Pierre Bertin: Difference between revisions
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Champion development modelling by Pierre Bertin.jpg|[[Champion]] customization developement art. | Champion development modelling by Pierre Bertin.jpg|[[Champion]] customization developement art. | ||
Champion texture modelling by Pierre Bertin.jpg|Champion texture development art. | Champion texture modelling by Pierre Bertin.jpg|Champion texture development art. | ||
Temple artwork by Pierre Bertin.jpg|Temple artwork. | Temple artwork by Pierre Bertin.jpg|Temple artwork. | ||
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=== ''Assassin's Creed III'' === | === ''Assassin's Creed III'' === | ||
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Connor artwork by Pierre Bertin.jpg|[[Ratonhnhaké:ton|Connor]] concept artwork. | |||
Victor Wolcott - The Mountebank by Sifflet.jpg | Victor Wolcott - The Mountebank by Sifflet.jpg | ||
Eleanor Mallow - The Red Coat by Sifflet.jpg | Eleanor Mallow - The Red Coat by Sifflet.jpg | ||
Revision as of 20:16, 22 December 2012
Pierre Bertin, sometimes known under the alias of Ellipse et Boulon or Sifflet, is a Lead Character Artist working at Ubisoft Annecy, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Revelations and the upcoming Assassin's Creed III. His areas of specialty are 3D modeling, texture creation and concepts of rigging, all of which he has employed in creating artwork for the multiplayer element of the Assassin's Creed series.
Role
For Assassin's Creed III, Bertin worked mainly in the accurate creation of in-game 3D models of characters and clothing.
Currently, Bertin is back working on the multiplayer component of Assassin's Creed III at Ubisoft Annecy, with much of the same team that worked on Revelations.
Games credited
- Assassin's Creed III (2012), Ubisoft - Character Artist
- Assassin's Creed: Revelations (2011), Ubisoft - Character Artist
- Test Drive Unlimited 2 (2009), Eden Games - Level Artist
Educational background
- Ecole Emile Cohl - Art School graduate (2006–2010)
Specialities
Programs
- Autodesk 3DS Max
- Autodesk Maya
- ZBrush
- CrazyBump
- Adobe Photoshop
- Adobe Illustrator
Techniques
- 3D modeling
- Texture creation
- Concepts of rigging
Gallery
The following gallery contains Pierre Bertin's concept development art for the multiplayer element of the Assassin's Creed series.
Assassin's Creed: Revelations
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Bombardier customization development art.
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Bombardier texture development art.
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Champion customization developement art.
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Champion texture development art.
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Temple artwork.
Assassin's Creed III
-
Connor concept artwork.
Trivia
- Bertin is bilingual, fluent in both French and English.
References
- Pierre Bertin's official website.
- Pierre Bertin's official blog.