Welcome to Assassin's Creed Wiki! Log in and join the community.
Antoine Rol: Difference between revisions
Jump to navigation
Jump to search
imported>Kaloneous Created page with "{{Era|Realworld}} thumb|185px|Antoine Rol. '''Antoine Rol''' was a Character Artist and Level Artist working at Ubisoft Annecy, and is best known..." |
imported>Kaloneous No edit summary |
||
| Line 5: | Line 5: | ||
==Experience== | ==Experience== | ||
*Character Artist – Assassin’s Creed III (2011), Ubisoft | *Character Artist – ''Assassin’s Creed III'' (2011), Ubisoft | ||
*Character Artist – Assassin’s Creed Revelations (2010 - 2011), Ubisoft | *Character Artist – ''Assassin’s Creed: Revelations'' (2010 - 2011), Ubisoft | ||
*Character Artist – Assassin’s Creed Brotherhood (2009 - 2010), Ubisoft | *Character Artist – ''Assassin’s Creed: Brotherhood'' (2009 - 2010), Ubisoft | ||
*Level Artist on Test Drive Unlimited 2 (2010), Atari | *Level Artist on ''Test Drive Unlimited 2'' (2010), Atari | ||
*Level Artist | Character Artist on Cartoon Game Prototype (2008), Krysalide | *Level Artist | Character Artist on Cartoon Game ''Prototype'' (2008), Krysalide | ||
===Games Credited=== | ===Games Credited=== | ||
| Line 15: | Line 15: | ||
*''Assassin's Creed: Revelations'' (2011), Ubisoft | *''Assassin's Creed: Revelations'' (2011), Ubisoft | ||
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft | *''Assassin's Creed: Brotherhood'' (2010), Ubisoft | ||
*'' Test Drive Unlimited 2'' (2010), Atari | *''Test Drive Unlimited 2'' (2010), Atari | ||
*''Prototype'' (2009), Krysalide | *''Prototype'' (2009), Krysalide | ||
| Line 24: | Line 24: | ||
*Character Design | *Character Design | ||
*Creation of high resolution and low resolution models | *Creation of high resolution and low resolution models | ||
*In-depth knowledge of 3D Modelling | *In-depth knowledge of 3D Modelling | ||
*Texture creation: diffuse, normal maps, specular and specialized in hand painted textures. | *Texture creation: diffuse, normal maps, specular and specialized in hand painted textures. | ||
*Zbrush | *Zbrush | ||
Revision as of 21:11, 8 August 2012

Antoine Rol was a Character Artist and Level Artist working at Ubisoft Annecy, and is best known for his work on the multiplayer elements of Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Revelations multiplayer as well as character modelling for the multiplayer component for the upcoming Assassin's Creed III. His areas of specialty are concept art, character creation and modelling all of which he has employed in creating unique characters for Assassin's Creed series.
Experience
- Character Artist – Assassin’s Creed III (2011), Ubisoft
- Character Artist – Assassin’s Creed: Revelations (2010 - 2011), Ubisoft
- Character Artist – Assassin’s Creed: Brotherhood (2009 - 2010), Ubisoft
- Level Artist on Test Drive Unlimited 2 (2010), Atari
- Level Artist | Character Artist on Cartoon Game Prototype (2008), Krysalide
Games Credited
- Assassin's Creed III (2011), Ubisoft
- Assassin's Creed: Revelations (2011), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
- Test Drive Unlimited 2 (2010), Atari
- Prototype (2009), Krysalide
Education
- Ecole Emile Cohl (2006 – 2009)
Specialties
- Character Design
- Creation of high resolution and low resolution models
- In-depth knowledge of 3D Modelling
- Texture creation: diffuse, normal maps, specular and specialized in hand painted textures.
- Zbrush
- 3D Max
- Photoshop
- Topogun
- Crazy Bump
- Rigging – Cloth and Softbody
Gallery
Assassin's Creed: Brotherhood
The following is a sample gallery of Antoine Rol's character modelling for Assassin's Creed: Brotherhood.
-
Pariah in-game character model.
-
Courtesan in-game character model.
-
Captain character concept art.
-
Doctor character concept art.
-
Malffato in-game character models.
-
Texture model for the Doctor.
-
Priest in-game character model.
-
Blacksmith character concept art.
-
Barber character concept art.
Assassin's Creed: Revelations
The following is a sample gallery of Antoine Rol's character modelling for Assassin's Creed: Revelations.
References
- Official Website.
- Antoine Rol’s professional profile on Linkedin.