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[[File:philippe bergeron.jpg|thumb|240px|Philippe Bergeron]] | [[File:philippe bergeron.jpg|thumb|240px|Philippe Bergeron]] | ||
'''Philippe Bergeron''' was the mission director on ''[[Assassin's Creed III]]'' at [[Ubisoft]] | '''Philippe Bergeron''' was the mission director on ''[[Assassin's Creed III]]'' at [[Ubisoft|Ubisoft Montreal]]. | ||
==Career== | ==Career== | ||
Latest revision as of 15:18, 9 September 2023

Philippe Bergeron was the mission director on Assassin's Creed III at Ubisoft Montreal.
Career[edit | edit source]
Upon graduating, he immediately started his career in the computer game industry as a designer on video games, both in programming and at conceptual level design.
Game credits[edit | edit source]
- Gabriel Knight 3: Blood of the Sacred, Blood of the Damned (1999) - Sierra On-Line
- Disney's Donald Duck: Goin' Quackers (2000) - UbiSoft Entertainment Software
- F1 Racing Championship (2001) - Video System
- Prince of Persia: The Sands of Time (2003) - Ubisoft
- Tom Clancy's Splinter Cell: Chaos Theory (2005) - Ubisoft
- SOCOM 3: U.S. Navy SEALs (2005) - Sony Computer Entertainment America
- Prince of Persia: The Two Thrones (2005) - Ubisoft
- World in Conflict (2007) - Sierra Entertainment
- Assassin's Creed (2007) - Ubisoft
- Shaun White Snowboarding (2008) - Ubisoft
- Robert Ludlum's The Bourne Conspiracy (2008) - Sierra Entertainment
- Assassin's Creed (Director's Cut Edition) (2008) - Ubisoft
- World in Conflict: Soviet Assault (2009) - Ubisoft
- Wanted: Weapons of Fate (2009) - Warner Bros
- Assassin's Creed II (2009) - Ubisoft
- Assassin's Creed: Brotherhood (2011) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
- Assassin's Creed: Valhalla (2020) - Ubisoft
External links[edit | edit source]
- Philippe Bergeron's profile at MobyGames.
- Philippe Bergeron's professional profile at LinkedIn.
- An interview with Philippe Bergeron and GameSpot for Assassin’s Creed: Brotherhood.
- E3 2012 interview with Philippe Bergeron for Assassin's Creed III.