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[[File:philippe bergeron.jpg|thumb|240px|Philippe Bergeron]] | [[File:philippe bergeron.jpg|thumb|240px|Philippe Bergeron]] | ||
'''Philippe Bergeron''' | '''Philippe Bergeron''' was the mission director on ''[[Assassin’s Creed III]]'' at [[Ubisoft]] Montreal. | ||
==Career== | ==Career== | ||
Upon graduating, he immediately started his career in the computer game industry as a designer in the video game industry, both in programming and at concept level design. | Upon graduating, he immediately started his career in the computer game industry as a designer in the video game industry, both in programming and at concept level design. | ||
==Game | ==Game credits== | ||
*'' | *''Gabriel Knight 3: Blood of the Sacred, Blood of the Damned'' (1999) - Sierra On-Line | ||
*'' | *''Disney's Donald Duck: Goin' Quackers'' (2000) - Ubi Soft Entertainment Software | ||
*'' | *''F1 Racing Championship'' (2001) - Video System | ||
*'' | *''Prince of Persia: The Sands of Time'' (2003) - Ubisoft | ||
*'' | *''Tom Clancy's Splinter Cell: Chaos Theory'' (2005) - Ubisoft | ||
*'' | *''SOCOM 3: U.S. Navy SEALs'' (2005) - Sony Computer Entertainment America | ||
*'' | *''Prince of Persia: The Two Thrones'' (2005) - Ubisoft | ||
*'' | *''World in Conflict'' (2007) - Sierra Entertainment | ||
*''Assassin's Creed'' (2007) | *''Assassin's Creed'' (2007) - Ubisoft | ||
*'' | *''Shaun White Snowboarding'' (2008) - Ubisoft | ||
*'' | *''Robert Ludlum's The Bourne Conspiracy'' (2008) - Sierra Entertainment | ||
*'' | *''[[Assassin's Creed]]'' (Director's Cut Edition) (2008) - Ubisoft | ||
*'' | *''World in Conflict: Soviet Assault'' (2009) - Ubisoft | ||
*'' | *''Wanted: Weapons of Fate'' (2009) - Warner Bros | ||
*'' | *''[[Assassin's Creed II]]'' (2009) - Ubisoft | ||
*'' | *''[[Assassin's Creed: Brotherhood]]'' (2011) - Ubisoft | ||
*'' | *''Assassin's Creed III'' (2012) - Ubisoft | ||
== External links == | |||
==External links== | |||
*[http://www.mobygames.com/developer/sheet/view/developerId,17145/ Philippe Bergeron's] profile at MobyGames. | *[http://www.mobygames.com/developer/sheet/view/developerId,17145/ Philippe Bergeron's] profile at MobyGames. | ||
*[http://ca.linkedin.com/pub/philippe-bergeron/1/73a/8bb Philippe Bergeron's] professional profile at Linkedin. | *[http://ca.linkedin.com/pub/philippe-bergeron/1/73a/8bb Philippe Bergeron's] professional profile at Linkedin. | ||
Revision as of 12:03, 16 June 2013

Philippe Bergeron was the mission director on Assassin’s Creed III at Ubisoft Montreal.
Career
Upon graduating, he immediately started his career in the computer game industry as a designer in the video game industry, both in programming and at concept level design.
Game credits
- Gabriel Knight 3: Blood of the Sacred, Blood of the Damned (1999) - Sierra On-Line
- Disney's Donald Duck: Goin' Quackers (2000) - Ubi Soft Entertainment Software
- F1 Racing Championship (2001) - Video System
- Prince of Persia: The Sands of Time (2003) - Ubisoft
- Tom Clancy's Splinter Cell: Chaos Theory (2005) - Ubisoft
- SOCOM 3: U.S. Navy SEALs (2005) - Sony Computer Entertainment America
- Prince of Persia: The Two Thrones (2005) - Ubisoft
- World in Conflict (2007) - Sierra Entertainment
- Assassin's Creed (2007) - Ubisoft
- Shaun White Snowboarding (2008) - Ubisoft
- Robert Ludlum's The Bourne Conspiracy (2008) - Sierra Entertainment
- Assassin's Creed (Director's Cut Edition) (2008) - Ubisoft
- World in Conflict: Soviet Assault (2009) - Ubisoft
- Wanted: Weapons of Fate (2009) - Warner Bros
- Assassin's Creed II (2009) - Ubisoft
- Assassin's Creed: Brotherhood (2011) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
External links
- Philippe Bergeron's profile at MobyGames.
- Philippe Bergeron's professional profile at Linkedin.
- Philippe Bergeron interview with GameSpot for Assassin’s Creed: Brotherhood.
- Philippe Bergeron E3 2012 interview for Assassin’s Creed III.