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{{Era|Realworld}}
{{Era|Realworld}}
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[[File:philippe bergeron.jpg|thumb|Philippe Bergeron.]]
[[File:philippe bergeron.jpg|thumb|Philippe Bergeron.]]
'''Philippe Bergeron''' is the mission director on ''[[Assassin’s Creed III]]'' at [[Ubisoft]] Montreal. Upon graduating, he immediately started his career in the computer game industry as a designer in the video game industry, both in programming and at concept level design.
'''Philippe Bergeron''' is the mission director on ''[[Assassin’s Creed III]]'' at [[Ubisoft]] Montreal. Upon graduating, he immediately started his career in the computer game industry as a designer in the video game industry, both in programming and at concept level design.
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==External links==
==External links==
*[http://www.mobygames.com/developer/sheet/view/developerId,17145/ Philippe Bergeron]s profile at MobyGames.
*[http://www.mobygames.com/developer/sheet/view/developerId,17145/ Philippe Bergeron's] profile at MobyGames.
*[http://ca.linkedin.com/pub/philippe-bergeron/1/73a/8bb Philippe Bergeron]s professional profile at Linkedin.
*[http://ca.linkedin.com/pub/philippe-bergeron/1/73a/8bb Philippe Bergeron's] professional profile at Linkedin.
*[http://uk.gamespot.com/assassins-creed-brotherhood/videos/assassins-creed-brotherhood-interview-with-philippe-bergeron-6283317/ Philippe Bergeron] interview with Gamespot for ''Assassin’s Creed: Brotherhood''.
*[http://uk.gamespot.com/assassins-creed-brotherhood/videos/assassins-creed-brotherhood-interview-with-philippe-bergeron-6283317/ Philippe Bergeron] interview with GameSpot for ''Assassin’s Creed: Brotherhood''.
*[http://www.youtube.com/watch?v=o4ApjkD7yKs Philippe Bergeron] E3 2012 interview for ''Assassin’s Creed III''.
*[http://www.youtube.com/watch?v=o4ApjkD7yKs Philippe Bergeron] E3 2012 interview for ''Assassin’s Creed III''.



Revision as of 18:33, 24 June 2012

Philippe Bergeron.

Philippe Bergeron is the mission director on Assassin’s Creed III at Ubisoft Montreal. Upon graduating, he immediately started his career in the computer game industry as a designer in the video game industry, both in programming and at concept level design.

Game Credits

  • Assassin's Creed III (2012), Ubisoft
  • Assassin's Creed: Brotherhood (2011), Ubisoft
  • Assassin's Creed II (2009), Ubisoft
  • Wanted: Weapons of Fate (2009), Warner Bros
  • World in Conflict: Soviet Assault (2009), Ubisoft
  • Assassin's Creed (Director's Cut Edition) (2008), Ubisoft
  • Robert Ludlum's The Bourne Conspiracy (2008), Sierra Entertainment
  • Shaun White Snowboarding (2008), Ubisoft
  • Assassin's Creed (2007), Ubisoft
  • World in Conflict (2007), Sierra Entertainment
  • Prince of Persia: The Two Thrones (2005), Ubisoft
  • SOCOM 3: U.S. Navy SEALs (2005), Sony Computer Entertainment America
  • Tom Clancy's Splinter Cell: Chaos Theory (2005), Ubisoft
  • Prince of Persia: The Sands of Time (2003), Ubisoft
  • F1 Racing Championship (2001), Video System
  • Disney's Donald Duck: Goin' Quackers (2000), Ubi Soft Entertainment Software
  • Gabriel Knight 3: Blood of the Sacred, Blood of the Damned (1999), Sierra On-Line

External links