one of [[Basim Ibn Ishaq]]'s [[Genetic memory|genetic memories]].<ref>''[[Assassin's Creed: Mirage]]''</ref> | ||
==Description== | ==Description== | ||
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{{IUNote | {{IUNote | ||
|Title=The Fake Message | |Title=The Fake Message | ||
|Text=For Basim's eyes and his alone:<br><br>You will be relieved to hear that I am making a full recovery thanks to your decisive (though belated) intervention.<br><br>I have now devised a shrewd plan to reveal the [[bandit]]s' ringleader, whoever he may be. To achieve this, you must tail a certain messenger who loiters in a small square located between the [[Prince's Palace]] and [[Qasr Salih]].<br><br>I require you to find out where he drops off his message, and then substitute it with a fake one.<br><br>–The [[Trade Delegate]]}} | |Text=For Basim's eyes and his alone:<br><br>You will be relieved to hear that I am making a full recovery thanks to your decisive (though belated) intervention.<br><br>I have now devised a shrewd plan to reveal the [[bandit]]s' ringleader, whoever he may be. To achieve this, you must tail a certain messenger who loiters in a small square located between the [[Prince's Palace]] and [[Qasr Salih]].<br><br>I require you to find out where he drops off his message, and then substitute it with a fake one.<br><br>–The [[Trade delegate|Trade Delegate]]}} | ||
==Dialogue== | ==Dialogue== | ||
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==References== | ==References== | ||
{{Reflist}} | |||
{{ACMirMemories}} | {{ACMirMemories}} | ||
[[Category:Memories of Basim Ibn Ishaq]] | [[Category:Memories of Basim Ibn Ishaq]] | ||
[[fr:Le faux message]] | [[fr:Le faux message]] | ||
[[de:Die gefälschte Nachricht]] | [[de:Die gefälschte Nachricht]] | ||
Revision as of 03:00, 8 December 2024
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The Fake Message was a virtual representation of one of Basim Ibn Ishaq's genetic memories.[1]
Description
Basim was tasked with substituting a message to the bandits' leader with a fake one.
Contract
The Fake Message
- For Basim's eyes and his alone:
You will be relieved to hear that I am making a full recovery thanks to your decisive (though belated) intervention.
I have now devised a shrewd plan to reveal the bandits' ringleader, whoever he may be. To achieve this, you must tail a certain messenger who loiters in a small square located between the Prince's Palace and Qasr Salih.
I require you to find out where he drops off his message, and then substitute it with a fake one.
–The Trade Delegate
Dialogue
Basim agreed to the contract and waited till night to tail the messenger.
- Basim: There you are. Now lead on.
Basim tracked the messenger to the Prince's Palace, where he spotted the messenger leave it on a table near the entrance.
- Basim: So this is where the messages are sent. I must be discrete when it comes to making the swap.
Undetected, Basim switched the messages.
- Basim: I have swapped the messages and my task is complete.
Basim left the palace and fulfilled the contract.
- Basim: A fine finish.
Outcome
Basim performed the trade and escaped the area unseen.
