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'''Patrick Lambert''' is a Concept Artist for [[Ubisoft]] Montreal. His first credited role on a game is the 1999 game ''Disciples: Sacred Lands''. However, he became even more famous through his work for the ''Prince of Persia'' and ''Assassin's Creed'' franchises. | '''Patrick Lambert''' is a Concept Artist for [[Ubisoft]] {{Wiki|Montreal}}. His first credited role on a game is the 1999 game ''Disciples: Sacred Lands''. However, he became even more famous through his work for the ''Prince of Persia'' and ''Assassin's Creed'' franchises. | ||
==Games credited== | ==Games credited== | ||
Revision as of 03:38, 2 November 2013
Patrick Lambert is a Concept Artist for Ubisoft Montreal. His first credited role on a game is the 1999 game Disciples: Sacred Lands. However, he became even more famous through his work for the Prince of Persia and Assassin's Creed franchises.
Games credited
- Disciples: Sacred Lands (1999) - GT Interactive
- Vampire: The Masquerade - Redemption (2000) - Activision
- Disciples: Sacred Lands (Gold Edition) (2001) - Strategy First
- Disciples II: Dark Prophecy (2002) Strategy First
- Disciples II: Rise of the Elves (2003) - Strategy First
- Prince of Persia: Warrior Within (2004) - Ubisoft
- Platinum Solitaire (2005) - Gameloft
- AND 1 Streetball (2006) - Gameloft
- Wild West Guns (2008) - Gameloft
- Prince of Persia (2008) - Ubisoft
- Assassin's Creed II (2009) - Ubisoft
- Prince of Persia: The Forgotten Sands (2010) - Ubisoft
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Assassin's Creed: Revelations (2011) - Ubisoft