Pierre Bertin: Difference between revisions
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'''Pierre Bertin''', sometimes known under the alias '''Ellipse et Boulon''' or '''Sifflet''', is a Lead Character Artist working at [[Ubisoft]] Annecy, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Revelations]]'' and the upcoming ''[[Assassin's Creed III]]''. His areas of specialty are 3D | '''Pierre Bertin''', sometimes known under the alias of '''Ellipse et Boulon''' or '''Sifflet''', is a Lead Character Artist working at [[Ubisoft]] Annecy, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Revelations]]'' and the upcoming ''[[Assassin's Creed III]]''. His areas of specialty are 3D modeling, texture creation and concepts of rigging, all of which he has employed in creating artwork for the multiplayer element of the ''Assassin's Creed'' series. | ||
==Role== | ==Role== | ||
For ''Assassin's Creed III'', Bertin worked mainly in the accurate creation of in-game 3D models of characters and clothing. | For ''Assassin's Creed III'', Bertin worked mainly in the accurate creation of in-game 3D models of characters and clothing. | ||
Currently Bertin is back working on the multiplayer component of ''Assassin's Creed III'' at Ubisoft Annecy with much of the same team that worked on ''Revelations''. | Currently, Bertin is back working on the multiplayer component of ''Assassin's Creed III'' at Ubisoft Annecy, with much of the same team that worked on ''Revelations''. | ||
===Games credited=== | ===Games credited=== | ||
*''Assassin's Creed III'' (2012), Ubisoft - Character Artist | *''Assassin's Creed III'' (2012), Ubisoft - Character Artist | ||
*''Assassin's Creed: Revelations'' (2011), Ubisoft - Character Artist | *''Assassin's Creed: Revelations'' (2011), Ubisoft - Character Artist | ||
* Test Drive Unlimited 2 (2009) Eden Games – Level Artist | *''Test Drive Unlimited 2'' (2009), Eden Games – Level Artist | ||
==Educational background== | ==Educational background== | ||
*Ecole Emile Cohl - Art School graduate ( | *Ecole Emile Cohl - Art School graduate (2006–2010) | ||
=== | ==Specialities== | ||
* | ===Programs=== | ||
*Autodesk 3DS Max | |||
*Autodesk Maya | |||
*Maya | *ZBrush | ||
*ZBrush | *CrazyBump | ||
* | *Adobe Photoshop | ||
*Photoshop | *Adobe Illustrator | ||
*Illustrator | |||
===Techniques=== | |||
*3D modeling | |||
*Texture creation | |||
*Concepts of rigging | |||
==Gallery== | ==Gallery== | ||
The following gallery contains Pierre Bertin's concept development art for the multiplayer element of the ''Assassin's Creed'' series. | The following gallery contains Pierre Bertin's concept development art for the multiplayer element of the ''Assassin's Creed'' series. | ||
===''Assassin's Creed: Revelations''=== | ===''Assassin's Creed: Revelations''=== | ||
<gallery captionalign="left" spacing="small"> | <gallery captionalign="left" spacing="small"> | ||
Bombardier development modelling by Pierre Bertin.jpg|Bombardier development. | Bombardier development modelling by Pierre Bertin.jpg|[[Bombardier]] development. | ||
Bombardier texture modelling by Pierre Bertin.jpg|Bombardier texture modelling. | Bombardier texture modelling by Pierre Bertin.jpg|Bombardier texture modelling. | ||
Champion development modelling by Pierre Bertin.jpg|Champion development modelling. | Champion development modelling by Pierre Bertin.jpg|[[Champion]] development modelling. | ||
Champion texture modelling by Pierre Bertin.jpg|Champion texture modelling. | Champion texture modelling by Pierre Bertin.jpg|Champion texture modelling. | ||
Connor artwork by Pierre Bertin.jpg|[[Connor]] concept art. | Connor artwork by Pierre Bertin.jpg|[[Connor]] concept art. | ||
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==Trivia== | ==Trivia== | ||
*Bertin is fluent in both French and English. | *Bertin is bilingual, fluent in both French and English. | ||
==References== | ==References== | ||
*[http://www.pierrebertin.com/ | *[http://www.pierrebertin.com/ Pierre Bertin]'s official website. | ||
*[http://ellipse-et-boulon.blogspot.ie/ Pierre Bertin] | *[http://ellipse-et-boulon.blogspot.ie/ Pierre Bertin]'s official blog. | ||
{{DEFAULTSORT: Bertin, Pierre}} | {{DEFAULTSORT: Bertin, Pierre}} | ||
Revision as of 16:56, 14 August 2012
Pierre Bertin, sometimes known under the alias of Ellipse et Boulon or Sifflet, is a Lead Character Artist working at Ubisoft Annecy, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Revelations and the upcoming Assassin's Creed III. His areas of specialty are 3D modeling, texture creation and concepts of rigging, all of which he has employed in creating artwork for the multiplayer element of the Assassin's Creed series.
Role
For Assassin's Creed III, Bertin worked mainly in the accurate creation of in-game 3D models of characters and clothing.
Currently, Bertin is back working on the multiplayer component of Assassin's Creed III at Ubisoft Annecy, with much of the same team that worked on Revelations.
Games credited
- Assassin's Creed III (2012), Ubisoft - Character Artist
- Assassin's Creed: Revelations (2011), Ubisoft - Character Artist
- Test Drive Unlimited 2 (2009), Eden Games – Level Artist
Educational background
- Ecole Emile Cohl - Art School graduate (2006–2010)
Specialities
Programs
- Autodesk 3DS Max
- Autodesk Maya
- ZBrush
- CrazyBump
- Adobe Photoshop
- Adobe Illustrator
Techniques
- 3D modeling
- Texture creation
- Concepts of rigging
Gallery
The following gallery contains Pierre Bertin's concept development art for the multiplayer element of the Assassin's Creed series.
Assassin's Creed: Revelations
-
Bombardier development.
-
Bombardier texture modelling.
-
Champion development modelling.
-
Champion texture modelling.
-
Connor concept art.
-
Temple artwork.
Trivia
- Bertin is bilingual, fluent in both French and English.
References
- Pierre Bertin's official website.
- Pierre Bertin's official blog.