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Revision as of 17:30, 4 October 2012
Patrick Lambert is a concept artist for Ubisoft Montreal. His first credited role on a game is the 1999 game Disciples: Sacred Lands. However, he became even more famous through his work for the Prince of Persia and Assassin's Creed franchises.
Games credited
- Assassin's Creed: Revelations (2011), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
- Prince of Persia: The Forgotten Sands (2010), Ubisoft
- Assassin's Creed II (2009), Ubisoft
- Prince of Persia (2008), Ubisoft
- Wild West Guns (2008), Gameloft
- AND 1 Streetball (2006), Gameloft
- Platinum Solitaire (2005), Gameloft
- Prince of Persia: Warrior Within (2004), Ubisoft
- Disciples II: Rise of the Elves (2003), Strategy First
- Disciples II: Dark Prophecy (2002), Strategy First
- Disciples: Sacred Lands (Gold Edition) (2001), Strategy First
- Vampire: The Masquerade - Redemption (2000), Activision
- Disciples: Sacred Lands (1999), GT Interactive