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[[File:Roger Mendoza.jpg|thumb|Roger Mendoza]] | [[File:Roger Mendoza.jpg|thumb|Roger Mendoza]] | ||
'''Roger Mendoza''' is the animal AI programmer on ''[[Assassin's Creed III|Assassin’s Creed III]]'' at [[Ubisoft]] | '''Roger Mendoza''' is the animal AI programmer on ''[[Assassin's Creed III|Assassin’s Creed III]]'' at [[Ubisoft]] [[Montreal]]. | ||
==Biography== | ==Biography== | ||
Revision as of 00:23, 2 November 2013

Roger Mendoza is the animal AI programmer on Assassin’s Creed III at Ubisoft Montreal.
Biography
Upon graduating from the Universitat Ramon Llull in Barcelona, Spain with a degree in Multimedia (2002 – 2008), Medoza immediately started his career as a software engineer where he researched and developed experimental user interfaces among other duties for the company FUNITEC La Salle. [1]
Following this he moved to Montreal, Canada in 2009 to begin working at Ubisoft Montreal.
Game credits
- Unreleased driving game, (2007) - FUNITEC La Salle
- Shaun White Skateboarding (2009) - Ubisoft
- Assassin’s Creed III (2012) - Ubisoft
Trivia
- Mendoza is multi-lingual, speaking English, Spanish, French and Catalan.
- He graduated with a Video Game Programming Diploma (2008 – 2009) from the Université de Sherbrooke as part of the Ubisoft Campus initiative.
External links
- Roger Mendozas professional profile at Linkedin.
- Road to E3 interview with Roger Mendoza.