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m Not sure the exact date of his work on Unity
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{{Era|RW}}
{{Era|RW}}
[[File: Remko Troost.jpg|thumb|right|Remko Troost]]
[[File: Remko Troost.jpg|thumb|Remko Troost]]
'''Remko Troost''', sometimes known under the alias '''Okmer''', is a Senior Concept Artist and Design Consultant who worked with [[Ubisoft]] {{Wiki|Montreal}} on ''[[Assassin's Creed III]]''.
'''Remko Troost''', sometimes known under the alias '''Okmer''', is a Senior Concept Artist and Design Consultant who worked with [[Ubisoft]] {{Wiki|Montreal}} on ''[[Assassin's Creed III]]'' and ''[[Assassin's Creed: Unity]]''.


==Career==
==Career==
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*''Far Cry 3'' (2010 – 2012) - Ubisoft
*''Far Cry 3'' (2010 – 2012) - Ubisoft
*''Assassin's Creed III'' (2010 – 2012) - Ubisoft
*''Assassin's Creed III'' (2010 – 2012) - Ubisoft
*''Assassin's Creed: Unity'' (2014) - Ubisoft


==Gallery==
==Gallery==
===''Assassin's Creed III''===
The following gallery contains the more notable concept artwork created by Troost for ''Assassin's Creed III''.   
The following gallery contains the more notable concept artwork created by Troost for ''Assassin's Creed III''.   
<gallery position="center" captionalign="center" spacing="small">
<gallery position="center" captionalign="center" spacing="small" widths="180">
Connor Hidden blades by Okmer.jpg|Concept art of [[Ratonhnhaké:ton|Connor]]'s [[Hidden Blade]]
Connor Hidden blades by Okmer.jpg|Concept art of [[Ratonhnhaké:ton|Connor]]'s [[Hidden Blade]]
Connor's Brotherhood by Okmer.jpg|Connor's Brotherhood
Connor's Brotherhood by Okmer.jpg|Connor's Brotherhood
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Sasquatch by Okmer.jpg|Concept art of [[Finding the Sasquatch|the Sasquatch]]
Sasquatch by Okmer.jpg|Concept art of [[Finding the Sasquatch|the Sasquatch]]
Connor hunter by Okmer.jpg|Concept art of Connor amongst the trees
Connor hunter by Okmer.jpg|Concept art of Connor amongst the trees
</gallery>
===''Assassin's Creed: Unity''===
The following gallery contains the more notable concept artwork created by Troost for ''Assassin's Creed: Unity''. 
<gallery position="center" captionalign="center" spacing="small" widths="180">
Phantom Blade mechanism.jpg|Concept art of the [[Phantom Blade]]
</gallery>
</gallery>


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[[Category:Development team]]
[[Category:Development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed: Unity development team]]

Revision as of 18:11, 23 July 2014

Remko Troost

Remko Troost, sometimes known under the alias Okmer, is a Senior Concept Artist and Design Consultant who worked with Ubisoft Montreal on Assassin's Creed III and Assassin's Creed: Unity.

Career

  • Ubisoft Montreal - Senior Concept Artist (June 2010 – present)
  • Senior Concept Artist & illustrator (April 2006 – June 2010)
  • Skymonkeystudio - Co-founder, concept artist & illustrator (August 2008 – January 2010)
  • Ubisoft Paris - Senior Concept Artist (January 2009 – August 2009)
  • 10Tacle Studios Belgium - Senior Concept Artist (April 2006 – August 2008)
  • Imaginia - Freelancer (June 1998 – March 2006)

Games credited

  • Red Steel II (2009) - Ubisoft
  • Fighters Uncaged (2010) - Ubisoft
  • Driver San Francisco (2010 – 2011) - Ubisoft
  • Far Cry 3 (2010 – 2012) - Ubisoft
  • Assassin's Creed III (2010 – 2012) - Ubisoft
  • Assassin's Creed: Unity (2014) - Ubisoft

Gallery

Assassin's Creed III

The following gallery contains the more notable concept artwork created by Troost for Assassin's Creed III.

Assassin's Creed: Unity

The following gallery contains the more notable concept artwork created by Troost for Assassin's Creed: Unity.

External links